mirror of
https://github.com/OMGeeky/pytiled_parser.git
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559 lines
17 KiB
Python
559 lines
17 KiB
Python
"""pytiled_parser objects for Tiled maps.
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"""
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# pylint: disable=too-few-public-methods
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from pathlib import Path
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from typing import Dict, List, NamedTuple, Optional, Union
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import attr
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class Color(NamedTuple):
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"""
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Color object.
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Attributes:
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red (int): Red, between 1 and 255.
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green (int): Green, between 1 and 255.
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blue (int): Blue, between 1 and 255.
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alpha (int): Alpha, between 1 and 255.
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"""
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red: int
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green: int
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blue: int
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alpha: int
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class OrderedPair(NamedTuple):
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"""OrderedPair NamedTuple.
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Attributes:
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x (Union[int, float]): X coordinate.
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y (Union[int, float]): Y coordinate.
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"""
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x: Union[int, float]
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y: Union[int, float]
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class Property(NamedTuple):
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"""OrderedPair NamedTuple.
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Attributes:
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name str: Name of property
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value str: Value of property
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"""
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name: str
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value: str
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class Size(NamedTuple):
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"""Size NamedTuple.
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Attributes:
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width (Union[int, float]): The width of the object.
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size (Union[int, float]): The height of the object.
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"""
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width: Union[int, float]
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height: Union[int, float]
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@attr.s(auto_attribs=True)
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class Template:
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"""FIXME TODO"""
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@attr.s(auto_attribs=True)
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class Chunk:
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"""
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Chunk object for infinite maps.
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#chunk
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Attributes:
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location (OrderedPair): Location of chunk in tiles.
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width (int): The width of the chunk in tiles.
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height (int): The height of the chunk in tiles.
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layer_data (List[List(int)]): The global tile IDs in chunky according to row.
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"""
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location: OrderedPair
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width: int
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height: int
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chunk_data: List[List[int]]
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@attr.s(auto_attribs=True)
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class Image:
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"""
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Image object.
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This module does not support embedded data in image elements.
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Attributes:
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source (Optional[str]): The reference to the tileset image file. Note that this is a relative path compared to FIXME
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trans (Optional[Color]): Defines a specific color that is treated as transparent.
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width (Optional[str]): The image width in pixels (optional, used for tile index correction when the image changes).
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height (Optional[str]): The image height in pixels (optional).
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"""
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source: str
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size: Optional[Size] = None
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trans: Optional[str] = None
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Properties = Dict[str, Union[int, float, Color, Path, str]]
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class Grid(NamedTuple):
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"""Contains info for isometric maps.
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This element is only used in case of isometric orientation, and
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determines how tile overlays for terrain and collision information
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are rendered.
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"""
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orientation: str
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width: int
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height: int
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class Terrain(NamedTuple):
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"""Terrain object.
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Args:
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name (str): The name of the terrain type.
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tile (int): The local tile-id of the tile that represents the terrain visually.
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"""
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name: str
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tile: int
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class Frame(NamedTuple):
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"""Animation Frame object.
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This is only used as a part of an animation for Tile objects.
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Args:
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tile_id (int): The local ID of a tile within the parent tile set
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object.
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duration (int): How long in milliseconds this frame should be
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displayed before advancing to the next frame.
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"""
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tile_id: int
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duration: int
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@attr.s(auto_attribs=True)
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class TileTerrain:
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"""Defines each corner of a tile by Terrain index in
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'TileSet.terrain_types'.
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Defaults to 'None'. 'None' means that corner has no terrain.
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Attributes:
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top_left (Optional[int]): Top left terrain type.
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top_right (Optional[int]): Top right terrain type.
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bottom_left (Optional[int]): Bottom left terrain type.
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bottom_right (Optional[int]): Bottom right terrain type.
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"""
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top_left: Optional[int] = None
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top_right: Optional[int] = None
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bottom_left: Optional[int] = None
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bottom_right: Optional[int] = None
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@attr.s(auto_attribs=True, kw_only=True)
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class Layer:
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"""
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Class that all layers inherit from.
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Args:
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id: Unique ID of the layer. Each layer that added to a map gets a \
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unique id. Even if a layer is deleted, no layer ever gets the same \
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ID.
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name: The name of the layer object.
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tiled_objects: List of tiled_objects in the layer.
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offset: Rendering offset of the layer object in pixels.
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opacity: Decimal value between 0 and 1 to determine opacity. 1 is \
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completely opaque, 0 is completely transparent.
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properties: Properties for the layer.
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color: The color used to display the objects in this group.
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draworder: Whether the objects are drawn according to the order of the \
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object elements in the object group element ('manual'), or sorted \
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by their y-coordinate ('topdown'). Defaults to 'topdown'. See: \
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https://doc.mapeditor.org/en/stable/manual/objects/#changing-stacking-order \
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for more info.
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"""
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id_: int
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name: str
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offset: Optional[OrderedPair]
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opacity: Optional[float]
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properties: Optional[Properties]
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LayerData = Union[List[List[int]], List[Chunk]]
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"""The tile data for one layer.
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Either a 2 dimensional array of integers representing the global tile IDs
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for a map layer, or a lists of chunks for an infinite map layer.
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"""
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@attr.s(auto_attribs=True, kw_only=True)
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class TileLayer(Layer):
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"""Tile map layer containing tiles.
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#layer
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Args:
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size: The width of the layer in tiles. The same as the map width
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unless map is infitite.
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data: Either an 2 dimensional array of integers representing the
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global tile IDs for the map layer, or a list of chunks for an
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infinite map.
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"""
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size: Size
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data: LayerData
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@attr.s(auto_attribs=True, kw_only=True)
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class TiledObject:
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"""TiledObject object.
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See:
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https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#object
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Args:
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id (int): Unique ID of the object. Each object that is placed on a \
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map gets a unique id. Even if an object was deleted, no object \
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gets the same ID.
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gid (Optional[int]): Global tiled object ID
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location (OrderedPair): The location of the object in pixels.
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size (Size): The width of the object in pixels (default: (0, 0)).
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rotation (int): The rotation of the object in degrees clockwise (default: 0).
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opacity (int): The opacity of the object. (default: 255)
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name (Optional[str]): The name of the object.
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type (Optional[str]): The type of the object.
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properties (Properties): The properties of the TiledObject.
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template Optional[Template]: A reference to a Template object FIXME
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"""
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id_: int
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gid: Optional[int] = None
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location: OrderedPair
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size: Size = Size(0, 0)
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rotation: int = 0
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opacity: float = 1
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name: Optional[str] = None
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type: Optional[str] = None
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properties: Optional[Properties] = None
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template: Optional[Template] = None
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@attr.s()
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class RectangleObject(TiledObject):
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"""Rectangle shape defined by a point, width, and height.
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See: https://doc.mapeditor.org/en/stable/manual/objects/#insert-rectangle
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(objects in tiled are rectangles by default, so there is no specific
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documentation on the tmx-map-format page for it.)
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"""
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@attr.s()
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class ElipseObject(TiledObject):
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"""Elipse shape defined by a point, width, and height.
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#ellipse
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"""
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@attr.s()
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class PointObject(TiledObject):
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"""Point defined by a point (x,y).
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#point
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"""
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@attr.s(auto_attribs=True, kw_only=True)
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class TileImageObject(TiledObject):
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"""Polygon shape defined by a set of connections between points.
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See: https://doc.mapeditor.org/en/stable/manual/objects/#insert-tile
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Attributes:
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gid (int): Refference to a global tile id.
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"""
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gid: int
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@attr.s(auto_attribs=True, kw_only=True)
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class PolygonObject(TiledObject):
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"""Polygon shape defined by a set of connections between points.
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#polygon
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Attributes:
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points (List[OrderedPair]): FIXME
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"""
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points: List[OrderedPair]
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@attr.s(auto_attribs=True, kw_only=True)
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class PolylineObject(TiledObject):
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"""Polyline defined by a set of connections between points.
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See:
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https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#polyline
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Attributes:
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points (List[Tuple[int, int]]): List of coordinates relative to \
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the location of the object.
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"""
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points: List[OrderedPair]
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@attr.s(auto_attribs=True, kw_only=True)
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class TextObject(TiledObject):
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"""Text object with associated settings.
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#text
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and https://doc.mapeditor.org/en/stable/manual/objects/#insert-text
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Attributes:
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font_family (str): The font family used (default: "sans-serif")
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font_size (int): The size of the font in pixels. (default: 16)
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wrap (bool): Whether word wrapping is enabled. (default: False)
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color (Color): Color of the text. (default: #000000)
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bold (bool): Whether the font is bold. (default: False)
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italic (bool): Whether the font is italic. (default: False)
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underline (bool): Whether the text is underlined. (default: False)
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strike_out (bool): Whether the text is striked-out. (default: False)
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kerning (bool): Whether kerning should be used while rendering the \
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text. (default: False)
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horizontal_align (str): Horizontal alignment of the text \
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(default: "left")
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vertical_align (str): Vertical alignment of the text (defalt: "top")
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"""
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text: str
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font_family: str = "sans-serif"
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font_size: int = 16
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wrap: bool = False
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color: str = "#000000"
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bold: bool = False
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italic: bool = False
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underline: bool = False
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strike_out: bool = False
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kerning: bool = False
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horizontal_align: str = "left"
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vertical_align: str = "top"
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@attr.s(auto_attribs=True, kw_only=True)
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class ObjectLayer(Layer):
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"""
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TiledObject Group Object.
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The object group is in fact a map layer, and is hence called \
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"object layer" in Tiled.
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See:
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https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#objectgroup
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Args:
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tiled_objects: List of tiled_objects in the layer.
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offset: Rendering offset of the layer object in pixels.
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color: The color used to display the objects in this group. FIXME: editor only?
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draworder: Whether the objects are drawn according to the order of the \
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object elements in the object group element ('manual'), or sorted \
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by their y-coordinate ('topdown'). Defaults to 'topdown'. See: \
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https://doc.mapeditor.org/en/stable/manual/objects/#changing-stacking-order \
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for more info.
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"""
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tiled_objects: List[TiledObject]
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color: Optional[str] = None
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draw_order: Optional[str] = "topdown"
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@attr.s(auto_attribs=True, kw_only=True)
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class LayerGroup(Layer):
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"""Layer Group.
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A LayerGroup can be thought of as a layer that contains layers
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(potentially including other LayerGroups).
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Offset and opacity recursively affect child layers.
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#group
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Attributes:
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Layers (Optional[List[Union["LayerGroup", Layer, ObjectLayer]]]):
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Layers in group.
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"""
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layers: Optional[List[Union["LayerGroup", Layer, ObjectLayer]]]
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@attr.s(auto_attribs=True)
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class TileSet:
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"""Object for storing a TSX with all associated collision data.
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Args:
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name (str): The name of this tileset.
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max_tile_size (Size): The maximum size of a tile in this tile set in pixels.
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spacing (int): The spacing in pixels between the tiles in this \
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tileset (applies to the tileset image).
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margin (int): The margin around the tiles in this tileset \
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(applies to the tileset image).
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tile_count (int): The number of tiles in this tileset.
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columns (int): The number of tile columns in the tileset. \
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For image collection tilesets it is editable and is used when \
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displaying the tileset.
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grid (Grid): Only used in case of isometric orientation, and \
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determines how tile overlays for terrain and collision information \
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are rendered.
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tileoffset (Optional[OrderedPair]): Used to specify an offset in \
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pixels when drawing a tile from the tileset. When not present, no \
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offset is applied.
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image (Image): Used for spritesheet tile sets.
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terrain_types (Dict[str, int]): List of of terrain types which \
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can be referenced from the terrain attribute of the tile object. \
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Ordered according to the terrain element's appearance in the TSX \
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file.
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tiles (Optional[Dict[int, Tile]]): Dict of Tile objects by Tile.id.
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tsx_file (Path): Path of the file containing the tileset, \
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None if loaded internally from a map
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parent_dir (Path): Path of the parent directory of the file \
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containing the tileset, None if loaded internally from a map
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"""
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name: str
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max_tile_size: Size
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spacing: Optional[int] = None
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margin: Optional[int] = None
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tile_count: Optional[int] = None
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columns: Optional[int] = None
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tile_offset: Optional[OrderedPair] = None
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grid: Optional[Grid] = None
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properties: Optional[Properties] = None
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image: Optional[Image] = None
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terrain_types: Optional[List[Terrain]] = None
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tiles: Optional[Dict[int, "Tile"]] = None
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tsx_file: Path = None
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parent_dir: Path = None
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TileSetDict = Dict[int, TileSet]
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@attr.s(auto_attribs=True, kw_only=True)
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class Tile:
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"""Individual tile object.
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Args:
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:id (int): The local tile ID within its tileset.
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:type (str): The type of the tile. Refers to an object type and is
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used by tile objects.
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:terrain (int): Defines the terrain type of each corner of the tile.
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:animation (List[Frame]): Each tile can have exactly one animation
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associated with it.
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"""
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id_: int
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type_: Optional[str] = None
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terrain: Optional[TileTerrain] = None
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animation: Optional[List[Frame]] = None
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objectgroup: Optional[List[TiledObject]] = None
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image: Optional[Image] = None
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properties: Optional[List[Property]] = None
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tileset: Optional[TileSet] = None
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flipped_horizontally: bool = False
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flipped_diagonally: bool = False
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flipped_vertically: bool = False
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@attr.s(auto_attribs=True)
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class TileMap:
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"""Object for storing a TMX with all associated layers and properties.
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See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#map
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Attributes:
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:parent_dir (Path): The directory the TMX file is in. Used for finding
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relative paths to TSX files and other assets.
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:version (str): The TMX format version.
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:tiledversion (str): The Tiled version used to save the file. May
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be a date (for snapshot builds).
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:orientation (str): Map orientation. Tiled supports "orthogonal",
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"isometric", "staggered" and "hexagonal"
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:renderorder (str): The order in which tiles on tile layers are
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rendered. Valid values are right-down, right-up, left-down and
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left-up. In all cases, the map is drawn row-by-row. (only
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supported for orthogonal maps at the moment)
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:map_size (Size): The map width in tiles.
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:tile_size (Size): The width of a tile.
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:infinite (bool): If the map is infinite or not.
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:hexsidelength (int): Only for hexagonal maps. Determines the width or
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height (depending on the staggered axis) of the tile's edge, in
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pixels.
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:stagger_axis (str): For staggered and hexagonal maps, determines
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which axis ("x" or "y") is staggered.
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:staggerindex (str): For staggered and hexagonal maps, determines
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whether the "even" or "odd" indexes along the staggered axis are
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shifted.
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:backgroundcolor (##FIXME##): The background color of the map.
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:nextlayerid (int): Stores the next available ID for new layers.
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:nextobjectid (int): Stores the next available ID for new objects.
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:tile_sets (dict[str, TileSet]): Dict of tile sets used
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in this map. Key is the first GID for the tile set. The value
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is a TileSet object.
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:layers List[LayerType]: List of layer objects by draw order.
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"""
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parent_dir: Path
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tmx_file: Union[str, Path]
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version: str
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tiled_version: str
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orientation: str
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render_order: str
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map_size: Size
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tile_size: Size
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infinite: bool
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next_layer_id: Optional[int]
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next_object_id: int
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tile_sets: TileSetDict
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layers: List[Layer]
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hex_side_length: Optional[int] = None
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stagger_axis: Optional[int] = None
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stagger_index: Optional[int] = None
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background_color: Optional[Color] = None
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properties: Optional[Properties] = None
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