Files
andors-trail/AndorsTrail/res/xml/fallhaven_nw.tmx
2013-05-06 23:34:53 +02:00

240 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
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<properties>
<property name="outside" value="1"/>
</properties>
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<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_border_1.png" width="512" height="256"/>
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<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_broken_1.png" width="512" height="256"/>
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<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
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<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
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<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_ground_6.png" width="512" height="256"/>
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<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
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<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
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<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="30" height="30">
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</layer>
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</layer>
<objectgroup name="Mapevents" width="30" height="30">
<object name="east2" type="mapchange" x="928" y="864" width="32" height="32">
<properties>
<property name="map" value="fallhaven_ne"/>
<property name="place" value="west2"/>
</properties>
</object>
<object name="east1" type="mapchange" x="928" y="416" width="32" height="64">
<properties>
<property name="map" value="fallhaven_ne"/>
<property name="place" value="west1"/>
</properties>
</object>
<object name="west" type="mapchange" x="0" y="128" width="32" height="32">
<properties>
<property name="map" value="gapfiller4"/>
<property name="place" value="east"/>
</properties>
</object>
<object name="sign_fallhaven1" type="sign" x="64" y="224" width="32" height="32"/>
<object name="rigmor" type="mapchange" x="352" y="160" width="32" height="32">
<properties>
<property name="map" value="fallhaven_rigmor"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object name="church" type="mapchange" x="768" y="256" width="32" height="32">
<properties>
<property name="map" value="fallhaven_church"/>
<property name="place" value="southwest"/>
</properties>
</object>
<object name="tavern" type="mapchange" x="256" y="416" width="32" height="32">
<properties>
<property name="map" value="fallhaven_tavern"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object name="prison" type="mapchange" x="416" y="768" width="32" height="32">
<properties>
<property name="map" value="fallhaven_prison"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object name="derelict" type="mapchange" x="128" y="832" width="32" height="32">
<properties>
<property name="map" value="fallhaven_derelict"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object name="arcir" type="mapchange" x="800" y="800" width="32" height="32">
<properties>
<property name="map" value="fallhaven_arcir"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object name="athamyr" type="mapchange" x="672" y="544" width="32" height="32">
<properties>
<property name="map" value="fallhaven_athamyr"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object name="nocmar" type="mapchange" x="160" y="672" width="32" height="32">
<properties>
<property name="map" value="fallhaven_nocmar"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object name="south" type="mapchange" x="256" y="928" width="32" height="32">
<properties>
<property name="map" value="fallhaven_sw"/>
<property name="place" value="north"/>
</properties>
</object>
<object name="west2" type="mapchange" x="0" y="448" width="32" height="64">
<properties>
<property name="map" value="gapfiller4"/>
<property name="place" value="east2"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys" width="30" height="30"/>
<objectgroup name="Citizens" width="30" height="30" visible="0">
<object name="fallhaven_citizen1" type="spawn" x="32" y="256" width="737" height="317"/>
<object name="fallhaven_citizen2" type="spawn" x="160" y="256" width="480" height="448"/>
<object name="fallhaven_citizen4" type="spawn" x="544" y="320" width="352" height="384"/>
</objectgroup>
<objectgroup name="NPCs" width="30" height="30">
<object name="fallhaven_oldman" type="spawn" x="864" y="608" width="32" height="32"/>
<object name="fallhaven_guard" type="spawn" x="448" y="832" width="32" height="32"/>
<object name="fallhaven_drunk" type="spawn" x="320" y="480" width="32" height="32"/>
<object name="fallhaven_priest" type="spawn" x="672" y="320" width="96" height="32"/>
</objectgroup>
</map>