Files
andors-trail/AndorsTrail/res/xml/fallhaven_potions.tmx
oskar.wiksten 4551b8b443 English conversation corrections, do not use "patron" to mean "owner" (thanks Grävling)
Some map fixes from issue 177 (thanks Samuel)
Cleanup of misplaced tiles on lots of maps.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@219 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-02-13 21:32:12 +00:00

84 lines
3.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="10" height="8" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="tiles_1_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="tiles_1_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="tiles_2_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="tiles_2_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="tiles_2_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="641" name="tiles_2_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="769" name="tiles_2_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="897" name="tiles_1_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1025" name="tiles_1_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1153" name="tiles_1_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1281" name="tiles_1_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1409" name="tiles_1_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1537" name="tiles_1_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_1_8.png" width="512" height="224"/>
</tileset>
<tileset firstgid="1649" name="tiles_2_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1777" name="tiles_2_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1905" name="tiles_2_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_tiles_2_8.png" width="512" height="224"/>
</tileset>
<layer name="Ground" width="10" height="8">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Objects" width="10" height="8">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Above" width="10" height="8">
<data encoding="base64" compression="zlib">
eJxjYCAe/GemTF0UC3XMC2AnzV4QYEfS855Ie4kBAKcUBsA=
</data>
</layer>
<layer name="Walkable" width="10" height="8">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<objectgroup name="Mapevents" width="10" height="8">
<object name="entrance" type="mapchange" x="64" y="224" width="32" height="32">
<properties>
<property name="map" value="fallhaven_ne"/>
<property name="place" value="potions"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" width="10" height="8">
<object name="fallhaven_potions" type="spawn" x="64" y="96" width="192" height="64"/>
</objectgroup>
<objectgroup name="Keys" width="10" height="8"/>
</map>