mirror of
https://github.com/OMGeeky/andors-trail.git
synced 2026-02-15 22:04:41 +01:00
Fixed unresolvable quest "Missing pieces" (thanks chaosrunner87) Adjusted descriptions of "Dark blessing of the Shadow" so that it is more apparent that it can not be upgraded more than 1 level. Added property to maps that are considered outdoors (will be used for worldmap). Adjusted tile-loding code so that all available graphics are actually loaded. Changed colors of "mountain brute" (thanks ctnbeh13) Added journal fragment in BWM cabin that gives a hint on how to get out of there. Added sign text to woodcave that hints at a future quest (thanks ctnbeh13) git-svn-id: https://andors-trail.googlecode.com/svn/trunk@228 08aca716-68be-ccc6-4d58-36f5abd142ac
122 lines
5.7 KiB
XML
122 lines
5.7 KiB
XML
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<properties>
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<property name="outside" value="1"/>
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</properties>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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<tileset firstgid="1777" name="tiles_2_7" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_7.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1905" name="tiles_2_8" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_8.png" width="512" height="224"/>
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</tileset>
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<layer name="Ground" width="20" height="20">
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</data>
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<layer name="Objects" width="20" height="20">
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</data>
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</data>
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<objectgroup name="Mapevents" width="20" height="20">
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<object name="sign_wild3" type="sign" x="224" y="128" width="32" height="32"/>
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<object name="north" type="mapchange" x="256" y="0" width="64" height="32">
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<properties>
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<property name="map" value="gapfiller3"/>
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<property name="place" value="south"/>
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<object name="west" type="mapchange" x="0" y="160" width="32" height="64">
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<properties>
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<property name="map" value="wild2"/>
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<property name="place" value="east"/>
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</object>
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<object name="east" type="mapchange" x="608" y="224" width="32" height="32">
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<properties>
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<property name="map" value="gapfiller4"/>
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<property name="place" value="west"/>
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</properties>
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<object name="jan_pitcave" type="mapchange" x="192" y="544" width="32" height="32">
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<properties>
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<property name="map" value="jan_pitcave1"/>
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<property name="place" value="up"/>
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</object>
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</objectgroup>
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<objectgroup name="Spawn" width="20" height="20" visible="0">
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<object name="Jan" type="spawn" x="192" y="416" width="32" height="32"/>
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<object name="forestwasp" type="spawn" x="352" y="512" width="288" height="128">
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<properties>
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<property name="quantity" value="5"/>
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</properties>
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</object>
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<object name="forestdog" type="spawn" x="288" y="288" width="352" height="224">
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<properties>
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<property name="quantity" value="2"/>
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</properties>
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</object>
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<object name="forestant" type="spawn" x="448" y="64" width="160" height="96">
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<properties>
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<property name="quantity" value="2"/>
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</properties>
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</object>
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<object name="forestant" type="spawn" x="32" y="224" width="224" height="128"/>
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</objectgroup>
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<objectgroup name="Keys" width="20" height="20"/>
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</map>
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