Commit Graph

7 Commits

Author SHA1 Message Date
OMGeeky
06f1a791e3 implement on-miss and on-miss-received item effects
this should allow for something like a shield, that applies an actor condition to the attacker or the player, when it successfully blocks an attack (like a generic taunt for items), but also, when the player misses with his weapon, he could get an effect (for example something like embarrassed if we stay in the direction taunt is going)
2025-05-02 22:22:36 +02:00
Zukero
a17eaadf4e Added UI to show the stats for the "revenge strike" feature. 2017-08-28 17:52:34 +02:00
Oskar Wiksten
83d2a8bde0 Convert all code spaces to tabs.
* Yay for spaces-vs-tabs flamewar!
* Also removes trailing whitespaces in code
2013-07-23 16:36:26 +02:00
oskar.wiksten
475d330dde Changed all "fill_parent" to "match_parent" in layouts.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@153 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-07 18:37:04 +00:00
oskar.wiksten
86ca75e7e3 Display info dialog about actor conditions when the user clicks one in a view that display stats.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@130 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-15 16:42:20 +00:00
oskar.wiksten
8b19f95e9f Internationalized strings for actor conditions and new item effect system
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@50 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-03-04 20:12:32 +00:00
oskar.wiksten
f3cf00c7f3 Display active conditions in main view and in character info screen.
Display effects of items and monster attacks in item info screen (such at HP steal items).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@49 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-03-01 00:25:02 +00:00