mirror of
https://github.com/OMGeeky/andors-trail.git
synced 2026-02-23 15:38:29 +01:00
139 lines
5.1 KiB
JavaScript
139 lines
5.1 KiB
JavaScript
var ATEditor = (function(ATEditor, model) {
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function isWeaponCategory(itemCategory) {
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if (!itemCategory) { return false; }
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if (itemCategory.actionType != 2) { return false; }
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if (itemCategory.inventorySlot != 0) { return false; }
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return true;
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}
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function isWeaponType(obj) {
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return isWeaponCategory(obj.category);
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}
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function getItemCost(obj) {
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if (obj.hasManualPrice == 1) {
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return obj.baseMarketCost;
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}
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return calculateItemCost(obj);
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}
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function calculateItemCost(obj) {
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var v = function(i) { return i ? parseFloat(i) : 0; }
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var sgn = function(v) {
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if (v < 0) return -1;
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else if (v > 0) return 1;
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else return 0;
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}
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var averageHPBoost = (v(obj.useEffect.increaseCurrentHP.min) + v(obj.useEffect.increaseCurrentHP.max)) / 2;
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var costBoostHP = Math.round(0.1*sgn(averageHPBoost)*Math.pow(Math.abs(averageHPBoost), 2) + 3*averageHPBoost);
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var itemUsageCost = costBoostHP;
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var isWeapon = isWeaponType(obj);
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var equip_blockChance = v(obj.equipEffect.increaseBlockChance);
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var equip_attackChance = v(obj.equipEffect.increaseAttackChance);
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var equip_attackCost = v(obj.equipEffect.increaseAttackCost);
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var equip_damageResistance = v(obj.equipEffect.increaseDamageResistance);
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var equip_attackDamage_Min = v(obj.equipEffect.increaseAttackDamage.min);
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var equip_attackDamage_Max = v(obj.equipEffect.increaseAttackDamage.max);
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var equip_criticalChance = v(obj.equipEffect.increaseCriticalSkill);
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var equip_criticalMultiplier = v(obj.equipEffect.setCriticalMultiplier);
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var costBC = Math.round(3*Math.pow(Math.max(0,equip_blockChance), 2.5) + 28*equip_blockChance);
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var costAC = Math.round(0.4*Math.pow(Math.max(0,equip_attackChance), 2.5) - 6*Math.pow(Math.abs(Math.min(0,equip_attackChance)),2.7));
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var costAP = isWeapon ?
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Math.round(0.2*Math.pow(10/equip_attackCost, 8) - 25*equip_attackCost)
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: -3125 * equip_attackCost;
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var costDR = 1325*equip_damageResistance;
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var costDMG_Min = isWeapon ?
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Math.round(10*Math.pow(equip_attackDamage_Min, 2.5))
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:Math.round(10*Math.pow(equip_attackDamage_Min, 3) + equip_attackDamage_Min*80);
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var costDMG_Max = isWeapon ?
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Math.round(2*Math.pow(equip_attackDamage_Max, 2.1))
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:Math.round(2*Math.pow(equip_attackDamage_Max, 3) + equip_attackDamage_Max*20);
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var costCC = Math.round(2.2*Math.pow(equip_criticalChance, 3));
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var costCM = Math.round(50*Math.pow(Math.max(0, equip_criticalMultiplier), 2));
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var costCombat = costBC + costAC + costAP + costDR + costDMG_Min + costDMG_Max + costCC + costCM;
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var equip_boostMaxHP = v(obj.equipEffect.increaseMaxHP);
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var equip_boostMaxAP = v(obj.equipEffect.increaseMaxAP);
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var equip_moveCostPenalty = v(obj.equipEffect.increaseMoveCost);
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var costMaxHP = Math.round(30*Math.pow(Math.max(0,equip_boostMaxHP), 1.2) + 70*equip_boostMaxHP);
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var costMaxAP = Math.round(50*Math.pow(Math.max(0,equip_boostMaxAP), 3) + 750*equip_boostMaxAP);
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var costMovement = Math.round(510*Math.pow(Math.max(0,-equip_moveCostPenalty), 2.5) - 350*equip_moveCostPenalty);
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var itemEquipCost = costCombat + costMaxHP + costMaxAP + costMovement;
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if (!obj.hasEquipEffect) { itemEquipCost = 0; }
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if (!obj.hasUseEffect) { itemUsageCost = 0; }
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var result = itemEquipCost + itemUsageCost;
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if (result <= 0) { result = 1; }
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return result;
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}
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function setCategoryToObject(item, itemCategories) {
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if (_.isString(item.category)) {
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item.category = itemCategories.findById(item.category);
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}
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}
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function ItemController($scope, $routeParams) {
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$scope.obj = model.items.findById($routeParams.id) || {};
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$scope.itemCategories = model.itemCategories.items;
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setCategoryToObject($scope.obj, model.itemCategories);
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$scope.$watch('obj.category', function(val) {
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$scope.isWeapon = isWeaponCategory(val);
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});
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$scope.$watch('obj.hasManualPrice', function(hasManualPrice) {
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$scope.obj.baseMarketCost = hasManualPrice ? calculateItemCost($scope.obj) : 0;
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});
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$scope.getItemCost = getItemCost;
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$scope.getItemSellingCost = function(obj) {
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var cost = getItemCost(obj);
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return Math.round(cost * (100 + 15) / 100);
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};
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$scope.getItemBuyingCost = function(obj) {
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var cost = getItemCost(obj);
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return Math.round(cost * (100 - 15) / 100);
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};
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$scope.addCondition = function(list) {
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list.push({magnitude:1});
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};
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$scope.removeCondition = function(list, cond) {
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var idx = list.indexOf(cond);
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list.splice(idx, 1);
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};
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}
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function ItemTableController($scope, $routeParams) {
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$scope.items = model.items.items;
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$scope.itemCategories = model.itemCategories.items;
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_.each($scope.items, function(item) {
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setCategoryToObject(item, model.itemCategories);
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});
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$scope.getItemCost = getItemCost;
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$scope.edit = function(item) {
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window.location = "#/" + model.items.id + "/edit/" + item.id;
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};
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$scope.updateCost = function(item) {
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item.baseMarketCost = item.hasManualPrice ? calculateItemCost(item) : 0;
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};
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$scope.iconID = true;
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$scope.id = true;
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$scope.cost = true;
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}
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ATEditor.controllers = ATEditor.controllers || {};
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ATEditor.controllers.ItemController = ItemController;
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ATEditor.controllers.ItemTableController = ItemTableController;
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return ATEditor;
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})(ATEditor, ATEditor.model);
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