Files
andors-trail/AndorsTrail/res/xml/loneford9.tmx
oskar.wiksten 941208377a Added the first waterway maps, including pwcave.
Added monsters to fields* and loneford* maps (monsters not defined yet).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@149 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-05 19:43:46 +00:00

99 lines
4.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="20" height="9" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="tiles_1_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="tiles_1_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="tiles_2_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="tiles_2_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="tiles_2_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="641" name="tiles_2_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="769" name="tiles_2_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="897" name="tiles_1_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1025" name="tiles_1_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1153" name="tiles_1_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1281" name="tiles_1_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1409" name="tiles_1_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1537" name="tiles_1_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_8.png" width="512" height="224"/>
</tileset>
<tileset firstgid="1649" name="tiles_2_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1777" name="tiles_2_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1905" name="tiles_2_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_8.png" width="512" height="224"/>
</tileset>
<layer name="Ground" width="20" height="9">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Objects" width="20" height="9">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Above" width="20" height="9">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Walkable" width="20" height="9">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<objectgroup name="Mapevents" width="20" height="9">
<object name="south" type="mapchange" x="384" y="256" width="64" height="32">
<properties>
<property name="map" value="loneford2"/>
<property name="place" value="lonefordhouse7"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" width="20" height="9">
<object name="Siola" type="spawn" x="128" y="128" width="32" height="32">
<properties>
<property name="respawn" value="false"/>
</properties>
</object>
<object name="sienn_pet" type="spawn" x="512" y="160" width="32" height="32">
<properties>
<property name="respawn" value="false"/>
</properties>
</object>
<object name="sienn" type="spawn" x="480" y="128" width="32" height="32">
<properties>
<property name="respawn" value="false"/>
</properties>
</object>
<object name="puny_warehouserat" type="spawn" x="64" y="192" width="320" height="64"/>
</objectgroup>
<objectgroup name="Keys" width="20" height="9"/>
</map>