Files
andors-trail/AndorsTrail/res/xml/blackwater_mountain51.tmx
oskar.wiksten 50477db962 Corrected naming of tileset "tiles_1_8" in all maps.
Corrected transparent tiles.
Corrected conversation "guthbered_lookforsigns_1" to require "prim_hunt:60".

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@119 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-03 12:38:37 +00:00

91 lines
4.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="10" height="10" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="tiles_1_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="tiles_1_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="tiles_2_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="tiles_2_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="tiles_2_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="641" name="tiles_2_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="769" name="tiles_2_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="897" name="tiles_1_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1025" name="tiles_1_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1153" name="tiles_1_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1281" name="tiles_1_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1409" name="tiles_1_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1537" name="tiles_1_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_8.png" width="512" height="224"/>
</tileset>
<tileset firstgid="1649" name="tiles_2_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1777" name="tiles_2_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1905" name="tiles_2_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_8.png" width="512" height="224"/>
</tileset>
<layer name="Ground" width="10" height="10">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Objects" width="10" height="10">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Above" width="10" height="10">
<data encoding="base64" compression="zlib">
eJxjYEAF/5kZcAJkOVxsctWdY2dguMBOWN09dgT7PR51+AAl6j5gEcOmjlg70AEALRoTlQ==
</data>
</layer>
<layer name="Walkable" width="10" height="10">
<data encoding="base64" compression="zlib">
eJwTZGBgEETCMCBIANNTHS45dHFCgJA6QTR1gljEsZmHTRyXOkIYAH0tBB8=
</data>
</layer>
<objectgroup name="Mapevents" width="10" height="10">
<object name="east" type="mapchange" x="192" y="256" width="32" height="32">
<properties>
<property name="map" value="blackwater_mountain31"/>
<property name="place" value="east"/>
</properties>
</object>
<object name="north" type="mapchange" x="128" y="0" width="64" height="32">
<properties>
<property name="map" value="blackwater_mountain52"/>
<property name="place" value="south"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" width="10" height="10">
<object name="restless_dead_1" type="spawn" x="128" y="64" width="64" height="64"/>
<object name="restless_dead_1" type="spawn" x="32" y="128" width="256" height="96"/>
</objectgroup>
<objectgroup name="Keys" width="10" height="10"/>
</map>