Commit Graph

17 Commits

Author SHA1 Message Date
Nut.andor
863cc1a0bb Preparation for Compile
- change  http://  to  https://
2022-09-25 14:34:23 +02:00
Nut
837e54c33e preparation for release build 2019-10-03 21:43:25 +02:00
Nut
18099e016b merge of 0_7_6_ATCS and omicronrg9 2019-06-20 19:12:47 +02:00
Zukero
1df0534dc8 Merged ATCS project bugfix_0_7_4 (from rijackson's github repo) 2019-01-08 15:25:47 +01:00
Zukero
e631e849e3 Patched all maps to include latest set of tilesets. 2016-08-08 16:34:30 +02:00
Zukero
6f757c66f4 Updated to version code 43.
Maps now save the spawn area ID, to have better control over which are
activated or not.
All maps refactored to have unique spawn area id. Spawn group now
defined in "spawngroup" property instead of name (id).
2016-07-18 18:51:38 +02:00
Oskar Wiksten
8b3ac992ce Remove obsoleted "width" and "height" on <objectgroup> in TMX files 2013-11-10 21:10:48 +01:00
Oskar Wiksten
b898cf7f7c Rename TMX property "outside" to "outdoors".
* Outdoors is a better name for this, because that's what we actually mean by it. Outside is ambiguous in this context. Outside is what it's called in Swedish :)
2013-11-03 08:20:00 +01:00
Oskar Wiksten
a2d9e20d3d Map tile alignment tweaking (thanks Tomcat!) 2013-07-23 11:51:17 +02:00
Oskar Wiksten
f9902799f9 Map tile alignment tweaking (thanks Tomcat!) 2013-07-11 21:39:42 +02:00
Oskar Wiksten
348b74ad7b Added worldmap alignment maps (thanks to Tomcat!) 2013-05-06 23:34:53 +02:00
Oskar Wiksten
91fc3a7745 Updated tmx files with new tileset files. 2013-02-03 10:34:16 +01:00
Oskar Wiksten
b9bba7c91b Merge updated maps from branch v0612maps. 2012-08-27 19:42:45 +02:00
oskar.wiksten
f883abf632 Updated quest text for "Feygard errands" (thanks fiernaq)
Fixed unresolvable quest "Missing pieces" (thanks chaosrunner87)
Adjusted descriptions of "Dark blessing of the Shadow" so that it is more apparent that it can not be upgraded more than 1 level.
Added property to maps that are considered outdoors (will be used for worldmap).
Adjusted tile-loding code so that all available graphics are actually loaded.
Changed colors of "mountain brute" (thanks ctnbeh13)
Added journal fragment in BWM cabin that gives a hint on how to get out of there.
Added sign text to woodcave that hints at a future quest (thanks ctnbeh13)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@228 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-04-17 20:42:42 +00:00
oskar.wiksten
941208377a Added the first waterway maps, including pwcave.
Added monsters to fields* and loneford* maps (monsters not defined yet).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@149 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-05 19:43:46 +00:00
oskar.wiksten
50477db962 Corrected naming of tileset "tiles_1_8" in all maps.
Corrected transparent tiles.
Corrected conversation "guthbered_lookforsigns_1" to require "prim_hunt:60".

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@119 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-03 12:38:37 +00:00
oskar.wiksten@gmail.com
0025a448ac 30 new maps (Crossroads, Loneford) from michischmid.
Fixed flagstone0 diagonal movement restriction (issue 170)
Corrected some mapchange areas in Blackwater Mountain.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@60 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-03-22 21:27:11 +00:00