mirror of
https://github.com/OMGeeky/google-apis-rs.git
synced 2026-02-23 15:49:49 +01:00
regen all APIs
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@@ -23,7 +23,7 @@ use crate::{client, client::GetToken, client::serde_with};
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/// Identifies the an OAuth2 authorization scope.
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/// A scope is needed when requesting an
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/// [authorization token](https://developers.google.com/youtube/v3/guides/authentication).
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#[derive(PartialEq, Eq, Hash)]
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#[derive(PartialEq, Eq, Ord, PartialOrd, Hash, Debug, Clone, Copy)]
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pub enum Scope {
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/// See, edit, configure, and delete your Google Cloud data and see the email address for your Google Account.
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CloudPlatform,
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@@ -296,6 +296,9 @@ pub struct AndroidNotification {
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#[serde(rename="notificationPriority")]
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pub notification_priority: Option<String>,
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/// Setting to control when a notification may be proxied.
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pub proxy: Option<String>,
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/// The sound to play when the device receives the notification. Supports "default" or the filename of a sound resource bundled in the app. Sound files must reside in /res/raw/.
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pub sound: Option<String>,
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@@ -373,7 +376,7 @@ pub struct ApnsFcmOptions {
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impl client::Part for ApnsFcmOptions {}
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/// Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to/from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't carry information about the absolute color space that should be used to interpret the RGB value (e.g. sRGB, Adobe RGB, DCI-P3, BT.2020, etc.). By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most 1e-5. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ...
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/// Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of `java.awt.Color` in Java; it can also be trivially provided to UIColor's `+colorWithRed:green:blue:alpha` method in iOS; and, with just a little work, it can be easily formatted into a CSS `rgba()` string in JavaScript. This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space. When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most `1e-5`. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ...
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///
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/// This type is not used in any activity, and only used as *part* of another schema.
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///
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@@ -2,7 +2,7 @@
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// This file was generated automatically from 'src/generator/templates/api/lib.rs.mako'
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// DO NOT EDIT !
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//! This documentation was generated from *Firebase Cloud Messaging* crate version *5.0.3+20230106*, where *20230106* is the exact revision of the *fcm:v1* schema built by the [mako](http://www.makotemplates.org/) code generator *v5.0.3*.
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//! This documentation was generated from *Firebase Cloud Messaging* crate version *5.0.3+20240227*, where *20240227* is the exact revision of the *fcm:v1* schema built by the [mako](http://www.makotemplates.org/) code generator *v5.0.3*.
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//!
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//! Everything else about the *Firebase Cloud Messaging* *v1* API can be found at the
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//! [official documentation site](https://firebase.google.com/docs/cloud-messaging).
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