Changes to API

Should make integration with game engines easier in general.

Puts the burden of color parsing on Pytiled. As well as formatting layer data into a two dimensional list from a straight one dimensional.
This commit is contained in:
Darren Eberly
2021-02-21 00:58:30 -05:00
parent ed825c5b71
commit 674b4b50c4
24 changed files with 700 additions and 738 deletions

View File

@@ -10,54 +10,66 @@ EXPECTED = [
id=1,
size=common_types.Size(8, 6),
data=[
1,
2,
3,
4,
5,
6,
7,
8,
9,
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[
1,
2,
3,
4,
5,
6,
7,
8,
],
[
9,
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11,
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],
[
17,
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],
[
25,
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],
[
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],
[
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],
],
),
layer.LayerGroup(
@@ -92,6 +104,6 @@ EXPECTED = [
visible=True,
id=3,
image=Path("../../images/tile_04.png"),
transparent_color=common_types.Color("#000000"),
transparent_color=common_types.Color(0, 0, 0, 255),
),
]