Files
andors-trail/AndorsTrail/res/xml/catacombs2.tmx
oskar.wiksten 50477db962 Corrected naming of tileset "tiles_1_8" in all maps.
Corrected transparent tiles.
Corrected conversation "guthbered_lookforsigns_1" to require "prim_hunt:60".

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@119 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-03 12:38:37 +00:00

104 lines
4.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="20" height="20" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="tiles_1_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_1.png"/>
</tileset>
<tileset firstgid="129" name="tiles_1_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_2.png"/>
</tileset>
<tileset firstgid="257" name="tiles_2_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_1.png"/>
</tileset>
<tileset firstgid="385" name="tiles_2_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_2.png"/>
</tileset>
<tileset firstgid="513" name="tiles_2_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_3.png"/>
</tileset>
<tileset firstgid="641" name="tiles_2_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_4.png"/>
</tileset>
<tileset firstgid="769" name="tiles_2_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_5.png"/>
</tileset>
<tileset firstgid="897" name="tiles_1_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_3.png"/>
</tileset>
<tileset firstgid="1025" name="tiles_1_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_4.png"/>
</tileset>
<tileset firstgid="1153" name="tiles_1_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_5.png"/>
</tileset>
<tileset firstgid="1281" name="tiles_1_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_6.png"/>
</tileset>
<tileset firstgid="1409" name="tiles_1_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_7.png"/>
</tileset>
<tileset firstgid="1537" name="tiles_1_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_8.png"/>
</tileset>
<tileset firstgid="1649" name="tiles_2_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_6.png"/>
</tileset>
<tileset firstgid="1777" name="tiles_2_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_7.png"/>
</tileset>
<tileset firstgid="1905" name="tiles_2_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_8.png"/>
</tileset>
<layer name="Ground" width="20" height="20">
<data encoding="base64" compression="gzip">
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</data>
</layer>
<layer name="Objects" width="20" height="20">
<data encoding="base64" compression="gzip">
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</data>
</layer>
<layer name="Above" width="20" height="20">
<data encoding="base64" compression="gzip">
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</data>
</layer>
<layer name="Walkable" width="20" height="20" visible="0">
<data encoding="base64" compression="gzip">
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</data>
</layer>
<objectgroup name="Mapevents" width="20" height="20">
<object name="down" type="mapchange" x="544" y="544" width="32" height="32">
<properties>
<property name="map" value="catacombs3"/>
<property name="place" value="up"/>
</properties>
</object>
<object name="up" type="mapchange" x="0" y="544" width="32" height="32">
<properties>
<property name="map" value="catacombs1"/>
<property name="place" value="down"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn rats" width="20" height="20" visible="0">
<object name="catacombrat1" type="spawn" x="64" y="96" width="480" height="512">
<properties>
<property name="quantity" value="4"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn guards" width="20" height="20" visible="0">
<object name="catacombguard2" type="spawn" x="224" y="128" width="128" height="32"/>
<object name="catacombguard2" type="spawn" x="32" y="96" width="160" height="288"/>
<object name="catacombguard2" type="spawn" x="416" y="96" width="192" height="448">
<properties>
<property name="quantity" value="2"/>
</properties>
</object>
<object name="catacombguard2" type="spawn" x="256" y="256" width="160" height="352"/>
</objectgroup>
<objectgroup name="Keys" width="20" height="20"/>
</map>