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OMGeeky
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andors-trail
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2c95d0b88d1a36d4d78c2ddee84a34eef3e82f25
andors-trail
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AndorsTrail
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History
Rijackson
6b599977e7
Added myself to authors.
2017-03-26 11:57:29 -04:00
..
arrays.xml
Inventory sort/category is implemented (only buttons were there before) and favorites no longer show in UI
2017-01-04 11:27:31 +02:00
authors.xml
Added myself to authors.
2017-03-26 11:57:29 -04:00
loadresources_debug.xml
Added res/raw/actorconditions_debug.json, now loaded instead of the
2014-05-29 00:57:17 +02:00
loadresources.xml
Fix for problem where if you kill Toszylae and walk away without the helmet, you are doomed. There is nothing in any subsequent dialogue to give you a hint to go and look for something where you killed the lich, and in fact Talion's dialogue tree is simply wrong. The only way to get past talion_demon_1 is to have darkprotector:10. If you don't have that, the only available reply is "No, I have not killed it yet", even though you have. The only thing you can do with Urlifendor is go through a long dialogue sequence that arrives at the selector ulifendor_infected_18_s. That has two replies, but one requires toszylae:70, which you can't get until you have darkprotector:10, so of course you don't have it. So the only available reply is "OK. I will defeat the lich first. Goobye", even though you have already defeated it.
2017-01-29 20:18:34 -05:00
strings.xml
Merge pull request
#22
from HummusSamurai/feature/SortingAndCategories
2017-02-22 14:13:24 +01:00
styles.xml
Convert all code spaces to tabs.
2013-07-23 16:36:26 +02:00
ui_colors.xml
Refactor: remove unused resources
2013-11-03 14:55:59 +01:00
ui_dimen.xml
Fixed large monster issuem introduced with content reordering, but
2017-01-20 15:04:17 +01:00
ui_ids.xml
Convert all code spaces to tabs.
2013-07-23 16:36:26 +02:00
ui_listviewstyle.xml
Convert all code spaces to tabs.
2013-07-23 16:36:26 +02:00
ui_styles.xml
Fixed UI icons resolution on HDPI devices introduced with sprite upscaling prevention for densities >1
2015-07-10 15:53:10 +02:00
worldmap_template.xml
Zoom out enabled on in-game world map.
2014-12-02 00:17:26 +01:00