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https://github.com/OMGeeky/andors-trail.git
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Save active monster conditions in savegame file (issue 253). Save individual monster combat stats in savegame file (issue 251). Display active monster conditions on monster info dialog. (issue 252). Renamed "unequipped stats" to "Base combat statistics (without equipment and skills)". Bumped version number. git-svn-id: https://andors-trail.googlecode.com/svn/trunk@177 08aca716-68be-ccc6-4d58-36f5abd142ac
107 lines
3.3 KiB
XML
107 lines
3.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<LinearLayout
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xmlns:android="http://schemas.android.com/apk/res/android"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:orientation="vertical"
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>
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<ScrollView
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:layout_weight="1"
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>
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<LinearLayout
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:orientation="vertical"
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android:padding="@dimen/dialog_margin"
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>
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<LinearLayout
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:orientation="horizontal"
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android:gravity="center_vertical"
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>
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<ImageView
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android:id="@+id/monsterinfo_image"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:src="@drawable/char_hero"
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android:paddingRight="@dimen/dialog_iconpadding_right"
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android:paddingBottom="@dimen/dialog_iconpadding_bottom"
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/>
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<TextView
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android:id="@+id/monsterinfo_title"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:text="Monster"
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android:textSize="@dimen/titletext"
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/>
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</LinearLayout>
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<TableLayout
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:layout_marginBottom="@dimen/section_margin"
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>
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<TableRow>
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<TextView android:text="@string/actorinfo_difficulty" android:layout_marginRight="10sp" />
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<TextView android:id="@+id/monsterinfo_difficulty" />
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</TableRow>
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</TableLayout>
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<com.gpl.rpg.AndorsTrail.view.RangeBar
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android:id="@+id/monsterinfo_healthbar"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:layout_marginBottom="@dimen/section_margin"
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/>
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<com.gpl.rpg.AndorsTrail.view.TraitsInfoView
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android:id="@+id/monsterinfo_currenttraits"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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/>
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<com.gpl.rpg.AndorsTrail.view.ItemEffectsView
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android:id="@+id/monsterinfo_onhiteffects"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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/>
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<TextView
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:text="@string/actorinfo_currentconditions"
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android:id="@+id/monsterinfo_currentconditions_title"
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android:layout_marginTop="@dimen/section_margin"
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/>
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<com.gpl.rpg.AndorsTrail.view.ActorConditionList
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android:id="@+id/monsterinfo_currentconditions"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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/>
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</LinearLayout>
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</ScrollView>
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<!-- Workaround http://code.google.com/p/andors-trail/issues/detail?id=242 -->
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<ListView android:layout_width="match_parent" android:layout_height="wrap_content" />
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<LinearLayout
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:orientation="horizontal"
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style="@android:style/ButtonBar"
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>
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<Button
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android:id="@+id/monsterinfo_close"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:layout_weight="1"
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android:text="@string/dialog_close"
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android:layout_alignParentRight="true"
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/>
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</LinearLayout>
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</LinearLayout>
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