mirror of
https://github.com/OMGeeky/andors-trail.git
synced 2026-02-23 15:38:29 +01:00
Corrected transparent tiles. Corrected conversation "guthbered_lookforsigns_1" to require "prim_hunt:60". git-svn-id: https://andors-trail.googlecode.com/svn/trunk@119 08aca716-68be-ccc6-4d58-36f5abd142ac
121 lines
6.5 KiB
XML
121 lines
6.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
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<tileset firstgid="1" name="tiles_1_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="129" name="tiles_1_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_2.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="257" name="tiles_2_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_1.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="385" name="tiles_2_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_2.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="513" name="tiles_2_3" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_3.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="641" name="tiles_2_4" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_4.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="769" name="tiles_2_5" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_5.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="897" name="tiles_1_3" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_3.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1025" name="tiles_1_4" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_4.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1153" name="tiles_1_5" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_5.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1281" name="tiles_1_6" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_6.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1409" name="tiles_1_7" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_7.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1537" name="tiles_1_8" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_1_8.png" width="512" height="224"/>
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</tileset>
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<tileset firstgid="1649" name="tiles_2_6" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_6.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1777" name="tiles_2_7" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_7.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="1905" name="tiles_2_8" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tiles_2_8.png" width="512" height="224"/>
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</tileset>
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<layer name="Ground" width="30" height="30">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Objects" width="30" height="30">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Above" width="30" height="30">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Walkable" width="30" height="30">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<objectgroup name="Mapevents" width="30" height="30">
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<object name="house" type="mapchange" x="768" y="768" width="32" height="32">
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<properties>
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<property name="map" value="flagstone_inner"/>
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<property name="place" value="entrance"/>
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</properties>
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</object>
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<object name="east" type="mapchange" x="928" y="128" width="32" height="96">
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<properties>
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<property name="map" value="wild8"/>
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<property name="place" value="west"/>
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</properties>
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</object>
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<object name="west" type="mapchange" x="0" y="256" width="32" height="96">
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<properties>
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<property name="map" value="wild16"/>
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<property name="place" value="east"/>
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</properties>
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</object>
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</objectgroup>
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<objectgroup name="Spawn" width="30" height="30">
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<object name="forestboar3" type="spawn" x="832" y="160" width="32" height="32"/>
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<object name="forestboar2" type="spawn" x="480" y="160" width="352" height="128">
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<properties>
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<property name="quantity" value="2"/>
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</properties>
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</object>
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<object name="forestboar3" type="spawn" x="352" y="128" width="160" height="128"/>
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<object name="forestbeetle" type="spawn" x="64" y="448" width="224" height="448">
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<properties>
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<property name="quantity" value="4"/>
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</properties>
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</object>
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<object name="forestwolf1" type="spawn" x="64" y="96" width="288" height="224">
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<properties>
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<property name="quantity" value="2"/>
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</properties>
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</object>
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<object name="cavesnake2_boss" type="spawn" x="608" y="384" width="32" height="32"/>
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<object name="flagstone_sentry" type="spawn" x="384" y="288" width="32" height="32"/>
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<object name="prisoner1" type="spawn" x="768" y="512" width="32" height="32">
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<properties>
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<property name="respawn" value="false"/>
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</properties>
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</object>
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<object name="cavesnake2_boss" type="spawn" x="864" y="672" width="32" height="32"/>
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<object name="forestserpent1" type="spawn" x="864" y="768" width="32" height="32"/>
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</objectgroup>
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<objectgroup name="Keys" width="30" height="30"/>
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</map>
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