mirror of
https://github.com/OMGeeky/andors-trail.git
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Populated waterway- and pwcave maps with monsters. Added selftests to verify that all defined monsters are being used. Disabled manual saving while in combat (issue 241). git-svn-id: https://andors-trail.googlecode.com/svn/trunk@165 08aca716-68be-ccc6-4d58-36f5abd142ac
68 lines
2.5 KiB
XML
68 lines
2.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.0" orientation="orthogonal" width="10" height="10" tilewidth="32" tileheight="32">
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<tileset firstgid="1" name="tiles_1_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_1.png" width="512" height="256"/>
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</tileset>
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<layer name="Ground" width="10" height="10">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Objects" width="10" height="10">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Above" width="10" height="10">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Walkable" width="10" height="10">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<objectgroup name="Object Layer 1" width="10" height="10">
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<object name="debugsign" type="sign" x="192" y="96" width="32" height="32"/>
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<object name="start" type="rest" x="96" y="64" width="32" height="32"/>
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<object name="no_quest:10" type="key" x="32" y="128" width="32" height="32">
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<properties>
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<property name="phrase" value="debugrequireskey"/>
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</properties>
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</object>
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<object name="debugquest:100" type="key" x="0" y="128" width="32" height="32">
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<properties>
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<property name="phrase" value="debugrequireskey"/>
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</properties>
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</object>
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<object name="place2" type="mapchange" x="192" y="256" width="32" height="32">
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<properties>
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<property name="map" value="debugmap"/>
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<property name="place" value="place1"/>
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</properties>
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</object>
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<object name="place1" type="mapchange" x="0" y="0" width="32" height="32">
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<properties>
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<property name="map" value="debugmap"/>
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<property name="place" value="place2"/>
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</properties>
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</object>
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<object name="startitems" type="container" x="192" y="0" width="32" height="32"/>
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</objectgroup>
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<objectgroup name="Spawn" width="10" height="10">
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<object name="insect" type="spawn" x="96" y="128" width="192" height="160">
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<properties>
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<property name="quantity" value="2"/>
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</properties>
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</object>
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<object name="troll" type="spawn" x="256" y="256" width="64" height="64">
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<properties>
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<property name="quantity" value="3"/>
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</properties>
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</object>
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<object name="debugNPC1" type="spawn" x="288" y="0" width="32" height="32"/>
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<object name="debugNPC2" type="spawn" x="256" y="0" width="32" height="32"/>
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</objectgroup>
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</map>
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