mirror of
https://github.com/OMGeeky/andors-trail.git
synced 2026-01-01 09:20:00 +01:00
Updated Italian translation (thanks k6blue) Added confirmation dialog box when selling non-ordinary items (thanks ejwessel). git-svn-id: https://andors-trail.googlecode.com/svn/trunk@144 08aca716-68be-ccc6-4d58-36f5abd142ac
87 lines
4.4 KiB
XML
87 lines
4.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<resources>
|
|
<array name="loadresource_items_debug">
|
|
<item>@string/itemlist_money</item>
|
|
<item>@string/itemlist_weapons</item>
|
|
<item>@string/itemlist_armour</item>
|
|
<item>@string/itemlist_debug</item>
|
|
</array>
|
|
|
|
<string name="itemlist_debug">
|
|
[searchTag|iconID|name|category|displaytype|hasManualPrice|baseMarketCost|hasEquipEffect|equip_boostMaxHP|equip_boostMaxAP|equip_moveCostPenalty|equip_attackCost|equip_attackChance|equip_criticalChance|equip_criticalMultiplier|equip_attackDamage_Min|equip_attackDamage_Max|equip_blockChance|equip_damageResistance|equip_conditions[condition|magnitude|]|hasUseEffect|use_boostHP_Min|use_boostHP_Max|use_boostAP_Min|use_boostAP_Max|use_conditionsSource[condition|magnitude|duration|chance|]|hasHitEffect|hit_boostHP_Min|hit_boostHP_Max|hit_boostAP_Min|hit_boostAP_Max|hit_conditionsSource[condition|magnitude|duration|chance|]|hit_conditionsTarget[condition|magnitude|duration|chance|]|hasKillEffect|kill_boostHP_Min|kill_boostHP_Max|kill_boostAP_Min|kill_boostAP_Max|kill_conditionsSource[condition|magnitude|duration|chance|]|];
|
|
{debug_dagger1|items_tiles:90|Black heart dagger|0|3|1|6|1||||2|100|30|3|5|10|||||||||||||||||||||||};
|
|
{debug_ring1|items_tiles:270|Black heart ring|7|1|1|3|1|||||50|||10|10|||||||||||||||||||||||};
|
|
</string>
|
|
|
|
|
|
|
|
<array name="loadresource_droplists_debug">
|
|
<item>@string/droplists_debug</item>
|
|
</array>
|
|
|
|
<string name="droplists_debug">
|
|
[id|items[itemID|quantity_Min|quantity_Max|chance|]|];
|
|
{debugshop1|{{club1|10|10|100|}{club3|5|5|100|}{hammer0|5|5|100|}{hammer1|5|5|100|}{shirt1|5|5|100|}{shirt2|5|5|100|}{dagger0|5|5|100|}}|};
|
|
{debuglist1|{{gold|3|3|100|}{dagger0|1|1|100|}{shirt1|1|1|100|}{club3|1|1|100|}}|};
|
|
|
|
{startitems|{
|
|
{gold|12|12|100|}
|
|
{club1|1|1|100|}
|
|
{shirt1|1|1|100|}
|
|
{dagger0|1|1|100|}
|
|
{debug_dagger1|1|1|100|}
|
|
{debug_ring1|1|1|100|}
|
|
}|};
|
|
</string>
|
|
|
|
|
|
|
|
<array name="loadresource_quests_debug">
|
|
<item>@string/questlist_debug</item>
|
|
</array>
|
|
|
|
<string name="questlist_debug">
|
|
[id|name|showInLog|stages[progress|logText|rewardExperience|finishesQuest|]|];
|
|
{debugquest|Debug Quest|1|{{10|I have talked to the NPC||0|}{20|I have asked the NPC for more info.|20|0|}{100|I have given the items to the NPC|40|1|}}|};
|
|
</string>
|
|
|
|
|
|
|
|
<array name="loadresource_conversationlists_debug">
|
|
<item>@string/conversationlist_debug</item>
|
|
</array>
|
|
|
|
<string name="conversationlist_debug">
|
|
[id|message|progressQuest|rewardDropListID|replies[text|nextPhraseID|requires_Progress|requires_itemID|requires_Quantity|]|];
|
|
{debugshop|Welcome adventurer!|||{{Trade items very very long text|S||||}{Bye|X||||}{Fight|F||||}}|};
|
|
{debugquest|Debug quest start\nTest.|debugquest:10||{{Iron sword*2|debugquest2||dagger0|1|}{Progress+=10|debugquest4||||}{Progress=100|debugquest1|debugquest:100|||}}|};
|
|
{debugquest1|Yes, you have already completed this quest.||debuglist1|{{Next|debugquest3||||}}|};
|
|
{debugquest2|Thank you for the items.|debugquest:100||{{Next|debugquest3||||}}|};
|
|
{debugquest3|Quest is now completed.|||{{Bye|X||||}}|};
|
|
{debugquest4|More info. Quest progress should now be updated to 20.|debugquest:20||{{Back|debugquest||||}}|};
|
|
</string>
|
|
|
|
|
|
|
|
<array name="loadresource_monsters_debug">
|
|
<item>@string/monsterlist_debug</item>
|
|
</array>
|
|
|
|
<string name="monsterlist_debug">
|
|
[id|iconID|name|tags|size|maxHP|maxAP|moveCost|attackCost|attackChance|criticalChance|criticalMultiplier|attackDamage_Min|attackDamage_Max|blockChance|damageResistance|droplistID|phraseID|hasHitEffect|onHit_boostHP_Min|onHit_boostHP_Max|onHit_boostAP_Min|onHit_boostAP_Max|onHit_conditionsSource[condition|magnitude|duration|chance|]|onHit_conditionsTarget[condition|magnitude|duration|chance|]|];
|
|
{traveller1|monsters_man1:0|Traveller1|debugNPC1||10|10|10|10|50|||1|2|||debugshop1|debugshop||||||||};
|
|
{traveller2|monsters_man1:0|Traveller2|debugNPC2||10|10|10|10|50|||1|2|||debugshop1|debugquest||||||||};
|
|
{black_ant|monsters_insects:0|Black ant|Insect||10|10|10|10|50|||1|2|||debuglist1|||||||||};
|
|
{small_wasp|monsters_insects:1|Small wasp|Insect||10|10|10|10|50|||1|2|||debuglist1|||||||||};
|
|
{winged_demon|monsters_demon1:0|Winged demon|Demon|2x2|10|10|10|10|50|||10|20|||debuglist1|||||||||};
|
|
{troll|monsters_misc:5|Troll|Dwarf||10|10|10|2|50|||1|2|||debuglist1|||||||||};
|
|
</string>
|
|
|
|
|
|
|
|
<array name="loadresource_maps_debug">
|
|
<item>@xml/debugmap</item>
|
|
</array>
|
|
|
|
</resources>
|