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3 Commits

Author SHA1 Message Date
Zukero
8e8b695871 v0.7.4 2019-01-23 23:32:27 +01:00
Zukero
0611b1a0d5 v0.7.3 released. 2018-12-08 09:50:54 +01:00
Zukero
20bf067e3d v0.7.2 released. 2018-12-07 00:12:37 +01:00
508 changed files with 1158996 additions and 711425 deletions

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@@ -1,68 +1,68 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.gpl.rpg.AndorsTrail"
android:versionCode="43"
android:versionName="0.7.2dev"
android:installLocation="auto"
>
<uses-sdk
android:minSdkVersion="4"
android:targetSdkVersion="21"
/>
<supports-screens
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:xlargeScreens="true"
android:anyDensity="true"
/>
<uses-permission
android:name="android.permission.WRITE_EXTERNAL_STORAGE"
/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /><uses-permission android:name="android.permission.READ_LOGS"/>
<application
android:name=".AndorsTrailApplication"
android:label="@string/app_name"
android:icon="@drawable/icon"
android:description="@string/app_description"
android:allowBackup="true"
android:theme="@style/AndorsTrailTheme_Blue"
>
<activity
android:name=".activity.StartScreenActivity"
android:clearTaskOnLaunch="true"
>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".activity.MainActivity"
android:label="@string/app_name"
android:theme="@style/AndorsTrailTheme_Blue.NoBackground"
/>
<activity android:name=".activity.HeroinfoActivity" />
<activity android:name=".activity.MonsterInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ItemInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.LevelUpActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.MonsterEncounterActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ConversationActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ShopActivity" />
<activity android:name=".activity.AboutActivity" />
<activity android:name=".activity.LoadingActivity" />
<activity android:name=".activity.Preferences" />
<activity android:name=".activity.LoadSaveActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ActorConditionInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.BulkSelectionInterface" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.SkillInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.DisplayWorldMapActivity" />
</application>
</manifest>
<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.gpl.rpg.AndorsTrail"
android:versionCode="45"
android:versionName="0.7.4"
android:installLocation="auto"
>
<uses-sdk
android:minSdkVersion="4"
android:targetSdkVersion="28"
/>
<supports-screens
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:xlargeScreens="true"
android:anyDensity="true"
/>
<uses-permission
android:name="android.permission.WRITE_EXTERNAL_STORAGE"
/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /><uses-permission android:name="android.permission.READ_LOGS"/>
<application
android:name=".AndorsTrailApplication"
android:label="@string/app_name"
android:icon="@drawable/icon"
android:description="@string/app_description"
android:allowBackup="true"
android:theme="@style/AndorsTrailTheme_Blue"
>
<activity
android:name=".activity.StartScreenActivity"
android:clearTaskOnLaunch="true"
>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".activity.MainActivity"
android:label="@string/app_name"
android:theme="@style/AndorsTrailTheme_Blue.NoBackground"
/>
<activity android:name=".activity.HeroinfoActivity" />
<activity android:name=".activity.MonsterInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ItemInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.LevelUpActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.MonsterEncounterActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ConversationActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ShopActivity" />
<activity android:name=".activity.AboutActivity" />
<activity android:name=".activity.LoadingActivity" />
<activity android:name=".activity.Preferences" />
<activity android:name=".activity.LoadSaveActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ActorConditionInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.BulkSelectionInterface" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.SkillInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.DisplayWorldMapActivity" />
</application>
</manifest>

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AndorsTrail/assets/translation/cs.po Executable file → Normal file

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58780
AndorsTrail/assets/translation/uk.po Executable file → Normal file

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58276
AndorsTrail/assets/translation/zh_TW.po Executable file → Normal file

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View File

@@ -8,4 +8,4 @@
# project structure.
# Project target.
target=android-21
target=android-28

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@@ -0,0 +1,72 @@
[
{
"id":"contagion2",
"iconID":"actorconditions_1:62",
"name":"Spore contagion",
"category":"blood",
"roundEffect":{
"visualEffectID":"greenSplash",
"increaseCurrentHP":{
"min":-1,
"max":-3
}
}
},
{
"id":"petrification",
"iconID":"actorconditions_1:9",
"name":"Petrification",
"category":"physical",
"isStacking":1,
"abilityEffect":{
"increaseMaxAP":-1,
"increaseMoveCost":0,
"increaseUseItemCost":0,
"increaseReequipCost":0,
"increaseAttackCost":0
}
},
{
"id":"vulnerability",
"iconID":"actorconditions_1:66",
"name":"Vulnerability",
"category":"physical",
"roundEffect":{
"visualEffectID":"redSplash"
},
"abilityEffect":{
"increaseDamageResistance":-1
}
},
{
"id":"flesh_rot",
"iconID":"actorconditions_1:82",
"name":"Flesh rot",
"category":"physical",
"isStacking":1,
"roundEffect":{
"visualEffectID":"redSplash",
"increaseCurrentHP":{
"min":-1,
"max":-1
}
},
"abilityEffect":{
"increaseBlockChance":-5
}
},
{
"id":"putrefaction",
"iconID":"actorconditions_1:21",
"name":"Putrefaction",
"category":"physical",
"isStacking":1,
"roundEffect":{
"visualEffectID":"greenSplash"
},
"abilityEffect":{
"increaseMaxHP":0,
"increaseMaxAP":-1
}
}
]

View File

@@ -0,0 +1,39 @@
[
{
"id":"regenNeg",
"iconID":"actorconditions_1:35",
"name":"Shadow Degeneration",
"category":"spiritual",
"roundEffect":{
"visualEffectID":"greenSplash",
"increaseCurrentHP":{
"min":-1,
"max":-1
}
}
},
{
"id":"bone_fracture",
"iconID":"actorconditions_2:0",
"name":"Bone fracture",
"category":"physical",
"isStacking":1,
"roundEffect":{
"visualEffectID":"redSplash",
"increaseCurrentHP":{
"min":-20,
"max":-20
}
}
},
{
"id":"shadow_awareness",
"iconID":"actorconditions_1:28",
"name":"Shadow awareness",
"category":"mental",
"abilityEffect":{
"visualEffectID":"blueSwirl",
"increaseMaxAP":2
}
}
]

View File

@@ -0,0 +1,34 @@
[
{
"id":"confusion",
"iconID":"actorconditions_japozero:5",
"name":"Confusion",
"category":"mental",
"abilityEffect":{
"increaseAttackChance":-10,
"increaseMaxAP":-1
}
},
{
"id":"clumsiness",
"iconID":"actorconditions_japozero:49",
"name":"Clumsiness",
"category":"mental",
"abilityEffect":{
"increaseAttackChance":-7,
"increaseBlockChance":-7
}
},
{
"id":"curse_undead",
"iconID":"actorconditions_1:83",
"name":"Curse of the Undead",
"category":"spiritual",
"roundEffect":{
"increaseCurrentHP":{
"min":-1,
"max":-2
}
}
}
]

View File

@@ -0,0 +1,66 @@
[
{
"id":"nausea",
"iconID":"actorconditions_japozero:2",
"name":"Nausea",
"category":"physical",
"abilityEffect":{
"increaseAttackChance":-10,
"increaseBlockChance":-10
}
},
{
"id":"poison_blood",
"iconID":"actorconditions_1:60",
"name":"Blood poisoning",
"category":"blood",
"roundEffect":{
"visualEffectID":"greenSplash",
"increaseCurrentHP":{
"min":-1,
"max":-2
}
}
},
{
"id":"deftness",
"iconID":"actorconditions_1:93",
"name":"Deftness",
"category":"physical",
"isPositive":1,
"abilityEffect":{
"increaseUseItemCost":-1
}
},
{
"id":"tight_grip",
"iconID":"actorconditions_japozero:11",
"name":"Tight grip",
"category":"physical",
"abilityEffect":{
"increaseUseItemCost":8,
"increaseReequipCost":8
}
},
{
"id":"clairvoyance",
"iconID":"actorconditions_1:80",
"name":"Clairvoyance",
"category":"mental",
"isPositive":1,
"abilityEffect":{
"increaseAttackChance":10,
"increaseBlockChance":10
}
},
{
"id":"mind_fog",
"iconID":"actorconditions_1:81",
"name":"Mind fog",
"category":"mental",
"abilityEffect":{
"increaseAttackChance":-10,
"increaseBlockChance":-10
}
}
]

View File

@@ -0,0 +1,26 @@
[
{
"id":"poison_irdegh_weak",
"iconID":"actorconditions_japozero:2",
"name":"Weak irdegh poison",
"category":"blood",
"isStacking":1,
"fullRoundEffect":{
"visualEffectID":"greenSplash",
"increaseCurrentHP":{
"min":-1,
"max":-1
}
}
},
{
"id":"light_attack",
"iconID":"actorconditions_1:87",
"name":"Lightning attack",
"category":"physical",
"isPositive":1,
"abilityEffect":{
"increaseAttackCost":-1
}
}
]

View File

@@ -83,6 +83,6 @@
},
{
"id":"agthor_guard0_1",
"message":"Agthor. Talk to him. *points at Agthor*"
"message":"Agthor. Talk to him.\n[Points at Agthor]"
}
]

View File

@@ -69,7 +69,7 @@
},
{
"id":"ailshara_1",
"message":"Psst, hey. Interested in doing some trading? I am always looking for acquiring.. well, items of others..",
"message":"Psst, hey. Interested in doing some trading? I am always looking for acquiring ... well, items of others...",
"replies":[
{
"text":"Sure, let me see what you have.",
@@ -83,10 +83,10 @@
},
{
"id":"ailshara_2",
"message":"Oh yes. You see, these Feygard patrol guards carry some really interesting things. They don't seem to care much if some of their shipments.. well, disappear.",
"message":"Oh yes. You see, these Feygard patrol guards carry some really interesting things. They don't seem to care much if some of their shipments ... well, disappear.",
"replies":[
{
"text":"Ok, let me see what you have.",
"text":"OK, let me see what you have.",
"nextPhraseID":"S"
},
{

View File

@@ -219,7 +219,7 @@
},
{
"id":"algangror_3",
"message":"Tell me, now that you have entered this house, would you be willing to help me with a small.. problem?",
"message":"Tell me, now that you have entered this house, would you be willing to help me with a small ... problem?",
"replies":[
{
"text":"Sure, what's the problem?",
@@ -259,7 +259,7 @@
},
{
"id":"algangror_4",
"message":"You see, I have this slight problem with .. ahem .. vermin.",
"message":"You see, I have this slight problem with ... ahem ... vermin.",
"replies":[
{
"text":"N",
@@ -289,7 +289,7 @@
},
{
"id":"algangror_7",
"message":"Now, I can't handle them myself because of certain .. issues.",
"message":"Now, I can't handle them myself because of certain ... issues.",
"replies":[
{
"text":"N",
@@ -299,7 +299,7 @@
},
{
"id":"algangror_8",
"message":"That's where you come in. Would you be willing to .. ahem .. handle those rodents for me?",
"message":"That's where you come in. Would you be willing to ... ahem ... handle those rodents for me?",
"replies":[
{
"text":"Sure, some rodents, I can handle that.",
@@ -346,7 +346,7 @@
},
{
"id":"algangror_return_1",
"message":"You return. Did you handle all those .. ahem .. rodents in my basement?",
"message":"You return. Did you handle all those ... ahem ... rodents in my basement?",
"replies":[
{
"text":"Yes, they are all dead.",
@@ -386,7 +386,7 @@
},
{
"id":"algangror_return_2",
"message":"He he. I bet you sure showed them. Excellent. Thank you for .. ahem .. helping me.",
"message":"He he. I bet you sure showed them. Excellent. Thank you for ... ahem ... helping me.",
"replies":[
{
"text":"N",
@@ -427,7 +427,7 @@
},
{
"id":"algangror_return_c1",
"message":"You return. Thank you for helping me with my .. ahem .. rodent problem earlier.",
"message":"You return. Thank you for helping me with my ... ahem ... rodent problem earlier.",
"replies":[
{
"text":"N",
@@ -469,7 +469,7 @@
},
{
"id":"algangror_return_c4",
"message":"Say, you seem like a resourceful person. Would you be interested in helping me with yet another .. task?",
"message":"Say, you seem like a resourceful person. Would you be interested in helping me with yet another ... task?",
"replies":[
{
"text":"Depends on the task.",
@@ -497,7 +497,7 @@
},
{
"id":"algangror_remgard_2",
"message":"You see, I used to live there. To make a long story short, there were some .. ahem .. misunderstandings.",
"message":"You see, I used to live there. To make a long story short, there were some ... ahem ... misunderstandings.",
"replies":[
{
"text":"N",
@@ -517,7 +517,7 @@
},
{
"id":"algangror_remgard_4",
"message":"Because of our previous .. misunderstanding, I think it's best they don't find out that I'm here.",
"message":"Because of our previous ... misunderstanding, I think it's best they don't find out that I'm here.",
"replies":[
{
"text":"N",
@@ -530,11 +530,11 @@
"message":"Therefore, I ask of you not to reveal my whereabouts to them.",
"replies":[
{
"text":"Ok",
"text":"OK.",
"nextPhraseID":"algangror_remgard_6"
},
{
"text":"(Lie) Ok",
"text":"[Lie] OK.",
"nextPhraseID":"algangror_remgard_6"
}
]
@@ -544,7 +544,7 @@
"message":"Thank you. Under no circumstances should you tell them where I am. They will most likely try to persuade you into revealing my location.",
"replies":[
{
"text":"Ok",
"text":"OK.",
"nextPhraseID":"algangror_remgard_7"
}
]
@@ -572,7 +572,7 @@
},
{
"id":"algangror_return_d2",
"message":"You should probably leave before you tip something over that might .. ahem .. break. He he.",
"message":"You should probably leave before you tip something over that might ... ahem ... break. He he.",
"replies":[
{
"text":"I am sent by Jhaeld to end whatever it is you do to the people of Remgard.",
@@ -775,7 +775,7 @@
"nextPhraseID":"algangror_told_3"
},
{
"text":"(Lie) No, I have not told anyone.",
"text":"[Lie] No, I have not told anyone.",
"nextPhraseID":"algangror_told_3"
}
]
@@ -829,11 +829,11 @@
"message":"The world around you seems to move a bit slower when you wear it.",
"replies":[
{
"text":"Ok. I will help you with your task.",
"text":"OK. I will help you with your task.",
"nextPhraseID":"algangror_task2_6"
},
{
"text":"Ok, I'll help. I'm always interested in new items.",
"text":"OK, I'll help. I'm always interested in new items.",
"nextPhraseID":"algangror_task2_6"
},
{
@@ -855,14 +855,14 @@
},
{
"id":"algangror_task2_5",
"message":"As I said, I cannot tell you what task I have in mind, or my reasoning behind it until you are done. I would need your total .. cooperation with this.",
"message":"As I said, I cannot tell you what task I have in mind, or my reasoning behind it until you are done. I would need your total ... cooperation with this.",
"replies":[
{
"text":"Ok. I will agree to help you with your task.",
"text":"OK. I will agree to help you with your task.",
"nextPhraseID":"algangror_task2_6"
},
{
"text":"Ok, I'll help. I'm always interested in new items.",
"text":"OK, I'll help. I'm always interested in new items.",
"nextPhraseID":"algangror_task2_6"
},
{
@@ -939,7 +939,7 @@
},
{
"id":"algangror_task2_8",
"message":"I have in my possession five idols. Five idols with very unique .. qualities. What I want you to do is .. deliver these idols to various people in the town of Remgard.",
"message":"I have in my possession five idols. Five idols with very unique ... qualities. What I want you to do is ... deliver these idols to various people in the town of Remgard.",
"replies":[
{
"text":"N",
@@ -1266,7 +1266,7 @@
},
{
"id":"algangror_story6",
"message":"So I went to Nor City myself, and visited many .. interesting people and .. dark corners.",
"message":"So I went to Nor City myself, and visited many ... interesting people and ... dark corners.",
"replies":[
{
"text":"N",
@@ -1296,7 +1296,7 @@
},
{
"id":"algangror_story9",
"message":"You could say I got obsessed with learning more. I guess the others living in Remgard did not .. share my enthusiasm. Some of them even questioned the fact that I wanted to learn more.",
"message":"You could say I got obsessed with learning more. I guess the others living in Remgard did not ... share my enthusiasm. Some of them even questioned the fact that I wanted to learn more.",
"replies":[
{
"text":"N",
@@ -1386,7 +1386,7 @@
},
{
"id":"algangror_story18",
"message":"What had I done, I asked myself? I had never hurt anyone, much less affected anyone with my .. experiments. Am I not allowed to do what I wish?",
"message":"What had I done, I asked myself? I had never hurt anyone, much less affected anyone with my ... experiments. Am I not allowed to do what I wish?",
"replies":[
{
"text":"N",
@@ -1433,7 +1433,7 @@
},
{
"id":"algangror_story22",
"message":"So, I decided to extend my .. experiments .. to larger things. To people, to living things. This is the perfect opportunity to learn even more than what is in the books.",
"message":"So, I decided to extend my ... experiments ... to larger things. To people, to living things. This is the perfect opportunity to learn even more than what is in the books.",
"replies":[
{
"text":"N",
@@ -1476,7 +1476,7 @@
"message":"Practice makes perfect, I suppose. Ha ha.",
"replies":[
{
"text":"Wait, does this mean that those rats I killed for you were..",
"text":"Wait, does this mean that those rats I killed for you were...",
"nextPhraseID":"algangror_story27"
}
]

View File

@@ -22,7 +22,7 @@
"message":"I am Ambelie of the house of Laumwill in Feygard. I am sure you must have heard of me and my house.",
"replies":[
{
"text":"Oh yes.. um.. House of Laumwill in Feygard. Of course.",
"text":"Oh yes ... um ... House of Laumwill in Feygard. Of course.",
"nextPhraseID":"ambelie_3"
},
{

View File

@@ -41,7 +41,7 @@
},
{
"id":"arghes_3a",
"message":"Is that so? Hm, most interesting. It does not change anything, however.",
"message":"Is that so? Hmm, most interesting. It does not change anything, however.",
"replies":[
{
"text":"N",
@@ -61,7 +61,7 @@
},
{
"id":"arghes_3c",
"message":"I know .. a great deal of things.",
"message":"I know ... a great deal of things.",
"replies":[
{
"text":"N",
@@ -81,7 +81,7 @@
},
{
"id":"arghes_5",
"message":"Let's just say that I am a .. friend. You would do well to keep your .. friends close.",
"message":"Let's just say that I am a ... friend. You would do well to keep your ... friends close.",
"replies":[
{
"text":"N",
@@ -115,7 +115,7 @@
},
{
"id":"arghes_7",
"message":"Hm, let me see.",
"message":"Hmm, let me see.",
"replies":[
{
"text":"N",
@@ -125,6 +125,6 @@
},
{
"id":"arghes_8",
"message":"No, I cannot tell you anything at this time. You are welcome to return once your path has become .. clearer."
"message":"No, I cannot tell you anything at this time. You are welcome to return once your path has become ... clearer."
}
]

View File

@@ -147,7 +147,7 @@
},
{
"id":"aulowenn5",
"message":"I sure hope they are well. Unlike the others..",
"message":"I sure hope they are well. Unlike the others...",
"replies":[
{
"text":"What about the others?",
@@ -167,7 +167,7 @@
},
{
"id":"aulowenn7",
"message":"But something started to happen once we got here. Some of my fellow guards started acting .. odd.",
"message":"But something started to happen once we got here. Some of my fellow guards started acting ... odd.",
"replies":[
{
"text":"N",

View File

@@ -57,7 +57,7 @@
},
{
"id":"benbyr_story_2",
"message":"You look like an aspiring adventurer. Are you willing to do some .. (Benbyr pauses) .. adventuring? He he.",
"message":"You look like an aspiring adventurer. Are you willing to do some ... [Benbyr pauses] ... adventuring? He he.",
"replies":[
{
"text":"What are we talking about here?",
@@ -68,7 +68,7 @@
"nextPhraseID":"benbyr_story_3_2"
},
{
"text":"I try to help people where ever they might need help.",
"text":"I try to help people wherever they might need help.",
"nextPhraseID":"benbyr_story_3_3"
}
]
@@ -123,7 +123,7 @@
},
{
"id":"benbyr_story_5",
"message":"As to the nature of our business, I can't really tell you. Let's just say that our business was of the kind that it was mutually beneficial that the guards did not know about it.",
"message":"As to the nature of our business, I can't really tell you. Let's just say that our business was of the kind that was mutually beneficial and the guards did not know about it.",
"replies":[
{
"text":"N",
@@ -205,7 +205,7 @@
},
{
"id":"benbyr_story_11",
"message":"I have heard that he is herding sheep these days. This is an excellent opportunity for .. shall we say .. an accident to happen to his sheep. He he.",
"message":"I have heard that he is herding sheep these days. This is an excellent opportunity for ... shall we say ... an accident to happen to his sheep. He he.",
"replies":[
{
"text":"N",
@@ -268,7 +268,7 @@
},
{
"id":"benbyr_decline_1",
"message":"Very well, but remember that I have my eyes on you.. adventurer.",
"message":"Very well, but remember that I have my eyes on you ... adventurer.",
"replies":[
{
"text":"N",

View File

@@ -139,7 +139,7 @@
},
{
"id":"harlenn_2",
"message":"You must be the newcomer that traveled up the mountain side that I heard about.",
"message":"You must be the newcomer that I heard about that traveled up the mountainside.",
"replies":[
{
"text":"N",
@@ -149,7 +149,7 @@
},
{
"id":"harlenn_3",
"message":"We need your help in dealing with some .. problems.",
"message":"We need your help in dealing with some ... problems.",
"replies":[
{
"text":"Who are you?",
@@ -213,7 +213,7 @@
},
{
"id":"harlenn_9",
"message":"Those damn beasts outside our very settlement. The white wyrms and the Aulaeth, and their trainers are even deadlier.",
"message":"Those damn beasts outside our very settlement. The white wyrms and the aulaeth, and their trainers are even deadlier.",
"replies":[
{
"text":"Those? They were no match for me.",
@@ -224,7 +224,7 @@
"nextPhraseID":"harlenn_10"
},
{
"text":"At least they aren't anything like those Gornaud beasts at the bottom of the mountain.",
"text":"At least they aren't anything like those gornaud beasts at the bottom of the mountain.",
"nextPhraseID":"harlenn_12"
}
]
@@ -295,7 +295,7 @@
"nextPhraseID":"harlenn_16"
},
{
"text":"I talked to Guthbered in Prim. They say you are the ones doing the attacks, and that you are behind the Gornaud attacks on Prim.",
"text":"I talked to Guthbered in Prim. They say you are the ones doing the attacks, and that you are behind the gornaud attacks on Prim.",
"nextPhraseID":"harlenn_prim_1",
"requires":[
{
@@ -326,7 +326,7 @@
"message":"We are almost certain they are the ones behind these monsters also.",
"replies":[
{
"text":"I talked to Guthbered in Prim. They say you are the ones doing the attacks, and that you are behind the Gornaud attacks on Prim.",
"text":"I talked to Guthbered in Prim. They say you are the ones doing the attacks, and that you are behind the gornaud attacks on Prim.",
"nextPhraseID":"harlenn_prim_1",
"requires":[
{
@@ -467,7 +467,7 @@
"message":"Gain? Our trust of course. You would always be welcome here in our camp. Our traders have some excellent equipment.",
"replies":[
{
"text":"Ok, I'll help you deal with them.",
"text":"OK, I'll help you deal with them.",
"nextPhraseID":"harlenn_prim_6"
},
{
@@ -499,7 +499,7 @@
},
{
"id":"harlenn_20",
"message":"Ok, this is the plan. I want you to go talk to Guthbered down in Prim, and give him our ultimatum:",
"message":"OK, this is the plan. I want you to go talk to Guthbered down in Prim, and give him our ultimatum:",
"replies":[
{
"text":"N",
@@ -554,7 +554,7 @@
"message":"Welcome back, traveller. What's on your mind?",
"replies":[
{
"text":"I talked to Guthbered in Prim. They say you are attacking Prim, and that you are behind the Gornaud attacks on Prim.",
"text":"I talked to Guthbered in Prim. They say you are attacking Prim, and that you are behind the gornaud attacks on Prim.",
"nextPhraseID":"harlenn_prim_1",
"requires":[
{
@@ -594,7 +594,7 @@
]
},
{
"text":"I talked to Guthbered in Prim. They say you are the ones doing the attacks, and that you are behind the Gornaud attacks on Prim.",
"text":"I talked to Guthbered in Prim. They say you are the ones doing the attacks, and that you are behind the gornaud attacks on Prim.",
"nextPhraseID":"harlenn_prim_1",
"requires":[
{
@@ -629,7 +629,7 @@
},
{
"id":"harlenn_completed",
"message":"Thank you, friend. Your help is greatly appreciated. Everyone in the Blackwater Mountain settlement will want to talk to you now.",
"message":"Thank you, friend. Your help is greatly appreciated. Everyone in the Blackwater mountain settlement will want to talk to you now.",
"replies":[
{
"text":"N",
@@ -694,7 +694,7 @@
},
{
"id":"harlenn_talkedto_guth_4",
"message":"Ok, this leaves us with no choice. We will have to step this up to another level.",
"message":"OK, this leaves us with no choice. We will have to step this up to another level.",
"replies":[
{
"text":"N",
@@ -764,7 +764,7 @@
},
{
"id":"harlenn_talkedto_guth_8",
"message":"We believe they are planning to attack us any day now. But we lack any proof that we would need to do anything about it.",
"message":"We believe they are planning to attack us any day now. But we lack the proof that we would need to do anything about it.",
"replies":[
{
"text":"N",
@@ -901,7 +901,7 @@
},
{
"id":"harlenn_lookforsigns_9",
"message":"I want you to go .. deal .. with him. Guthbered. Preferably in the most painful and gruesome way you can think of.",
"message":"I want you to go ... deal ... with him. Guthbered. Preferably in the most painful and gruesome way you can think of.",
"replies":[
{
"text":"No problem.",
@@ -985,6 +985,11 @@
"rewardType":"questProgress",
"rewardID":"prim_hunt",
"value":90
},
{
"rewardType":"alignmentSet",
"rewardID":"fct_bwm",
"value":-10
}
]
},
@@ -1020,7 +1025,7 @@
},
{
"id":"harlenn_sentbyprim_6",
"message":"Hm, you might have a point there.",
"message":"Hmm, you might have a point there.",
"replies":[
{
"text":"N",
@@ -1030,7 +1035,7 @@
},
{
"id":"harlenn_sentbyprim_7",
"message":"Ok, you have convinced me. I will leave this settlement for another to find my home. The survival of my people here is more important than me.",
"message":"OK, you have convinced me. I will leave this settlement for another to find my home. The survival of my people here is more important than me.",
"replies":[
{
"text":"N",
@@ -1139,4 +1144,4 @@
}
]
}
]
]

View File

@@ -130,7 +130,7 @@
"message":"Let's say, five of those claws should be enough.",
"replies":[
{
"text":"Ok, sounds easy enough. I'll get you your 5 white wyrm claws.",
"text":"OK, sounds easy enough. I'll get you your 5 white wyrm claws.",
"nextPhraseID":"herec_10"
},
{

View File

@@ -1,7 +1,7 @@
[
{
"id":"kazaul_guardian",
"message":"Kazaul..",
"message":"Kazaul...",
"replies":[
{
"text":"What?",
@@ -22,11 +22,11 @@
},
{
"id":"kazaul_guardian_1",
"message":"(The guardian looks completely unaware of your presence)"
"message":"[The guardian looks completely unaware of your presence]"
},
{
"id":"kazaul_guardian_2",
"message":"(The guardian looks down upon you with its burning eyes)",
"message":"[The guardian looks down upon you with its burning eyes]",
"replies":[
{
"text":"Kazaul, defiler of the Elytharan Temple.",
@@ -36,7 +36,7 @@
},
{
"id":"kazaul_guardian_3",
"message":"(You see the burning eyes of the guardian instantly turn into a dark red haze)",
"message":"[You see the burning eyes of the guardian instantly turn into a dark red haze]",
"replies":[
{
"text":"A fight, I have been waiting for this!",

View File

@@ -40,7 +40,7 @@
},
{
"id":"laede_3",
"message":"Welcome traveller. These beds are only for residents of Blackwater Mountain."
"message":"Welcome traveller. These beds are only for residents of Blackwater mountain."
},
{
"id":"iducus",
@@ -82,7 +82,7 @@
},
{
"id":"blackwater_priest",
"message":"... Kazaul, destroyer of spilled hope ..\nNo that's not it.",
"message":"...Kazaul, destroyer of spilled hope...\nNo that's not it.",
"replies":[
{
"text":"N",
@@ -92,7 +92,7 @@
},
{
"id":"blackwater_priest_1",
"message":"Spilled .. torment?\nNo that's not it either.",
"message":"Spilled ... torment?\nNo that's not it either.",
"replies":[
{
"text":"N",
@@ -178,7 +178,7 @@
},
{
"id":"blackwater_bossguard_1",
"message":"(The guard gives you a patronizing look, but says nothing)"
"message":"[The guard gives you a patronizing look, but says nothing]"
},
{
"id":"blackwater_bossguard_2",
@@ -214,7 +214,7 @@
},
{
"id":"blackwater_throneguard_1",
"message":"Only residents of Blackwater Mountain or faction members are allowed in here.",
"message":"Only residents of Blackwater mountain or faction members are allowed in here.",
"replies":[
{
"text":"Here, I have a written permit to enter.",

View File

@@ -1,7 +1,7 @@
[
{
"id":"sign_blackwater10",
"message":"North: Prim\nWest: Elm mine\nEast: (text is unreadable due to several scratch marks in the wood)\nSouth: Stoutford"
"message":"North: Prim\nWest: Elm mine\nEast: [Text is unreadable due to several scratch marks in the wood]\nSouth: Stoutford"
},
{
"id":"keyarea_bwm_agent_1",
@@ -9,7 +9,7 @@
},
{
"id":"sign_blackwater0",
"message":"East: Fallhaven\nSouthwest: Stoutford\nNorthwest: Blackwater Mountain"
"message":"East: Fallhaven\nSouthwest: Stoutford\nNorthwest: Blackwater mountain"
},
{
"id":"sign_prim_n",
@@ -198,7 +198,7 @@
},
{
"id":"sign_blackwater50_right",
"message":"This leads back into the Blackwater Mountain settlement."
"message":"This leads back into the Blackwater mountain settlement."
},
{
"id":"sign_blackwater29",
@@ -234,7 +234,7 @@
},
{
"id":"sign_blackwater29_qstarted_1",
"message":"Among the papers, you find plans for recruiting mercenaries for Prim and training fighters for a larger attack on the Blackwater Mountain settlement.",
"message":"Among the papers, you find plans for recruiting mercenaries for Prim and training fighters for a larger attack on the Blackwater mountain settlement.",
"replies":[
{
"text":"N",

View File

@@ -49,7 +49,7 @@
},
{
"id":"throdna_1",
"message":"Kazaul.. Shadow.. what was it again?",
"message":"Kazaul ... Shadow ... what was it again?",
"replies":[
{
"text":"N",
@@ -121,7 +121,7 @@
},
{
"id":"throdna_6",
"message":"This is the mages' chamber in Blackwater Mountain. We devote our time to the studies of the Shadow and its descendants.",
"message":"This is the mages' chamber in Blackwater mountain. We devote our time to the studies of the Shadow and its descendants.",
"replies":[
{
"text":"Descendants?",
@@ -243,7 +243,7 @@
},
{
"id":"throdna_16",
"message":"Hm, maybe you could be of use here..",
"message":"Hmm, maybe you could be of use here...",
"replies":[
{
"text":"I would be glad to help.",
@@ -275,7 +275,7 @@
},
{
"id":"throdna_19",
"message":"Ok. Find me the pieces of the ritual that the former messenger carried on him. They should be found somewhere on the path up to Blackwater Mountain.",
"message":"OK. Find me the pieces of the ritual that the former messenger carried on him. They should be found somewhere on the path up to Blackwater mountain.",
"replies":[
{
"text":"I will return with your parts of the ritual.",
@@ -501,7 +501,7 @@
},
{
"id":"throdna_return_8",
"message":"We need you to do two things. First, you must find the shrine of Kazaul. Our scouts tell us that the shrine should be located somewhere near the base of Blackwater Mountain.",
"message":"We need you to do two things. First, you must find the shrine of Kazaul. Our scouts tell us that the shrine should be located somewhere near the base of Blackwater mountain.",
"replies":[
{
"text":"N",
@@ -655,7 +655,7 @@
},
{
"id":"throdna_purify_5",
"message":".. Kazaul, destroyer of bright dreams ..",
"message":"...Kazaul, destroyer of bright dreams...",
"replies":[
{
"text":"N",
@@ -665,7 +665,7 @@
},
{
"id":"throdna_purify_6",
"message":".. Kazaul .. Shadow ..",
"message":"...Kazaul ... Shadow...",
"replies":[
{
"text":"N",
@@ -675,7 +675,7 @@
},
{
"id":"throdna_purify_7",
"message":"(Throdna continues to mumble on about Kazaul, but you cannot make out any other words)"
"message":"[Throdna continues to mumble on about Kazaul, but you cannot make out any other words]"
},
{
"id":"throdna_guard",

View File

@@ -57,11 +57,11 @@
},
{
"id":"keneg_3",
"message":"*Looks nervous*\nHave to hide."
"message":"[Looks nervous]\nHave to hide."
},
{
"id":"blackwater_notrust",
"message":"Regardless, I cannot help you. My services are only for residents of Blackwater Mountain, and I don't trust you enough yet."
"message":"Regardless, I cannot help you. My services are only for residents of Blackwater mountain, and I don't trust you enough yet."
},
{
"id":"waeges",
@@ -107,7 +107,7 @@
},
{
"id":"ungorm",
"message":"... but while the forces were withdrawing, the larger part of ...",
"message":"...but while the forces were withdrawing, the larger part of...",
"replies":[
{
"text":"N",

View File

@@ -113,7 +113,7 @@
"message":"Let me ask you something first, and we might talk after that.",
"replies":[
{
"text":"Ok, what?",
"text":"OK, what?",
"nextPhraseID":"buceth_4"
},
{
@@ -127,7 +127,7 @@
"message":"Let me start by telling you a story.",
"replies":[
{
"text":"Go ahead",
"text":"Go ahead.",
"nextPhraseID":"buceth_5"
},
{
@@ -138,7 +138,7 @@
},
{
"id":"buceth_gold_1",
"message":"Hm, that might be an interesting proposal. How much gold are you suggesting?",
"message":"Hmm, that might be an interesting proposal. How much gold are you suggesting?",
"replies":[
{
"text":"Here's 10 gold, take it.",
@@ -332,7 +332,7 @@
"nextPhraseID":"buceth_15"
},
{
"text":"I don't know",
"text":"I don't know.",
"nextPhraseID":"buceth_dontknow"
}
]
@@ -342,7 +342,7 @@
"message":"I am sorry to hear that. You should make up your mind and return to me once you have done so. Then we might be able to talk more.",
"replies":[
{
"text":"Ok, goodbye.",
"text":"OK, goodbye.",
"nextPhraseID":"X"
},
{
@@ -472,7 +472,7 @@
"message":"You wanted to know about some business that you accuse me of. Since you have no proof, I will claim innocence. I know that my conscience is clean.",
"replies":[
{
"text":"Ok, goodbye.",
"text":"OK, goodbye.",
"nextPhraseID":"X"
},
{

View File

@@ -0,0 +1,426 @@
[
{
"id":"mountainlake0_sign",
"message":"You can see no way to descend the cliffs from here."
},
{
"id":"lookout_0",
"message":"Standing on the top of the mountain, you have a great view in all directions.",
"replies":[
{
"text":"Look down.",
"nextPhraseID":"lookout_down"
}
]
},
{
"id":"lookout_north",
"message":"You see a town across the lake, but you can see no way to cross the water to get there.",
"replies":[
{
"text":"Look closer at the town.",
"nextPhraseID":"lookout_north_2"
}
]
},
{
"id":"lookout_east",
"message":"You see the southern shore of a large lake. It looks like it might be possible to walk around the lake in that direction, but there are a number of large, dangerous looking creatures moving around."
},
{
"id":"lookout_south",
"message":"The mountain drops away below you. There is not much to see in this direction."
},
{
"id":"lookout_west",
"message":"You see more cliffs, but the view beyond that is hidden in mist. ",
"replies":[
{
"text":"Keep looking west.",
"nextPhraseID":"lookout_west_2"
}
]
},
{
"id":"lookout_west_2",
"message":"The mist briefly clears, and you can make out a town in the distance."
},
{
"id":"lookout_up_1",
"message":"You see a bird, perhaps a hawk, high in the sky.",
"replies":[
{
"text":"Watch the bird.",
"nextPhraseID":"lookout_up_2"
}
],
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"nondisplay_2",
"value":200
}
]
},
{
"id":"lookout_up_2",
"message":"Suddenly, the bird folds its wings and dives. You realize that it is not a hawk, but a falcon.",
"replies":[
{
"text":"Watch the falcon.",
"nextPhraseID":"lookout_up_3"
}
]
},
{
"id":"lookout_up_3",
"message":"The falcon hurtles towards the mountain. It is going so fast it seems that surely it must crash into the rocks. ",
"replies":[
{
"text":"Continue watching the falcon.",
"nextPhraseID":"lookout_up_4"
}
]
},
{
"id":"lookout_up_4",
"message":"At what seems like the last possible moment, the falcon flares its wings and lands hard on whatever unfortunate creature it spied from high above.",
"replies":[
{
"text":"Continue watching the falcon.",
"nextPhraseID":"lookout_up_5"
}
]
},
{
"id":"lookout_up_5",
"message":"The falcon soars back into the sky. It has something in its talons, but you can't make out what it is. What an amazing thing to witness!"
},
{
"id":"lookout_north_2",
"message":"You see a few houses, and what appears to be an inn, or tavern."
},
{
"id":"lookout_northeast",
"message":"You see a large lake. It is difficult to make out any details on the distant shore, but there are trees and cliffs."
},
{
"id":"lookout_southeast",
"message":"The view is blocked by mountains. You can see some creatures moving on the slopes.",
"replies":[
{
"text":"N",
"nextPhraseID":"lookout_souteast_1",
"requires":[
{
"requireType":"questProgress",
"requireID":"nondisplay_2",
"value":200,
"negate":true
}
]
}
]
},
{
"id":"lookout_southwest",
"message":"You see the river, far below. You can't believe you climbed all the way up from there!"
},
{
"id":"lookout_northwest",
"message":"You see a town across the lake, but you can see no way to cross the water to get there. You can see a few people in the town.",
"replies":[
{
"text":"Watch the people.",
"nextPhraseID":"lookout_northwest_1"
}
]
},
{
"id":"lookout_northwest_1",
"message":"You see two women that appear to be arguing.",
"replies":[
{
"text":"Continue to watch the women.",
"nextPhraseID":"lookout_northwest_2",
"requires":[
{
"requireType":"questProgress",
"requireID":"sisterfight",
"value":10,
"negate":true
}
]
},
{
"text":"Continue to watch the women.",
"nextPhraseID":"lookout_northwest_3",
"requires":[
{
"requireType":"questProgress",
"requireID":"sisterfight",
"value":10
}
]
}
]
},
{
"id":"lookout_northwest_2",
"message":"The two women eventually separate and walk away from each other. You wonder what the argument was about."
},
{
"id":"lookout_northwest_3",
"message":"The two women eventually separate and walk away from each other. You can't make out their faces from here, but you know who they probably are."
},
{
"id":"lookout_down",
"message":"You see the montain top you are standing on.",
"replies":[
{
"text":"Look closer at the rocks.",
"nextPhraseID":"lookout_down_2",
"requires":[
{
"requireType":"questProgress",
"requireID":"nondisplay_2",
"value":210,
"negate":true
}
]
},
{
"text":"Look closer at the rocks.",
"nextPhraseID":"lookout_down_2a",
"requires":[
{
"requireType":"questProgress",
"requireID":"nondisplay_2",
"value":210
}
]
},
{
"text":"Look in another direction.",
"nextPhraseID":"lookout_0"
}
]
},
{
"id":"lookout_down_2",
"message":"You see something glinting by your feet.",
"replies":[
{
"text":"Bend down to look closer.",
"nextPhraseID":"lookout_down_3"
},
{
"text":"Look in another direction.",
"nextPhraseID":"lookout_0"
}
]
},
{
"id":"lookout_down_3",
"message":"You have found a gem!",
"replies":[
{
"text":"Look in another direction.",
"nextPhraseID":"lookout_0"
}
],
"rewards":[
{
"rewardType":"dropList",
"rewardID":"opal"
},
{
"rewardType":"questProgress",
"rewardID":"nondisplay_2",
"value":210
}
]
},
{
"id":"lookout_down_2a",
"message":"There is nothing more to be found here.",
"replies":[
{
"text":"Look in another direction.",
"nextPhraseID":"lookout_0"
}
]
},
{
"id":"lookout_north_0",
"message":"You look to the north.",
"replies":[
{
"text":"N",
"nextPhraseID":"lookout_north"
}
]
},
{
"id":"lookout_northeast_0",
"message":"You look to the northeast.",
"replies":[
{
"text":"N",
"nextPhraseID":"lookout_northeast"
}
]
},
{
"id":"lookout_east_0",
"message":"You look to the east.",
"replies":[
{
"text":"N",
"nextPhraseID":"lookout_east"
}
]
},
{
"id":"lookout_southeast_0",
"message":"You look to the southeast.",
"replies":[
{
"text":"N",
"nextPhraseID":"lookout_southeast"
}
]
},
{
"id":"lookout_souteast_1",
"message":"Suddenly, something in the sky catches your eye.",
"replies":[
{
"text":"Look up at the sky.",
"nextPhraseID":"lookout_up_1"
}
]
},
{
"id":"lookout_south_0",
"message":"You look to the south.",
"replies":[
{
"text":"N",
"nextPhraseID":"lookout_south"
}
]
},
{
"id":"lookout_southwest_0",
"message":"You look to the southwest.",
"replies":[
{
"text":"N",
"nextPhraseID":"lookout_southwest"
}
]
},
{
"id":"lookout_west_0",
"message":"You look to the west.",
"replies":[
{
"text":"N",
"nextPhraseID":"lookout_west"
}
]
},
{
"id":"lookout_northwest_0",
"message":"You look to the northwest.",
"replies":[
{
"text":"N",
"nextPhraseID":"lookout_northwest"
}
]
},
{
"id":"lookout_sign",
"message":"The sign is old and worn, but you can make out the words \"Lake Laeroth watchtower\"."
},
{
"id":"lookout_bed_0",
"rewards": [
{
"rewardType": "alignmentSet",
"rewardID": "lookout_bed",
"value": 1
}
]
},
{
"id":"lookout_bed",
"rewards": [
{
"rewardType": "alignmentChange",
"rewardID": "lookout_bed",
"value": 1
}
],
"replies":[
{
"nextPhraseID":"X",
"requires":[
{
"requireType": "factionScore",
"requireID": "lookout_bed",
"value": 16
}
]
},
{
"nextPhraseID":"lookout_bed_20",
"requires":[
{
"requireType": "factionScore",
"requireID": "lookout_bed",
"value": 15
}
]
},
{
"nextPhraseID":"X",
"requires":[
{
"requireType": "factionScore",
"requireID": "lookout_bed",
"value": 6
}
]
},
{
"nextPhraseID":"lookout_bed_10",
"requires":[
{
"requireType": "factionScore",
"requireID": "lookout_bed",
"value": 5
}
]
}
]
},
{
"id":"lookout_bed_10",
"message":"You toss and turn, but sleep won't come."
},
{
"id":"lookout_bed_20",
"rewards":[
{
"rewardType":"actorCondition",
"rewardID":"stunned",
"value":7
}
],
"message":"Now you have got a headache. You really should give up trying to sleep."
}
]

View File

@@ -67,14 +67,14 @@
"nextPhraseID":"bwm_agent_1_6"
},
{
"text":"Hm, no. I had better not get involved in this.",
"text":"Hmm, no. I had better not get involved in this.",
"nextPhraseID":"X"
}
]
},
{
"id":"bwm_agent_1_6",
"message":"Reward? Hm, I was hoping you would help us for other reasons than a reward. But I guess my master will reward you sufficiently if you survive.",
"message":"Reward? Hmm, I was hoping you would help us for other reasons than a reward. But I guess my master will reward you sufficiently if you survive.",
"replies":[
{
"text":"Alright, I'll do it.",
@@ -84,7 +84,7 @@
},
{
"id":"bwm_agent_1_7",
"message":"Excellent. The Blackwater settlement is some distance away. Frankly, I am amazed that I made it this far alive.",
"message":"Excellent. The Blackwater mountain settlement is some distance away. Frankly, I am amazed that I made it this far alive.",
"replies":[
{
"text":"N",
@@ -135,7 +135,7 @@
},
{
"id":"bwm_agent_1_11",
"message":"The mine shaft over there *points* has collapsed, so I guess you won't make it through there.",
"message":"The mine shaft over there [points] has collapsed, so I guess you won't make it through there.",
"replies":[
{
"text":"N",
@@ -152,7 +152,7 @@
"nextPhraseID":"bwm_agent_1_13"
},
{
"text":"Ok, I'll go through the pitch-black mine.",
"text":"OK, I'll go through the pitch-black mine.",
"nextPhraseID":"bwm_agent_1_14"
}
]
@@ -172,7 +172,7 @@
"message":"Let's meet at the other side of this mine shaft.",
"replies":[
{
"text":"Ok. You crawl through the shaft, and I'll go below. See you on the other side!",
"text":"OK. You crawl through the shaft, and I'll go below. See you on the other side!",
"nextPhraseID":"R"
}
],
@@ -181,6 +181,11 @@
"rewardType":"questProgress",
"rewardID":"bwm_agent",
"value":10
},
{
"rewardType":"removeSpawnArea",
"rewardID":"bwm_agent_1",
"mapName":"blackwater_mountain5"
}
]
}

View File

@@ -37,7 +37,7 @@
},
{
"id":"bwm_agent_2_2",
"message":"The Gornauds? I have no idea where they come from, one day they just showed up here around the mountain.",
"message":"The gornauds? I have no idea where they come from, one day they just showed up here around the mountain.",
"replies":[
{
"text":"N",
@@ -80,7 +80,7 @@
"message":"Once we exit this mine, it is very important that you go directly east from there. Do not travel to other places other than going east now!",
"replies":[
{
"text":"Ok, I'll go east once I have exited the mine. Got it.",
"text":"OK, I'll go east once I have exited the mine. Got it.",
"nextPhraseID":"bwm_agent_2_7"
},
{
@@ -94,7 +94,7 @@
"message":"I'll wait for you by the steps up to the mountain pass. See you there!\n\nRemember, go east once you exit the mine.",
"replies":[
{
"text":"Ok, see you there!",
"text":"OK, see you there!",
"nextPhraseID":"R"
}
],
@@ -143,11 +143,11 @@
"message":"No no, just head east and I'll explain everything to you once we get to the Blackwater mountain settlement.",
"replies":[
{
"text":"Ok, I promise to head east once we exit the mine.",
"text":"OK, I promise to head east once we exit the mine.",
"nextPhraseID":"bwm_agent_2_7"
},
{
"text":"(Lie) Ok, I promise to head east once we exit the mine.",
"text":"[Lie] OK, I promise to head east once we exit the mine.",
"nextPhraseID":"bwm_agent_2_7"
}
]

View File

@@ -63,7 +63,7 @@
"message":"Beware of the nasty monsters, they can really cause some harm!",
"replies":[
{
"text":"Ok, I will follow this path up the mountain.",
"text":"OK, I will follow this path up the mountain.",
"nextPhraseID":"R"
},
{

View File

@@ -19,7 +19,7 @@
},
{
"id":"bwm_agent_4_1",
"message":"Hello again. Well done defeating the Gornaud beasts.",
"message":"Hello again. Well done defeating the gornaud beasts.",
"replies":[
{
"text":"Their attacks really hurt. What are these things?",
@@ -70,7 +70,7 @@
"message":"Meet me further up the mountain, and we will talk more.",
"replies":[
{
"text":"Ok, see you there.",
"text":"OK, see you there.",
"nextPhraseID":"R"
}
],

View File

@@ -72,7 +72,7 @@
"message":"Now hurry. We are almost there. Follow the snowy path to the north, and you should reach the settlement in no time.",
"replies":[
{
"text":"Ok, I will follow the path to the north, further up the mountain.",
"text":"OK, I will follow the path to the north, further up the mountain.",
"nextPhraseID":"R"
}
],

View File

@@ -50,7 +50,7 @@
"message":"Go ahead, I will meet you inside.",
"replies":[
{
"text":"Ok, see you inside.",
"text":"OK, see you inside.",
"nextPhraseID":"R"
}
]

View File

@@ -75,7 +75,7 @@
"nextPhraseID":"charwd_guard4"
},
{
"text":"Ok, I'll go talk to her.",
"text":"OK, I'll go talk to her.",
"nextPhraseID":"charwd_guard3"
}
]
@@ -89,7 +89,7 @@
"message":"Behind me is the path up to the Charwood mining town. You really should go talk to Maevalia though. She's inside the cabin.",
"replies":[
{
"text":"Ok, I'll go talk to her.",
"text":"OK, I'll go talk to her.",
"nextPhraseID":"charwd_guard3"
},
{
@@ -171,6 +171,17 @@
"text":"Do you have anything to trade?",
"nextPhraseID":"khorailla2"
},
{
"text":"Please sell me some of your famous Cheddar cheese.",
"nextPhraseID":"khorailla_cheddar",
"requires":[
{
"requireType":"questProgress",
"requireID":"guynmart_wise",
"value":30
}
]
},
{
"text":"You're welcome.",
"nextPhraseID":"X"
@@ -218,5 +229,16 @@
{
"id":"charwood_rest",
"message":"Khorailla shouts to you: Hey! Get away from there!"
},
{
"id":"khorailla_cheddar",
"switchToNPC":"khorailla_cheddar",
"message":"Ah, you really know what's good.",
"replies":[
{
"nextPhraseID":"S",
"text":"I hope so. It was a long way to come."
}
]
}
]

View File

@@ -29,7 +29,7 @@
"message":"You there, thank the Shadow you're here! Quickly, untie these ropes!",
"replies":[
{
"text":"[untie the ropes]",
"text":"[Untie the ropes]",
"nextPhraseID":"falothen0_1"
},
{
@@ -68,11 +68,11 @@
"message":"You see the bloody remains of what looks like a human.",
"replies":[
{
"text":"[examine the remains]",
"text":"[Examine the remains]",
"nextPhraseID":"morenavia_1"
},
{
"text":"[leave it alone]",
"text":"[Leave it alone]",
"nextPhraseID":"X"
}
]
@@ -93,7 +93,7 @@
"message":"Please help me! I'm being held captive here.",
"replies":[
{
"text":"[untie the ropes]",
"text":"[Untie the ropes]",
"nextPhraseID":"fayvara0_1"
},
{
@@ -132,11 +132,11 @@
"message":"You see a pile of bloody body parts.",
"replies":[
{
"text":"[examine the pile]",
"text":"[Examine the pile]",
"nextPhraseID":"ayell_1"
},
{
"text":"[leave it alone]",
"text":"[Leave it alone]",
"nextPhraseID":"X"
}
]

View File

@@ -28,7 +28,7 @@
"message":"Sure kid, you may rest here.\n\nPick any bed you want.",
"replies":[
{
"text":"Thanks, bye",
"text":"Thanks, bye.",
"nextPhraseID":"X"
}
]

View File

@@ -54,7 +54,7 @@
]
},
{
"text":"Ok, I'll bring one.",
"text":"OK, I'll bring one.",
"nextPhraseID":"X"
}
],

View File

@@ -102,7 +102,7 @@
},
{
"id":"leonid_crossglen4",
"message":"Lord Geomyr issued a statement regarding the unlawful use of Bonemeal as healing substance. Some villagers argued that we should oppose Lord Geomyr's word and still use it.",
"message":"Lord Geomyr issued a statement regarding the unlawful use of bonemeal as healing substance. Some villagers argued that we should oppose Lord Geomyr's word and still use it.",
"replies":[
{
"text":"N",
@@ -139,7 +139,7 @@
},
{
"id":"leonid_crossglen6",
"message":"On one hand, Lord Geomyr supports Crossglen with a lot of protection. *points to the soldiers in the hall*",
"message":"On one hand, Lord Geomyr supports Crossglen with a lot of protection.\n[Points to the soldiers in the hall]",
"replies":[
{
"text":"N",
@@ -176,7 +176,7 @@
},
{
"id":"leonid_crossglen9",
"message":"In the meantime, we've banned all use of Bonemeal as a healing substance.",
"message":"In the meantime, we've banned all use of bonemeal as a healing substance.",
"replies":[
{
"text":"Thank you for the information. There was something more I wanted to ask you.",

View File

@@ -93,7 +93,7 @@
"message":"Oh you startled me.\nHello.",
"replies":[
{
"text":"Hello",
"text":"Hello.",
"nextPhraseID":"oromir2"
}
]
@@ -103,7 +103,7 @@
"message":"I'm hiding here from my wife Leta. She is always getting angry at me for not helping out on the farm. Please don't tell her that I'm here.",
"replies":[
{
"text":"Ok.",
"text":"OK.",
"nextPhraseID":"X"
}
],

View File

@@ -53,7 +53,7 @@
},
{
"id":"odair3",
"message":"I recently went in to that cave over there *points west*, to check on our supplies. But apparently, the cave has been infested with rats.",
"message":"I recently went in to that cave over there [points west], to check on our supplies. But apparently, the cave has been infested with rats.",
"replies":[
{
"text":"N",
@@ -74,7 +74,7 @@
"nextPhraseID":"odair5"
},
{
"text":"No thanks",
"text":"No thanks.",
"nextPhraseID":"odair_cowards"
}
]
@@ -84,7 +84,7 @@
"message":"I need you to get into that cave and kill the large rat, that way maybe we can stop the rat infestation in the cave and start using it as our old supply cave again.",
"replies":[
{
"text":"Ok",
"text":"OK.",
"nextPhraseID":"X"
},
{
@@ -105,7 +105,7 @@
"message":"I didn't think so either. You and that brother of yours always were cowards.",
"replies":[
{
"text":"Bye",
"text":"Bye.",
"nextPhraseID":"X"
}
]
@@ -140,7 +140,7 @@
"message":"Thanks a lot for your help kid! Maybe you and that brother of yours aren't as cowardly as I thought. Here, take these coins for your help.",
"replies":[
{
"text":"Thanks",
"text":"Thanks.",
"nextPhraseID":"X"
}
],
@@ -161,7 +161,7 @@
"message":"Thanks a lot for your help earlier. Now we might start using that cave as our old supply cave again.",
"replies":[
{
"text":"Bye",
"text":"Bye.",
"nextPhraseID":"X"
}
]

View File

@@ -8,7 +8,7 @@
"nextPhraseID":"S"
},
{
"text":"What can you tell me about Bonemeal?",
"text":"What can you tell me about bonemeal?",
"nextPhraseID":"tharal_bonemeal_select",
"requires":[
{
@@ -78,7 +78,7 @@
]
},
{
"text":"Ok, I'll bring them.",
"text":"OK, I'll bring them.",
"nextPhraseID":"X"
}
],
@@ -139,10 +139,10 @@
},
{
"id":"tharal_bonemeal7",
"message":"I know someone that still has a supply of Bonemeal if you are interested. Go talk to Thoronir, a fellow priest in Fallhaven. Tell him my password 'Glow of the Shadow'.",
"message":"I know someone that still has a supply of bonemeal if you are interested. Go talk to Thoronir, a fellow priest in Fallhaven. Tell him my password 'Glow of the Shadow'.",
"replies":[
{
"text":"Thanks, bye",
"text":"Thanks, bye.",
"nextPhraseID":"X"
}
]

View File

@@ -11,7 +11,7 @@
},
{
"id":"fanamor_1",
"message":"I was just strolling through these woods .. eh .. killing Anklebiters.",
"message":"I was just strolling through these woods ... eh ... killing anklebiters.",
"replies":[
{
"text":"N",
@@ -31,7 +31,7 @@
},
{
"id":"fanamor_3",
"message":".. sigh ..",
"message":"*sigh*",
"replies":[
{
"text":"N",
@@ -41,7 +41,7 @@
},
{
"id":"fanamor_4",
"message":"Oh, who am I kidding. Ok, I was trying to get through the forest here and got ambushed by these anklebiters.",
"message":"Oh, who am I kidding. OK, I was trying to get through the forest here and got ambushed by these anklebiters.",
"replies":[
{
"text":"N",

View File

@@ -112,7 +112,7 @@
"message":"So, if you will excuse me, I really need my well deserved rest here. Without you bothering me.",
"replies":[
{
"text":"Ok, I will leave.",
"text":"OK, I will leave.",
"nextPhraseID":"X"
},
{

View File

@@ -93,7 +93,7 @@
"message":"Back there? Oh, nothing.",
"replies":[
{
"text":"Ok, never mind then.",
"text":"OK, never mind then.",
"nextPhraseID":"X"
},
{
@@ -107,7 +107,7 @@
"message":"Lead? Oh nowhere. Nothing back there at all.",
"replies":[
{
"text":"Ok, never mind then.",
"text":"OK, never mind then.",
"nextPhraseID":"X"
},
{
@@ -121,7 +121,7 @@
"message":"Oh no, no. Nothing interesting here. Move along now.",
"replies":[
{
"text":"Ok, never mind then.",
"text":"OK, never mind then.",
"nextPhraseID":"X"
},
{
@@ -132,7 +132,7 @@
},
{
"id":"crossroads_backguard_4",
"message":"You would do that? Hm, let me think.",
"message":"You would do that? Hmm, let me think.",
"replies":[
{
"text":"N",
@@ -145,7 +145,7 @@
"message":"No.",
"replies":[
{
"text":"Ok, never mind then.",
"text":"OK, never mind then.",
"nextPhraseID":"X"
},
{
@@ -159,7 +159,7 @@
"message":"No.",
"replies":[
{
"text":"Ok, never mind then.",
"text":"OK, never mind then.",
"nextPhraseID":"X"
},
{
@@ -173,18 +173,18 @@
"message":"Look, you are not getting back there, and there is nothing to see back there.",
"replies":[
{
"text":"Ok, never mind then.",
"text":"OK, never mind then.",
"nextPhraseID":"X"
},
{
"text":"Ok, final offer, 800 gold? That's a fortune.",
"text":"OK, final offer, 800 gold? That's a fortune.",
"nextPhraseID":"crossroads_backguard_8"
}
]
},
{
"id":"crossroads_backguard_8",
"message":"Hm, 800 gold you say? Well, why didn't you say so from the start? Sure, that could work.",
"message":"Hmm, 800 gold you say? Well, why didn't you say so from the start? Sure, that could work.",
"replies":[
{
"text":"N",
@@ -225,7 +225,7 @@
},
{
"id":"keknazar",
"message":"*hssss*\n(You hear squishing sounds as the creature starts moving towards you)",
"message":"*Hssss*\n[You hear squishing sounds as the creature starts moving towards you]",
"replies":[
{
"text":"For the Shadow!",

View File

@@ -170,7 +170,7 @@
"nextPhraseID": "X"
}
],
"message": "Okay. But only because it's you M. Coder."
"message": "OK. But only because it's you M. Coder."
},
{
"id": "debugrequires10gold_3",
@@ -183,28 +183,56 @@
"message": "Sorry. You already spent 100 gold..."
},
{
"message":"Hmmm.... Beer....",
"message":"Hmm... beer...",
"id":"signbeer"
},
{
"message":"Do you want beer ?",
"message":"Do you want beer?",
"id":"npc3_0",
"replies":[
{
"nextPhraseID":"npc3_1",
"text":"Beer!"
},
{
"nextPhraseID":"npc3_2",
"text":"Lights out!"
},
{
"nextPhraseID":"npc3_3",
"text":"Lights on!"
"text":"No filter!"
},
{
"nextPhraseID":"npc3_5",
"text":"Black 20%!"
},
{
"nextPhraseID":"npc3_6",
"text":"Black 40%!"
},
{
"nextPhraseID":"npc3_7",
"text":"Black 60%!"
},
{
"nextPhraseID":"npc3_2",
"text":"Black 80%!"
},
{
"nextPhraseID":"npc3_4",
"text":"Red ligths!"
},
{
"nextPhraseID":"npc3_9",
"text":"Green ligths!"
},
{
"nextPhraseID":"npc3_10",
"text":"Blue ligths!"
},
{
"nextPhraseID":"npc3_11",
"text":"Black & White!"
},
{
"nextPhraseID":"npc3_8",
"text":"Invert!"
}
]
},
@@ -235,7 +263,7 @@
},
{
"id":"npc3_2",
"message":"Ok.",
"message":"OK.",
"rewards":[
{
"rewardType":"changeMapFilter",
@@ -246,7 +274,7 @@
},
{
"id":"npc3_3",
"message":"Ok.",
"message":"OK.",
"rewards":[
{
"rewardType":"changeMapFilter",
@@ -257,7 +285,7 @@
},
{
"id":"npc3_4",
"message":"Ok.",
"message":"OK.",
"rewards":[
{
"rewardType":"changeMapFilter",
@@ -266,9 +294,86 @@
}
]
},
{
"id":"npc3_5",
"message":"OK.",
"rewards":[
{
"rewardType":"changeMapFilter",
"rewardID":"black20",
"mapName":"debugmap"
}
]
},
{
"id":"npc3_6",
"message":"OK.",
"rewards":[
{
"rewardType":"changeMapFilter",
"rewardID":"black40",
"mapName":"debugmap"
}
]
},
{
"id":"npc3_7",
"message":"OK.",
"rewards":[
{
"rewardType":"changeMapFilter",
"rewardID":"black60",
"mapName":"debugmap"
}
]
},
{
"id":"npc3_8",
"message":"OK.",
"rewards":[
{
"rewardType":"changeMapFilter",
"rewardID":"invert",
"mapName":"debugmap"
}
]
},
{
"id":"npc3_9",
"message":"OK.",
"rewards":[
{
"rewardType":"changeMapFilter",
"rewardID":"greentint",
"mapName":"debugmap"
}
]
},
{
"id":"npc3_10",
"message":"OK.",
"rewards":[
{
"rewardType":"changeMapFilter",
"rewardID":"bluetint",
"mapName":"debugmap"
}
]
},
{
"id":"npc3_11",
"message":"OK.",
"rewards":[
{
"rewardType":"changeMapFilter",
"rewardID":"bw",
"mapName":"debugmap"
}
]
},
{
"id":"chaotic_rewarder_0",
"message":"What do you want ?",
"message":"What do you want?",
"replies":[
{
"text":"Apply condition",

View File

@@ -41,7 +41,7 @@
},
{
"id":"duaina_1",
"message":"The dreams and the visions. It is you! The child that challenges the beast. (Duaina gives you a terrified look)",
"message":"The dreams and the visions. It is you! The child that challenges the beast.\n[Duaina gives you a terrified look]",
"replies":[
{
"text":"So you have seen me in your visions?",
@@ -349,7 +349,7 @@
},
{
"id":"duaina_8",
"message":"(Duaina stares at you in silence while holding her hand over her mouth)",
"message":"[Duaina stares at you in silence while holding her hand over her mouth]",
"replies":[
{
"text":"What else have you seen in your visions?",
@@ -363,6 +363,6 @@
},
{
"id":"duaina_stop",
"message":"(Duaina stares at you in silence)"
"message":"[Duaina stares at you in silence]"
}
]

View File

@@ -43,7 +43,7 @@
},
{
"id":"elwel_2",
"message":"(Elwel mutters to herself) Stupid kids .."
"message":"[Elwel mutters to herself] Stupid kids..."
},
{
"id":"elwel_3",
@@ -134,7 +134,7 @@
"nextPhraseID":"elwyl_2"
},
{
"text":"Ok, I'll leave.",
"text":"OK, I'll leave.",
"nextPhraseID":"X"
}
]
@@ -145,7 +145,7 @@
},
{
"id":"elwyl_3",
"message":"Yes. Argh. It's not like I am proud of being a sister to .. her.",
"message":"Yes. Argh. It's not like I am proud of being a sister to ... her.",
"replies":[
{
"text":"N",
@@ -253,7 +253,7 @@
},
{
"id":"elwyl_12",
"message":"Oh, my sister is just so stubborn! You know, last night, I was talking to her about those potions that Hjaldar used to make. The smell from his brewing used to reach into our house here.. Or, I mean .. my house here.",
"message":"Oh, my sister is just so stubborn! You know, last night, I was talking to her about those potions that Hjaldar used to make. The smell from his brewing used to reach into our house here ... or, I mean ... my house here.",
"replies":[
{
"text":"N",
@@ -308,7 +308,7 @@
},
{
"id":"elwyl_16",
"message":"Why .. yes .. of course. I am not wrong! They were clearly blue.",
"message":"Why ... yes ... of course. I am not wrong! They were clearly blue.",
"replies":[
{
"text":"Why make such a big thing out of what color some potion was?",
@@ -346,7 +346,7 @@
},
{
"id":"elwyl_19",
"message":"His house is up on the northeast shore of town. *Elwyl points outside*",
"message":"His house is up on the northeast shore of town.\n[Elwyl points outside]",
"replies":[
{
"text":"N",
@@ -445,7 +445,7 @@
},
{
"id":"elwyl_res_2",
"message":"Huh, what's this? It's yellow.. I was sure that it used to be blue. Let me smell it to make sure that it's the right kind of potion.",
"message":"Huh, what's this? It's yellow ... I was sure that it used to be blue. Let me smell it to make sure that it's the right kind of potion.",
"replies":[
{
"text":"N",
@@ -455,7 +455,7 @@
},
{
"id":"elwyl_res_3",
"message":"Hm, yes, it smells exactly as I remember it. It must be the right potion.",
"message":"Hmm, yes, it smells exactly as I remember it. It must be the right potion.",
"replies":[
{
"text":"N",
@@ -465,7 +465,7 @@
},
{
"id":"elwyl_res_4",
"message":"This means .. that Elwel was wrong anyway!",
"message":"This means ... that Elwel was wrong anyway!",
"replies":[
{
"text":"N",

View File

@@ -34,7 +34,7 @@
},
{
"id":"krell_2",
"message":"Me and my band of knights are just visiting Remgard in .. shall we say .. unfinished business.",
"message":"Me and my band of knights are just visiting Remgard in ... shall we say ... unfinished business.",
"replies":[
{
"text":"N",
@@ -125,7 +125,7 @@
},
{
"id":"krell_knights_6",
"message":"We also help people find .. erm .. people that have gone missing.",
"message":"We also help people find ... erm ... people that have gone missing.",
"replies":[
{
"text":"About that, Jhaeld sent me to ask about the missing people.",
@@ -156,7 +156,7 @@
},
{
"id":"krell_jhaeld2",
"message":"Yes, we have heard the reports that people have gone missing here in Remgard. Most .. unfortunate.",
"message":"Yes, we have heard the reports that people have gone missing here in Remgard. Most ... unfortunate.",
"replies":[
{
"text":"N",
@@ -166,7 +166,7 @@
},
{
"id":"krell_jhaeld3",
"message":"We even had one of our knights disappear on us. Now, due to the nature of our order, I presume you can see how that puts us in a .. peculiar situation.",
"message":"We even had one of our knights disappear on us. Now, due to the nature of our order, I presume you can see how that puts us in a ... peculiar situation.",
"replies":[
{
"text":"N",
@@ -176,7 +176,7 @@
},
{
"id":"krell_jhaeld4",
"message":"You see, usually it is us knights that find .. missing people. Now, we have had one of our own disappear. This has never happened before, and we are really unsure about what to do about it.",
"message":"You see, usually it is us knights that find ... missing people. Now, we have had one of our own disappear. This has never happened before, and we are really unsure about what to do about it.",
"replies":[
{
"text":"N",
@@ -186,7 +186,7 @@
},
{
"id":"krell_jhaeld5",
"message":"Granted, people in our order have succumbed in combat to greater foes, but to just .. disappear without a trace, that's unheard of.",
"message":"Granted, people in our order have succumbed in combat to greater foes, but to just ... disappear without a trace, that's unheard of.",
"replies":[
{
"text":"N",

View File

@@ -134,7 +134,7 @@
},
{
"id":"erinith_story_4",
"message":"I managed to throw the book in among the trees over there during the attack. *points to the trees directly to the north*",
"message":"I managed to throw the book in among the trees over there during the attack.\n[Points to the trees directly to the north]",
"replies":[
{
"text":"N",
@@ -415,7 +415,7 @@
},
{
"id":"erinith_gavepotion_bm_1",
"message":"Bonemeal potion? But.. but.. We are not allowed to use them since they are prohibited by Lord Geomyr.",
"message":"Bonemeal potion? But ... but ... we are not allowed to use them since they are prohibited by Lord Geomyr.",
"replies":[
{
"text":"Who will find out?",
@@ -436,7 +436,7 @@
},
{
"id":"erinith_gavepotion_bm_2",
"message":"Hm, yes. I guess you have a point. Oh well, here goes. *drinks potion*",
"message":"Hmm, yes. I guess you have a point. Oh well, here goes.\n[Drinks potion]",
"replies":[
{
"text":"N",
@@ -446,7 +446,7 @@
},
{
"id":"erinith_gavepotion_major_1",
"message":"Thank you for bringing me one. *drinks potion*",
"message":"Thank you for bringing me one.\n[Drinks potion]",
"replies":[
{
"text":"N",
@@ -463,7 +463,7 @@
},
{
"id":"erinith_gavepotion_reg_1",
"message":"Thank you for bringing them to me. *drinks all four potions*",
"message":"Thank you for bringing them to me.\n[Drinks all four potions]",
"replies":[
{
"text":"N",

View File

@@ -1,7 +1,7 @@
[
{
"id":"askyl0",
"message":"Wh.. who.. Have you come to get me?",
"message":"Wh ... who ... Have you come to get me?",
"replies":[
{
"text":"Get you?",
@@ -45,7 +45,7 @@
},
{
"id":"esfiume1",
"message":"These aren't even our things. We are only .. uh .. standing around here.",
"message":"These aren't even our things. We are only ... uh ... standing around here.",
"replies":[
{
"text":"I didn't see anything.",
@@ -69,7 +69,7 @@
},
{
"id":"esfiume3",
"message":"Oh, we .. um .. stay here. Completely legit. Not at all doing anything that's not allowed.",
"message":"Oh, we ... um ... stay here. Completely legit. Not at all doing anything that's not allowed.",
"replies":[
{
"text":"What's in those crates back there?",
@@ -79,7 +79,7 @@
},
{
"id":"esfiume4",
"message":"Oh nothing. They're .. uh .. empty. Yes, that's it, empty.",
"message":"Oh nothing. They're ... uh ... empty. Yes, that's it, empty.",
"replies":[
{
"text":"Right. I had better leave.",
@@ -151,7 +151,7 @@
},
{
"id":"erethori6",
"message":"It's just north of here. Take the path west of our camp here, and head straight north. It's just around the bend there. *points*",
"message":"It's just north of here. Take the path west of our camp here, and head straight north. It's just around the bend there [points].",
"replies":[
{
"text":"Thanks, I'll go check it out.",

View File

@@ -59,7 +59,7 @@
},
{
"id":"fallhaven_andor_2",
"message":"Some other kid you say? Hm, let me think.",
"message":"Some other kid you say? Hmm, let me think.",
"replies":[
{
"text":"N",
@@ -69,7 +69,7 @@
},
{
"id":"fallhaven_andor_3",
"message":"Hm, I might have seen someone matching that description a few days ago. Can't remember where though."
"message":"Hmm, I might have seen someone matching that description a few days ago. Can't remember where though."
},
{
"id":"fallhaven_andor_4",

View File

@@ -46,7 +46,7 @@
"message":"Oh, you found my statue in the basement?\n\nYes, Elythara is my protector.",
"replies":[
{
"text":"Okay.",
"text":"OK.",
"nextPhraseID":"arcir_anythingelse"
}
]
@@ -67,14 +67,14 @@
]
},
{
"text":"Okay.",
"text":"OK.",
"nextPhraseID":"arcir_anythingelse"
}
]
},
{
"id":"arcir_calomyran_1",
"message":"'Calomyran Secrets'? Hm, yes I think I have one of those in my basement.",
"message":"'Calomyran Secrets'? Hmm, yes I think I have one of those in my basement.",
"replies":[
{
"text":"N",
@@ -162,10 +162,10 @@
},
{
"id":"arcir_calomyran_6",
"message":"What did the note say?\n\nLarcal.. I know of him. Always causing trouble. He is usually in the barn to the east of here.",
"message":"What did the note say?\n\nLarcal ... I know of him. Always causing trouble. He is usually in the barn to the east of here.",
"replies":[
{
"text":"Thanks, bye",
"text":"Thanks, bye.",
"nextPhraseID":"X"
}
]

View File

@@ -38,7 +38,7 @@
},
{
"id":"athamyr_3",
"message":"You want to go down in the catacombs? Hm, maybe we can make a deal.",
"message":"You want to go down in the catacombs? Hmm, maybe we can make a deal.",
"replies":[
{
"text":"N",
@@ -62,7 +62,7 @@
]
},
{
"text":"Ok, I'll go get some.",
"text":"OK, I'll go get some.",
"nextPhraseID":"X"
}
],

View File

@@ -1,7 +1,7 @@
[
{
"id":"bucus_welcome",
"message":"Hi again, welcome back to the .. Oh wait, I thought you were someone else.",
"message":"Hi again, welcome back to the ... Oh wait, I thought you were someone else.",
"replies":[
{
"text":"Have you seen my brother Andor?",
@@ -97,7 +97,7 @@
},
{
"id":"bucus_umar_1",
"message":"Ok kid. You've proven yourself to me. Yes, I saw some other kid by that description running around here a few days ago.",
"message":"OK kid. You've proven yourself to me. Yes, I saw some other kid by that description running around here a few days ago.",
"replies":[
{
"text":"N",
@@ -120,7 +120,7 @@
"message":"Anyway, that's all I know. You should go talk to Umar, he probably knows more. Down that hatch over there.",
"replies":[
{
"text":"Ok, bye",
"text":"OK, bye.",
"nextPhraseID":"X"
}
],
@@ -134,7 +134,7 @@
},
{
"id":"bucus_thieves_1",
"message":"Who told you that? Argh.\n\nOk so you found us. Now what?",
"message":"Who told you that? Argh.\n\nOK so you found us. Now what?",
"replies":[
{
"text":"Can I join the Thieves' Guild?",
@@ -158,7 +158,7 @@
},
{
"id":"bucus_thieves_3",
"message":"Ok, tell you what kid. Do a task for me and maybe I'll consider giving you more info.",
"message":"OK, tell you what kid. Do a task for me and maybe I'll consider giving you more info.",
"replies":[
{
"text":"What kind of task are we talking about?",
@@ -175,7 +175,7 @@
"message":"Bring me the key of Luthor and we can talk more. I don't know anything about the key itself, but rumor has it that it is located somewhere in the catacombs beneath Fallhaven Church.",
"replies":[
{
"text":"Ok, sounds easy enough.",
"text":"OK, sounds easy enough.",
"nextPhraseID":"X"
}
],

View File

@@ -16,7 +16,7 @@
"nextPhraseID":"thoronir_church_1"
},
{
"text":"Are the Bonemeal potions ready yet?",
"text":"Are the bonemeal potions ready yet?",
"nextPhraseID":"thoronir_trade_bonemeal",
"requires":[
{
@@ -127,7 +127,7 @@
"message":"No one is allowed down in the catacombs, except for Athamyr, my apprentice. He is the only one that has been down there for years.",
"replies":[
{
"text":"Ok, I might go see him.",
"text":"OK, I might go see him.",
"nextPhraseID":"thoronir_default"
}
],
@@ -141,7 +141,7 @@
},
{
"id":"thoronir_tharal_2",
"message":"Shhh, we shouldn't talk so loud about using Bonemeal. As you know, Lord Geomyr issued a ban on all use of Bonemeal.",
"message":"Shhh, we shouldn't talk so loud about using bonemeal. As you know, Lord Geomyr issued a ban on all use of bonemeal.",
"replies":[
{
"text":"N",
@@ -161,7 +161,7 @@
},
{
"id":"thoronir_tharal_4",
"message":"Do you think you could find me 5 skeletal bones that I can use for mixing a Bonemeal potion? The bonemeal is very potent in healing old wounds.",
"message":"Do you think you could find me 5 skeletal bones that I can use for mixing a bonemeal potion? The bonemeal is very potent in healing old wounds.",
"replies":[
{
"text":"Sure, I might be able to do that.",
@@ -185,7 +185,7 @@
"message":"Thank you, please come back soon. I heard there were some undead near an old abandoned house just north of Fallhaven. Maybe you can check for bones there?",
"replies":[
{
"text":"Ok, I'll go check there.",
"text":"OK, I'll go check there.",
"nextPhraseID":"thoronir_default"
}
],
@@ -216,11 +216,11 @@
},
{
"id":"thoronir_complete_2",
"message":"Give me some time to mix the Bonemeal potion. It is a very potent healing potion. Come back in a little while."
"message":"Give me some time to mix the bonemeal potion. It is a very potent healing potion. Come back in a little while."
},
{
"id":"thoronir_trade_bonemeal",
"message":"Yes, the Bonemeal potions are ready. Please use them with care, and don't let the guards see you. We are not actually allowed to use them anymore.",
"message":"Yes, the bonemeal potions are ready. Please use them with care, and don't let the guards see you. We are not actually allowed to use them anymore.",
"replies":[
{
"text":"Let me see what potions you have made so far.",
@@ -255,7 +255,7 @@
"message":"Nooo, you shall not pass!",
"replies":[
{
"text":"Ok. Let's fight.",
"text":"OK. Let's fight.",
"nextPhraseID":"F"
}
]

View File

@@ -25,7 +25,7 @@
},
{
"id":"fallhaven_drunk_3_1",
"message":"Oh, sir. I'm not causing any trouble anymore, see? I sits outside now as you says, ok?",
"message":"Oh, sir. I'm not causing any trouble anymore, see? I sits outside now as you says, OK?",
"replies":[
{
"text":"N",
@@ -45,7 +45,7 @@
},
{
"id":"fallhaven_drunk_4",
"message":"Drink drink drink, drink some more. Drink, drink .. Uh how did it go again?",
"message":"Drink drink drink, drink some more. Drink, drink ... Uh how did it go again?",
"replies":[
{
"text":"N",
@@ -103,7 +103,7 @@
},
{
"id":"fallhaven_drunk_8",
"message":"That's where we..\n\nHey, where did my mead go? Did you take it from me?",
"message":"That's where we...\n\nHey, where did my mead go? Did you take it from me?",
"replies":[
{
"text":"Yes",
@@ -131,7 +131,7 @@
]
},
{
"text":"Ok, I'll go buy some mead for you.",
"text":"OK, I'll go buy some mead for you.",
"nextPhraseID":"X"
},
{
@@ -163,7 +163,7 @@
]
},
{
"text":"Ok, I'll go buy some mead for you.",
"text":"OK, I'll go buy some mead for you.",
"nextPhraseID":"X"
},
{
@@ -181,7 +181,7 @@
},
{
"id":"fallhaven_drunk_10",
"message":"Oh sweet drinks of joy. May the sssshadow be with you kid. *makes big eyes*",
"message":"Oh sweet drinks of joy. May the sssshadow be with you kid.\n[Makes big eyes]",
"replies":[
{
"text":"N",
@@ -191,7 +191,7 @@
},
{
"id":"fallhaven_drunk_11",
"message":"*takes a gulp of the mead*\n\nThat's good stuff!",
"message":"[Takes a gulp of the mead]\nThat's good stuff!",
"replies":[
{
"text":"N",

View File

@@ -56,7 +56,7 @@
},
{
"id":"larcal_5",
"message":"Ok, now you're starting to annoy me, kid. Get lost while you still can.",
"message":"OK, now you're starting to annoy me, kid. Get lost while you still can.",
"replies":[
{
"text":"Very well. I will leave.",
@@ -70,7 +70,7 @@
},
{
"id":"larcal_6",
"message":"You are still here? Ok then, if you want the book that bad, you will have to take it from me!",
"message":"You are still here? OK then, if you want the book that bad, you will have to take it from me!",
"replies":[
{
"text":"At last, a fight. I have been waiting for this!",

View File

@@ -19,7 +19,7 @@
]
},
{
"text":"Bye",
"text":"Bye.",
"nextPhraseID":"X"
}
]
@@ -143,7 +143,7 @@
},
{
"id":"nocmar_quest_1",
"message":"Ok, these old weapons have lost their inner glow now that they haven't been used in a while.",
"message":"OK, these old weapons have lost their inner glow now that they haven't been used in a while.",
"replies":[
{
"text":"N",
@@ -183,7 +183,7 @@
},
{
"id":"nocmar_quest_5",
"message":"Beware the liches of Undertell, if they are still are around. Those things can kill you by their gaze alone."
"message":"Beware the liches of Undertell, if they are still around. Those things can kill you by their gaze alone."
},
{
"id":"nocmar_continue",
@@ -205,7 +205,7 @@
"nextPhraseID":"nocmar_quest_1"
},
{
"text":"No, not yet",
"text":"No, not yet.",
"nextPhraseID":"nocmar_continue_2"
}
]
@@ -253,7 +253,7 @@
},
{
"id":"nocmar_complete_4",
"message":"*Nocmar places the heartstone among the heartsteel weapons*",
"message":"[Nocmar places the heartstone among the heartsteel weapons]",
"replies":[
{
"text":"N",

View File

@@ -87,10 +87,10 @@
},
{
"id":"fallhaven_oldman_6",
"message":"I have no idea where it might be. You could go ask Arcir, he seems very fond of his books. *points at the house to the south*",
"message":"I have no idea where it might be. You could go ask Arcir, he seems very fond of his books.\n [Points at the house to the south]",
"replies":[
{
"text":"Ok, I'll go ask Arcir. Goodbye.",
"text":"OK, I'll go ask Arcir. Goodbye.",
"nextPhraseID":"X"
}
],

View File

@@ -274,7 +274,7 @@
"message":"Poison glands however, can be a bit trickier to find. I don't know really, but any poisonous creature might do. Maybe some snakes around here are poisonous?",
"replies":[
{
"text":"I'll be right back with those ingredients for you.",
"text":"I'll be right back with those ingredients.",
"nextPhraseID":"fallhaven_pot_antifoodp6"
},
{
@@ -302,7 +302,7 @@
},
{
"id":"fallhaven_pot_antifp_q2",
"message":"[mixes the ingredients]",
"message":"[Mixes the ingredients]",
"replies":[
{
"text":"N",

View File

@@ -1,314 +1,318 @@
[
{
"id":"fallhaven_lumberjack",
"replies":[
{
"text":"N",
"nextPhraseID":"fallhaven_lumberjack_15",
"requires":[
{
"requireType":"questProgress",
"requireID":"pathway_fallhaven",
"value":50
}
]
},
{
"text":"N",
"nextPhraseID":"fallhaven_lumberjack_16",
"requires":[
{
"requireType":"questProgress",
"requireID":"pathway_fallhaven",
"value":40
},
{
"requireType":"questProgress",
"requireID":"pathway_fallhaven",
"value":50,
"negate":true
}
]
},
{
"text":"N",
"nextPhraseID":"fallhaven_lumberjack_14",
"requires":[
{
"requireType":"questProgress",
"requireID":"pathway_fallhaven",
"value":30
}
]
},
{
"text":"N",
"nextPhraseID":"fallhaven_lumberjack_1"
}
]
},
{
"id":"fallhaven_lumberjack_1",
"message":"Hi, I'm Jakrar.",
"replies":[
{
"text":"Are you a woodcutter?",
"nextPhraseID":"fallhaven_lumberjack_2"
}
]
},
{
"id":"fallhaven_lumberjack_2",
"message":"Yes, I'm Fallhaven's woodcutter. Need anything done in the finest of woods? I have probably got it.",
"replies":[
{
"text":"I'd like to talk with you about Fallhaven's passage to the Duleian Road.",
"nextPhraseID":"fallhaven_lumberjack_3",
"requires":[
{
"requireType":"questLatestProgress",
"requireID":"pathway_fallhaven",
"value":20
}
]
},
{
[
{
"id":"fallhaven_lumberjack",
"replies":[
{
"text":"N",
"nextPhraseID":"fallhaven_lumberjack_15",
"requires":[
{
"requireType":"questProgress",
"requireID":"pathway_fallhaven",
"value":50
}
]
},
{
"text":"N",
"nextPhraseID":"fallhaven_lumberjack_16",
"requires":[
{
"requireType":"questProgress",
"requireID":"pathway_fallhaven",
"value":40
},
{
"requireType":"questProgress",
"requireID":"pathway_fallhaven",
"value":50,
"negate":true
}
]
},
{
"text":"N",
"nextPhraseID":"fallhaven_lumberjack_14",
"requires":[
{
"requireType":"questProgress",
"requireID":"pathway_fallhaven",
"value":30
}
]
},
{
"text":"N",
"nextPhraseID":"fallhaven_lumberjack_1"
}
]
},
{
"id":"fallhaven_lumberjack_1",
"message":"Hi, I'm Jakrar.",
"replies":[
{
"text":"Are you a woodcutter?",
"nextPhraseID":"fallhaven_lumberjack_2"
}
]
},
{
"id":"fallhaven_lumberjack_2",
"message":"Yes, I'm Fallhaven's woodcutter. Need anything done in the finest of woods? I have probably got it.",
"replies":[
{
"text":"I'd like to talk with you about Fallhaven's passage to the Duleian Road.",
"nextPhraseID":"fallhaven_lumberjack_3",
"requires":[
{
"requireType":"questLatestProgress",
"requireID":"pathway_fallhaven",
"value":20
}
]
},
{
"text":"Never mind. I don't need your services for now.",
"nextPhraseID":"X"
},
{
"text":"What have you got for sale?",
"nextPhraseID":"S"
}
]
},
{
"id":"alaun",
"message":"Hello. I'm Alaun. How can I help you?",
"replies":[
{
"text":"Have you seen my brother Andor? He looks similar to me.",
"nextPhraseID":"alaun_2"
}
]
},
{
"id":"alaun_2",
"message":"You are looking for your brother you say? Looks like you? Hmm.",
"replies":[
{
"text":"N",
"nextPhraseID":"alaun_3"
}
]
},
{
"id":"alaun_3",
"message":"No, I cannot recall seeing anyone by that description. Maybe you should try in Crossglen village west of here."
},
{
"id":"fallhaven_farmer1",
"message":"Hello there. Please do not bother me, I have a lot of work to do."
},
{
"id":"fallhaven_farmer2",
"message":"Hello. Could you please move out of the way? I am trying to work here."
},
{
"id":"khorand",
"message":"Hey you, don't even think of touching any of the crates. I am watching you!"
},
{
"id":"fallhaven_lumberjack_3",
"message":"Oh no. Not again. I won't start cutting the trees unless I have received a payment beforehand. Go away!",
"replies":[
{
"text":"Is there anything that would change your mind?",
"nextPhraseID":"fallhaven_lumberjack_4"
},
{
"text":"Seems like nobody wants to open the road again. Great.",
"nextPhraseID":"X"
}
]
},
{
"id":"fallhaven_lumberjack_4",
"message":"Hmm. Well if you would do me a great favor I would start to cut the trees away.",
"replies":[
{
"text":"Sure! What is it?",
"nextPhraseID":"fallhaven_lumberjack_5"
}
]
},
{
"id":"fallhaven_lumberjack_5",
"message":"Let me tell you a story. Long ago, I was cutting in the woods to the north of Fallhaven. I used to cut the trees with great speed with my favorite axe. It was made of fine steel and probably worth more than my hut.",
"replies":[
{
"text":"N",
"nextPhraseID":"fallhaven_lumberjack_6"
}
]
},
{
"id":"fallhaven_lumberjack_6",
"message":"But then, I got attacked by a pack of wolves and I had to flee immediately. I barely saved my life, but during the escape I lost my precious axe.",
"replies":[
{
"text":"N",
"nextPhraseID":"fallhaven_lumberjack_7"
}
]
},
{
"id":"fallhaven_lumberjack_7",
"message":"I'm afraid of travelling to that place again because I'm not a trained fighter and the wolves, especially their leader, were really powerful.",
"replies":[
{
"text":"So I guess you want me to retrieve your axe?",
"nextPhraseID":"fallhaven_lumberjack_8"
}
]
},
{
"id":"fallhaven_lumberjack_8",
"message":"Yes exactly. If you would do me that favor I will gladly cut away the trees and receive payment afterwards. Just head north to the Crossroads guardhouse and then head eastwards down the Duleian Road. That's where I lost my axe. And look out for that wolf pack!",
"replies":[
{
"text":"Sounds simple enough. On my way.",
"nextPhraseID":"X"
},
{
"text":"No way! That is far too dangerous!",
"nextPhraseID":"X"
}
],
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"pathway_fallhaven",
"value":30
}
]
},
{
"id":"fallhaven_lumberjack_9",
"message":"Have you made any progress in finding my axe?"
},
{
"id":"fallhaven_lumberjack_10",
"message":"Let me see... Oh yes! This is my axe! I cannot thank you enough!",
"replies":[
{
"text":"So will you cut away those trees that block the old pathway?",
"nextPhraseID":"fallhaven_lumberjack_11"
}
],
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"pathway_fallhaven",
"value":40
}
]
},
{
"id":"fallhaven_lumberjack_11",
"message":"Sure! Already on my way! The work will be finished soon.",
"replies":[
{
"text":"That sounds great! Remember to ask the stupid warden for a decent payment.",
"nextPhraseID":"fallhaven_lumberjack_12"
}
],
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"pathway_fallhaven",
"value":50
}
]
},
{
"id":"fallhaven_lumberjack_12",
"message":"Sure. Will do that. He he.",
"replies":[
{
"text":"Shadow be with you.",
"nextPhraseID":"X"
},
{
"text":"Goodbye.",
"nextPhraseID":"X"
}
]
},
{
"id":"fallhaven_lumberjack_13",
"message":"You're welcome. But you're not the only one who is happy. There are more people resting for a night in Fallhaven, which helps our economy. Some even bought items at my store! By the way, I was surprised, but I even got paid well by the warden.",
"replies":[
{
"text":"Great. Now everything is much better than it was before!",
"nextPhraseID":"X"
},
{
"text":"I wanted to ask about something else.",
"nextPhraseID":"fallhaven_lumberjack_15"
}
]
},
{
"id":"fallhaven_lumberjack_14",
"message":"Have you made any progress in finding my precious axe?",
"replies":[
{
"text":"Hello again! I've finally found your axe!",
"nextPhraseID":"fallhaven_lumberjack_10",
"requires":[
{
"requireType":"inventoryRemove",
"requireID":"jakrar_axe",
"value":1
}
]
},
{
"text":"No I haven't. But I'm working on it.",
"nextPhraseID":"X"
}
]
},
{
"id":"fallhaven_lumberjack_15",
"message":"Hello again my friend.",
"replies":[
{
"text":"I cannot thank you enough for cutting away those trees! Finally I've got a shortcut!",
"nextPhraseID":"fallhaven_lumberjack_13",
"requires":[
{
"requireType":"questProgress",
"requireID":"pathway_fallhaven",
"value":60
}
]
},
{
"text":"What have you got for sale?",
"nextPhraseID":"S"
},
{
"text":"Never mind. I don't need your services for now.",
"nextPhraseID":"X"
},
{
"text":"What have you got for sale?",
"nextPhraseID":"S"
}
]
},
{
"id":"alaun",
"message":"Hello. I'm Alaun. How can I help you?",
"replies":[
{
"text":"Have you seen my brother Andor? He looks similar to me.",
"nextPhraseID":"alaun_2"
}
]
},
{
"id":"alaun_2",
"message":"You are looking for your brother you say? Looks like you? Hm.",
"replies":[
{
"text":"N",
"nextPhraseID":"alaun_3"
}
]
},
{
"id":"alaun_3",
"message":"No, I cannot recall seeing anyone by that description. Maybe you should try in Crossglen village west of here."
},
{
"id":"fallhaven_farmer1",
"message":"Hello there. Please do not bother me, I have a lot of work to do."
},
{
"id":"fallhaven_farmer2",
"message":"Hello. Could you please move out of the way? I am trying to work here."
},
{
"id":"khorand",
"message":"Hey you, don't even think of touching any of the crates. I am watching you!"
},
{
"id":"fallhaven_lumberjack_3",
"message":"Oh no. Not again. I won't start cutting the trees before I have received a payment beforehand. Go away!",
"replies":[
{
"text":"Is there anything that would change your mind?",
"nextPhraseID":"fallhaven_lumberjack_4"
},
{
"text":"Seems like nobody wants to open the road again. Great.",
"nextPhraseID":"X"
}
]
},
{
"id":"fallhaven_lumberjack_4",
"message":"Hmm. Well if you would do me a great favor I would start to cut the trees away.",
"replies":[
{
"text":"Sure! What is it?",
"nextPhraseID":"fallhaven_lumberjack_5"
}
]
},
{
"id":"fallhaven_lumberjack_5",
"message":"Let me tell you a story: Long ago, I was cutting in the woods in the north of Fallhaven. I used to cut the trees with great speed with my favorite axe. It was made of fine steel and probably worth more than my hut.",
"replies":[
{
"text":"N",
"nextPhraseID":"fallhaven_lumberjack_6"
}
]
},
{
"id":"fallhaven_lumberjack_6",
"message":"But then, I got attacked by a pack of wolves and I had to flee immediately to save my bare life. But during the escape I lost my precious axe.",
"replies":[
{
"text":"N",
"nextPhraseID":"fallhaven_lumberjack_7"
}
]
},
{
"id":"fallhaven_lumberjack_7",
"message":"I'm afraid of travelling to that place again because I'm not a trained fighter and the wolves, especially their leader was really powerful.",
"replies":[
{
"text":"So I guess you want me to retrieve your axe?",
"nextPhraseID":"fallhaven_lumberjack_8"
}
]
},
{
"id":"fallhaven_lumberjack_8",
"message":"Yes exactly. If you would do me that favor I would gladly cut away the trees and receive the payment afterwards. Just head north to the Crossroads Guardhouse and then head eastwards down the Duleian Road. There I lost my axe. And look out for that wolf pack!",
"replies":[
{
"text":"Sounds simple enough. On my way.",
"nextPhraseID":"X"
},
{
"text":"No way! This is far to dangerous!",
"nextPhraseID":"X"
}
],
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"pathway_fallhaven",
"value":30
}
]
},
{
"id":"fallhaven_lumberjack_9",
"message":"Have you made any progress in finding my axe?"
},
{
"id":"fallhaven_lumberjack_10",
"message":"Let me see... Oh yes! This is my axe! I cannot thank you enough, boy!",
"replies":[
{
"text":"So will you cut away those trees which block the old pathway?",
"nextPhraseID":"fallhaven_lumberjack_11"
}
],
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"pathway_fallhaven",
"value":40
}
]
},
{
"id":"fallhaven_lumberjack_11",
"message":"Sure! Already on my way! This work will be finished soon.",
"replies":[
{
"text":"That sounds great! Remember to ask this stupid warden for a decent payment.",
"nextPhraseID":"fallhaven_lumberjack_12"
}
],
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"pathway_fallhaven",
"value":50
}
]
},
{
"id":"fallhaven_lumberjack_12",
"message":"Sure. Will do that. He he.",
"replies":[
{
"text":"Shadow be with you.",
"nextPhraseID":"X"
}
]
},
{
"id":"fallhaven_lumberjack_13",
"message":"You're welcome. But you're not the only one who is happy: There are more persons who are resting for a night in Fallhaven which raises our economy. Some even bought items at my store! By the way, I was surprised I even got paid well by the warden.",
"replies":[
{
"text":"Indeed. Now everything is a lot better than it was before!",
"nextPhraseID":"X"
},
{
"text":"I wanted to ask for something else.",
"nextPhraseID":"fallhaven_lumberjack_15"
}
]
},
{
"id":"fallhaven_lumberjack_14",
"message":"Have you made any progress in finding my precious axe?",
"replies":[
{
"text":"Hello again! I've finally found your axe!",
"nextPhraseID":"fallhaven_lumberjack_10",
"requires":[
{
"requireType":"inventoryRemove",
"requireID":"jakrar_axe",
"value":1
}
]
},
{
"text":"No I haven't. But I'm working on it.",
"nextPhraseID":"X"
}
]
},
{
"id":"fallhaven_lumberjack_15",
"message":"Hello again my friend.",
"replies":[
{
"text":"I cannot thank you enough for cutting away those trees! Finally I've got a shortcut!",
"nextPhraseID":"fallhaven_lumberjack_13",
"requires":[
{
"requireType":"questProgress",
"requireID":"pathway_fallhaven",
"value":60
}
]
},
{
"text":"What have you got for sale?",
"nextPhraseID":"S"
},
{
"text":"Never mind. I don't need your services for now.",
"nextPhraseID":"X"
}
]
},
{
"id":"fallhaven_lumberjack_16",
"message":"Thank you for bringing me back my axe!",
"replies":[
{
"text":"So will you cut away those trees which block the old pathway?",
"nextPhraseID":"fallhaven_lumberjack_11"
}
]
}
]
"nextPhraseID":"X"
}
]
},
{
"id":"fallhaven_lumberjack_16",
"message":"Thank you for bringing me back my axe!",
"replies":[
{
"text":"So will you cut away those trees that block the old pathway?",
"nextPhraseID":"fallhaven_lumberjack_11"
}
]
}
]

View File

@@ -4,7 +4,7 @@
"message":"Welcome to Fallhaven Tavern. Have a seat anywhere.",
"replies":[
{
"text":"Let me see what food and drinks you have available",
"text":"Let me see what food and drinks you have available.",
"nextPhraseID":"S"
},
{
@@ -18,7 +18,7 @@
"message":"A room will cost you only 10 gold.",
"replies":[
{
"text":"Buy [10 gold]",
"text":"[Buy for 10 gold]",
"nextPhraseID":"bela_room_2",
"requires":[
{

View File

@@ -106,7 +106,7 @@
},
{
"id":"unnmir_7",
"message":"Yeah yeah, I get it. Your brother has probably run off to some dungeon, trying to go adventuring. *rolls eyes*",
"message":"Yeah yeah, I get it. Your brother has probably run off to some dungeon, trying to go adventuring.\n[Rolls eyes]",
"replies":[
{
"text":"N",
@@ -150,7 +150,7 @@
},
{
"id":"unnmir_11",
"message":"Nice. I'll give you a hint, kid. *snickering*. Go see Nocmar over by the west side of town. Tell him I sent you.",
"message":"Nice. I'll give you a hint, kid. *snickering* Go see Nocmar over by the west side of town. Tell him I sent you.",
"replies":[
{
"text":"N",

View File

@@ -25,7 +25,7 @@
"message":"Yes, this is my camp. Lovely place, isn't it?",
"replies":[
{
"text":"Bye",
"text":"Bye.",
"nextPhraseID":"X"
}
]

View File

@@ -67,7 +67,7 @@
},
{
"id":"vacor_2",
"message":"What are you, some kind of adventurer? Hm. Maybe you can be of use to me.",
"message":"What are you, some kind of adventurer? Hmm. Maybe you can be of use to me.",
"replies":[
{
"text":"N",
@@ -202,7 +202,7 @@
},
{
"id":"vacor_14",
"message":"After years of work, I can't seem to remember the last parts of the spell.",
"message":"After years of work, I can't seem to remember the last parts of the spell.",
"replies":[
{
"text":"N",
@@ -250,7 +250,7 @@
},
{
"id":"vacor_18",
"message":"Ok, find the four pieces of my rift spell that the bandits took, and bring the pieces to me.",
"message":"OK, find the four pieces of my rift spell that the bandits took, and bring the pieces to me.",
"replies":[
{
"text":"N",
@@ -287,7 +287,7 @@
},
{
"id":"vacor_21",
"message":"Please hurry! I am so eager to open up the rift.. Erm, I mean finish the spell. Nothing odd with that right?"
"message":"Please hurry! I am so eager to open up the rift ... erm, I mean finish the spell. Nothing odd with that right?"
},
{
"id":"vacor_return1",
@@ -343,7 +343,7 @@
},
{
"id":"vacor_42",
"message":"Now I should be able to finish the rift spell and open up the Shadow rift .. erm I mean open up new possibilities. Yes, that's what I meant.",
"message":"Now I should be able to finish the rift spell and open up the Shadow rift ... erm I mean open up new possibilities. Yes, that's what I meant.",
"replies":[
{
"text":"N",
@@ -607,7 +607,7 @@
"nextPhraseID":"vacor_72"
},
{
"text":"Ok, I'll think about it once more.",
"text":"OK, I'll think about it once more.",
"nextPhraseID":"X"
}
]

View File

@@ -30,7 +30,7 @@
]
},
{
"text":"Recently I talked to the watchman who blocks he old pathway to the Duleian Road. Why don't you pay just pay the woodcutter?",
"text":"I recently talked to the watchman who blocks the old pathway to the Duleian Road. Why don't you just pay the woodcutter?",
"nextPhraseID":"fallhaven_warden_pathway_1",
"requires":[
{
@@ -68,7 +68,7 @@
},
{
"id":"fallhaven_warden_1",
"message":"Mead? Oh.. no, I don't do that anymore. Who told you that?",
"message":"Mead? Oh ... no, I don't do that anymore. Who told you that?",
"replies":[
{
"text":"N",
@@ -111,7 +111,7 @@
]
},
{
"text":"Ok, goodbye",
"text":"OK, goodbye.",
"nextPhraseID":"X"
}
]
@@ -293,7 +293,7 @@
"nextPhraseID":"X"
},
{
"text":"Recently I talked to the watchman who blocks he old pathway to the Duleian Road. Why don't you pay just pay the woodcutter?",
"text":"I recently talked to the watchman who blocks the old pathway to the Duleian Road. Why don't you just pay the woodcutter?",
"nextPhraseID":"fallhaven_warden_pathway_1",
"requires":[
{
@@ -320,7 +320,7 @@
"message":"Really, they would dare go up against the guard in Fallhaven? Do you have any details on their plan?",
"replies":[
{
"text":"I heard they are planning his escape tonight",
"text":"I heard they are planning his escape tonight.",
"nextPhraseID":"fallhaven_warden_21"
},
{
@@ -372,7 +372,7 @@
},
{
"id":"fallhaven_warden_24",
"message":"I want you to go one step further and tell them that we will have less security for tonight. But instead we will increase the security. That way we can really be ready for them.",
"message":"I want you to go one step further and tell them that we will have less security for tonight. But instead we will increase the security. That way we can really be ready for them.",
"replies":[
{
"text":"Sure, I can do that.",
@@ -458,7 +458,7 @@
"nextPhraseID":"X"
},
{
"text":"Recently I talked to the watchman who blocks he old pathway to the Duleian Road. Why don't you pay just pay the woodcutter?",
"text":"I recently talked to the watchman who blocks the old pathway to the Duleian Road. Why don't you just pay the woodcutter?",
"nextPhraseID":"fallhaven_warden_pathway_1",
"requires":[
{
@@ -482,7 +482,7 @@
},
{
"id":"fallhaven_warden_pathway_2",
"message":"No way! Get lost or I'll throw you in jail! Talk to that filthy woodcutter if you want to reopen the path but nothing will change my mind!",
"message":"No way! Get lost or I'll throw you in jail! Talk to that filthy woodcutter if you want to reopen the path, but nothing will change my mind!",
"replies":[
{
"text":"So where can I find him?",
@@ -492,7 +492,7 @@
},
{
"id":"fallhaven_warden_pathway_3",
"message":"He is living in his hut right south of my prison. Don't you bother me again!",
"message":"He lives in his hut, immediately south of my prison. Don't you bother me again!",
"replies":[
{
"text":"Easy. Easy. I'm already leaving.",

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