Files
andors-trail/AndorsTrail/res/values-ru/content_actorconditions.xml
oskar.wiksten 328a2e66a6 Added boolean "isPositive" to actor conditions (currently unused though).
Made "Insect contagion" and "Blistering skin" nonstacking, and increased the magnitude of the effects instead.
Increased critical skill of some monsters.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@240 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-05-05 13:50:57 +00:00

41 lines
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XML

<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="actorconditions_v069">
[id|name|iconID|category|isStacking|isPositive|hasRoundEffect|round_visualEffectID|round_boostHP_Min|round_boostHP_Max|round_boostAP_Min|round_boostAP_Max|hasFullRoundEffect|fullround_visualEffectID|fullround_boostHP_Min|fullround_boostHP_Max|fullround_boostAP_Min|fullround_boostAP_Max|hasAbilityEffect|boostMaxHP|boostMaxAP|moveCostPenalty|attackCost|attackChance|criticalChance|criticalMultiplier|attackDamage_Min|attackDamage_Max|blockChance|damageResistance|];
{bless|Благословление|actorconditions_1:41|0||1|||||||||||||1|||||5|||||||};
{poison_weak|Слабый яд|actorconditions_1:60|3|||1|2|-1|-1|||||||||||||||||||||};
{str|Сила|actorconditions_1:70|2||1|||||||||||||1||||||||2|2|||};
{regen|Регенерация Тени|actorconditions_1:35|0||1|1|1|1|1|||||||||0||||||||||||};
</string>
<string name="actorconditions_v069_bwm">
[id|name|iconID|category|isStacking|isPositive|hasRoundEffect|round_visualEffectID|round_boostHP_Min|round_boostHP_Max|round_boostAP_Min|round_boostAP_Max|hasFullRoundEffect|fullround_visualEffectID|fullround_boostHP_Min|fullround_boostHP_Max|fullround_boostAP_Min|fullround_boostAP_Max|hasAbilityEffect|boostMaxHP|boostMaxAP|moveCostPenalty|attackCost|attackChance|criticalChance|criticalMultiplier|attackDamage_Min|attackDamage_Max|blockChance|damageResistance|];
{speed_minor|Малая скорость|actorconditions_1:87|2||1|||||||||||||1||2||||||||||};
{fatigue_minor|Малая усталость|actorconditions_1:14|2|||0||||||0||||||1|||2|2||||-1|-1|||};
{feebleness_minor|Малая слабость оружия|actorconditions_1:74|1|||||||||||||||1||||||||-3|-3|||};
{bleeding_wound|Кровоточащая рана|actorconditions_2:0|3|1||1|0|-1|-1|||||||||||||||||||||};
{rage_minor|Малая ярость берсерка|actorconditions_1:90|1||1|0|-1|||||||||||1|35||||60|||||-90|-1|};
{blackwater_misery|Блеквотское страдание|actorconditions_1:58|3|||||||||||||||1||||1|-50|-50||||||};
{intoxicated|Опьянение|actorconditions_2:1|1||1|||||||||||||1|15|||1|-30|||4|4|||};
{dazed|Ошеломление|actorconditions_1:65|1|||||||||||||||1||||||||||-40||};
</string>
<string name="actorconditions_v0610">
[id|name|iconID|category|isStacking|isPositive|hasRoundEffect|round_visualEffectID|round_boostHP_Min|round_boostHP_Max|round_boostAP_Min|round_boostAP_Max|hasFullRoundEffect|fullround_visualEffectID|fullround_boostHP_Min|fullround_boostHP_Max|fullround_boostAP_Min|fullround_boostAP_Max|hasAbilityEffect|boostMaxHP|boostMaxAP|moveCostPenalty|attackCost|attackChance|criticalChance|criticalMultiplier|attackDamage_Min|attackDamage_Max|blockChance|damageResistance|];
{chaotic_grip|Хаотический спазм|actorconditions_1:96|1|||0||||||||||||1||||||||||-10|-1|};
{chaotic_curse|Хаотическое проклятие|actorconditions_1:89|1|||0||||||||||||1||-1||||||-1|-1|-10|-1|};
</string>
<string name="actorconditions_v0611">
[id|name|iconID|category|isStacking|isPositive|hasRoundEffect|round_visualEffectID|round_boostHP_Min|round_boostHP_Max|round_boostAP_Min|round_boostAP_Max|hasFullRoundEffect|fullround_visualEffectID|fullround_boostHP_Min|fullround_boostHP_Max|fullround_boostAP_Min|fullround_boostAP_Max|hasAbilityEffect|boostMaxHP|boostMaxAP|moveCostPenalty|attackCost|attackChance|criticalChance|criticalMultiplier|attackDamage_Min|attackDamage_Max|blockChance|damageResistance|];
{contagion|Блохи|actorconditions_1:58|3|||0|2|||||||||||1|||||-10|||-1|-1|||};
{blister|Ожог кожи|actorconditions_1:15|3|||1|0|-1|-1|||||||||||||||||||||};
{stunned|Оглушение|actorconditions_1:95|2|||||||||||||||1||-2|8|5||||||||};
{focus_dmg|Улучшение урона|actorconditions_1:70|1||1|||||||||||||1||||1||||3|3|||};
{focus_ac|Улучшение точности|actorconditions_1:98|1||1|||||||||||||1||||1|40|||||||};
{poison_irdegh|Яд ирдега|actorconditions_1:60|3|1||1|2|-1|-1|||||||||||||||||||||};
</string>
</resources>