use std::collections::HashMap; use std::cell::RefCell; use std::default::Default; use std::collections::BTreeMap; use serde_json as json; use std::io; use std::fs; use std::mem; use std::thread::sleep; use crate::client; // ############## // UTILITIES ### // ############ /// Identifies the an OAuth2 authorization scope. /// A scope is needed when requesting an /// [authorization token](https://developers.google.com/youtube/v3/guides/authentication). #[derive(PartialEq, Eq, Hash)] pub enum Scope { /// View and manage your Google Play Developer account Androidpublisher, } impl AsRef for Scope { fn as_ref(&self) -> &str { match *self { Scope::Androidpublisher => "https://www.googleapis.com/auth/androidpublisher", } } } impl Default for Scope { fn default() -> Scope { Scope::Androidpublisher } } // ######## // HUB ### // ###### /// Central instance to access all GamesConfiguration related resource activities /// /// # Examples /// /// Instantiate a new hub /// /// ```test_harness,no_run /// extern crate hyper; /// extern crate hyper_rustls; /// extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// use gamesconfiguration1_configuration::{Result, Error}; /// # async fn dox() { /// use std::default::Default; /// use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// // Get an ApplicationSecret instance by some means. It contains the `client_id` and /// // `client_secret`, among other things. /// let secret: oauth2::ApplicationSecret = Default::default(); /// // Instantiate the authenticator. It will choose a suitable authentication flow for you, /// // unless you replace `None` with the desired Flow. /// // Provide your own `AuthenticatorDelegate` to adjust the way it operates and get feedback about /// // what's going on. You probably want to bring in your own `TokenStorage` to persist tokens and /// // retrieve them from storage. /// let auth = oauth2::InstalledFlowAuthenticator::builder( /// secret, /// oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// ).build().await.unwrap(); /// let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // You can configure optional parameters by calling the respective setters at will, and /// // execute the final call using `doit()`. /// // Values shown here are possibly random and not representative ! /// let result = hub.achievement_configurations().list("applicationId") /// .page_token("sed") /// .max_results(-2) /// .doit().await; /// /// match result { /// Err(e) => match e { /// // The Error enum provides details about what exactly happened. /// // You can also just use its `Debug`, `Display` or `Error` traits /// Error::HttpError(_) /// |Error::Io(_) /// |Error::MissingAPIKey /// |Error::MissingToken(_) /// |Error::Cancelled /// |Error::UploadSizeLimitExceeded(_, _) /// |Error::Failure(_) /// |Error::BadRequest(_) /// |Error::FieldClash(_) /// |Error::JsonDecodeError(_, _) => println!("{}", e), /// }, /// Ok(res) => println!("Success: {:?}", res), /// } /// # } /// ``` #[derive(Clone)] pub struct GamesConfiguration<> { pub client: hyper::Client, hyper::body::Body>, pub auth: oauth2::authenticator::Authenticator>, _user_agent: String, _base_url: String, _root_url: String, } impl<'a, > client::Hub for GamesConfiguration<> {} impl<'a, > GamesConfiguration<> { pub fn new(client: hyper::Client, hyper::body::Body>, authenticator: oauth2::authenticator::Authenticator>) -> GamesConfiguration<> { GamesConfiguration { client, auth: authenticator, _user_agent: "google-api-rust-client/3.0.0".to_string(), _base_url: "https://gamesconfiguration.googleapis.com/".to_string(), _root_url: "https://gamesconfiguration.googleapis.com/".to_string(), } } pub fn achievement_configurations(&'a self) -> AchievementConfigurationMethods<'a> { AchievementConfigurationMethods { hub: &self } } pub fn image_configurations(&'a self) -> ImageConfigurationMethods<'a> { ImageConfigurationMethods { hub: &self } } pub fn leaderboard_configurations(&'a self) -> LeaderboardConfigurationMethods<'a> { LeaderboardConfigurationMethods { hub: &self } } /// Set the user-agent header field to use in all requests to the server. /// It defaults to `google-api-rust-client/3.0.0`. /// /// Returns the previously set user-agent. pub fn user_agent(&mut self, agent_name: String) -> String { mem::replace(&mut self._user_agent, agent_name) } /// Set the base url to use in all requests to the server. /// It defaults to `https://gamesconfiguration.googleapis.com/`. /// /// Returns the previously set base url. pub fn base_url(&mut self, new_base_url: String) -> String { mem::replace(&mut self._base_url, new_base_url) } /// Set the root url to use in all requests to the server. /// It defaults to `https://gamesconfiguration.googleapis.com/`. /// /// Returns the previously set root url. pub fn root_url(&mut self, new_root_url: String) -> String { mem::replace(&mut self._root_url, new_root_url) } } // ############ // SCHEMAS ### // ########## /// An achievement configuration resource. /// /// # Activities /// /// This type is used in activities, which are methods you may call on this type or where this type is involved in. /// The list links the activity name, along with information about where it is used (one of *request* and *response*). /// /// * [delete achievement configurations](AchievementConfigurationDeleteCall) (none) /// * [get achievement configurations](AchievementConfigurationGetCall) (response) /// * [insert achievement configurations](AchievementConfigurationInsertCall) (request|response) /// * [list achievement configurations](AchievementConfigurationListCall) (none) /// * [update achievement configurations](AchievementConfigurationUpdateCall) (request|response) /// #[derive(Default, Clone, Debug, Serialize, Deserialize)] pub struct AchievementConfiguration { /// The type of the achievement. #[serde(rename="achievementType")] pub achievement_type: Option, /// The draft data of the achievement. pub draft: Option, /// The ID of the achievement. pub id: Option, /// The initial state of the achievement. #[serde(rename="initialState")] pub initial_state: Option, /// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`. pub kind: Option, /// The read-only published data of the achievement. pub published: Option, /// Steps to unlock. Only applicable to incremental achievements. #[serde(rename="stepsToUnlock")] pub steps_to_unlock: Option, /// The token for this resource. pub token: Option, } impl client::RequestValue for AchievementConfiguration {} impl client::Resource for AchievementConfiguration {} impl client::ResponseResult for AchievementConfiguration {} /// An achievement configuration detail. /// /// This type is not used in any activity, and only used as *part* of another schema. /// #[derive(Default, Clone, Debug, Serialize, Deserialize)] pub struct AchievementConfigurationDetail { /// Localized strings for the achievement description. pub description: Option, /// The icon url of this achievement. Writes to this field are ignored. #[serde(rename="iconUrl")] pub icon_url: Option, /// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. pub kind: Option, /// Localized strings for the achievement name. pub name: Option, /// Point value for the achievement. #[serde(rename="pointValue")] pub point_value: Option, /// The sort rank of this achievement. Writes to this field are ignored. #[serde(rename="sortRank")] pub sort_rank: Option, } impl client::Part for AchievementConfigurationDetail {} /// A ListConfigurations response. /// /// # Activities /// /// This type is used in activities, which are methods you may call on this type or where this type is involved in. /// The list links the activity name, along with information about where it is used (one of *request* and *response*). /// /// * [list achievement configurations](AchievementConfigurationListCall) (response) /// #[derive(Default, Clone, Debug, Serialize, Deserialize)] pub struct AchievementConfigurationListResponse { /// The achievement configurations. pub items: Option>, /// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationListResponse`. pub kind: Option, /// The pagination token for the next page of results. #[serde(rename="nextPageToken")] pub next_page_token: Option, } impl client::ResponseResult for AchievementConfigurationListResponse {} /// A number affix resource. /// /// This type is not used in any activity, and only used as *part* of another schema. /// #[derive(Default, Clone, Debug, Serialize, Deserialize)] pub struct GamesNumberAffixConfiguration { /// When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). pub few: Option, /// When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). pub many: Option, /// When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). pub one: Option, /// When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). pub other: Option, /// When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). pub two: Option, /// When the language requires special treatment of the number 0 (as in Arabic). pub zero: Option, } impl client::Part for GamesNumberAffixConfiguration {} /// A number format resource. /// /// This type is not used in any activity, and only used as *part* of another schema. /// #[derive(Default, Clone, Debug, Serialize, Deserialize)] pub struct GamesNumberFormatConfiguration { /// The curreny code string. Only used for CURRENCY format type. #[serde(rename="currencyCode")] pub currency_code: Option, /// The number of decimal places for number. Only used for NUMERIC format type. #[serde(rename="numDecimalPlaces")] pub num_decimal_places: Option, /// The formatting for the number. #[serde(rename="numberFormatType")] pub number_format_type: Option, /// An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. pub suffix: Option, } impl client::Part for GamesNumberFormatConfiguration {} /// An image configuration resource. /// /// # Activities /// /// This type is used in activities, which are methods you may call on this type or where this type is involved in. /// The list links the activity name, along with information about where it is used (one of *request* and *response*). /// /// * [upload image configurations](ImageConfigurationUploadCall) (response) /// #[derive(Default, Clone, Debug, Serialize, Deserialize)] pub struct ImageConfiguration { /// The image type for the image. #[serde(rename="imageType")] pub image_type: Option, /// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#imageConfiguration`. pub kind: Option, /// The resource ID of resource which the image belongs to. #[serde(rename="resourceId")] pub resource_id: Option, /// The url for this image. pub url: Option, } impl client::Resource for ImageConfiguration {} impl client::ResponseResult for ImageConfiguration {} /// An leaderboard configuration resource. /// /// # Activities /// /// This type is used in activities, which are methods you may call on this type or where this type is involved in. /// The list links the activity name, along with information about where it is used (one of *request* and *response*). /// /// * [delete leaderboard configurations](LeaderboardConfigurationDeleteCall) (none) /// * [get leaderboard configurations](LeaderboardConfigurationGetCall) (response) /// * [insert leaderboard configurations](LeaderboardConfigurationInsertCall) (request|response) /// * [list leaderboard configurations](LeaderboardConfigurationListCall) (none) /// * [update leaderboard configurations](LeaderboardConfigurationUpdateCall) (request|response) /// #[derive(Default, Clone, Debug, Serialize, Deserialize)] pub struct LeaderboardConfiguration { /// The draft data of the leaderboard. pub draft: Option, /// The ID of the leaderboard. pub id: Option, /// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`. pub kind: Option, /// The read-only published data of the leaderboard. pub published: Option, /// Maximum score that can be posted to this leaderboard. #[serde(rename="scoreMax")] pub score_max: Option, /// Minimum score that can be posted to this leaderboard. #[serde(rename="scoreMin")] pub score_min: Option, /// no description provided #[serde(rename="scoreOrder")] pub score_order: Option, /// The token for this resource. pub token: Option, } impl client::RequestValue for LeaderboardConfiguration {} impl client::Resource for LeaderboardConfiguration {} impl client::ResponseResult for LeaderboardConfiguration {} /// A leaderboard configuration detail. /// /// This type is not used in any activity, and only used as *part* of another schema. /// #[derive(Default, Clone, Debug, Serialize, Deserialize)] pub struct LeaderboardConfigurationDetail { /// The icon url of this leaderboard. Writes to this field are ignored. #[serde(rename="iconUrl")] pub icon_url: Option, /// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. pub kind: Option, /// Localized strings for the leaderboard name. pub name: Option, /// The score formatting for the leaderboard. #[serde(rename="scoreFormat")] pub score_format: Option, /// The sort rank of this leaderboard. Writes to this field are ignored. #[serde(rename="sortRank")] pub sort_rank: Option, } impl client::Part for LeaderboardConfigurationDetail {} /// A ListConfigurations response. /// /// # Activities /// /// This type is used in activities, which are methods you may call on this type or where this type is involved in. /// The list links the activity name, along with information about where it is used (one of *request* and *response*). /// /// * [list leaderboard configurations](LeaderboardConfigurationListCall) (response) /// #[derive(Default, Clone, Debug, Serialize, Deserialize)] pub struct LeaderboardConfigurationListResponse { /// The leaderboard configurations. pub items: Option>, /// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationListResponse`. pub kind: Option, /// The pagination token for the next page of results. #[serde(rename="nextPageToken")] pub next_page_token: Option, } impl client::ResponseResult for LeaderboardConfigurationListResponse {} /// A localized string resource. /// /// This type is not used in any activity, and only used as *part* of another schema. /// #[derive(Default, Clone, Debug, Serialize, Deserialize)] pub struct LocalizedString { /// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. pub kind: Option, /// The locale string. pub locale: Option, /// The string value. pub value: Option, } impl client::Part for LocalizedString {} /// A localized string bundle resource. /// /// This type is not used in any activity, and only used as *part* of another schema. /// #[derive(Default, Clone, Debug, Serialize, Deserialize)] pub struct LocalizedStringBundle { /// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. pub kind: Option, /// The locale strings. pub translations: Option>, } impl client::Part for LocalizedStringBundle {} // ################### // MethodBuilders ### // ################# /// A builder providing access to all methods supported on *achievementConfiguration* resources. /// It is not used directly, but through the `GamesConfiguration` hub. /// /// # Example /// /// Instantiate a resource builder /// /// ```test_harness,no_run /// extern crate hyper; /// extern crate hyper_rustls; /// extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// /// # async fn dox() { /// use std::default::Default; /// use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// let secret: oauth2::ApplicationSecret = Default::default(); /// let auth = oauth2::InstalledFlowAuthenticator::builder( /// secret, /// oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// ).build().await.unwrap(); /// let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // Usually you wouldn't bind this to a variable, but keep calling *CallBuilders* /// // like `delete(...)`, `get(...)`, `insert(...)`, `list(...)` and `update(...)` /// // to build up your call. /// let rb = hub.achievement_configurations(); /// # } /// ``` pub struct AchievementConfigurationMethods<'a> where { hub: &'a GamesConfiguration<>, } impl<'a> client::MethodsBuilder for AchievementConfigurationMethods<'a> {} impl<'a> AchievementConfigurationMethods<'a> { /// Create a builder to help you perform the following task: /// /// Delete the achievement configuration with the given ID. /// /// # Arguments /// /// * `achievementId` - The ID of the achievement used by this method. pub fn delete(&self, achievement_id: &str) -> AchievementConfigurationDeleteCall<'a> { AchievementConfigurationDeleteCall { hub: self.hub, _achievement_id: achievement_id.to_string(), _delegate: Default::default(), _additional_params: Default::default(), _scopes: Default::default(), } } /// Create a builder to help you perform the following task: /// /// Retrieves the metadata of the achievement configuration with the given ID. /// /// # Arguments /// /// * `achievementId` - The ID of the achievement used by this method. pub fn get(&self, achievement_id: &str) -> AchievementConfigurationGetCall<'a> { AchievementConfigurationGetCall { hub: self.hub, _achievement_id: achievement_id.to_string(), _delegate: Default::default(), _additional_params: Default::default(), _scopes: Default::default(), } } /// Create a builder to help you perform the following task: /// /// Insert a new achievement configuration in this application. /// /// # Arguments /// /// * `request` - No description provided. /// * `applicationId` - The application ID from the Google Play developer console. pub fn insert(&self, request: AchievementConfiguration, application_id: &str) -> AchievementConfigurationInsertCall<'a> { AchievementConfigurationInsertCall { hub: self.hub, _request: request, _application_id: application_id.to_string(), _delegate: Default::default(), _additional_params: Default::default(), _scopes: Default::default(), } } /// Create a builder to help you perform the following task: /// /// Returns a list of the achievement configurations in this application. /// /// # Arguments /// /// * `applicationId` - The application ID from the Google Play developer console. pub fn list(&self, application_id: &str) -> AchievementConfigurationListCall<'a> { AchievementConfigurationListCall { hub: self.hub, _application_id: application_id.to_string(), _page_token: Default::default(), _max_results: Default::default(), _delegate: Default::default(), _additional_params: Default::default(), _scopes: Default::default(), } } /// Create a builder to help you perform the following task: /// /// Update the metadata of the achievement configuration with the given ID. /// /// # Arguments /// /// * `request` - No description provided. /// * `achievementId` - The ID of the achievement used by this method. pub fn update(&self, request: AchievementConfiguration, achievement_id: &str) -> AchievementConfigurationUpdateCall<'a> { AchievementConfigurationUpdateCall { hub: self.hub, _request: request, _achievement_id: achievement_id.to_string(), _delegate: Default::default(), _additional_params: Default::default(), _scopes: Default::default(), } } } /// A builder providing access to all methods supported on *imageConfiguration* resources. /// It is not used directly, but through the `GamesConfiguration` hub. /// /// # Example /// /// Instantiate a resource builder /// /// ```test_harness,no_run /// extern crate hyper; /// extern crate hyper_rustls; /// extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// /// # async fn dox() { /// use std::default::Default; /// use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// let secret: oauth2::ApplicationSecret = Default::default(); /// let auth = oauth2::InstalledFlowAuthenticator::builder( /// secret, /// oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// ).build().await.unwrap(); /// let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // Usually you wouldn't bind this to a variable, but keep calling *CallBuilders* /// // like `upload(...)` /// // to build up your call. /// let rb = hub.image_configurations(); /// # } /// ``` pub struct ImageConfigurationMethods<'a> where { hub: &'a GamesConfiguration<>, } impl<'a> client::MethodsBuilder for ImageConfigurationMethods<'a> {} impl<'a> ImageConfigurationMethods<'a> { /// Create a builder to help you perform the following task: /// /// Uploads an image for a resource with the given ID and image type. /// /// # Arguments /// /// * `resourceId` - The ID of the resource used by this method. /// * `imageType` - Selects which image in a resource for this method. pub fn upload(&self, resource_id: &str, image_type: &str) -> ImageConfigurationUploadCall<'a> { ImageConfigurationUploadCall { hub: self.hub, _resource_id: resource_id.to_string(), _image_type: image_type.to_string(), _delegate: Default::default(), _additional_params: Default::default(), _scopes: Default::default(), } } } /// A builder providing access to all methods supported on *leaderboardConfiguration* resources. /// It is not used directly, but through the `GamesConfiguration` hub. /// /// # Example /// /// Instantiate a resource builder /// /// ```test_harness,no_run /// extern crate hyper; /// extern crate hyper_rustls; /// extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// /// # async fn dox() { /// use std::default::Default; /// use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// let secret: oauth2::ApplicationSecret = Default::default(); /// let auth = oauth2::InstalledFlowAuthenticator::builder( /// secret, /// oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// ).build().await.unwrap(); /// let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // Usually you wouldn't bind this to a variable, but keep calling *CallBuilders* /// // like `delete(...)`, `get(...)`, `insert(...)`, `list(...)` and `update(...)` /// // to build up your call. /// let rb = hub.leaderboard_configurations(); /// # } /// ``` pub struct LeaderboardConfigurationMethods<'a> where { hub: &'a GamesConfiguration<>, } impl<'a> client::MethodsBuilder for LeaderboardConfigurationMethods<'a> {} impl<'a> LeaderboardConfigurationMethods<'a> { /// Create a builder to help you perform the following task: /// /// Delete the leaderboard configuration with the given ID. /// /// # Arguments /// /// * `leaderboardId` - The ID of the leaderboard. pub fn delete(&self, leaderboard_id: &str) -> LeaderboardConfigurationDeleteCall<'a> { LeaderboardConfigurationDeleteCall { hub: self.hub, _leaderboard_id: leaderboard_id.to_string(), _delegate: Default::default(), _additional_params: Default::default(), _scopes: Default::default(), } } /// Create a builder to help you perform the following task: /// /// Retrieves the metadata of the leaderboard configuration with the given ID. /// /// # Arguments /// /// * `leaderboardId` - The ID of the leaderboard. pub fn get(&self, leaderboard_id: &str) -> LeaderboardConfigurationGetCall<'a> { LeaderboardConfigurationGetCall { hub: self.hub, _leaderboard_id: leaderboard_id.to_string(), _delegate: Default::default(), _additional_params: Default::default(), _scopes: Default::default(), } } /// Create a builder to help you perform the following task: /// /// Insert a new leaderboard configuration in this application. /// /// # Arguments /// /// * `request` - No description provided. /// * `applicationId` - The application ID from the Google Play developer console. pub fn insert(&self, request: LeaderboardConfiguration, application_id: &str) -> LeaderboardConfigurationInsertCall<'a> { LeaderboardConfigurationInsertCall { hub: self.hub, _request: request, _application_id: application_id.to_string(), _delegate: Default::default(), _additional_params: Default::default(), _scopes: Default::default(), } } /// Create a builder to help you perform the following task: /// /// Returns a list of the leaderboard configurations in this application. /// /// # Arguments /// /// * `applicationId` - The application ID from the Google Play developer console. pub fn list(&self, application_id: &str) -> LeaderboardConfigurationListCall<'a> { LeaderboardConfigurationListCall { hub: self.hub, _application_id: application_id.to_string(), _page_token: Default::default(), _max_results: Default::default(), _delegate: Default::default(), _additional_params: Default::default(), _scopes: Default::default(), } } /// Create a builder to help you perform the following task: /// /// Update the metadata of the leaderboard configuration with the given ID. /// /// # Arguments /// /// * `request` - No description provided. /// * `leaderboardId` - The ID of the leaderboard. pub fn update(&self, request: LeaderboardConfiguration, leaderboard_id: &str) -> LeaderboardConfigurationUpdateCall<'a> { LeaderboardConfigurationUpdateCall { hub: self.hub, _request: request, _leaderboard_id: leaderboard_id.to_string(), _delegate: Default::default(), _additional_params: Default::default(), _scopes: Default::default(), } } } // ################### // CallBuilders ### // ################# /// Delete the achievement configuration with the given ID. /// /// A builder for the *delete* method supported by a *achievementConfiguration* resource. /// It is not used directly, but through a `AchievementConfigurationMethods` instance. /// /// # Example /// /// Instantiate a resource method builder /// /// ```test_harness,no_run /// # extern crate hyper; /// # extern crate hyper_rustls; /// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// # async fn dox() { /// # use std::default::Default; /// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// # let secret: oauth2::ApplicationSecret = Default::default(); /// # let auth = oauth2::InstalledFlowAuthenticator::builder( /// # secret, /// # oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// # ).build().await.unwrap(); /// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // You can configure optional parameters by calling the respective setters at will, and /// // execute the final call using `doit()`. /// // Values shown here are possibly random and not representative ! /// let result = hub.achievement_configurations().delete("achievementId") /// .doit().await; /// # } /// ``` pub struct AchievementConfigurationDeleteCall<'a> where { hub: &'a GamesConfiguration<>, _achievement_id: String, _delegate: Option<&'a mut dyn client::Delegate>, _additional_params: HashMap, _scopes: BTreeMap } impl<'a> client::CallBuilder for AchievementConfigurationDeleteCall<'a> {} impl<'a> AchievementConfigurationDeleteCall<'a> { /// Perform the operation you have build so far. pub async fn doit(mut self) -> client::Result> { use std::io::{Read, Seek}; use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION}; use client::ToParts; let mut dd = client::DefaultDelegate; let mut dlg: &mut dyn client::Delegate = match self._delegate { Some(d) => d, None => &mut dd }; dlg.begin(client::MethodInfo { id: "gamesConfiguration.achievementConfigurations.delete", http_method: hyper::Method::DELETE }); let mut params: Vec<(&str, String)> = Vec::with_capacity(2 + self._additional_params.len()); params.push(("achievementId", self._achievement_id.to_string())); for &field in ["achievementId"].iter() { if self._additional_params.contains_key(field) { dlg.finished(false); return Err(client::Error::FieldClash(field)); } } for (name, value) in self._additional_params.iter() { params.push((&name, value.clone())); } let mut url = self.hub._base_url.clone() + "games/v1configuration/achievements/{achievementId}"; if self._scopes.len() == 0 { self._scopes.insert(Scope::Androidpublisher.as_ref().to_string(), ()); } for &(find_this, param_name) in [("{achievementId}", "achievementId")].iter() { let mut replace_with: Option<&str> = None; for &(name, ref value) in params.iter() { if name == param_name { replace_with = Some(value); break; } } url = url.replace(find_this, replace_with.expect("to find substitution value in params")); } { let mut indices_for_removal: Vec = Vec::with_capacity(1); for param_name in ["achievementId"].iter() { if let Some(index) = params.iter().position(|t| &t.0 == param_name) { indices_for_removal.push(index); } } for &index in indices_for_removal.iter() { params.remove(index); } } let url = url::Url::parse_with_params(&url, params).unwrap(); loop { let token = match self.hub.auth.token(&self._scopes.keys().collect::>()[..]).await { Ok(token) => token.clone(), Err(err) => { match dlg.token(&err) { Some(token) => token, None => { dlg.finished(false); return Err(client::Error::MissingToken(err)) } } } }; let mut req_result = { let client = &self.hub.client; dlg.pre_request(); let mut req_builder = hyper::Request::builder().method(hyper::Method::DELETE).uri(url.clone().into_string()) .header(USER_AGENT, self.hub._user_agent.clone()) .header(AUTHORIZATION, format!("Bearer {}", token.as_str())); let request = req_builder .body(hyper::body::Body::empty()); client.request(request.unwrap()).await }; match req_result { Err(err) => { if let client::Retry::After(d) = dlg.http_error(&err) { sleep(d); continue; } dlg.finished(false); return Err(client::Error::HttpError(err)) } Ok(mut res) => { if !res.status().is_success() { let res_body_string = client::get_body_as_string(res.body_mut()).await; let (parts, _) = res.into_parts(); let body = hyper::Body::from(res_body_string.clone()); let restored_response = hyper::Response::from_parts(parts, body); let server_response = json::from_str::(&res_body_string).ok(); if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) { sleep(d); continue; } dlg.finished(false); return match server_response { Some(error_value) => Err(client::Error::BadRequest(error_value)), None => Err(client::Error::Failure(restored_response)), } } let result_value = res; dlg.finished(true); return Ok(result_value) } } } } /// The ID of the achievement used by this method. /// /// Sets the *achievement id* path property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn achievement_id(mut self, new_value: &str) -> AchievementConfigurationDeleteCall<'a> { self._achievement_id = new_value.to_string(); self } /// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong /// while executing the actual API request. /// /// It should be used to handle progress information, and to implement a certain level of resilience. /// /// Sets the *delegate* property to the given value. pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> AchievementConfigurationDeleteCall<'a> { self._delegate = Some(new_value); self } /// Set any additional parameter of the query string used in the request. /// It should be used to set parameters which are not yet available through their own /// setters. /// /// Please note that this method must not be used to set any of the known parameters /// which have their own setter method. If done anyway, the request will fail. /// /// # Additional Parameters /// /// * *$.xgafv* (query-string) - V1 error format. /// * *access_token* (query-string) - OAuth access token. /// * *alt* (query-string) - Data format for response. /// * *callback* (query-string) - JSONP /// * *fields* (query-string) - Selector specifying which fields to include in a partial response. /// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token. /// * *oauth_token* (query-string) - OAuth 2.0 token for the current user. /// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks. /// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters. /// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart"). /// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart"). pub fn param(mut self, name: T, value: T) -> AchievementConfigurationDeleteCall<'a> where T: AsRef { self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string()); self } /// Identifies the authorization scope for the method you are building. /// /// Use this method to actively specify which scope should be used, instead the default `Scope` variant /// `Scope::Androidpublisher`. /// /// The `scope` will be added to a set of scopes. This is important as one can maintain access /// tokens for more than one scope. /// If `None` is specified, then all scopes will be removed and no default scope will be used either. /// In that case, you have to specify your API-key using the `key` parameter (see the `param()` /// function for details). /// /// Usually there is more than one suitable scope to authorize an operation, some of which may /// encompass more rights than others. For example, for listing resources, a *read-only* scope will be /// sufficient, a read-write scope will do as well. pub fn add_scope(mut self, scope: T) -> AchievementConfigurationDeleteCall<'a> where T: Into>, S: AsRef { match scope.into() { Some(scope) => self._scopes.insert(scope.as_ref().to_string(), ()), None => None, }; self } } /// Retrieves the metadata of the achievement configuration with the given ID. /// /// A builder for the *get* method supported by a *achievementConfiguration* resource. /// It is not used directly, but through a `AchievementConfigurationMethods` instance. /// /// # Example /// /// Instantiate a resource method builder /// /// ```test_harness,no_run /// # extern crate hyper; /// # extern crate hyper_rustls; /// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// # async fn dox() { /// # use std::default::Default; /// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// # let secret: oauth2::ApplicationSecret = Default::default(); /// # let auth = oauth2::InstalledFlowAuthenticator::builder( /// # secret, /// # oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// # ).build().await.unwrap(); /// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // You can configure optional parameters by calling the respective setters at will, and /// // execute the final call using `doit()`. /// // Values shown here are possibly random and not representative ! /// let result = hub.achievement_configurations().get("achievementId") /// .doit().await; /// # } /// ``` pub struct AchievementConfigurationGetCall<'a> where { hub: &'a GamesConfiguration<>, _achievement_id: String, _delegate: Option<&'a mut dyn client::Delegate>, _additional_params: HashMap, _scopes: BTreeMap } impl<'a> client::CallBuilder for AchievementConfigurationGetCall<'a> {} impl<'a> AchievementConfigurationGetCall<'a> { /// Perform the operation you have build so far. pub async fn doit(mut self) -> client::Result<(hyper::Response, AchievementConfiguration)> { use std::io::{Read, Seek}; use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION}; use client::ToParts; let mut dd = client::DefaultDelegate; let mut dlg: &mut dyn client::Delegate = match self._delegate { Some(d) => d, None => &mut dd }; dlg.begin(client::MethodInfo { id: "gamesConfiguration.achievementConfigurations.get", http_method: hyper::Method::GET }); let mut params: Vec<(&str, String)> = Vec::with_capacity(3 + self._additional_params.len()); params.push(("achievementId", self._achievement_id.to_string())); for &field in ["alt", "achievementId"].iter() { if self._additional_params.contains_key(field) { dlg.finished(false); return Err(client::Error::FieldClash(field)); } } for (name, value) in self._additional_params.iter() { params.push((&name, value.clone())); } params.push(("alt", "json".to_string())); let mut url = self.hub._base_url.clone() + "games/v1configuration/achievements/{achievementId}"; if self._scopes.len() == 0 { self._scopes.insert(Scope::Androidpublisher.as_ref().to_string(), ()); } for &(find_this, param_name) in [("{achievementId}", "achievementId")].iter() { let mut replace_with: Option<&str> = None; for &(name, ref value) in params.iter() { if name == param_name { replace_with = Some(value); break; } } url = url.replace(find_this, replace_with.expect("to find substitution value in params")); } { let mut indices_for_removal: Vec = Vec::with_capacity(1); for param_name in ["achievementId"].iter() { if let Some(index) = params.iter().position(|t| &t.0 == param_name) { indices_for_removal.push(index); } } for &index in indices_for_removal.iter() { params.remove(index); } } let url = url::Url::parse_with_params(&url, params).unwrap(); loop { let token = match self.hub.auth.token(&self._scopes.keys().collect::>()[..]).await { Ok(token) => token.clone(), Err(err) => { match dlg.token(&err) { Some(token) => token, None => { dlg.finished(false); return Err(client::Error::MissingToken(err)) } } } }; let mut req_result = { let client = &self.hub.client; dlg.pre_request(); let mut req_builder = hyper::Request::builder().method(hyper::Method::GET).uri(url.clone().into_string()) .header(USER_AGENT, self.hub._user_agent.clone()) .header(AUTHORIZATION, format!("Bearer {}", token.as_str())); let request = req_builder .body(hyper::body::Body::empty()); client.request(request.unwrap()).await }; match req_result { Err(err) => { if let client::Retry::After(d) = dlg.http_error(&err) { sleep(d); continue; } dlg.finished(false); return Err(client::Error::HttpError(err)) } Ok(mut res) => { if !res.status().is_success() { let res_body_string = client::get_body_as_string(res.body_mut()).await; let (parts, _) = res.into_parts(); let body = hyper::Body::from(res_body_string.clone()); let restored_response = hyper::Response::from_parts(parts, body); let server_response = json::from_str::(&res_body_string).ok(); if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) { sleep(d); continue; } dlg.finished(false); return match server_response { Some(error_value) => Err(client::Error::BadRequest(error_value)), None => Err(client::Error::Failure(restored_response)), } } let result_value = { let res_body_string = client::get_body_as_string(res.body_mut()).await; match json::from_str(&res_body_string) { Ok(decoded) => (res, decoded), Err(err) => { dlg.response_json_decode_error(&res_body_string, &err); return Err(client::Error::JsonDecodeError(res_body_string, err)); } } }; dlg.finished(true); return Ok(result_value) } } } } /// The ID of the achievement used by this method. /// /// Sets the *achievement id* path property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn achievement_id(mut self, new_value: &str) -> AchievementConfigurationGetCall<'a> { self._achievement_id = new_value.to_string(); self } /// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong /// while executing the actual API request. /// /// It should be used to handle progress information, and to implement a certain level of resilience. /// /// Sets the *delegate* property to the given value. pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> AchievementConfigurationGetCall<'a> { self._delegate = Some(new_value); self } /// Set any additional parameter of the query string used in the request. /// It should be used to set parameters which are not yet available through their own /// setters. /// /// Please note that this method must not be used to set any of the known parameters /// which have their own setter method. If done anyway, the request will fail. /// /// # Additional Parameters /// /// * *$.xgafv* (query-string) - V1 error format. /// * *access_token* (query-string) - OAuth access token. /// * *alt* (query-string) - Data format for response. /// * *callback* (query-string) - JSONP /// * *fields* (query-string) - Selector specifying which fields to include in a partial response. /// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token. /// * *oauth_token* (query-string) - OAuth 2.0 token for the current user. /// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks. /// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters. /// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart"). /// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart"). pub fn param(mut self, name: T, value: T) -> AchievementConfigurationGetCall<'a> where T: AsRef { self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string()); self } /// Identifies the authorization scope for the method you are building. /// /// Use this method to actively specify which scope should be used, instead the default `Scope` variant /// `Scope::Androidpublisher`. /// /// The `scope` will be added to a set of scopes. This is important as one can maintain access /// tokens for more than one scope. /// If `None` is specified, then all scopes will be removed and no default scope will be used either. /// In that case, you have to specify your API-key using the `key` parameter (see the `param()` /// function for details). /// /// Usually there is more than one suitable scope to authorize an operation, some of which may /// encompass more rights than others. For example, for listing resources, a *read-only* scope will be /// sufficient, a read-write scope will do as well. pub fn add_scope(mut self, scope: T) -> AchievementConfigurationGetCall<'a> where T: Into>, S: AsRef { match scope.into() { Some(scope) => self._scopes.insert(scope.as_ref().to_string(), ()), None => None, }; self } } /// Insert a new achievement configuration in this application. /// /// A builder for the *insert* method supported by a *achievementConfiguration* resource. /// It is not used directly, but through a `AchievementConfigurationMethods` instance. /// /// # Example /// /// Instantiate a resource method builder /// /// ```test_harness,no_run /// # extern crate hyper; /// # extern crate hyper_rustls; /// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// use gamesconfiguration1_configuration::api::AchievementConfiguration; /// # async fn dox() { /// # use std::default::Default; /// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// # let secret: oauth2::ApplicationSecret = Default::default(); /// # let auth = oauth2::InstalledFlowAuthenticator::builder( /// # secret, /// # oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// # ).build().await.unwrap(); /// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // As the method needs a request, you would usually fill it with the desired information /// // into the respective structure. Some of the parts shown here might not be applicable ! /// // Values shown here are possibly random and not representative ! /// let mut req = AchievementConfiguration::default(); /// /// // You can configure optional parameters by calling the respective setters at will, and /// // execute the final call using `doit()`. /// // Values shown here are possibly random and not representative ! /// let result = hub.achievement_configurations().insert(req, "applicationId") /// .doit().await; /// # } /// ``` pub struct AchievementConfigurationInsertCall<'a> where { hub: &'a GamesConfiguration<>, _request: AchievementConfiguration, _application_id: String, _delegate: Option<&'a mut dyn client::Delegate>, _additional_params: HashMap, _scopes: BTreeMap } impl<'a> client::CallBuilder for AchievementConfigurationInsertCall<'a> {} impl<'a> AchievementConfigurationInsertCall<'a> { /// Perform the operation you have build so far. pub async fn doit(mut self) -> client::Result<(hyper::Response, AchievementConfiguration)> { use std::io::{Read, Seek}; use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION}; use client::ToParts; let mut dd = client::DefaultDelegate; let mut dlg: &mut dyn client::Delegate = match self._delegate { Some(d) => d, None => &mut dd }; dlg.begin(client::MethodInfo { id: "gamesConfiguration.achievementConfigurations.insert", http_method: hyper::Method::POST }); let mut params: Vec<(&str, String)> = Vec::with_capacity(4 + self._additional_params.len()); params.push(("applicationId", self._application_id.to_string())); for &field in ["alt", "applicationId"].iter() { if self._additional_params.contains_key(field) { dlg.finished(false); return Err(client::Error::FieldClash(field)); } } for (name, value) in self._additional_params.iter() { params.push((&name, value.clone())); } params.push(("alt", "json".to_string())); let mut url = self.hub._base_url.clone() + "games/v1configuration/applications/{applicationId}/achievements"; if self._scopes.len() == 0 { self._scopes.insert(Scope::Androidpublisher.as_ref().to_string(), ()); } for &(find_this, param_name) in [("{applicationId}", "applicationId")].iter() { let mut replace_with: Option<&str> = None; for &(name, ref value) in params.iter() { if name == param_name { replace_with = Some(value); break; } } url = url.replace(find_this, replace_with.expect("to find substitution value in params")); } { let mut indices_for_removal: Vec = Vec::with_capacity(1); for param_name in ["applicationId"].iter() { if let Some(index) = params.iter().position(|t| &t.0 == param_name) { indices_for_removal.push(index); } } for &index in indices_for_removal.iter() { params.remove(index); } } let url = url::Url::parse_with_params(&url, params).unwrap(); let mut json_mime_type: mime::Mime = "application/json".parse().unwrap(); let mut request_value_reader = { let mut value = json::value::to_value(&self._request).expect("serde to work"); client::remove_json_null_values(&mut value); let mut dst = io::Cursor::new(Vec::with_capacity(128)); json::to_writer(&mut dst, &value).unwrap(); dst }; let request_size = request_value_reader.seek(io::SeekFrom::End(0)).unwrap(); request_value_reader.seek(io::SeekFrom::Start(0)).unwrap(); loop { let token = match self.hub.auth.token(&self._scopes.keys().collect::>()[..]).await { Ok(token) => token.clone(), Err(err) => { match dlg.token(&err) { Some(token) => token, None => { dlg.finished(false); return Err(client::Error::MissingToken(err)) } } } }; request_value_reader.seek(io::SeekFrom::Start(0)).unwrap(); let mut req_result = { let client = &self.hub.client; dlg.pre_request(); let mut req_builder = hyper::Request::builder().method(hyper::Method::POST).uri(url.clone().into_string()) .header(USER_AGENT, self.hub._user_agent.clone()) .header(AUTHORIZATION, format!("Bearer {}", token.as_str())); let request = req_builder .header(CONTENT_TYPE, format!("{}", json_mime_type.to_string())) .header(CONTENT_LENGTH, request_size as u64) .body(hyper::body::Body::from(request_value_reader.get_ref().clone())); client.request(request.unwrap()).await }; match req_result { Err(err) => { if let client::Retry::After(d) = dlg.http_error(&err) { sleep(d); continue; } dlg.finished(false); return Err(client::Error::HttpError(err)) } Ok(mut res) => { if !res.status().is_success() { let res_body_string = client::get_body_as_string(res.body_mut()).await; let (parts, _) = res.into_parts(); let body = hyper::Body::from(res_body_string.clone()); let restored_response = hyper::Response::from_parts(parts, body); let server_response = json::from_str::(&res_body_string).ok(); if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) { sleep(d); continue; } dlg.finished(false); return match server_response { Some(error_value) => Err(client::Error::BadRequest(error_value)), None => Err(client::Error::Failure(restored_response)), } } let result_value = { let res_body_string = client::get_body_as_string(res.body_mut()).await; match json::from_str(&res_body_string) { Ok(decoded) => (res, decoded), Err(err) => { dlg.response_json_decode_error(&res_body_string, &err); return Err(client::Error::JsonDecodeError(res_body_string, err)); } } }; dlg.finished(true); return Ok(result_value) } } } } /// /// Sets the *request* property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn request(mut self, new_value: AchievementConfiguration) -> AchievementConfigurationInsertCall<'a> { self._request = new_value; self } /// The application ID from the Google Play developer console. /// /// Sets the *application id* path property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn application_id(mut self, new_value: &str) -> AchievementConfigurationInsertCall<'a> { self._application_id = new_value.to_string(); self } /// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong /// while executing the actual API request. /// /// It should be used to handle progress information, and to implement a certain level of resilience. /// /// Sets the *delegate* property to the given value. pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> AchievementConfigurationInsertCall<'a> { self._delegate = Some(new_value); self } /// Set any additional parameter of the query string used in the request. /// It should be used to set parameters which are not yet available through their own /// setters. /// /// Please note that this method must not be used to set any of the known parameters /// which have their own setter method. If done anyway, the request will fail. /// /// # Additional Parameters /// /// * *$.xgafv* (query-string) - V1 error format. /// * *access_token* (query-string) - OAuth access token. /// * *alt* (query-string) - Data format for response. /// * *callback* (query-string) - JSONP /// * *fields* (query-string) - Selector specifying which fields to include in a partial response. /// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token. /// * *oauth_token* (query-string) - OAuth 2.0 token for the current user. /// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks. /// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters. /// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart"). /// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart"). pub fn param(mut self, name: T, value: T) -> AchievementConfigurationInsertCall<'a> where T: AsRef { self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string()); self } /// Identifies the authorization scope for the method you are building. /// /// Use this method to actively specify which scope should be used, instead the default `Scope` variant /// `Scope::Androidpublisher`. /// /// The `scope` will be added to a set of scopes. This is important as one can maintain access /// tokens for more than one scope. /// If `None` is specified, then all scopes will be removed and no default scope will be used either. /// In that case, you have to specify your API-key using the `key` parameter (see the `param()` /// function for details). /// /// Usually there is more than one suitable scope to authorize an operation, some of which may /// encompass more rights than others. For example, for listing resources, a *read-only* scope will be /// sufficient, a read-write scope will do as well. pub fn add_scope(mut self, scope: T) -> AchievementConfigurationInsertCall<'a> where T: Into>, S: AsRef { match scope.into() { Some(scope) => self._scopes.insert(scope.as_ref().to_string(), ()), None => None, }; self } } /// Returns a list of the achievement configurations in this application. /// /// A builder for the *list* method supported by a *achievementConfiguration* resource. /// It is not used directly, but through a `AchievementConfigurationMethods` instance. /// /// # Example /// /// Instantiate a resource method builder /// /// ```test_harness,no_run /// # extern crate hyper; /// # extern crate hyper_rustls; /// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// # async fn dox() { /// # use std::default::Default; /// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// # let secret: oauth2::ApplicationSecret = Default::default(); /// # let auth = oauth2::InstalledFlowAuthenticator::builder( /// # secret, /// # oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// # ).build().await.unwrap(); /// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // You can configure optional parameters by calling the respective setters at will, and /// // execute the final call using `doit()`. /// // Values shown here are possibly random and not representative ! /// let result = hub.achievement_configurations().list("applicationId") /// .page_token("gubergren") /// .max_results(-51) /// .doit().await; /// # } /// ``` pub struct AchievementConfigurationListCall<'a> where { hub: &'a GamesConfiguration<>, _application_id: String, _page_token: Option, _max_results: Option, _delegate: Option<&'a mut dyn client::Delegate>, _additional_params: HashMap, _scopes: BTreeMap } impl<'a> client::CallBuilder for AchievementConfigurationListCall<'a> {} impl<'a> AchievementConfigurationListCall<'a> { /// Perform the operation you have build so far. pub async fn doit(mut self) -> client::Result<(hyper::Response, AchievementConfigurationListResponse)> { use std::io::{Read, Seek}; use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION}; use client::ToParts; let mut dd = client::DefaultDelegate; let mut dlg: &mut dyn client::Delegate = match self._delegate { Some(d) => d, None => &mut dd }; dlg.begin(client::MethodInfo { id: "gamesConfiguration.achievementConfigurations.list", http_method: hyper::Method::GET }); let mut params: Vec<(&str, String)> = Vec::with_capacity(5 + self._additional_params.len()); params.push(("applicationId", self._application_id.to_string())); if let Some(value) = self._page_token { params.push(("pageToken", value.to_string())); } if let Some(value) = self._max_results { params.push(("maxResults", value.to_string())); } for &field in ["alt", "applicationId", "pageToken", "maxResults"].iter() { if self._additional_params.contains_key(field) { dlg.finished(false); return Err(client::Error::FieldClash(field)); } } for (name, value) in self._additional_params.iter() { params.push((&name, value.clone())); } params.push(("alt", "json".to_string())); let mut url = self.hub._base_url.clone() + "games/v1configuration/applications/{applicationId}/achievements"; if self._scopes.len() == 0 { self._scopes.insert(Scope::Androidpublisher.as_ref().to_string(), ()); } for &(find_this, param_name) in [("{applicationId}", "applicationId")].iter() { let mut replace_with: Option<&str> = None; for &(name, ref value) in params.iter() { if name == param_name { replace_with = Some(value); break; } } url = url.replace(find_this, replace_with.expect("to find substitution value in params")); } { let mut indices_for_removal: Vec = Vec::with_capacity(1); for param_name in ["applicationId"].iter() { if let Some(index) = params.iter().position(|t| &t.0 == param_name) { indices_for_removal.push(index); } } for &index in indices_for_removal.iter() { params.remove(index); } } let url = url::Url::parse_with_params(&url, params).unwrap(); loop { let token = match self.hub.auth.token(&self._scopes.keys().collect::>()[..]).await { Ok(token) => token.clone(), Err(err) => { match dlg.token(&err) { Some(token) => token, None => { dlg.finished(false); return Err(client::Error::MissingToken(err)) } } } }; let mut req_result = { let client = &self.hub.client; dlg.pre_request(); let mut req_builder = hyper::Request::builder().method(hyper::Method::GET).uri(url.clone().into_string()) .header(USER_AGENT, self.hub._user_agent.clone()) .header(AUTHORIZATION, format!("Bearer {}", token.as_str())); let request = req_builder .body(hyper::body::Body::empty()); client.request(request.unwrap()).await }; match req_result { Err(err) => { if let client::Retry::After(d) = dlg.http_error(&err) { sleep(d); continue; } dlg.finished(false); return Err(client::Error::HttpError(err)) } Ok(mut res) => { if !res.status().is_success() { let res_body_string = client::get_body_as_string(res.body_mut()).await; let (parts, _) = res.into_parts(); let body = hyper::Body::from(res_body_string.clone()); let restored_response = hyper::Response::from_parts(parts, body); let server_response = json::from_str::(&res_body_string).ok(); if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) { sleep(d); continue; } dlg.finished(false); return match server_response { Some(error_value) => Err(client::Error::BadRequest(error_value)), None => Err(client::Error::Failure(restored_response)), } } let result_value = { let res_body_string = client::get_body_as_string(res.body_mut()).await; match json::from_str(&res_body_string) { Ok(decoded) => (res, decoded), Err(err) => { dlg.response_json_decode_error(&res_body_string, &err); return Err(client::Error::JsonDecodeError(res_body_string, err)); } } }; dlg.finished(true); return Ok(result_value) } } } } /// The application ID from the Google Play developer console. /// /// Sets the *application id* path property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn application_id(mut self, new_value: &str) -> AchievementConfigurationListCall<'a> { self._application_id = new_value.to_string(); self } /// The token returned by the previous request. /// /// Sets the *page token* query property to the given value. pub fn page_token(mut self, new_value: &str) -> AchievementConfigurationListCall<'a> { self._page_token = Some(new_value.to_string()); self } /// The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`. /// /// Sets the *max results* query property to the given value. pub fn max_results(mut self, new_value: i32) -> AchievementConfigurationListCall<'a> { self._max_results = Some(new_value); self } /// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong /// while executing the actual API request. /// /// It should be used to handle progress information, and to implement a certain level of resilience. /// /// Sets the *delegate* property to the given value. pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> AchievementConfigurationListCall<'a> { self._delegate = Some(new_value); self } /// Set any additional parameter of the query string used in the request. /// It should be used to set parameters which are not yet available through their own /// setters. /// /// Please note that this method must not be used to set any of the known parameters /// which have their own setter method. If done anyway, the request will fail. /// /// # Additional Parameters /// /// * *$.xgafv* (query-string) - V1 error format. /// * *access_token* (query-string) - OAuth access token. /// * *alt* (query-string) - Data format for response. /// * *callback* (query-string) - JSONP /// * *fields* (query-string) - Selector specifying which fields to include in a partial response. /// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token. /// * *oauth_token* (query-string) - OAuth 2.0 token for the current user. /// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks. /// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters. /// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart"). /// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart"). pub fn param(mut self, name: T, value: T) -> AchievementConfigurationListCall<'a> where T: AsRef { self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string()); self } /// Identifies the authorization scope for the method you are building. /// /// Use this method to actively specify which scope should be used, instead the default `Scope` variant /// `Scope::Androidpublisher`. /// /// The `scope` will be added to a set of scopes. This is important as one can maintain access /// tokens for more than one scope. /// If `None` is specified, then all scopes will be removed and no default scope will be used either. /// In that case, you have to specify your API-key using the `key` parameter (see the `param()` /// function for details). /// /// Usually there is more than one suitable scope to authorize an operation, some of which may /// encompass more rights than others. For example, for listing resources, a *read-only* scope will be /// sufficient, a read-write scope will do as well. pub fn add_scope(mut self, scope: T) -> AchievementConfigurationListCall<'a> where T: Into>, S: AsRef { match scope.into() { Some(scope) => self._scopes.insert(scope.as_ref().to_string(), ()), None => None, }; self } } /// Update the metadata of the achievement configuration with the given ID. /// /// A builder for the *update* method supported by a *achievementConfiguration* resource. /// It is not used directly, but through a `AchievementConfigurationMethods` instance. /// /// # Example /// /// Instantiate a resource method builder /// /// ```test_harness,no_run /// # extern crate hyper; /// # extern crate hyper_rustls; /// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// use gamesconfiguration1_configuration::api::AchievementConfiguration; /// # async fn dox() { /// # use std::default::Default; /// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// # let secret: oauth2::ApplicationSecret = Default::default(); /// # let auth = oauth2::InstalledFlowAuthenticator::builder( /// # secret, /// # oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// # ).build().await.unwrap(); /// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // As the method needs a request, you would usually fill it with the desired information /// // into the respective structure. Some of the parts shown here might not be applicable ! /// // Values shown here are possibly random and not representative ! /// let mut req = AchievementConfiguration::default(); /// /// // You can configure optional parameters by calling the respective setters at will, and /// // execute the final call using `doit()`. /// // Values shown here are possibly random and not representative ! /// let result = hub.achievement_configurations().update(req, "achievementId") /// .doit().await; /// # } /// ``` pub struct AchievementConfigurationUpdateCall<'a> where { hub: &'a GamesConfiguration<>, _request: AchievementConfiguration, _achievement_id: String, _delegate: Option<&'a mut dyn client::Delegate>, _additional_params: HashMap, _scopes: BTreeMap } impl<'a> client::CallBuilder for AchievementConfigurationUpdateCall<'a> {} impl<'a> AchievementConfigurationUpdateCall<'a> { /// Perform the operation you have build so far. pub async fn doit(mut self) -> client::Result<(hyper::Response, AchievementConfiguration)> { use std::io::{Read, Seek}; use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION}; use client::ToParts; let mut dd = client::DefaultDelegate; let mut dlg: &mut dyn client::Delegate = match self._delegate { Some(d) => d, None => &mut dd }; dlg.begin(client::MethodInfo { id: "gamesConfiguration.achievementConfigurations.update", http_method: hyper::Method::PUT }); let mut params: Vec<(&str, String)> = Vec::with_capacity(4 + self._additional_params.len()); params.push(("achievementId", self._achievement_id.to_string())); for &field in ["alt", "achievementId"].iter() { if self._additional_params.contains_key(field) { dlg.finished(false); return Err(client::Error::FieldClash(field)); } } for (name, value) in self._additional_params.iter() { params.push((&name, value.clone())); } params.push(("alt", "json".to_string())); let mut url = self.hub._base_url.clone() + "games/v1configuration/achievements/{achievementId}"; if self._scopes.len() == 0 { self._scopes.insert(Scope::Androidpublisher.as_ref().to_string(), ()); } for &(find_this, param_name) in [("{achievementId}", "achievementId")].iter() { let mut replace_with: Option<&str> = None; for &(name, ref value) in params.iter() { if name == param_name { replace_with = Some(value); break; } } url = url.replace(find_this, replace_with.expect("to find substitution value in params")); } { let mut indices_for_removal: Vec = Vec::with_capacity(1); for param_name in ["achievementId"].iter() { if let Some(index) = params.iter().position(|t| &t.0 == param_name) { indices_for_removal.push(index); } } for &index in indices_for_removal.iter() { params.remove(index); } } let url = url::Url::parse_with_params(&url, params).unwrap(); let mut json_mime_type: mime::Mime = "application/json".parse().unwrap(); let mut request_value_reader = { let mut value = json::value::to_value(&self._request).expect("serde to work"); client::remove_json_null_values(&mut value); let mut dst = io::Cursor::new(Vec::with_capacity(128)); json::to_writer(&mut dst, &value).unwrap(); dst }; let request_size = request_value_reader.seek(io::SeekFrom::End(0)).unwrap(); request_value_reader.seek(io::SeekFrom::Start(0)).unwrap(); loop { let token = match self.hub.auth.token(&self._scopes.keys().collect::>()[..]).await { Ok(token) => token.clone(), Err(err) => { match dlg.token(&err) { Some(token) => token, None => { dlg.finished(false); return Err(client::Error::MissingToken(err)) } } } }; request_value_reader.seek(io::SeekFrom::Start(0)).unwrap(); let mut req_result = { let client = &self.hub.client; dlg.pre_request(); let mut req_builder = hyper::Request::builder().method(hyper::Method::PUT).uri(url.clone().into_string()) .header(USER_AGENT, self.hub._user_agent.clone()) .header(AUTHORIZATION, format!("Bearer {}", token.as_str())); let request = req_builder .header(CONTENT_TYPE, format!("{}", json_mime_type.to_string())) .header(CONTENT_LENGTH, request_size as u64) .body(hyper::body::Body::from(request_value_reader.get_ref().clone())); client.request(request.unwrap()).await }; match req_result { Err(err) => { if let client::Retry::After(d) = dlg.http_error(&err) { sleep(d); continue; } dlg.finished(false); return Err(client::Error::HttpError(err)) } Ok(mut res) => { if !res.status().is_success() { let res_body_string = client::get_body_as_string(res.body_mut()).await; let (parts, _) = res.into_parts(); let body = hyper::Body::from(res_body_string.clone()); let restored_response = hyper::Response::from_parts(parts, body); let server_response = json::from_str::(&res_body_string).ok(); if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) { sleep(d); continue; } dlg.finished(false); return match server_response { Some(error_value) => Err(client::Error::BadRequest(error_value)), None => Err(client::Error::Failure(restored_response)), } } let result_value = { let res_body_string = client::get_body_as_string(res.body_mut()).await; match json::from_str(&res_body_string) { Ok(decoded) => (res, decoded), Err(err) => { dlg.response_json_decode_error(&res_body_string, &err); return Err(client::Error::JsonDecodeError(res_body_string, err)); } } }; dlg.finished(true); return Ok(result_value) } } } } /// /// Sets the *request* property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn request(mut self, new_value: AchievementConfiguration) -> AchievementConfigurationUpdateCall<'a> { self._request = new_value; self } /// The ID of the achievement used by this method. /// /// Sets the *achievement id* path property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn achievement_id(mut self, new_value: &str) -> AchievementConfigurationUpdateCall<'a> { self._achievement_id = new_value.to_string(); self } /// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong /// while executing the actual API request. /// /// It should be used to handle progress information, and to implement a certain level of resilience. /// /// Sets the *delegate* property to the given value. pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> AchievementConfigurationUpdateCall<'a> { self._delegate = Some(new_value); self } /// Set any additional parameter of the query string used in the request. /// It should be used to set parameters which are not yet available through their own /// setters. /// /// Please note that this method must not be used to set any of the known parameters /// which have their own setter method. If done anyway, the request will fail. /// /// # Additional Parameters /// /// * *$.xgafv* (query-string) - V1 error format. /// * *access_token* (query-string) - OAuth access token. /// * *alt* (query-string) - Data format for response. /// * *callback* (query-string) - JSONP /// * *fields* (query-string) - Selector specifying which fields to include in a partial response. /// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token. /// * *oauth_token* (query-string) - OAuth 2.0 token for the current user. /// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks. /// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters. /// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart"). /// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart"). pub fn param(mut self, name: T, value: T) -> AchievementConfigurationUpdateCall<'a> where T: AsRef { self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string()); self } /// Identifies the authorization scope for the method you are building. /// /// Use this method to actively specify which scope should be used, instead the default `Scope` variant /// `Scope::Androidpublisher`. /// /// The `scope` will be added to a set of scopes. This is important as one can maintain access /// tokens for more than one scope. /// If `None` is specified, then all scopes will be removed and no default scope will be used either. /// In that case, you have to specify your API-key using the `key` parameter (see the `param()` /// function for details). /// /// Usually there is more than one suitable scope to authorize an operation, some of which may /// encompass more rights than others. For example, for listing resources, a *read-only* scope will be /// sufficient, a read-write scope will do as well. pub fn add_scope(mut self, scope: T) -> AchievementConfigurationUpdateCall<'a> where T: Into>, S: AsRef { match scope.into() { Some(scope) => self._scopes.insert(scope.as_ref().to_string(), ()), None => None, }; self } } /// Uploads an image for a resource with the given ID and image type. /// /// A builder for the *upload* method supported by a *imageConfiguration* resource. /// It is not used directly, but through a `ImageConfigurationMethods` instance. /// /// # Example /// /// Instantiate a resource method builder /// /// ```test_harness,no_run /// # extern crate hyper; /// # extern crate hyper_rustls; /// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// use std::fs; /// # async fn dox() { /// # use std::default::Default; /// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// # let secret: oauth2::ApplicationSecret = Default::default(); /// # let auth = oauth2::InstalledFlowAuthenticator::builder( /// # secret, /// # oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// # ).build().await.unwrap(); /// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // You can configure optional parameters by calling the respective setters at will, and /// // execute the final call using `upload(...)`. /// // Values shown here are possibly random and not representative ! /// let result = hub.image_configurations().upload("resourceId", "imageType") /// .upload(fs::File::open("file.ext").unwrap(), "application/octet-stream".parse().unwrap()).await; /// # } /// ``` pub struct ImageConfigurationUploadCall<'a> where { hub: &'a GamesConfiguration<>, _resource_id: String, _image_type: String, _delegate: Option<&'a mut dyn client::Delegate>, _additional_params: HashMap, _scopes: BTreeMap } impl<'a> client::CallBuilder for ImageConfigurationUploadCall<'a> {} impl<'a> ImageConfigurationUploadCall<'a> { /// Perform the operation you have build so far. async fn doit(mut self, mut reader: RS, reader_mime_type: mime::Mime, protocol: &'static str) -> client::Result<(hyper::Response, ImageConfiguration)> where RS: client::ReadSeek { use std::io::{Read, Seek}; use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION}; use client::ToParts; let mut dd = client::DefaultDelegate; let mut dlg: &mut dyn client::Delegate = match self._delegate { Some(d) => d, None => &mut dd }; dlg.begin(client::MethodInfo { id: "gamesConfiguration.imageConfigurations.upload", http_method: hyper::Method::POST }); let mut params: Vec<(&str, String)> = Vec::with_capacity(4 + self._additional_params.len()); params.push(("resourceId", self._resource_id.to_string())); params.push(("imageType", self._image_type.to_string())); for &field in ["alt", "resourceId", "imageType"].iter() { if self._additional_params.contains_key(field) { dlg.finished(false); return Err(client::Error::FieldClash(field)); } } for (name, value) in self._additional_params.iter() { params.push((&name, value.clone())); } params.push(("alt", "json".to_string())); let (mut url, upload_type) = if protocol == "simple" { (self.hub._root_url.clone() + "upload/games/v1configuration/images/{resourceId}/imageType/{imageType}", "multipart") } else { unreachable!() }; params.push(("uploadType", upload_type.to_string())); if self._scopes.len() == 0 { self._scopes.insert(Scope::Androidpublisher.as_ref().to_string(), ()); } for &(find_this, param_name) in [("{resourceId}", "resourceId"), ("{imageType}", "imageType")].iter() { let mut replace_with: Option<&str> = None; for &(name, ref value) in params.iter() { if name == param_name { replace_with = Some(value); break; } } url = url.replace(find_this, replace_with.expect("to find substitution value in params")); } { let mut indices_for_removal: Vec = Vec::with_capacity(2); for param_name in ["imageType", "resourceId"].iter() { if let Some(index) = params.iter().position(|t| &t.0 == param_name) { indices_for_removal.push(index); } } for &index in indices_for_removal.iter() { params.remove(index); } } let url = url::Url::parse_with_params(&url, params).unwrap(); loop { let token = match self.hub.auth.token(&self._scopes.keys().collect::>()[..]).await { Ok(token) => token.clone(), Err(err) => { match dlg.token(&err) { Some(token) => token, None => { dlg.finished(false); return Err(client::Error::MissingToken(err)) } } } }; let mut req_result = { let client = &self.hub.client; dlg.pre_request(); let mut req_builder = hyper::Request::builder().method(hyper::Method::POST).uri(url.clone().into_string()) .header(USER_AGENT, self.hub._user_agent.clone()) .header(AUTHORIZATION, format!("Bearer {}", token.as_str())); let request = if protocol == "simple" { let size = reader.seek(io::SeekFrom::End(0)).unwrap(); reader.seek(io::SeekFrom::Start(0)).unwrap(); if size > 15728640 { return Err(client::Error::UploadSizeLimitExceeded(size, 15728640)) } let mut bytes = Vec::with_capacity(size as usize); reader.read_to_end(&mut bytes)?; req_builder.header(CONTENT_TYPE, reader_mime_type.to_string()) .header(CONTENT_LENGTH, size) .body(hyper::body::Body::from(bytes)) } else { req_builder.body(hyper::body::Body::from(Vec::new())) }; client.request(request.unwrap()).await }; match req_result { Err(err) => { if let client::Retry::After(d) = dlg.http_error(&err) { sleep(d); continue; } dlg.finished(false); return Err(client::Error::HttpError(err)) } Ok(mut res) => { if !res.status().is_success() { let res_body_string = client::get_body_as_string(res.body_mut()).await; let (parts, _) = res.into_parts(); let body = hyper::Body::from(res_body_string.clone()); let restored_response = hyper::Response::from_parts(parts, body); let server_response = json::from_str::(&res_body_string).ok(); if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) { sleep(d); continue; } dlg.finished(false); return match server_response { Some(error_value) => Err(client::Error::BadRequest(error_value)), None => Err(client::Error::Failure(restored_response)), } } let result_value = { let res_body_string = client::get_body_as_string(res.body_mut()).await; match json::from_str(&res_body_string) { Ok(decoded) => (res, decoded), Err(err) => { dlg.response_json_decode_error(&res_body_string, &err); return Err(client::Error::JsonDecodeError(res_body_string, err)); } } }; dlg.finished(true); return Ok(result_value) } } } } /// Upload media all at once. /// If the upload fails for whichever reason, all progress is lost. /// /// * *multipart*: yes /// * *max size*: 15728640 /// * *valid mime types*: 'image/*' pub async fn upload(self, stream: RS, mime_type: mime::Mime) -> client::Result<(hyper::Response, ImageConfiguration)> where RS: client::ReadSeek { self.doit(stream, mime_type, "simple").await } /// The ID of the resource used by this method. /// /// Sets the *resource id* path property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn resource_id(mut self, new_value: &str) -> ImageConfigurationUploadCall<'a> { self._resource_id = new_value.to_string(); self } /// Selects which image in a resource for this method. /// /// Sets the *image type* path property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn image_type(mut self, new_value: &str) -> ImageConfigurationUploadCall<'a> { self._image_type = new_value.to_string(); self } /// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong /// while executing the actual API request. /// /// It should be used to handle progress information, and to implement a certain level of resilience. /// /// Sets the *delegate* property to the given value. pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> ImageConfigurationUploadCall<'a> { self._delegate = Some(new_value); self } /// Set any additional parameter of the query string used in the request. /// It should be used to set parameters which are not yet available through their own /// setters. /// /// Please note that this method must not be used to set any of the known parameters /// which have their own setter method. If done anyway, the request will fail. /// /// # Additional Parameters /// /// * *$.xgafv* (query-string) - V1 error format. /// * *access_token* (query-string) - OAuth access token. /// * *alt* (query-string) - Data format for response. /// * *callback* (query-string) - JSONP /// * *fields* (query-string) - Selector specifying which fields to include in a partial response. /// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token. /// * *oauth_token* (query-string) - OAuth 2.0 token for the current user. /// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks. /// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters. /// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart"). /// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart"). pub fn param(mut self, name: T, value: T) -> ImageConfigurationUploadCall<'a> where T: AsRef { self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string()); self } /// Identifies the authorization scope for the method you are building. /// /// Use this method to actively specify which scope should be used, instead the default `Scope` variant /// `Scope::Androidpublisher`. /// /// The `scope` will be added to a set of scopes. This is important as one can maintain access /// tokens for more than one scope. /// If `None` is specified, then all scopes will be removed and no default scope will be used either. /// In that case, you have to specify your API-key using the `key` parameter (see the `param()` /// function for details). /// /// Usually there is more than one suitable scope to authorize an operation, some of which may /// encompass more rights than others. For example, for listing resources, a *read-only* scope will be /// sufficient, a read-write scope will do as well. pub fn add_scope(mut self, scope: T) -> ImageConfigurationUploadCall<'a> where T: Into>, S: AsRef { match scope.into() { Some(scope) => self._scopes.insert(scope.as_ref().to_string(), ()), None => None, }; self } } /// Delete the leaderboard configuration with the given ID. /// /// A builder for the *delete* method supported by a *leaderboardConfiguration* resource. /// It is not used directly, but through a `LeaderboardConfigurationMethods` instance. /// /// # Example /// /// Instantiate a resource method builder /// /// ```test_harness,no_run /// # extern crate hyper; /// # extern crate hyper_rustls; /// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// # async fn dox() { /// # use std::default::Default; /// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// # let secret: oauth2::ApplicationSecret = Default::default(); /// # let auth = oauth2::InstalledFlowAuthenticator::builder( /// # secret, /// # oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// # ).build().await.unwrap(); /// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // You can configure optional parameters by calling the respective setters at will, and /// // execute the final call using `doit()`. /// // Values shown here are possibly random and not representative ! /// let result = hub.leaderboard_configurations().delete("leaderboardId") /// .doit().await; /// # } /// ``` pub struct LeaderboardConfigurationDeleteCall<'a> where { hub: &'a GamesConfiguration<>, _leaderboard_id: String, _delegate: Option<&'a mut dyn client::Delegate>, _additional_params: HashMap, _scopes: BTreeMap } impl<'a> client::CallBuilder for LeaderboardConfigurationDeleteCall<'a> {} impl<'a> LeaderboardConfigurationDeleteCall<'a> { /// Perform the operation you have build so far. pub async fn doit(mut self) -> client::Result> { use std::io::{Read, Seek}; use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION}; use client::ToParts; let mut dd = client::DefaultDelegate; let mut dlg: &mut dyn client::Delegate = match self._delegate { Some(d) => d, None => &mut dd }; dlg.begin(client::MethodInfo { id: "gamesConfiguration.leaderboardConfigurations.delete", http_method: hyper::Method::DELETE }); let mut params: Vec<(&str, String)> = Vec::with_capacity(2 + self._additional_params.len()); params.push(("leaderboardId", self._leaderboard_id.to_string())); for &field in ["leaderboardId"].iter() { if self._additional_params.contains_key(field) { dlg.finished(false); return Err(client::Error::FieldClash(field)); } } for (name, value) in self._additional_params.iter() { params.push((&name, value.clone())); } let mut url = self.hub._base_url.clone() + "games/v1configuration/leaderboards/{leaderboardId}"; if self._scopes.len() == 0 { self._scopes.insert(Scope::Androidpublisher.as_ref().to_string(), ()); } for &(find_this, param_name) in [("{leaderboardId}", "leaderboardId")].iter() { let mut replace_with: Option<&str> = None; for &(name, ref value) in params.iter() { if name == param_name { replace_with = Some(value); break; } } url = url.replace(find_this, replace_with.expect("to find substitution value in params")); } { let mut indices_for_removal: Vec = Vec::with_capacity(1); for param_name in ["leaderboardId"].iter() { if let Some(index) = params.iter().position(|t| &t.0 == param_name) { indices_for_removal.push(index); } } for &index in indices_for_removal.iter() { params.remove(index); } } let url = url::Url::parse_with_params(&url, params).unwrap(); loop { let token = match self.hub.auth.token(&self._scopes.keys().collect::>()[..]).await { Ok(token) => token.clone(), Err(err) => { match dlg.token(&err) { Some(token) => token, None => { dlg.finished(false); return Err(client::Error::MissingToken(err)) } } } }; let mut req_result = { let client = &self.hub.client; dlg.pre_request(); let mut req_builder = hyper::Request::builder().method(hyper::Method::DELETE).uri(url.clone().into_string()) .header(USER_AGENT, self.hub._user_agent.clone()) .header(AUTHORIZATION, format!("Bearer {}", token.as_str())); let request = req_builder .body(hyper::body::Body::empty()); client.request(request.unwrap()).await }; match req_result { Err(err) => { if let client::Retry::After(d) = dlg.http_error(&err) { sleep(d); continue; } dlg.finished(false); return Err(client::Error::HttpError(err)) } Ok(mut res) => { if !res.status().is_success() { let res_body_string = client::get_body_as_string(res.body_mut()).await; let (parts, _) = res.into_parts(); let body = hyper::Body::from(res_body_string.clone()); let restored_response = hyper::Response::from_parts(parts, body); let server_response = json::from_str::(&res_body_string).ok(); if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) { sleep(d); continue; } dlg.finished(false); return match server_response { Some(error_value) => Err(client::Error::BadRequest(error_value)), None => Err(client::Error::Failure(restored_response)), } } let result_value = res; dlg.finished(true); return Ok(result_value) } } } } /// The ID of the leaderboard. /// /// Sets the *leaderboard id* path property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn leaderboard_id(mut self, new_value: &str) -> LeaderboardConfigurationDeleteCall<'a> { self._leaderboard_id = new_value.to_string(); self } /// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong /// while executing the actual API request. /// /// It should be used to handle progress information, and to implement a certain level of resilience. /// /// Sets the *delegate* property to the given value. pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> LeaderboardConfigurationDeleteCall<'a> { self._delegate = Some(new_value); self } /// Set any additional parameter of the query string used in the request. /// It should be used to set parameters which are not yet available through their own /// setters. /// /// Please note that this method must not be used to set any of the known parameters /// which have their own setter method. If done anyway, the request will fail. /// /// # Additional Parameters /// /// * *$.xgafv* (query-string) - V1 error format. /// * *access_token* (query-string) - OAuth access token. /// * *alt* (query-string) - Data format for response. /// * *callback* (query-string) - JSONP /// * *fields* (query-string) - Selector specifying which fields to include in a partial response. /// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token. /// * *oauth_token* (query-string) - OAuth 2.0 token for the current user. /// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks. /// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters. /// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart"). /// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart"). pub fn param(mut self, name: T, value: T) -> LeaderboardConfigurationDeleteCall<'a> where T: AsRef { self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string()); self } /// Identifies the authorization scope for the method you are building. /// /// Use this method to actively specify which scope should be used, instead the default `Scope` variant /// `Scope::Androidpublisher`. /// /// The `scope` will be added to a set of scopes. This is important as one can maintain access /// tokens for more than one scope. /// If `None` is specified, then all scopes will be removed and no default scope will be used either. /// In that case, you have to specify your API-key using the `key` parameter (see the `param()` /// function for details). /// /// Usually there is more than one suitable scope to authorize an operation, some of which may /// encompass more rights than others. For example, for listing resources, a *read-only* scope will be /// sufficient, a read-write scope will do as well. pub fn add_scope(mut self, scope: T) -> LeaderboardConfigurationDeleteCall<'a> where T: Into>, S: AsRef { match scope.into() { Some(scope) => self._scopes.insert(scope.as_ref().to_string(), ()), None => None, }; self } } /// Retrieves the metadata of the leaderboard configuration with the given ID. /// /// A builder for the *get* method supported by a *leaderboardConfiguration* resource. /// It is not used directly, but through a `LeaderboardConfigurationMethods` instance. /// /// # Example /// /// Instantiate a resource method builder /// /// ```test_harness,no_run /// # extern crate hyper; /// # extern crate hyper_rustls; /// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// # async fn dox() { /// # use std::default::Default; /// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// # let secret: oauth2::ApplicationSecret = Default::default(); /// # let auth = oauth2::InstalledFlowAuthenticator::builder( /// # secret, /// # oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// # ).build().await.unwrap(); /// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // You can configure optional parameters by calling the respective setters at will, and /// // execute the final call using `doit()`. /// // Values shown here are possibly random and not representative ! /// let result = hub.leaderboard_configurations().get("leaderboardId") /// .doit().await; /// # } /// ``` pub struct LeaderboardConfigurationGetCall<'a> where { hub: &'a GamesConfiguration<>, _leaderboard_id: String, _delegate: Option<&'a mut dyn client::Delegate>, _additional_params: HashMap, _scopes: BTreeMap } impl<'a> client::CallBuilder for LeaderboardConfigurationGetCall<'a> {} impl<'a> LeaderboardConfigurationGetCall<'a> { /// Perform the operation you have build so far. pub async fn doit(mut self) -> client::Result<(hyper::Response, LeaderboardConfiguration)> { use std::io::{Read, Seek}; use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION}; use client::ToParts; let mut dd = client::DefaultDelegate; let mut dlg: &mut dyn client::Delegate = match self._delegate { Some(d) => d, None => &mut dd }; dlg.begin(client::MethodInfo { id: "gamesConfiguration.leaderboardConfigurations.get", http_method: hyper::Method::GET }); let mut params: Vec<(&str, String)> = Vec::with_capacity(3 + self._additional_params.len()); params.push(("leaderboardId", self._leaderboard_id.to_string())); for &field in ["alt", "leaderboardId"].iter() { if self._additional_params.contains_key(field) { dlg.finished(false); return Err(client::Error::FieldClash(field)); } } for (name, value) in self._additional_params.iter() { params.push((&name, value.clone())); } params.push(("alt", "json".to_string())); let mut url = self.hub._base_url.clone() + "games/v1configuration/leaderboards/{leaderboardId}"; if self._scopes.len() == 0 { self._scopes.insert(Scope::Androidpublisher.as_ref().to_string(), ()); } for &(find_this, param_name) in [("{leaderboardId}", "leaderboardId")].iter() { let mut replace_with: Option<&str> = None; for &(name, ref value) in params.iter() { if name == param_name { replace_with = Some(value); break; } } url = url.replace(find_this, replace_with.expect("to find substitution value in params")); } { let mut indices_for_removal: Vec = Vec::with_capacity(1); for param_name in ["leaderboardId"].iter() { if let Some(index) = params.iter().position(|t| &t.0 == param_name) { indices_for_removal.push(index); } } for &index in indices_for_removal.iter() { params.remove(index); } } let url = url::Url::parse_with_params(&url, params).unwrap(); loop { let token = match self.hub.auth.token(&self._scopes.keys().collect::>()[..]).await { Ok(token) => token.clone(), Err(err) => { match dlg.token(&err) { Some(token) => token, None => { dlg.finished(false); return Err(client::Error::MissingToken(err)) } } } }; let mut req_result = { let client = &self.hub.client; dlg.pre_request(); let mut req_builder = hyper::Request::builder().method(hyper::Method::GET).uri(url.clone().into_string()) .header(USER_AGENT, self.hub._user_agent.clone()) .header(AUTHORIZATION, format!("Bearer {}", token.as_str())); let request = req_builder .body(hyper::body::Body::empty()); client.request(request.unwrap()).await }; match req_result { Err(err) => { if let client::Retry::After(d) = dlg.http_error(&err) { sleep(d); continue; } dlg.finished(false); return Err(client::Error::HttpError(err)) } Ok(mut res) => { if !res.status().is_success() { let res_body_string = client::get_body_as_string(res.body_mut()).await; let (parts, _) = res.into_parts(); let body = hyper::Body::from(res_body_string.clone()); let restored_response = hyper::Response::from_parts(parts, body); let server_response = json::from_str::(&res_body_string).ok(); if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) { sleep(d); continue; } dlg.finished(false); return match server_response { Some(error_value) => Err(client::Error::BadRequest(error_value)), None => Err(client::Error::Failure(restored_response)), } } let result_value = { let res_body_string = client::get_body_as_string(res.body_mut()).await; match json::from_str(&res_body_string) { Ok(decoded) => (res, decoded), Err(err) => { dlg.response_json_decode_error(&res_body_string, &err); return Err(client::Error::JsonDecodeError(res_body_string, err)); } } }; dlg.finished(true); return Ok(result_value) } } } } /// The ID of the leaderboard. /// /// Sets the *leaderboard id* path property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn leaderboard_id(mut self, new_value: &str) -> LeaderboardConfigurationGetCall<'a> { self._leaderboard_id = new_value.to_string(); self } /// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong /// while executing the actual API request. /// /// It should be used to handle progress information, and to implement a certain level of resilience. /// /// Sets the *delegate* property to the given value. pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> LeaderboardConfigurationGetCall<'a> { self._delegate = Some(new_value); self } /// Set any additional parameter of the query string used in the request. /// It should be used to set parameters which are not yet available through their own /// setters. /// /// Please note that this method must not be used to set any of the known parameters /// which have their own setter method. If done anyway, the request will fail. /// /// # Additional Parameters /// /// * *$.xgafv* (query-string) - V1 error format. /// * *access_token* (query-string) - OAuth access token. /// * *alt* (query-string) - Data format for response. /// * *callback* (query-string) - JSONP /// * *fields* (query-string) - Selector specifying which fields to include in a partial response. /// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token. /// * *oauth_token* (query-string) - OAuth 2.0 token for the current user. /// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks. /// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters. /// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart"). /// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart"). pub fn param(mut self, name: T, value: T) -> LeaderboardConfigurationGetCall<'a> where T: AsRef { self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string()); self } /// Identifies the authorization scope for the method you are building. /// /// Use this method to actively specify which scope should be used, instead the default `Scope` variant /// `Scope::Androidpublisher`. /// /// The `scope` will be added to a set of scopes. This is important as one can maintain access /// tokens for more than one scope. /// If `None` is specified, then all scopes will be removed and no default scope will be used either. /// In that case, you have to specify your API-key using the `key` parameter (see the `param()` /// function for details). /// /// Usually there is more than one suitable scope to authorize an operation, some of which may /// encompass more rights than others. For example, for listing resources, a *read-only* scope will be /// sufficient, a read-write scope will do as well. pub fn add_scope(mut self, scope: T) -> LeaderboardConfigurationGetCall<'a> where T: Into>, S: AsRef { match scope.into() { Some(scope) => self._scopes.insert(scope.as_ref().to_string(), ()), None => None, }; self } } /// Insert a new leaderboard configuration in this application. /// /// A builder for the *insert* method supported by a *leaderboardConfiguration* resource. /// It is not used directly, but through a `LeaderboardConfigurationMethods` instance. /// /// # Example /// /// Instantiate a resource method builder /// /// ```test_harness,no_run /// # extern crate hyper; /// # extern crate hyper_rustls; /// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// use gamesconfiguration1_configuration::api::LeaderboardConfiguration; /// # async fn dox() { /// # use std::default::Default; /// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// # let secret: oauth2::ApplicationSecret = Default::default(); /// # let auth = oauth2::InstalledFlowAuthenticator::builder( /// # secret, /// # oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// # ).build().await.unwrap(); /// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // As the method needs a request, you would usually fill it with the desired information /// // into the respective structure. Some of the parts shown here might not be applicable ! /// // Values shown here are possibly random and not representative ! /// let mut req = LeaderboardConfiguration::default(); /// /// // You can configure optional parameters by calling the respective setters at will, and /// // execute the final call using `doit()`. /// // Values shown here are possibly random and not representative ! /// let result = hub.leaderboard_configurations().insert(req, "applicationId") /// .doit().await; /// # } /// ``` pub struct LeaderboardConfigurationInsertCall<'a> where { hub: &'a GamesConfiguration<>, _request: LeaderboardConfiguration, _application_id: String, _delegate: Option<&'a mut dyn client::Delegate>, _additional_params: HashMap, _scopes: BTreeMap } impl<'a> client::CallBuilder for LeaderboardConfigurationInsertCall<'a> {} impl<'a> LeaderboardConfigurationInsertCall<'a> { /// Perform the operation you have build so far. pub async fn doit(mut self) -> client::Result<(hyper::Response, LeaderboardConfiguration)> { use std::io::{Read, Seek}; use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION}; use client::ToParts; let mut dd = client::DefaultDelegate; let mut dlg: &mut dyn client::Delegate = match self._delegate { Some(d) => d, None => &mut dd }; dlg.begin(client::MethodInfo { id: "gamesConfiguration.leaderboardConfigurations.insert", http_method: hyper::Method::POST }); let mut params: Vec<(&str, String)> = Vec::with_capacity(4 + self._additional_params.len()); params.push(("applicationId", self._application_id.to_string())); for &field in ["alt", "applicationId"].iter() { if self._additional_params.contains_key(field) { dlg.finished(false); return Err(client::Error::FieldClash(field)); } } for (name, value) in self._additional_params.iter() { params.push((&name, value.clone())); } params.push(("alt", "json".to_string())); let mut url = self.hub._base_url.clone() + "games/v1configuration/applications/{applicationId}/leaderboards"; if self._scopes.len() == 0 { self._scopes.insert(Scope::Androidpublisher.as_ref().to_string(), ()); } for &(find_this, param_name) in [("{applicationId}", "applicationId")].iter() { let mut replace_with: Option<&str> = None; for &(name, ref value) in params.iter() { if name == param_name { replace_with = Some(value); break; } } url = url.replace(find_this, replace_with.expect("to find substitution value in params")); } { let mut indices_for_removal: Vec = Vec::with_capacity(1); for param_name in ["applicationId"].iter() { if let Some(index) = params.iter().position(|t| &t.0 == param_name) { indices_for_removal.push(index); } } for &index in indices_for_removal.iter() { params.remove(index); } } let url = url::Url::parse_with_params(&url, params).unwrap(); let mut json_mime_type: mime::Mime = "application/json".parse().unwrap(); let mut request_value_reader = { let mut value = json::value::to_value(&self._request).expect("serde to work"); client::remove_json_null_values(&mut value); let mut dst = io::Cursor::new(Vec::with_capacity(128)); json::to_writer(&mut dst, &value).unwrap(); dst }; let request_size = request_value_reader.seek(io::SeekFrom::End(0)).unwrap(); request_value_reader.seek(io::SeekFrom::Start(0)).unwrap(); loop { let token = match self.hub.auth.token(&self._scopes.keys().collect::>()[..]).await { Ok(token) => token.clone(), Err(err) => { match dlg.token(&err) { Some(token) => token, None => { dlg.finished(false); return Err(client::Error::MissingToken(err)) } } } }; request_value_reader.seek(io::SeekFrom::Start(0)).unwrap(); let mut req_result = { let client = &self.hub.client; dlg.pre_request(); let mut req_builder = hyper::Request::builder().method(hyper::Method::POST).uri(url.clone().into_string()) .header(USER_AGENT, self.hub._user_agent.clone()) .header(AUTHORIZATION, format!("Bearer {}", token.as_str())); let request = req_builder .header(CONTENT_TYPE, format!("{}", json_mime_type.to_string())) .header(CONTENT_LENGTH, request_size as u64) .body(hyper::body::Body::from(request_value_reader.get_ref().clone())); client.request(request.unwrap()).await }; match req_result { Err(err) => { if let client::Retry::After(d) = dlg.http_error(&err) { sleep(d); continue; } dlg.finished(false); return Err(client::Error::HttpError(err)) } Ok(mut res) => { if !res.status().is_success() { let res_body_string = client::get_body_as_string(res.body_mut()).await; let (parts, _) = res.into_parts(); let body = hyper::Body::from(res_body_string.clone()); let restored_response = hyper::Response::from_parts(parts, body); let server_response = json::from_str::(&res_body_string).ok(); if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) { sleep(d); continue; } dlg.finished(false); return match server_response { Some(error_value) => Err(client::Error::BadRequest(error_value)), None => Err(client::Error::Failure(restored_response)), } } let result_value = { let res_body_string = client::get_body_as_string(res.body_mut()).await; match json::from_str(&res_body_string) { Ok(decoded) => (res, decoded), Err(err) => { dlg.response_json_decode_error(&res_body_string, &err); return Err(client::Error::JsonDecodeError(res_body_string, err)); } } }; dlg.finished(true); return Ok(result_value) } } } } /// /// Sets the *request* property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn request(mut self, new_value: LeaderboardConfiguration) -> LeaderboardConfigurationInsertCall<'a> { self._request = new_value; self } /// The application ID from the Google Play developer console. /// /// Sets the *application id* path property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn application_id(mut self, new_value: &str) -> LeaderboardConfigurationInsertCall<'a> { self._application_id = new_value.to_string(); self } /// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong /// while executing the actual API request. /// /// It should be used to handle progress information, and to implement a certain level of resilience. /// /// Sets the *delegate* property to the given value. pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> LeaderboardConfigurationInsertCall<'a> { self._delegate = Some(new_value); self } /// Set any additional parameter of the query string used in the request. /// It should be used to set parameters which are not yet available through their own /// setters. /// /// Please note that this method must not be used to set any of the known parameters /// which have their own setter method. If done anyway, the request will fail. /// /// # Additional Parameters /// /// * *$.xgafv* (query-string) - V1 error format. /// * *access_token* (query-string) - OAuth access token. /// * *alt* (query-string) - Data format for response. /// * *callback* (query-string) - JSONP /// * *fields* (query-string) - Selector specifying which fields to include in a partial response. /// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token. /// * *oauth_token* (query-string) - OAuth 2.0 token for the current user. /// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks. /// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters. /// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart"). /// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart"). pub fn param(mut self, name: T, value: T) -> LeaderboardConfigurationInsertCall<'a> where T: AsRef { self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string()); self } /// Identifies the authorization scope for the method you are building. /// /// Use this method to actively specify which scope should be used, instead the default `Scope` variant /// `Scope::Androidpublisher`. /// /// The `scope` will be added to a set of scopes. This is important as one can maintain access /// tokens for more than one scope. /// If `None` is specified, then all scopes will be removed and no default scope will be used either. /// In that case, you have to specify your API-key using the `key` parameter (see the `param()` /// function for details). /// /// Usually there is more than one suitable scope to authorize an operation, some of which may /// encompass more rights than others. For example, for listing resources, a *read-only* scope will be /// sufficient, a read-write scope will do as well. pub fn add_scope(mut self, scope: T) -> LeaderboardConfigurationInsertCall<'a> where T: Into>, S: AsRef { match scope.into() { Some(scope) => self._scopes.insert(scope.as_ref().to_string(), ()), None => None, }; self } } /// Returns a list of the leaderboard configurations in this application. /// /// A builder for the *list* method supported by a *leaderboardConfiguration* resource. /// It is not used directly, but through a `LeaderboardConfigurationMethods` instance. /// /// # Example /// /// Instantiate a resource method builder /// /// ```test_harness,no_run /// # extern crate hyper; /// # extern crate hyper_rustls; /// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// # async fn dox() { /// # use std::default::Default; /// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// # let secret: oauth2::ApplicationSecret = Default::default(); /// # let auth = oauth2::InstalledFlowAuthenticator::builder( /// # secret, /// # oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// # ).build().await.unwrap(); /// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // You can configure optional parameters by calling the respective setters at will, and /// // execute the final call using `doit()`. /// // Values shown here are possibly random and not representative ! /// let result = hub.leaderboard_configurations().list("applicationId") /// .page_token("duo") /// .max_results(-50) /// .doit().await; /// # } /// ``` pub struct LeaderboardConfigurationListCall<'a> where { hub: &'a GamesConfiguration<>, _application_id: String, _page_token: Option, _max_results: Option, _delegate: Option<&'a mut dyn client::Delegate>, _additional_params: HashMap, _scopes: BTreeMap } impl<'a> client::CallBuilder for LeaderboardConfigurationListCall<'a> {} impl<'a> LeaderboardConfigurationListCall<'a> { /// Perform the operation you have build so far. pub async fn doit(mut self) -> client::Result<(hyper::Response, LeaderboardConfigurationListResponse)> { use std::io::{Read, Seek}; use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION}; use client::ToParts; let mut dd = client::DefaultDelegate; let mut dlg: &mut dyn client::Delegate = match self._delegate { Some(d) => d, None => &mut dd }; dlg.begin(client::MethodInfo { id: "gamesConfiguration.leaderboardConfigurations.list", http_method: hyper::Method::GET }); let mut params: Vec<(&str, String)> = Vec::with_capacity(5 + self._additional_params.len()); params.push(("applicationId", self._application_id.to_string())); if let Some(value) = self._page_token { params.push(("pageToken", value.to_string())); } if let Some(value) = self._max_results { params.push(("maxResults", value.to_string())); } for &field in ["alt", "applicationId", "pageToken", "maxResults"].iter() { if self._additional_params.contains_key(field) { dlg.finished(false); return Err(client::Error::FieldClash(field)); } } for (name, value) in self._additional_params.iter() { params.push((&name, value.clone())); } params.push(("alt", "json".to_string())); let mut url = self.hub._base_url.clone() + "games/v1configuration/applications/{applicationId}/leaderboards"; if self._scopes.len() == 0 { self._scopes.insert(Scope::Androidpublisher.as_ref().to_string(), ()); } for &(find_this, param_name) in [("{applicationId}", "applicationId")].iter() { let mut replace_with: Option<&str> = None; for &(name, ref value) in params.iter() { if name == param_name { replace_with = Some(value); break; } } url = url.replace(find_this, replace_with.expect("to find substitution value in params")); } { let mut indices_for_removal: Vec = Vec::with_capacity(1); for param_name in ["applicationId"].iter() { if let Some(index) = params.iter().position(|t| &t.0 == param_name) { indices_for_removal.push(index); } } for &index in indices_for_removal.iter() { params.remove(index); } } let url = url::Url::parse_with_params(&url, params).unwrap(); loop { let token = match self.hub.auth.token(&self._scopes.keys().collect::>()[..]).await { Ok(token) => token.clone(), Err(err) => { match dlg.token(&err) { Some(token) => token, None => { dlg.finished(false); return Err(client::Error::MissingToken(err)) } } } }; let mut req_result = { let client = &self.hub.client; dlg.pre_request(); let mut req_builder = hyper::Request::builder().method(hyper::Method::GET).uri(url.clone().into_string()) .header(USER_AGENT, self.hub._user_agent.clone()) .header(AUTHORIZATION, format!("Bearer {}", token.as_str())); let request = req_builder .body(hyper::body::Body::empty()); client.request(request.unwrap()).await }; match req_result { Err(err) => { if let client::Retry::After(d) = dlg.http_error(&err) { sleep(d); continue; } dlg.finished(false); return Err(client::Error::HttpError(err)) } Ok(mut res) => { if !res.status().is_success() { let res_body_string = client::get_body_as_string(res.body_mut()).await; let (parts, _) = res.into_parts(); let body = hyper::Body::from(res_body_string.clone()); let restored_response = hyper::Response::from_parts(parts, body); let server_response = json::from_str::(&res_body_string).ok(); if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) { sleep(d); continue; } dlg.finished(false); return match server_response { Some(error_value) => Err(client::Error::BadRequest(error_value)), None => Err(client::Error::Failure(restored_response)), } } let result_value = { let res_body_string = client::get_body_as_string(res.body_mut()).await; match json::from_str(&res_body_string) { Ok(decoded) => (res, decoded), Err(err) => { dlg.response_json_decode_error(&res_body_string, &err); return Err(client::Error::JsonDecodeError(res_body_string, err)); } } }; dlg.finished(true); return Ok(result_value) } } } } /// The application ID from the Google Play developer console. /// /// Sets the *application id* path property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn application_id(mut self, new_value: &str) -> LeaderboardConfigurationListCall<'a> { self._application_id = new_value.to_string(); self } /// The token returned by the previous request. /// /// Sets the *page token* query property to the given value. pub fn page_token(mut self, new_value: &str) -> LeaderboardConfigurationListCall<'a> { self._page_token = Some(new_value.to_string()); self } /// The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`. /// /// Sets the *max results* query property to the given value. pub fn max_results(mut self, new_value: i32) -> LeaderboardConfigurationListCall<'a> { self._max_results = Some(new_value); self } /// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong /// while executing the actual API request. /// /// It should be used to handle progress information, and to implement a certain level of resilience. /// /// Sets the *delegate* property to the given value. pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> LeaderboardConfigurationListCall<'a> { self._delegate = Some(new_value); self } /// Set any additional parameter of the query string used in the request. /// It should be used to set parameters which are not yet available through their own /// setters. /// /// Please note that this method must not be used to set any of the known parameters /// which have their own setter method. If done anyway, the request will fail. /// /// # Additional Parameters /// /// * *$.xgafv* (query-string) - V1 error format. /// * *access_token* (query-string) - OAuth access token. /// * *alt* (query-string) - Data format for response. /// * *callback* (query-string) - JSONP /// * *fields* (query-string) - Selector specifying which fields to include in a partial response. /// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token. /// * *oauth_token* (query-string) - OAuth 2.0 token for the current user. /// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks. /// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters. /// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart"). /// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart"). pub fn param(mut self, name: T, value: T) -> LeaderboardConfigurationListCall<'a> where T: AsRef { self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string()); self } /// Identifies the authorization scope for the method you are building. /// /// Use this method to actively specify which scope should be used, instead the default `Scope` variant /// `Scope::Androidpublisher`. /// /// The `scope` will be added to a set of scopes. This is important as one can maintain access /// tokens for more than one scope. /// If `None` is specified, then all scopes will be removed and no default scope will be used either. /// In that case, you have to specify your API-key using the `key` parameter (see the `param()` /// function for details). /// /// Usually there is more than one suitable scope to authorize an operation, some of which may /// encompass more rights than others. For example, for listing resources, a *read-only* scope will be /// sufficient, a read-write scope will do as well. pub fn add_scope(mut self, scope: T) -> LeaderboardConfigurationListCall<'a> where T: Into>, S: AsRef { match scope.into() { Some(scope) => self._scopes.insert(scope.as_ref().to_string(), ()), None => None, }; self } } /// Update the metadata of the leaderboard configuration with the given ID. /// /// A builder for the *update* method supported by a *leaderboardConfiguration* resource. /// It is not used directly, but through a `LeaderboardConfigurationMethods` instance. /// /// # Example /// /// Instantiate a resource method builder /// /// ```test_harness,no_run /// # extern crate hyper; /// # extern crate hyper_rustls; /// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration; /// use gamesconfiguration1_configuration::api::LeaderboardConfiguration; /// # async fn dox() { /// # use std::default::Default; /// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls}; /// /// # let secret: oauth2::ApplicationSecret = Default::default(); /// # let auth = oauth2::InstalledFlowAuthenticator::builder( /// # secret, /// # oauth2::InstalledFlowReturnMethod::HTTPRedirect, /// # ).build().await.unwrap(); /// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnector::with_native_roots()), auth); /// // As the method needs a request, you would usually fill it with the desired information /// // into the respective structure. Some of the parts shown here might not be applicable ! /// // Values shown here are possibly random and not representative ! /// let mut req = LeaderboardConfiguration::default(); /// /// // You can configure optional parameters by calling the respective setters at will, and /// // execute the final call using `doit()`. /// // Values shown here are possibly random and not representative ! /// let result = hub.leaderboard_configurations().update(req, "leaderboardId") /// .doit().await; /// # } /// ``` pub struct LeaderboardConfigurationUpdateCall<'a> where { hub: &'a GamesConfiguration<>, _request: LeaderboardConfiguration, _leaderboard_id: String, _delegate: Option<&'a mut dyn client::Delegate>, _additional_params: HashMap, _scopes: BTreeMap } impl<'a> client::CallBuilder for LeaderboardConfigurationUpdateCall<'a> {} impl<'a> LeaderboardConfigurationUpdateCall<'a> { /// Perform the operation you have build so far. pub async fn doit(mut self) -> client::Result<(hyper::Response, LeaderboardConfiguration)> { use std::io::{Read, Seek}; use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION}; use client::ToParts; let mut dd = client::DefaultDelegate; let mut dlg: &mut dyn client::Delegate = match self._delegate { Some(d) => d, None => &mut dd }; dlg.begin(client::MethodInfo { id: "gamesConfiguration.leaderboardConfigurations.update", http_method: hyper::Method::PUT }); let mut params: Vec<(&str, String)> = Vec::with_capacity(4 + self._additional_params.len()); params.push(("leaderboardId", self._leaderboard_id.to_string())); for &field in ["alt", "leaderboardId"].iter() { if self._additional_params.contains_key(field) { dlg.finished(false); return Err(client::Error::FieldClash(field)); } } for (name, value) in self._additional_params.iter() { params.push((&name, value.clone())); } params.push(("alt", "json".to_string())); let mut url = self.hub._base_url.clone() + "games/v1configuration/leaderboards/{leaderboardId}"; if self._scopes.len() == 0 { self._scopes.insert(Scope::Androidpublisher.as_ref().to_string(), ()); } for &(find_this, param_name) in [("{leaderboardId}", "leaderboardId")].iter() { let mut replace_with: Option<&str> = None; for &(name, ref value) in params.iter() { if name == param_name { replace_with = Some(value); break; } } url = url.replace(find_this, replace_with.expect("to find substitution value in params")); } { let mut indices_for_removal: Vec = Vec::with_capacity(1); for param_name in ["leaderboardId"].iter() { if let Some(index) = params.iter().position(|t| &t.0 == param_name) { indices_for_removal.push(index); } } for &index in indices_for_removal.iter() { params.remove(index); } } let url = url::Url::parse_with_params(&url, params).unwrap(); let mut json_mime_type: mime::Mime = "application/json".parse().unwrap(); let mut request_value_reader = { let mut value = json::value::to_value(&self._request).expect("serde to work"); client::remove_json_null_values(&mut value); let mut dst = io::Cursor::new(Vec::with_capacity(128)); json::to_writer(&mut dst, &value).unwrap(); dst }; let request_size = request_value_reader.seek(io::SeekFrom::End(0)).unwrap(); request_value_reader.seek(io::SeekFrom::Start(0)).unwrap(); loop { let token = match self.hub.auth.token(&self._scopes.keys().collect::>()[..]).await { Ok(token) => token.clone(), Err(err) => { match dlg.token(&err) { Some(token) => token, None => { dlg.finished(false); return Err(client::Error::MissingToken(err)) } } } }; request_value_reader.seek(io::SeekFrom::Start(0)).unwrap(); let mut req_result = { let client = &self.hub.client; dlg.pre_request(); let mut req_builder = hyper::Request::builder().method(hyper::Method::PUT).uri(url.clone().into_string()) .header(USER_AGENT, self.hub._user_agent.clone()) .header(AUTHORIZATION, format!("Bearer {}", token.as_str())); let request = req_builder .header(CONTENT_TYPE, format!("{}", json_mime_type.to_string())) .header(CONTENT_LENGTH, request_size as u64) .body(hyper::body::Body::from(request_value_reader.get_ref().clone())); client.request(request.unwrap()).await }; match req_result { Err(err) => { if let client::Retry::After(d) = dlg.http_error(&err) { sleep(d); continue; } dlg.finished(false); return Err(client::Error::HttpError(err)) } Ok(mut res) => { if !res.status().is_success() { let res_body_string = client::get_body_as_string(res.body_mut()).await; let (parts, _) = res.into_parts(); let body = hyper::Body::from(res_body_string.clone()); let restored_response = hyper::Response::from_parts(parts, body); let server_response = json::from_str::(&res_body_string).ok(); if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) { sleep(d); continue; } dlg.finished(false); return match server_response { Some(error_value) => Err(client::Error::BadRequest(error_value)), None => Err(client::Error::Failure(restored_response)), } } let result_value = { let res_body_string = client::get_body_as_string(res.body_mut()).await; match json::from_str(&res_body_string) { Ok(decoded) => (res, decoded), Err(err) => { dlg.response_json_decode_error(&res_body_string, &err); return Err(client::Error::JsonDecodeError(res_body_string, err)); } } }; dlg.finished(true); return Ok(result_value) } } } } /// /// Sets the *request* property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn request(mut self, new_value: LeaderboardConfiguration) -> LeaderboardConfigurationUpdateCall<'a> { self._request = new_value; self } /// The ID of the leaderboard. /// /// Sets the *leaderboard id* path property to the given value. /// /// Even though the property as already been set when instantiating this call, /// we provide this method for API completeness. pub fn leaderboard_id(mut self, new_value: &str) -> LeaderboardConfigurationUpdateCall<'a> { self._leaderboard_id = new_value.to_string(); self } /// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong /// while executing the actual API request. /// /// It should be used to handle progress information, and to implement a certain level of resilience. /// /// Sets the *delegate* property to the given value. pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> LeaderboardConfigurationUpdateCall<'a> { self._delegate = Some(new_value); self } /// Set any additional parameter of the query string used in the request. /// It should be used to set parameters which are not yet available through their own /// setters. /// /// Please note that this method must not be used to set any of the known parameters /// which have their own setter method. If done anyway, the request will fail. /// /// # Additional Parameters /// /// * *$.xgafv* (query-string) - V1 error format. /// * *access_token* (query-string) - OAuth access token. /// * *alt* (query-string) - Data format for response. /// * *callback* (query-string) - JSONP /// * *fields* (query-string) - Selector specifying which fields to include in a partial response. /// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token. /// * *oauth_token* (query-string) - OAuth 2.0 token for the current user. /// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks. /// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters. /// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart"). /// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart"). pub fn param(mut self, name: T, value: T) -> LeaderboardConfigurationUpdateCall<'a> where T: AsRef { self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string()); self } /// Identifies the authorization scope for the method you are building. /// /// Use this method to actively specify which scope should be used, instead the default `Scope` variant /// `Scope::Androidpublisher`. /// /// The `scope` will be added to a set of scopes. This is important as one can maintain access /// tokens for more than one scope. /// If `None` is specified, then all scopes will be removed and no default scope will be used either. /// In that case, you have to specify your API-key using the `key` parameter (see the `param()` /// function for details). /// /// Usually there is more than one suitable scope to authorize an operation, some of which may /// encompass more rights than others. For example, for listing resources, a *read-only* scope will be /// sufficient, a read-write scope will do as well. pub fn add_scope(mut self, scope: T) -> LeaderboardConfigurationUpdateCall<'a> where T: Into>, S: AsRef { match scope.into() { Some(scope) => self._scopes.insert(scope.as_ref().to_string(), ()), None => None, }; self } }