mirror of
https://github.com/OMGeeky/google-apis-rs.git
synced 2026-02-15 22:18:10 +01:00
3518 lines
149 KiB
Rust
3518 lines
149 KiB
Rust
use std::collections::HashMap;
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use std::cell::RefCell;
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use std::default::Default;
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use std::collections::BTreeSet;
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use std::error::Error as StdError;
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use serde_json as json;
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use std::io;
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use std::fs;
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use std::mem;
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use hyper::client::connect;
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use tokio::io::{AsyncRead, AsyncWrite};
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use tokio::time::sleep;
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use tower_service;
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use serde::{Serialize, Deserialize};
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use crate::{client, client::GetToken, client::serde_with};
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// ##############
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// UTILITIES ###
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// ############
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/// Identifies the an OAuth2 authorization scope.
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/// A scope is needed when requesting an
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/// [authorization token](https://developers.google.com/youtube/v3/guides/authentication).
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#[derive(PartialEq, Eq, Ord, PartialOrd, Hash, Debug, Clone, Copy)]
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pub enum Scope {
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/// View and manage your Google Play Developer account
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Androidpublisher,
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}
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impl AsRef<str> for Scope {
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fn as_ref(&self) -> &str {
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match *self {
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Scope::Androidpublisher => "https://www.googleapis.com/auth/androidpublisher",
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}
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}
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}
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impl Default for Scope {
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fn default() -> Scope {
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Scope::Androidpublisher
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}
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}
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// ########
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// HUB ###
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// ######
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/// Central instance to access all GamesConfiguration related resource activities
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///
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/// # Examples
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///
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/// Instantiate a new hub
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///
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/// ```test_harness,no_run
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/// extern crate hyper;
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/// extern crate hyper_rustls;
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/// extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
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/// use gamesconfiguration1_configuration::{Result, Error};
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/// # async fn dox() {
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/// use std::default::Default;
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/// use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls, chrono, FieldMask};
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///
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/// // Get an ApplicationSecret instance by some means. It contains the `client_id` and
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/// // `client_secret`, among other things.
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/// let secret: oauth2::ApplicationSecret = Default::default();
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/// // Instantiate the authenticator. It will choose a suitable authentication flow for you,
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/// // unless you replace `None` with the desired Flow.
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/// // Provide your own `AuthenticatorDelegate` to adjust the way it operates and get feedback about
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/// // what's going on. You probably want to bring in your own `TokenStorage` to persist tokens and
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/// // retrieve them from storage.
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/// let auth = oauth2::InstalledFlowAuthenticator::builder(
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/// secret,
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/// oauth2::InstalledFlowReturnMethod::HTTPRedirect,
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/// ).build().await.unwrap();
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/// let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnectorBuilder::new().with_native_roots().https_or_http().enable_http1().build()), auth);
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/// // You can configure optional parameters by calling the respective setters at will, and
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/// // execute the final call using `doit()`.
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/// // Values shown here are possibly random and not representative !
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/// let result = hub.achievement_configurations().list("applicationId")
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/// .page_token("sed")
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/// .max_results(-2)
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/// .doit().await;
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///
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/// match result {
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/// Err(e) => match e {
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/// // The Error enum provides details about what exactly happened.
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/// // You can also just use its `Debug`, `Display` or `Error` traits
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/// Error::HttpError(_)
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/// |Error::Io(_)
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/// |Error::MissingAPIKey
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/// |Error::MissingToken(_)
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/// |Error::Cancelled
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/// |Error::UploadSizeLimitExceeded(_, _)
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/// |Error::Failure(_)
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/// |Error::BadRequest(_)
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/// |Error::FieldClash(_)
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/// |Error::JsonDecodeError(_, _) => println!("{}", e),
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/// },
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/// Ok(res) => println!("Success: {:?}", res),
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/// }
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/// # }
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/// ```
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#[derive(Clone)]
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pub struct GamesConfiguration<S> {
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pub client: hyper::Client<S, hyper::body::Body>,
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pub auth: Box<dyn client::GetToken>,
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_user_agent: String,
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_base_url: String,
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_root_url: String,
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}
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impl<'a, S> client::Hub for GamesConfiguration<S> {}
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impl<'a, S> GamesConfiguration<S> {
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pub fn new<A: 'static + client::GetToken>(client: hyper::Client<S, hyper::body::Body>, auth: A) -> GamesConfiguration<S> {
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GamesConfiguration {
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client,
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auth: Box::new(auth),
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_user_agent: "google-api-rust-client/5.0.4".to_string(),
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_base_url: "https://gamesconfiguration.googleapis.com/".to_string(),
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_root_url: "https://gamesconfiguration.googleapis.com/".to_string(),
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}
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}
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pub fn achievement_configurations(&'a self) -> AchievementConfigurationMethods<'a, S> {
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AchievementConfigurationMethods { hub: &self }
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}
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pub fn leaderboard_configurations(&'a self) -> LeaderboardConfigurationMethods<'a, S> {
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LeaderboardConfigurationMethods { hub: &self }
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}
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/// Set the user-agent header field to use in all requests to the server.
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/// It defaults to `google-api-rust-client/5.0.4`.
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///
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/// Returns the previously set user-agent.
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pub fn user_agent(&mut self, agent_name: String) -> String {
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mem::replace(&mut self._user_agent, agent_name)
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}
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/// Set the base url to use in all requests to the server.
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/// It defaults to `https://gamesconfiguration.googleapis.com/`.
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///
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/// Returns the previously set base url.
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pub fn base_url(&mut self, new_base_url: String) -> String {
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mem::replace(&mut self._base_url, new_base_url)
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}
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/// Set the root url to use in all requests to the server.
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/// It defaults to `https://gamesconfiguration.googleapis.com/`.
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///
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/// Returns the previously set root url.
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pub fn root_url(&mut self, new_root_url: String) -> String {
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mem::replace(&mut self._root_url, new_root_url)
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}
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}
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// ############
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// SCHEMAS ###
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// ##########
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/// An achievement configuration resource.
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///
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/// # Activities
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///
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/// This type is used in activities, which are methods you may call on this type or where this type is involved in.
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/// The list links the activity name, along with information about where it is used (one of *request* and *response*).
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///
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/// * [delete achievement configurations](AchievementConfigurationDeleteCall) (none)
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/// * [get achievement configurations](AchievementConfigurationGetCall) (response)
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/// * [insert achievement configurations](AchievementConfigurationInsertCall) (request|response)
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/// * [list achievement configurations](AchievementConfigurationListCall) (none)
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/// * [update achievement configurations](AchievementConfigurationUpdateCall) (request|response)
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#[serde_with::serde_as(crate = "::client::serde_with")]
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#[derive(Default, Clone, Debug, Serialize, Deserialize)]
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pub struct AchievementConfiguration {
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/// The type of the achievement.
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#[serde(rename="achievementType")]
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pub achievement_type: Option<String>,
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/// The draft data of the achievement.
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pub draft: Option<AchievementConfigurationDetail>,
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/// The ID of the achievement.
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pub id: Option<String>,
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/// The initial state of the achievement.
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#[serde(rename="initialState")]
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pub initial_state: Option<String>,
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/// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
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pub kind: Option<String>,
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/// The read-only published data of the achievement.
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pub published: Option<AchievementConfigurationDetail>,
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/// Steps to unlock. Only applicable to incremental achievements.
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#[serde(rename="stepsToUnlock")]
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pub steps_to_unlock: Option<i32>,
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/// The token for this resource.
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pub token: Option<String>,
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}
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impl client::RequestValue for AchievementConfiguration {}
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impl client::Resource for AchievementConfiguration {}
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impl client::ResponseResult for AchievementConfiguration {}
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/// An achievement configuration detail.
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///
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/// This type is not used in any activity, and only used as *part* of another schema.
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///
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#[serde_with::serde_as(crate = "::client::serde_with")]
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#[derive(Default, Clone, Debug, Serialize, Deserialize)]
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pub struct AchievementConfigurationDetail {
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/// Localized strings for the achievement description.
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pub description: Option<LocalizedStringBundle>,
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/// The icon url of this achievement. Writes to this field are ignored.
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#[serde(rename="iconUrl")]
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pub icon_url: Option<String>,
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/// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
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pub kind: Option<String>,
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/// Localized strings for the achievement name.
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pub name: Option<LocalizedStringBundle>,
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/// Point value for the achievement.
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#[serde(rename="pointValue")]
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pub point_value: Option<i32>,
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/// The sort rank of this achievement. Writes to this field are ignored.
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#[serde(rename="sortRank")]
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pub sort_rank: Option<i32>,
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}
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impl client::Part for AchievementConfigurationDetail {}
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/// A ListConfigurations response.
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///
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/// # Activities
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///
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/// This type is used in activities, which are methods you may call on this type or where this type is involved in.
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/// The list links the activity name, along with information about where it is used (one of *request* and *response*).
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///
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/// * [list achievement configurations](AchievementConfigurationListCall) (response)
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#[serde_with::serde_as(crate = "::client::serde_with")]
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#[derive(Default, Clone, Debug, Serialize, Deserialize)]
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pub struct AchievementConfigurationListResponse {
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/// The achievement configurations.
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pub items: Option<Vec<AchievementConfiguration>>,
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/// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationListResponse`.
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pub kind: Option<String>,
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/// The pagination token for the next page of results.
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#[serde(rename="nextPageToken")]
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pub next_page_token: Option<String>,
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}
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impl client::ResponseResult for AchievementConfigurationListResponse {}
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/// A number affix resource.
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///
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/// This type is not used in any activity, and only used as *part* of another schema.
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///
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#[serde_with::serde_as(crate = "::client::serde_with")]
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#[derive(Default, Clone, Debug, Serialize, Deserialize)]
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pub struct GamesNumberAffixConfiguration {
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/// When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
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pub few: Option<LocalizedStringBundle>,
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/// When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
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pub many: Option<LocalizedStringBundle>,
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/// When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
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pub one: Option<LocalizedStringBundle>,
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/// When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
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pub other: Option<LocalizedStringBundle>,
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/// When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
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pub two: Option<LocalizedStringBundle>,
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/// When the language requires special treatment of the number 0 (as in Arabic).
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pub zero: Option<LocalizedStringBundle>,
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}
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impl client::Part for GamesNumberAffixConfiguration {}
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/// A number format resource.
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///
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/// This type is not used in any activity, and only used as *part* of another schema.
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///
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#[serde_with::serde_as(crate = "::client::serde_with")]
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#[derive(Default, Clone, Debug, Serialize, Deserialize)]
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pub struct GamesNumberFormatConfiguration {
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/// The curreny code string. Only used for CURRENCY format type.
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#[serde(rename="currencyCode")]
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pub currency_code: Option<String>,
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/// The number of decimal places for number. Only used for NUMERIC format type.
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#[serde(rename="numDecimalPlaces")]
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pub num_decimal_places: Option<i32>,
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/// The formatting for the number.
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#[serde(rename="numberFormatType")]
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pub number_format_type: Option<String>,
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/// An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
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pub suffix: Option<GamesNumberAffixConfiguration>,
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}
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impl client::Part for GamesNumberFormatConfiguration {}
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/// An leaderboard configuration resource.
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///
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/// # Activities
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///
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/// This type is used in activities, which are methods you may call on this type or where this type is involved in.
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/// The list links the activity name, along with information about where it is used (one of *request* and *response*).
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///
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/// * [delete leaderboard configurations](LeaderboardConfigurationDeleteCall) (none)
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/// * [get leaderboard configurations](LeaderboardConfigurationGetCall) (response)
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/// * [insert leaderboard configurations](LeaderboardConfigurationInsertCall) (request|response)
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/// * [list leaderboard configurations](LeaderboardConfigurationListCall) (none)
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/// * [update leaderboard configurations](LeaderboardConfigurationUpdateCall) (request|response)
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#[serde_with::serde_as(crate = "::client::serde_with")]
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#[derive(Default, Clone, Debug, Serialize, Deserialize)]
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pub struct LeaderboardConfiguration {
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/// The draft data of the leaderboard.
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pub draft: Option<LeaderboardConfigurationDetail>,
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/// The ID of the leaderboard.
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pub id: Option<String>,
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/// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
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pub kind: Option<String>,
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/// The read-only published data of the leaderboard.
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pub published: Option<LeaderboardConfigurationDetail>,
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/// Maximum score that can be posted to this leaderboard.
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#[serde(rename="scoreMax")]
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#[serde_as(as = "Option<::client::serde_with::DisplayFromStr>")]
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pub score_max: Option<i64>,
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/// Minimum score that can be posted to this leaderboard.
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#[serde(rename="scoreMin")]
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#[serde_as(as = "Option<::client::serde_with::DisplayFromStr>")]
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pub score_min: Option<i64>,
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/// no description provided
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#[serde(rename="scoreOrder")]
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pub score_order: Option<String>,
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/// The token for this resource.
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pub token: Option<String>,
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}
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impl client::RequestValue for LeaderboardConfiguration {}
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impl client::Resource for LeaderboardConfiguration {}
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impl client::ResponseResult for LeaderboardConfiguration {}
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/// A leaderboard configuration detail.
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///
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/// This type is not used in any activity, and only used as *part* of another schema.
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///
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#[serde_with::serde_as(crate = "::client::serde_with")]
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#[derive(Default, Clone, Debug, Serialize, Deserialize)]
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pub struct LeaderboardConfigurationDetail {
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/// The icon url of this leaderboard. Writes to this field are ignored.
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#[serde(rename="iconUrl")]
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pub icon_url: Option<String>,
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/// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
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pub kind: Option<String>,
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/// Localized strings for the leaderboard name.
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pub name: Option<LocalizedStringBundle>,
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/// The score formatting for the leaderboard.
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#[serde(rename="scoreFormat")]
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pub score_format: Option<GamesNumberFormatConfiguration>,
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/// The sort rank of this leaderboard. Writes to this field are ignored.
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#[serde(rename="sortRank")]
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pub sort_rank: Option<i32>,
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}
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impl client::Part for LeaderboardConfigurationDetail {}
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/// A ListConfigurations response.
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///
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/// # Activities
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///
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/// This type is used in activities, which are methods you may call on this type or where this type is involved in.
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/// The list links the activity name, along with information about where it is used (one of *request* and *response*).
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///
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/// * [list leaderboard configurations](LeaderboardConfigurationListCall) (response)
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#[serde_with::serde_as(crate = "::client::serde_with")]
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#[derive(Default, Clone, Debug, Serialize, Deserialize)]
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pub struct LeaderboardConfigurationListResponse {
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/// The leaderboard configurations.
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pub items: Option<Vec<LeaderboardConfiguration>>,
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/// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationListResponse`.
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pub kind: Option<String>,
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/// The pagination token for the next page of results.
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#[serde(rename="nextPageToken")]
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pub next_page_token: Option<String>,
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}
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impl client::ResponseResult for LeaderboardConfigurationListResponse {}
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/// A localized string resource.
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///
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/// This type is not used in any activity, and only used as *part* of another schema.
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///
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#[serde_with::serde_as(crate = "::client::serde_with")]
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#[derive(Default, Clone, Debug, Serialize, Deserialize)]
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pub struct LocalizedString {
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/// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
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pub kind: Option<String>,
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/// The locale string.
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pub locale: Option<String>,
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/// The string value.
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pub value: Option<String>,
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}
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impl client::Part for LocalizedString {}
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/// A localized string bundle resource.
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///
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/// This type is not used in any activity, and only used as *part* of another schema.
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///
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#[serde_with::serde_as(crate = "::client::serde_with")]
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#[derive(Default, Clone, Debug, Serialize, Deserialize)]
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pub struct LocalizedStringBundle {
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/// Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
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pub kind: Option<String>,
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/// The locale strings.
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pub translations: Option<Vec<LocalizedString>>,
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}
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impl client::Part for LocalizedStringBundle {}
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// ###################
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// MethodBuilders ###
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// #################
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|
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/// A builder providing access to all methods supported on *achievementConfiguration* resources.
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/// It is not used directly, but through the [`GamesConfiguration`] hub.
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///
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/// # Example
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///
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/// Instantiate a resource builder
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///
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|
/// ```test_harness,no_run
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|
/// extern crate hyper;
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|
/// extern crate hyper_rustls;
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/// extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
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///
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/// # async fn dox() {
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/// use std::default::Default;
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/// use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls, chrono, FieldMask};
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///
|
|
/// let secret: oauth2::ApplicationSecret = Default::default();
|
|
/// let auth = oauth2::InstalledFlowAuthenticator::builder(
|
|
/// secret,
|
|
/// oauth2::InstalledFlowReturnMethod::HTTPRedirect,
|
|
/// ).build().await.unwrap();
|
|
/// let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnectorBuilder::new().with_native_roots().https_or_http().enable_http1().build()), auth);
|
|
/// // Usually you wouldn't bind this to a variable, but keep calling *CallBuilders*
|
|
/// // like `delete(...)`, `get(...)`, `insert(...)`, `list(...)` and `update(...)`
|
|
/// // to build up your call.
|
|
/// let rb = hub.achievement_configurations();
|
|
/// # }
|
|
/// ```
|
|
pub struct AchievementConfigurationMethods<'a, S>
|
|
where S: 'a {
|
|
|
|
hub: &'a GamesConfiguration<S>,
|
|
}
|
|
|
|
impl<'a, S> client::MethodsBuilder for AchievementConfigurationMethods<'a, S> {}
|
|
|
|
impl<'a, S> AchievementConfigurationMethods<'a, S> {
|
|
|
|
/// Create a builder to help you perform the following task:
|
|
///
|
|
/// Delete the achievement configuration with the given ID.
|
|
///
|
|
/// # Arguments
|
|
///
|
|
/// * `achievementId` - The ID of the achievement used by this method.
|
|
pub fn delete(&self, achievement_id: &str) -> AchievementConfigurationDeleteCall<'a, S> {
|
|
AchievementConfigurationDeleteCall {
|
|
hub: self.hub,
|
|
_achievement_id: achievement_id.to_string(),
|
|
_delegate: Default::default(),
|
|
_additional_params: Default::default(),
|
|
_scopes: Default::default(),
|
|
}
|
|
}
|
|
|
|
/// Create a builder to help you perform the following task:
|
|
///
|
|
/// Retrieves the metadata of the achievement configuration with the given ID.
|
|
///
|
|
/// # Arguments
|
|
///
|
|
/// * `achievementId` - The ID of the achievement used by this method.
|
|
pub fn get(&self, achievement_id: &str) -> AchievementConfigurationGetCall<'a, S> {
|
|
AchievementConfigurationGetCall {
|
|
hub: self.hub,
|
|
_achievement_id: achievement_id.to_string(),
|
|
_delegate: Default::default(),
|
|
_additional_params: Default::default(),
|
|
_scopes: Default::default(),
|
|
}
|
|
}
|
|
|
|
/// Create a builder to help you perform the following task:
|
|
///
|
|
/// Insert a new achievement configuration in this application.
|
|
///
|
|
/// # Arguments
|
|
///
|
|
/// * `request` - No description provided.
|
|
/// * `applicationId` - The application ID from the Google Play developer console.
|
|
pub fn insert(&self, request: AchievementConfiguration, application_id: &str) -> AchievementConfigurationInsertCall<'a, S> {
|
|
AchievementConfigurationInsertCall {
|
|
hub: self.hub,
|
|
_request: request,
|
|
_application_id: application_id.to_string(),
|
|
_delegate: Default::default(),
|
|
_additional_params: Default::default(),
|
|
_scopes: Default::default(),
|
|
}
|
|
}
|
|
|
|
/// Create a builder to help you perform the following task:
|
|
///
|
|
/// Returns a list of the achievement configurations in this application.
|
|
///
|
|
/// # Arguments
|
|
///
|
|
/// * `applicationId` - The application ID from the Google Play developer console.
|
|
pub fn list(&self, application_id: &str) -> AchievementConfigurationListCall<'a, S> {
|
|
AchievementConfigurationListCall {
|
|
hub: self.hub,
|
|
_application_id: application_id.to_string(),
|
|
_page_token: Default::default(),
|
|
_max_results: Default::default(),
|
|
_delegate: Default::default(),
|
|
_additional_params: Default::default(),
|
|
_scopes: Default::default(),
|
|
}
|
|
}
|
|
|
|
/// Create a builder to help you perform the following task:
|
|
///
|
|
/// Update the metadata of the achievement configuration with the given ID.
|
|
///
|
|
/// # Arguments
|
|
///
|
|
/// * `request` - No description provided.
|
|
/// * `achievementId` - The ID of the achievement used by this method.
|
|
pub fn update(&self, request: AchievementConfiguration, achievement_id: &str) -> AchievementConfigurationUpdateCall<'a, S> {
|
|
AchievementConfigurationUpdateCall {
|
|
hub: self.hub,
|
|
_request: request,
|
|
_achievement_id: achievement_id.to_string(),
|
|
_delegate: Default::default(),
|
|
_additional_params: Default::default(),
|
|
_scopes: Default::default(),
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/// A builder providing access to all methods supported on *leaderboardConfiguration* resources.
|
|
/// It is not used directly, but through the [`GamesConfiguration`] hub.
|
|
///
|
|
/// # Example
|
|
///
|
|
/// Instantiate a resource builder
|
|
///
|
|
/// ```test_harness,no_run
|
|
/// extern crate hyper;
|
|
/// extern crate hyper_rustls;
|
|
/// extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
|
|
///
|
|
/// # async fn dox() {
|
|
/// use std::default::Default;
|
|
/// use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls, chrono, FieldMask};
|
|
///
|
|
/// let secret: oauth2::ApplicationSecret = Default::default();
|
|
/// let auth = oauth2::InstalledFlowAuthenticator::builder(
|
|
/// secret,
|
|
/// oauth2::InstalledFlowReturnMethod::HTTPRedirect,
|
|
/// ).build().await.unwrap();
|
|
/// let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnectorBuilder::new().with_native_roots().https_or_http().enable_http1().build()), auth);
|
|
/// // Usually you wouldn't bind this to a variable, but keep calling *CallBuilders*
|
|
/// // like `delete(...)`, `get(...)`, `insert(...)`, `list(...)` and `update(...)`
|
|
/// // to build up your call.
|
|
/// let rb = hub.leaderboard_configurations();
|
|
/// # }
|
|
/// ```
|
|
pub struct LeaderboardConfigurationMethods<'a, S>
|
|
where S: 'a {
|
|
|
|
hub: &'a GamesConfiguration<S>,
|
|
}
|
|
|
|
impl<'a, S> client::MethodsBuilder for LeaderboardConfigurationMethods<'a, S> {}
|
|
|
|
impl<'a, S> LeaderboardConfigurationMethods<'a, S> {
|
|
|
|
/// Create a builder to help you perform the following task:
|
|
///
|
|
/// Delete the leaderboard configuration with the given ID.
|
|
///
|
|
/// # Arguments
|
|
///
|
|
/// * `leaderboardId` - The ID of the leaderboard.
|
|
pub fn delete(&self, leaderboard_id: &str) -> LeaderboardConfigurationDeleteCall<'a, S> {
|
|
LeaderboardConfigurationDeleteCall {
|
|
hub: self.hub,
|
|
_leaderboard_id: leaderboard_id.to_string(),
|
|
_delegate: Default::default(),
|
|
_additional_params: Default::default(),
|
|
_scopes: Default::default(),
|
|
}
|
|
}
|
|
|
|
/// Create a builder to help you perform the following task:
|
|
///
|
|
/// Retrieves the metadata of the leaderboard configuration with the given ID.
|
|
///
|
|
/// # Arguments
|
|
///
|
|
/// * `leaderboardId` - The ID of the leaderboard.
|
|
pub fn get(&self, leaderboard_id: &str) -> LeaderboardConfigurationGetCall<'a, S> {
|
|
LeaderboardConfigurationGetCall {
|
|
hub: self.hub,
|
|
_leaderboard_id: leaderboard_id.to_string(),
|
|
_delegate: Default::default(),
|
|
_additional_params: Default::default(),
|
|
_scopes: Default::default(),
|
|
}
|
|
}
|
|
|
|
/// Create a builder to help you perform the following task:
|
|
///
|
|
/// Insert a new leaderboard configuration in this application.
|
|
///
|
|
/// # Arguments
|
|
///
|
|
/// * `request` - No description provided.
|
|
/// * `applicationId` - The application ID from the Google Play developer console.
|
|
pub fn insert(&self, request: LeaderboardConfiguration, application_id: &str) -> LeaderboardConfigurationInsertCall<'a, S> {
|
|
LeaderboardConfigurationInsertCall {
|
|
hub: self.hub,
|
|
_request: request,
|
|
_application_id: application_id.to_string(),
|
|
_delegate: Default::default(),
|
|
_additional_params: Default::default(),
|
|
_scopes: Default::default(),
|
|
}
|
|
}
|
|
|
|
/// Create a builder to help you perform the following task:
|
|
///
|
|
/// Returns a list of the leaderboard configurations in this application.
|
|
///
|
|
/// # Arguments
|
|
///
|
|
/// * `applicationId` - The application ID from the Google Play developer console.
|
|
pub fn list(&self, application_id: &str) -> LeaderboardConfigurationListCall<'a, S> {
|
|
LeaderboardConfigurationListCall {
|
|
hub: self.hub,
|
|
_application_id: application_id.to_string(),
|
|
_page_token: Default::default(),
|
|
_max_results: Default::default(),
|
|
_delegate: Default::default(),
|
|
_additional_params: Default::default(),
|
|
_scopes: Default::default(),
|
|
}
|
|
}
|
|
|
|
/// Create a builder to help you perform the following task:
|
|
///
|
|
/// Update the metadata of the leaderboard configuration with the given ID.
|
|
///
|
|
/// # Arguments
|
|
///
|
|
/// * `request` - No description provided.
|
|
/// * `leaderboardId` - The ID of the leaderboard.
|
|
pub fn update(&self, request: LeaderboardConfiguration, leaderboard_id: &str) -> LeaderboardConfigurationUpdateCall<'a, S> {
|
|
LeaderboardConfigurationUpdateCall {
|
|
hub: self.hub,
|
|
_request: request,
|
|
_leaderboard_id: leaderboard_id.to_string(),
|
|
_delegate: Default::default(),
|
|
_additional_params: Default::default(),
|
|
_scopes: Default::default(),
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ###################
|
|
// CallBuilders ###
|
|
// #################
|
|
|
|
/// Delete the achievement configuration with the given ID.
|
|
///
|
|
/// A builder for the *delete* method supported by a *achievementConfiguration* resource.
|
|
/// It is not used directly, but through a [`AchievementConfigurationMethods`] instance.
|
|
///
|
|
/// # Example
|
|
///
|
|
/// Instantiate a resource method builder
|
|
///
|
|
/// ```test_harness,no_run
|
|
/// # extern crate hyper;
|
|
/// # extern crate hyper_rustls;
|
|
/// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
|
|
/// # async fn dox() {
|
|
/// # use std::default::Default;
|
|
/// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls, chrono, FieldMask};
|
|
///
|
|
/// # let secret: oauth2::ApplicationSecret = Default::default();
|
|
/// # let auth = oauth2::InstalledFlowAuthenticator::builder(
|
|
/// # secret,
|
|
/// # oauth2::InstalledFlowReturnMethod::HTTPRedirect,
|
|
/// # ).build().await.unwrap();
|
|
/// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnectorBuilder::new().with_native_roots().https_or_http().enable_http1().build()), auth);
|
|
/// // You can configure optional parameters by calling the respective setters at will, and
|
|
/// // execute the final call using `doit()`.
|
|
/// // Values shown here are possibly random and not representative !
|
|
/// let result = hub.achievement_configurations().delete("achievementId")
|
|
/// .doit().await;
|
|
/// # }
|
|
/// ```
|
|
pub struct AchievementConfigurationDeleteCall<'a, S>
|
|
where S: 'a {
|
|
|
|
hub: &'a GamesConfiguration<S>,
|
|
_achievement_id: String,
|
|
_delegate: Option<&'a mut dyn client::Delegate>,
|
|
_additional_params: HashMap<String, String>,
|
|
_scopes: BTreeSet<String>
|
|
}
|
|
|
|
impl<'a, S> client::CallBuilder for AchievementConfigurationDeleteCall<'a, S> {}
|
|
|
|
impl<'a, S> AchievementConfigurationDeleteCall<'a, S>
|
|
where
|
|
S: tower_service::Service<http::Uri> + Clone + Send + Sync + 'static,
|
|
S::Response: hyper::client::connect::Connection + AsyncRead + AsyncWrite + Send + Unpin + 'static,
|
|
S::Future: Send + Unpin + 'static,
|
|
S::Error: Into<Box<dyn StdError + Send + Sync>>,
|
|
{
|
|
|
|
|
|
/// Perform the operation you have build so far.
|
|
pub async fn doit(mut self) -> client::Result<hyper::Response<hyper::body::Body>> {
|
|
use std::io::{Read, Seek};
|
|
use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION};
|
|
use client::{ToParts, url::Params};
|
|
use std::borrow::Cow;
|
|
|
|
let mut dd = client::DefaultDelegate;
|
|
let mut dlg: &mut dyn client::Delegate = self._delegate.unwrap_or(&mut dd);
|
|
dlg.begin(client::MethodInfo { id: "gamesConfiguration.achievementConfigurations.delete",
|
|
http_method: hyper::Method::DELETE });
|
|
|
|
for &field in ["achievementId"].iter() {
|
|
if self._additional_params.contains_key(field) {
|
|
dlg.finished(false);
|
|
return Err(client::Error::FieldClash(field));
|
|
}
|
|
}
|
|
|
|
let mut params = Params::with_capacity(2 + self._additional_params.len());
|
|
params.push("achievementId", self._achievement_id);
|
|
|
|
params.extend(self._additional_params.iter());
|
|
|
|
let mut url = self.hub._base_url.clone() + "games/v1configuration/achievements/{achievementId}";
|
|
if self._scopes.is_empty() {
|
|
self._scopes.insert(Scope::Androidpublisher.as_ref().to_string());
|
|
}
|
|
|
|
for &(find_this, param_name) in [("{achievementId}", "achievementId")].iter() {
|
|
url = params.uri_replacement(url, param_name, find_this, false);
|
|
}
|
|
{
|
|
let to_remove = ["achievementId"];
|
|
params.remove_params(&to_remove);
|
|
}
|
|
|
|
let url = params.parse_with_url(&url);
|
|
|
|
|
|
|
|
loop {
|
|
let token = match self.hub.auth.get_token(&self._scopes.iter().map(String::as_str).collect::<Vec<_>>()[..]).await {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
match dlg.token(e) {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
dlg.finished(false);
|
|
return Err(client::Error::MissingToken(e));
|
|
}
|
|
}
|
|
}
|
|
};
|
|
let mut req_result = {
|
|
let client = &self.hub.client;
|
|
dlg.pre_request();
|
|
let mut req_builder = hyper::Request::builder()
|
|
.method(hyper::Method::DELETE)
|
|
.uri(url.as_str())
|
|
.header(USER_AGENT, self.hub._user_agent.clone());
|
|
|
|
if let Some(token) = token.as_ref() {
|
|
req_builder = req_builder.header(AUTHORIZATION, format!("Bearer {}", token));
|
|
}
|
|
|
|
|
|
let request = req_builder
|
|
.body(hyper::body::Body::empty());
|
|
|
|
client.request(request.unwrap()).await
|
|
|
|
};
|
|
|
|
match req_result {
|
|
Err(err) => {
|
|
if let client::Retry::After(d) = dlg.http_error(&err) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
dlg.finished(false);
|
|
return Err(client::Error::HttpError(err))
|
|
}
|
|
Ok(mut res) => {
|
|
if !res.status().is_success() {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
let (parts, _) = res.into_parts();
|
|
let body = hyper::Body::from(res_body_string.clone());
|
|
let restored_response = hyper::Response::from_parts(parts, body);
|
|
|
|
let server_response = json::from_str::<serde_json::Value>(&res_body_string).ok();
|
|
|
|
if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
|
|
dlg.finished(false);
|
|
|
|
return match server_response {
|
|
Some(error_value) => Err(client::Error::BadRequest(error_value)),
|
|
None => Err(client::Error::Failure(restored_response)),
|
|
}
|
|
}
|
|
let result_value = res;
|
|
|
|
dlg.finished(true);
|
|
return Ok(result_value)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/// The ID of the achievement used by this method.
|
|
///
|
|
/// Sets the *achievement id* path property to the given value.
|
|
///
|
|
/// Even though the property as already been set when instantiating this call,
|
|
/// we provide this method for API completeness.
|
|
pub fn achievement_id(mut self, new_value: &str) -> AchievementConfigurationDeleteCall<'a, S> {
|
|
self._achievement_id = new_value.to_string();
|
|
self
|
|
}
|
|
/// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong
|
|
/// while executing the actual API request.
|
|
///
|
|
/// ````text
|
|
/// It should be used to handle progress information, and to implement a certain level of resilience.
|
|
/// ````
|
|
///
|
|
/// Sets the *delegate* property to the given value.
|
|
pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> AchievementConfigurationDeleteCall<'a, S> {
|
|
self._delegate = Some(new_value);
|
|
self
|
|
}
|
|
|
|
/// Set any additional parameter of the query string used in the request.
|
|
/// It should be used to set parameters which are not yet available through their own
|
|
/// setters.
|
|
///
|
|
/// Please note that this method must not be used to set any of the known parameters
|
|
/// which have their own setter method. If done anyway, the request will fail.
|
|
///
|
|
/// # Additional Parameters
|
|
///
|
|
/// * *$.xgafv* (query-string) - V1 error format.
|
|
/// * *access_token* (query-string) - OAuth access token.
|
|
/// * *alt* (query-string) - Data format for response.
|
|
/// * *callback* (query-string) - JSONP
|
|
/// * *fields* (query-string) - Selector specifying which fields to include in a partial response.
|
|
/// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
|
|
/// * *oauth_token* (query-string) - OAuth 2.0 token for the current user.
|
|
/// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks.
|
|
/// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
|
|
/// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart").
|
|
/// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart").
|
|
pub fn param<T>(mut self, name: T, value: T) -> AchievementConfigurationDeleteCall<'a, S>
|
|
where T: AsRef<str> {
|
|
self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string());
|
|
self
|
|
}
|
|
|
|
/// Identifies the authorization scope for the method you are building.
|
|
///
|
|
/// Use this method to actively specify which scope should be used, instead of the default [`Scope`] variant
|
|
/// [`Scope::Androidpublisher`].
|
|
///
|
|
/// The `scope` will be added to a set of scopes. This is important as one can maintain access
|
|
/// tokens for more than one scope.
|
|
///
|
|
/// Usually there is more than one suitable scope to authorize an operation, some of which may
|
|
/// encompass more rights than others. For example, for listing resources, a *read-only* scope will be
|
|
/// sufficient, a read-write scope will do as well.
|
|
pub fn add_scope<St>(mut self, scope: St) -> AchievementConfigurationDeleteCall<'a, S>
|
|
where St: AsRef<str> {
|
|
self._scopes.insert(String::from(scope.as_ref()));
|
|
self
|
|
}
|
|
/// Identifies the authorization scope(s) for the method you are building.
|
|
///
|
|
/// See [`Self::add_scope()`] for details.
|
|
pub fn add_scopes<I, St>(mut self, scopes: I) -> AchievementConfigurationDeleteCall<'a, S>
|
|
where I: IntoIterator<Item = St>,
|
|
St: AsRef<str> {
|
|
self._scopes
|
|
.extend(scopes.into_iter().map(|s| String::from(s.as_ref())));
|
|
self
|
|
}
|
|
|
|
/// Removes all scopes, and no default scope will be used either.
|
|
/// In this case, you have to specify your API-key using the `key` parameter (see [`Self::param()`]
|
|
/// for details).
|
|
pub fn clear_scopes(mut self) -> AchievementConfigurationDeleteCall<'a, S> {
|
|
self._scopes.clear();
|
|
self
|
|
}
|
|
}
|
|
|
|
|
|
/// Retrieves the metadata of the achievement configuration with the given ID.
|
|
///
|
|
/// A builder for the *get* method supported by a *achievementConfiguration* resource.
|
|
/// It is not used directly, but through a [`AchievementConfigurationMethods`] instance.
|
|
///
|
|
/// # Example
|
|
///
|
|
/// Instantiate a resource method builder
|
|
///
|
|
/// ```test_harness,no_run
|
|
/// # extern crate hyper;
|
|
/// # extern crate hyper_rustls;
|
|
/// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
|
|
/// # async fn dox() {
|
|
/// # use std::default::Default;
|
|
/// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls, chrono, FieldMask};
|
|
///
|
|
/// # let secret: oauth2::ApplicationSecret = Default::default();
|
|
/// # let auth = oauth2::InstalledFlowAuthenticator::builder(
|
|
/// # secret,
|
|
/// # oauth2::InstalledFlowReturnMethod::HTTPRedirect,
|
|
/// # ).build().await.unwrap();
|
|
/// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnectorBuilder::new().with_native_roots().https_or_http().enable_http1().build()), auth);
|
|
/// // You can configure optional parameters by calling the respective setters at will, and
|
|
/// // execute the final call using `doit()`.
|
|
/// // Values shown here are possibly random and not representative !
|
|
/// let result = hub.achievement_configurations().get("achievementId")
|
|
/// .doit().await;
|
|
/// # }
|
|
/// ```
|
|
pub struct AchievementConfigurationGetCall<'a, S>
|
|
where S: 'a {
|
|
|
|
hub: &'a GamesConfiguration<S>,
|
|
_achievement_id: String,
|
|
_delegate: Option<&'a mut dyn client::Delegate>,
|
|
_additional_params: HashMap<String, String>,
|
|
_scopes: BTreeSet<String>
|
|
}
|
|
|
|
impl<'a, S> client::CallBuilder for AchievementConfigurationGetCall<'a, S> {}
|
|
|
|
impl<'a, S> AchievementConfigurationGetCall<'a, S>
|
|
where
|
|
S: tower_service::Service<http::Uri> + Clone + Send + Sync + 'static,
|
|
S::Response: hyper::client::connect::Connection + AsyncRead + AsyncWrite + Send + Unpin + 'static,
|
|
S::Future: Send + Unpin + 'static,
|
|
S::Error: Into<Box<dyn StdError + Send + Sync>>,
|
|
{
|
|
|
|
|
|
/// Perform the operation you have build so far.
|
|
pub async fn doit(mut self) -> client::Result<(hyper::Response<hyper::body::Body>, AchievementConfiguration)> {
|
|
use std::io::{Read, Seek};
|
|
use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION};
|
|
use client::{ToParts, url::Params};
|
|
use std::borrow::Cow;
|
|
|
|
let mut dd = client::DefaultDelegate;
|
|
let mut dlg: &mut dyn client::Delegate = self._delegate.unwrap_or(&mut dd);
|
|
dlg.begin(client::MethodInfo { id: "gamesConfiguration.achievementConfigurations.get",
|
|
http_method: hyper::Method::GET });
|
|
|
|
for &field in ["alt", "achievementId"].iter() {
|
|
if self._additional_params.contains_key(field) {
|
|
dlg.finished(false);
|
|
return Err(client::Error::FieldClash(field));
|
|
}
|
|
}
|
|
|
|
let mut params = Params::with_capacity(3 + self._additional_params.len());
|
|
params.push("achievementId", self._achievement_id);
|
|
|
|
params.extend(self._additional_params.iter());
|
|
|
|
params.push("alt", "json");
|
|
let mut url = self.hub._base_url.clone() + "games/v1configuration/achievements/{achievementId}";
|
|
if self._scopes.is_empty() {
|
|
self._scopes.insert(Scope::Androidpublisher.as_ref().to_string());
|
|
}
|
|
|
|
for &(find_this, param_name) in [("{achievementId}", "achievementId")].iter() {
|
|
url = params.uri_replacement(url, param_name, find_this, false);
|
|
}
|
|
{
|
|
let to_remove = ["achievementId"];
|
|
params.remove_params(&to_remove);
|
|
}
|
|
|
|
let url = params.parse_with_url(&url);
|
|
|
|
|
|
|
|
loop {
|
|
let token = match self.hub.auth.get_token(&self._scopes.iter().map(String::as_str).collect::<Vec<_>>()[..]).await {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
match dlg.token(e) {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
dlg.finished(false);
|
|
return Err(client::Error::MissingToken(e));
|
|
}
|
|
}
|
|
}
|
|
};
|
|
let mut req_result = {
|
|
let client = &self.hub.client;
|
|
dlg.pre_request();
|
|
let mut req_builder = hyper::Request::builder()
|
|
.method(hyper::Method::GET)
|
|
.uri(url.as_str())
|
|
.header(USER_AGENT, self.hub._user_agent.clone());
|
|
|
|
if let Some(token) = token.as_ref() {
|
|
req_builder = req_builder.header(AUTHORIZATION, format!("Bearer {}", token));
|
|
}
|
|
|
|
|
|
let request = req_builder
|
|
.body(hyper::body::Body::empty());
|
|
|
|
client.request(request.unwrap()).await
|
|
|
|
};
|
|
|
|
match req_result {
|
|
Err(err) => {
|
|
if let client::Retry::After(d) = dlg.http_error(&err) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
dlg.finished(false);
|
|
return Err(client::Error::HttpError(err))
|
|
}
|
|
Ok(mut res) => {
|
|
if !res.status().is_success() {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
let (parts, _) = res.into_parts();
|
|
let body = hyper::Body::from(res_body_string.clone());
|
|
let restored_response = hyper::Response::from_parts(parts, body);
|
|
|
|
let server_response = json::from_str::<serde_json::Value>(&res_body_string).ok();
|
|
|
|
if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
|
|
dlg.finished(false);
|
|
|
|
return match server_response {
|
|
Some(error_value) => Err(client::Error::BadRequest(error_value)),
|
|
None => Err(client::Error::Failure(restored_response)),
|
|
}
|
|
}
|
|
let result_value = {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
|
|
match json::from_str(&res_body_string) {
|
|
Ok(decoded) => (res, decoded),
|
|
Err(err) => {
|
|
dlg.response_json_decode_error(&res_body_string, &err);
|
|
return Err(client::Error::JsonDecodeError(res_body_string, err));
|
|
}
|
|
}
|
|
};
|
|
|
|
dlg.finished(true);
|
|
return Ok(result_value)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/// The ID of the achievement used by this method.
|
|
///
|
|
/// Sets the *achievement id* path property to the given value.
|
|
///
|
|
/// Even though the property as already been set when instantiating this call,
|
|
/// we provide this method for API completeness.
|
|
pub fn achievement_id(mut self, new_value: &str) -> AchievementConfigurationGetCall<'a, S> {
|
|
self._achievement_id = new_value.to_string();
|
|
self
|
|
}
|
|
/// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong
|
|
/// while executing the actual API request.
|
|
///
|
|
/// ````text
|
|
/// It should be used to handle progress information, and to implement a certain level of resilience.
|
|
/// ````
|
|
///
|
|
/// Sets the *delegate* property to the given value.
|
|
pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> AchievementConfigurationGetCall<'a, S> {
|
|
self._delegate = Some(new_value);
|
|
self
|
|
}
|
|
|
|
/// Set any additional parameter of the query string used in the request.
|
|
/// It should be used to set parameters which are not yet available through their own
|
|
/// setters.
|
|
///
|
|
/// Please note that this method must not be used to set any of the known parameters
|
|
/// which have their own setter method. If done anyway, the request will fail.
|
|
///
|
|
/// # Additional Parameters
|
|
///
|
|
/// * *$.xgafv* (query-string) - V1 error format.
|
|
/// * *access_token* (query-string) - OAuth access token.
|
|
/// * *alt* (query-string) - Data format for response.
|
|
/// * *callback* (query-string) - JSONP
|
|
/// * *fields* (query-string) - Selector specifying which fields to include in a partial response.
|
|
/// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
|
|
/// * *oauth_token* (query-string) - OAuth 2.0 token for the current user.
|
|
/// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks.
|
|
/// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
|
|
/// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart").
|
|
/// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart").
|
|
pub fn param<T>(mut self, name: T, value: T) -> AchievementConfigurationGetCall<'a, S>
|
|
where T: AsRef<str> {
|
|
self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string());
|
|
self
|
|
}
|
|
|
|
/// Identifies the authorization scope for the method you are building.
|
|
///
|
|
/// Use this method to actively specify which scope should be used, instead of the default [`Scope`] variant
|
|
/// [`Scope::Androidpublisher`].
|
|
///
|
|
/// The `scope` will be added to a set of scopes. This is important as one can maintain access
|
|
/// tokens for more than one scope.
|
|
///
|
|
/// Usually there is more than one suitable scope to authorize an operation, some of which may
|
|
/// encompass more rights than others. For example, for listing resources, a *read-only* scope will be
|
|
/// sufficient, a read-write scope will do as well.
|
|
pub fn add_scope<St>(mut self, scope: St) -> AchievementConfigurationGetCall<'a, S>
|
|
where St: AsRef<str> {
|
|
self._scopes.insert(String::from(scope.as_ref()));
|
|
self
|
|
}
|
|
/// Identifies the authorization scope(s) for the method you are building.
|
|
///
|
|
/// See [`Self::add_scope()`] for details.
|
|
pub fn add_scopes<I, St>(mut self, scopes: I) -> AchievementConfigurationGetCall<'a, S>
|
|
where I: IntoIterator<Item = St>,
|
|
St: AsRef<str> {
|
|
self._scopes
|
|
.extend(scopes.into_iter().map(|s| String::from(s.as_ref())));
|
|
self
|
|
}
|
|
|
|
/// Removes all scopes, and no default scope will be used either.
|
|
/// In this case, you have to specify your API-key using the `key` parameter (see [`Self::param()`]
|
|
/// for details).
|
|
pub fn clear_scopes(mut self) -> AchievementConfigurationGetCall<'a, S> {
|
|
self._scopes.clear();
|
|
self
|
|
}
|
|
}
|
|
|
|
|
|
/// Insert a new achievement configuration in this application.
|
|
///
|
|
/// A builder for the *insert* method supported by a *achievementConfiguration* resource.
|
|
/// It is not used directly, but through a [`AchievementConfigurationMethods`] instance.
|
|
///
|
|
/// # Example
|
|
///
|
|
/// Instantiate a resource method builder
|
|
///
|
|
/// ```test_harness,no_run
|
|
/// # extern crate hyper;
|
|
/// # extern crate hyper_rustls;
|
|
/// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
|
|
/// use gamesconfiguration1_configuration::api::AchievementConfiguration;
|
|
/// # async fn dox() {
|
|
/// # use std::default::Default;
|
|
/// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls, chrono, FieldMask};
|
|
///
|
|
/// # let secret: oauth2::ApplicationSecret = Default::default();
|
|
/// # let auth = oauth2::InstalledFlowAuthenticator::builder(
|
|
/// # secret,
|
|
/// # oauth2::InstalledFlowReturnMethod::HTTPRedirect,
|
|
/// # ).build().await.unwrap();
|
|
/// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnectorBuilder::new().with_native_roots().https_or_http().enable_http1().build()), auth);
|
|
/// // As the method needs a request, you would usually fill it with the desired information
|
|
/// // into the respective structure. Some of the parts shown here might not be applicable !
|
|
/// // Values shown here are possibly random and not representative !
|
|
/// let mut req = AchievementConfiguration::default();
|
|
///
|
|
/// // You can configure optional parameters by calling the respective setters at will, and
|
|
/// // execute the final call using `doit()`.
|
|
/// // Values shown here are possibly random and not representative !
|
|
/// let result = hub.achievement_configurations().insert(req, "applicationId")
|
|
/// .doit().await;
|
|
/// # }
|
|
/// ```
|
|
pub struct AchievementConfigurationInsertCall<'a, S>
|
|
where S: 'a {
|
|
|
|
hub: &'a GamesConfiguration<S>,
|
|
_request: AchievementConfiguration,
|
|
_application_id: String,
|
|
_delegate: Option<&'a mut dyn client::Delegate>,
|
|
_additional_params: HashMap<String, String>,
|
|
_scopes: BTreeSet<String>
|
|
}
|
|
|
|
impl<'a, S> client::CallBuilder for AchievementConfigurationInsertCall<'a, S> {}
|
|
|
|
impl<'a, S> AchievementConfigurationInsertCall<'a, S>
|
|
where
|
|
S: tower_service::Service<http::Uri> + Clone + Send + Sync + 'static,
|
|
S::Response: hyper::client::connect::Connection + AsyncRead + AsyncWrite + Send + Unpin + 'static,
|
|
S::Future: Send + Unpin + 'static,
|
|
S::Error: Into<Box<dyn StdError + Send + Sync>>,
|
|
{
|
|
|
|
|
|
/// Perform the operation you have build so far.
|
|
pub async fn doit(mut self) -> client::Result<(hyper::Response<hyper::body::Body>, AchievementConfiguration)> {
|
|
use std::io::{Read, Seek};
|
|
use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION};
|
|
use client::{ToParts, url::Params};
|
|
use std::borrow::Cow;
|
|
|
|
let mut dd = client::DefaultDelegate;
|
|
let mut dlg: &mut dyn client::Delegate = self._delegate.unwrap_or(&mut dd);
|
|
dlg.begin(client::MethodInfo { id: "gamesConfiguration.achievementConfigurations.insert",
|
|
http_method: hyper::Method::POST });
|
|
|
|
for &field in ["alt", "applicationId"].iter() {
|
|
if self._additional_params.contains_key(field) {
|
|
dlg.finished(false);
|
|
return Err(client::Error::FieldClash(field));
|
|
}
|
|
}
|
|
|
|
let mut params = Params::with_capacity(4 + self._additional_params.len());
|
|
params.push("applicationId", self._application_id);
|
|
|
|
params.extend(self._additional_params.iter());
|
|
|
|
params.push("alt", "json");
|
|
let mut url = self.hub._base_url.clone() + "games/v1configuration/applications/{applicationId}/achievements";
|
|
if self._scopes.is_empty() {
|
|
self._scopes.insert(Scope::Androidpublisher.as_ref().to_string());
|
|
}
|
|
|
|
for &(find_this, param_name) in [("{applicationId}", "applicationId")].iter() {
|
|
url = params.uri_replacement(url, param_name, find_this, false);
|
|
}
|
|
{
|
|
let to_remove = ["applicationId"];
|
|
params.remove_params(&to_remove);
|
|
}
|
|
|
|
let url = params.parse_with_url(&url);
|
|
|
|
let mut json_mime_type = mime::APPLICATION_JSON;
|
|
let mut request_value_reader =
|
|
{
|
|
let mut value = json::value::to_value(&self._request).expect("serde to work");
|
|
client::remove_json_null_values(&mut value);
|
|
let mut dst = io::Cursor::new(Vec::with_capacity(128));
|
|
json::to_writer(&mut dst, &value).unwrap();
|
|
dst
|
|
};
|
|
let request_size = request_value_reader.seek(io::SeekFrom::End(0)).unwrap();
|
|
request_value_reader.seek(io::SeekFrom::Start(0)).unwrap();
|
|
|
|
|
|
loop {
|
|
let token = match self.hub.auth.get_token(&self._scopes.iter().map(String::as_str).collect::<Vec<_>>()[..]).await {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
match dlg.token(e) {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
dlg.finished(false);
|
|
return Err(client::Error::MissingToken(e));
|
|
}
|
|
}
|
|
}
|
|
};
|
|
request_value_reader.seek(io::SeekFrom::Start(0)).unwrap();
|
|
let mut req_result = {
|
|
let client = &self.hub.client;
|
|
dlg.pre_request();
|
|
let mut req_builder = hyper::Request::builder()
|
|
.method(hyper::Method::POST)
|
|
.uri(url.as_str())
|
|
.header(USER_AGENT, self.hub._user_agent.clone());
|
|
|
|
if let Some(token) = token.as_ref() {
|
|
req_builder = req_builder.header(AUTHORIZATION, format!("Bearer {}", token));
|
|
}
|
|
|
|
|
|
let request = req_builder
|
|
.header(CONTENT_TYPE, json_mime_type.to_string())
|
|
.header(CONTENT_LENGTH, request_size as u64)
|
|
.body(hyper::body::Body::from(request_value_reader.get_ref().clone()));
|
|
|
|
client.request(request.unwrap()).await
|
|
|
|
};
|
|
|
|
match req_result {
|
|
Err(err) => {
|
|
if let client::Retry::After(d) = dlg.http_error(&err) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
dlg.finished(false);
|
|
return Err(client::Error::HttpError(err))
|
|
}
|
|
Ok(mut res) => {
|
|
if !res.status().is_success() {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
let (parts, _) = res.into_parts();
|
|
let body = hyper::Body::from(res_body_string.clone());
|
|
let restored_response = hyper::Response::from_parts(parts, body);
|
|
|
|
let server_response = json::from_str::<serde_json::Value>(&res_body_string).ok();
|
|
|
|
if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
|
|
dlg.finished(false);
|
|
|
|
return match server_response {
|
|
Some(error_value) => Err(client::Error::BadRequest(error_value)),
|
|
None => Err(client::Error::Failure(restored_response)),
|
|
}
|
|
}
|
|
let result_value = {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
|
|
match json::from_str(&res_body_string) {
|
|
Ok(decoded) => (res, decoded),
|
|
Err(err) => {
|
|
dlg.response_json_decode_error(&res_body_string, &err);
|
|
return Err(client::Error::JsonDecodeError(res_body_string, err));
|
|
}
|
|
}
|
|
};
|
|
|
|
dlg.finished(true);
|
|
return Ok(result_value)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
///
|
|
/// Sets the *request* property to the given value.
|
|
///
|
|
/// Even though the property as already been set when instantiating this call,
|
|
/// we provide this method for API completeness.
|
|
pub fn request(mut self, new_value: AchievementConfiguration) -> AchievementConfigurationInsertCall<'a, S> {
|
|
self._request = new_value;
|
|
self
|
|
}
|
|
/// The application ID from the Google Play developer console.
|
|
///
|
|
/// Sets the *application id* path property to the given value.
|
|
///
|
|
/// Even though the property as already been set when instantiating this call,
|
|
/// we provide this method for API completeness.
|
|
pub fn application_id(mut self, new_value: &str) -> AchievementConfigurationInsertCall<'a, S> {
|
|
self._application_id = new_value.to_string();
|
|
self
|
|
}
|
|
/// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong
|
|
/// while executing the actual API request.
|
|
///
|
|
/// ````text
|
|
/// It should be used to handle progress information, and to implement a certain level of resilience.
|
|
/// ````
|
|
///
|
|
/// Sets the *delegate* property to the given value.
|
|
pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> AchievementConfigurationInsertCall<'a, S> {
|
|
self._delegate = Some(new_value);
|
|
self
|
|
}
|
|
|
|
/// Set any additional parameter of the query string used in the request.
|
|
/// It should be used to set parameters which are not yet available through their own
|
|
/// setters.
|
|
///
|
|
/// Please note that this method must not be used to set any of the known parameters
|
|
/// which have their own setter method. If done anyway, the request will fail.
|
|
///
|
|
/// # Additional Parameters
|
|
///
|
|
/// * *$.xgafv* (query-string) - V1 error format.
|
|
/// * *access_token* (query-string) - OAuth access token.
|
|
/// * *alt* (query-string) - Data format for response.
|
|
/// * *callback* (query-string) - JSONP
|
|
/// * *fields* (query-string) - Selector specifying which fields to include in a partial response.
|
|
/// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
|
|
/// * *oauth_token* (query-string) - OAuth 2.0 token for the current user.
|
|
/// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks.
|
|
/// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
|
|
/// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart").
|
|
/// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart").
|
|
pub fn param<T>(mut self, name: T, value: T) -> AchievementConfigurationInsertCall<'a, S>
|
|
where T: AsRef<str> {
|
|
self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string());
|
|
self
|
|
}
|
|
|
|
/// Identifies the authorization scope for the method you are building.
|
|
///
|
|
/// Use this method to actively specify which scope should be used, instead of the default [`Scope`] variant
|
|
/// [`Scope::Androidpublisher`].
|
|
///
|
|
/// The `scope` will be added to a set of scopes. This is important as one can maintain access
|
|
/// tokens for more than one scope.
|
|
///
|
|
/// Usually there is more than one suitable scope to authorize an operation, some of which may
|
|
/// encompass more rights than others. For example, for listing resources, a *read-only* scope will be
|
|
/// sufficient, a read-write scope will do as well.
|
|
pub fn add_scope<St>(mut self, scope: St) -> AchievementConfigurationInsertCall<'a, S>
|
|
where St: AsRef<str> {
|
|
self._scopes.insert(String::from(scope.as_ref()));
|
|
self
|
|
}
|
|
/// Identifies the authorization scope(s) for the method you are building.
|
|
///
|
|
/// See [`Self::add_scope()`] for details.
|
|
pub fn add_scopes<I, St>(mut self, scopes: I) -> AchievementConfigurationInsertCall<'a, S>
|
|
where I: IntoIterator<Item = St>,
|
|
St: AsRef<str> {
|
|
self._scopes
|
|
.extend(scopes.into_iter().map(|s| String::from(s.as_ref())));
|
|
self
|
|
}
|
|
|
|
/// Removes all scopes, and no default scope will be used either.
|
|
/// In this case, you have to specify your API-key using the `key` parameter (see [`Self::param()`]
|
|
/// for details).
|
|
pub fn clear_scopes(mut self) -> AchievementConfigurationInsertCall<'a, S> {
|
|
self._scopes.clear();
|
|
self
|
|
}
|
|
}
|
|
|
|
|
|
/// Returns a list of the achievement configurations in this application.
|
|
///
|
|
/// A builder for the *list* method supported by a *achievementConfiguration* resource.
|
|
/// It is not used directly, but through a [`AchievementConfigurationMethods`] instance.
|
|
///
|
|
/// # Example
|
|
///
|
|
/// Instantiate a resource method builder
|
|
///
|
|
/// ```test_harness,no_run
|
|
/// # extern crate hyper;
|
|
/// # extern crate hyper_rustls;
|
|
/// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
|
|
/// # async fn dox() {
|
|
/// # use std::default::Default;
|
|
/// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls, chrono, FieldMask};
|
|
///
|
|
/// # let secret: oauth2::ApplicationSecret = Default::default();
|
|
/// # let auth = oauth2::InstalledFlowAuthenticator::builder(
|
|
/// # secret,
|
|
/// # oauth2::InstalledFlowReturnMethod::HTTPRedirect,
|
|
/// # ).build().await.unwrap();
|
|
/// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnectorBuilder::new().with_native_roots().https_or_http().enable_http1().build()), auth);
|
|
/// // You can configure optional parameters by calling the respective setters at will, and
|
|
/// // execute the final call using `doit()`.
|
|
/// // Values shown here are possibly random and not representative !
|
|
/// let result = hub.achievement_configurations().list("applicationId")
|
|
/// .page_token("gubergren")
|
|
/// .max_results(-51)
|
|
/// .doit().await;
|
|
/// # }
|
|
/// ```
|
|
pub struct AchievementConfigurationListCall<'a, S>
|
|
where S: 'a {
|
|
|
|
hub: &'a GamesConfiguration<S>,
|
|
_application_id: String,
|
|
_page_token: Option<String>,
|
|
_max_results: Option<i32>,
|
|
_delegate: Option<&'a mut dyn client::Delegate>,
|
|
_additional_params: HashMap<String, String>,
|
|
_scopes: BTreeSet<String>
|
|
}
|
|
|
|
impl<'a, S> client::CallBuilder for AchievementConfigurationListCall<'a, S> {}
|
|
|
|
impl<'a, S> AchievementConfigurationListCall<'a, S>
|
|
where
|
|
S: tower_service::Service<http::Uri> + Clone + Send + Sync + 'static,
|
|
S::Response: hyper::client::connect::Connection + AsyncRead + AsyncWrite + Send + Unpin + 'static,
|
|
S::Future: Send + Unpin + 'static,
|
|
S::Error: Into<Box<dyn StdError + Send + Sync>>,
|
|
{
|
|
|
|
|
|
/// Perform the operation you have build so far.
|
|
pub async fn doit(mut self) -> client::Result<(hyper::Response<hyper::body::Body>, AchievementConfigurationListResponse)> {
|
|
use std::io::{Read, Seek};
|
|
use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION};
|
|
use client::{ToParts, url::Params};
|
|
use std::borrow::Cow;
|
|
|
|
let mut dd = client::DefaultDelegate;
|
|
let mut dlg: &mut dyn client::Delegate = self._delegate.unwrap_or(&mut dd);
|
|
dlg.begin(client::MethodInfo { id: "gamesConfiguration.achievementConfigurations.list",
|
|
http_method: hyper::Method::GET });
|
|
|
|
for &field in ["alt", "applicationId", "pageToken", "maxResults"].iter() {
|
|
if self._additional_params.contains_key(field) {
|
|
dlg.finished(false);
|
|
return Err(client::Error::FieldClash(field));
|
|
}
|
|
}
|
|
|
|
let mut params = Params::with_capacity(5 + self._additional_params.len());
|
|
params.push("applicationId", self._application_id);
|
|
if let Some(value) = self._page_token.as_ref() {
|
|
params.push("pageToken", value);
|
|
}
|
|
if let Some(value) = self._max_results.as_ref() {
|
|
params.push("maxResults", value.to_string());
|
|
}
|
|
|
|
params.extend(self._additional_params.iter());
|
|
|
|
params.push("alt", "json");
|
|
let mut url = self.hub._base_url.clone() + "games/v1configuration/applications/{applicationId}/achievements";
|
|
if self._scopes.is_empty() {
|
|
self._scopes.insert(Scope::Androidpublisher.as_ref().to_string());
|
|
}
|
|
|
|
for &(find_this, param_name) in [("{applicationId}", "applicationId")].iter() {
|
|
url = params.uri_replacement(url, param_name, find_this, false);
|
|
}
|
|
{
|
|
let to_remove = ["applicationId"];
|
|
params.remove_params(&to_remove);
|
|
}
|
|
|
|
let url = params.parse_with_url(&url);
|
|
|
|
|
|
|
|
loop {
|
|
let token = match self.hub.auth.get_token(&self._scopes.iter().map(String::as_str).collect::<Vec<_>>()[..]).await {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
match dlg.token(e) {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
dlg.finished(false);
|
|
return Err(client::Error::MissingToken(e));
|
|
}
|
|
}
|
|
}
|
|
};
|
|
let mut req_result = {
|
|
let client = &self.hub.client;
|
|
dlg.pre_request();
|
|
let mut req_builder = hyper::Request::builder()
|
|
.method(hyper::Method::GET)
|
|
.uri(url.as_str())
|
|
.header(USER_AGENT, self.hub._user_agent.clone());
|
|
|
|
if let Some(token) = token.as_ref() {
|
|
req_builder = req_builder.header(AUTHORIZATION, format!("Bearer {}", token));
|
|
}
|
|
|
|
|
|
let request = req_builder
|
|
.body(hyper::body::Body::empty());
|
|
|
|
client.request(request.unwrap()).await
|
|
|
|
};
|
|
|
|
match req_result {
|
|
Err(err) => {
|
|
if let client::Retry::After(d) = dlg.http_error(&err) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
dlg.finished(false);
|
|
return Err(client::Error::HttpError(err))
|
|
}
|
|
Ok(mut res) => {
|
|
if !res.status().is_success() {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
let (parts, _) = res.into_parts();
|
|
let body = hyper::Body::from(res_body_string.clone());
|
|
let restored_response = hyper::Response::from_parts(parts, body);
|
|
|
|
let server_response = json::from_str::<serde_json::Value>(&res_body_string).ok();
|
|
|
|
if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
|
|
dlg.finished(false);
|
|
|
|
return match server_response {
|
|
Some(error_value) => Err(client::Error::BadRequest(error_value)),
|
|
None => Err(client::Error::Failure(restored_response)),
|
|
}
|
|
}
|
|
let result_value = {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
|
|
match json::from_str(&res_body_string) {
|
|
Ok(decoded) => (res, decoded),
|
|
Err(err) => {
|
|
dlg.response_json_decode_error(&res_body_string, &err);
|
|
return Err(client::Error::JsonDecodeError(res_body_string, err));
|
|
}
|
|
}
|
|
};
|
|
|
|
dlg.finished(true);
|
|
return Ok(result_value)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/// The application ID from the Google Play developer console.
|
|
///
|
|
/// Sets the *application id* path property to the given value.
|
|
///
|
|
/// Even though the property as already been set when instantiating this call,
|
|
/// we provide this method for API completeness.
|
|
pub fn application_id(mut self, new_value: &str) -> AchievementConfigurationListCall<'a, S> {
|
|
self._application_id = new_value.to_string();
|
|
self
|
|
}
|
|
/// The token returned by the previous request.
|
|
///
|
|
/// Sets the *page token* query property to the given value.
|
|
pub fn page_token(mut self, new_value: &str) -> AchievementConfigurationListCall<'a, S> {
|
|
self._page_token = Some(new_value.to_string());
|
|
self
|
|
}
|
|
/// The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`.
|
|
///
|
|
/// Sets the *max results* query property to the given value.
|
|
pub fn max_results(mut self, new_value: i32) -> AchievementConfigurationListCall<'a, S> {
|
|
self._max_results = Some(new_value);
|
|
self
|
|
}
|
|
/// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong
|
|
/// while executing the actual API request.
|
|
///
|
|
/// ````text
|
|
/// It should be used to handle progress information, and to implement a certain level of resilience.
|
|
/// ````
|
|
///
|
|
/// Sets the *delegate* property to the given value.
|
|
pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> AchievementConfigurationListCall<'a, S> {
|
|
self._delegate = Some(new_value);
|
|
self
|
|
}
|
|
|
|
/// Set any additional parameter of the query string used in the request.
|
|
/// It should be used to set parameters which are not yet available through their own
|
|
/// setters.
|
|
///
|
|
/// Please note that this method must not be used to set any of the known parameters
|
|
/// which have their own setter method. If done anyway, the request will fail.
|
|
///
|
|
/// # Additional Parameters
|
|
///
|
|
/// * *$.xgafv* (query-string) - V1 error format.
|
|
/// * *access_token* (query-string) - OAuth access token.
|
|
/// * *alt* (query-string) - Data format for response.
|
|
/// * *callback* (query-string) - JSONP
|
|
/// * *fields* (query-string) - Selector specifying which fields to include in a partial response.
|
|
/// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
|
|
/// * *oauth_token* (query-string) - OAuth 2.0 token for the current user.
|
|
/// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks.
|
|
/// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
|
|
/// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart").
|
|
/// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart").
|
|
pub fn param<T>(mut self, name: T, value: T) -> AchievementConfigurationListCall<'a, S>
|
|
where T: AsRef<str> {
|
|
self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string());
|
|
self
|
|
}
|
|
|
|
/// Identifies the authorization scope for the method you are building.
|
|
///
|
|
/// Use this method to actively specify which scope should be used, instead of the default [`Scope`] variant
|
|
/// [`Scope::Androidpublisher`].
|
|
///
|
|
/// The `scope` will be added to a set of scopes. This is important as one can maintain access
|
|
/// tokens for more than one scope.
|
|
///
|
|
/// Usually there is more than one suitable scope to authorize an operation, some of which may
|
|
/// encompass more rights than others. For example, for listing resources, a *read-only* scope will be
|
|
/// sufficient, a read-write scope will do as well.
|
|
pub fn add_scope<St>(mut self, scope: St) -> AchievementConfigurationListCall<'a, S>
|
|
where St: AsRef<str> {
|
|
self._scopes.insert(String::from(scope.as_ref()));
|
|
self
|
|
}
|
|
/// Identifies the authorization scope(s) for the method you are building.
|
|
///
|
|
/// See [`Self::add_scope()`] for details.
|
|
pub fn add_scopes<I, St>(mut self, scopes: I) -> AchievementConfigurationListCall<'a, S>
|
|
where I: IntoIterator<Item = St>,
|
|
St: AsRef<str> {
|
|
self._scopes
|
|
.extend(scopes.into_iter().map(|s| String::from(s.as_ref())));
|
|
self
|
|
}
|
|
|
|
/// Removes all scopes, and no default scope will be used either.
|
|
/// In this case, you have to specify your API-key using the `key` parameter (see [`Self::param()`]
|
|
/// for details).
|
|
pub fn clear_scopes(mut self) -> AchievementConfigurationListCall<'a, S> {
|
|
self._scopes.clear();
|
|
self
|
|
}
|
|
}
|
|
|
|
|
|
/// Update the metadata of the achievement configuration with the given ID.
|
|
///
|
|
/// A builder for the *update* method supported by a *achievementConfiguration* resource.
|
|
/// It is not used directly, but through a [`AchievementConfigurationMethods`] instance.
|
|
///
|
|
/// # Example
|
|
///
|
|
/// Instantiate a resource method builder
|
|
///
|
|
/// ```test_harness,no_run
|
|
/// # extern crate hyper;
|
|
/// # extern crate hyper_rustls;
|
|
/// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
|
|
/// use gamesconfiguration1_configuration::api::AchievementConfiguration;
|
|
/// # async fn dox() {
|
|
/// # use std::default::Default;
|
|
/// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls, chrono, FieldMask};
|
|
///
|
|
/// # let secret: oauth2::ApplicationSecret = Default::default();
|
|
/// # let auth = oauth2::InstalledFlowAuthenticator::builder(
|
|
/// # secret,
|
|
/// # oauth2::InstalledFlowReturnMethod::HTTPRedirect,
|
|
/// # ).build().await.unwrap();
|
|
/// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnectorBuilder::new().with_native_roots().https_or_http().enable_http1().build()), auth);
|
|
/// // As the method needs a request, you would usually fill it with the desired information
|
|
/// // into the respective structure. Some of the parts shown here might not be applicable !
|
|
/// // Values shown here are possibly random and not representative !
|
|
/// let mut req = AchievementConfiguration::default();
|
|
///
|
|
/// // You can configure optional parameters by calling the respective setters at will, and
|
|
/// // execute the final call using `doit()`.
|
|
/// // Values shown here are possibly random and not representative !
|
|
/// let result = hub.achievement_configurations().update(req, "achievementId")
|
|
/// .doit().await;
|
|
/// # }
|
|
/// ```
|
|
pub struct AchievementConfigurationUpdateCall<'a, S>
|
|
where S: 'a {
|
|
|
|
hub: &'a GamesConfiguration<S>,
|
|
_request: AchievementConfiguration,
|
|
_achievement_id: String,
|
|
_delegate: Option<&'a mut dyn client::Delegate>,
|
|
_additional_params: HashMap<String, String>,
|
|
_scopes: BTreeSet<String>
|
|
}
|
|
|
|
impl<'a, S> client::CallBuilder for AchievementConfigurationUpdateCall<'a, S> {}
|
|
|
|
impl<'a, S> AchievementConfigurationUpdateCall<'a, S>
|
|
where
|
|
S: tower_service::Service<http::Uri> + Clone + Send + Sync + 'static,
|
|
S::Response: hyper::client::connect::Connection + AsyncRead + AsyncWrite + Send + Unpin + 'static,
|
|
S::Future: Send + Unpin + 'static,
|
|
S::Error: Into<Box<dyn StdError + Send + Sync>>,
|
|
{
|
|
|
|
|
|
/// Perform the operation you have build so far.
|
|
pub async fn doit(mut self) -> client::Result<(hyper::Response<hyper::body::Body>, AchievementConfiguration)> {
|
|
use std::io::{Read, Seek};
|
|
use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION};
|
|
use client::{ToParts, url::Params};
|
|
use std::borrow::Cow;
|
|
|
|
let mut dd = client::DefaultDelegate;
|
|
let mut dlg: &mut dyn client::Delegate = self._delegate.unwrap_or(&mut dd);
|
|
dlg.begin(client::MethodInfo { id: "gamesConfiguration.achievementConfigurations.update",
|
|
http_method: hyper::Method::PUT });
|
|
|
|
for &field in ["alt", "achievementId"].iter() {
|
|
if self._additional_params.contains_key(field) {
|
|
dlg.finished(false);
|
|
return Err(client::Error::FieldClash(field));
|
|
}
|
|
}
|
|
|
|
let mut params = Params::with_capacity(4 + self._additional_params.len());
|
|
params.push("achievementId", self._achievement_id);
|
|
|
|
params.extend(self._additional_params.iter());
|
|
|
|
params.push("alt", "json");
|
|
let mut url = self.hub._base_url.clone() + "games/v1configuration/achievements/{achievementId}";
|
|
if self._scopes.is_empty() {
|
|
self._scopes.insert(Scope::Androidpublisher.as_ref().to_string());
|
|
}
|
|
|
|
for &(find_this, param_name) in [("{achievementId}", "achievementId")].iter() {
|
|
url = params.uri_replacement(url, param_name, find_this, false);
|
|
}
|
|
{
|
|
let to_remove = ["achievementId"];
|
|
params.remove_params(&to_remove);
|
|
}
|
|
|
|
let url = params.parse_with_url(&url);
|
|
|
|
let mut json_mime_type = mime::APPLICATION_JSON;
|
|
let mut request_value_reader =
|
|
{
|
|
let mut value = json::value::to_value(&self._request).expect("serde to work");
|
|
client::remove_json_null_values(&mut value);
|
|
let mut dst = io::Cursor::new(Vec::with_capacity(128));
|
|
json::to_writer(&mut dst, &value).unwrap();
|
|
dst
|
|
};
|
|
let request_size = request_value_reader.seek(io::SeekFrom::End(0)).unwrap();
|
|
request_value_reader.seek(io::SeekFrom::Start(0)).unwrap();
|
|
|
|
|
|
loop {
|
|
let token = match self.hub.auth.get_token(&self._scopes.iter().map(String::as_str).collect::<Vec<_>>()[..]).await {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
match dlg.token(e) {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
dlg.finished(false);
|
|
return Err(client::Error::MissingToken(e));
|
|
}
|
|
}
|
|
}
|
|
};
|
|
request_value_reader.seek(io::SeekFrom::Start(0)).unwrap();
|
|
let mut req_result = {
|
|
let client = &self.hub.client;
|
|
dlg.pre_request();
|
|
let mut req_builder = hyper::Request::builder()
|
|
.method(hyper::Method::PUT)
|
|
.uri(url.as_str())
|
|
.header(USER_AGENT, self.hub._user_agent.clone());
|
|
|
|
if let Some(token) = token.as_ref() {
|
|
req_builder = req_builder.header(AUTHORIZATION, format!("Bearer {}", token));
|
|
}
|
|
|
|
|
|
let request = req_builder
|
|
.header(CONTENT_TYPE, json_mime_type.to_string())
|
|
.header(CONTENT_LENGTH, request_size as u64)
|
|
.body(hyper::body::Body::from(request_value_reader.get_ref().clone()));
|
|
|
|
client.request(request.unwrap()).await
|
|
|
|
};
|
|
|
|
match req_result {
|
|
Err(err) => {
|
|
if let client::Retry::After(d) = dlg.http_error(&err) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
dlg.finished(false);
|
|
return Err(client::Error::HttpError(err))
|
|
}
|
|
Ok(mut res) => {
|
|
if !res.status().is_success() {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
let (parts, _) = res.into_parts();
|
|
let body = hyper::Body::from(res_body_string.clone());
|
|
let restored_response = hyper::Response::from_parts(parts, body);
|
|
|
|
let server_response = json::from_str::<serde_json::Value>(&res_body_string).ok();
|
|
|
|
if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
|
|
dlg.finished(false);
|
|
|
|
return match server_response {
|
|
Some(error_value) => Err(client::Error::BadRequest(error_value)),
|
|
None => Err(client::Error::Failure(restored_response)),
|
|
}
|
|
}
|
|
let result_value = {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
|
|
match json::from_str(&res_body_string) {
|
|
Ok(decoded) => (res, decoded),
|
|
Err(err) => {
|
|
dlg.response_json_decode_error(&res_body_string, &err);
|
|
return Err(client::Error::JsonDecodeError(res_body_string, err));
|
|
}
|
|
}
|
|
};
|
|
|
|
dlg.finished(true);
|
|
return Ok(result_value)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
///
|
|
/// Sets the *request* property to the given value.
|
|
///
|
|
/// Even though the property as already been set when instantiating this call,
|
|
/// we provide this method for API completeness.
|
|
pub fn request(mut self, new_value: AchievementConfiguration) -> AchievementConfigurationUpdateCall<'a, S> {
|
|
self._request = new_value;
|
|
self
|
|
}
|
|
/// The ID of the achievement used by this method.
|
|
///
|
|
/// Sets the *achievement id* path property to the given value.
|
|
///
|
|
/// Even though the property as already been set when instantiating this call,
|
|
/// we provide this method for API completeness.
|
|
pub fn achievement_id(mut self, new_value: &str) -> AchievementConfigurationUpdateCall<'a, S> {
|
|
self._achievement_id = new_value.to_string();
|
|
self
|
|
}
|
|
/// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong
|
|
/// while executing the actual API request.
|
|
///
|
|
/// ````text
|
|
/// It should be used to handle progress information, and to implement a certain level of resilience.
|
|
/// ````
|
|
///
|
|
/// Sets the *delegate* property to the given value.
|
|
pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> AchievementConfigurationUpdateCall<'a, S> {
|
|
self._delegate = Some(new_value);
|
|
self
|
|
}
|
|
|
|
/// Set any additional parameter of the query string used in the request.
|
|
/// It should be used to set parameters which are not yet available through their own
|
|
/// setters.
|
|
///
|
|
/// Please note that this method must not be used to set any of the known parameters
|
|
/// which have their own setter method. If done anyway, the request will fail.
|
|
///
|
|
/// # Additional Parameters
|
|
///
|
|
/// * *$.xgafv* (query-string) - V1 error format.
|
|
/// * *access_token* (query-string) - OAuth access token.
|
|
/// * *alt* (query-string) - Data format for response.
|
|
/// * *callback* (query-string) - JSONP
|
|
/// * *fields* (query-string) - Selector specifying which fields to include in a partial response.
|
|
/// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
|
|
/// * *oauth_token* (query-string) - OAuth 2.0 token for the current user.
|
|
/// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks.
|
|
/// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
|
|
/// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart").
|
|
/// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart").
|
|
pub fn param<T>(mut self, name: T, value: T) -> AchievementConfigurationUpdateCall<'a, S>
|
|
where T: AsRef<str> {
|
|
self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string());
|
|
self
|
|
}
|
|
|
|
/// Identifies the authorization scope for the method you are building.
|
|
///
|
|
/// Use this method to actively specify which scope should be used, instead of the default [`Scope`] variant
|
|
/// [`Scope::Androidpublisher`].
|
|
///
|
|
/// The `scope` will be added to a set of scopes. This is important as one can maintain access
|
|
/// tokens for more than one scope.
|
|
///
|
|
/// Usually there is more than one suitable scope to authorize an operation, some of which may
|
|
/// encompass more rights than others. For example, for listing resources, a *read-only* scope will be
|
|
/// sufficient, a read-write scope will do as well.
|
|
pub fn add_scope<St>(mut self, scope: St) -> AchievementConfigurationUpdateCall<'a, S>
|
|
where St: AsRef<str> {
|
|
self._scopes.insert(String::from(scope.as_ref()));
|
|
self
|
|
}
|
|
/// Identifies the authorization scope(s) for the method you are building.
|
|
///
|
|
/// See [`Self::add_scope()`] for details.
|
|
pub fn add_scopes<I, St>(mut self, scopes: I) -> AchievementConfigurationUpdateCall<'a, S>
|
|
where I: IntoIterator<Item = St>,
|
|
St: AsRef<str> {
|
|
self._scopes
|
|
.extend(scopes.into_iter().map(|s| String::from(s.as_ref())));
|
|
self
|
|
}
|
|
|
|
/// Removes all scopes, and no default scope will be used either.
|
|
/// In this case, you have to specify your API-key using the `key` parameter (see [`Self::param()`]
|
|
/// for details).
|
|
pub fn clear_scopes(mut self) -> AchievementConfigurationUpdateCall<'a, S> {
|
|
self._scopes.clear();
|
|
self
|
|
}
|
|
}
|
|
|
|
|
|
/// Delete the leaderboard configuration with the given ID.
|
|
///
|
|
/// A builder for the *delete* method supported by a *leaderboardConfiguration* resource.
|
|
/// It is not used directly, but through a [`LeaderboardConfigurationMethods`] instance.
|
|
///
|
|
/// # Example
|
|
///
|
|
/// Instantiate a resource method builder
|
|
///
|
|
/// ```test_harness,no_run
|
|
/// # extern crate hyper;
|
|
/// # extern crate hyper_rustls;
|
|
/// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
|
|
/// # async fn dox() {
|
|
/// # use std::default::Default;
|
|
/// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls, chrono, FieldMask};
|
|
///
|
|
/// # let secret: oauth2::ApplicationSecret = Default::default();
|
|
/// # let auth = oauth2::InstalledFlowAuthenticator::builder(
|
|
/// # secret,
|
|
/// # oauth2::InstalledFlowReturnMethod::HTTPRedirect,
|
|
/// # ).build().await.unwrap();
|
|
/// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnectorBuilder::new().with_native_roots().https_or_http().enable_http1().build()), auth);
|
|
/// // You can configure optional parameters by calling the respective setters at will, and
|
|
/// // execute the final call using `doit()`.
|
|
/// // Values shown here are possibly random and not representative !
|
|
/// let result = hub.leaderboard_configurations().delete("leaderboardId")
|
|
/// .doit().await;
|
|
/// # }
|
|
/// ```
|
|
pub struct LeaderboardConfigurationDeleteCall<'a, S>
|
|
where S: 'a {
|
|
|
|
hub: &'a GamesConfiguration<S>,
|
|
_leaderboard_id: String,
|
|
_delegate: Option<&'a mut dyn client::Delegate>,
|
|
_additional_params: HashMap<String, String>,
|
|
_scopes: BTreeSet<String>
|
|
}
|
|
|
|
impl<'a, S> client::CallBuilder for LeaderboardConfigurationDeleteCall<'a, S> {}
|
|
|
|
impl<'a, S> LeaderboardConfigurationDeleteCall<'a, S>
|
|
where
|
|
S: tower_service::Service<http::Uri> + Clone + Send + Sync + 'static,
|
|
S::Response: hyper::client::connect::Connection + AsyncRead + AsyncWrite + Send + Unpin + 'static,
|
|
S::Future: Send + Unpin + 'static,
|
|
S::Error: Into<Box<dyn StdError + Send + Sync>>,
|
|
{
|
|
|
|
|
|
/// Perform the operation you have build so far.
|
|
pub async fn doit(mut self) -> client::Result<hyper::Response<hyper::body::Body>> {
|
|
use std::io::{Read, Seek};
|
|
use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION};
|
|
use client::{ToParts, url::Params};
|
|
use std::borrow::Cow;
|
|
|
|
let mut dd = client::DefaultDelegate;
|
|
let mut dlg: &mut dyn client::Delegate = self._delegate.unwrap_or(&mut dd);
|
|
dlg.begin(client::MethodInfo { id: "gamesConfiguration.leaderboardConfigurations.delete",
|
|
http_method: hyper::Method::DELETE });
|
|
|
|
for &field in ["leaderboardId"].iter() {
|
|
if self._additional_params.contains_key(field) {
|
|
dlg.finished(false);
|
|
return Err(client::Error::FieldClash(field));
|
|
}
|
|
}
|
|
|
|
let mut params = Params::with_capacity(2 + self._additional_params.len());
|
|
params.push("leaderboardId", self._leaderboard_id);
|
|
|
|
params.extend(self._additional_params.iter());
|
|
|
|
let mut url = self.hub._base_url.clone() + "games/v1configuration/leaderboards/{leaderboardId}";
|
|
if self._scopes.is_empty() {
|
|
self._scopes.insert(Scope::Androidpublisher.as_ref().to_string());
|
|
}
|
|
|
|
for &(find_this, param_name) in [("{leaderboardId}", "leaderboardId")].iter() {
|
|
url = params.uri_replacement(url, param_name, find_this, false);
|
|
}
|
|
{
|
|
let to_remove = ["leaderboardId"];
|
|
params.remove_params(&to_remove);
|
|
}
|
|
|
|
let url = params.parse_with_url(&url);
|
|
|
|
|
|
|
|
loop {
|
|
let token = match self.hub.auth.get_token(&self._scopes.iter().map(String::as_str).collect::<Vec<_>>()[..]).await {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
match dlg.token(e) {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
dlg.finished(false);
|
|
return Err(client::Error::MissingToken(e));
|
|
}
|
|
}
|
|
}
|
|
};
|
|
let mut req_result = {
|
|
let client = &self.hub.client;
|
|
dlg.pre_request();
|
|
let mut req_builder = hyper::Request::builder()
|
|
.method(hyper::Method::DELETE)
|
|
.uri(url.as_str())
|
|
.header(USER_AGENT, self.hub._user_agent.clone());
|
|
|
|
if let Some(token) = token.as_ref() {
|
|
req_builder = req_builder.header(AUTHORIZATION, format!("Bearer {}", token));
|
|
}
|
|
|
|
|
|
let request = req_builder
|
|
.body(hyper::body::Body::empty());
|
|
|
|
client.request(request.unwrap()).await
|
|
|
|
};
|
|
|
|
match req_result {
|
|
Err(err) => {
|
|
if let client::Retry::After(d) = dlg.http_error(&err) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
dlg.finished(false);
|
|
return Err(client::Error::HttpError(err))
|
|
}
|
|
Ok(mut res) => {
|
|
if !res.status().is_success() {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
let (parts, _) = res.into_parts();
|
|
let body = hyper::Body::from(res_body_string.clone());
|
|
let restored_response = hyper::Response::from_parts(parts, body);
|
|
|
|
let server_response = json::from_str::<serde_json::Value>(&res_body_string).ok();
|
|
|
|
if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
|
|
dlg.finished(false);
|
|
|
|
return match server_response {
|
|
Some(error_value) => Err(client::Error::BadRequest(error_value)),
|
|
None => Err(client::Error::Failure(restored_response)),
|
|
}
|
|
}
|
|
let result_value = res;
|
|
|
|
dlg.finished(true);
|
|
return Ok(result_value)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/// The ID of the leaderboard.
|
|
///
|
|
/// Sets the *leaderboard id* path property to the given value.
|
|
///
|
|
/// Even though the property as already been set when instantiating this call,
|
|
/// we provide this method for API completeness.
|
|
pub fn leaderboard_id(mut self, new_value: &str) -> LeaderboardConfigurationDeleteCall<'a, S> {
|
|
self._leaderboard_id = new_value.to_string();
|
|
self
|
|
}
|
|
/// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong
|
|
/// while executing the actual API request.
|
|
///
|
|
/// ````text
|
|
/// It should be used to handle progress information, and to implement a certain level of resilience.
|
|
/// ````
|
|
///
|
|
/// Sets the *delegate* property to the given value.
|
|
pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> LeaderboardConfigurationDeleteCall<'a, S> {
|
|
self._delegate = Some(new_value);
|
|
self
|
|
}
|
|
|
|
/// Set any additional parameter of the query string used in the request.
|
|
/// It should be used to set parameters which are not yet available through their own
|
|
/// setters.
|
|
///
|
|
/// Please note that this method must not be used to set any of the known parameters
|
|
/// which have their own setter method. If done anyway, the request will fail.
|
|
///
|
|
/// # Additional Parameters
|
|
///
|
|
/// * *$.xgafv* (query-string) - V1 error format.
|
|
/// * *access_token* (query-string) - OAuth access token.
|
|
/// * *alt* (query-string) - Data format for response.
|
|
/// * *callback* (query-string) - JSONP
|
|
/// * *fields* (query-string) - Selector specifying which fields to include in a partial response.
|
|
/// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
|
|
/// * *oauth_token* (query-string) - OAuth 2.0 token for the current user.
|
|
/// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks.
|
|
/// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
|
|
/// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart").
|
|
/// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart").
|
|
pub fn param<T>(mut self, name: T, value: T) -> LeaderboardConfigurationDeleteCall<'a, S>
|
|
where T: AsRef<str> {
|
|
self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string());
|
|
self
|
|
}
|
|
|
|
/// Identifies the authorization scope for the method you are building.
|
|
///
|
|
/// Use this method to actively specify which scope should be used, instead of the default [`Scope`] variant
|
|
/// [`Scope::Androidpublisher`].
|
|
///
|
|
/// The `scope` will be added to a set of scopes. This is important as one can maintain access
|
|
/// tokens for more than one scope.
|
|
///
|
|
/// Usually there is more than one suitable scope to authorize an operation, some of which may
|
|
/// encompass more rights than others. For example, for listing resources, a *read-only* scope will be
|
|
/// sufficient, a read-write scope will do as well.
|
|
pub fn add_scope<St>(mut self, scope: St) -> LeaderboardConfigurationDeleteCall<'a, S>
|
|
where St: AsRef<str> {
|
|
self._scopes.insert(String::from(scope.as_ref()));
|
|
self
|
|
}
|
|
/// Identifies the authorization scope(s) for the method you are building.
|
|
///
|
|
/// See [`Self::add_scope()`] for details.
|
|
pub fn add_scopes<I, St>(mut self, scopes: I) -> LeaderboardConfigurationDeleteCall<'a, S>
|
|
where I: IntoIterator<Item = St>,
|
|
St: AsRef<str> {
|
|
self._scopes
|
|
.extend(scopes.into_iter().map(|s| String::from(s.as_ref())));
|
|
self
|
|
}
|
|
|
|
/// Removes all scopes, and no default scope will be used either.
|
|
/// In this case, you have to specify your API-key using the `key` parameter (see [`Self::param()`]
|
|
/// for details).
|
|
pub fn clear_scopes(mut self) -> LeaderboardConfigurationDeleteCall<'a, S> {
|
|
self._scopes.clear();
|
|
self
|
|
}
|
|
}
|
|
|
|
|
|
/// Retrieves the metadata of the leaderboard configuration with the given ID.
|
|
///
|
|
/// A builder for the *get* method supported by a *leaderboardConfiguration* resource.
|
|
/// It is not used directly, but through a [`LeaderboardConfigurationMethods`] instance.
|
|
///
|
|
/// # Example
|
|
///
|
|
/// Instantiate a resource method builder
|
|
///
|
|
/// ```test_harness,no_run
|
|
/// # extern crate hyper;
|
|
/// # extern crate hyper_rustls;
|
|
/// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
|
|
/// # async fn dox() {
|
|
/// # use std::default::Default;
|
|
/// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls, chrono, FieldMask};
|
|
///
|
|
/// # let secret: oauth2::ApplicationSecret = Default::default();
|
|
/// # let auth = oauth2::InstalledFlowAuthenticator::builder(
|
|
/// # secret,
|
|
/// # oauth2::InstalledFlowReturnMethod::HTTPRedirect,
|
|
/// # ).build().await.unwrap();
|
|
/// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnectorBuilder::new().with_native_roots().https_or_http().enable_http1().build()), auth);
|
|
/// // You can configure optional parameters by calling the respective setters at will, and
|
|
/// // execute the final call using `doit()`.
|
|
/// // Values shown here are possibly random and not representative !
|
|
/// let result = hub.leaderboard_configurations().get("leaderboardId")
|
|
/// .doit().await;
|
|
/// # }
|
|
/// ```
|
|
pub struct LeaderboardConfigurationGetCall<'a, S>
|
|
where S: 'a {
|
|
|
|
hub: &'a GamesConfiguration<S>,
|
|
_leaderboard_id: String,
|
|
_delegate: Option<&'a mut dyn client::Delegate>,
|
|
_additional_params: HashMap<String, String>,
|
|
_scopes: BTreeSet<String>
|
|
}
|
|
|
|
impl<'a, S> client::CallBuilder for LeaderboardConfigurationGetCall<'a, S> {}
|
|
|
|
impl<'a, S> LeaderboardConfigurationGetCall<'a, S>
|
|
where
|
|
S: tower_service::Service<http::Uri> + Clone + Send + Sync + 'static,
|
|
S::Response: hyper::client::connect::Connection + AsyncRead + AsyncWrite + Send + Unpin + 'static,
|
|
S::Future: Send + Unpin + 'static,
|
|
S::Error: Into<Box<dyn StdError + Send + Sync>>,
|
|
{
|
|
|
|
|
|
/// Perform the operation you have build so far.
|
|
pub async fn doit(mut self) -> client::Result<(hyper::Response<hyper::body::Body>, LeaderboardConfiguration)> {
|
|
use std::io::{Read, Seek};
|
|
use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION};
|
|
use client::{ToParts, url::Params};
|
|
use std::borrow::Cow;
|
|
|
|
let mut dd = client::DefaultDelegate;
|
|
let mut dlg: &mut dyn client::Delegate = self._delegate.unwrap_or(&mut dd);
|
|
dlg.begin(client::MethodInfo { id: "gamesConfiguration.leaderboardConfigurations.get",
|
|
http_method: hyper::Method::GET });
|
|
|
|
for &field in ["alt", "leaderboardId"].iter() {
|
|
if self._additional_params.contains_key(field) {
|
|
dlg.finished(false);
|
|
return Err(client::Error::FieldClash(field));
|
|
}
|
|
}
|
|
|
|
let mut params = Params::with_capacity(3 + self._additional_params.len());
|
|
params.push("leaderboardId", self._leaderboard_id);
|
|
|
|
params.extend(self._additional_params.iter());
|
|
|
|
params.push("alt", "json");
|
|
let mut url = self.hub._base_url.clone() + "games/v1configuration/leaderboards/{leaderboardId}";
|
|
if self._scopes.is_empty() {
|
|
self._scopes.insert(Scope::Androidpublisher.as_ref().to_string());
|
|
}
|
|
|
|
for &(find_this, param_name) in [("{leaderboardId}", "leaderboardId")].iter() {
|
|
url = params.uri_replacement(url, param_name, find_this, false);
|
|
}
|
|
{
|
|
let to_remove = ["leaderboardId"];
|
|
params.remove_params(&to_remove);
|
|
}
|
|
|
|
let url = params.parse_with_url(&url);
|
|
|
|
|
|
|
|
loop {
|
|
let token = match self.hub.auth.get_token(&self._scopes.iter().map(String::as_str).collect::<Vec<_>>()[..]).await {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
match dlg.token(e) {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
dlg.finished(false);
|
|
return Err(client::Error::MissingToken(e));
|
|
}
|
|
}
|
|
}
|
|
};
|
|
let mut req_result = {
|
|
let client = &self.hub.client;
|
|
dlg.pre_request();
|
|
let mut req_builder = hyper::Request::builder()
|
|
.method(hyper::Method::GET)
|
|
.uri(url.as_str())
|
|
.header(USER_AGENT, self.hub._user_agent.clone());
|
|
|
|
if let Some(token) = token.as_ref() {
|
|
req_builder = req_builder.header(AUTHORIZATION, format!("Bearer {}", token));
|
|
}
|
|
|
|
|
|
let request = req_builder
|
|
.body(hyper::body::Body::empty());
|
|
|
|
client.request(request.unwrap()).await
|
|
|
|
};
|
|
|
|
match req_result {
|
|
Err(err) => {
|
|
if let client::Retry::After(d) = dlg.http_error(&err) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
dlg.finished(false);
|
|
return Err(client::Error::HttpError(err))
|
|
}
|
|
Ok(mut res) => {
|
|
if !res.status().is_success() {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
let (parts, _) = res.into_parts();
|
|
let body = hyper::Body::from(res_body_string.clone());
|
|
let restored_response = hyper::Response::from_parts(parts, body);
|
|
|
|
let server_response = json::from_str::<serde_json::Value>(&res_body_string).ok();
|
|
|
|
if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
|
|
dlg.finished(false);
|
|
|
|
return match server_response {
|
|
Some(error_value) => Err(client::Error::BadRequest(error_value)),
|
|
None => Err(client::Error::Failure(restored_response)),
|
|
}
|
|
}
|
|
let result_value = {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
|
|
match json::from_str(&res_body_string) {
|
|
Ok(decoded) => (res, decoded),
|
|
Err(err) => {
|
|
dlg.response_json_decode_error(&res_body_string, &err);
|
|
return Err(client::Error::JsonDecodeError(res_body_string, err));
|
|
}
|
|
}
|
|
};
|
|
|
|
dlg.finished(true);
|
|
return Ok(result_value)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/// The ID of the leaderboard.
|
|
///
|
|
/// Sets the *leaderboard id* path property to the given value.
|
|
///
|
|
/// Even though the property as already been set when instantiating this call,
|
|
/// we provide this method for API completeness.
|
|
pub fn leaderboard_id(mut self, new_value: &str) -> LeaderboardConfigurationGetCall<'a, S> {
|
|
self._leaderboard_id = new_value.to_string();
|
|
self
|
|
}
|
|
/// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong
|
|
/// while executing the actual API request.
|
|
///
|
|
/// ````text
|
|
/// It should be used to handle progress information, and to implement a certain level of resilience.
|
|
/// ````
|
|
///
|
|
/// Sets the *delegate* property to the given value.
|
|
pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> LeaderboardConfigurationGetCall<'a, S> {
|
|
self._delegate = Some(new_value);
|
|
self
|
|
}
|
|
|
|
/// Set any additional parameter of the query string used in the request.
|
|
/// It should be used to set parameters which are not yet available through their own
|
|
/// setters.
|
|
///
|
|
/// Please note that this method must not be used to set any of the known parameters
|
|
/// which have their own setter method. If done anyway, the request will fail.
|
|
///
|
|
/// # Additional Parameters
|
|
///
|
|
/// * *$.xgafv* (query-string) - V1 error format.
|
|
/// * *access_token* (query-string) - OAuth access token.
|
|
/// * *alt* (query-string) - Data format for response.
|
|
/// * *callback* (query-string) - JSONP
|
|
/// * *fields* (query-string) - Selector specifying which fields to include in a partial response.
|
|
/// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
|
|
/// * *oauth_token* (query-string) - OAuth 2.0 token for the current user.
|
|
/// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks.
|
|
/// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
|
|
/// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart").
|
|
/// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart").
|
|
pub fn param<T>(mut self, name: T, value: T) -> LeaderboardConfigurationGetCall<'a, S>
|
|
where T: AsRef<str> {
|
|
self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string());
|
|
self
|
|
}
|
|
|
|
/// Identifies the authorization scope for the method you are building.
|
|
///
|
|
/// Use this method to actively specify which scope should be used, instead of the default [`Scope`] variant
|
|
/// [`Scope::Androidpublisher`].
|
|
///
|
|
/// The `scope` will be added to a set of scopes. This is important as one can maintain access
|
|
/// tokens for more than one scope.
|
|
///
|
|
/// Usually there is more than one suitable scope to authorize an operation, some of which may
|
|
/// encompass more rights than others. For example, for listing resources, a *read-only* scope will be
|
|
/// sufficient, a read-write scope will do as well.
|
|
pub fn add_scope<St>(mut self, scope: St) -> LeaderboardConfigurationGetCall<'a, S>
|
|
where St: AsRef<str> {
|
|
self._scopes.insert(String::from(scope.as_ref()));
|
|
self
|
|
}
|
|
/// Identifies the authorization scope(s) for the method you are building.
|
|
///
|
|
/// See [`Self::add_scope()`] for details.
|
|
pub fn add_scopes<I, St>(mut self, scopes: I) -> LeaderboardConfigurationGetCall<'a, S>
|
|
where I: IntoIterator<Item = St>,
|
|
St: AsRef<str> {
|
|
self._scopes
|
|
.extend(scopes.into_iter().map(|s| String::from(s.as_ref())));
|
|
self
|
|
}
|
|
|
|
/// Removes all scopes, and no default scope will be used either.
|
|
/// In this case, you have to specify your API-key using the `key` parameter (see [`Self::param()`]
|
|
/// for details).
|
|
pub fn clear_scopes(mut self) -> LeaderboardConfigurationGetCall<'a, S> {
|
|
self._scopes.clear();
|
|
self
|
|
}
|
|
}
|
|
|
|
|
|
/// Insert a new leaderboard configuration in this application.
|
|
///
|
|
/// A builder for the *insert* method supported by a *leaderboardConfiguration* resource.
|
|
/// It is not used directly, but through a [`LeaderboardConfigurationMethods`] instance.
|
|
///
|
|
/// # Example
|
|
///
|
|
/// Instantiate a resource method builder
|
|
///
|
|
/// ```test_harness,no_run
|
|
/// # extern crate hyper;
|
|
/// # extern crate hyper_rustls;
|
|
/// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
|
|
/// use gamesconfiguration1_configuration::api::LeaderboardConfiguration;
|
|
/// # async fn dox() {
|
|
/// # use std::default::Default;
|
|
/// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls, chrono, FieldMask};
|
|
///
|
|
/// # let secret: oauth2::ApplicationSecret = Default::default();
|
|
/// # let auth = oauth2::InstalledFlowAuthenticator::builder(
|
|
/// # secret,
|
|
/// # oauth2::InstalledFlowReturnMethod::HTTPRedirect,
|
|
/// # ).build().await.unwrap();
|
|
/// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnectorBuilder::new().with_native_roots().https_or_http().enable_http1().build()), auth);
|
|
/// // As the method needs a request, you would usually fill it with the desired information
|
|
/// // into the respective structure. Some of the parts shown here might not be applicable !
|
|
/// // Values shown here are possibly random and not representative !
|
|
/// let mut req = LeaderboardConfiguration::default();
|
|
///
|
|
/// // You can configure optional parameters by calling the respective setters at will, and
|
|
/// // execute the final call using `doit()`.
|
|
/// // Values shown here are possibly random and not representative !
|
|
/// let result = hub.leaderboard_configurations().insert(req, "applicationId")
|
|
/// .doit().await;
|
|
/// # }
|
|
/// ```
|
|
pub struct LeaderboardConfigurationInsertCall<'a, S>
|
|
where S: 'a {
|
|
|
|
hub: &'a GamesConfiguration<S>,
|
|
_request: LeaderboardConfiguration,
|
|
_application_id: String,
|
|
_delegate: Option<&'a mut dyn client::Delegate>,
|
|
_additional_params: HashMap<String, String>,
|
|
_scopes: BTreeSet<String>
|
|
}
|
|
|
|
impl<'a, S> client::CallBuilder for LeaderboardConfigurationInsertCall<'a, S> {}
|
|
|
|
impl<'a, S> LeaderboardConfigurationInsertCall<'a, S>
|
|
where
|
|
S: tower_service::Service<http::Uri> + Clone + Send + Sync + 'static,
|
|
S::Response: hyper::client::connect::Connection + AsyncRead + AsyncWrite + Send + Unpin + 'static,
|
|
S::Future: Send + Unpin + 'static,
|
|
S::Error: Into<Box<dyn StdError + Send + Sync>>,
|
|
{
|
|
|
|
|
|
/// Perform the operation you have build so far.
|
|
pub async fn doit(mut self) -> client::Result<(hyper::Response<hyper::body::Body>, LeaderboardConfiguration)> {
|
|
use std::io::{Read, Seek};
|
|
use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION};
|
|
use client::{ToParts, url::Params};
|
|
use std::borrow::Cow;
|
|
|
|
let mut dd = client::DefaultDelegate;
|
|
let mut dlg: &mut dyn client::Delegate = self._delegate.unwrap_or(&mut dd);
|
|
dlg.begin(client::MethodInfo { id: "gamesConfiguration.leaderboardConfigurations.insert",
|
|
http_method: hyper::Method::POST });
|
|
|
|
for &field in ["alt", "applicationId"].iter() {
|
|
if self._additional_params.contains_key(field) {
|
|
dlg.finished(false);
|
|
return Err(client::Error::FieldClash(field));
|
|
}
|
|
}
|
|
|
|
let mut params = Params::with_capacity(4 + self._additional_params.len());
|
|
params.push("applicationId", self._application_id);
|
|
|
|
params.extend(self._additional_params.iter());
|
|
|
|
params.push("alt", "json");
|
|
let mut url = self.hub._base_url.clone() + "games/v1configuration/applications/{applicationId}/leaderboards";
|
|
if self._scopes.is_empty() {
|
|
self._scopes.insert(Scope::Androidpublisher.as_ref().to_string());
|
|
}
|
|
|
|
for &(find_this, param_name) in [("{applicationId}", "applicationId")].iter() {
|
|
url = params.uri_replacement(url, param_name, find_this, false);
|
|
}
|
|
{
|
|
let to_remove = ["applicationId"];
|
|
params.remove_params(&to_remove);
|
|
}
|
|
|
|
let url = params.parse_with_url(&url);
|
|
|
|
let mut json_mime_type = mime::APPLICATION_JSON;
|
|
let mut request_value_reader =
|
|
{
|
|
let mut value = json::value::to_value(&self._request).expect("serde to work");
|
|
client::remove_json_null_values(&mut value);
|
|
let mut dst = io::Cursor::new(Vec::with_capacity(128));
|
|
json::to_writer(&mut dst, &value).unwrap();
|
|
dst
|
|
};
|
|
let request_size = request_value_reader.seek(io::SeekFrom::End(0)).unwrap();
|
|
request_value_reader.seek(io::SeekFrom::Start(0)).unwrap();
|
|
|
|
|
|
loop {
|
|
let token = match self.hub.auth.get_token(&self._scopes.iter().map(String::as_str).collect::<Vec<_>>()[..]).await {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
match dlg.token(e) {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
dlg.finished(false);
|
|
return Err(client::Error::MissingToken(e));
|
|
}
|
|
}
|
|
}
|
|
};
|
|
request_value_reader.seek(io::SeekFrom::Start(0)).unwrap();
|
|
let mut req_result = {
|
|
let client = &self.hub.client;
|
|
dlg.pre_request();
|
|
let mut req_builder = hyper::Request::builder()
|
|
.method(hyper::Method::POST)
|
|
.uri(url.as_str())
|
|
.header(USER_AGENT, self.hub._user_agent.clone());
|
|
|
|
if let Some(token) = token.as_ref() {
|
|
req_builder = req_builder.header(AUTHORIZATION, format!("Bearer {}", token));
|
|
}
|
|
|
|
|
|
let request = req_builder
|
|
.header(CONTENT_TYPE, json_mime_type.to_string())
|
|
.header(CONTENT_LENGTH, request_size as u64)
|
|
.body(hyper::body::Body::from(request_value_reader.get_ref().clone()));
|
|
|
|
client.request(request.unwrap()).await
|
|
|
|
};
|
|
|
|
match req_result {
|
|
Err(err) => {
|
|
if let client::Retry::After(d) = dlg.http_error(&err) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
dlg.finished(false);
|
|
return Err(client::Error::HttpError(err))
|
|
}
|
|
Ok(mut res) => {
|
|
if !res.status().is_success() {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
let (parts, _) = res.into_parts();
|
|
let body = hyper::Body::from(res_body_string.clone());
|
|
let restored_response = hyper::Response::from_parts(parts, body);
|
|
|
|
let server_response = json::from_str::<serde_json::Value>(&res_body_string).ok();
|
|
|
|
if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
|
|
dlg.finished(false);
|
|
|
|
return match server_response {
|
|
Some(error_value) => Err(client::Error::BadRequest(error_value)),
|
|
None => Err(client::Error::Failure(restored_response)),
|
|
}
|
|
}
|
|
let result_value = {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
|
|
match json::from_str(&res_body_string) {
|
|
Ok(decoded) => (res, decoded),
|
|
Err(err) => {
|
|
dlg.response_json_decode_error(&res_body_string, &err);
|
|
return Err(client::Error::JsonDecodeError(res_body_string, err));
|
|
}
|
|
}
|
|
};
|
|
|
|
dlg.finished(true);
|
|
return Ok(result_value)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
///
|
|
/// Sets the *request* property to the given value.
|
|
///
|
|
/// Even though the property as already been set when instantiating this call,
|
|
/// we provide this method for API completeness.
|
|
pub fn request(mut self, new_value: LeaderboardConfiguration) -> LeaderboardConfigurationInsertCall<'a, S> {
|
|
self._request = new_value;
|
|
self
|
|
}
|
|
/// The application ID from the Google Play developer console.
|
|
///
|
|
/// Sets the *application id* path property to the given value.
|
|
///
|
|
/// Even though the property as already been set when instantiating this call,
|
|
/// we provide this method for API completeness.
|
|
pub fn application_id(mut self, new_value: &str) -> LeaderboardConfigurationInsertCall<'a, S> {
|
|
self._application_id = new_value.to_string();
|
|
self
|
|
}
|
|
/// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong
|
|
/// while executing the actual API request.
|
|
///
|
|
/// ````text
|
|
/// It should be used to handle progress information, and to implement a certain level of resilience.
|
|
/// ````
|
|
///
|
|
/// Sets the *delegate* property to the given value.
|
|
pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> LeaderboardConfigurationInsertCall<'a, S> {
|
|
self._delegate = Some(new_value);
|
|
self
|
|
}
|
|
|
|
/// Set any additional parameter of the query string used in the request.
|
|
/// It should be used to set parameters which are not yet available through their own
|
|
/// setters.
|
|
///
|
|
/// Please note that this method must not be used to set any of the known parameters
|
|
/// which have their own setter method. If done anyway, the request will fail.
|
|
///
|
|
/// # Additional Parameters
|
|
///
|
|
/// * *$.xgafv* (query-string) - V1 error format.
|
|
/// * *access_token* (query-string) - OAuth access token.
|
|
/// * *alt* (query-string) - Data format for response.
|
|
/// * *callback* (query-string) - JSONP
|
|
/// * *fields* (query-string) - Selector specifying which fields to include in a partial response.
|
|
/// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
|
|
/// * *oauth_token* (query-string) - OAuth 2.0 token for the current user.
|
|
/// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks.
|
|
/// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
|
|
/// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart").
|
|
/// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart").
|
|
pub fn param<T>(mut self, name: T, value: T) -> LeaderboardConfigurationInsertCall<'a, S>
|
|
where T: AsRef<str> {
|
|
self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string());
|
|
self
|
|
}
|
|
|
|
/// Identifies the authorization scope for the method you are building.
|
|
///
|
|
/// Use this method to actively specify which scope should be used, instead of the default [`Scope`] variant
|
|
/// [`Scope::Androidpublisher`].
|
|
///
|
|
/// The `scope` will be added to a set of scopes. This is important as one can maintain access
|
|
/// tokens for more than one scope.
|
|
///
|
|
/// Usually there is more than one suitable scope to authorize an operation, some of which may
|
|
/// encompass more rights than others. For example, for listing resources, a *read-only* scope will be
|
|
/// sufficient, a read-write scope will do as well.
|
|
pub fn add_scope<St>(mut self, scope: St) -> LeaderboardConfigurationInsertCall<'a, S>
|
|
where St: AsRef<str> {
|
|
self._scopes.insert(String::from(scope.as_ref()));
|
|
self
|
|
}
|
|
/// Identifies the authorization scope(s) for the method you are building.
|
|
///
|
|
/// See [`Self::add_scope()`] for details.
|
|
pub fn add_scopes<I, St>(mut self, scopes: I) -> LeaderboardConfigurationInsertCall<'a, S>
|
|
where I: IntoIterator<Item = St>,
|
|
St: AsRef<str> {
|
|
self._scopes
|
|
.extend(scopes.into_iter().map(|s| String::from(s.as_ref())));
|
|
self
|
|
}
|
|
|
|
/// Removes all scopes, and no default scope will be used either.
|
|
/// In this case, you have to specify your API-key using the `key` parameter (see [`Self::param()`]
|
|
/// for details).
|
|
pub fn clear_scopes(mut self) -> LeaderboardConfigurationInsertCall<'a, S> {
|
|
self._scopes.clear();
|
|
self
|
|
}
|
|
}
|
|
|
|
|
|
/// Returns a list of the leaderboard configurations in this application.
|
|
///
|
|
/// A builder for the *list* method supported by a *leaderboardConfiguration* resource.
|
|
/// It is not used directly, but through a [`LeaderboardConfigurationMethods`] instance.
|
|
///
|
|
/// # Example
|
|
///
|
|
/// Instantiate a resource method builder
|
|
///
|
|
/// ```test_harness,no_run
|
|
/// # extern crate hyper;
|
|
/// # extern crate hyper_rustls;
|
|
/// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
|
|
/// # async fn dox() {
|
|
/// # use std::default::Default;
|
|
/// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls, chrono, FieldMask};
|
|
///
|
|
/// # let secret: oauth2::ApplicationSecret = Default::default();
|
|
/// # let auth = oauth2::InstalledFlowAuthenticator::builder(
|
|
/// # secret,
|
|
/// # oauth2::InstalledFlowReturnMethod::HTTPRedirect,
|
|
/// # ).build().await.unwrap();
|
|
/// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnectorBuilder::new().with_native_roots().https_or_http().enable_http1().build()), auth);
|
|
/// // You can configure optional parameters by calling the respective setters at will, and
|
|
/// // execute the final call using `doit()`.
|
|
/// // Values shown here are possibly random and not representative !
|
|
/// let result = hub.leaderboard_configurations().list("applicationId")
|
|
/// .page_token("invidunt")
|
|
/// .max_results(-47)
|
|
/// .doit().await;
|
|
/// # }
|
|
/// ```
|
|
pub struct LeaderboardConfigurationListCall<'a, S>
|
|
where S: 'a {
|
|
|
|
hub: &'a GamesConfiguration<S>,
|
|
_application_id: String,
|
|
_page_token: Option<String>,
|
|
_max_results: Option<i32>,
|
|
_delegate: Option<&'a mut dyn client::Delegate>,
|
|
_additional_params: HashMap<String, String>,
|
|
_scopes: BTreeSet<String>
|
|
}
|
|
|
|
impl<'a, S> client::CallBuilder for LeaderboardConfigurationListCall<'a, S> {}
|
|
|
|
impl<'a, S> LeaderboardConfigurationListCall<'a, S>
|
|
where
|
|
S: tower_service::Service<http::Uri> + Clone + Send + Sync + 'static,
|
|
S::Response: hyper::client::connect::Connection + AsyncRead + AsyncWrite + Send + Unpin + 'static,
|
|
S::Future: Send + Unpin + 'static,
|
|
S::Error: Into<Box<dyn StdError + Send + Sync>>,
|
|
{
|
|
|
|
|
|
/// Perform the operation you have build so far.
|
|
pub async fn doit(mut self) -> client::Result<(hyper::Response<hyper::body::Body>, LeaderboardConfigurationListResponse)> {
|
|
use std::io::{Read, Seek};
|
|
use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION};
|
|
use client::{ToParts, url::Params};
|
|
use std::borrow::Cow;
|
|
|
|
let mut dd = client::DefaultDelegate;
|
|
let mut dlg: &mut dyn client::Delegate = self._delegate.unwrap_or(&mut dd);
|
|
dlg.begin(client::MethodInfo { id: "gamesConfiguration.leaderboardConfigurations.list",
|
|
http_method: hyper::Method::GET });
|
|
|
|
for &field in ["alt", "applicationId", "pageToken", "maxResults"].iter() {
|
|
if self._additional_params.contains_key(field) {
|
|
dlg.finished(false);
|
|
return Err(client::Error::FieldClash(field));
|
|
}
|
|
}
|
|
|
|
let mut params = Params::with_capacity(5 + self._additional_params.len());
|
|
params.push("applicationId", self._application_id);
|
|
if let Some(value) = self._page_token.as_ref() {
|
|
params.push("pageToken", value);
|
|
}
|
|
if let Some(value) = self._max_results.as_ref() {
|
|
params.push("maxResults", value.to_string());
|
|
}
|
|
|
|
params.extend(self._additional_params.iter());
|
|
|
|
params.push("alt", "json");
|
|
let mut url = self.hub._base_url.clone() + "games/v1configuration/applications/{applicationId}/leaderboards";
|
|
if self._scopes.is_empty() {
|
|
self._scopes.insert(Scope::Androidpublisher.as_ref().to_string());
|
|
}
|
|
|
|
for &(find_this, param_name) in [("{applicationId}", "applicationId")].iter() {
|
|
url = params.uri_replacement(url, param_name, find_this, false);
|
|
}
|
|
{
|
|
let to_remove = ["applicationId"];
|
|
params.remove_params(&to_remove);
|
|
}
|
|
|
|
let url = params.parse_with_url(&url);
|
|
|
|
|
|
|
|
loop {
|
|
let token = match self.hub.auth.get_token(&self._scopes.iter().map(String::as_str).collect::<Vec<_>>()[..]).await {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
match dlg.token(e) {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
dlg.finished(false);
|
|
return Err(client::Error::MissingToken(e));
|
|
}
|
|
}
|
|
}
|
|
};
|
|
let mut req_result = {
|
|
let client = &self.hub.client;
|
|
dlg.pre_request();
|
|
let mut req_builder = hyper::Request::builder()
|
|
.method(hyper::Method::GET)
|
|
.uri(url.as_str())
|
|
.header(USER_AGENT, self.hub._user_agent.clone());
|
|
|
|
if let Some(token) = token.as_ref() {
|
|
req_builder = req_builder.header(AUTHORIZATION, format!("Bearer {}", token));
|
|
}
|
|
|
|
|
|
let request = req_builder
|
|
.body(hyper::body::Body::empty());
|
|
|
|
client.request(request.unwrap()).await
|
|
|
|
};
|
|
|
|
match req_result {
|
|
Err(err) => {
|
|
if let client::Retry::After(d) = dlg.http_error(&err) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
dlg.finished(false);
|
|
return Err(client::Error::HttpError(err))
|
|
}
|
|
Ok(mut res) => {
|
|
if !res.status().is_success() {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
let (parts, _) = res.into_parts();
|
|
let body = hyper::Body::from(res_body_string.clone());
|
|
let restored_response = hyper::Response::from_parts(parts, body);
|
|
|
|
let server_response = json::from_str::<serde_json::Value>(&res_body_string).ok();
|
|
|
|
if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
|
|
dlg.finished(false);
|
|
|
|
return match server_response {
|
|
Some(error_value) => Err(client::Error::BadRequest(error_value)),
|
|
None => Err(client::Error::Failure(restored_response)),
|
|
}
|
|
}
|
|
let result_value = {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
|
|
match json::from_str(&res_body_string) {
|
|
Ok(decoded) => (res, decoded),
|
|
Err(err) => {
|
|
dlg.response_json_decode_error(&res_body_string, &err);
|
|
return Err(client::Error::JsonDecodeError(res_body_string, err));
|
|
}
|
|
}
|
|
};
|
|
|
|
dlg.finished(true);
|
|
return Ok(result_value)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/// The application ID from the Google Play developer console.
|
|
///
|
|
/// Sets the *application id* path property to the given value.
|
|
///
|
|
/// Even though the property as already been set when instantiating this call,
|
|
/// we provide this method for API completeness.
|
|
pub fn application_id(mut self, new_value: &str) -> LeaderboardConfigurationListCall<'a, S> {
|
|
self._application_id = new_value.to_string();
|
|
self
|
|
}
|
|
/// The token returned by the previous request.
|
|
///
|
|
/// Sets the *page token* query property to the given value.
|
|
pub fn page_token(mut self, new_value: &str) -> LeaderboardConfigurationListCall<'a, S> {
|
|
self._page_token = Some(new_value.to_string());
|
|
self
|
|
}
|
|
/// The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`.
|
|
///
|
|
/// Sets the *max results* query property to the given value.
|
|
pub fn max_results(mut self, new_value: i32) -> LeaderboardConfigurationListCall<'a, S> {
|
|
self._max_results = Some(new_value);
|
|
self
|
|
}
|
|
/// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong
|
|
/// while executing the actual API request.
|
|
///
|
|
/// ````text
|
|
/// It should be used to handle progress information, and to implement a certain level of resilience.
|
|
/// ````
|
|
///
|
|
/// Sets the *delegate* property to the given value.
|
|
pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> LeaderboardConfigurationListCall<'a, S> {
|
|
self._delegate = Some(new_value);
|
|
self
|
|
}
|
|
|
|
/// Set any additional parameter of the query string used in the request.
|
|
/// It should be used to set parameters which are not yet available through their own
|
|
/// setters.
|
|
///
|
|
/// Please note that this method must not be used to set any of the known parameters
|
|
/// which have their own setter method. If done anyway, the request will fail.
|
|
///
|
|
/// # Additional Parameters
|
|
///
|
|
/// * *$.xgafv* (query-string) - V1 error format.
|
|
/// * *access_token* (query-string) - OAuth access token.
|
|
/// * *alt* (query-string) - Data format for response.
|
|
/// * *callback* (query-string) - JSONP
|
|
/// * *fields* (query-string) - Selector specifying which fields to include in a partial response.
|
|
/// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
|
|
/// * *oauth_token* (query-string) - OAuth 2.0 token for the current user.
|
|
/// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks.
|
|
/// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
|
|
/// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart").
|
|
/// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart").
|
|
pub fn param<T>(mut self, name: T, value: T) -> LeaderboardConfigurationListCall<'a, S>
|
|
where T: AsRef<str> {
|
|
self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string());
|
|
self
|
|
}
|
|
|
|
/// Identifies the authorization scope for the method you are building.
|
|
///
|
|
/// Use this method to actively specify which scope should be used, instead of the default [`Scope`] variant
|
|
/// [`Scope::Androidpublisher`].
|
|
///
|
|
/// The `scope` will be added to a set of scopes. This is important as one can maintain access
|
|
/// tokens for more than one scope.
|
|
///
|
|
/// Usually there is more than one suitable scope to authorize an operation, some of which may
|
|
/// encompass more rights than others. For example, for listing resources, a *read-only* scope will be
|
|
/// sufficient, a read-write scope will do as well.
|
|
pub fn add_scope<St>(mut self, scope: St) -> LeaderboardConfigurationListCall<'a, S>
|
|
where St: AsRef<str> {
|
|
self._scopes.insert(String::from(scope.as_ref()));
|
|
self
|
|
}
|
|
/// Identifies the authorization scope(s) for the method you are building.
|
|
///
|
|
/// See [`Self::add_scope()`] for details.
|
|
pub fn add_scopes<I, St>(mut self, scopes: I) -> LeaderboardConfigurationListCall<'a, S>
|
|
where I: IntoIterator<Item = St>,
|
|
St: AsRef<str> {
|
|
self._scopes
|
|
.extend(scopes.into_iter().map(|s| String::from(s.as_ref())));
|
|
self
|
|
}
|
|
|
|
/// Removes all scopes, and no default scope will be used either.
|
|
/// In this case, you have to specify your API-key using the `key` parameter (see [`Self::param()`]
|
|
/// for details).
|
|
pub fn clear_scopes(mut self) -> LeaderboardConfigurationListCall<'a, S> {
|
|
self._scopes.clear();
|
|
self
|
|
}
|
|
}
|
|
|
|
|
|
/// Update the metadata of the leaderboard configuration with the given ID.
|
|
///
|
|
/// A builder for the *update* method supported by a *leaderboardConfiguration* resource.
|
|
/// It is not used directly, but through a [`LeaderboardConfigurationMethods`] instance.
|
|
///
|
|
/// # Example
|
|
///
|
|
/// Instantiate a resource method builder
|
|
///
|
|
/// ```test_harness,no_run
|
|
/// # extern crate hyper;
|
|
/// # extern crate hyper_rustls;
|
|
/// # extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
|
|
/// use gamesconfiguration1_configuration::api::LeaderboardConfiguration;
|
|
/// # async fn dox() {
|
|
/// # use std::default::Default;
|
|
/// # use gamesconfiguration1_configuration::{GamesConfiguration, oauth2, hyper, hyper_rustls, chrono, FieldMask};
|
|
///
|
|
/// # let secret: oauth2::ApplicationSecret = Default::default();
|
|
/// # let auth = oauth2::InstalledFlowAuthenticator::builder(
|
|
/// # secret,
|
|
/// # oauth2::InstalledFlowReturnMethod::HTTPRedirect,
|
|
/// # ).build().await.unwrap();
|
|
/// # let mut hub = GamesConfiguration::new(hyper::Client::builder().build(hyper_rustls::HttpsConnectorBuilder::new().with_native_roots().https_or_http().enable_http1().build()), auth);
|
|
/// // As the method needs a request, you would usually fill it with the desired information
|
|
/// // into the respective structure. Some of the parts shown here might not be applicable !
|
|
/// // Values shown here are possibly random and not representative !
|
|
/// let mut req = LeaderboardConfiguration::default();
|
|
///
|
|
/// // You can configure optional parameters by calling the respective setters at will, and
|
|
/// // execute the final call using `doit()`.
|
|
/// // Values shown here are possibly random and not representative !
|
|
/// let result = hub.leaderboard_configurations().update(req, "leaderboardId")
|
|
/// .doit().await;
|
|
/// # }
|
|
/// ```
|
|
pub struct LeaderboardConfigurationUpdateCall<'a, S>
|
|
where S: 'a {
|
|
|
|
hub: &'a GamesConfiguration<S>,
|
|
_request: LeaderboardConfiguration,
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|
_leaderboard_id: String,
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_delegate: Option<&'a mut dyn client::Delegate>,
|
|
_additional_params: HashMap<String, String>,
|
|
_scopes: BTreeSet<String>
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|
}
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|
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impl<'a, S> client::CallBuilder for LeaderboardConfigurationUpdateCall<'a, S> {}
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|
|
|
impl<'a, S> LeaderboardConfigurationUpdateCall<'a, S>
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|
where
|
|
S: tower_service::Service<http::Uri> + Clone + Send + Sync + 'static,
|
|
S::Response: hyper::client::connect::Connection + AsyncRead + AsyncWrite + Send + Unpin + 'static,
|
|
S::Future: Send + Unpin + 'static,
|
|
S::Error: Into<Box<dyn StdError + Send + Sync>>,
|
|
{
|
|
|
|
|
|
/// Perform the operation you have build so far.
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|
pub async fn doit(mut self) -> client::Result<(hyper::Response<hyper::body::Body>, LeaderboardConfiguration)> {
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|
use std::io::{Read, Seek};
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|
use hyper::header::{CONTENT_TYPE, CONTENT_LENGTH, AUTHORIZATION, USER_AGENT, LOCATION};
|
|
use client::{ToParts, url::Params};
|
|
use std::borrow::Cow;
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|
|
|
let mut dd = client::DefaultDelegate;
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|
let mut dlg: &mut dyn client::Delegate = self._delegate.unwrap_or(&mut dd);
|
|
dlg.begin(client::MethodInfo { id: "gamesConfiguration.leaderboardConfigurations.update",
|
|
http_method: hyper::Method::PUT });
|
|
|
|
for &field in ["alt", "leaderboardId"].iter() {
|
|
if self._additional_params.contains_key(field) {
|
|
dlg.finished(false);
|
|
return Err(client::Error::FieldClash(field));
|
|
}
|
|
}
|
|
|
|
let mut params = Params::with_capacity(4 + self._additional_params.len());
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|
params.push("leaderboardId", self._leaderboard_id);
|
|
|
|
params.extend(self._additional_params.iter());
|
|
|
|
params.push("alt", "json");
|
|
let mut url = self.hub._base_url.clone() + "games/v1configuration/leaderboards/{leaderboardId}";
|
|
if self._scopes.is_empty() {
|
|
self._scopes.insert(Scope::Androidpublisher.as_ref().to_string());
|
|
}
|
|
|
|
for &(find_this, param_name) in [("{leaderboardId}", "leaderboardId")].iter() {
|
|
url = params.uri_replacement(url, param_name, find_this, false);
|
|
}
|
|
{
|
|
let to_remove = ["leaderboardId"];
|
|
params.remove_params(&to_remove);
|
|
}
|
|
|
|
let url = params.parse_with_url(&url);
|
|
|
|
let mut json_mime_type = mime::APPLICATION_JSON;
|
|
let mut request_value_reader =
|
|
{
|
|
let mut value = json::value::to_value(&self._request).expect("serde to work");
|
|
client::remove_json_null_values(&mut value);
|
|
let mut dst = io::Cursor::new(Vec::with_capacity(128));
|
|
json::to_writer(&mut dst, &value).unwrap();
|
|
dst
|
|
};
|
|
let request_size = request_value_reader.seek(io::SeekFrom::End(0)).unwrap();
|
|
request_value_reader.seek(io::SeekFrom::Start(0)).unwrap();
|
|
|
|
|
|
loop {
|
|
let token = match self.hub.auth.get_token(&self._scopes.iter().map(String::as_str).collect::<Vec<_>>()[..]).await {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
match dlg.token(e) {
|
|
Ok(token) => token,
|
|
Err(e) => {
|
|
dlg.finished(false);
|
|
return Err(client::Error::MissingToken(e));
|
|
}
|
|
}
|
|
}
|
|
};
|
|
request_value_reader.seek(io::SeekFrom::Start(0)).unwrap();
|
|
let mut req_result = {
|
|
let client = &self.hub.client;
|
|
dlg.pre_request();
|
|
let mut req_builder = hyper::Request::builder()
|
|
.method(hyper::Method::PUT)
|
|
.uri(url.as_str())
|
|
.header(USER_AGENT, self.hub._user_agent.clone());
|
|
|
|
if let Some(token) = token.as_ref() {
|
|
req_builder = req_builder.header(AUTHORIZATION, format!("Bearer {}", token));
|
|
}
|
|
|
|
|
|
let request = req_builder
|
|
.header(CONTENT_TYPE, json_mime_type.to_string())
|
|
.header(CONTENT_LENGTH, request_size as u64)
|
|
.body(hyper::body::Body::from(request_value_reader.get_ref().clone()));
|
|
|
|
client.request(request.unwrap()).await
|
|
|
|
};
|
|
|
|
match req_result {
|
|
Err(err) => {
|
|
if let client::Retry::After(d) = dlg.http_error(&err) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
dlg.finished(false);
|
|
return Err(client::Error::HttpError(err))
|
|
}
|
|
Ok(mut res) => {
|
|
if !res.status().is_success() {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
let (parts, _) = res.into_parts();
|
|
let body = hyper::Body::from(res_body_string.clone());
|
|
let restored_response = hyper::Response::from_parts(parts, body);
|
|
|
|
let server_response = json::from_str::<serde_json::Value>(&res_body_string).ok();
|
|
|
|
if let client::Retry::After(d) = dlg.http_failure(&restored_response, server_response.clone()) {
|
|
sleep(d).await;
|
|
continue;
|
|
}
|
|
|
|
dlg.finished(false);
|
|
|
|
return match server_response {
|
|
Some(error_value) => Err(client::Error::BadRequest(error_value)),
|
|
None => Err(client::Error::Failure(restored_response)),
|
|
}
|
|
}
|
|
let result_value = {
|
|
let res_body_string = client::get_body_as_string(res.body_mut()).await;
|
|
|
|
match json::from_str(&res_body_string) {
|
|
Ok(decoded) => (res, decoded),
|
|
Err(err) => {
|
|
dlg.response_json_decode_error(&res_body_string, &err);
|
|
return Err(client::Error::JsonDecodeError(res_body_string, err));
|
|
}
|
|
}
|
|
};
|
|
|
|
dlg.finished(true);
|
|
return Ok(result_value)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
///
|
|
/// Sets the *request* property to the given value.
|
|
///
|
|
/// Even though the property as already been set when instantiating this call,
|
|
/// we provide this method for API completeness.
|
|
pub fn request(mut self, new_value: LeaderboardConfiguration) -> LeaderboardConfigurationUpdateCall<'a, S> {
|
|
self._request = new_value;
|
|
self
|
|
}
|
|
/// The ID of the leaderboard.
|
|
///
|
|
/// Sets the *leaderboard id* path property to the given value.
|
|
///
|
|
/// Even though the property as already been set when instantiating this call,
|
|
/// we provide this method for API completeness.
|
|
pub fn leaderboard_id(mut self, new_value: &str) -> LeaderboardConfigurationUpdateCall<'a, S> {
|
|
self._leaderboard_id = new_value.to_string();
|
|
self
|
|
}
|
|
/// The delegate implementation is consulted whenever there is an intermediate result, or if something goes wrong
|
|
/// while executing the actual API request.
|
|
///
|
|
/// ````text
|
|
/// It should be used to handle progress information, and to implement a certain level of resilience.
|
|
/// ````
|
|
///
|
|
/// Sets the *delegate* property to the given value.
|
|
pub fn delegate(mut self, new_value: &'a mut dyn client::Delegate) -> LeaderboardConfigurationUpdateCall<'a, S> {
|
|
self._delegate = Some(new_value);
|
|
self
|
|
}
|
|
|
|
/// Set any additional parameter of the query string used in the request.
|
|
/// It should be used to set parameters which are not yet available through their own
|
|
/// setters.
|
|
///
|
|
/// Please note that this method must not be used to set any of the known parameters
|
|
/// which have their own setter method. If done anyway, the request will fail.
|
|
///
|
|
/// # Additional Parameters
|
|
///
|
|
/// * *$.xgafv* (query-string) - V1 error format.
|
|
/// * *access_token* (query-string) - OAuth access token.
|
|
/// * *alt* (query-string) - Data format for response.
|
|
/// * *callback* (query-string) - JSONP
|
|
/// * *fields* (query-string) - Selector specifying which fields to include in a partial response.
|
|
/// * *key* (query-string) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
|
|
/// * *oauth_token* (query-string) - OAuth 2.0 token for the current user.
|
|
/// * *prettyPrint* (query-boolean) - Returns response with indentations and line breaks.
|
|
/// * *quotaUser* (query-string) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
|
|
/// * *uploadType* (query-string) - Legacy upload protocol for media (e.g. "media", "multipart").
|
|
/// * *upload_protocol* (query-string) - Upload protocol for media (e.g. "raw", "multipart").
|
|
pub fn param<T>(mut self, name: T, value: T) -> LeaderboardConfigurationUpdateCall<'a, S>
|
|
where T: AsRef<str> {
|
|
self._additional_params.insert(name.as_ref().to_string(), value.as_ref().to_string());
|
|
self
|
|
}
|
|
|
|
/// Identifies the authorization scope for the method you are building.
|
|
///
|
|
/// Use this method to actively specify which scope should be used, instead of the default [`Scope`] variant
|
|
/// [`Scope::Androidpublisher`].
|
|
///
|
|
/// The `scope` will be added to a set of scopes. This is important as one can maintain access
|
|
/// tokens for more than one scope.
|
|
///
|
|
/// Usually there is more than one suitable scope to authorize an operation, some of which may
|
|
/// encompass more rights than others. For example, for listing resources, a *read-only* scope will be
|
|
/// sufficient, a read-write scope will do as well.
|
|
pub fn add_scope<St>(mut self, scope: St) -> LeaderboardConfigurationUpdateCall<'a, S>
|
|
where St: AsRef<str> {
|
|
self._scopes.insert(String::from(scope.as_ref()));
|
|
self
|
|
}
|
|
/// Identifies the authorization scope(s) for the method you are building.
|
|
///
|
|
/// See [`Self::add_scope()`] for details.
|
|
pub fn add_scopes<I, St>(mut self, scopes: I) -> LeaderboardConfigurationUpdateCall<'a, S>
|
|
where I: IntoIterator<Item = St>,
|
|
St: AsRef<str> {
|
|
self._scopes
|
|
.extend(scopes.into_iter().map(|s| String::from(s.as_ref())));
|
|
self
|
|
}
|
|
|
|
/// Removes all scopes, and no default scope will be used either.
|
|
/// In this case, you have to specify your API-key using the `key` parameter (see [`Self::param()`]
|
|
/// for details).
|
|
pub fn clear_scopes(mut self) -> LeaderboardConfigurationUpdateCall<'a, S> {
|
|
self._scopes.clear();
|
|
self
|
|
}
|
|
}
|
|
|
|
|