mirror of
https://github.com/OMGeeky/andors-trail.git
synced 2026-02-23 15:38:29 +01:00
Corrected transparent tiles. Corrected conversation "guthbered_lookforsigns_1" to require "prim_hunt:60". git-svn-id: https://andors-trail.googlecode.com/svn/trunk@119 08aca716-68be-ccc6-4d58-36f5abd142ac
159 lines
8.4 KiB
XML
159 lines
8.4 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
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<tileset firstgid="1" name="tiles_1_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="129" name="tiles_1_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_2.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="257" name="tiles_2_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="385" name="tiles_2_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_2.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="513" name="tiles_2_3" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_3.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="641" name="tiles_2_4" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_4.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="769" name="tiles_2_5" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_5.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="897" name="tiles_1_3" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_3.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1025" name="tiles_1_4" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_4.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1153" name="tiles_1_5" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_5.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1281" name="tiles_1_6" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_6.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1409" name="tiles_1_7" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_7.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1537" name="tiles_1_8" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_8.png" width="512" height="224"/>
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</tileset>
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<tileset firstgid="1649" name="tiles_2_6" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_6.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1777" name="tiles_2_7" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_7.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1905" name="tiles_2_8" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_8.png" width="512" height="224"/>
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</tileset>
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<layer name="Ground" width="30" height="30">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Objects" width="30" height="30">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Above" width="30" height="30">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Walkable" width="30" height="30" visible="0">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<objectgroup name="Mapevents" width="30" height="30">
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<object name="east2" type="mapchange" x="928" y="864" width="32" height="32">
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<properties>
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<property name="map" value="fallhaven_ne"/>
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<property name="place" value="west2"/>
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</properties>
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</object>
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<object name="east1" type="mapchange" x="928" y="416" width="32" height="32">
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<properties>
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<property name="map" value="fallhaven_ne"/>
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<property name="place" value="west1"/>
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</properties>
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</object>
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<object name="west" type="mapchange" x="0" y="128" width="32" height="32">
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<properties>
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<property name="map" value="gapfiller4"/>
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<property name="place" value="east"/>
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</properties>
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</object>
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<object name="sign_fallhaven1" type="sign" x="64" y="224" width="32" height="32"/>
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<object name="rigmor" type="mapchange" x="352" y="160" width="32" height="32">
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<properties>
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<property name="map" value="fallhaven_rigmor"/>
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<property name="place" value="entrance"/>
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</properties>
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</object>
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<object name="church" type="mapchange" x="768" y="256" width="32" height="32">
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<properties>
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<property name="map" value="fallhaven_church"/>
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<property name="place" value="southwest"/>
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</properties>
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</object>
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<object name="tavern" type="mapchange" x="256" y="416" width="32" height="32">
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<properties>
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<property name="map" value="fallhaven_tavern"/>
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<property name="place" value="entrance"/>
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</properties>
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</object>
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<object name="prison" type="mapchange" x="416" y="768" width="32" height="32">
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<properties>
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<property name="map" value="fallhaven_prison"/>
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<property name="place" value="entrance"/>
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</properties>
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</object>
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<object name="derelict" type="mapchange" x="128" y="832" width="32" height="32">
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<properties>
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<property name="map" value="fallhaven_derelict"/>
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<property name="place" value="entrance"/>
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</properties>
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</object>
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<object name="arcir" type="mapchange" x="800" y="800" width="32" height="32">
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<properties>
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<property name="map" value="fallhaven_arcir"/>
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<property name="place" value="entrance"/>
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</properties>
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</object>
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<object name="athamyr" type="mapchange" x="672" y="544" width="32" height="32">
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<properties>
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<property name="map" value="fallhaven_athamyr"/>
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<property name="place" value="entrance"/>
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</properties>
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</object>
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<object name="nocmar" type="mapchange" x="160" y="672" width="32" height="32">
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<properties>
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<property name="map" value="fallhaven_nocmar"/>
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<property name="place" value="entrance"/>
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</properties>
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</object>
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<object name="south" type="mapchange" x="256" y="928" width="32" height="32">
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<properties>
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<property name="map" value="fallhaven_sw"/>
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<property name="place" value="north"/>
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</properties>
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</object>
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</objectgroup>
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<objectgroup name="Keys" width="30" height="30"/>
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<objectgroup name="Citizens" width="30" height="30" visible="0">
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<object name="fallhaven_citizen1" type="spawn" x="32" y="256" width="737" height="317"/>
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<object name="fallhaven_citizen2" type="spawn" x="160" y="256" width="480" height="448"/>
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<object name="fallhaven_citizen4" type="spawn" x="544" y="320" width="352" height="384"/>
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</objectgroup>
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<objectgroup name="NPCs" width="30" height="30">
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<object name="fallhaven_oldman" type="spawn" x="864" y="608" width="32" height="32"/>
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<object name="fallhaven_guard" type="spawn" x="448" y="832" width="32" height="32"/>
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<object name="fallhaven_drunk" type="spawn" x="320" y="480" width="32" height="32"/>
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<object name="fallhaven_priest" type="spawn" x="672" y="320" width="96" height="64"/>
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</objectgroup>
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</map>
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