PyTiled Parser
==============
PyTiled Parser is a Python Library for parsing `Tiled Map Editor `_ maps and tilesets
to be used as maps and levels for 2D games in a strictly typed fashion.
PyTiled Parser is not tied to any particular graphics library or game engine. It parses map files and returns arbitrary
Python types(for example, ``Path`` objects for image files rather than a ``Sprite`` from a specific engine). This means
it can be used to aide in implementing Tiled support into a wide variety of tools.
* Documentation available at: https://pytiled-parser.readthedocs.io/
* GitHub Project: https://github.com/pythonarcade/pytiled_parser
* PyPi: https://pypi.org/project/pytiled-parser/
The `Arcade `_ library has `supporting code `_
to integrate PyTiled Parser, as well as `example code `_
showing it's use.
Installation
^^^^^^^^^^^^
Simply install with pip::
pip install pytiled-parser
Quick Links
^^^^^^^^^^^
.. toctree::
:maxdepth: 1
guide/index
api/index
Indices and tables
==================
* :ref:`genindex`
* :ref:`modindex`
* :ref:`search`