Files
andors-trail/AndorsTrail/res/raw/questlist_omicronrg9.json
Nut cdb16da819 base for v077
with corrected internal google version nbr
2019-11-09 14:53:50 +01:00

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JSON

[
{
"id":"Thieves01",
"name":"Thief apprentice",
"showInLog":1,
"stages":[
{
"progress":5,
"logText":"After giving him the key of Luthor and talking with Umar about Andor, I needed to ask him about Thieves' Guild itself.\nI want to join them to see what kind of jobs they do."
},
{
"progress":10,
"logText":"Umar told me to talk with Troublemaker regarding my first task for the Guild."
},
{
"progress":15,
"logText":"Troublemaker told me to bring him three journals from spies of the guild. First I have to talk with Leta in my village, then with Dunla in Vilegard's tavern, and finally with Fanamor somewhere around Crossroads guardhouse."
},
{
"progress":20,
"logText":"I have to remember to tell them the password \"You are no one. No one knows you. No one has seen you.\""
},
{
"progress":25,
"logText":"Leta gave me her journal and advised me to not raise suspicion.",
"rewardExperience":250
},
{
"progress":30,
"logText":"I got Dunla's journal without any problem. I have set out to get the last journal.",
"rewardExperience":650
},
{
"progress":35,
"logText":"Fanamor gave me her journal."
},
{
"progress":40,
"logText":"Fanamor has been gravely wounded, and the Feygard Scout grabbed the journal.",
"rewardExperience":150
},
{
"progress":45,
"logText":"After I had killed the Feygard scout I talked again with Fanamor. She's losing blood quickly, so I have to bring her a bandage. I need to find a trustworthy priest.",
"rewardExperience":750
},
{
"progress":50,
"logText":"Thoronir gave me a bandage. I have to return to Fanamor as soon as possible."
},
{
"progress":51,
"logText":"Unfortunately, I was not able to save Fanamor's life. However, I did get her journal."
},
{
"progress":55,
"logText":"Fanamor is alive and will find her own way to return.",
"rewardExperience":1000
},
{
"progress":60,
"logText":"I returned to Troublemaker and gave him the journals. He told me to talk with Umar, maybe he has another task for me.",
"rewardExperience":1750,
"finishesQuest":1
}
]
},
{
"id":"Thieves02",
"name":"Immaculate kidnapping",
"showInLog":1,
"stages":[
{
"progress":2,
"logText":"After completing my first task I'm considered a member of Thieves' Guild. Now I have to perform a very risky task. Umar sent me to kidnap a noble woman from Feygard, without being discovered."
},
{
"progress":4,
"logText":"She was recently seen in the Foaming Flask tavern."
},
{
"progress":6,
"logText":"Umar gave me some advice. My strength is not always the solution. I must \"use my tongue\" to avoid raising suspicion in the tavern."
},
{
"progress":10,
"logText":"Ambelie Laumwill doesn't want to come with me peacefully. I cannot make a scene, or the guards will alert other patrols. Maybe talking with them would solve the situation."
},
{
"progress":15,
"logText":"I have \"used my tongue\" with the main Feygard soldier in the Foaming Flask tavern. He gave me permission to \"escort back\" Ambelie."
},
{
"progress":20,
"logText":"I knocked out Ambelie. I will take her back to the Guild."
},
{
"progress":21,
"logText":"I have decided not to kidnap Ambelie. I must think of another solution."
},
{
"progress":24,
"logText":"Ambelie gave me a very valuable necklace. I must talk with Umar and persuade him to no longer pursue her."
},
{
"progress":30,
"logText":"I safely brought Ambelie to the basement. However, keeping her here could be dangerous.",
"rewardExperience":1200
},
{
"progress":35,
"logText":"Umar believes there is a secure room for these types of \"visitors\". I should talk to Troublemaker."
},
{
"progress":40,
"logText":"I have talked to Troublemaker about the place Umar believes it's okay to safely keep the hostage."
},
{
"progress":45,
"logText":"Troublemaker has given me the key to the Guild brig. I should take Ambelie there and leave her to wake up.",
"rewardExperience":1000
},
{
"progress":50,
"logText":"I've inserted the key and moved the lever. A hatchway has opened in the room."
},
{
"progress":55,
"logText":"I left Ambelie in that ugly, dark, and cold place. I should go back."
},
{
"progress":60,
"logText":"Troublemaker gave me some bread for Ambelie. The guild doesn't want her to starve to death. Indeed, they want her to be as comfortable as possible. I must go to the brig again."
},
{
"progress":65,
"logText":"I gave the bread to Ambelie. I should report Troublemaker that I completed the job.",
"rewardExperience":400
},
{
"progress":70,
"logText":"The job finally seems to be finished. I just have to talk with Umar again. However, I do not feel good about this. Kidnappings are definitely not my kind of job.",
"rewardExperience":0
},
{
"progress":75,
"logText":"I completed this task successfully. Umar told me they have sent couriers to Feygard, and the ransom is almost guaranteed. He paid me for my work.",
"rewardExperience":4500,
"finishesQuest":1
},
{
"progress":76,
"logText":"Umar took the necklace as compensation for my errors. Everything is fine again.",
"rewardExperience":2250,
"finishesQuest":1
}
]
},
{
"id":"Thieves03",
"name":"The ruthless Crackshot",
"showInLog":1,
"stages":[
{
"progress":1,
"logText":"Time to rest and prepare myself to start the next job. I should go to the tavern."
},
{
"progress":2,
"logText":"I really need to take a break ...."
},
{
"progress":3,
"logText":"I am now fully rested, so I should go back to Umar."
},
{
"progress":4,
"logText":"Umar told me about a group of traitors led by a veteran of the Guild. It seems he stole the Key of Luthor."
},
{
"progress":5,
"logText":"Umar went on to say that this team leader was known as \"Crackshot\". He is probably also the responsible for a murder on the Duleian road."
},
{
"progress":10,
"logText":"Crackshot and his henchmen are probably hiding somewhere near the Duleian road. I must ask people there whether they have seen them.",
"rewardExperience":0
},
{
"progress":11,
"logText":"It seems that Benbyr, a suspicious man outside Crossroads Guardhouse, doesn't know what I'm talking about."
},
{
"progress":15,
"logText":"A Crossroads guard told me that Feygard has sent more soldiers to the south, to try and find the criminals' hideout."
},
{
"progress":20,
"logText":"The barricade guard has a big mouth, and told me all I needed to know. The hideout is near a place full of larval burrowers. I need to move faster than the patrols to reach the hideout before them."
},
{
"progress":21,
"logText":"I found a small hole which seems to lead to a cave. Crackshot and his henchmen are probably hiding there."
},
{
"progress":22,
"logText":"I reached the hideout and saw some recent blood stains. Maybe there was a fight there."
},
{
"progress":23,
"logText":"The blood trail goes further ...."
},
{
"progress":24,
"logText":"I heard screams and sword clashes nearby. I should take a look."
},
{
"progress":25,
"logText":"There was a massacre. The Feygard patrol reached this place, but they seem to have all been killed. I must continue."
},
{
"progress":26,
"logText":"As I progressed down the corridor the air became thicker. The blood smell was stronger, and I found another dying soldier. He said something about his sergeant and some other guy."
},
{
"progress":27,
"logText":"As I progressed down the corridor the air became thicker. The blood smell was stronger, and I found a dying soldier. He said something about his sergeant and some other guy."
},
{
"progress":28,
"logText":"I found another dying soldier. There was a massacre. The Feygard patrol reached this place, but they seem to have all been killed. I must continue."
},
{
"progress":30,
"logText":"I've found the patrol sergeant. He advised me to leave this dangerous place."
},
{
"progress":31,
"logText":"The patrol sergeant told me about what happened before. He's tired and wounded, so I willl avenge his fellows. "
},
{
"progress":32,
"logText":"The patrol sergeant has left to call for backup. Now I'm alone again. Time to defeat Crackshot.",
"rewardExperience":1125
},
{
"progress":35,
"logText":"I killed Crackshot and he had the key of Luthor with him. I have to go back and report to Umar."
},
{
"progress":36,
"logText":"I tried to open the door behind Crackshot, but for some reason I cannot get the key into the lock."
},
{
"progress":40,
"logText":"The dying Crackshot said something about the key. If he told the truth, it could be cursed.",
"rewardExperience":1000
},
{
"progress":41,
"logText":"I tried to open the door behind Crackshot, but for some reason I could not get the key turned in the lock."
},
{
"progress":45,
"logText":"I reported about the situation to Umar, and gave him the key. He did not seem to want to tell me more about the key - yet."
},
{
"progress":50,
"logText":"Finally, this job is done. Now I should take a rest and regain my strength.",
"rewardExperience":7500,
"finishesQuest":1
}
]
},
{
"id":"thieves_hidden",
"name":"Thieves Hidden",
"stages":[
{
"progress":10,
"logText":"Must be never fulfilled"
},
{
"progress":20,
"logText":"Block road1"
},
{
"progress":30,
"logText":"Spoke to dying Crackshot. Remove block road1"
},
{
"progress":40,
"logText":"thieves3 - Found patrol 1"
},
{
"progress":50,
"logText":"thieves3 - Found patrol 2"
},
{
"progress":60,
"logText":"thieves3 - Open chest"
},
{
"progress":70,
"logText":"thieves3 - Open door (can currently not be fulfilled, beause the blessed key of luthor can't be obtained in the game)"
},
{
"progress":80,
"logText":"Talked about thieves to Thoronir"
},
{
"progress":90,
"logText":"Sergeant died."
},
{
"progress":100,
"logText":"Gave journals"
},
{
"progress":110,
"logText":"Got reward"
}
]
}
]