Commit Graph

25 Commits

Author SHA1 Message Date
Oskar Wiksten
f5dc0c877b Add quest "Taste is everything" for making antidotes 2013-07-15 10:44:52 +02:00
Oskar Wiksten
32df0fd717 Finishing up Charwood and Lodar quests. 2013-06-27 20:45:17 +02:00
Oskar Wiksten
7088faaf8a Populating lostmine* maps with monsters. 2013-06-27 20:45:17 +02:00
Oskar Wiksten
33b8d4fe3a Populating charwood* and lodar* maps with monsters. 2013-06-27 20:45:17 +02:00
Oskar Wiksten
dcd8337ff3 Added conversations, monsters, quests for v070. 2013-06-27 20:45:17 +02:00
Oskar Wiksten
58a14d3e58 Added tradehouse0a map (basement in Charwood cabin). 2013-06-27 20:45:17 +02:00
Oskar Wiksten
8cdcbdc75d Updated lostmine* maps.
Added tradehouse* maps to loadresources.
Made all tiles of all mapchange areas walkable.
2013-06-27 20:45:16 +02:00
Oskar Wiksten
ac42088c03 New maps for v0.6.12 from Ian Haase. 2013-06-27 20:45:16 +02:00
Oskar Wiksten
68de0fc9a9 Added items for v0.7.0 2013-06-27 20:45:15 +02:00
Oskar Wiksten
348b74ad7b Added worldmap alignment maps (thanks to Tomcat!) 2013-05-06 23:34:53 +02:00
Oskar Wiksten
52a5b8f387 Converted all resource files to json instead of our previous custom format. 2013-02-09 12:34:03 +01:00
Oskar Wiksten
7c38e0337d Changed all food to slowly heal over time instead of healing instantaneously. 2013-02-03 15:54:15 +01:00
Oskar Wiksten
2d8e4eefbf Added sign areas to all graves, with a short message describing each tombstone/cross. 2012-10-13 21:39:04 +02:00
Oskar Wiksten
2bd3016904 Initial work on item categorization. 2012-10-07 16:09:27 +02:00
oskar.wiksten
b184b3404b Updated version number to v0.6.11a1.
Enabled all resources for v0.6.11.
Fixed issue with splatter effects not being redrawn properly when using "optimized drawing".
Fixed issue with HP bar not being updated by the regeneration skill on maps without monsters.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@248 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-05-16 15:02:17 +00:00
oskar.wiksten
53d8f93a71 Added 78 new monsters for v0.6.11.
Populated monsters on 33 new maps.
Started adding new actor conditions for v0.6.11.
Combine visual effect values for effects that are caused every turn, such as poison (issue 268)


git-svn-id: https://andors-trail.googlecode.com/svn/trunk@206 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-11-20 20:20:40 +00:00
oskar.wiksten@gmail.com
1a9c903ad2 Added additional monster icons.
Populated waterway- and pwcave maps with monsters.
Added selftests to verify that all defined monsters are being used.
Disabled manual saving while in combat (issue 241).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@165 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-05 22:08:54 +00:00
oskar.wiksten
ba2cd2a8b4 275 new lines of dialogue for the new Loneford quest. The Loneford quest is now completable.
Populated most of the quest droplists (shop droplists still left to do).
Fixed issues with the Prim and Blackwater quests, that were never marked as completed under some circumstances in v0.6.9.
Moved tiles on a lot of maps to their correct layer (from "Objects" to "Above" for example)
Added deterministic sort order to quest list.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@164 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-02 19:27:46 +00:00
oskar.wiksten@gmail.com
a31a359c3e 500 more lines of dialogue for v0.6.10.
Contents of 3 new quests.
Updated monsters for v0.6.10.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@163 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-25 19:31:54 +00:00
oskar.wiksten
dd3f53bbaa Start of 3 new quests for Crossroads and Loneford.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@162 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-19 22:42:16 +00:00
oskar.wiksten
8fdc8b41df Bugfixes to the 4 new quests in crossroads- and fields maps.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@161 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-19 17:52:06 +00:00
oskar.wiksten@gmail.com
7b35217f24 4 new quests for v0.6.10.
Made new weapons and armor icons slightly lighter.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@160 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-18 17:12:51 +00:00
oskar.wiksten
941208377a Added the first waterway maps, including pwcave.
Added monsters to fields* and loneford* maps (monsters not defined yet).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@149 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-05 19:43:46 +00:00
oskar.wiksten
2e7b49c2b4 Fixed monster info HP bug (issue 117) - thanks Scott Lund.
Added items for v0.6.10, changed stats for a lot of items.
Smaller changes to maps in preparation for v0.6.10.
Added selftests to find items and droplists that are not used.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@147 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-08-30 20:58:51 +00:00
oskar.wiksten
83f0834c93 Virtual D-pad (thanks to Samuel)
Movement even when holding the same spot (thanks to Samuel)
Movement aggressiveness, not enabled yet (thanks to Samuel)
Restructured resourceloader to use external file as list of what resources to load
Renamed resource files to indicate what files can be translated
Updated German translation (thanks to Samuel)
Updated French translation (thanks to Misty Soul)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@120 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-08 12:31:21 +00:00