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<p class="caption"><span class="caption-text">Achievement Definitions</span></p>
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<p class="caption"><span class="caption-text">Achievements</span></p>
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<li class="toctree-l1"><a class="reference internal" href="achievements_increment/">Increment</a>
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<li class="toctree-l1"><a class="reference internal" href="applications_verify/">Verify</a>
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<p class="caption"><span class="caption-text">Events</span></p>
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<ul>
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<li class="toctree-l1"><a class="reference internal" href="events_list-by-player/">List By Player</a>
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<li class="toctree-l1"><a class="reference internal" href="events_record/">Record</a>
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<li class="toctree-l1"><a class="reference internal" href="leaderboards_get/">Get</a>
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<li class="toctree-l1"><a class="reference internal" href="leaderboards_list/">List</a>
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<p class="caption"><span class="caption-text">Metagame</span></p>
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<ul>
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<li class="toctree-l1"><a class="reference internal" href="metagame_get-metagame-config/">Get Metagame Config</a>
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<li class="toctree-l1"><a class="reference internal" href="metagame_list-categories-by-player/">List Categories By Player</a>
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</ul>
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<p class="caption"><span class="caption-text">Players</span></p>
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<ul>
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<li class="toctree-l1"><a class="reference internal" href="players_get/">Get</a>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="players_get-multiple-application-player-ids/">Get Multiple Application Player Ids</a>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="players_get-scoped-player-ids/">Get Scoped Player Ids</a>
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<li class="toctree-l1"><a class="reference internal" href="players_list/">List</a>
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<p class="caption"><span class="caption-text">Recall</span></p>
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<ul>
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<li class="toctree-l1"><a class="reference internal" href="recall_link-persona/">Link Persona</a>
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<li class="toctree-l1"><a class="reference internal" href="recall_reset-persona/">Reset Persona</a>
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<li class="toctree-l1"><a class="reference internal" href="recall_retrieve-tokens/">Retrieve Tokens</a>
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<li class="toctree-l1"><a class="reference internal" href="recall_unlink-persona/">Unlink Persona</a>
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<p class="caption"><span class="caption-text">Revisions</span></p>
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<li class="toctree-l1"><a class="reference internal" href="revisions_check/">Check</a>
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<p class="caption"><span class="caption-text">Scores</span></p>
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<ul>
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<li class="toctree-l1"><a class="reference internal" href="scores_get/">Get</a>
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<li class="toctree-l1"><a class="reference internal" href="scores_list-window/">List Window</a>
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<li class="toctree-l1"><a class="reference internal" href="scores_submit/">Submit</a>
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<li class="toctree-l1"><a class="reference internal" href="scores_submit-multiple/">Submit Multiple</a>
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<p class="caption"><span class="caption-text">Snapshots</span></p>
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<li class="toctree-l1"><a class="reference internal" href="snapshots_get/">Get</a>
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<li class="toctree-l1"><a class="reference internal" href="snapshots_list/">List</a>
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<p class="caption"><span class="caption-text">Stats</span></p>
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<ul>
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<li class="toctree-l1"><a class="reference internal" href="stats_get/">Get</a>
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<a href=".">Games v5.0.4+20240228</a>
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<a href="https://github.com/Byron/google-apis-rs/tree/main/gen/games1-cli/edit/master/docs/index.md"
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class="icon icon-github"> Edit on GitHub</a>
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<div role="main" class="document" itemscope="itemscope" itemtype="http://schema.org/Article">
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<div class="section" itemprop="articleBody">
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<!---
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DO NOT EDIT !
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This file was generated automatically from 'src/generator/templates/cli/README.md.mako'
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DO NOT EDIT !
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-->
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<p>The <code>games1</code> command-line interface <em>(CLI)</em> allows to use most features of the <em>Google Games</em> service from the comfort of your terminal.</p>
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<p>By default all output is printed to standard out, but flags can be set to direct it into a file independent of your shell's
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capabilities. Errors will be printed to standard error, and cause the program's exit code to be non-zero.</p>
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<p>If data-structures are requested, these will be returned as pretty-printed JSON, to be useful as input to other tools.</p>
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<p>Everything else about the <em>Games</em> API can be found at the
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<a href="https://developers.google.com/games/">official documentation site</a>.</p>
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<h1 id="installation-and-source-code">Installation and Source Code</h1>
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<p>Install the command-line interface with cargo using:</p>
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<pre><code class="language-bash">cargo install google-games1-cli
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</code></pre>
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<p>Find the source code <a href="https://github.com/Byron/google-apis-rs/tree/main/gen/games1-cli">on github</a>.</p>
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<h1 id="usage">Usage</h1>
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<p>This documentation was generated from the <em>Games</em> API at revision <em>20240228</em>. The CLI is at version <em>5.0.4</em>.</p>
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<pre><code class="language-bash">games1 [options]
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achievement-definitions
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list [-p <v>]... [-o <out>]
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achievements
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increment <achievement-id> <steps-to-increment> [-p <v>]... [-o <out>]
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list <player-id> [-p <v>]... [-o <out>]
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reveal <achievement-id> [-p <v>]... [-o <out>]
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set-steps-at-least <achievement-id> <steps> [-p <v>]... [-o <out>]
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unlock <achievement-id> [-p <v>]... [-o <out>]
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update-multiple (-r <kv>)... [-p <v>]... [-o <out>]
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applications
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get <application-id> [-p <v>]... [-o <out>]
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get-end-point [-p <v>]... [-o <out>]
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played [-p <v>]...
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verify <application-id> [-p <v>]... [-o <out>]
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events
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list-by-player [-p <v>]... [-o <out>]
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list-definitions [-p <v>]... [-o <out>]
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record (-r <kv>)... [-p <v>]... [-o <out>]
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leaderboards
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get <leaderboard-id> [-p <v>]... [-o <out>]
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list [-p <v>]... [-o <out>]
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metagame
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get-metagame-config [-p <v>]... [-o <out>]
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list-categories-by-player <player-id> <collection> [-p <v>]... [-o <out>]
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players
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get <player-id> [-p <v>]... [-o <out>]
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get-multiple-application-player-ids [-p <v>]... [-o <out>]
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get-scoped-player-ids [-p <v>]... [-o <out>]
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list <collection> [-p <v>]... [-o <out>]
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recall
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link-persona (-r <kv>)... [-p <v>]... [-o <out>]
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reset-persona (-r <kv>)... [-p <v>]... [-o <out>]
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retrieve-tokens <session-id> [-p <v>]... [-o <out>]
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unlink-persona (-r <kv>)... [-p <v>]... [-o <out>]
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revisions
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check <client-revision> [-p <v>]... [-o <out>]
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scores
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get <player-id> <leaderboard-id> <time-span> [-p <v>]... [-o <out>]
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list <leaderboard-id> <collection> <time-span> [-p <v>]... [-o <out>]
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list-window <leaderboard-id> <collection> <time-span> [-p <v>]... [-o <out>]
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submit <leaderboard-id> <score> [-p <v>]... [-o <out>]
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submit-multiple (-r <kv>)... [-p <v>]... [-o <out>]
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snapshots
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get <snapshot-id> [-p <v>]... [-o <out>]
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list <player-id> [-p <v>]... [-o <out>]
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stats
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get [-p <v>]... [-o <out>]
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games1 --help
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Configuration:
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[--scope <url>]...
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Specify the authentication a method should be executed in. Each scope
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requires the user to grant this application permission to use it.
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If unset, it defaults to the shortest scope url for a particular method.
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--config-dir <folder>
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A directory into which we will store our persistent data. Defaults to
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a user-writable directory that we will create during the first invocation.
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[default: ~/.google-service-cli]
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</code></pre>
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<h1 id="configuration">Configuration</h1>
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<p>The program will store all persistent data in the <code>~/.google-service-cli</code> directory in <em>JSON</em> files prefixed with <code>games1-</code>. You can change the directory used to store configuration with the <code>--config-dir</code> flag on a per-invocation basis.</p>
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<p>More information about the various kinds of persistent data are given in the following paragraphs.</p>
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<h1 id="authentication">Authentication</h1>
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<p>Most APIs require a user to authenticate any request. If this is the case, the <a href="https://developers.google.com/+/api/oauth#scopes">scope</a> determines the
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set of permissions granted. The granularity of these is usually no more than <em>read-only</em> or <em>full-access</em>.</p>
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<p>If not set, the system will automatically select the smallest feasible scope, e.g. when invoking a
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method that is read-only, it will ask only for a read-only scope.
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You may use the <code>--scope</code> flag to specify a scope directly.
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All applicable scopes are documented in the respective method's CLI documentation.</p>
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<p>The first time a scope is used, the user is asked for permission. Follow the instructions given
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by the CLI to grant permissions, or to decline.</p>
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<p>If a scope was authenticated by the user, the respective information will be stored as <em>JSON</em> in the configuration
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directory, e.g. <code>~/.google-service-cli/games1-token-<scope-hash>.json</code>. No manual management of these tokens
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is necessary.</p>
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<p>To revoke granted authentication, please refer to the <a href="http://webapps.stackexchange.com/a/30849">official documentation</a>.</p>
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<h1 id="application-secrets">Application Secrets</h1>
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<p>In order to allow any application to use Google services, it will need to be registered using the
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<a href="https://console.developers.google.com/">Google Developer Console</a>. APIs the application may use are then enabled for it
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one by one. Most APIs can be used for free and have a daily quota.</p>
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<p>To allow more comfortable usage of the CLI without forcing anyone to register an own application, the CLI
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comes with a default application secret that is configured accordingly. This also means that heavy usage
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all around the world may deplete the daily quota.</p>
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<p>You can workaround this limitation by putting your own secrets file at this location:
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<code>~/.google-service-cli/games1-secret.json</code>, assuming that the required <em>games</em> API
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was enabled for it. Such a secret file can be downloaded in the <em>Google Developer Console</em> at
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<em>APIs & auth -> Credentials -> Download JSON</em> and used as is.</p>
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<p>Learn more about how to setup Google projects and enable APIs using the <a href="https://developers.google.com/console/help/new/">official documentation</a>.</p>
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<h1 id="debugging">Debugging</h1>
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<p>Even though the CLI does its best to provide usable error messages, sometimes it might be desirable to know
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what exactly led to a particular issue. This is done by allowing all client-server communication to be
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output to standard error <em>as-is</em>.</p>
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<p>The <code>--debug</code> flag will print errors using the <code>Debug</code> representation to standard error.</p>
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<p>You may consider redirecting standard error into a file for ease of use, e.g. <code>games1 --debug <resource> <method> [options] 2>debug.txt</code>.</p>
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<p>Copyright © 2015-2020, `Sebastian Thiel`</p>
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<a href="https://github.com/Byron/google-apis-rs/tree/main/gen/games1-cli" class="fa fa-github" style="color: #fcfcfc"> GitHub</a>
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