mirror of
https://github.com/OMGeeky/andors-trail.git
synced 2026-02-14 23:25:02 +01:00
188 lines
9.4 KiB
XML
188 lines
9.4 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
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<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
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<properties>
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<property name="outside" value="1"/>
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</properties>
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<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_bed_1.png"/>
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</tileset>
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<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_border_1.png"/>
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</tileset>
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<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_bridge_1.png"/>
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</tileset>
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<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_broken_1.png"/>
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</tileset>
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<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_cavewall_1.png"/>
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</tileset>
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<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_cavewall_2.png"/>
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</tileset>
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<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
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<image source="../drawable/map_cavewall_3.png"/>
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</tileset>
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<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_chair_table_1.png"/>
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</tileset>
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<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_crate_1.png"/>
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</tileset>
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<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_cupboard_1.png"/>
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</tileset>
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<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_curtain_1.png"/>
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</tileset>
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<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_entrance_1.png"/>
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</tileset>
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<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_fence_1.png"/>
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</tileset>
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<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_fence_2.png"/>
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</tileset>
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<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_1.png"/>
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</tileset>
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<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_2.png"/>
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</tileset>
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<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_3.png"/>
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</tileset>
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<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_4.png"/>
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</tileset>
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<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_5.png"/>
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</tileset>
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<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_6.png"/>
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</tileset>
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<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_7.png"/>
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</tileset>
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<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
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<image source="../drawable/map_ground_8.png"/>
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</tileset>
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<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_indoor_1.png"/>
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</tileset>
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<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_kitchen_1.png"/>
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</tileset>
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<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_outdoor_1.png"/>
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</tileset>
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<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_pillar_1.png"/>
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</tileset>
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<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_plant_1.png"/>
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</tileset>
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<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_rock_1.png"/>
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</tileset>
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<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_roof_1.png"/>
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</tileset>
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<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_roof_2.png"/>
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</tileset>
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<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_shop_1.png"/>
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</tileset>
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<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_sign_ladder_1.png"/>
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</tileset>
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<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_table_1.png"/>
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</tileset>
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<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_trail_1.png"/>
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</tileset>
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<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_tree_1.png"/>
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</tileset>
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<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_wall_1.png"/>
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</tileset>
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<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_wall_2.png"/>
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</tileset>
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<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
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<image source="../drawable/map_wall_3.png"/>
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</tileset>
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<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_window_1.png"/>
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</tileset>
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<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_window_2.png"/>
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</tileset>
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<layer name="Ground" width="30" height="30">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Objects" width="30" height="30">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Above" width="30" height="30">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Walkable" width="30" height="30">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<objectgroup name="Mapevents" width="30" height="30">
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<object name="east1" type="mapchange" x="928" y="480" width="32" height="256">
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<properties>
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<property name="map" value="remgard3"/>
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<property name="place" value="west1"/>
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</properties>
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</object>
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<object name="remgard_farmer3" type="mapchange" x="352" y="576" width="32" height="32">
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<properties>
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<property name="map" value="remgard_farmer3"/>
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<property name="place" value="south"/>
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</properties>
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</object>
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<object name="remgard_prison" type="mapchange" x="384" y="352" width="32" height="32">
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<properties>
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<property name="map" value="remgard_prison"/>
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<property name="place" value="south"/>
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</properties>
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</object>
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<object name="remgard_villager5" type="mapchange" x="768" y="448" width="32" height="32">
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<properties>
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<property name="map" value="remgard_villager5"/>
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<property name="place" value="south"/>
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</properties>
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</object>
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<object name="east2" type="mapchange" x="928" y="96" width="32" height="160">
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<properties>
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<property name="map" value="remgard3"/>
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<property name="place" value="west2"/>
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</properties>
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</object>
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</objectgroup>
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<objectgroup name="Spawn" width="30" height="30">
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<object name="remgard_villager3" type="spawn" x="480" y="96" width="384" height="256"/>
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<object name="remgard_villager8" type="spawn" x="448" y="352" width="320" height="256"/>
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<object name="remgard_farmer2" type="spawn" x="128" y="672" width="384" height="160"/>
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<object name="fallhaven_farmer2" type="spawn" x="416" y="672" width="384" height="160"/>
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<object name="almars" type="spawn" x="192" y="320" width="32" height="32"/>
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</objectgroup>
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<objectgroup name="Keys" width="30" height="30"/>
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</map>
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