Files
andors-trail/AndorsTrail/res/values-it/content_actorconditions.xml
oskar.wiksten 328a2e66a6 Added boolean "isPositive" to actor conditions (currently unused though).
Made "Insect contagion" and "Blistering skin" nonstacking, and increased the magnitude of the effects instead.
Increased critical skill of some monsters.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@240 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-05-05 13:50:57 +00:00

25 lines
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XML

<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="actorconditions_v069">
[id|name|iconID|category|isStacking|isPositive|hasRoundEffect|round_visualEffectID|round_boostHP_Min|round_boostHP_Max|round_boostAP_Min|round_boostAP_Max|hasFullRoundEffect|fullround_visualEffectID|fullround_boostHP_Min|fullround_boostHP_Max|fullround_boostAP_Min|fullround_boostAP_Max|hasAbilityEffect|boostMaxHP|boostMaxAP|moveCostPenalty|attackCost|attackChance|criticalChance|criticalMultiplier|attackDamage_Min|attackDamage_Max|blockChance|damageResistance|];
{bless|Benedizione|actorconditions_1:41|0||1|||||||||||||1|||||5|||||||};
{poison_weak|Veleno leggero|actorconditions_1:60|3|||1|2|-1|-1|||||||||||||||||||||};
{str|Forza|actorconditions_1:70|2||1|||||||||||||1||||||||2|2|||};
{regen|Rigenerazione|actorconditions_1:35|0||1|1|1|1|1|||||||||0||||||||||||};
</string>
<string name="actorconditions_v069_bwm">
[id|name|iconID|category|isStacking|isPositive|hasRoundEffect|round_visualEffectID|round_boostHP_Min|round_boostHP_Max|round_boostAP_Min|round_boostAP_Max|hasFullRoundEffect|fullround_visualEffectID|fullround_boostHP_Min|fullround_boostHP_Max|fullround_boostAP_Min|fullround_boostAP_Max|hasAbilityEffect|boostMaxHP|boostMaxAP|moveCostPenalty|attackCost|attackChance|criticalChance|criticalMultiplier|attackDamage_Min|attackDamage_Max|blockChance|damageResistance|];
{speed_minor|Velocità Lieve|actorconditions_1:87|2||1|||||||||||||1||2||||||||||};
{fatigue_minor|Fatica Lieve|actorconditions_1:14|2|||0||||||0||||||1|||2|2||||-1|-1|||};
{feebleness_minor|Debolezza dell\'arma Lieve|actorconditions_1:74|1|||||||||||||||1||||||||-3|-3|||};
{bleeding_wound|Ferite sanguinanti|actorconditions_2:0|3|1||1|0|-1|-1|||||||||||||||||||||};
{rage_minor|Rabbia berserker Lieve|actorconditions_1:90|1||1|0|-1|||||||||||1|35||||60|||||-90|-1|};
{blackwater_misery|Sofferenza di Blackwater|actorconditions_1:58|3|||||||||||||||1||||1|-50|-50||||||};
{intoxicated|Intossicato|actorconditions_2:1|1||1|||||||||||||1|15|||1|-30|||4|4|||};
{dazed|Stordito|actorconditions_1:65|1|||||||||||||||1||||||||||-40||};
</string>
</resources>