This website requires JavaScript.
Explore
Help
Register
Sign In
OMGeeky
/
andors-trail
Watch
1
Star
0
Fork
0
You've already forked andors-trail
mirror of
https://github.com/OMGeeky/andors-trail.git
synced
2026-02-23 15:38:29 +01:00
Code
Issues
1
Packages
Projects
Releases
Wiki
Activity
Files
fc7e47b1095982248ec4f4b83983ecb6a4e45f26
andors-trail
/
AndorsTrail
History
Rijackson
fc7e47b109
Also left some debug stuff in one file. This fixes it.
2017-01-29 20:41:52 -05:00
..
assets
/translation
Translated using Weblate (Czech)
2015-11-14 11:35:09 +01:00
libs
Restored correct "libs/" directory
2015-04-13 17:43:30 +02:00
res
Also left some debug stuff in one file. This fixes it.
2017-01-29 20:41:52 -05:00
src/com/gpl/rpg
/AndorsTrail
Fix for problem where if you kill Toszylae and walk away without the helmet, you are doomed. There is nothing in any subsequent dialogue to give you a hint to go and look for something where you killed the lich, and in fact Talion's dialogue tree is simply wrong. The only way to get past talion_demon_1 is to have darkprotector:10. If you don't have that, the only available reply is "No, I have not killed it yet", even though you have. The only thing you can do with Urlifendor is go through a long dialogue sequence that arrives at the selector ulifendor_infected_18_s. That has two replies, but one requires toszylae:70, which you can't get until you have darkprotector:10, so of course you don't have it. So the only available reply is "OK. I will defeat the lich first. Goobye", even though you have already defeated it.
2017-01-29 20:18:34 -05:00
.classpath
Key Area now use Requirement, instead of QuestProgress
2013-10-02 18:21:14 +02:00
.gitignore
Preparation for placing translation files in "assets/"
2013-06-27 20:44:46 +02:00
.project
initial release
2010-11-04 21:10:57 +00:00
AndorsTrail.iml
Reduce compiler and code inspection warnings
2013-12-07 13:49:18 +01:00
AndroidManifest.xml
Updated to version code 43.
2016-07-18 18:51:38 +02:00
lint.xml
Fix some Android Lint warnings.
2013-06-26 22:26:57 +02:00
project.properties
Zoom out enabled on in-game world map.
2014-12-02 00:17:26 +01:00