Commit Graph

16 Commits

Author SHA1 Message Date
Nut.andor
6f3a37d45c fix prim_guard7 2 2021-11-07 14:15:34 +01:00
Nut.andor
c25089d368 exported by ATCS 2021-11-01 13:11:43 +01:00
Zukero
4ab509aead ATCS Project stoutford_combined finally integrated! 2018-07-08 15:54:47 +02:00
Zukero
e631e849e3 Patched all maps to include latest set of tilesets. 2016-08-08 16:34:30 +02:00
Zukero
6f757c66f4 Updated to version code 43.
Maps now save the spawn area ID, to have better control over which are
activated or not.
All maps refactored to have unique spawn area id. Spawn group now
defined in "spawngroup" property instead of name (id).
2016-07-18 18:51:38 +02:00
Oskar Wiksten
8b3ac992ce Remove obsoleted "width" and "height" on <objectgroup> in TMX files 2013-11-10 21:10:48 +01:00
Oskar Wiksten
1baa787533 Minor tile changes to BWM maps 2013-07-18 15:35:36 +02:00
Oskar Wiksten
fac19a1561 Remove "respawn: false" from all tmx files (it's replaced by a property on the monstertype instead). 2013-06-15 11:25:44 +02:00
Oskar Wiksten
91fc3a7745 Updated tmx files with new tileset files. 2013-02-03 10:34:16 +01:00
oskar.wiksten
ba2cd2a8b4 275 new lines of dialogue for the new Loneford quest. The Loneford quest is now completable.
Populated most of the quest droplists (shop droplists still left to do).
Fixed issues with the Prim and Blackwater quests, that were never marked as completed under some circumstances in v0.6.9.
Moved tiles on a lot of maps to their correct layer (from "Objects" to "Above" for example)
Added deterministic sort order to quest list.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@164 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-02 19:27:46 +00:00
oskar.wiksten
c0fc4d16e3 Update combat bar info on monster attacks.
Force black background on conversation scroll list.
Corrected tile in Prim main hall.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@121 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-08 15:48:31 +00:00
oskar.wiksten
50477db962 Corrected naming of tileset "tiles_1_8" in all maps.
Corrected transparent tiles.
Corrected conversation "guthbered_lookforsigns_1" to require "prim_hunt:60".

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@119 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-03 12:38:37 +00:00
oskar.wiksten
b81875886f Updated for v0.6.9a2
Corrected actor conditions that are applied when hit by monsters.
Corrected quests that were unsolvable.
Corrected walkable-layers and "above"-layers maps for Blackwater Mountain.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@114 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-06-23 18:02:18 +00:00
oskar.wiksten
3227fa3471 Updated quests for Blackwater Mountain.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@107 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-06-20 22:27:15 +00:00
oskar.wiksten
523c8f2530 Placed all monsters on Blackwater Mountain maps.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@96 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-05-18 20:07:28 +00:00
oskar.wiksten@gmail.com
3bdf20e8b7 50 new maps of Blackwater Mountain by michischmid.
Updated "Authors" section.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@59 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-03-20 16:38:52 +00:00