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pytiled_parser/pytiled_parser/objects.py
2020-03-29 10:56:29 +02:00

559 lines
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Python

"""pytiled_parser objects for Tiled maps.
"""
# pylint: disable=too-few-public-methods
from pathlib import Path
from typing import Dict, List, NamedTuple, Optional, Union
import attr
class Color(NamedTuple):
"""
Color object.
Attributes:
red (int): Red, between 1 and 255.
green (int): Green, between 1 and 255.
blue (int): Blue, between 1 and 255.
alpha (int): Alpha, between 1 and 255.
"""
red: int
green: int
blue: int
alpha: int
class OrderedPair(NamedTuple):
"""OrderedPair NamedTuple.
Attributes:
x (Union[int, float]): X coordinate.
y (Union[int, float]): Y coordinate.
"""
x: Union[int, float]
y: Union[int, float]
class Property(NamedTuple):
"""OrderedPair NamedTuple.
Attributes:
name str: Name of property
value str: Value of property
"""
name: str
value: str
class Size(NamedTuple):
"""Size NamedTuple.
Attributes:
width (Union[int, float]): The width of the object.
size (Union[int, float]): The height of the object.
"""
width: Union[int, float]
height: Union[int, float]
@attr.s(auto_attribs=True)
class Template:
"""FIXME TODO"""
@attr.s(auto_attribs=True)
class Chunk:
"""
Chunk object for infinite maps.
See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#chunk
Attributes:
location (OrderedPair): Location of chunk in tiles.
width (int): The width of the chunk in tiles.
height (int): The height of the chunk in tiles.
layer_data (List[List(int)]): The global tile IDs in chunky according to row.
"""
location: OrderedPair
width: int
height: int
chunk_data: List[List[int]]
@attr.s(auto_attribs=True)
class Image:
"""
Image object.
This module does not support embedded data in image elements.
Attributes:
source (Optional[str]): The reference to the tileset image file. Note that this is a relative path compared to FIXME
trans (Optional[Color]): Defines a specific color that is treated as transparent.
width (Optional[str]): The image width in pixels (optional, used for tile index correction when the image changes).
height (Optional[str]): The image height in pixels (optional).
"""
source: str
size: Optional[Size] = None
trans: Optional[str] = None
Properties = Dict[str, Union[int, float, Color, Path, str]]
class Grid(NamedTuple):
"""Contains info for isometric maps.
This element is only used in case of isometric orientation, and
determines how tile overlays for terrain and collision information
are rendered.
"""
orientation: str
width: int
height: int
class Terrain(NamedTuple):
"""Terrain object.
Args:
name (str): The name of the terrain type.
tile (int): The local tile-id of the tile that represents the terrain visually.
"""
name: str
tile: int
class Frame(NamedTuple):
"""Animation Frame object.
This is only used as a part of an animation for Tile objects.
Args:
tile_id (int): The local ID of a tile within the parent tile set
object.
duration (int): How long in milliseconds this frame should be
displayed before advancing to the next frame.
"""
tile_id: int
duration: int
@attr.s(auto_attribs=True)
class TileTerrain:
"""Defines each corner of a tile by Terrain index in
'TileSet.terrain_types'.
Defaults to 'None'. 'None' means that corner has no terrain.
Attributes:
top_left (Optional[int]): Top left terrain type.
top_right (Optional[int]): Top right terrain type.
bottom_left (Optional[int]): Bottom left terrain type.
bottom_right (Optional[int]): Bottom right terrain type.
"""
top_left: Optional[int] = None
top_right: Optional[int] = None
bottom_left: Optional[int] = None
bottom_right: Optional[int] = None
@attr.s(auto_attribs=True, kw_only=True)
class Layer:
"""
Class that all layers inherit from.
Args:
id: Unique ID of the layer. Each layer that added to a map gets a \
unique id. Even if a layer is deleted, no layer ever gets the same \
ID.
name: The name of the layer object.
tiled_objects: List of tiled_objects in the layer.
offset: Rendering offset of the layer object in pixels.
opacity: Decimal value between 0 and 1 to determine opacity. 1 is \
completely opaque, 0 is completely transparent.
properties: Properties for the layer.
color: The color used to display the objects in this group.
draworder: Whether the objects are drawn according to the order of the \
object elements in the object group element ('manual'), or sorted \
by their y-coordinate ('topdown'). Defaults to 'topdown'. See: \
https://doc.mapeditor.org/en/stable/manual/objects/#changing-stacking-order \
for more info.
"""
id_: int
name: str
offset: Optional[OrderedPair]
opacity: Optional[float]
properties: Optional[Properties]
LayerData = Union[List[List[int]], List[Chunk]]
"""The tile data for one layer.
Either a 2 dimensional array of integers representing the global tile IDs
for a map layer, or a lists of chunks for an infinite map layer.
"""
@attr.s(auto_attribs=True, kw_only=True)
class TileLayer(Layer):
"""Tile map layer containing tiles.
See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#layer
Args:
size: The width of the layer in tiles. The same as the map width
unless map is infitite.
data: Either an 2 dimensional array of integers representing the
global tile IDs for the map layer, or a list of chunks for an
infinite map.
"""
size: Size
data: LayerData
@attr.s(auto_attribs=True, kw_only=True)
class TiledObject:
"""TiledObject object.
See:
https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#object
Args:
id (int): Unique ID of the object. Each object that is placed on a \
map gets a unique id. Even if an object was deleted, no object \
gets the same ID.
gid (Optional[int]): Global tiled object ID
location (OrderedPair): The location of the object in pixels.
size (Size): The width of the object in pixels (default: (0, 0)).
rotation (int): The rotation of the object in degrees clockwise (default: 0).
opacity (int): The opacity of the object. (default: 255)
name (Optional[str]): The name of the object.
type (Optional[str]): The type of the object.
properties (Properties): The properties of the TiledObject.
template Optional[Template]: A reference to a Template object FIXME
"""
id_: int
gid: Optional[int] = None
location: OrderedPair
size: Size = Size(0, 0)
rotation: int = 0
opacity: float = 1
name: Optional[str] = None
type: Optional[str] = None
properties: Optional[Properties] = None
template: Optional[Template] = None
@attr.s()
class RectangleObject(TiledObject):
"""Rectangle shape defined by a point, width, and height.
See: https://doc.mapeditor.org/en/stable/manual/objects/#insert-rectangle
(objects in tiled are rectangles by default, so there is no specific
documentation on the tmx-map-format page for it.)
"""
@attr.s()
class ElipseObject(TiledObject):
"""Elipse shape defined by a point, width, and height.
See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#ellipse
"""
@attr.s()
class PointObject(TiledObject):
"""Point defined by a point (x,y).
See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#point
"""
@attr.s(auto_attribs=True, kw_only=True)
class TileImageObject(TiledObject):
"""Polygon shape defined by a set of connections between points.
See: https://doc.mapeditor.org/en/stable/manual/objects/#insert-tile
Attributes:
gid (int): Refference to a global tile id.
"""
gid: int
@attr.s(auto_attribs=True, kw_only=True)
class PolygonObject(TiledObject):
"""Polygon shape defined by a set of connections between points.
See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#polygon
Attributes:
points (List[OrderedPair]): FIXME
"""
points: List[OrderedPair]
@attr.s(auto_attribs=True, kw_only=True)
class PolylineObject(TiledObject):
"""Polyline defined by a set of connections between points.
See:
https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#polyline
Attributes:
points (List[Tuple[int, int]]): List of coordinates relative to \
the location of the object.
"""
points: List[OrderedPair]
@attr.s(auto_attribs=True, kw_only=True)
class TextObject(TiledObject):
"""Text object with associated settings.
See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#text
and https://doc.mapeditor.org/en/stable/manual/objects/#insert-text
Attributes:
font_family (str): The font family used (default: "sans-serif")
font_size (int): The size of the font in pixels. (default: 16)
wrap (bool): Whether word wrapping is enabled. (default: False)
color (Color): Color of the text. (default: #000000)
bold (bool): Whether the font is bold. (default: False)
italic (bool): Whether the font is italic. (default: False)
underline (bool): Whether the text is underlined. (default: False)
strike_out (bool): Whether the text is striked-out. (default: False)
kerning (bool): Whether kerning should be used while rendering the \
text. (default: False)
horizontal_align (str): Horizontal alignment of the text \
(default: "left")
vertical_align (str): Vertical alignment of the text (defalt: "top")
"""
text: str
font_family: str = "sans-serif"
font_size: int = 16
wrap: bool = False
color: str = "#000000"
bold: bool = False
italic: bool = False
underline: bool = False
strike_out: bool = False
kerning: bool = False
horizontal_align: str = "left"
vertical_align: str = "top"
@attr.s(auto_attribs=True, kw_only=True)
class ObjectLayer(Layer):
"""
TiledObject Group Object.
The object group is in fact a map layer, and is hence called \
"object layer" in Tiled.
See:
https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#objectgroup
Args:
tiled_objects: List of tiled_objects in the layer.
offset: Rendering offset of the layer object in pixels.
color: The color used to display the objects in this group. FIXME: editor only?
draworder: Whether the objects are drawn according to the order of the \
object elements in the object group element ('manual'), or sorted \
by their y-coordinate ('topdown'). Defaults to 'topdown'. See: \
https://doc.mapeditor.org/en/stable/manual/objects/#changing-stacking-order \
for more info.
"""
tiled_objects: List[TiledObject]
color: Optional[str] = None
draw_order: Optional[str] = "topdown"
@attr.s(auto_attribs=True, kw_only=True)
class LayerGroup(Layer):
"""Layer Group.
A LayerGroup can be thought of as a layer that contains layers
(potentially including other LayerGroups).
Offset and opacity recursively affect child layers.
See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#group
Attributes:
Layers (Optional[List[Union["LayerGroup", Layer, ObjectLayer]]]):
Layers in group.
"""
layers: Optional[List[Union["LayerGroup", Layer, ObjectLayer]]]
@attr.s(auto_attribs=True)
class TileSet:
"""Object for storing a TSX with all associated collision data.
Args:
name (str): The name of this tileset.
max_tile_size (Size): The maximum size of a tile in this tile set in pixels.
spacing (int): The spacing in pixels between the tiles in this \
tileset (applies to the tileset image).
margin (int): The margin around the tiles in this tileset \
(applies to the tileset image).
tile_count (int): The number of tiles in this tileset.
columns (int): The number of tile columns in the tileset. \
For image collection tilesets it is editable and is used when \
displaying the tileset.
grid (Grid): Only used in case of isometric orientation, and \
determines how tile overlays for terrain and collision information \
are rendered.
tileoffset (Optional[OrderedPair]): Used to specify an offset in \
pixels when drawing a tile from the tileset. When not present, no \
offset is applied.
image (Image): Used for spritesheet tile sets.
terrain_types (Dict[str, int]): List of of terrain types which \
can be referenced from the terrain attribute of the tile object. \
Ordered according to the terrain element's appearance in the TSX \
file.
tiles (Optional[Dict[int, Tile]]): Dict of Tile objects by Tile.id.
tsx_file (Path): Path of the file containing the tileset, \
None if loaded internally from a map
parent_dir (Path): Path of the parent directory of the file \
containing the tileset, None if loaded internally from a map
"""
name: str
max_tile_size: Size
spacing: Optional[int] = None
margin: Optional[int] = None
tile_count: Optional[int] = None
columns: Optional[int] = None
tile_offset: Optional[OrderedPair] = None
grid: Optional[Grid] = None
properties: Optional[Properties] = None
image: Optional[Image] = None
terrain_types: Optional[List[Terrain]] = None
tiles: Optional[Dict[int, "Tile"]] = None
tsx_file: Path = None
parent_dir: Path = None
TileSetDict = Dict[int, TileSet]
@attr.s(auto_attribs=True, kw_only=True)
class Tile:
"""Individual tile object.
Args:
:id (int): The local tile ID within its tileset.
:type (str): The type of the tile. Refers to an object type and is
used by tile objects.
:terrain (int): Defines the terrain type of each corner of the tile.
:animation (List[Frame]): Each tile can have exactly one animation
associated with it.
"""
id_: int
type_: Optional[str] = None
terrain: Optional[TileTerrain] = None
animation: Optional[List[Frame]] = None
objectgroup: Optional[List[TiledObject]] = None
image: Optional[Image] = None
properties: Optional[List[Property]] = None
tileset: Optional[TileSet] = None
flipped_horizontally: bool = False
flipped_diagonally: bool = False
flipped_vertically: bool = False
@attr.s(auto_attribs=True)
class TileMap:
"""Object for storing a TMX with all associated layers and properties.
See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#map
Attributes:
:parent_dir (Path): The directory the TMX file is in. Used for finding
relative paths to TSX files and other assets.
:version (str): The TMX format version.
:tiledversion (str): The Tiled version used to save the file. May
be a date (for snapshot builds).
:orientation (str): Map orientation. Tiled supports "orthogonal",
"isometric", "staggered" and "hexagonal"
:renderorder (str): The order in which tiles on tile layers are
rendered. Valid values are right-down, right-up, left-down and
left-up. In all cases, the map is drawn row-by-row. (only
supported for orthogonal maps at the moment)
:map_size (Size): The map width in tiles.
:tile_size (Size): The width of a tile.
:infinite (bool): If the map is infinite or not.
:hexsidelength (int): Only for hexagonal maps. Determines the width or
height (depending on the staggered axis) of the tile's edge, in
pixels.
:stagger_axis (str): For staggered and hexagonal maps, determines
which axis ("x" or "y") is staggered.
:staggerindex (str): For staggered and hexagonal maps, determines
whether the "even" or "odd" indexes along the staggered axis are
shifted.
:backgroundcolor (##FIXME##): The background color of the map.
:nextlayerid (int): Stores the next available ID for new layers.
:nextobjectid (int): Stores the next available ID for new objects.
:tile_sets (dict[str, TileSet]): Dict of tile sets used
in this map. Key is the first GID for the tile set. The value
is a TileSet object.
:layers List[LayerType]: List of layer objects by draw order.
"""
parent_dir: Path
tmx_file: Union[str, Path]
version: str
tiled_version: str
orientation: str
render_order: str
map_size: Size
tile_size: Size
infinite: bool
next_layer_id: Optional[int]
next_object_id: int
tile_sets: TileSetDict
layers: List[Layer]
hex_side_length: Optional[int] = None
stagger_axis: Optional[int] = None
stagger_index: Optional[int] = None
background_color: Optional[Color] = None
properties: Optional[Properties] = None