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andors-trail/AndorsTrail/res/xml/fallhaven_nw.tmx

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XML

<?xml version="1.0" ?><map height="30" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="30">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
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<image height="256" source="../drawable/map_border_1.png" width="512"/>
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<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
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<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
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<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
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<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
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<image height="256" source="../drawable/map_crate_1.png" width="512"/>
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<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
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<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
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<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
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<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
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<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="30" name="Ground" width="30">
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</layer>
<objectgroup name="Mapevents" visible="0">
<object height="32" name="east2" type="mapchange" width="32" x="928" y="864">
<properties>
<property name="map" value="fallhaven_ne"/>
<property name="place" value="west2"/>
</properties>
</object>
<object height="64" name="east1" type="mapchange" width="32" x="928" y="416">
<properties>
<property name="map" value="fallhaven_ne"/>
<property name="place" value="west1"/>
</properties>
</object>
<object height="32" name="west" type="mapchange" width="32" x="0" y="128">
<properties>
<property name="map" value="gapfiller4"/>
<property name="place" value="east"/>
</properties>
</object>
<object height="32" name="sign_fallhaven1" type="sign" width="32" x="64" y="224"/>
<object height="32" name="rigmor" type="mapchange" width="32" x="352" y="160">
<properties>
<property name="map" value="fallhaven_rigmor"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="32" name="church" type="mapchange" width="32" x="768" y="256">
<properties>
<property name="map" value="fallhaven_church"/>
<property name="place" value="southwest"/>
</properties>
</object>
<object height="32" name="tavern" type="mapchange" width="32" x="256" y="416">
<properties>
<property name="map" value="fallhaven_tavern"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="32" name="prison" type="mapchange" width="32" x="416" y="768">
<properties>
<property name="map" value="fallhaven_prison"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="32" name="derelict" type="mapchange" width="32" x="128" y="832">
<properties>
<property name="map" value="fallhaven_derelict"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="32" name="arcir" type="mapchange" width="32" x="800" y="800">
<properties>
<property name="map" value="fallhaven_arcir"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="32" name="athamyr" type="mapchange" width="32" x="672" y="544">
<properties>
<property name="map" value="fallhaven_athamyr"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="32" name="nocmar" type="mapchange" width="32" x="160" y="672">
<properties>
<property name="map" value="fallhaven_nocmar"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="32" name="south" type="mapchange" width="32" x="256" y="928">
<properties>
<property name="map" value="fallhaven_sw"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="64" name="west2" type="mapchange" width="32" x="0" y="448">
<properties>
<property name="map" value="gapfiller4"/>
<property name="place" value="east2"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys" visible="0"/>
<objectgroup name="Citizens" visible="0">
<object height="317" name="fallhaven_citizen1" type="spawn" width="737" x="32" y="256"/>
<object height="448" name="fallhaven_citizen2" type="spawn" width="480" x="160" y="256"/>
<object height="384" name="fallhaven_citizen4" type="spawn" width="352" x="544" y="320"/>
</objectgroup>
<objectgroup name="NPCs" visible="0">
<object height="32" name="fallhaven_oldman" type="spawn" width="32" x="864" y="608"/>
<object height="32" name="fallhaven_guard" type="spawn" width="32" x="448" y="832"/>
<object height="32" name="fallhaven_drunk" type="spawn" width="32" x="320" y="480"/>
<object height="32" name="fallhaven_priest" type="spawn" width="96" x="672" y="320"/>
</objectgroup>
</map>