mirror of
https://github.com/OMGeeky/andors-trail.git
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Object Group can be set property "active" to "false" to disable all objects within at new game (except Spawn Areas, those are treated individually). (de)activateMapChangeArea script rewards become (de)activateMapObjectGroup Persistence of active object groups in saves is implemented. Debug map showcases the new feature, with beer !
216 lines
10 KiB
XML
216 lines
10 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.0" orientation="orthogonal" width="18" height="18" tilewidth="32" tileheight="32">
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<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_bed_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_border_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_broken_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
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</tileset>
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<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
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</tileset>
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<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
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<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
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</tileset>
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<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_crate_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_fence_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_fence_2.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_2.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_3.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_4.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_5.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_6.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_7.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_8.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_plant_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_rock_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_roof_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_roof_2.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_shop_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_table_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_trail_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tree_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_wall_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_wall_2.png" width="480" height="256"/>
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</tileset>
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<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
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<image source="../drawable/map_wall_3.png" width="480" height="256"/>
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</tileset>
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<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_window_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_window_2.png" width="512" height="256"/>
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</tileset>
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<layer name="Ground" width="18" height="18">
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<data encoding="base64" compression="zlib">
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eJw7ysbAcHQU48QNHAwMTwaBO2D4BBIezObcGiD3jOJRTAkGAI9+ARE=
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</data>
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</layer>
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<layer name="Objects" width="18" height="18">
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<data encoding="base64" compression="zlib">
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eJyby88AB7FI7JvMDAMOsmnghkx+wmroBWyZBtoFtAPzBlE4jwLSQCz3QLtg4AAAxj0ELw==
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</data>
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</layer>
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<layer name="Above" width="18" height="18">
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<data encoding="base64" compression="zlib">
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eJxjYBgFo2AUjIJRAAIABRAAAQ==
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</data>
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</layer>
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<layer name="Walkable" width="18" height="18">
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<data encoding="base64" compression="zlib">
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eJxjYBgFAwVcBQbaBaNgFIwCZAAANTMAVg==
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</data>
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</layer>
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<objectgroup name="Object Layer 1" width="18" height="18">
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<object name="debugsign" type="sign" x="192" y="96" width="32" height="32"/>
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<object name="start" type="rest" x="96" y="64" width="32" height="32"/>
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<object name="Unopenable key area" type="key" x="32" y="128" width="32" height="32">
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<properties>
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<property name="phrase" value="debugrequireskey"/>
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<property name="requireId" value="no_quest"/>
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<property name="requireType" value="questProgress"/>
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<property name="requireValue" value="10"/>
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</properties>
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</object>
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<object name="Openable by quest" type="key" x="0" y="128" width="32" height="32">
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<properties>
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<property name="phrase" value="debugrequireskey"/>
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<property name="requireId" value="debugquest"/>
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<property name="requireType" value="questProgress"/>
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<property name="requireValue" value="100"/>
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</properties>
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</object>
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<object name="place2" type="mapchange" x="192" y="256" width="32" height="32">
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<properties>
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<property name="map" value="debugmap"/>
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<property name="place" value="place1"/>
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</properties>
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</object>
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<object name="place1" type="mapchange" x="0" y="0" width="32" height="32">
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<properties>
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<property name="map" value="debugmap"/>
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<property name="place" value="place2"/>
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</properties>
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</object>
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<object name="startitems" type="container" x="192" y="0" width="32" height="32"/>
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<object name="Toll both. 10 gold." type="key" x="96" y="0" width="32" height="32">
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<properties>
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<property name="phrase" value="debugrequires10gold"/>
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<property name="requireId" value="gold"/>
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<property name="requireType" value="inventoryRemove"/>
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<property name="requireValue" value="10"/>
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</properties>
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</object>
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</objectgroup>
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<objectgroup name="Spawn" width="18" height="18">
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<object name="debug_insect" type="spawn" x="384" y="128" width="192" height="160">
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<properties>
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<property name="quantity" value="15"/>
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</properties>
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</object>
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<object name="debug_troll" type="spawn" x="512" y="256" width="64" height="64">
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<properties>
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<property name="quantity" value="3"/>
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</properties>
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</object>
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<object name="debugNPC1" type="spawn" x="288" y="0" width="32" height="32"/>
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<object name="debugNPC2" type="spawn" x="256" y="0" width="32" height="32"/>
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<object name="debugNPC3" type="spawn" x="32" y="448" width="32" height="32"/>
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</objectgroup>
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<objectgroup name="Inactive" width="18" height="18">
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<properties>
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<property name="active" value="false"/>
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</properties>
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<object name="signbeer" type="sign" x="288" y="448" width="32" height="32"/>
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<object name="debug_insect_inactive" type="spawn" x="96" y="416" width="160" height="96">
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<properties>
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<property name="active" value="false"/>
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<property name="quantity" value="11"/>
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<property name="spawngroup" value="debug_insect"/>
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</properties>
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</object>
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</objectgroup>
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<objectgroup name="Active" width="18" height="18">
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<object name="signnobeer" type="sign" x="288" y="448" width="32" height="32"/>
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</objectgroup>
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</map>
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