Files
andors-trail/AndorsTrail/res/xml/fallhaven_barn.tmx
Nut.andor 863cc1a0bb Preparation for Compile
- change  http://  to  https://
2022-09-25 14:34:23 +02:00

191 lines
11 KiB
XML

<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'https://mapeditor.org/dtd/1.0/map.dtd'><map height="10" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="17">
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<image height="256" source="../drawable/map_border_1.png" width="512"/>
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<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
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<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
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<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
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<image height="256" source="../drawable/map_house_1.png" width="512"/>
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<image height="256" source="../drawable/map_house_2.png" width="512"/>
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<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
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<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
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<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
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<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
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<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="10" name="Ground" width="17">
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</layer>
<layer height="10" name="Objects" width="17">
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<layer height="10" name="Above" width="17">
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<layer height="10" name="Walkable" visible="0" width="17">
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</layer>
<objectgroup name="Mapevents">
<object height="32" name="entrance" type="mapchange" width="64" x="384" y="288">
<properties>
<property name="map" value="fallhaven_ne"/>
<property name="place" value="barn"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="32" name="Gaela" type="spawn" width="32" x="32" y="160"/>
<object height="64" name="Larcal" type="spawn" width="96" x="288" y="160">
<properties>
</properties>
</object>
<object height="32" name="Unnmir" type="spawn" width="32" x="384" y="96"/>
</objectgroup>
<objectgroup name="Keys"/>
</map>