mirror of
https://github.com/OMGeeky/hcsalmon1-Chess-Engine-Test.git
synced 2025-12-27 22:57:45 +01:00
1809 lines
55 KiB
Go
1809 lines
55 KiB
Go
package main
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import (
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"fmt"
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"time"
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)
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func PerftInline(depth int, ply int) uint64 {
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//if depth == 0 {
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// return 1
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//}
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var moveList [50][4]int
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var moveCount uint64 = 0
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var WHITE_OCCUPANCIES uint64 = PieceArray[0] |
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PieceArray[1] |
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PieceArray[2] |
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PieceArray[3] |
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PieceArray[4] |
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PieceArray[5]
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var BLACK_OCCUPANCIES uint64 = PieceArray[6] |
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PieceArray[7] |
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PieceArray[8] |
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PieceArray[9] |
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PieceArray[10] |
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PieceArray[11]
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var COMBINED_OCCUPANCIES uint64 = WHITE_OCCUPANCIES | BLACK_OCCUPANCIES
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var EMPTY_OCCUPANCIES uint64 = ^COMBINED_OCCUPANCIES
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var tempBitboard uint64
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var checkBitboard uint64 = EMPTY_BITBOARD
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var tempPinBitboard uint64
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var tempAttack uint64
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var tempEmpty uint64
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var tempCaptures uint64
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var startingSquare = NO_SQUARE
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var targetSquare = NO_SQUARE
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var pinArray = [8][2]int{
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{-1, -1},
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{-1, -1},
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{-1, -1},
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{-1, -1},
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{-1, -1},
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{-1, -1},
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{-1, -1},
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{-1, -1},
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}
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var pinNumber = 0
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//Generate Moves
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if whiteToPlay {
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var whiteKingCheckCount int = 0
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var whiteKingPosition int = BitscanForward(PieceArray[WK])
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//pawns
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tempBitboard = PieceArray[BP] & WHITE_PAWN_ATTACKS[whiteKingPosition]
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if tempBitboard != 0 {
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var pawn_square int = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
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checkBitboard = EMPTY_BITBOARD << pawn_square
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whiteKingCheckCount++
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}
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//knights
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tempBitboard = PieceArray[BN] & KNIGHT_ATTACKS[whiteKingPosition]
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if tempBitboard != 0 {
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var knight_square int = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
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checkBitboard = SQUARE_BBS[knight_square]
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whiteKingCheckCount++
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}
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//bishops
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var bishopAttacksChecks uint64 = GetBishopAttacksFast(whiteKingPosition, BLACK_OCCUPANCIES)
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tempBitboard = PieceArray[BB] & bishopAttacksChecks
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for tempBitboard != 0 {
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var piece_square int = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
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tempPinBitboard = INBETWEEN_BITBOARDS[whiteKingPosition][piece_square] & WHITE_OCCUPANCIES
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if tempPinBitboard == 0 {
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checkBitboard = INBETWEEN_BITBOARDS[whiteKingPosition][piece_square]
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whiteKingCheckCount++
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} else {
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var pinned_square int = (DEBRUIJN64[MAGIC*(tempPinBitboard^(tempPinBitboard-1))>>58])
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tempPinBitboard &= tempPinBitboard - 1
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if tempPinBitboard == 0 {
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pinArray[pinNumber][PINNED_SQUARE_INDEX] = pinned_square
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pinArray[pinNumber][PINNING_PIECE_INDEX] = piece_square
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pinNumber++
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}
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}
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tempBitboard &= tempBitboard - 1
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}
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//queen
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tempBitboard = PieceArray[BQ] & bishopAttacksChecks
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for tempBitboard != 0 {
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var piece_square int = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
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tempPinBitboard = INBETWEEN_BITBOARDS[whiteKingPosition][piece_square] & WHITE_OCCUPANCIES
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if tempPinBitboard == 0 {
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checkBitboard = INBETWEEN_BITBOARDS[whiteKingPosition][piece_square]
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whiteKingCheckCount++
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} else {
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var pinned_square int = (DEBRUIJN64[MAGIC*(tempPinBitboard^(tempPinBitboard-1))>>58])
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tempPinBitboard &= tempPinBitboard - 1
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if tempPinBitboard == 0 {
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pinArray[pinNumber][PINNED_SQUARE_INDEX] = pinned_square
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pinArray[pinNumber][PINNING_PIECE_INDEX] = piece_square
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pinNumber++
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}
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}
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tempBitboard &= tempBitboard - 1
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}
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//rook
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var rook_attacks uint64 = GetRookAttacksFast(whiteKingPosition, BLACK_OCCUPANCIES)
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tempBitboard = PieceArray[BR] & rook_attacks
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for tempBitboard != 0 {
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var piece_square int = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
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tempPinBitboard = INBETWEEN_BITBOARDS[whiteKingPosition][piece_square] & WHITE_OCCUPANCIES
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if tempPinBitboard == 0 {
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checkBitboard = INBETWEEN_BITBOARDS[whiteKingPosition][piece_square]
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whiteKingCheckCount++
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} else {
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var pinned_square int = (DEBRUIJN64[MAGIC*(tempPinBitboard^(tempPinBitboard-1))>>58])
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tempPinBitboard &= tempPinBitboard - 1
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if tempPinBitboard == 0 {
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pinArray[pinNumber][PINNED_SQUARE_INDEX] = pinned_square
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pinArray[pinNumber][PINNING_PIECE_INDEX] = piece_square
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pinNumber++
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}
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}
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tempBitboard &= tempBitboard - 1
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}
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//queen
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tempBitboard = PieceArray[BQ] & rook_attacks
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for tempBitboard != 0 {
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var piece_square int = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
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tempPinBitboard = INBETWEEN_BITBOARDS[whiteKingPosition][piece_square] & WHITE_OCCUPANCIES
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if tempPinBitboard == 0 {
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checkBitboard = INBETWEEN_BITBOARDS[whiteKingPosition][piece_square]
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whiteKingCheckCount++
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} else {
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var pinned_square int = (DEBRUIJN64[MAGIC*(tempPinBitboard^(tempPinBitboard-1))>>58])
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tempPinBitboard &= tempPinBitboard - 1
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if tempPinBitboard == 0 {
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pinArray[pinNumber][PINNED_SQUARE_INDEX] = pinned_square
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pinArray[pinNumber][PINNING_PIECE_INDEX] = piece_square
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pinNumber++
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}
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}
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tempBitboard &= tempBitboard - 1
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}
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var occupanciesWithoutWhiteKing uint64 = COMBINED_OCCUPANCIES & (^PieceArray[WK])
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tempAttack = KING_ATTACKS[whiteKingPosition]
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tempEmpty = tempAttack & EMPTY_OCCUPANCIES
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for tempEmpty != 0 {
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targetSquare = BitscanForward(tempEmpty)
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tempEmpty &= tempEmpty - 1
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if (PieceArray[BP] & WHITE_PAWN_ATTACKS[targetSquare]) != 0 {
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continue
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}
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if (PieceArray[BN] & KNIGHT_ATTACKS[targetSquare]) != 0 {
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continue
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}
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if (PieceArray[BK] & KING_ATTACKS[targetSquare]) != 0 {
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continue
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}
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var bishopAttacks uint64 = GetBishopAttacksFast(targetSquare, occupanciesWithoutWhiteKing)
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if (PieceArray[BB] & bishopAttacks) != 0 {
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continue
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}
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if (PieceArray[BQ] & bishopAttacks) != 0 {
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continue
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}
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var rookAttacks uint64 = GetRookAttacksFast(targetSquare, occupanciesWithoutWhiteKing)
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if (PieceArray[BR] & rookAttacks) != 0 {
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continue
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}
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if (PieceArray[BQ] & rookAttacks) != 0 {
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continue
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}
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moveList[moveCount][MOVE_STARTING] = whiteKingPosition
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moveList[moveCount][MOVE_TARGET] = targetSquare
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moveList[moveCount][MOVE_TAG] = TAG_NONE
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moveList[moveCount][MOVE_PIECE] = WK
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moveCount++
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}
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//captures
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tempCaptures = tempAttack & BLACK_OCCUPANCIES
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for tempCaptures != 0 {
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targetSquare = BitscanForward(tempCaptures)
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tempCaptures &= tempCaptures - 1
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if (PieceArray[BP] & WHITE_PAWN_ATTACKS[targetSquare]) != 0 {
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continue
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}
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if (PieceArray[BN] & KNIGHT_ATTACKS[targetSquare]) != 0 {
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continue
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}
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if (PieceArray[BK] & KING_ATTACKS[targetSquare]) != 0 {
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continue
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}
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var bishopAttacks uint64 = GetBishopAttacksFast(targetSquare, occupanciesWithoutWhiteKing)
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if (PieceArray[BB] & bishopAttacks) != 0 {
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continue
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}
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if (PieceArray[BQ] & bishopAttacks) != 0 {
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continue
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}
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var rookAttacks uint64 = GetRookAttacksFast(targetSquare, occupanciesWithoutWhiteKing)
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if (PieceArray[BR] & rookAttacks) != 0 {
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continue
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}
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if (PieceArray[BQ] & rookAttacks) != 0 {
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continue
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}
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moveList[moveCount][MOVE_STARTING] = whiteKingPosition
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moveList[moveCount][MOVE_TARGET] = targetSquare
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moveList[moveCount][MOVE_TAG] = TAG_CAPTURE
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moveList[moveCount][MOVE_PIECE] = WK
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moveCount++
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}
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//If double check
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if whiteKingCheckCount < 2 {
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if whiteKingCheckCount == 0 {
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checkBitboard = MAX_ULONG
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}
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if whiteKingCheckCount == 0 {
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if CastleRights[WKS_CASTLE_RIGHTS] == true {
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if whiteKingPosition == E1 { //king on e1
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if (WKS_EMPTY_BITBOARD & COMBINED_OCCUPANCIES) == 0 { //f1 and g1 empty
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if (PieceArray[WR] & SQUARE_BBS[H1]) != 0 { //rook on h1
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if Is_Square_Attacked_By_Black(F1, COMBINED_OCCUPANCIES) == false {
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if Is_Square_Attacked_By_Black(G1, COMBINED_OCCUPANCIES) == false {
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moveList[moveCount][MOVE_STARTING] = E1
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moveList[moveCount][MOVE_TARGET] = G1
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moveList[moveCount][MOVE_TAG] = TAG_WCASTLEKS
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moveList[moveCount][MOVE_PIECE] = WK
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moveCount++
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}
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}
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}
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}
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}
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}
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if CastleRights[WQS_CASTLE_RIGHTS] == true {
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if whiteKingPosition == E1 { //king on e1
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if (WQS_EMPTY_BITBOARD & COMBINED_OCCUPANCIES) == 0 { //f1 and g1 empty
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if (PieceArray[WR] & SQUARE_BBS[A1]) != 0 { //rook on h1
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if Is_Square_Attacked_By_Black(C1, COMBINED_OCCUPANCIES) == false {
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if Is_Square_Attacked_By_Black(D1, COMBINED_OCCUPANCIES) == false {
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moveList[moveCount][MOVE_STARTING] = E1
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moveList[moveCount][MOVE_TARGET] = C1
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moveList[moveCount][MOVE_TAG] = TAG_WCASTLEQS
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moveList[moveCount][MOVE_PIECE] = WK
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moveCount++
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}
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}
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}
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}
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}
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}
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}
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tempBitboard = PieceArray[WN]
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for tempBitboard != 0 {
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startingSquare = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
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tempBitboard &= tempBitboard - 1 //removes the knight from that square to not infinitely loop
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tempPinBitboard = MAX_ULONG
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if pinNumber != 0 {
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for i := 0; i < pinNumber; i++ {
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if pinArray[i][PINNED_SQUARE_INDEX] == startingSquare {
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tempPinBitboard = INBETWEEN_BITBOARDS[whiteKingPosition][pinArray[i][PINNING_PIECE_INDEX]]
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}
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}
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}
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tempAttack = ((KNIGHT_ATTACKS[startingSquare] & BLACK_OCCUPANCIES) & checkBitboard) & tempPinBitboard //gets knight captures
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for tempAttack != 0 {
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targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
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tempAttack &= tempAttack - 1
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moveList[moveCount][MOVE_STARTING] = startingSquare
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moveList[moveCount][MOVE_TARGET] = targetSquare
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moveList[moveCount][MOVE_TAG] = TAG_CAPTURE
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moveList[moveCount][MOVE_PIECE] = WN
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moveCount++
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}
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tempAttack = ((KNIGHT_ATTACKS[startingSquare] & EMPTY_OCCUPANCIES) & checkBitboard) & tempPinBitboard
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for tempAttack != 0 {
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targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
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tempAttack &= tempAttack - 1
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moveList[moveCount][MOVE_STARTING] = startingSquare
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moveList[moveCount][MOVE_TARGET] = targetSquare
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moveList[moveCount][MOVE_TAG] = TAG_NONE
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moveList[moveCount][MOVE_PIECE] = WN
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moveCount++
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}
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}
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tempBitboard = PieceArray[WP]
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for tempBitboard != 0 {
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startingSquare = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
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tempBitboard &= tempBitboard - 1
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tempPinBitboard = MAX_ULONG
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if pinNumber != 0 {
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for i := 0; i < pinNumber; i++ {
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if pinArray[i][PINNED_SQUARE_INDEX] == startingSquare {
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tempPinBitboard = INBETWEEN_BITBOARDS[whiteKingPosition][pinArray[i][PINNING_PIECE_INDEX]]
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}
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}
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}
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if (SQUARE_BBS[startingSquare-8] & COMBINED_OCCUPANCIES) == 0 { //if up one square is empty
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if ((SQUARE_BBS[startingSquare-8] & checkBitboard) & tempPinBitboard) != 0 {
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if (SQUARE_BBS[startingSquare] & RANK_7_BITBOARD) != 0 { //if promotion
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moveList[moveCount][MOVE_STARTING] = startingSquare
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moveList[moveCount][MOVE_TARGET] = startingSquare - 8
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moveList[moveCount][MOVE_TAG] = TAG_WQueenPromotion
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moveList[moveCount][MOVE_PIECE] = WP
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moveCount++
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moveList[moveCount][MOVE_STARTING] = startingSquare
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moveList[moveCount][MOVE_TARGET] = startingSquare - 8
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moveList[moveCount][MOVE_TAG] = TAG_WRookPromotion
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moveList[moveCount][MOVE_PIECE] = WP
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moveCount++
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moveList[moveCount][MOVE_STARTING] = startingSquare
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moveList[moveCount][MOVE_TARGET] = startingSquare - 8
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moveList[moveCount][MOVE_TAG] = TAG_WBishopPromotion
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moveList[moveCount][MOVE_PIECE] = WP
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moveCount++
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moveList[moveCount][MOVE_STARTING] = startingSquare
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moveList[moveCount][MOVE_TARGET] = startingSquare - 8
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moveList[moveCount][MOVE_TAG] = TAG_WKnightPromotion
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moveList[moveCount][MOVE_PIECE] = WP
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moveCount++
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} else {
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moveList[moveCount][MOVE_STARTING] = startingSquare
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moveList[moveCount][MOVE_TARGET] = startingSquare - 8
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moveList[moveCount][MOVE_TAG] = TAG_NONE
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moveList[moveCount][MOVE_PIECE] = WP
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moveCount++
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}
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}
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if (SQUARE_BBS[startingSquare] & RANK_2_BITBOARD) != 0 { //if on rank 2
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if ((SQUARE_BBS[startingSquare-16] & checkBitboard) & tempPinBitboard) != 0 { //if not pinned or
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if ((SQUARE_BBS[startingSquare-16]) & COMBINED_OCCUPANCIES) == 0 { //if up two squares and one square are empty
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moveList[moveCount][MOVE_STARTING] = startingSquare
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moveList[moveCount][MOVE_TARGET] = startingSquare - 16
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moveList[moveCount][MOVE_TAG] = TAG_DoublePawnWhite
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moveList[moveCount][MOVE_PIECE] = WP
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moveCount++
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}
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}
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}
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}
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tempAttack = ((WHITE_PAWN_ATTACKS[startingSquare] & BLACK_OCCUPANCIES) & checkBitboard) & tempPinBitboard //if black piece diagonal to pawn
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for tempAttack != 0 {
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targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
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tempAttack &= tempAttack - 1
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if (SQUARE_BBS[startingSquare] & RANK_7_BITBOARD) != 0 { //if promotion
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moveList[moveCount][MOVE_STARTING] = startingSquare
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moveList[moveCount][MOVE_TARGET] = targetSquare
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moveList[moveCount][MOVE_TAG] = TAG_WCaptureQueenPromotion
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moveList[moveCount][MOVE_PIECE] = WP
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moveCount++
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moveList[moveCount][MOVE_STARTING] = startingSquare
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moveList[moveCount][MOVE_TARGET] = targetSquare
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moveList[moveCount][MOVE_TAG] = TAG_WCaptureRookPromotion
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moveList[moveCount][MOVE_PIECE] = WP
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moveCount++
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moveList[moveCount][MOVE_STARTING] = startingSquare
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moveList[moveCount][MOVE_TARGET] = targetSquare
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moveList[moveCount][MOVE_TAG] = TAG_WCaptureBishopPromotion
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moveList[moveCount][MOVE_PIECE] = WP
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moveCount++
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moveList[moveCount][MOVE_STARTING] = startingSquare
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moveList[moveCount][MOVE_TARGET] = targetSquare
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moveList[moveCount][MOVE_TAG] = TAG_WCaptureKnightPromotion
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moveList[moveCount][MOVE_PIECE] = WP
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moveCount++
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} else {
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moveList[moveCount][MOVE_STARTING] = startingSquare
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moveList[moveCount][MOVE_TARGET] = targetSquare
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moveList[moveCount][MOVE_TAG] = TAG_CAPTURE
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moveList[moveCount][MOVE_PIECE] = WP
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moveCount++
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}
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}
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if (SQUARE_BBS[startingSquare] & RANK_5_BITBOARD) != 0 { //check rank for ep
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if ep != NO_SQUARE {
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if (((WHITE_PAWN_ATTACKS[startingSquare] & SQUARE_BBS[ep]) & checkBitboard) & tempPinBitboard) != 0 {
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if (PieceArray[WK] & RANK_5_BITBOARD) == 0 { //if no king on rank 5
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|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = int(ep)
|
|
moveList[moveCount][MOVE_TAG] = TAG_WHITEEP
|
|
moveList[moveCount][MOVE_PIECE] = WP
|
|
moveCount++
|
|
} else if (PieceArray[BR]&RANK_5_BITBOARD) == 0 && (PieceArray[BQ]&RANK_5_BITBOARD) == 0 { // if no b rook or queen on rank 5
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = int(ep)
|
|
moveList[moveCount][MOVE_TAG] = TAG_WHITEEP
|
|
moveList[moveCount][MOVE_PIECE] = WP
|
|
moveCount++
|
|
} else { //wk and br or bq on rank 5
|
|
|
|
var occupancyWithoutEPPawns uint64 = COMBINED_OCCUPANCIES & ^SQUARE_BBS[startingSquare]
|
|
occupancyWithoutEPPawns &= ^SQUARE_BBS[ep+8]
|
|
|
|
var rookAttacksFromKing uint64 = GetRookAttacksFast(whiteKingPosition, occupancyWithoutEPPawns)
|
|
|
|
if (rookAttacksFromKing & PieceArray[BR]) == 0 {
|
|
|
|
if (rookAttacksFromKing & PieceArray[BQ]) == 0 {
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = int(ep)
|
|
moveList[moveCount][MOVE_TAG] = TAG_WHITEEP
|
|
moveList[moveCount][MOVE_PIECE] = WP
|
|
moveCount++
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
tempBitboard = PieceArray[WR]
|
|
for tempBitboard != 0 {
|
|
|
|
startingSquare = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
|
|
tempBitboard &= tempBitboard - 1
|
|
|
|
tempPinBitboard = MAX_ULONG
|
|
if pinNumber != 0 {
|
|
|
|
for i := 0; i < pinNumber; i++ {
|
|
|
|
if pinArray[i][PINNED_SQUARE_INDEX] == startingSquare {
|
|
|
|
tempPinBitboard = INBETWEEN_BITBOARDS[whiteKingPosition][pinArray[i][PINNING_PIECE_INDEX]]
|
|
}
|
|
}
|
|
}
|
|
|
|
var rookAttacks = GetRookAttacksFast(startingSquare, COMBINED_OCCUPANCIES)
|
|
|
|
tempAttack = ((rookAttacks & BLACK_OCCUPANCIES) & checkBitboard) & tempPinBitboard
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_CAPTURE
|
|
moveList[moveCount][MOVE_PIECE] = WR
|
|
moveCount++
|
|
}
|
|
|
|
tempAttack = ((rookAttacks & EMPTY_OCCUPANCIES) & checkBitboard) & tempPinBitboard
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_NONE
|
|
moveList[moveCount][MOVE_PIECE] = WR
|
|
moveCount++
|
|
}
|
|
}
|
|
|
|
tempBitboard = PieceArray[WB]
|
|
for tempBitboard != 0 {
|
|
|
|
startingSquare = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
|
|
tempBitboard &= tempBitboard - 1
|
|
|
|
tempPinBitboard = MAX_ULONG
|
|
if pinNumber != 0 {
|
|
|
|
for i := 0; i < pinNumber; i++ {
|
|
|
|
if pinArray[i][PINNED_SQUARE_INDEX] == startingSquare {
|
|
|
|
tempPinBitboard = INBETWEEN_BITBOARDS[whiteKingPosition][pinArray[i][PINNING_PIECE_INDEX]]
|
|
}
|
|
}
|
|
}
|
|
|
|
var bishopAttacks = GetBishopAttacksFast(startingSquare, COMBINED_OCCUPANCIES)
|
|
|
|
tempAttack = ((bishopAttacks & BLACK_OCCUPANCIES) & checkBitboard) & tempPinBitboard
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_CAPTURE
|
|
moveList[moveCount][MOVE_PIECE] = WB
|
|
moveCount++
|
|
}
|
|
|
|
tempAttack = ((bishopAttacks & EMPTY_OCCUPANCIES) & checkBitboard) & tempPinBitboard
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_NONE
|
|
moveList[moveCount][MOVE_PIECE] = WB
|
|
moveCount++
|
|
}
|
|
}
|
|
|
|
tempBitboard = PieceArray[WQ]
|
|
for tempBitboard != 0 {
|
|
|
|
startingSquare = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
|
|
tempBitboard &= tempBitboard - 1
|
|
|
|
tempPinBitboard = MAX_ULONG
|
|
if pinNumber != 0 {
|
|
|
|
for i := 0; i < pinNumber; i++ {
|
|
|
|
if pinArray[i][PINNED_SQUARE_INDEX] == startingSquare {
|
|
|
|
tempPinBitboard = INBETWEEN_BITBOARDS[whiteKingPosition][pinArray[i][PINNING_PIECE_INDEX]]
|
|
}
|
|
}
|
|
}
|
|
|
|
var queenAttacks = GetRookAttacksFast(startingSquare, COMBINED_OCCUPANCIES)
|
|
queenAttacks |= GetBishopAttacksFast(startingSquare, COMBINED_OCCUPANCIES)
|
|
|
|
tempAttack = ((queenAttacks & BLACK_OCCUPANCIES) & checkBitboard) & tempPinBitboard
|
|
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_CAPTURE
|
|
moveList[moveCount][MOVE_PIECE] = WQ
|
|
moveCount++
|
|
}
|
|
|
|
tempAttack = ((queenAttacks & EMPTY_OCCUPANCIES) & checkBitboard) & tempPinBitboard
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_NONE
|
|
moveList[moveCount][MOVE_PIECE] = WQ
|
|
moveCount++
|
|
}
|
|
}
|
|
|
|
}
|
|
} else { //black move
|
|
|
|
var blackKingCheckCount int = 0
|
|
var blackKingPosition int = (DEBRUIJN64[MAGIC*(PieceArray[BK]^(PieceArray[BK]-1))>>58])
|
|
|
|
//pawns
|
|
tempBitboard = PieceArray[WP] & BLACK_PAWN_ATTACKS[blackKingPosition]
|
|
if tempBitboard != 0 {
|
|
|
|
var pawn_square = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
|
|
checkBitboard = SQUARE_BBS[pawn_square]
|
|
blackKingCheckCount++
|
|
}
|
|
|
|
//knights
|
|
tempBitboard = PieceArray[WN] & KNIGHT_ATTACKS[blackKingPosition]
|
|
if tempBitboard != 0 {
|
|
|
|
var knight_square int = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
|
|
checkBitboard = SQUARE_BBS[knight_square]
|
|
|
|
blackKingCheckCount++
|
|
}
|
|
|
|
//bishops
|
|
var bishopAttacksChecks = GetBishopAttacksFast(blackKingPosition, WHITE_OCCUPANCIES)
|
|
tempBitboard = PieceArray[WB] & bishopAttacksChecks
|
|
for tempBitboard != 0 {
|
|
|
|
var piece_square int = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
|
|
tempPinBitboard = INBETWEEN_BITBOARDS[blackKingPosition][piece_square] & BLACK_OCCUPANCIES
|
|
|
|
if tempPinBitboard == 0 {
|
|
|
|
checkBitboard = INBETWEEN_BITBOARDS[blackKingPosition][piece_square]
|
|
blackKingCheckCount++
|
|
} else {
|
|
|
|
var pinned_square int = (DEBRUIJN64[MAGIC*(tempPinBitboard^(tempPinBitboard-1))>>58])
|
|
tempPinBitboard &= tempPinBitboard - 1
|
|
|
|
if tempPinBitboard == 0 {
|
|
|
|
pinArray[pinNumber][PINNED_SQUARE_INDEX] = pinned_square
|
|
pinArray[pinNumber][PINNING_PIECE_INDEX] = piece_square
|
|
pinNumber++
|
|
}
|
|
}
|
|
tempBitboard &= tempBitboard - 1
|
|
}
|
|
|
|
//queen
|
|
tempBitboard = PieceArray[WQ] & bishopAttacksChecks
|
|
for tempBitboard != 0 {
|
|
|
|
var piece_square = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
|
|
tempPinBitboard = INBETWEEN_BITBOARDS[blackKingPosition][piece_square] & BLACK_OCCUPANCIES
|
|
|
|
if tempPinBitboard == 0 {
|
|
|
|
checkBitboard = INBETWEEN_BITBOARDS[blackKingPosition][piece_square]
|
|
blackKingCheckCount++
|
|
} else {
|
|
|
|
var pinned_square = (DEBRUIJN64[MAGIC*(tempPinBitboard^(tempPinBitboard-1))>>58])
|
|
tempPinBitboard &= tempPinBitboard - 1
|
|
|
|
if tempPinBitboard == 0 {
|
|
|
|
pinArray[pinNumber][PINNED_SQUARE_INDEX] = pinned_square
|
|
pinArray[pinNumber][PINNING_PIECE_INDEX] = piece_square
|
|
pinNumber++
|
|
}
|
|
}
|
|
tempBitboard &= tempBitboard - 1
|
|
}
|
|
|
|
//rook
|
|
var rook_attacks = GetRookAttacksFast(blackKingPosition, WHITE_OCCUPANCIES)
|
|
tempBitboard = PieceArray[WR] & rook_attacks
|
|
for tempBitboard != 0 {
|
|
|
|
var piece_square = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
|
|
tempPinBitboard = INBETWEEN_BITBOARDS[blackKingPosition][piece_square] & BLACK_OCCUPANCIES
|
|
|
|
if tempPinBitboard == 0 {
|
|
|
|
checkBitboard = INBETWEEN_BITBOARDS[blackKingPosition][piece_square]
|
|
blackKingCheckCount++
|
|
} else {
|
|
|
|
var pinned_square = (DEBRUIJN64[MAGIC*(tempPinBitboard^(tempPinBitboard-1))>>58])
|
|
tempPinBitboard &= tempPinBitboard - 1
|
|
|
|
if tempPinBitboard == 0 {
|
|
|
|
pinArray[pinNumber][PINNED_SQUARE_INDEX] = pinned_square
|
|
pinArray[pinNumber][PINNING_PIECE_INDEX] = piece_square
|
|
pinNumber++
|
|
}
|
|
}
|
|
tempBitboard &= tempBitboard - 1
|
|
}
|
|
|
|
//queen
|
|
tempBitboard = PieceArray[WQ] & rook_attacks
|
|
for tempBitboard != 0 {
|
|
|
|
var piece_square = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
|
|
tempPinBitboard = INBETWEEN_BITBOARDS[blackKingPosition][piece_square] & BLACK_OCCUPANCIES
|
|
|
|
if tempPinBitboard == 0 {
|
|
|
|
checkBitboard = INBETWEEN_BITBOARDS[blackKingPosition][piece_square]
|
|
blackKingCheckCount++
|
|
} else {
|
|
|
|
var pinned_square = (DEBRUIJN64[MAGIC*(tempPinBitboard^(tempPinBitboard-1))>>58])
|
|
tempPinBitboard &= tempPinBitboard - 1
|
|
|
|
if tempPinBitboard == 0 {
|
|
|
|
pinArray[pinNumber][PINNED_SQUARE_INDEX] = pinned_square
|
|
pinArray[pinNumber][PINNING_PIECE_INDEX] = piece_square
|
|
pinNumber++
|
|
}
|
|
}
|
|
tempBitboard &= tempBitboard - 1
|
|
}
|
|
|
|
var occupancyWithoutBlackKing = COMBINED_OCCUPANCIES & (^PieceArray[BK])
|
|
tempAttack = KING_ATTACKS[blackKingPosition] & WHITE_OCCUPANCIES
|
|
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
if (PieceArray[WP] & BLACK_PAWN_ATTACKS[targetSquare]) != 0 {
|
|
continue
|
|
}
|
|
if (PieceArray[WN] & KNIGHT_ATTACKS[targetSquare]) != 0 {
|
|
continue
|
|
}
|
|
if (PieceArray[WK] & KING_ATTACKS[targetSquare]) != 0 {
|
|
continue
|
|
}
|
|
var bishopAttacks = GetBishopAttacksFast(targetSquare, occupancyWithoutBlackKing)
|
|
if (PieceArray[WB] & bishopAttacks) != 0 {
|
|
continue
|
|
}
|
|
if (PieceArray[WQ] & bishopAttacks) != 0 {
|
|
continue
|
|
}
|
|
var rookAttacks = GetRookAttacksFast(targetSquare, occupancyWithoutBlackKing)
|
|
if (PieceArray[WR] & rookAttacks) != 0 {
|
|
continue
|
|
}
|
|
if (PieceArray[WQ] & rookAttacks) != 0 {
|
|
continue
|
|
}
|
|
|
|
moveList[moveCount][MOVE_STARTING] = blackKingPosition
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_CAPTURE
|
|
moveList[moveCount][MOVE_PIECE] = BK
|
|
moveCount++
|
|
}
|
|
|
|
tempAttack = KING_ATTACKS[blackKingPosition] & ^COMBINED_OCCUPANCIES
|
|
|
|
for tempAttack != 0 {
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
if (PieceArray[WP] & BLACK_PAWN_ATTACKS[targetSquare]) != 0 {
|
|
continue
|
|
}
|
|
if (PieceArray[WN] & KNIGHT_ATTACKS[targetSquare]) != 0 {
|
|
continue
|
|
}
|
|
if (PieceArray[WK] & KING_ATTACKS[targetSquare]) != 0 {
|
|
continue
|
|
}
|
|
var bishopAttacks = GetBishopAttacksFast(targetSquare, occupancyWithoutBlackKing)
|
|
if (PieceArray[WB] & bishopAttacks) != 0 {
|
|
continue
|
|
}
|
|
if (PieceArray[WQ] & bishopAttacks) != 0 {
|
|
continue
|
|
}
|
|
var rookAttacks = GetRookAttacksFast(targetSquare, occupancyWithoutBlackKing)
|
|
if (PieceArray[WR] & rookAttacks) != 0 {
|
|
continue
|
|
}
|
|
if (PieceArray[WQ] & rookAttacks) != 0 {
|
|
continue
|
|
}
|
|
|
|
moveList[moveCount][MOVE_STARTING] = blackKingPosition
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_NONE
|
|
moveList[moveCount][MOVE_PIECE] = BK
|
|
moveCount++
|
|
}
|
|
|
|
if blackKingCheckCount < 2 {
|
|
|
|
if blackKingCheckCount == 0 {
|
|
checkBitboard = MAX_ULONG
|
|
}
|
|
|
|
tempBitboard = PieceArray[BP]
|
|
|
|
for tempBitboard != 0 {
|
|
startingSquare = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
|
|
tempBitboard &= tempBitboard - 1
|
|
|
|
tempPinBitboard = MAX_ULONG
|
|
if pinNumber != 0 {
|
|
for i := 0; i < pinNumber; i++ {
|
|
|
|
if pinArray[i][PINNED_SQUARE_INDEX] == startingSquare {
|
|
tempPinBitboard = INBETWEEN_BITBOARDS[blackKingPosition][pinArray[i][PINNING_PIECE_INDEX]]
|
|
}
|
|
}
|
|
}
|
|
|
|
if (SQUARE_BBS[startingSquare+8] & COMBINED_OCCUPANCIES) == 0 { //if up one square is empty
|
|
|
|
if ((SQUARE_BBS[startingSquare+8] & checkBitboard) & tempPinBitboard) != 0 {
|
|
|
|
if (SQUARE_BBS[startingSquare] & RANK_2_BITBOARD) != 0 { //if promotion
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = startingSquare + 8
|
|
moveList[moveCount][MOVE_TAG] = TAG_BBishopPromotion
|
|
moveList[moveCount][MOVE_PIECE] = BP
|
|
moveCount++
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = startingSquare + 8
|
|
moveList[moveCount][MOVE_TAG] = TAG_BKnightPromotion
|
|
moveList[moveCount][MOVE_PIECE] = BP
|
|
moveCount++
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = startingSquare + 8
|
|
moveList[moveCount][MOVE_TAG] = TAG_BRookPromotion
|
|
moveList[moveCount][MOVE_PIECE] = BP
|
|
moveCount++
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = startingSquare + 8
|
|
moveList[moveCount][MOVE_TAG] = TAG_BQueenPromotion
|
|
moveList[moveCount][MOVE_PIECE] = BP
|
|
moveCount++
|
|
} else {
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = startingSquare + 8
|
|
moveList[moveCount][MOVE_TAG] = TAG_NONE
|
|
moveList[moveCount][MOVE_PIECE] = BP
|
|
moveCount++
|
|
}
|
|
}
|
|
|
|
if (SQUARE_BBS[startingSquare] & RANK_7_BITBOARD) != 0 { //if on rank 2
|
|
|
|
if ((SQUARE_BBS[startingSquare+16] & checkBitboard) & tempPinBitboard) != 0 {
|
|
|
|
if ((SQUARE_BBS[startingSquare+16]) & COMBINED_OCCUPANCIES) == 0 { //if up two squares and one square are empty
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = startingSquare + 16
|
|
moveList[moveCount][MOVE_TAG] = TAG_DoublePawnBlack
|
|
moveList[moveCount][MOVE_PIECE] = BP
|
|
moveCount++
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
tempAttack = ((BLACK_PAWN_ATTACKS[startingSquare] & WHITE_OCCUPANCIES) & checkBitboard) & tempPinBitboard //if black piece diagonal to pawn
|
|
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58]) //find the bit
|
|
tempAttack &= tempAttack - 1
|
|
|
|
if (SQUARE_BBS[startingSquare] & RANK_2_BITBOARD) != 0 { //if promotion
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_BCaptureQueenPromotion
|
|
moveList[moveCount][MOVE_PIECE] = BP
|
|
moveCount++
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_BCaptureRookPromotion
|
|
moveList[moveCount][MOVE_PIECE] = BP
|
|
moveCount++
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_BCaptureKnightPromotion
|
|
moveList[moveCount][MOVE_PIECE] = BP
|
|
moveCount++
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_BCaptureBishopPromotion
|
|
moveList[moveCount][MOVE_PIECE] = BP
|
|
moveCount++
|
|
} else {
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_CAPTURE
|
|
moveList[moveCount][MOVE_PIECE] = BP
|
|
moveCount++
|
|
}
|
|
}
|
|
|
|
if (SQUARE_BBS[startingSquare] & RANK_4_BITBOARD) != 0 { //check rank for ep
|
|
|
|
if ep != NO_SQUARE {
|
|
|
|
if (((BLACK_PAWN_ATTACKS[startingSquare] & SQUARE_BBS[ep]) & checkBitboard) & tempPinBitboard) != 0 {
|
|
|
|
if (PieceArray[BK] & RANK_4_BITBOARD) == 0 { //if no king on rank 5
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = int(ep)
|
|
moveList[moveCount][MOVE_TAG] = TAG_BLACKEP
|
|
moveList[moveCount][MOVE_PIECE] = BP
|
|
moveCount++
|
|
} else if (PieceArray[WR]&RANK_4_BITBOARD) == 0 && (PieceArray[WQ]&RANK_4_BITBOARD) == 0 { // if no b rook or queen on rank 5
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = int(ep)
|
|
moveList[moveCount][MOVE_TAG] = TAG_BLACKEP
|
|
moveList[moveCount][MOVE_PIECE] = BP
|
|
moveCount++
|
|
} else { //wk and br or bq on rank 5
|
|
|
|
var occupancyWithoutEPPawns = COMBINED_OCCUPANCIES & ^SQUARE_BBS[startingSquare]
|
|
occupancyWithoutEPPawns &= ^SQUARE_BBS[ep-8]
|
|
|
|
var rookAttacksFromKing = GetRookAttacksFast(blackKingPosition, occupancyWithoutEPPawns)
|
|
|
|
if (rookAttacksFromKing & PieceArray[WR]) == 0 {
|
|
|
|
if (rookAttacksFromKing & PieceArray[WQ]) == 0 {
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = int(ep)
|
|
moveList[moveCount][MOVE_TAG] = TAG_BLACKEP
|
|
moveList[moveCount][MOVE_PIECE] = BP
|
|
moveCount++
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
tempBitboard = PieceArray[BN]
|
|
|
|
for tempBitboard != 0 {
|
|
|
|
startingSquare = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58]) //looks for the startingSquare
|
|
tempBitboard &= tempBitboard - 1 //removes the knight from that square to not infinitely loop
|
|
|
|
tempPinBitboard = MAX_ULONG
|
|
if pinNumber != 0 {
|
|
|
|
for i := 0; i < pinNumber; i++ {
|
|
|
|
if pinArray[i][PINNED_SQUARE_INDEX] == startingSquare {
|
|
|
|
tempPinBitboard = INBETWEEN_BITBOARDS[blackKingPosition][pinArray[i][PINNING_PIECE_INDEX]]
|
|
}
|
|
}
|
|
}
|
|
|
|
tempAttack = ((KNIGHT_ATTACKS[startingSquare] & WHITE_OCCUPANCIES) & checkBitboard) & tempPinBitboard //gets knight captures
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_CAPTURE
|
|
moveList[moveCount][MOVE_PIECE] = BN
|
|
moveCount++
|
|
}
|
|
|
|
tempAttack = ((KNIGHT_ATTACKS[startingSquare] & (^COMBINED_OCCUPANCIES)) & checkBitboard) & tempPinBitboard
|
|
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_NONE
|
|
moveList[moveCount][MOVE_PIECE] = BN
|
|
moveCount++
|
|
}
|
|
}
|
|
|
|
tempBitboard = PieceArray[BB]
|
|
for tempBitboard != 0 {
|
|
|
|
startingSquare = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
|
|
tempBitboard &= tempBitboard - 1
|
|
|
|
tempPinBitboard = MAX_ULONG
|
|
if pinNumber != 0 {
|
|
for i := 0; i < pinNumber; i++ {
|
|
|
|
if pinArray[i][PINNED_SQUARE_INDEX] == startingSquare {
|
|
|
|
tempPinBitboard = INBETWEEN_BITBOARDS[blackKingPosition][pinArray[i][PINNING_PIECE_INDEX]]
|
|
}
|
|
}
|
|
}
|
|
|
|
var bishopAttacks = GetBishopAttacksFast(startingSquare, COMBINED_OCCUPANCIES)
|
|
|
|
tempAttack = ((bishopAttacks & WHITE_OCCUPANCIES) & checkBitboard) & tempPinBitboard
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_CAPTURE
|
|
moveList[moveCount][MOVE_PIECE] = BB
|
|
moveCount++
|
|
}
|
|
|
|
tempAttack = ((bishopAttacks & (^COMBINED_OCCUPANCIES)) & checkBitboard) & tempPinBitboard
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_NONE
|
|
moveList[moveCount][MOVE_PIECE] = BB
|
|
moveCount++
|
|
}
|
|
}
|
|
|
|
tempBitboard = PieceArray[BR]
|
|
for tempBitboard != 0 {
|
|
|
|
startingSquare = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
|
|
tempBitboard &= tempBitboard - 1
|
|
|
|
tempPinBitboard = MAX_ULONG
|
|
if pinNumber != 0 {
|
|
|
|
for i := 0; i < pinNumber; i++ {
|
|
|
|
if pinArray[i][PINNED_SQUARE_INDEX] == startingSquare {
|
|
|
|
tempPinBitboard = INBETWEEN_BITBOARDS[blackKingPosition][pinArray[i][PINNING_PIECE_INDEX]]
|
|
}
|
|
}
|
|
}
|
|
|
|
var rookAttacks = GetRookAttacksFast(startingSquare, COMBINED_OCCUPANCIES)
|
|
|
|
tempAttack = ((rookAttacks & WHITE_OCCUPANCIES) & checkBitboard) & tempPinBitboard
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_CAPTURE
|
|
moveList[moveCount][MOVE_PIECE] = BR
|
|
moveCount++
|
|
}
|
|
|
|
tempAttack = ((rookAttacks & (^COMBINED_OCCUPANCIES)) & checkBitboard) & tempPinBitboard
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_NONE
|
|
moveList[moveCount][MOVE_PIECE] = BR
|
|
moveCount++
|
|
}
|
|
}
|
|
|
|
tempBitboard = PieceArray[BQ]
|
|
for tempBitboard != 0 {
|
|
|
|
startingSquare = (DEBRUIJN64[MAGIC*(tempBitboard^(tempBitboard-1))>>58])
|
|
tempBitboard &= tempBitboard - 1
|
|
|
|
tempPinBitboard = MAX_ULONG
|
|
if pinNumber != 0 {
|
|
|
|
for i := 0; i < pinNumber; i++ {
|
|
|
|
if pinArray[i][PINNED_SQUARE_INDEX] == startingSquare {
|
|
|
|
tempPinBitboard = INBETWEEN_BITBOARDS[blackKingPosition][pinArray[i][PINNING_PIECE_INDEX]]
|
|
}
|
|
}
|
|
}
|
|
|
|
var queenAttacks = GetRookAttacksFast(startingSquare, COMBINED_OCCUPANCIES)
|
|
queenAttacks |= GetBishopAttacksFast(startingSquare, COMBINED_OCCUPANCIES)
|
|
|
|
tempAttack = ((queenAttacks & WHITE_OCCUPANCIES) & checkBitboard) & tempPinBitboard
|
|
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_CAPTURE
|
|
moveList[moveCount][MOVE_PIECE] = BQ
|
|
moveCount++
|
|
}
|
|
|
|
tempAttack = ((queenAttacks & (^COMBINED_OCCUPANCIES)) & checkBitboard) & tempPinBitboard
|
|
|
|
for tempAttack != 0 {
|
|
|
|
targetSquare = (DEBRUIJN64[MAGIC*(tempAttack^(tempAttack-1))>>58])
|
|
tempAttack &= tempAttack - 1
|
|
|
|
moveList[moveCount][MOVE_STARTING] = startingSquare
|
|
moveList[moveCount][MOVE_TARGET] = targetSquare
|
|
moveList[moveCount][MOVE_TAG] = TAG_NONE
|
|
moveList[moveCount][MOVE_PIECE] = BQ
|
|
moveCount++
|
|
}
|
|
}
|
|
}
|
|
if blackKingCheckCount == 0 {
|
|
|
|
if CastleRights[BKS_CASTLE_RIGHTS] == true {
|
|
|
|
if blackKingPosition == E8 { //king on e1
|
|
|
|
if (BKS_EMPTY_BITBOARD & COMBINED_OCCUPANCIES) == 0 { //f1 and g1 empty
|
|
|
|
if (PieceArray[BR] & SQUARE_BBS[H8]) != 0 { //rook on h1
|
|
|
|
if Is_Square_Attacked_By_White(F8, COMBINED_OCCUPANCIES) == false {
|
|
|
|
if Is_Square_Attacked_By_White(G8, COMBINED_OCCUPANCIES) == false {
|
|
|
|
moveList[moveCount][MOVE_STARTING] = E8
|
|
moveList[moveCount][MOVE_TARGET] = G8
|
|
moveList[moveCount][MOVE_TAG] = TAG_BCASTLEKS
|
|
moveList[moveCount][MOVE_PIECE] = BK
|
|
moveCount++
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if CastleRights[BQS_CASTLE_RIGHTS] == true {
|
|
|
|
if blackKingPosition == E8 { //king on e1
|
|
|
|
if (BQS_EMPTY_BITBOARD & COMBINED_OCCUPANCIES) == 0 { //f1 and g1 empty
|
|
|
|
if (PieceArray[BR] & SQUARE_BBS[A8]) != 0 { //rook on h1
|
|
|
|
if Is_Square_Attacked_By_White(C8, COMBINED_OCCUPANCIES) == false {
|
|
|
|
if Is_Square_Attacked_By_White(D8, COMBINED_OCCUPANCIES) == false {
|
|
|
|
moveList[moveCount][MOVE_STARTING] = E8
|
|
moveList[moveCount][MOVE_TARGET] = C8
|
|
moveList[moveCount][MOVE_TAG] = TAG_BCASTLEQS
|
|
moveList[moveCount][MOVE_PIECE] = BK
|
|
moveCount++
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if depth == 1 {
|
|
return moveCount
|
|
}
|
|
|
|
var nodes uint64 = 0
|
|
//var priorNodes uint64
|
|
var copyEp uint8 = ep
|
|
var copyCastle [4]bool
|
|
copyCastle[0] = CastleRights[0]
|
|
copyCastle[1] = CastleRights[1]
|
|
copyCastle[2] = CastleRights[2]
|
|
copyCastle[3] = CastleRights[3]
|
|
|
|
for moveIndex := 0; moveIndex < int(moveCount); moveIndex++ {
|
|
|
|
var startingSquare = moveList[moveIndex][MOVE_STARTING]
|
|
var targetSquare = moveList[moveIndex][MOVE_TARGET]
|
|
var piece = moveList[moveIndex][MOVE_PIECE]
|
|
var tag = moveList[moveIndex][MOVE_TAG]
|
|
|
|
var captureIndex int = -1
|
|
|
|
whiteToPlay = !whiteToPlay
|
|
|
|
switch tag {
|
|
case TAG_NONE: //none
|
|
PieceArray[piece] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
case TAG_CHECK: //check
|
|
PieceArray[piece] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
case TAG_CAPTURE: //capture
|
|
PieceArray[piece] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
if PieceIsWhite(piece) {
|
|
|
|
for i := BLACK_START_INDEX; i <= BLACK_END_INDEX; i++ {
|
|
|
|
if (PieceArray[i] & SQUARE_BBS[targetSquare]) != 0 {
|
|
|
|
captureIndex = i
|
|
break
|
|
}
|
|
}
|
|
PieceArray[captureIndex] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
} else { //is black
|
|
|
|
for i := WHITE_START_INDEX; i <= WHITE_END_INDEX; i++ {
|
|
|
|
if (PieceArray[i] & SQUARE_BBS[targetSquare]) != 0 {
|
|
|
|
captureIndex = i
|
|
break
|
|
}
|
|
}
|
|
PieceArray[captureIndex] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
}
|
|
ep = NO_SQUARE
|
|
case TAG_CHECK_CAPTURE: //check cap
|
|
PieceArray[piece] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
if PieceIsWhite(piece) {
|
|
|
|
for i := BLACK_START_INDEX; i <= BLACK_END_INDEX; i++ {
|
|
|
|
if (PieceArray[i] & SQUARE_BBS[targetSquare]) != 0 {
|
|
|
|
captureIndex = i
|
|
break
|
|
}
|
|
}
|
|
PieceArray[captureIndex] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
} else { //is black
|
|
|
|
for i := WHITE_START_INDEX; i <= WHITE_END_INDEX; i++ {
|
|
|
|
if (PieceArray[i] & SQUARE_BBS[targetSquare]) != 0 {
|
|
|
|
captureIndex = i
|
|
break
|
|
}
|
|
}
|
|
PieceArray[captureIndex] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
}
|
|
ep = NO_SQUARE
|
|
case TAG_WHITEEP: //white ep
|
|
//move piece
|
|
PieceArray[WP] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[WP] &= ^SQUARE_BBS[startingSquare]
|
|
//remove
|
|
PieceArray[BP] &= ^SQUARE_BBS[targetSquare+8]
|
|
ep = NO_SQUARE
|
|
case TAG_BLACKEP: //black ep
|
|
//move piece
|
|
PieceArray[BP] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[BP] &= ^SQUARE_BBS[startingSquare]
|
|
//remove white pawn square up
|
|
PieceArray[WP] &= ^SQUARE_BBS[targetSquare-8]
|
|
ep = NO_SQUARE
|
|
|
|
case TAG_WCASTLEKS: //WKS
|
|
//white king
|
|
PieceArray[WK] |= SQUARE_BBS[G1]
|
|
PieceArray[WK] &= ^SQUARE_BBS[E1]
|
|
//white rook
|
|
PieceArray[WR] |= SQUARE_BBS[F1]
|
|
PieceArray[WR] &= ^SQUARE_BBS[H1]
|
|
//occupancies
|
|
CastleRights[WKS_CASTLE_RIGHTS] = false
|
|
CastleRights[WQS_CASTLE_RIGHTS] = false
|
|
ep = NO_SQUARE
|
|
|
|
case TAG_WCASTLEQS: //WQS
|
|
//white king
|
|
PieceArray[WK] |= SQUARE_BBS[C1]
|
|
PieceArray[WK] &= ^SQUARE_BBS[E1]
|
|
//white rook
|
|
PieceArray[WR] |= SQUARE_BBS[D1]
|
|
PieceArray[WR] &= ^SQUARE_BBS[A1]
|
|
|
|
CastleRights[WKS_CASTLE_RIGHTS] = false
|
|
CastleRights[WQS_CASTLE_RIGHTS] = false
|
|
ep = NO_SQUARE
|
|
|
|
case TAG_BCASTLEKS: //BKS
|
|
//white king
|
|
PieceArray[BK] |= SQUARE_BBS[G8]
|
|
PieceArray[BK] &= ^SQUARE_BBS[E8]
|
|
//white rook
|
|
PieceArray[BR] |= SQUARE_BBS[F8]
|
|
PieceArray[BR] &= ^SQUARE_BBS[H8]
|
|
CastleRights[BKS_CASTLE_RIGHTS] = false
|
|
CastleRights[BQS_CASTLE_RIGHTS] = false
|
|
ep = NO_SQUARE
|
|
|
|
case TAG_BCASTLEQS: //BQS
|
|
//white king
|
|
PieceArray[BK] |= SQUARE_BBS[C8]
|
|
PieceArray[BK] &= ^SQUARE_BBS[E8]
|
|
//white rook
|
|
PieceArray[BR] |= SQUARE_BBS[D8]
|
|
PieceArray[BR] &= ^SQUARE_BBS[A8]
|
|
CastleRights[BKS_CASTLE_RIGHTS] = false
|
|
CastleRights[BQS_CASTLE_RIGHTS] = false
|
|
ep = NO_SQUARE
|
|
|
|
case TAG_BKnightPromotion: //BNPr
|
|
PieceArray[BN] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
|
|
case TAG_BBishopPromotion: //BBPr
|
|
PieceArray[BB] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
|
|
case TAG_BQueenPromotion: //BQPr
|
|
PieceArray[BQ] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
|
|
case TAG_BRookPromotion: //BRPr
|
|
PieceArray[BR] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
|
|
case 12: //WNPr
|
|
PieceArray[WN] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
|
|
case 13: //WBPr
|
|
PieceArray[WB] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
|
|
case 14: //WQPr
|
|
PieceArray[WQ] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
|
|
case 15: //WRPr
|
|
PieceArray[WR] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
|
|
case 16: //BNPrCAP
|
|
PieceArray[BN] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
for i := WHITE_START_INDEX; i <= WHITE_END_INDEX; i++ {
|
|
|
|
if (PieceArray[i] & SQUARE_BBS[targetSquare]) != 0 {
|
|
|
|
captureIndex = i
|
|
break
|
|
}
|
|
}
|
|
PieceArray[captureIndex] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case 17: //BBPrCAP
|
|
PieceArray[BB] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
|
|
ep = NO_SQUARE
|
|
for i := WHITE_START_INDEX; i <= WHITE_END_INDEX; i++ {
|
|
|
|
if (PieceArray[i] & SQUARE_BBS[targetSquare]) != 0 {
|
|
|
|
captureIndex = i
|
|
break
|
|
}
|
|
}
|
|
PieceArray[captureIndex] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case 18: //BQPrCAP
|
|
PieceArray[BQ] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
for i := WHITE_START_INDEX; i <= WHITE_END_INDEX; i++ {
|
|
|
|
if (PieceArray[i] & SQUARE_BBS[targetSquare]) != 0 {
|
|
|
|
captureIndex = i
|
|
break
|
|
}
|
|
}
|
|
PieceArray[captureIndex] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case 19: //BRPrCAP
|
|
PieceArray[BR] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
for i := WHITE_START_INDEX; i <= WHITE_END_INDEX; i++ {
|
|
|
|
if (PieceArray[i] & SQUARE_BBS[targetSquare]) != 0 {
|
|
|
|
captureIndex = i
|
|
break
|
|
}
|
|
}
|
|
PieceArray[captureIndex] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case 20: //WNPrCAP
|
|
PieceArray[WN] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
for i := BLACK_START_INDEX; i <= BLACK_END_INDEX; i++ {
|
|
|
|
if (PieceArray[i] & SQUARE_BBS[targetSquare]) != 0 {
|
|
|
|
captureIndex = i
|
|
break
|
|
}
|
|
}
|
|
PieceArray[captureIndex] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case 21: //WBPrCAP
|
|
PieceArray[WB] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
for i := BLACK_START_INDEX; i <= BLACK_END_INDEX; i++ {
|
|
|
|
if (PieceArray[i] & SQUARE_BBS[targetSquare]) != 0 {
|
|
|
|
captureIndex = i
|
|
break
|
|
}
|
|
}
|
|
PieceArray[captureIndex] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case 22: //WQPrCAP
|
|
PieceArray[WQ] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
for i := BLACK_START_INDEX; i <= BLACK_END_INDEX; i++ {
|
|
|
|
if (PieceArray[i] & SQUARE_BBS[targetSquare]) != 0 {
|
|
|
|
captureIndex = i
|
|
break
|
|
}
|
|
}
|
|
PieceArray[captureIndex] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case 23: //WRPrCAP
|
|
PieceArray[WR] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[startingSquare]
|
|
ep = NO_SQUARE
|
|
for i := BLACK_START_INDEX; i <= BLACK_END_INDEX; i++ {
|
|
|
|
if (PieceArray[i] & SQUARE_BBS[targetSquare]) != 0 {
|
|
|
|
captureIndex = i
|
|
break
|
|
}
|
|
}
|
|
PieceArray[captureIndex] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case 24: //WDouble
|
|
PieceArray[WP] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[WP] &= ^SQUARE_BBS[startingSquare]
|
|
ep = uint8(targetSquare + 8)
|
|
|
|
case 25: //BDouble
|
|
PieceArray[BP] |= SQUARE_BBS[targetSquare]
|
|
PieceArray[BP] &= ^SQUARE_BBS[startingSquare]
|
|
ep = uint8(targetSquare - 8)
|
|
}
|
|
|
|
if piece == WK {
|
|
|
|
CastleRights[WKS_CASTLE_RIGHTS] = false
|
|
CastleRights[WQS_CASTLE_RIGHTS] = false
|
|
} else if piece == BK {
|
|
|
|
CastleRights[BKS_CASTLE_RIGHTS] = false
|
|
CastleRights[BQS_CASTLE_RIGHTS] = false
|
|
} else if piece == WR {
|
|
|
|
if CastleRights[WKS_CASTLE_RIGHTS] == true {
|
|
|
|
if (PieceArray[WR] & SQUARE_BBS[H1]) == 0 {
|
|
|
|
CastleRights[WKS_CASTLE_RIGHTS] = false
|
|
}
|
|
}
|
|
if CastleRights[WQS_CASTLE_RIGHTS] == true {
|
|
|
|
if (PieceArray[WR] & SQUARE_BBS[A1]) == 0 {
|
|
|
|
CastleRights[WQS_CASTLE_RIGHTS] = false
|
|
}
|
|
}
|
|
} else if piece == BR {
|
|
|
|
if CastleRights[BKS_CASTLE_RIGHTS] == true {
|
|
|
|
if (PieceArray[BR] & SQUARE_BBS[H8]) == 0 {
|
|
|
|
CastleRights[BKS_CASTLE_RIGHTS] = false
|
|
}
|
|
}
|
|
if CastleRights[BQS_CASTLE_RIGHTS] == true {
|
|
|
|
if (PieceArray[BR] & SQUARE_BBS[A8]) == 0 {
|
|
|
|
CastleRights[BQS_CASTLE_RIGHTS] = false
|
|
}
|
|
}
|
|
}
|
|
|
|
//priorNodes = nodes
|
|
nodes += PerftInline(depth-1, ply+1)
|
|
|
|
whiteToPlay = !whiteToPlay
|
|
switch tag {
|
|
case TAG_NONE: //none
|
|
PieceArray[piece] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[targetSquare]
|
|
case TAG_CHECK: //check
|
|
PieceArray[piece] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_CAPTURE: //capture
|
|
PieceArray[piece] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[targetSquare]
|
|
if PieceIsWhite(piece) == true {
|
|
|
|
PieceArray[captureIndex] |= SQUARE_BBS[targetSquare]
|
|
} else { //is black
|
|
|
|
PieceArray[captureIndex] |= SQUARE_BBS[targetSquare]
|
|
}
|
|
case TAG_CHECK_CAPTURE: //check cap
|
|
PieceArray[piece] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[piece] &= ^SQUARE_BBS[targetSquare]
|
|
if PieceIsWhite(piece) == true {
|
|
|
|
PieceArray[captureIndex] |= SQUARE_BBS[targetSquare]
|
|
} else { //is black
|
|
|
|
PieceArray[captureIndex] |= SQUARE_BBS[targetSquare]
|
|
}
|
|
|
|
case TAG_WHITEEP: //white ep
|
|
PieceArray[WP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[WP] &= ^SQUARE_BBS[targetSquare]
|
|
PieceArray[BP] |= SQUARE_BBS[targetSquare+8]
|
|
|
|
case TAG_BLACKEP: //black ep
|
|
PieceArray[BP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[BP] &= ^SQUARE_BBS[targetSquare]
|
|
PieceArray[WP] |= SQUARE_BBS[targetSquare-8]
|
|
|
|
case TAG_WCASTLEKS: //WKS
|
|
//white king
|
|
PieceArray[WK] |= SQUARE_BBS[E1]
|
|
PieceArray[WK] &= ^SQUARE_BBS[G1]
|
|
//white rook
|
|
PieceArray[WR] |= SQUARE_BBS[H1]
|
|
PieceArray[WR] &= ^SQUARE_BBS[F1]
|
|
|
|
case TAG_WCASTLEQS: //WQS
|
|
//white king
|
|
PieceArray[WK] |= SQUARE_BBS[E1]
|
|
PieceArray[WK] &= ^SQUARE_BBS[C1]
|
|
//white rook
|
|
PieceArray[WR] |= SQUARE_BBS[A1]
|
|
PieceArray[WR] &= ^SQUARE_BBS[D1]
|
|
|
|
case TAG_BCASTLEKS: //BKS
|
|
//white king
|
|
PieceArray[BK] |= SQUARE_BBS[E8]
|
|
PieceArray[BK] &= ^SQUARE_BBS[G8]
|
|
//white rook
|
|
PieceArray[BR] |= SQUARE_BBS[H8]
|
|
PieceArray[BR] &= ^SQUARE_BBS[F8]
|
|
|
|
case TAG_BCASTLEQS: //BQS
|
|
//white king
|
|
PieceArray[BK] |= SQUARE_BBS[E8]
|
|
PieceArray[BK] &= ^SQUARE_BBS[C8]
|
|
//white rook
|
|
PieceArray[BR] |= SQUARE_BBS[A8]
|
|
PieceArray[BR] &= ^SQUARE_BBS[D8]
|
|
|
|
case TAG_BKnightPromotion: //BNPr
|
|
PieceArray[BP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[BN] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_BBishopPromotion: //BBPr
|
|
PieceArray[BP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[BB] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_BQueenPromotion: //BQPr
|
|
PieceArray[BP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[BQ] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_BRookPromotion: //BRPr
|
|
PieceArray[BP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[BR] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_WKnightPromotion: //WNPr
|
|
PieceArray[WP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[WN] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_WBishopPromotion: //WBPr
|
|
PieceArray[WP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[WB] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_WQueenPromotion: //WQPr
|
|
PieceArray[WP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[WQ] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_WRookPromotion: //WRPr
|
|
PieceArray[WP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[WR] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_BCaptureKnightPromotion: //BNPrCAP
|
|
PieceArray[BP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[BN] &= ^SQUARE_BBS[targetSquare]
|
|
PieceArray[captureIndex] |= SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_BCaptureBishopPromotion: //BBPrCAP
|
|
PieceArray[BP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[BB] &= ^SQUARE_BBS[targetSquare]
|
|
PieceArray[captureIndex] |= SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_BCaptureQueenPromotion: //BQPrCAP
|
|
PieceArray[BP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[BQ] &= ^SQUARE_BBS[targetSquare]
|
|
PieceArray[captureIndex] |= SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_BCaptureRookPromotion: //BRPrCAP
|
|
PieceArray[BP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[BR] &= ^SQUARE_BBS[targetSquare]
|
|
PieceArray[captureIndex] |= SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_WCaptureKnightPromotion: //WNPrCAP
|
|
PieceArray[WP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[WN] &= ^SQUARE_BBS[targetSquare]
|
|
PieceArray[captureIndex] |= SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_WCaptureBishopPromotion: //WBPrCAP
|
|
PieceArray[WP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[WB] &= ^SQUARE_BBS[targetSquare]
|
|
PieceArray[captureIndex] |= SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_WCaptureQueenPromotion: //WQPrCAP
|
|
PieceArray[WP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[WQ] &= ^SQUARE_BBS[targetSquare]
|
|
PieceArray[captureIndex] |= SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_WCaptureRookPromotion: //WRPrCAP
|
|
PieceArray[WP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[WR] &= ^SQUARE_BBS[targetSquare]
|
|
PieceArray[captureIndex] |= SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_DoublePawnWhite: //WDouble
|
|
PieceArray[WP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[WP] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
case TAG_DoublePawnBlack: //BDouble
|
|
PieceArray[BP] |= SQUARE_BBS[startingSquare]
|
|
PieceArray[BP] &= ^SQUARE_BBS[targetSquare]
|
|
|
|
}
|
|
|
|
CastleRights[0] = copyCastle[0]
|
|
CastleRights[1] = copyCastle[1]
|
|
CastleRights[2] = copyCastle[2]
|
|
CastleRights[3] = copyCastle[3]
|
|
ep = copyEp
|
|
|
|
//if ply == 0 {
|
|
// PrintMoveNoNL(moveList[moveIndex][MOVE_STARTING], moveList[moveIndex][MOVE_TARGET], moveList[moveIndex][MOVE_TAG])
|
|
//fmt.Printf(": %d\n", nodes-priorNodes)
|
|
//}
|
|
}
|
|
|
|
return nodes
|
|
}
|
|
|
|
func RunPerftInline(depth int) {
|
|
|
|
timestamp_start := time.Now()
|
|
|
|
var nodes = PerftInline(depth, 0)
|
|
|
|
elapsed := time.Since(timestamp_start)
|
|
|
|
fmt.Printf("Nodes: %d\n", nodes)
|
|
fmt.Printf("Elapsed time: %s\n", elapsed)
|
|
}
|