mirror of
https://github.com/OMGeeky/pytiled_parser.git
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RESET
big time reset, we are not using TMX anymore, but instead using the JS format because it is way simpler to parse
This commit is contained in:
554
old_pytiled_parser/objects.py
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554
old_pytiled_parser/objects.py
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"""pytiled_parser objects for Tiled maps.
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"""
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# pylint: disable=too-few-public-methods
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from pathlib import Path
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from typing import Dict, List, NamedTuple, Optional, Union
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import attr
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# See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#data
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TileLayerGrid = List[List[int]]
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class Color(NamedTuple):
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"""Color object.
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Attributes:
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red: Red, between 1 and 255.
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green: Green, between 1 and 255.
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blue: Blue, between 1 and 255.
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alpha: Alpha, between 1 and 255.
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"""
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red: int
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green: int
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blue: int
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alpha: int
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class OrderedPair(NamedTuple):
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"""OrderedPair NamedTuple.
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Attributes:
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x: X coordinate.
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y: Y coordinate.
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"""
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x: Union[int, float]
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y: Union[int, float]
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class Property(NamedTuple):
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"""Property NamedTuple.
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Attributes:
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name: Name of property
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value: Value of property
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"""
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name: str
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value: str
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class Size(NamedTuple):
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"""Size NamedTuple.
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Attributes:
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width: The width of the object.
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size: The height of the object.
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"""
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width: Union[int, float]
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height: Union[int, float]
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@attr.s(auto_attribs=True)
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class Template:
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"""FIXME TODO"""
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@attr.s(auto_attribs=True)
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class Chunk:
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"""Chunk object for infinite maps.
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#chunk
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Attributes:
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location: Location of chunk in tiles.
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width: The width of the chunk in tiles.
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height: The height of the chunk in tiles.
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layer_data: The global tile IDs in chunky according to row.
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"""
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location: OrderedPair
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width: int
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height: int
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chunk_data: TileLayerGrid
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@attr.s(auto_attribs=True)
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class Image:
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"""Image object.
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pytiled_parser does not support embedded data in image elements at this time,
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even though the TMX format technically does.
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Attributes:
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source: The reference to the tileset image file. Note that this is a relative
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path compared to FIXME
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trans: Defines a specific color that is treated as transparent.
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width: The image width in pixels (optional, used for tile index correction when
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the image changes).
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height: The image height in pixels (optional).
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"""
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source: str
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size: Optional[Size] = None
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trans: Optional[str] = None
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width: Optional[int] = None
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height: Optional[int] = None
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Properties = Dict[str, Union[int, float, Color, Path, str]]
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class Grid(NamedTuple):
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"""Contains info for isometric maps.
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This element is only used in case of isometric orientation, and determines how tile
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overlays for terrain and collision information are rendered.
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Args:
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orientation: Orientation of the grid for the tiles in this tileset (orthogonal
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or isometric).
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width: Width of a grid cell.
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height: Height of a grid cell.
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"""
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orientation: str
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width: int
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height: int
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class Terrain(NamedTuple):
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"""Terrain object.
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Args:
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name: The name of the terrain type.
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tile: The local tile-id of the tile that represents the terrain visually.
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"""
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name: str
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tile: int
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class Frame(NamedTuple):
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"""Animation Frame object.
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This is only used as a part of an animation for Tile objects.
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Args:
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tile_id: The local ID of a tile within the parent tile set object.
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duration: How long in milliseconds this frame should be displayed before
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advancing to the next frame.
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"""
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tile_id: int
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duration: int
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@attr.s(auto_attribs=True)
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class TileTerrain:
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"""Defines each corner of a tile by Terrain index in
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'TileSet.terrain_types'.
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Defaults to 'None'. 'None' means that corner has no terrain.
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Attributes:
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top_left: Top left terrain type.
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top_right: Top right terrain type.
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bottom_left: Bottom left terrain type.
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bottom_right: Bottom right terrain type.
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"""
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top_left: Optional[int] = None
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top_right: Optional[int] = None
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bottom_left: Optional[int] = None
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bottom_right: Optional[int] = None
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@attr.s(auto_attribs=True, kw_only=True)
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class Layer:
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# FIXME:this docstring appears to be innacurate
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"""Class that all layers inherit from.
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Args:
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id: Unique ID of the layer. Each layer that added to a map gets a unique id.
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Even if a layer is deleted, no layer ever gets the same ID.
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name: The name of the layer object.
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tiled_objects: List of tiled_objects in the layer.
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offset: Rendering offset of the layer object in pixels.
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opacity: Decimal value between 0 and 1 to determine opacity. 1 is completely
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opaque, 0 is completely transparent.
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properties: Properties for the layer.
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color: The color used to display the objects in this group.
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draworder: Whether the objects are drawn according to the order of the object
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elements in the object group element ('manual'), or sorted by their
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y-coordinate ('topdown'). Defaults to 'topdown'.
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See:
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https://doc.mapeditor.org/en/stable/manual/objects/#changing-stacking-order
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for more info.
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"""
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id_: int
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name: str
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offset: Optional[OrderedPair]
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opacity: Optional[float]
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properties: Optional[Properties]
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LayerData = Union[TileLayerGrid, List[Chunk]]
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"""The tile data for one layer.
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Either a 2 dimensional array of integers representing the global tile IDs
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for a TileLayerGrid, or a list of chunks for an infinite map layer.
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"""
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@attr.s(auto_attribs=True, kw_only=True)
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class TileLayer(Layer):
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"""Tile map layer containing tiles.
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#layer
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Args:
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size: The width of the layer in tiles. The same as the map width unless map is
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infitite.
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data: Either an 2 dimensional array of integers representing the global tile
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IDs for the map layer, or a list of chunks for an infinite map.
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"""
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size: Size
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layer_data: LayerData
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@attr.s(auto_attribs=True, kw_only=True)
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class TiledObject:
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"""TiledObject object.
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See:
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https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#object
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Args:
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id: Unique ID of the object. Each object that is placed on a map gets a unique
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id. Even if an object was deleted, no object gets the same ID.
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gid: Global tiled object ID.
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location: The location of the object in pixels.
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size: The width of the object in pixels (default: (0, 0)).
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rotation: The rotation of the object in degrees clockwise (default: 0).
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opacity: The opacity of the object. (default: 255)
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name: The name of the object.
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type: The type of the object.
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properties: The properties of the TiledObject.
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template: A reference to a Template object FIXME
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"""
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id_: int
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gid: Optional[int] = None
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location: OrderedPair
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size: Optional[Size] = None
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rotation: Optional[float] = None
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opacity: Optional[float] = None
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name: Optional[str] = None
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type: Optional[str] = None
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properties: Optional[Properties] = None
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template: Optional[Template] = None
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@attr.s()
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class RectangleObject(TiledObject):
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"""Rectangle shape defined by a point, width, and height.
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See: https://doc.mapeditor.org/en/stable/manual/objects/#insert-rectangle
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(objects in tiled are rectangles by default, so there is no specific
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documentation on the tmx-map-format page for it.)
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"""
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@attr.s()
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class ElipseObject(TiledObject):
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"""Elipse shape defined by a point, width, and height.
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#ellipse
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"""
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@attr.s()
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class PointObject(TiledObject):
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"""Point defined by a point (x,y).
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#point
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"""
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@attr.s(auto_attribs=True, kw_only=True)
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class TileImageObject(TiledObject):
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"""Polygon shape defined by a set of connections between points.
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See: https://doc.mapeditor.org/en/stable/manual/objects/#insert-tile
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Attributes:
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gid: Refference to a global tile id.
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"""
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gid: int
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@attr.s(auto_attribs=True, kw_only=True)
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class PolygonObject(TiledObject):
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"""Polygon shape defined by a set of connections between points.
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#polygon
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Attributes:
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points: FIXME
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"""
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points: List[OrderedPair]
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@attr.s(auto_attribs=True, kw_only=True)
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class PolylineObject(TiledObject):
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"""Polyline defined by a set of connections between points.
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See:
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https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#polyline
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Attributes:
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points: List of coordinates relative to the location of the object.
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"""
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points: List[OrderedPair]
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@attr.s(auto_attribs=True, kw_only=True)
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class TextObject(TiledObject):
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"""Text object with associated settings.
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#text
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and https://doc.mapeditor.org/en/stable/manual/objects/#insert-text
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Attributes:
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font_family: The font family used (default: "sans-serif")
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font_size: The size of the font in pixels. (default: 16)
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wrap: Whether word wrapping is enabled. (default: False)
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color: Color of the text. (default: #000000)
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bold: Whether the font is bold. (default: False)
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italic: Whether the font is italic. (default: False)
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underline: Whether the text is underlined. (default: False)
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strike_out: Whether the text is striked-out. (default: False)
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kerning: Whether kerning should be used while rendering the text. (default:
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False)
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horizontal_align: Horizontal alignment of the text (default: "left")
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vertical_align: Vertical alignment of the text (defalt: "top")
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"""
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text: str
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font_family: str = "sans-serif"
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font_size: int = 16
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wrap: bool = False
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color: str = "#000000"
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bold: bool = False
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italic: bool = False
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underline: bool = False
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strike_out: bool = False
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kerning: bool = False
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horizontal_align: str = "left"
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vertical_align: str = "top"
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@attr.s(auto_attribs=True, kw_only=True)
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class ObjectLayer(Layer):
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"""
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TiledObject Group Object.
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The object group is in fact a map layer, and is hence called "object layer" in
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Tiled.
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#objectgroup
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Args:
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tiled_objects: List of tiled_objects in the layer.
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offset: Rendering offset of the layer object in pixels.
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color: The color used to display the objects in this group. FIXME: editor only?
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draworder: Whether the objects are drawn according to the order of the object
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elements in the object group element ('manual'), or sorted by their
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y-coordinate ('topdown'). Defaults to 'topdown'. See:
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https://doc.mapeditor.org/en/stable/manual/objects/#changing-stacking-order
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for more info.
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"""
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tiled_objects: List[TiledObject]
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color: Optional[str] = None
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draw_order: Optional[str] = "topdown"
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@attr.s(auto_attribs=True, kw_only=True)
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class LayerGroup(Layer):
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"""Layer Group.
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A LayerGroup can be thought of as a layer that contains layers
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(potentially including other LayerGroups).
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Offset and opacity recursively affect child layers.
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#group
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Attributes:
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Layers: Layers in group.
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"""
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layers: Optional[List[Union["LayerGroup", Layer, ObjectLayer]]]
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@attr.s(auto_attribs=True)
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class TileSet:
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"""Object for storing a TSX with all associated collision data.
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Args:
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name: The name of this tileset.
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max_tile_size: The maximum size of a tile in this tile set in pixels.
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spacing: The spacing in pixels between the tiles in this tileset (applies to
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||||
the tileset image).
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margin: The margin around the tiles in this tileset (applies to the tileset
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||||
image).
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tile_count: The number of tiles in this tileset.
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columns: The number of tile columns in the tileset. For image collection
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tilesets it is editable and is used when displaying the tileset.
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grid: Only used in case of isometric orientation, and determines how tile
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overlays for terrain and collision information are rendered.
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tileoffset: Used to specify an offset in pixels when drawing a tile from the
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||||
tileset. When not present, no offset is applied.
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image: Used for spritesheet tile sets.
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terrain_types: List of of terrain types which can be referenced from the
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terrain attribute of the tile object. Ordered according to the terrain
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||||
element's appearance in the TSX file.
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||||
tiles: Dict of Tile objects by Tile.id.
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||||
tsx_file: Path of the file containing the tileset, None if loaded internally
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from a map
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parent_dir: Path of the parent directory of the file containing the tileset,
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||||
None if loaded internally from a map
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||||
"""
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||||
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||||
name: str
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||||
max_tile_size: Size
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||||
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||||
spacing: Optional[int] = None
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||||
margin: Optional[int] = None
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||||
tile_count: Optional[int] = None
|
||||
columns: Optional[int] = None
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||||
tile_offset: Optional[OrderedPair] = None
|
||||
grid: Optional[Grid] = None
|
||||
properties: Optional[Properties] = None
|
||||
image: Optional[Image] = None
|
||||
terrain_types: Optional[List[Terrain]] = None
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||||
tiles: Optional[Dict[int, "Tile"]] = None
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||||
tsx_file: Path = None
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||||
parent_dir: Path = None
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||||
|
||||
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||||
TileSetDict = Dict[int, TileSet]
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||||
|
||||
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||||
@attr.s(auto_attribs=True, kw_only=True)
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||||
class Tile:
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||||
"""Individual tile object.
|
||||
|
||||
See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#tile
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||||
|
||||
Args:
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||||
id: The local tile ID within its tileset.
|
||||
type: The type of the tile. Refers to an object type and is used by tile
|
||||
objects.
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||||
terrain: Defines the terrain type of each corner of the tile.
|
||||
animation: Each tile can have exactly one animation associated with it.
|
||||
"""
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||||
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||||
id_: int
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||||
type_: Optional[str] = None
|
||||
terrain: Optional[TileTerrain] = None
|
||||
animation: Optional[List[Frame]] = None
|
||||
objectgroup: Optional[List[TiledObject]] = None
|
||||
image: Optional[Image] = None
|
||||
properties: Optional[List[Property]] = None
|
||||
tileset: Optional[TileSet] = None
|
||||
flipped_horizontally: bool = False
|
||||
flipped_diagonally: bool = False
|
||||
flipped_vertically: bool = False
|
||||
|
||||
|
||||
@attr.s(auto_attribs=True)
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||||
class TileMap:
|
||||
"""Object for storing a TMX with all associated layers and properties.
|
||||
|
||||
See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#map
|
||||
|
||||
Attributes:
|
||||
parent_dir: The directory the TMX file is in. Used for finding relative paths
|
||||
to TSX files and other assets.
|
||||
version: The TMX format version.
|
||||
tiledversion: The Tiled version used to save the file. May be a date (for
|
||||
snapshot builds).
|
||||
orientation: Map orientation. Tiled supports "orthogonal", "isometric",
|
||||
"staggered" and "hexagonal"
|
||||
renderorder: The order in which tiles on tile layers are rendered. Valid values
|
||||
are right-down, right-up, left-down and left-up. In all cases, the map is
|
||||
drawn row-by-row. (only supported for orthogonal maps at the moment)
|
||||
map_size: The map width in tiles.
|
||||
tile_size: The width of a tile.
|
||||
infinite: If the map is infinite or not.
|
||||
hexsidelength: Only for hexagonal maps. Determines the width or height
|
||||
(depending on the staggered axis) of the tile's edge, in pixels.
|
||||
stagger_axis: For staggered and hexagonal maps, determines which axis ("x" or
|
||||
"y") is staggered.
|
||||
staggerindex: For staggered and hexagonal maps, determines whether the "even"
|
||||
or "odd" indexes along the staggered axis are shifted.
|
||||
backgroundcolor: The background color of the map.
|
||||
nextlayerid: Stores the next available ID for new layers.
|
||||
nextobjectid: Stores the next available ID for new objects.
|
||||
tile_sets: Dict of tile sets used in this map. Key is the first GID for the
|
||||
tile set. The value is a TileSet object.
|
||||
layers: List of layer objects by draw order.
|
||||
"""
|
||||
|
||||
parent_dir: Path
|
||||
tmx_file: Union[str, Path]
|
||||
|
||||
version: str
|
||||
tiled_version: str
|
||||
orientation: str
|
||||
render_order: str
|
||||
map_size: Size
|
||||
tile_size: Size
|
||||
infinite: bool
|
||||
next_layer_id: Optional[int]
|
||||
next_object_id: int
|
||||
|
||||
tile_sets: TileSetDict
|
||||
layers: List[Layer]
|
||||
|
||||
hex_side_length: Optional[int] = None
|
||||
stagger_axis: Optional[int] = None
|
||||
stagger_index: Optional[int] = None
|
||||
background_color: Optional[Color] = None
|
||||
|
||||
properties: Optional[Properties] = None
|
||||
Reference in New Issue
Block a user