PyTiled Parser ============== PyTiled Parser is a Python Library for parsing `Tiled Map Editor `_ maps and tilesets to be used as maps and levels for 2D games in a strictly typed fashion. PyTiled Parser is not tied to any particular graphics library or game engine. It parses map files and returns arbitrary Python types(for example, ``Path`` objects for image files rather than a ``Sprite`` from a specific engine). This means it can be used to aide in implementing Tiled support into a wide variety of tools. * Documentation available at: https://pytiled-parser.readthedocs.io/ * GitHub Project: https://github.com/pythonarcade/pytiled_parser * PyPi: https://pypi.org/project/pytiled-parser/ The `Arcade `_ library has `supporting code `_ to integrate PyTiled Parser, as well as `example code `_ showing it's use. Installation ^^^^^^^^^^^^ Simply install with pip:: pip install pytiled-parser Quick Links ^^^^^^^^^^^ .. toctree:: :maxdepth: 1 guide/index api/index Indices and tables ================== * :ref:`genindex` * :ref:`modindex` * :ref:`search`