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...

32 Commits

Author SHA1 Message Date
Zukero
3661285f64 Quest Fungi Panic (id bogsten) debugged till stage 30. Hacks in debug
map & data introduced...
2013-09-21 02:19:55 +02:00
Zukero
9766025231 Initial commit.
Debug of bogsten resources (Fungi Panic quest). Unfinished.
2013-09-20 00:07:06 +02:00
Oskar Wiksten
d13cd4c02a Add preference "use localization", to allow disabling partial translations 2013-09-08 16:56:03 +02:00
Oskar Wiksten
787fcc0a65 Rearrange worldmap.xml (sort by name) 2013-09-02 20:45:53 +02:00
Oskar Wiksten
d29218c7c3 Prepare data placeholder "worldData". 2013-08-31 19:28:09 +02:00
Oskar Wiksten
9c78b6a2ec Refactor player combat round methods 2013-08-31 19:21:37 +02:00
Oskar Wiksten
96d451ffbe Worldmap tile alignment (awesome work by Tomcat!) 2013-08-30 21:04:08 +02:00
Oskar Wiksten
2dfed6847c Content editor: Display phrase rewards and replies as divs instead of table 2013-08-27 22:54:23 +02:00
Oskar Wiksten
0992053a72 Bugfix: Realign tiles in Fallhaven (thanks Mayweed & Tomcat) 2013-08-24 17:05:38 +02:00
Oskar Wiksten
a1da45ce3f Refactor: Changed namespaces, reorganized imports. 2013-08-24 13:51:59 +02:00
Oskar Wiksten
89a64bbdea Content editor: Add support for switching active NPC in dialogue 2013-08-20 20:42:12 +02:00
Oskar Wiksten
06feff98c1 Update Elwyl/Elwel conversation to switch active NPC 2013-08-20 20:42:12 +02:00
Oskar Wiksten
8611148530 Conversations with more than one NPC
* Add "switchToNPC" property on phrases, that should contain the monsterTypeID of the NPC that should tak over the dialogue.
2013-08-20 20:42:12 +02:00
Oskar Wiksten
126eb49e10 Use long param names when starting local Content Editor 2013-08-20 20:41:34 +02:00
Oskar Wiksten
f620ca924e Bugfix: Exclude hidden quests from completed quests statistics (thanks jlhromeo!) 2013-08-20 19:45:39 +02:00
Oskar Wiksten
fb1782bb7e Conversation spelling corrections (thanks LoveToFlyGuy!) 2013-08-19 20:06:13 +02:00
Oskar Wiksten
a87605661b Merge branch 'master' of https://code.google.com/p/andors-trail 2013-08-19 20:01:52 +02:00
Oskar Wiksten
0bcd41b2ef Waterfall tiles (thanks red hatter!) 2013-08-19 20:01:04 +02:00
Ian Haase
73894752f2 added a new tutorial called "Advanced Mapmaking". 2013-08-17 13:13:01 +02:00
Ian Haase
32a3d9c964 Updated map editor tutorial 2013-08-16 12:28:23 +02:00
Ian Haase
5bff7c79d2 Revert "Update on the Map Editor wiki: http://andorstrail.com/wiki/doku.php?id=andors_trail_wiki:developer_section:map_editor"
This reverts commit dd6431cb1b.
2013-08-16 12:05:15 +02:00
Ian Haase
dd6431cb1b Update on the Map Editor wiki: http://andorstrail.com/wiki/doku.php?id=andors_trail_wiki:developer_section:map_editor 2013-08-16 12:02:16 +02:00
Oskar Wiksten
b810a6e91e Add monster movement type 'wholeMap'.
* Monsters with this movement type can even move outside their own spawn areas.
2013-08-08 17:14:48 +02:00
Oskar Wiksten
16e8a5fdbe Bugfix: only use pathfinder for monsters that are aggressive 2013-08-08 11:31:06 +02:00
Oskar Wiksten
a83271c3a9 Bugfix: Show correct ingreds for Lodar def pot in the quest log (Thanks jamnjim358) 2013-08-05 10:54:27 +02:00
Oskar Wiksten
b6c2beb348 Bugfix: Clear temporay combat state when loading game
Fixes issue with not being able to attack in combat after having exited combat during monster's attack animation.
2013-08-05 10:27:17 +02:00
Oskar Wiksten
3b938c3a0a Refactor: Use more enums instead of const ints 2013-08-05 10:17:14 +02:00
Oskar Wiksten
98f6cd0f97 Bugfix: Redraw everything once initially
* Fixes issue with black screen during combat on Android >= 4.2
2013-08-05 09:32:03 +02:00
Ian Haase
fcabb356ce Updated scarydungeon1. 2013-08-04 10:48:48 +02:00
Oskar Wiksten
7486e130f8 Renamed mapmaking tutorial map 2013-08-03 11:58:05 +02:00
Oskar Wiksten
8bb663a739 Update version to v0.7.1dev 2013-08-03 11:56:49 +02:00
ian.haase2
784df46fb5 Updated scarydungeon1 map. 2013-07-29 17:43:01 +00:00
166 changed files with 4162 additions and 1997 deletions

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@@ -1,8 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="src" path="gen"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry kind="output" path="bin/classes"/>
</classpath>
<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.DEPENDENCIES"/>
<classpathentry kind="src" path="gen"/>
<classpathentry kind="output" path="bin/classes"/>
</classpath>

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@@ -3,8 +3,8 @@
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.gpl.rpg.AndorsTrail"
android:versionCode="39"
android:versionName="0.7.0"
android:versionCode="40"
android:versionName="0.7.1dev"
android:installLocation="auto"
>
<uses-sdk

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@@ -26473,7 +26473,7 @@ msgid "Lodar can create a potion of strength if I bring him a dead spider and th
msgstr ""
#: questlist_v070_lodar.json:lodar_pots:43
msgid "Lodar can create a potent defensive potion if I bring him two Arulir skins and five bones."
msgid "Lodar can create a potent defensive potion if I bring him two Arulir skins and a claw from some monster."
msgstr ""
#: questlist_v070_lodar.json:xulviir

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@@ -0,0 +1,234 @@
[
{
"id": "sign_bogsten_nokey",
"message": "The door is closed"
},
{
"id": "bogsten_start_0",
"replies": [
{
"text": "What's going on ?",
"nextPhraseID": "bogsten_start_1"
}
],
"message": "Oh young boy, you look like someone nice. I don't want you to be injured because of me. I urge you to leave !"
},
{
"id": "bogsten_start_1",
"replies": [
{
"text": "I'm sure I can help",
"nextPhraseID": "bogsten_start_2"
},
{
"text": "I'm way stronger than I look",
"nextPhraseID": "bogsten_start_2"
},
{
"text": "Ok. Nevermind.",
"nextPhraseID": "X"
}
],
"message": "No. I shouldn't be telling you. It's too dangerous."
},
{
"id": "bogsten_start_2",
"replies": [
{
"text": "N",
"nextPhraseID": "bogsten_start_3"
}
],
"message": "My family has used this place to grow mushrooms for five generations. Our mushrooms are famous from Feygard to Nor City, loved by gourmets and potion makers alike."
},
{
"id": "bogsten_start_3",
"replies": [
{
"text": "N",
"nextPhraseID": "bogsten_start_4"
}
],
"message": "Last month, I went to Nor City to sell an excellent batch and decided to stay a little longer."
},
{
"id": "bogsten_start_4",
"replies": [
{
"text": "N",
"nextPhraseID": "bogsten_start_5"
}
],
"message": "You see, my son is studying across the country to become a Shadow priest and he is currently in the Valanyr temple of Shadow. I had not seen him for so long so I decided to visit him."
},
{
"id": "bogsten_start_5",
"replies": [
{
"text": "Dealing with evil is my favorite hobby.",
"nextPhraseID": "bogsten_start_6"
},
{
"text": "Get to the point.",
"nextPhraseID": "bogsten_start_6"
},
{
"text": "I will never help a worshipper of the Shadow !",
"nextPhraseID": "X"
}
],
"message": "Anyway, when I came back here, I felt something strange happened. I couldn't tell what, but I knew evil was around as soon as I touched the door knob."
},
{
"id": "bogsten_start_6",
"replies": [
{
"text": "How can I help ?",
"nextPhraseID": "bogsten_start_7"
}
],
"message": "When I got to my mushrooms' cave, I was attacked by some sort of giant living mushroom. I've been sick since then, to the point where I'm afraid I won't live long. I've since locked all access to my cave to prevent anyone from being hurt."
},
{
"id": "bogsten_start_7",
"replies": [
{
"text": "Sure. I'll go there right now.",
"nextPhraseID": "bogsten_start_8"
},
{
"text": "You fool ! I'm not here to run your errands !",
"nextPhraseID": "X"
}
],
"message": "I know this potion maker in Fallhaven. Could you go ask him for a cure ?"
},
{
"id": "bogsten_start_8",
"rewards": [
{
"rewardType": "questProgress",
"rewardID": "bogsten",
"value": 10
}
],
"replies": [
{
"text": "N",
"nextPhraseID": "X"
}
],
"message": "Thank you ! I'll be waiting for you."
},
{
"id": "bogsten_start_select",
"replies": [
{
"requires": [
{
"requireType": "questProgress",
"requireID": "bogsten",
"value": 30
}
],
"nextPhraseID": "bogsten_ask_cure_second_0"
},
{
"requires": [
{
"requireType": "questProgress",
"requireID": "bogsten",
"value": 10
}
],
"nextPhraseID": "bogsten_ask_cure_first_0"
},
{
"nextPhraseID": "bogsten_start_0"
}
]
},
{
"id": "bogsten_ask_cure_first_0",
"replies": [
{
"requires": [
{
"requireType": "questProgress",
"requireID": "bogsten",
"value": 20
}
],
"text": "Not yet. The potion merchant needs some spore sample to prepare it.",
"nextPhraseID": "bogsten_ask_cure_first_1"
},
{
"text": "No, not yet.",
"nextPhraseID": "X"
}
],
"message": "Have you gotten the cure ?"
},
{
"id": "bogsten_ask_cure_first_1",
"rewards": [
{
"rewardType": "questProgress",
"rewardID": "bogsten",
"value": 30
},
{
"rewardType": "dropList",
"rewardID": "bogsten_key_droplist"
}
],
"replies": [
{
"text": "N",
"nextPhraseID": "X"
}
],
"message": "I'm sorry to have dragged you into this, boy. Take this key. It will open the way to my mushrooms cave."
},
{
"id": "bogsten_ask_cure_second_0",
"replies": [
{
"requires": [
{
"requireType": "questProgress",
"requireID": "bogsten",
"value": 40
}
],
"text": "Yes. I have them with me.",
"nextPhraseID": "bogsten_ask_cure_second_2"
},
{
"text": "No, not yet.",
"nextPhraseID": "bogsten_ask_cure_second_1"
}
],
"message": "Have you collected the spores already ?"
},
{
"id": "bogsten_ask_cure_second_1",
"replies": [
{
"text": "N",
"nextPhraseID": "X"
}
],
"message": "Please get them for me."
},
{
"id": "bogsten_ask_cure_second_2",
"replies": [
{
"text": "N",
"nextPhraseID": "X"
}
],
"message": "Thank you ! Please go give them to the potion merchant."
}
]

View File

@@ -176,6 +176,17 @@
{
"id": "elwyl_6",
"message": "She's always nagging me about how I should move out of what she considers to be HER house, when it in fact is MY house and SHE is the one that should move out so that things can settle down.",
"replies": [
{
"text": "N",
"nextPhraseID": "elwyl_7"
}
]
},
{
"id": "elwyl_7",
"message": "Ahem. As I've told you several times, Elwyl, since it's YOU that is causing all the trouble, I think it would be best for both our sakes if YOU moved out.",
"switchToNPC": "elwel",
"replies": [
{
"text": "N",
@@ -186,6 +197,7 @@
{
"id": "elwyl_8",
"message": "Argh. I am so upset at her!",
"switchToNPC": "elwyl",
"replies": [
{
"text": "Good luck with that. I'll leave you to your fighting.",

View File

@@ -1,388 +1,430 @@
[
{
"id": "fallhaven_potions",
"message": "Welcome to my shop. Please browse my fine selection of everyday potions.",
"replies": [
{
"text": "Let me see what potions you have available.",
"nextPhraseID": "S"
},
{
"text": "Do you have anything to help against food-poisoning?",
"nextPhraseID": "fallhaven_pot_antifoodp1"
},
{
"text": "I was told that I can get some Spotted Hornbeam fungus from you.",
"requires": [
{
"requireType": "questProgress",
"requireID": "lodar_pots",
"value": "10"
}
],
"nextPhraseID": "fallhaven_potions1"
}
]
},
{
"id": "fallhaven_potions1",
"replies": [
{
"requires": [
{
"requireType": "questProgress",
"requireID": "lodar_pots",
"value": "20"
}
],
"nextPhraseID": "fallhaven_potions4"
},
{
"nextPhraseID": "fallhaven_potions2"
}
]
},
{
"id": "fallhaven_potions2",
"replies": [
{
"text": "N",
"nextPhraseID": "fallhaven_potions3"
}
{
"id": "fallhaven_potions",
"message": "Welcome to my shop. Please browse my fine selection of everyday potions.",
"replies": [
{
"text": "Let me see what potions you have available.",
"nextPhraseID": "S"
},
{
"text": "Do you have anything to help against food-poisoning?",
"nextPhraseID": "fallhaven_pot_antifoodp1"
},
{
"text": "I was told that I can get some Spotted Hornbeam fungus from you.",
"requires": [
{
"requireType": "questProgress",
"requireID": "lodar_pots",
"value": 10
}
],
"message": "Oh yes. Really disgusting smell, they have. But good for making potions."
},
{
"id": "fallhaven_potions3",
"rewards": [
{
"rewardID": "lodar_pots",
"value": 20,
"rewardType": "questProgress"
},
{
"rewardType": "dropList",
"rewardID": "hornbeam",
"value": 1
}
"nextPhraseID": "fallhaven_potions1"
},
{
"requires": [
{
"requireType": "questProgress",
"requireID": "bogsten",
"value": 10
}
],
"replies": [
{
"text": "Thank you.",
"nextPhraseID": "X"
}
"text": "Old man Bogsten is sick. He was attacked by a giant mushroom. Do you have a cure ?",
"nextPhraseID": "fallhaven_pot_bogsten_0"
}
]
},
{
"id": "fallhaven_potions1",
"replies": [
{
"requires": [
{
"requireType": "questProgress",
"requireID": "lodar_pots",
"value": 20
}
],
"message": "Here, have some. I don't have that much, so don't lose it!"
},
{
"id": "fallhaven_potions4",
"message": "I already gave you some, before. Don't tell me you lost it?"
},
{
"id": "fallhaven_pot_antifoodp1",
"replies": [
{
"requires": [
{
"requireType": "questProgress",
"requireID": "antifoodp",
"value": "40"
}
],
"nextPhraseID": "fallhaven_pot_antifoodp5"
},
{
"requires": [
{
"requireType": "questProgress",
"requireID": "antifoodp",
"value": "35"
}
],
"nextPhraseID": "fallhaven_pot_antifp_q4"
},
{
"requires": [
{
"requireType": "questProgress",
"requireID": "antifoodp",
"value": "30"
}
],
"nextPhraseID": "fallhaven_pot_antifp_q2"
},
{
"requires": [
{
"requireType": "questProgress",
"requireID": "antifoodp",
"value": "20"
}
],
"nextPhraseID": "fallhaven_pot_antifoodp5"
},
{
"nextPhraseID": "fallhaven_pot_antifoodp2"
}
]
},
{
"id": "fallhaven_pot_antifoodp2",
"rewards": [
{
"rewardID": "antifoodp",
"value": 15,
"rewardType": "questProgress"
}
"nextPhraseID": "fallhaven_potions4"
},
{
"nextPhraseID": "fallhaven_potions2"
}
]
},
{
"id": "fallhaven_potions2",
"replies": [
{
"text": "N",
"nextPhraseID": "fallhaven_potions3"
}
],
"message": "Oh yes. Really disgusting smell, they have. But good for making potions."
},
{
"id": "fallhaven_potions3",
"rewards": [
{
"rewardID": "lodar_pots",
"value": 20,
"rewardType": "questProgress"
},
{
"rewardType": "dropList",
"rewardID": "hornbeam",
"value": 1
}
],
"replies": [
{
"text": "Thank you.",
"nextPhraseID": "X"
}
],
"message": "Here, have some. I don't have that much, so don't lose it!"
},
{
"id": "fallhaven_potions4",
"message": "I already gave you some, before. Don't tell me you lost it?"
},
{
"id": "fallhaven_pot_antifoodp1",
"replies": [
{
"requires": [
{
"requireType": "questProgress",
"requireID": "antifoodp",
"value": 40
}
],
"replies": [
{
"text": "Sounds good, what do you need from me?",
"nextPhraseID": "fallhaven_pot_antifoodp3"
}
"nextPhraseID": "fallhaven_pot_antifoodp5"
},
{
"requires": [
{
"requireType": "questProgress",
"requireID": "antifoodp",
"value": 35
}
],
"message": "Oh yes, I have a recipe for a mixture that helps against food poisoning. If you want, I could create some of that for you."
},
{
"id": "fallhaven_pot_antifoodp3",
"replies": [
{
"text": "No way, I'm not running your errands.",
"nextPhraseID": "fallhaven_pot_antifoodp4"
},
{
"text": "What ingredients are needed?",
"nextPhraseID": "fallhaven_pot_antifoodp5"
}
"nextPhraseID": "fallhaven_pot_antifp_q4"
},
{
"requires": [
{
"requireType": "questProgress",
"requireID": "antifoodp",
"value": 30
}
],
"message": "I am all out of the ingredients required for it. Maybe you could help me gather some of them?"
},
{
"id": "fallhaven_pot_antifoodp4",
"message": "Fair enough. Welcome back if you change your mind."
},
{
"id": "fallhaven_pot_antifoodp5",
"rewards": [
{
"rewardID": "antifoodp",
"value": 20,
"rewardType": "questProgress"
}
"nextPhraseID": "fallhaven_pot_antifp_q2"
},
{
"requires": [
{
"requireType": "questProgress",
"requireID": "antifoodp",
"value": 20
}
],
"replies": [
{
"text": "I'll be right back with those ingredients.",
"nextPhraseID": "fallhaven_pot_antifoodp6"
},
{
"text": "Any ideas where I can find those ingredients?",
"nextPhraseID": "fallhaven_pot_antifoodp7"
},
{
"requires": [
{
"requireType": "inventoryRemove",
"requireID": "gland",
"value": 1
},
{
"requireType": "inventoryRemove",
"requireID": "hair",
"value": 2
},
{
"requireType": "inventoryRemove",
"requireID": "gold",
"value": 50
}
],
"text": "I have those ingredients for you.",
"nextPhraseID": "fallhaven_pot_antifp_q1"
},
{
"requires": [
{
"requireType": "inventoryRemove",
"requireID": "gland",
"value": 5
},
{
"requireType": "inventoryRemove",
"requireID": "hair",
"value": 10
},
{
"requireType": "inventoryRemove",
"requireID": "gold",
"value": 250
},
{
"requireType": "questProgress",
"requireID": "antifoodp",
"value": 35
}
],
"text": "Here, I have enough of those ingredients for five potions.",
"nextPhraseID": "fallhaven_pot_antifp_q3x5"
},
{
"requires": [
{
"requireType": "inventoryRemove",
"requireID": "gland",
"value": 10
},
{
"requireType": "inventoryRemove",
"requireID": "hair",
"value": 20
},
{
"requireType": "inventoryRemove",
"requireID": "gold",
"value": 500
},
{
"requireType": "questProgress",
"requireID": "antifoodp",
"value": 35
}
],
"text": "Here, I have enough of those ingredients for ten potions.",
"nextPhraseID": "fallhaven_pot_antifp_q3x10"
}
"nextPhraseID": "fallhaven_pot_antifoodp5"
},
{
"nextPhraseID": "fallhaven_pot_antifoodp2"
}
]
},
{
"id": "fallhaven_pot_antifoodp2",
"rewards": [
{
"rewardID": "antifoodp",
"value": 15,
"rewardType": "questProgress"
}
],
"replies": [
{
"text": "Sounds good, what do you need from me?",
"nextPhraseID": "fallhaven_pot_antifoodp3"
}
],
"message": "Oh yes, I have a recipe for a mixture that helps against food poisoning. If you want, I could create some of that for you."
},
{
"id": "fallhaven_pot_antifoodp3",
"replies": [
{
"text": "No way, I'm not running your errands.",
"nextPhraseID": "fallhaven_pot_antifoodp4"
},
{
"text": "What ingredients are needed?",
"nextPhraseID": "fallhaven_pot_antifoodp5"
}
],
"message": "I am all out of the ingredients required for it. Maybe you could help me gather some of them?"
},
{
"id": "fallhaven_pot_antifoodp4",
"message": "Fair enough. Welcome back if you change your mind."
},
{
"id": "fallhaven_pot_antifoodp5",
"rewards": [
{
"rewardID": "antifoodp",
"value": 20,
"rewardType": "questProgress"
}
],
"replies": [
{
"text": "I'll be right back with those ingredients.",
"nextPhraseID": "fallhaven_pot_antifoodp6"
},
{
"text": "Any ideas where I can find those ingredients?",
"nextPhraseID": "fallhaven_pot_antifoodp7"
},
{
"requires": [
{
"requireType": "inventoryRemove",
"requireID": "gland",
"value": 1
},
{
"requireType": "inventoryRemove",
"requireID": "hair",
"value": 2
},
{
"requireType": "inventoryRemove",
"requireID": "gold",
"value": 50
}
],
"message": "To make the potion against food-poisoning, I would need one poison gland and two pieces of animal hair. I will also require 50 gold for the work required."
},
{
"id": "fallhaven_pot_antifoodp6",
"message": "Excellent."
},
{
"id": "fallhaven_pot_antifoodp7",
"replies": [
{
"text": "N",
"nextPhraseID": "fallhaven_pot_antifoodp8"
}
"text": "I have those ingredients for you.",
"nextPhraseID": "fallhaven_pot_antifp_q1"
},
{
"requires": [
{
"requireType": "inventoryRemove",
"requireID": "gland",
"value": 5
},
{
"requireType": "inventoryRemove",
"requireID": "hair",
"value": 10
},
{
"requireType": "inventoryRemove",
"requireID": "gold",
"value": 250
},
{
"requireType": "questProgress",
"requireID": "antifoodp",
"value": 35
}
],
"message": "Well, animal hair can probably be found on any beast here outside of Fallhaven. I heard some hunters found a pack of wolves a bit south of here."
},
{
"id": "fallhaven_pot_antifoodp8",
"replies": [
{
"text": "I'll be right back with those ingredients for you.",
"nextPhraseID": "fallhaven_pot_antifoodp6"
},
{
"text": "Phew, that sounds like a lot of work. I don't know if I'll do it.",
"nextPhraseID": "fallhaven_pot_antifoodp4"
}
"text": "Here, I have enough of those ingredients for five potions.",
"nextPhraseID": "fallhaven_pot_antifp_q3x5"
},
{
"requires": [
{
"requireType": "inventoryRemove",
"requireID": "gland",
"value": 10
},
{
"requireType": "inventoryRemove",
"requireID": "hair",
"value": 20
},
{
"requireType": "inventoryRemove",
"requireID": "gold",
"value": 500
},
{
"requireType": "questProgress",
"requireID": "antifoodp",
"value": 35
}
],
"message": "Poison glands however, can be a bit trickier to find. I don't know really, but any poisonous creature might do. Maybe some snakes around here are poisonous?"
},
{
"id": "fallhaven_pot_antifp_q1",
"rewards": [
{
"rewardID": "antifoodp",
"value": 30,
"rewardType": "questProgress"
}
],
"replies": [
{
"text": "N",
"nextPhraseID": "fallhaven_pot_antifp_q2"
}
],
"message": "Good. Give me a minute to prepare that antidote for you."
},
{
"id": "fallhaven_pot_antifp_q2",
"replies": [
{
"text": "N",
"nextPhraseID": "fallhaven_pot_antifp_q3"
}
],
"message": "[mixes the ingredients]"
},
{
"id": "fallhaven_pot_antifp_q3",
"rewards": [
{
"rewardID": "antifoodp",
"value": 35,
"rewardType": "questProgress"
},
{
"rewardType": "dropList",
"rewardID": "antifoodp",
"value": 1
}
],
"replies": [
{
"text": "N",
"nextPhraseID": "fallhaven_pot_antifp_q4"
}
],
"message": "There. One potion against food-poisoning for you."
},
{
"id": "fallhaven_pot_antifp_q3x5",
"rewards": [
{
"rewardType": "dropList",
"rewardID": "antifoodp_x5"
}
],
"replies": [
{
"text": "N",
"nextPhraseID": "fallhaven_pot_antifp_q4"
}
],
"message": "There. Five potions against food-poisoning for you."
},
{
"id": "fallhaven_pot_antifp_q3x10",
"rewards": [
{
"rewardType": "dropList",
"rewardID": "antifoodp_x10"
}
],
"replies": [
{
"text": "N",
"nextPhraseID": "fallhaven_pot_antifp_q4"
}
],
"message": "There. Ten potions against food-poisoning for you."
},
{
"id": "fallhaven_pot_antifp_q4",
"rewards": [
{
"rewardID": "antifoodp",
"value": 40,
"rewardType": "questProgress"
}
],
"replies": [
{
"text": "Thank you.",
"nextPhraseID": "X"
},
{
"text": "I sure hope this mixture of your works.",
"nextPhraseID": "X"
}
],
"message": "I can create more of those potions if you want. You'll have to bring me more of those ingredients then."
}
]
"text": "Here, I have enough of those ingredients for ten potions.",
"nextPhraseID": "fallhaven_pot_antifp_q3x10"
}
],
"message": "To make the potion against food-poisoning, I would need one poison gland and two pieces of animal hair. I will also require 50 gold for the work required."
},
{
"id": "fallhaven_pot_antifoodp6",
"message": "Excellent."
},
{
"id": "fallhaven_pot_antifoodp7",
"replies": [
{
"text": "N",
"nextPhraseID": "fallhaven_pot_antifoodp8"
}
],
"message": "Well, animal hair can probably be found on any beast here outside of Fallhaven. I heard some hunters found a pack of wolves a bit south of here."
},
{
"id": "fallhaven_pot_antifoodp8",
"replies": [
{
"text": "I'll be right back with those ingredients for you.",
"nextPhraseID": "fallhaven_pot_antifoodp6"
},
{
"text": "Phew, that sounds like a lot of work. I don't know if I'll do it.",
"nextPhraseID": "fallhaven_pot_antifoodp4"
}
],
"message": "Poison glands however, can be a bit trickier to find. I don't know really, but any poisonous creature might do. Maybe some snakes around here are poisonous?"
},
{
"id": "fallhaven_pot_antifp_q1",
"rewards": [
{
"rewardID": "antifoodp",
"value": 30,
"rewardType": "questProgress"
}
],
"replies": [
{
"text": "N",
"nextPhraseID": "fallhaven_pot_antifp_q2"
}
],
"message": "Good. Give me a minute to prepare that antidote for you."
},
{
"id": "fallhaven_pot_antifp_q2",
"replies": [
{
"text": "N",
"nextPhraseID": "fallhaven_pot_antifp_q3"
}
],
"message": "[mixes the ingredients]"
},
{
"id": "fallhaven_pot_antifp_q3",
"rewards": [
{
"rewardID": "antifoodp",
"value": 35,
"rewardType": "questProgress"
},
{
"rewardType": "dropList",
"rewardID": "antifoodp",
"value": 1
}
],
"replies": [
{
"text": "N",
"nextPhraseID": "fallhaven_pot_antifp_q4"
}
],
"message": "There. One potion against food-poisoning for you."
},
{
"id": "fallhaven_pot_antifp_q3x5",
"rewards": [
{
"rewardType": "dropList",
"rewardID": "antifoodp_x5"
}
],
"replies": [
{
"text": "N",
"nextPhraseID": "fallhaven_pot_antifp_q4"
}
],
"message": "There. Five potions against food-poisoning for you."
},
{
"id": "fallhaven_pot_antifp_q3x10",
"rewards": [
{
"rewardType": "dropList",
"rewardID": "antifoodp_x10"
}
],
"replies": [
{
"text": "N",
"nextPhraseID": "fallhaven_pot_antifp_q4"
}
],
"message": "There. Ten potions against food-poisoning for you."
},
{
"id": "fallhaven_pot_antifp_q4",
"rewards": [
{
"rewardID": "antifoodp",
"value": 40,
"rewardType": "questProgress"
}
],
"replies": [
{
"text": "Thank you.",
"nextPhraseID": "X"
},
{
"text": "I sure hope this mixture of your works.",
"nextPhraseID": "X"
}
],
"message": "I can create more of those potions if you want. You'll have to bring me more of those ingredients then."
},
{
"id": "fallhaven_pot_bogsten_0",
"replies": [
{
"text": "Sure. Be right back.",
"nextPhraseID": "fallhaven_pot_bogsten_1"
},
{
"text": "Spores ? No way !",
"nextPhraseID": "X"
}
],
"message": "That must be a spore infection ! These can be nasty, deadly even. However, to make a cure, I will need a sample of these spores. Can you get some ? Four will do."
},
{
"id": "fallhaven_pot_bogsten_1",
"rewards": [
{
"rewardType": "questProgress",
"rewardID": "bogsten",
"value": 20
}
],
"replies": [
{
"text": "N",
"nextPhraseID": "X"
}
],
"message": "Hurry up. We may not have much time."
}
]

View File

@@ -120,7 +120,7 @@
"nextPhraseID": "kantya10"
}
],
"message": "Strange noises filled the whole mine, lour rumbles and shrieking noises from within the rock."
"message": "Strange noises filled the whole mine, loud rumbles and shrieking noises from within the rock."
},
{
"id": "kantya10",

View File

@@ -0,0 +1,15 @@
[
{
"id": "bogsten_key_droplist",
"items": [
{
"quantity": {
"min": 1,
"max": 1
},
"itemID": "bogsten_key",
"chance": 100
}
]
}
]

View File

@@ -0,0 +1,10 @@
[
{
"id": "bogsten_key",
"name": "Bogsten's key",
"displaytype": "quest",
"iconID": "items_misc:21",
"category": "other",
"description": "The key to Bogsten's backyard."
}
]

View File

@@ -0,0 +1,52 @@
[
{
"id": "bogsten",
"name": "Bogsten",
"unique": 1,
"iconID": "monsters_rltiles1:77",
"spawnGroup": "bogsten",
"phraseID": "bogsten_start_select"
},
{
"id": "zuul_khan",
"name": "Zuul'khan",
"unique": 1,
"iconID": "monsters_rltiles2:88",
"spawnGroup": "zuul_khan"
},
{
"id": "weak_fungi",
"name": "Weak Fungi",
"monsterClass": "animal",
"iconID": "monsters_ld2:30",
"spawnGroup": "weak_fungi"
},
{
"id": "fungi",
"name": "Fungi",
"monsterClass": "animal",
"iconID": "monsters_ld2:30",
"spawnGroup": "mid_fungi"
},
{
"id": "dangerous_fungi",
"name": "Dangerous Fungi",
"monsterClass": "animal",
"iconID": "monsters_ld2:31",
"spawnGroup": "dangerous_fungi"
},
{
"id": "lombric_ball",
"name": "Lombric Ball",
"monsterClass": "animal",
"iconID": "monsters_rltiles1:139",
"spawnGroup": "lombric_ball"
},
{
"id": "lombric_beast",
"name": "Lombric Beast",
"monsterClass": "animal",
"iconID": "monsters_tometik10:29",
"spawnGroup": "lombric_beast"
}
]

View File

@@ -31,7 +31,7 @@
"attackCost": 10,
"attackChance": 50,
"droplistID": "debugshop1",
"phraseID": "debugquest",
"phraseID": "fallhaven_potions",
"attackDamage": {
"min": 1,
"max": 2

View File

@@ -9,7 +9,7 @@
},
{
"id": "elwyl",
"iconID": "monsters_rltiles3:17",
"iconID": "monsters_ld1:187",
"name": "Elwyl",
"spawnGroup": "elwyl",
"monsterClass": "humanoid",
@@ -17,7 +17,7 @@
},
{
"id": "elwel",
"iconID": "monsters_rltiles3:17",
"iconID": "monsters_ld1:188",
"name": "Elwel",
"spawnGroup": "elwel",
"monsterClass": "humanoid",

View File

@@ -0,0 +1,83 @@
[
{
"id": "bogsten",
"name": "Fungi Panic",
"showInLog": 1,
"stages": [
{
"progress": 10,
"logText": "I met old man Bogsten in his cabin. He is sick after encountering a giant mushroom and wants me to go see the potion merchant in Fallhaven to get a cure."
},
{
"progress": 20,
"logText": "The potion merchant needs four spore samples to prepare the cure. I should go back to see Bogsten."
},
{
"progress": 30,
"logText": "Bogsten gave me the key to his backyard. I should go to the mushroom cave from there and collect the spore samples."
},
{
"progress": 35,
"logText": "I have opened Bogsten's backyard door."
},
{
"progress": 40,
"logText": "I have collected the spores. I should go back to see the potion merchant."
},
{
"progress": 50,
"logText": "The potion merchant gave me the cure. I can now give it to Bogsten."
},
{
"progress": 60,
"logText": "Bogsten is cured, but he says the evil forces in his cave are preventing him from working. He asked me to check his cave and gave me his necklace."
},
{
"progress": 70,
"logText": "I met an old sorcerer named Zuul'khan in the cave. He told me Bogsten's family imprisoned him using an ancient petrifying spell, but thanks to Bogsten's laxity, he is now free. He wants me to kill Bogsten and bring him back Bogsten's staff."
},
{
"progress": 80,
"logText": "I've decided to slay Zuul'khan."
},
{
"progress": 90,
"logText": "I've defeated Zuul'khan, but he is not dead. He disappeared into the ground. I should tell Bogsten about what happened."
},
{
"progress": 100,
"logText": "Bogsten now remembers the petrifying spell. He will make sure that Zuul'khan cannot come back. He gave me a bag of mushrooms and told me I should bring them to the potion merchant.",
"rewardExperience": 2000
},
{
"progress": 110,
"logText": "The potion merchant said these were rare mushrooms, and prepared two \"Underground Fighter\" potions for me. He will sell me some more if I come back.",
"finishesQuest": 1
},
{
"progress": 115,
"logText": "Zuul'khan's offer seemed interesting. I have to go kill Bogsten."
},
{
"progress": 125,
"logText": "I killed Bogsten and found his staff. He was using it as a cane !"
},
{
"progress": 135,
"logText": "I've decided to keep Bogsten's staff for me, and kill Zuul'khan."
},
{
"progress": 145,
"logText": "I've defeated Zuul'khan, but he is not dead. He disappeared into the ground.",
"rewardExperience": 2000,
"finishesQuest": 1
},
{
"progress": 155,
"logText": "I gave Bogsten's staff to Zuul'khan. He rewarded me with permanent immunity to the spore poison.",
"rewardExperience": 2000,
"finishesQuest": 1
}
]
}
]

View File

@@ -76,7 +76,7 @@
"logText": "Lodar can create a potion of strength if I bring him a dead spider and the wings of an insect."
},
{
"logText": "Lodar can create a potent defensive potion if I bring him two Arulir skins and five bones.",
"logText": "Lodar can create a potent defensive potion if I bring him two Arulir skins and a claw from some monster.",
"progress": 43
}
]

View File

@@ -5,25 +5,36 @@
<item>@raw/itemlist_weapons</item>
<item>@raw/itemlist_armour</item>
<item>@raw/itemlist_debug</item>
<item>@raw/itemlist_bogsten</item>
</array>
<array name="loadresource_droplists_debug">
<item>@raw/droplists_debug</item>
<item>@raw/droplists_bogsten</item>
</array>
<array name="loadresource_quests_debug">
<item>@raw/questlist_debug</item>
<item>@raw/questlist_bogsten</item>
</array>
<array name="loadresource_conversationlists_debug">
<item>@raw/conversationlist_debug</item>
<item>@raw/conversationlist_bogsten</item>
<item>@raw/conversationlist_fallhaven_potions</item>
</array>
<array name="loadresource_monsters_debug">
<item>@raw/monsterlist_debug</item>
<item>@raw/monsterlist_bogsten</item>
</array>
<array name="loadresource_maps_debug">
<item>@xml/debugmap</item>
<item>@xml/bogsten0</item>
<item>@xml/bogsten1</item>
<item>@xml/bogsten2</item>
<item>@xml/bogsten3</item>
<item>@xml/bogsten4</item>
</array>
</resources>

View File

@@ -605,4 +605,11 @@ Every skill level increases the attack chance of weapons with %1$d %% of their o
<string name="heroinfo_gamestats_fav_monsters">Most commonly killed monsters</string>
<string name="heroinfo_gamestats_name_and_qty">%1$s (%2$d)</string>
<!-- =========================================== -->
<!-- Added in v0.7.1 -->
<string name="preferences_ui_use_localized_resources_title">Use localized resources</string>
<string name="preferences_ui_use_localized_resources">Use translation of interface and content, where available. (requires restart)</string>
<string name="change_locale_requires_restart">Changing locale requires restart. Andor\'s Trail has been closed.</string>
</resources>

View File

@@ -0,0 +1,172 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="18" height="10" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
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View File

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<properties>
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<property name="place" value="cave_entrance"/>
</properties>
</object>
<object name="south" type="mapchange" x="416" y="640" width="32" height="32">
<properties>
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<property name="place" value="north"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" width="16" height="21" visible="0">
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<properties>
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</properties>
</object>
<object name="weak_fungi" type="spawn" x="64" y="352" width="448" height="128">
<properties>
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</object>
<object name="mid_fungi" type="spawn" x="32" y="416" width="224" height="224">
<properties>
<property name="quantity" value="2"/>
</properties>
</object>
<object name="mid_fungi" type="spawn" x="320" y="544" width="160" height="96">
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</properties>
</object>
</objectgroup>
<objectgroup name="Keys" width="16" height="21"/>
<objectgroup name="Replace" width="16" height="21" visible="0"/>
</map>

View File

@@ -0,0 +1,248 @@
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</tileset>
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<properties>
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</object>
<object name="east" type="mapchange" x="768" y="512" width="32" height="32">
<properties>
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<property name="place" value="west"/>
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</objectgroup>
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<object name="lombric_ball" type="spawn" x="480" y="160" width="32" height="32"/>
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<object name="lombric_ball" type="spawn" x="608" y="352" width="32" height="32"/>
<object name="lombric_ball" type="spawn" x="352" y="256" width="32" height="32"/>
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<object name="lombric_ball" type="spawn" x="192" y="512" width="32" height="32"/>
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<object name="weak_fungi" type="spawn" x="32" y="96" width="160" height="128">
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</object>
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</object>
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</object>
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<object name="mid_fungi" type="spawn" x="448" y="320" width="96" height="96">
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<object name="dangerous_fungi" type="spawn" x="256" y="416" width="192" height="128">
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<object name="mid_fungi" type="spawn" x="256" y="448" width="192" height="96">
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<objectgroup name="Replace" width="25" height="18" visible="0">
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<properties>
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<property name="Walkable" value="Walkable_after"/>
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</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,193 @@
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</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="25" height="20">
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</layer>
<layer name="Objects" width="25" height="20">
<data encoding="base64" compression="zlib">
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</layer>
<layer name="Above" width="25" height="20">
<data encoding="base64" compression="zlib">
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</layer>
<layer name="Walkable" width="25" height="20" visible="0">
<data encoding="base64" compression="zlib">
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</layer>
<objectgroup name="Mapevents" width="25" height="20" visible="0">
<object name="west" type="mapchange" x="0" y="416" width="32" height="32">
<properties>
<property name="map" value="bogsten3"/>
<property name="place" value="east"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" width="25" height="20">
<object name="zuul_khan" type="spawn" x="160" y="480" width="32" height="32"/>
<object name="dangerous_fungi" type="spawn" x="224" y="224" width="416" height="224">
<properties>
<property name="quantity" value="8"/>
</properties>
</object>
<object name="lombric_beast" type="spawn" x="32" y="352" width="32" height="32"/>
<object name="lombric_ball" type="spawn" x="32" y="96" width="128" height="96">
<properties>
<property name="quantity" value="3"/>
</properties>
</object>
<object name="mid_fungi" type="spawn" x="160" y="96" width="160" height="192">
<properties>
<property name="quantity" value="3"/>
</properties>
</object>
<object name="mid_fungi" type="spawn" x="352" y="96" width="160" height="160">
<properties>
<property name="quantity" value="2"/>
</properties>
</object>
<object name="lombric_beast" type="spawn" x="512" y="160" width="32" height="32"/>
<object name="lombric_ball" type="spawn" x="608" y="96" width="160" height="160">
<properties>
<property name="quantity" value="4"/>
</properties>
</object>
<object name="lombric_beast" type="spawn" x="704" y="384" width="64" height="32">
<properties>
<property name="quantity" value="2"/>
</properties>
</object>
<object name="lombric_beast" type="spawn" x="512" y="544" width="32" height="64">
<properties>
<property name="quantity" value="2"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys" width="25" height="20" visible="0"/>
<objectgroup name="Replace" width="25" height="20" visible="0"/>
</map>

View File

@@ -1,125 +1,124 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="10" height="10" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png"/>
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png"/>
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png"/>
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png"/>
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png"/>
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png"/>
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png"/>
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png"/>
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png"/>
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png"/>
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png"/>
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png"/>
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png"/>
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png"/>
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png"/>
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png"/>
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png"/>
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png"/>
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png"/>
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png"/>
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png"/>
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png"/>
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png"/>
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png"/>
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png"/>
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png"/>
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png"/>
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png"/>
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png"/>
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png"/>
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png"/>
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png"/>
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png"/>
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png"/>
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png"/>
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png"/>
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png"/>
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png"/>
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png"/>
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png"/>
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="10" height="10">
<data encoding="base64" compression="zlib">
@@ -156,8 +155,8 @@
</object>
<object name="place2" type="mapchange" x="192" y="256" width="32" height="32">
<properties>
<property name="map" value="debugmap"/>
<property name="place" value="place1"/>
<property name="map" value="bogsten0"/>
<property name="place" value="west"/>
</properties>
</object>
<object name="place1" type="mapchange" x="0" y="0" width="32" height="32">
@@ -168,7 +167,7 @@
</object>
<object name="startitems" type="container" x="192" y="0" width="32" height="32"/>
</objectgroup>
<objectgroup name="Spawn" width="10" height="10">
<objectgroup name="Spawn" width="10" height="10" visible="0">
<object name="insect" type="spawn" x="96" y="128" width="192" height="160">
<properties>
<property name="quantity" value="2"/>

View File

@@ -125,17 +125,17 @@
</tileset>
<layer name="Ground" width="30" height="30">
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</layer>
<layer name="Objects" width="30" height="30">
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View File

@@ -135,15 +135,15 @@
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</layer>
<objectgroup name="Mapevents" width="30" height="30">
<objectgroup name="Mapevents" width="30" height="30" visible="0">
<object name="east2" type="mapchange" x="928" y="864" width="32" height="32">
<properties>
<property name="map" value="fallhaven_ne"/>
@@ -224,13 +224,13 @@
</properties>
</object>
</objectgroup>
<objectgroup name="Keys" width="30" height="30"/>
<objectgroup name="Keys" width="30" height="30" visible="0"/>
<objectgroup name="Citizens" width="30" height="30" visible="0">
<object name="fallhaven_citizen1" type="spawn" x="32" y="256" width="737" height="317"/>
<object name="fallhaven_citizen2" type="spawn" x="160" y="256" width="480" height="448"/>
<object name="fallhaven_citizen4" type="spawn" x="544" y="320" width="352" height="384"/>
</objectgroup>
<objectgroup name="NPCs" width="30" height="30">
<objectgroup name="NPCs" width="30" height="30" visible="0">
<object name="fallhaven_oldman" type="spawn" x="864" y="608" width="32" height="32"/>
<object name="fallhaven_guard" type="spawn" x="448" y="832" width="32" height="32"/>
<object name="fallhaven_drunk" type="spawn" x="320" y="480" width="32" height="32"/>

View File

@@ -125,22 +125,22 @@
</tileset>
<layer name="Ground" width="30" height="20">
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</layer>
<layer name="Objects" width="30" height="20">
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</layer>
<layer name="Walkable" width="30" height="20">
<layer name="Walkable" width="30" height="20" visible="0">
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</layer>
<objectgroup name="Mapevents" width="30" height="20" visible="0">

View File

@@ -125,22 +125,22 @@
</tileset>
<layer name="Ground" width="30" height="20">
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</layer>
<layer name="Objects" width="30" height="20">
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</layer>
<layer name="Walkable" width="30" height="20">
<data encoding="base64" compression="zlib">
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</layer>
<objectgroup name="Mapevents" width="30" height="20" visible="0">

View File

@@ -98,5 +98,10 @@
android:defaultValue="false"
android:summary="@string/preferences_ui_show_quickslots_when_toolbox_is_visible"
android:key="showQuickslotsWhenToolboxIsVisible" />
<CheckBoxPreference
android:title="@string/preferences_ui_use_localized_resources_title"
android:defaultValue="true"
android:summary="@string/preferences_ui_use_localized_resources"
android:key="useLocalizedResources" />
</PreferenceCategory>
</PreferenceScreen>

View File

@@ -1,125 +1,124 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png"/>
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png"/>
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png"/>
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png"/>
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png"/>
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png"/>
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png"/>
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png"/>
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png"/>
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png"/>
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png"/>
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png"/>
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png"/>
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png"/>
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png"/>
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png"/>
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png"/>
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png"/>
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png"/>
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png"/>
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png"/>
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png"/>
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png"/>
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png"/>
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png"/>
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png"/>
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png"/>
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png"/>
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png"/>
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png"/>
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png"/>
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png"/>
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png"/>
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png"/>
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png"/>
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png"/>
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png"/>
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png"/>
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png"/>
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png"/>
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="30" height="30">
<data encoding="base64" compression="zlib">
@@ -138,7 +137,7 @@
</layer>
<layer name="Walkable" width="30" height="30">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<objectgroup name="Mapevents" width="30" height="30" visible="0">

View File

@@ -1,145 +1,144 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
<properties>
<property name="outside" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png"/>
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png"/>
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png"/>
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png"/>
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png"/>
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png"/>
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png"/>
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png"/>
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png"/>
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png"/>
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png"/>
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png"/>
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png"/>
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png"/>
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png"/>
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png"/>
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png"/>
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png"/>
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png"/>
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png"/>
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png"/>
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png"/>
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png"/>
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png"/>
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png"/>
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png"/>
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png"/>
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png"/>
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png"/>
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png"/>
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png"/>
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png"/>
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png"/>
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png"/>
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png"/>
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png"/>
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png"/>
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png"/>
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png"/>
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png"/>
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="30" height="30">
<data encoding="base64" compression="zlib">
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</layer>
<layer name="Objects" width="30" height="30">
<data encoding="base64" compression="zlib">
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</layer>
<layer name="Above" width="30" height="30">
<data encoding="base64" compression="zlib">
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</layer>
<layer name="Walkable" width="30" height="30">
<layer name="Walkable" width="30" height="30" visible="0">
<data encoding="base64" compression="zlib">
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</data>

View File

@@ -125,17 +125,17 @@
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<data encoding="base64" compression="zlib">
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<layer name="Objects" width="30" height="18">
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<layer name="Above" width="30" height="18">
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</layer>
<layer name="Walkable" width="30" height="18" visible="0">

View File

@@ -1,145 +1,144 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
<properties>
<property name="outside" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png"/>
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png"/>
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png"/>
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png"/>
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png"/>
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png"/>
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png"/>
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png"/>
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png"/>
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png"/>
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png"/>
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png"/>
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png"/>
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png"/>
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png"/>
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png"/>
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png"/>
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png"/>
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png"/>
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png"/>
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png"/>
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png"/>
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png"/>
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png"/>
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png"/>
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png"/>
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png"/>
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png"/>
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png"/>
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png"/>
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png"/>
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png"/>
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png"/>
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png"/>
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png"/>
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png"/>
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png"/>
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png"/>
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png"/>
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png"/>
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="30" height="30">
<data encoding="base64" compression="zlib">
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</layer>
<layer name="Objects" width="30" height="30">
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</layer>
<layer name="Above" width="30" height="30">
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</layer>
<layer name="Walkable" width="30" height="30">
<layer name="Walkable" width="30" height="30" visible="0">
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View File

@@ -1,145 +1,144 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="30" height="25" tilewidth="32" tileheight="32">
<properties>
<property name="outside" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png"/>
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png"/>
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png"/>
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png"/>
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png"/>
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png"/>
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</tileset>
<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png"/>
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png"/>
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png"/>
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png"/>
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png"/>
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png"/>
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png"/>
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png"/>
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png"/>
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png"/>
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png"/>
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png"/>
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png"/>
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png"/>
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png"/>
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png"/>
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png"/>
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png"/>
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png"/>
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png"/>
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png"/>
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png"/>
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png"/>
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png"/>
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png"/>
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png"/>
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png"/>
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png"/>
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png"/>
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png"/>
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png"/>
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png"/>
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png"/>
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png"/>
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="30" height="25">
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</layer>
<layer name="Objects" width="30" height="25">
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</layer>
<layer name="Above" width="30" height="25">
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</layer>
<layer name="Walkable" width="30" height="25">
<layer name="Walkable" width="30" height="25" visible="0">
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</data>

View File

@@ -1,150 +1,149 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
<properties>
<property name="outside" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png"/>
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png"/>
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png"/>
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png"/>
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png"/>
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png"/>
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png"/>
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png"/>
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png"/>
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png"/>
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png"/>
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png"/>
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png"/>
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png"/>
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png"/>
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png"/>
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png"/>
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png"/>
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png"/>
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png"/>
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png"/>
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png"/>
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png"/>
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png"/>
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png"/>
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png"/>
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png"/>
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png"/>
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png"/>
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png"/>
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png"/>
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png"/>
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png"/>
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png"/>
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png"/>
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png"/>
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png"/>
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png"/>
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png"/>
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png"/>
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="30" height="30">
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</layer>
<layer name="Objects" width="30" height="30">
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</data>
</layer>
<layer name="Above" width="30" height="30">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Walkable" width="30" height="30">
<layer name="Walkable" width="30" height="30" visible="0">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<objectgroup name="Mapevents" width="30" height="30">
<objectgroup name="Mapevents" width="30" height="30" visible="0">
<object name="west" type="mapchange" x="0" y="416" width="32" height="480">
<properties>
<property name="map" value="waterway7"/>
@@ -158,7 +157,7 @@
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" width="30" height="30">
<objectgroup name="Spawn" width="30" height="30" visible="0">
<object name="izthiel_2" type="spawn" x="64" y="320" width="256" height="160">
<properties>
<property name="quantity" value="1"/>

View File

@@ -1,142 +1,141 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
<properties>
<property name="outside" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png"/>
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png"/>
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png"/>
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png"/>
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png"/>
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png"/>
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png"/>
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png"/>
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png"/>
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png"/>
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png"/>
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png"/>
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png"/>
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png"/>
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png"/>
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png"/>
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png"/>
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png"/>
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png"/>
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png"/>
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png"/>
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png"/>
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png"/>
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png"/>
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png"/>
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png"/>
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png"/>
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png"/>
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png"/>
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png"/>
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png"/>
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png"/>
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png"/>
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png"/>
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png"/>
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png"/>
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png"/>
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png"/>
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png"/>
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png"/>
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="30" height="30">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Objects" width="30" height="30">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Above" width="30" height="30">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Walkable" width="30" height="30" visible="0">
@@ -144,7 +143,7 @@
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</data>
</layer>
<objectgroup name="Mapevents" width="30" height="30">
<objectgroup name="Mapevents" width="30" height="30" visible="0">
<object name="west" type="mapchange" x="0" y="352" width="32" height="544">
<properties>
<property name="map" value="waterway12"/>
@@ -158,7 +157,7 @@
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" width="30" height="30">
<objectgroup name="Spawn" width="30" height="30" visible="0">
<object name="erumen_2" type="spawn" x="64" y="416" width="832" height="480">
<properties>
<property name="quantity" value="6"/>
@@ -175,5 +174,5 @@
</properties>
</object>
</objectgroup>
<objectgroup name="Keys" width="30" height="30"/>
<objectgroup name="Keys" width="30" height="30" visible="0"/>
</map>

View File

@@ -1,150 +1,149 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
<properties>
<property name="outside" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png"/>
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png"/>
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png"/>
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png"/>
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png"/>
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png"/>
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png"/>
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png"/>
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png"/>
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png"/>
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png"/>
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png"/>
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png"/>
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png"/>
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png"/>
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png"/>
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png"/>
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png"/>
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png"/>
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png"/>
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png"/>
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png"/>
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png"/>
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png"/>
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png"/>
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png"/>
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png"/>
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png"/>
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png"/>
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png"/>
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png"/>
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png"/>
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png"/>
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png"/>
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png"/>
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png"/>
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png"/>
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png"/>
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png"/>
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="30" height="30">
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</layer>
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<layer name="Above" width="30" height="30">
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</layer>
<layer name="Walkable" width="30" height="30" visible="0">
<layer name="Walkable" width="30" height="30">
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</layer>
<objectgroup name="Mapevents" width="30" height="30" visible="0">
<objectgroup name="Mapevents" width="30" height="30">
<object name="south" type="mapchange" x="224" y="928" width="32" height="32">
<properties>
<property name="map" value="waterwayextention"/>

View File

@@ -1,147 +1,146 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="30" height="20" tilewidth="32" tileheight="32">
<properties>
<property name="outside" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png"/>
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png"/>
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png"/>
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png"/>
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png"/>
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png"/>
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png"/>
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png"/>
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png"/>
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png"/>
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png"/>
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png"/>
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png"/>
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png"/>
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png"/>
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png"/>
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png"/>
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png"/>
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png"/>
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png"/>
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png"/>
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png"/>
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png"/>
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png"/>
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png"/>
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png"/>
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png"/>
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png"/>
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png"/>
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png"/>
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png"/>
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png"/>
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png"/>
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png"/>
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png"/>
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png"/>
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png"/>
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png"/>
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png"/>
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png"/>
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="30" height="20">
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</layer>
<layer name="Above" width="30" height="20">
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</layer>
<layer name="Walkable" width="30" height="20">
<layer name="Walkable" width="30" height="20" visible="0">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<objectgroup name="Mapevents" width="30" height="20">
@@ -165,7 +164,7 @@
</object>
<object name="sign_waterway3" type="sign" x="256" y="256" width="32" height="32"/>
</objectgroup>
<objectgroup name="Spawn" width="30" height="20">
<objectgroup name="Spawn" width="30" height="20" visible="0">
<object name="izthiel_3" type="spawn" x="32" y="416" width="160" height="160">
<properties>
<property name="quantity" value="2"/>
@@ -192,7 +191,7 @@
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn2" width="30" height="20">
<objectgroup name="Spawn2" width="30" height="20" visible="0">
<object name="frog_3" type="spawn" x="256" y="96" width="640" height="544">
<properties>
<property name="quantity" value="4"/>

View File

@@ -130,7 +130,7 @@
</layer>
<layer name="Objects" width="30" height="30">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Above" width="30" height="30">
@@ -138,7 +138,7 @@
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</data>
</layer>
<layer name="Walkable" width="30" height="30">
<layer name="Walkable" width="30" height="30" visible="0">
<data encoding="base64" compression="zlib">
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</data>

View File

@@ -1,128 +1,127 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
<properties>
<property name="outside" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png"/>
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png"/>
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png"/>
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png"/>
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png"/>
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png"/>
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png"/>
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png"/>
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png"/>
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png"/>
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png"/>
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png"/>
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png"/>
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png"/>
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png"/>
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png"/>
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png"/>
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png"/>
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png"/>
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png"/>
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png"/>
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png"/>
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png"/>
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png"/>
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png"/>
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png"/>
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png"/>
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png"/>
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png"/>
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png"/>
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png"/>
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png"/>
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png"/>
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png"/>
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png"/>
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png"/>
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png"/>
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png"/>
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png"/>
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png"/>
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="30" height="30">
<data encoding="base64" compression="zlib">
@@ -131,7 +130,7 @@
</layer>
<layer name="Objects" width="30" height="30">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Above" width="30" height="30">
@@ -191,14 +190,8 @@
<property name="quantity" value="2"/>
</properties>
</object>
<object name="gylew" type="spawn" x="96" y="704" width="32" height="32">
<properties>
</properties>
</object>
<object name="gylew_henchman" type="spawn" x="64" y="800" width="32" height="32">
<properties>
</properties>
</object>
<object name="gylew" type="spawn" x="96" y="704" width="32" height="32"/>
<object name="gylew_henchman" type="spawn" x="64" y="800" width="32" height="32"/>
</objectgroup>
<objectgroup name="Keys" width="30" height="30"/>
</map>

View File

@@ -1,150 +1,149 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
<properties>
<property name="outside" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png"/>
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png"/>
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png"/>
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_broken_1.png"/>
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png"/>
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png"/>
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png"/>
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</tileset>
<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png"/>
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_curtain_1.png"/>
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png"/>
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_fence_1.png"/>
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png"/>
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png"/>
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png"/>
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png"/>
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png"/>
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png"/>
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png"/>
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png"/>
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png"/>
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png"/>
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png"/>
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png"/>
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png"/>
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png"/>
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png"/>
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png"/>
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png"/>
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png"/>
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png"/>
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png"/>
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png"/>
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png"/>
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png"/>
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png"/>
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png"/>
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png"/>
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png"/>
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="30" height="30" opacity="0.99">
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</layer>
<layer name="Objects" width="30" height="30">
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</layer>
<layer name="Walkable" width="30" height="30" visible="0">
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</layer>
<objectgroup name="Mapevents" width="30" height="30" visible="0">
<objectgroup name="Mapevents" width="30" height="30">
<object name="north" type="mapchange" x="288" y="0" width="192" height="32">
<properties>
<property name="map" value="waterway5"/>

View File

@@ -1,150 +1,149 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
<properties>
<property name="outside" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png"/>
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png"/>
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png"/>
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png"/>
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png"/>
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png"/>
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png"/>
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png"/>
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png"/>
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png"/>
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png"/>
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png"/>
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png"/>
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png"/>
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png"/>
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png"/>
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png"/>
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png"/>
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png"/>
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png"/>
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png"/>
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png"/>
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png"/>
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png"/>
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png"/>
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png"/>
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png"/>
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png"/>
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png"/>
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png"/>
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png"/>
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png"/>
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png"/>
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png"/>
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png"/>
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png"/>
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png"/>
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png"/>
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png"/>
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png"/>
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="30" height="30">
<data encoding="base64" compression="zlib">
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</layer>
<layer name="Objects" width="30" height="30">
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</layer>
<layer name="Above" width="30" height="30">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Walkable" width="30" height="30">
<layer name="Walkable" width="30" height="30" visible="0">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<objectgroup name="Mapevents" width="30" height="30">
<objectgroup name="Mapevents" width="30" height="30" visible="0">
<object name="west" type="mapchange" x="0" y="416" width="32" height="480">
<properties>
<property name="map" value="waterway13"/>
@@ -164,7 +163,7 @@
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" width="30" height="30">
<objectgroup name="Spawn" width="30" height="30" visible="0">
<object name="erumen_2" type="spawn" x="64" y="416" width="288" height="512">
<properties>
<property name="quantity" value="4"/>
@@ -206,5 +205,5 @@
</properties>
</object>
</objectgroup>
<objectgroup name="Keys" width="30" height="30"/>
<objectgroup name="Keys" width="30" height="30" visible="0"/>
</map>

View File

@@ -1,170 +1,169 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="14" height="14" tilewidth="32" tileheight="32">
<map version="1.0" orientation="orthogonal" width="16" height="14" tilewidth="32" tileheight="32">
<properties>
<property name="outside" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png"/>
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png"/>
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png"/>
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png"/>
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png"/>
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="621" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png"/>
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="729" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png"/>
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="837" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png"/>
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="965" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png"/>
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1093" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png"/>
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1221" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png"/>
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1349" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png"/>
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1477" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png"/>
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1605" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png"/>
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1733" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png"/>
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1861" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png"/>
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1989" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png"/>
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2117" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png"/>
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2245" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png"/>
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2373" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png"/>
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2501" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png"/>
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2629" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png"/>
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2757" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png"/>
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2885" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png"/>
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3013" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png"/>
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3141" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png"/>
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3269" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png"/>
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3397" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png"/>
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3525" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png"/>
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3653" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png"/>
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3781" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png"/>
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3909" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png"/>
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4037" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png"/>
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4165" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png"/>
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4293" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png"/>
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4421" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png"/>
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4549" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png"/>
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4669" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png"/>
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="4789" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png"/>
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png"/>
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="14" height="14">
<layer name="Ground" width="16" height="14">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Objects" width="14" height="14">
<layer name="Objects" width="16" height="14">
<data encoding="base64" compression="zlib">
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</layer>
<layer name="Above" width="14" height="14">
<layer name="Above" width="16" height="14">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Walkable" width="14" height="14" visible="0">
<layer name="Walkable" width="16" height="14" visible="0">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<objectgroup name="Mapevents" width="14" height="14">
<object name="north" type="mapchange" x="192" y="0" width="32" height="32">
<objectgroup name="Mapevents" width="16" height="14">
<object name="north" type="mapchange" x="224" y="0" width="32" height="32">
<properties>
<property name="map" value="waterway2"/>
<property name="place" value="south"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" width="14" height="14" visible="0">
<object name="izthiel_4" type="spawn" x="32" y="64" width="384" height="352">
<objectgroup name="Spawn" width="16" height="14" visible="0">
<object name="izthiel_4" type="spawn" x="32" y="64" width="448" height="352">
<properties>
<property name="quantity" value="2"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn2" width="14" height="14">
<object name="frog_3" type="spawn" x="32" y="64" width="384" height="352">
<objectgroup name="Spawn2" width="16" height="14" visible="0">
<object name="frog_3" type="spawn" x="32" y="64" width="448" height="352">
<properties>
<property name="quantity" value="3"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys" width="14" height="14"/>
<objectgroup name="Keys" width="16" height="14"/>
</map>

View File

@@ -1,262 +1,262 @@
<?xml version="1.0" encoding="utf-8"?>
<worldmap>
<segment id="waytobrimhavencave" x="318" y="262">
<map id="waytobrimhavencave0" x="349" y="262" />
<map id="waytobrimhavencave1" x="380" y="270" />
<map id="waytobrimhavencave2" x="411" y="270" />
<map id="waytobrimhavencave3" x="442" y="270" />
<map id="waytobrimhavencave4" x="318" y="270" />
<map id="waytobrimhavencave1a" x="349" y="291" />
<segment id="blackwater" x="10" y="206">
<map id="blackwater_mountain10" x="39" y="325" />
<map id="blackwater_mountain11" x="39" y="294" area="prim" />
<map id="blackwater_mountain12" x="10" y="315" />
<map id="blackwater_mountain14" x="60" y="325" />
<map id="blackwater_mountain15" x="81" y="294" />
<map id="blackwater_mountain16" x="83" y="263" />
<map id="blackwater_mountain30" x="130" y="237" />
<map id="blackwater_mountain32" x="128" y="206" />
<map id="blackwater_mountain40" x="77" y="346" />
<namedarea id="prim" name="Prim" type="settlement"/>
</segment>
<segment id="bwcave1" x="69" y="225">
<map id="blackwater_mountain39" x="118" y="225" />
<map id="blackwater_mountain19" x="86" y="232" />
<map id="blackwater_mountain17" x="69" y="256" />
<map id="blackwater_mountain18" x="70" y="233" />
<map id="blackwater_mountain19" x="86" y="232" />
<map id="blackwater_mountain20" x="97" y="231" />
<map id="blackwater_mountain39" x="118" y="225" />
</segment>
<segment id="bwcave2" x="105" y="200">
<map id="blackwater_mountain36" x="134" y="200" />
<map id="blackwater_mountain37" x="136" y="211" />
<map id="blackwater_mountain38" x="105" y="217" />
</segment>
<segment id="bwentry" x="14" y="342">
<map id="blackwater_mountain5" x="14" y="391" />
<map id="blackwater_mountain6" x="23" y="380" />
<map id="blackwater_mountain7" x="34" y="366" />
<map id="blackwater_mountain9" x="42" y="342" />
</segment>
<segment id="bwsettlement" x="113" y="158">
<map id="blackwater_mountain43" x="150" y="158" />
<map id="blackwater_mountain44" x="129" y="183" />
<map id="blackwater_mountain45" x="113" y="197" />
<map id="blackwater_mountain46" x="116" y="189" />
<map id="blackwater_mountain51" x="138" y="235" />
<map id="blackwater_mountain52" x="138" y="204" />
</segment>
<segment id="flagstone" x="124" y="483">
<map id="flagstone2" x="124" y="483" />
<map id="flagstone3" x="130" y="514" />
<map id="flagstone4" x="151" y="510" />
</segment>
<segment id="gargoylecave" x="395" y="403">
<map id="gargoylecave1" x="420" y="424" />
<map id="gargoylecave2" x="399" y="424" />
<map id="gargoylecave3" x="395" y="403" />
<map id="gargoylecave4" x="411" y="415" />
</segment>
<segment id="lodar5cave" x="284" y="314">
<map id="lodar5cave0" x="297" y="314" />
<map id="lodar5cave1" x="305" y="344" />
<map id="lodar5cave2" x="284" y="368" />
</segment>
<segment id="lodarcave" x="309" y="275">
<map id="lodarcave1" x="309" y="275" />
<map id="lodarcave2" x="319" y="306" />
<map id="lodarcave3" x="323" y="327" />
<map id="lodarcave4" x="335" y="358" />
<map id="lodarcave4a" x="361" y="358" />
<map id="lodarcave5" x="348" y="379" />
<map id="lodarcave6" x="352" y="400" />
<map id="lodarcave7" x="373" y="412" />
</segment>
<segment id="mountaincave" x="599" y="245">
<map id="mountaincave0" x="635" y="297" />
<map id="mountaincave1" x="614" y="297" />
<map id="mountaincave2" x="602" y="266" />
<map id="mountaincave3" x="599" y="245" />
</segment>
<segment id="pwcave" x="287" y="34">
<map id="pwcave0" x="307" y="122" />
<map id="pwcave1" x="287" y="91" />
<map id="pwcave2" x="287" y="60" />
<map id="pwcave2a" x="291" y="34" />
<map id="pwcave3" x="318" y="60" />
<map id="pwcave4" x="318" y="91" />
</segment>
<segment id="snakecave" x="115" y="345">
<map id="snakecave1" x="144" y="376" />
<map id="snakecave2" x="123" y="376" />
<map id="snakecave3" x="115" y="345" />
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<segment id="waytobrimhavencave" x="318" y="262">
<map id="waytobrimhavencave0" x="349" y="262" />
<map id="waytobrimhavencave1" x="380" y="270" />
<map id="waytobrimhavencave1a" x="349" y="291" />
<map id="waytobrimhavencave2" x="411" y="270" />
<map id="waytobrimhavencave3" x="442" y="270" />
<map id="waytobrimhavencave4" x="318" y="270" />
</segment>
<segment id="world1" x="11" y="0">
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<map id="lodar20" x="374" y="334" />
<map id="waytominingtown1a" x="375" y="407" />
<map id="waytobrimhaven2" x="333" y="237" />
<map id="waytobrimhaven3" x="364" y="239" />
<map id="waytobrimhaven0" x="269" y="251" />
<map id="waytobrimhaven1" x="302" y="247" />
<map id="roadtocarntower1" x="117" y="300" />
<map id="roadtocarntower0" x="148" y="300" />
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<map id="roadtocarntower2" x="86" y="300" />
<map id="lodar8" x="312" y="322" />
<map id="lodar9" x="343" y="277" />
<map id="lodar6" x="262" y="322" />
<map id="lodar7" x="281" y="322" />
<map id="lodar4" x="312" y="296" />
<map id="lodar5" x="281" y="306" />
<map id="lodar2" x="281" y="275" />
<map id="fields9" x="117" y="284" />
<map id="lodar3" x="312" y="275" />
<map id="lodar10" x="374" y="277" />
<map id="waterway9" x="550" y="228" />
<map id="fields6" x="179" y="224" />
<map id="waterway8" x="519" y="228" />
<map id="fields5" x="148" y="222" />
<map id="lodar12" x="374" y="303" />
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<map id="fields7" x="210" y="228" />
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<map id="lodar13" x="262" y="353" />
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<map id="fields4" x="210" y="253" />
<map id="lodar15" x="293" y="384" />
<map id="fields3" x="127" y="263" />
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<map id="wild9" x="186" y="434" />
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<map id="wild5" x="159" y="407" />
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<map id="wild8" x="126" y="468" />
<map id="wild9" x="186" y="434" />
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<map id="woodsettlement0" x="201" y="367" />
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<namedarea id="loneford" name="Loneford" type="settlement"/>
<namedarea id="flagstone" name="Flagstone Prison" type="other"/>
<namedarea id="fallhaven" name="Fallhaven" type="settlement"/>
<namedarea id="fflask" name="Foaming Flask Tavern" type="other"/>
<namedarea id="crossroads" name="Crossroads Guardhouse" type="other"/>
<namedarea id="fallhaven" name="Fallhaven" type="settlement"/>
<namedarea id="flagstone" name="Flagstone Prison" type="other"/>
<namedarea id="fflask" name="Foaming Flask Tavern" type="other"/>
<namedarea id="loneford" name="Loneford" type="settlement"/>
<namedarea id="remgard" name="Remgard" type="settlement"/>
<namedarea id="vilegard" name="Vilegard" type="settlement"/>
</segment>
<segment id="blackwater" x="10" y="206">
<map id="blackwater_mountain15" x="81" y="294" />
<map id="blackwater_mountain16" x="83" y="263" />
<map id="blackwater_mountain40" x="77" y="346" />
<map id="blackwater_mountain32" x="128" y="206" />
<map id="blackwater_mountain14" x="60" y="325" />
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<map id="blackwater_mountain30" x="130" y="237" />
<map id="blackwater_mountain12" x="10" y="315" />
<map id="blackwater_mountain10" x="39" y="325" />
<namedarea id="prim" name="Prim" type="settlement"/>
</segment>
<segment id="pwcave" x="287" y="34">
<map id="pwcave4" x="318" y="91" />
<map id="pwcave2a" x="291" y="34" />
<map id="pwcave2" x="287" y="60" />
<map id="pwcave3" x="318" y="60" />
<map id="pwcave0" x="307" y="122" />
<map id="pwcave1" x="287" y="91" />
</segment>
<segment id="snakecave" x="115" y="345">
<map id="snakecave2" x="123" y="376" />
<map id="snakecave1" x="144" y="376" />
<map id="snakecave3" x="115" y="345" />
</segment>
<segment id="bwentry" x="14" y="342">
<map id="blackwater_mountain7" x="34" y="366" />
<map id="blackwater_mountain6" x="23" y="380" />
<map id="blackwater_mountain5" x="14" y="391" />
<map id="blackwater_mountain9" x="42" y="342" />
</segment>
<segment id="gargoylecave" x="395" y="403">
<map id="gargoylecave3" x="395" y="403" />
<map id="gargoylecave4" x="411" y="415" />
<map id="gargoylecave1" x="420" y="424" />
<map id="gargoylecave2" x="399" y="424" />
</segment>
<segment id="lodarcave" x="309" y="275">
<map id="lodarcave4a" x="361" y="358" />
<map id="lodarcave7" x="373" y="412" />
<map id="lodarcave5" x="348" y="379" />
<map id="lodarcave6" x="352" y="400" />
<map id="lodarcave3" x="323" y="327" />
<map id="lodarcave4" x="335" y="358" />
<map id="lodarcave1" x="309" y="275" />
<map id="lodarcave2" x="319" y="306" />
</segment>
<segment id="mountaincave" x="599" y="245">
<map id="mountaincave3" x="599" y="245" />
<map id="mountaincave2" x="602" y="266" />
<map id="mountaincave1" x="614" y="297" />
<map id="mountaincave0" x="635" y="297" />
</segment>
<segment id="bwcave2" x="105" y="200">
<map id="blackwater_mountain37" x="136" y="211" />
<map id="blackwater_mountain38" x="105" y="217" />
<map id="blackwater_mountain36" x="134" y="200" />
</segment>
<segment id="lodar5cave" x="284" y="314">
<map id="lodar5cave1" x="305" y="344" />
<map id="lodar5cave0" x="297" y="314" />
<map id="lodar5cave2" x="284" y="368" />
</segment>
<segment id="bwsettlement" x="113" y="158">
<map id="blackwater_mountain51" x="138" y="235" />
<map id="blackwater_mountain52" x="138" y="204" />
<map id="blackwater_mountain43" x="150" y="158" />
<map id="blackwater_mountain44" x="129" y="183" />
<map id="blackwater_mountain45" x="113" y="197" />
<map id="blackwater_mountain46" x="116" y="189" />
</segment>
</worldmap>

View File

@@ -1,25 +1,28 @@
package com.gpl.rpg.AndorsTrail;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import android.app.Activity;
import android.app.Application;
import android.content.Context;
import android.content.res.Configuration;
import android.content.res.Resources;
import android.view.Window;
import android.view.WindowManager;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import java.util.Locale;
public final class AndorsTrailApplication extends Application {
public static final boolean DEVELOPMENT_DEBUGRESOURCES = false;
public static final boolean DEVELOPMENT_DEBUGRESOURCES = true;
public static final boolean DEVELOPMENT_FORCE_STARTNEWGAME = false;
public static final boolean DEVELOPMENT_FORCE_CONTINUEGAME = false;
public static final boolean DEVELOPMENT_DEBUGBUTTONS = false;
public static final boolean DEVELOPMENT_VALIDATEDATA = false;
public static final boolean DEVELOPMENT_DEBUGMESSAGES = false;
public static final boolean DEVELOPMENT_INCOMPATIBLE_SAVEGAMES = DEVELOPMENT_DEBUGRESOURCES || DEVELOPMENT_DEBUGBUTTONS;
public static final int CURRENT_VERSION = DEVELOPMENT_INCOMPATIBLE_SAVEGAMES ? 999 : 39;
public static final String CURRENT_VERSION_DISPLAY = "0.7.0";
public static final boolean DEVELOPMENT_DEBUGBUTTONS = true;
public static final boolean DEVELOPMENT_VALIDATEDATA = true;
public static final boolean DEVELOPMENT_DEBUGMESSAGES = true;
public static final boolean DEVELOPMENT_INCOMPATIBLE_SAVEGAMES = DEVELOPMENT_DEBUGRESOURCES || DEVELOPMENT_DEBUGBUTTONS || true;
public static final int CURRENT_VERSION = DEVELOPMENT_INCOMPATIBLE_SAVEGAMES ? 999 : 40;
public static final String CURRENT_VERSION_DISPLAY = "0.7.1dev";
public static final boolean IS_RELEASE_VERSION = !CURRENT_VERSION_DISPLAY.matches(".*[a-d].*");
private final AndorsTrailPreferences preferences = new AndorsTrailPreferences();
@@ -50,5 +53,18 @@ public final class AndorsTrailApplication extends Application {
} else {
activity.getWindow().setFlags(0, WindowManager.LayoutParams.FLAG_FULLSCREEN);
}
setLocale(activity);
}
public boolean setLocale(Activity context) {
Resources res = context.getResources();
Configuration conf = res.getConfiguration();
final Locale targetLocale = preferences.useLocalizedResources ? Locale.getDefault() : Locale.US;
if (targetLocale.equals(conf.locale)) return false;
conf.locale = targetLocale;
res.updateConfiguration(conf, res.getDisplayMetrics());
this.getResources().updateConfiguration(conf, res.getDisplayMetrics());
return true;
}
}

View File

@@ -51,6 +51,7 @@ public final class AndorsTrailPreferences {
public int displayOverwriteSavegame = CONFIRM_OVERWRITE_SAVEGAME_ALWAYS;
public int quickslotsPosition = QUICKSLOTS_POSITION_HORIZONTAL_CENTER_BOTTOM;
public boolean showQuickslotsWhenToolboxIsVisible = false;
public boolean useLocalizedResources = true;
public void read(final Context androidContext) {
AndorsTrailPreferences dest = this;
@@ -70,6 +71,7 @@ public final class AndorsTrailPreferences {
dest.displayOverwriteSavegame = Integer.parseInt(prefs.getString("display_overwrite_savegame", Integer.toString(CONFIRM_OVERWRITE_SAVEGAME_ALWAYS)));
dest.quickslotsPosition = Integer.parseInt(prefs.getString("quickslots_placement", Integer.toString(QUICKSLOTS_POSITION_HORIZONTAL_CENTER_BOTTOM)));
dest.showQuickslotsWhenToolboxIsVisible = prefs.getBoolean("showQuickslotsWhenToolboxIsVisible", false);
dest.useLocalizedResources = prefs.getBoolean("useLocalizedResources", true);
// This might be implemented as a skill in the future.
//dest.movementAggressiveness = Integer.parseInt(prefs.getString("movementaggressiveness", Integer.toString(MOVEMENTAGGRESSIVENESS_NORMAL)));
@@ -89,6 +91,7 @@ public final class AndorsTrailPreferences {
dest.displayOverwriteSavegame = CONFIRM_OVERWRITE_SAVEGAME_ALWAYS;
dest.quickslotsPosition = QUICKSLOTS_POSITION_HORIZONTAL_CENTER_BOTTOM;
dest.showQuickslotsWhenToolboxIsVisible = false;
dest.useLocalizedResources = true;
}
}
}

View File

@@ -1,17 +1,16 @@
package com.gpl.rpg.AndorsTrail;
import java.lang.ref.WeakReference;
import android.content.Context;
import android.content.res.Resources;
import android.os.AsyncTask;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.model.ModelContainer;
import com.gpl.rpg.AndorsTrail.resource.ResourceLoader;
import com.gpl.rpg.AndorsTrail.savegames.Savegames;
import java.lang.ref.WeakReference;
public final class WorldSetup {
private final WorldContext world;

View File

@@ -11,7 +11,6 @@ import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.TextView;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.R;

View File

@@ -4,12 +4,11 @@ import android.app.Activity;
import android.content.res.Resources;
import android.os.Bundle;
import android.view.View;
import android.view.Window;
import android.view.View.OnClickListener;
import android.view.Window;
import android.widget.Button;
import android.widget.LinearLayout;
import android.widget.TextView;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.context.WorldContext;

View File

@@ -17,7 +17,6 @@ import android.widget.Button;
import android.widget.EditText;
import android.widget.SeekBar;
import android.widget.TextView;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.context.WorldContext;

View File

@@ -24,10 +24,10 @@ import com.gpl.rpg.AndorsTrail.Dialogs;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.controller.ConversationController;
import com.gpl.rpg.AndorsTrail.conversation.Phrase.Reply;
import com.gpl.rpg.AndorsTrail.model.actor.Actor;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
import com.gpl.rpg.AndorsTrail.model.actor.Player;
import com.gpl.rpg.AndorsTrail.model.conversation.Reply;
import com.gpl.rpg.AndorsTrail.model.item.Loot;
import com.gpl.rpg.AndorsTrail.model.quest.Quest;
import com.gpl.rpg.AndorsTrail.model.quest.QuestLogEntry;

View File

@@ -7,15 +7,12 @@ import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.RelativeLayout;
import android.widget.Toast;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.model.map.PredefinedMap;
import java.lang.ref.WeakReference;
@SuppressWarnings("unused")
public final class DebugInterface {
private final ControllerContext controllerContext;
@@ -46,8 +43,7 @@ public final class DebugInterface {
/*,new DebugButton("dmg=1", new OnClickListener() {
@Override
public void onClick(View arg0) {
world.model.player.traits.combatTraits.set(1, 1);
mainActivity.updateStatus();
world.model.player.damagePotential.set(1, 1);
showToast(mainActivity, "DEBUG: damagePotential=1", Toast.LENGTH_SHORT);
}
})*/
@@ -67,53 +63,19 @@ public final class DebugInterface {
world.model.player.inventory.addItem(world.itemTypes.getItemType("bwm_leather_cap"));
world.model.player.inventory.addItem(world.itemTypes.getItemType("chaosreaper"));
mainActivity.updateStatus();
showToast(mainActivity, "DEBUG: added items", Toast.LENGTH_SHORT);
}
})*/
/*new DebugButton("skills++", new OnClickListener() {
@Override
public void onClick(View arg0) {
int N = 1;
world.model.player.availableSkillIncreases += N * SkillCollection.NUM_SKILLS;
for(int j = 0; j < N; ++j) {
for(int i = 0; i < SkillCollection.NUM_SKILLS; ++i) {
world.model.player.addSkillLevel(i);
}
}
ActorStatsController.recalculatePlayerCombatTraits(world.model.player);
updateStatus();
showToast(mainActivity, "DEBUG: all skills raised " + N + " levels", Toast.LENGTH_SHORT);
}
})*/
/*,new DebugButton("bwm", new OnClickListener() {
@Override
public void onClick(View arg0) {
Player player = world.model.player;
player.addQuestProgress(new QuestProgress("bwm_agent", 1));
player.addQuestProgress(new QuestProgress("bwm_agent", 5));
player.addQuestProgress(new QuestProgress("bwm_agent", 10));
player.addQuestProgress(new QuestProgress("bwm_agent", 20));
player.addQuestProgress(new QuestProgress("bwm_agent", 25));
player.addQuestProgress(new QuestProgress("bwm_agent", 30));
player.addQuestProgress(new QuestProgress("bwm_agent", 40));
player.addQuestProgress(new QuestProgress("bwm_agent", 50));
player.addQuestProgress(new QuestProgress("bwm_agent", 60));
controllerContext.movementController.placePlayerAt(MapObject.MAPEVENT_NEWMAP, "blackwater_mountain45", "south", 0, 0);
}
})*/
/*,new DebugButton("prim", new OnClickListener() {
@Override
public void onClick(View arg0) {
controllerContext.movementController.placePlayerAt(MapObject.MAPEVENT_NEWMAP, "blackwater_mountain29", "south", 0, 0);
controllerContext.movementController.placePlayerAsyncAt(MapObject.MapObjectType.newmap, "blackwater_mountain29", "south", 0, 0);
}
})*/
/*,new DebugButton("exp+=10000", new OnClickListener() {
@Override
public void onClick(View arg0) {
world.model.player.addExperience(10000);
mainActivity.updateStatus();
controllerContext.actorStatsController.addExperience(10000);
showToast(mainActivity, "DEBUG: given 10000 exp", Toast.LENGTH_SHORT);
}
})*/
@@ -140,41 +102,40 @@ public final class DebugInterface {
,new DebugButton("cg", new OnClickListener() {
@Override
public void onClick(View arg0) {
controllerContext.movementController.placePlayerAt(MapObject.MAPEVENT_NEWMAP, "crossglen", "hall", 0, 0);
controllerContext.movementController.placePlayerAsyncAt(MapObject.MapObjectType.newmap, "crossglen", "hall", 0, 0);
}
})
,new DebugButton("vg", new OnClickListener() {
@Override
public void onClick(View arg0) {
controllerContext.movementController.placePlayerAt(MapObject.MAPEVENT_NEWMAP, "vilegard_s", "tavern", 0, 0);
controllerContext.movementController.placePlayerAsyncAt(MapObject.MapObjectType.newmap, "vilegard_s", "tavern", 0, 0);
}
})
,new DebugButton("cr", new OnClickListener() {
@Override
public void onClick(View arg0) {
controllerContext.movementController.placePlayerAt(MapObject.MAPEVENT_NEWMAP, "houseatcrossroads4", "down", 0, 0);
controllerContext.movementController.placePlayerAsyncAt(MapObject.MapObjectType.newmap, "houseatcrossroads4", "down", 0, 0);
}
})
,new DebugButton("lf", new OnClickListener() {
@Override
public void onClick(View arg0) {
controllerContext.movementController.placePlayerAt(MapObject.MAPEVENT_NEWMAP, "loneford9", "south", 0, 0);
controllerContext.movementController.placePlayerAsyncAt(MapObject.MapObjectType.newmap, "loneford9", "south", 0, 0);
}
})
,new DebugButton("fh", new OnClickListener() {
@Override
public void onClick(View arg0) {
controllerContext.movementController.placePlayerAt(MapObject.MAPEVENT_NEWMAP, "fallhaven_ne", "clothes", 0, 0);
controllerContext.movementController.placePlayerAsyncAt(MapObject.MapObjectType.newmap, "fallhaven_ne", "clothes", 0, 0);
}
})
,new DebugButton("rc", new OnClickListener() {
@Override
public void onClick(View arg0) {
controllerContext.movementController.placePlayerAt(MapObject.MAPEVENT_NEWMAP, "roadtocarntower1", "left3", 0, 0);
controllerContext.movementController.placePlayerAsyncAt(MapObject.MapObjectType.newmap, "roadtocarntower1", "left3", 0, 0);
}
})
*/
});
}

View File

@@ -1,7 +1,5 @@
package com.gpl.rpg.AndorsTrail.activity;
import java.io.File;
import android.annotation.SuppressLint;
import android.app.Activity;
import android.os.Bundle;
@@ -10,7 +8,6 @@ import android.view.View.OnClickListener;
import android.webkit.WebView;
import android.widget.Button;
import android.widget.Toast;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
@@ -19,6 +16,8 @@ import com.gpl.rpg.AndorsTrail.model.map.WorldMapSegment;
import com.gpl.rpg.AndorsTrail.model.map.WorldMapSegment.WorldMapSegmentMap;
import com.gpl.rpg.AndorsTrail.util.L;
import java.io.File;
public final class DisplayWorldMapActivity extends Activity {
private WorldContext world;

View File

@@ -4,11 +4,10 @@ import android.app.Activity;
import android.content.res.Resources;
import android.os.Bundle;
import android.view.View;
import android.view.Window;
import android.view.View.OnClickListener;
import android.view.Window;
import android.widget.Button;
import android.widget.TextView;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;

View File

@@ -1,8 +1,5 @@
package com.gpl.rpg.AndorsTrail.activity;
import java.util.Collections;
import java.util.List;
import android.app.Activity;
import android.app.AlertDialog;
import android.content.DialogInterface;
@@ -14,13 +11,15 @@ import android.view.ViewGroup;
import android.view.ViewGroup.LayoutParams;
import android.widget.Button;
import android.widget.TextView;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.AndorsTrailPreferences;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.model.ModelContainer;
import com.gpl.rpg.AndorsTrail.savegames.Savegames;
import com.gpl.rpg.AndorsTrail.savegames.Savegames.FileHeader;
import com.gpl.rpg.AndorsTrail.model.ModelContainer;
import java.util.Collections;
import java.util.List;
public final class LoadSaveActivity extends Activity implements OnClickListener {
private boolean isLoading = true;

View File

@@ -5,16 +5,15 @@ import android.app.AlertDialog;
import android.app.Dialog;
import android.app.ProgressDialog;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.DialogInterface.OnDismissListener;
import android.content.Intent;
import android.os.Bundle;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.savegames.Savegames;
import com.gpl.rpg.AndorsTrail.WorldSetup;
import com.gpl.rpg.AndorsTrail.WorldSetup.OnResourcesLoadedListener;
import com.gpl.rpg.AndorsTrail.WorldSetup.OnSceneLoadedListener;
import com.gpl.rpg.AndorsTrail.savegames.Savegames;
public final class LoadingActivity extends Activity implements OnResourcesLoadedListener, OnSceneLoadedListener {

View File

@@ -15,13 +15,13 @@ import com.gpl.rpg.AndorsTrail.Dialogs;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.controller.AttackResult;
import com.gpl.rpg.AndorsTrail.controller.CombatController;
import com.gpl.rpg.AndorsTrail.controller.MovementController;
import com.gpl.rpg.AndorsTrail.controller.listeners.CombatActionListener;
import com.gpl.rpg.AndorsTrail.controller.listeners.CombatTurnListener;
import com.gpl.rpg.AndorsTrail.controller.listeners.PlayerMovementListener;
import com.gpl.rpg.AndorsTrail.controller.listeners.WorldEventListener;
import com.gpl.rpg.AndorsTrail.model.AttackResult;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
import com.gpl.rpg.AndorsTrail.model.actor.Player;
import com.gpl.rpg.AndorsTrail.model.item.ItemContainer.ItemEntry;
@@ -109,7 +109,7 @@ public final class MainActivity extends Activity implements PlayerMovementListen
switch (requestCode) {
case INTENTREQUEST_MONSTERENCOUNTER:
if (resultCode == Activity.RESULT_OK) {
controllers.combatController.enterCombat(CombatController.BEGIN_TURN_PLAYER);
controllers.combatController.enterCombat(CombatController.BeginTurnAs.player);
} else {
controllers.combatController.exitCombat(false);
}
@@ -166,7 +166,7 @@ public final class MainActivity extends Activity implements PlayerMovementListen
if (world.model.uiSelections.isInCombat) {
controllers.combatController.setCombatSelection(world.model.uiSelections.selectedMonster, world.model.uiSelections.selectedPosition);
controllers.combatController.enterCombat(CombatController.BEGIN_TURN_CONTINUE);
controllers.combatController.enterCombat(CombatController.BeginTurnAs.continueLastTurn);
}
updateStatus();
}

View File

@@ -3,13 +3,12 @@ package com.gpl.rpg.AndorsTrail.activity;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.Window;
import android.view.View.OnClickListener;
import android.view.Window;
import android.widget.Button;
import android.widget.TextView;
import com.gpl.rpg.AndorsTrail.Dialogs;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.Dialogs;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;

View File

@@ -1,9 +1,8 @@
package com.gpl.rpg.AndorsTrail.activity;
import com.gpl.rpg.AndorsTrail.R;
import android.os.Bundle;
import android.preference.PreferenceActivity;
import com.gpl.rpg.AndorsTrail.R;
public final class Preferences extends PreferenceActivity {
@Override

View File

@@ -1,16 +1,5 @@
package com.gpl.rpg.AndorsTrail.activity;
import android.widget.*;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.AndorsTrailPreferences;
import com.gpl.rpg.AndorsTrail.Dialogs;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.savegames.Savegames;
import com.gpl.rpg.AndorsTrail.WorldSetup;
import com.gpl.rpg.AndorsTrail.savegames.Savegames.FileHeader;
import com.gpl.rpg.AndorsTrail.controller.Constants;
import com.gpl.rpg.AndorsTrail.resource.tiles.TileManager;
import android.app.Activity;
import android.app.AlertDialog;
import android.content.DialogInterface;
@@ -21,6 +10,15 @@ import android.content.res.Resources;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;
import android.widget.Toast;
import com.gpl.rpg.AndorsTrail.*;
import com.gpl.rpg.AndorsTrail.controller.Constants;
import com.gpl.rpg.AndorsTrail.resource.tiles.TileManager;
import com.gpl.rpg.AndorsTrail.savegames.Savegames;
import com.gpl.rpg.AndorsTrail.savegames.Savegames.FileHeader;
public final class StartScreenActivity extends Activity {
@@ -39,6 +37,10 @@ public final class StartScreenActivity extends Activity {
super.onCreate(savedInstanceState);
final AndorsTrailApplication app = AndorsTrailApplication.getApplicationFromActivity(this);
final Resources res = getResources();
TileManager tileManager = app.getWorld().tileManager;
tileManager.setDensity(res);
updatePreferences(false);
app.setWindowParameters(this);
setContentView(R.layout.startscreen);
@@ -104,10 +106,6 @@ public final class StartScreenActivity extends Activity {
development_version.setVisibility(View.VISIBLE);
}
final Resources res = getResources();
TileManager tileManager = app.getWorld().tileManager;
tileManager.setDensity(res);
updatePreferences();
app.getWorldSetup().startResourceLoader(res);
if (AndorsTrailApplication.DEVELOPMENT_FORCE_STARTNEWGAME) {
@@ -121,10 +119,19 @@ public final class StartScreenActivity extends Activity {
}
}
private void updatePreferences() {
private void updatePreferences(boolean alreadyStartedLoadingResources) {
AndorsTrailApplication app = AndorsTrailApplication.getApplicationFromActivity(this);
AndorsTrailPreferences preferences = app.getPreferences();
preferences.read(this);
if (app.setLocale(this)) {
if (alreadyStartedLoadingResources) {
// Changing the locale after having loaded the game requires resources to
// be re-loaded. Therefore, we just exit here.
Toast.makeText(this, R.string.change_locale_requires_restart, Toast.LENGTH_LONG).show();
this.finish();
return;
}
}
app.getWorld().tileManager.updatePreferences(preferences);
}
@@ -168,7 +175,7 @@ public final class StartScreenActivity extends Activity {
continueGame(false, slot, null);
break;
case INTENTREQUEST_PREFERENCES:
updatePreferences();
updatePreferences(true);
break;
}
}

View File

@@ -1,23 +1,11 @@
package com.gpl.rpg.AndorsTrail.context;
import java.lang.ref.WeakReference;
import android.content.res.Resources;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.AndorsTrailPreferences;
import com.gpl.rpg.AndorsTrail.controller.ActorStatsController;
import com.gpl.rpg.AndorsTrail.controller.CombatController;
import com.gpl.rpg.AndorsTrail.controller.MapController;
import com.gpl.rpg.AndorsTrail.controller.ConversationController;
import com.gpl.rpg.AndorsTrail.controller.GameRoundController;
import com.gpl.rpg.AndorsTrail.controller.MonsterSpawningController;
import com.gpl.rpg.AndorsTrail.controller.SkillController;
import com.gpl.rpg.AndorsTrail.controller.VisualEffectController;
import com.gpl.rpg.AndorsTrail.controller.ItemController;
import com.gpl.rpg.AndorsTrail.controller.MonsterMovementController;
import com.gpl.rpg.AndorsTrail.controller.MovementController;
import com.gpl.rpg.AndorsTrail.controller.InputController;
import com.gpl.rpg.AndorsTrail.controller.*;
import java.lang.ref.WeakReference;
public final class ControllerContext {
//Controllers

View File

@@ -1,7 +1,5 @@
package com.gpl.rpg.AndorsTrail.context;
import com.gpl.rpg.AndorsTrail.VisualEffectCollection;
import com.gpl.rpg.AndorsTrail.conversation.ConversationLoader;
import com.gpl.rpg.AndorsTrail.model.ModelContainer;
import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionTypeCollection;
import com.gpl.rpg.AndorsTrail.model.ability.SkillCollection;
@@ -11,6 +9,8 @@ import com.gpl.rpg.AndorsTrail.model.item.ItemCategoryCollection;
import com.gpl.rpg.AndorsTrail.model.item.ItemTypeCollection;
import com.gpl.rpg.AndorsTrail.model.map.MapCollection;
import com.gpl.rpg.AndorsTrail.model.quest.QuestCollection;
import com.gpl.rpg.AndorsTrail.resource.ConversationLoader;
import com.gpl.rpg.AndorsTrail.resource.VisualEffectCollection;
import com.gpl.rpg.AndorsTrail.resource.tiles.TileManager;
public final class WorldContext {

View File

@@ -1,11 +1,10 @@
package com.gpl.rpg.AndorsTrail.controller;
import java.util.ArrayList;
import com.gpl.rpg.AndorsTrail.VisualEffectCollection;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.model.listeners.PlayerStatsListeners;
import com.gpl.rpg.AndorsTrail.controller.listeners.ActorConditionListeners;
import com.gpl.rpg.AndorsTrail.controller.listeners.ActorStatsListeners;
import com.gpl.rpg.AndorsTrail.controller.listeners.PlayerStatsListeners;
import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionEffect;
import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionType;
@@ -19,10 +18,11 @@ import com.gpl.rpg.AndorsTrail.model.item.Inventory;
import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnEquip;
import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnUse;
import com.gpl.rpg.AndorsTrail.model.item.ItemType;
import com.gpl.rpg.AndorsTrail.model.listeners.ActorConditionListeners;
import com.gpl.rpg.AndorsTrail.model.listeners.ActorStatsListeners;
import com.gpl.rpg.AndorsTrail.model.map.PredefinedMap;
import com.gpl.rpg.AndorsTrail.model.map.MonsterSpawnArea;
import com.gpl.rpg.AndorsTrail.model.map.PredefinedMap;
import com.gpl.rpg.AndorsTrail.resource.VisualEffectCollection;
import java.util.ArrayList;
public final class ActorStatsController {
private final ControllerContext controllers;

View File

@@ -1,4 +1,4 @@
package com.gpl.rpg.AndorsTrail.model;
package com.gpl.rpg.AndorsTrail.controller;
public final class AttackResult {
public final boolean isHit;

View File

@@ -4,14 +4,12 @@ import android.os.Handler;
import android.os.Message;
import android.util.FloatMath;
import com.gpl.rpg.AndorsTrail.AndorsTrailPreferences;
import com.gpl.rpg.AndorsTrail.VisualEffectCollection;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.controller.VisualEffectController.VisualEffectCompletedCallback;
import com.gpl.rpg.AndorsTrail.controller.listeners.CombatActionListeners;
import com.gpl.rpg.AndorsTrail.controller.listeners.CombatSelectionListeners;
import com.gpl.rpg.AndorsTrail.controller.listeners.CombatTurnListeners;
import com.gpl.rpg.AndorsTrail.model.AttackResult;
import com.gpl.rpg.AndorsTrail.model.ability.SkillCollection;
import com.gpl.rpg.AndorsTrail.model.actor.Actor;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
@@ -20,6 +18,7 @@ import com.gpl.rpg.AndorsTrail.model.actor.Player;
import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnUse;
import com.gpl.rpg.AndorsTrail.model.item.Loot;
import com.gpl.rpg.AndorsTrail.model.map.MonsterSpawnArea;
import com.gpl.rpg.AndorsTrail.resource.VisualEffectCollection;
import com.gpl.rpg.AndorsTrail.util.Coord;
import java.util.ArrayList;
@@ -40,23 +39,22 @@ public final class CombatController implements VisualEffectCompletedCallback {
this.world = world;
}
public static final int BEGIN_TURN_PLAYER = 0;
public static final int BEGIN_TURN_MONSTERS = 1;
public static final int BEGIN_TURN_CONTINUE = 2;
public static enum BeginTurnAs {
player, monsters, continueLastTurn
}
public void enterCombat(int beginTurnAs) {
public void enterCombat(BeginTurnAs whoseTurn) {
world.model.uiSelections.isInCombat = true;
killedMonsterBags.clear();
resetCombatState();
combatTurnListeners.onCombatStarted();
if (beginTurnAs == BEGIN_TURN_PLAYER) newPlayerTurn(true);
else if (beginTurnAs == BEGIN_TURN_MONSTERS) beginMonsterTurn(true);
if (whoseTurn == BeginTurnAs.player) newPlayerTurn(true);
else if (whoseTurn == BeginTurnAs.monsters) beginMonsterTurn(true);
else continueTurn();
}
public void exitCombat(boolean pickupLootBags) {
setCombatSelection(null, null);
world.model.uiSelections.isInCombat = false;
combatTurnListeners.onCombatEnded();
currentActiveMonster = null;
world.model.uiSelections.selectedPosition = null;
world.model.uiSelections.selectedMonster = null;
controllers.gameRoundController.resetRoundTimers();
@@ -65,12 +63,13 @@ public final class CombatController implements VisualEffectCompletedCallback {
} else {
controllers.gameRoundController.resume();
}
killedMonsterBags.clear();
totalExpThisFight = 0;
resetCombatState();
}
public boolean isMonsterTurn() {
return currentActiveMonster != null;
private void resetCombatState() {
killedMonsterBags.clear();
totalExpThisFight = 0;
currentActiveMonster = null;
}
public void setCombatSelection(Monster selectedMonster) {
@@ -126,7 +125,7 @@ public final class CombatController implements VisualEffectCompletedCallback {
}
public void executeMoveAttack(int dx, int dy) {
if (isMonsterTurn()) return;
if (!world.model.uiSelections.isPlayersCombatTurn) return;
if (world.model.uiSelections.selectedMonster != null) {
executePlayerAttack();
@@ -241,11 +240,14 @@ public final class CombatController implements VisualEffectCompletedCallback {
exitCombat(true);
return;
}
if (!playerHasApLeft()) beginMonsterTurn(false);
if (!playerHasApLeft()) endPlayerTurn();
}
private void continueTurn() {
if (world.model.uiSelections.isPlayersCombatTurn) return;
if (playerHasApLeft()) return;
if (playerHasApLeft()) {
world.model.uiSelections.isPlayersCombatTurn = true;
return;
}
handleNextMonsterAction();
}
@@ -268,7 +270,7 @@ public final class CombatController implements VisualEffectCompletedCallback {
private void fleeingFailed() {
combatActionListeners.onPlayerFailedFleeing();
beginMonsterTurn(false);
endPlayerTurn();
}
private final Handler monsterTurnHandler = new Handler() {
@@ -286,7 +288,10 @@ public final class CombatController implements VisualEffectCompletedCallback {
}
}
public void beginMonsterTurn(boolean isFirstRound) {
public void endPlayerTurn() {
beginMonsterTurn(false);
}
private void beginMonsterTurn(boolean isFirstRound) {
controllers.actorStatsController.setActorMinAP(world.model.player);
world.model.uiSelections.isPlayersCombatTurn = false;
for (MonsterSpawnArea a : world.model.currentMap.spawnAreas) {
@@ -299,12 +304,12 @@ public final class CombatController implements VisualEffectCompletedCallback {
handleNextMonsterAction();
}
private static final int ACTION_NONE = 0;
private static final int ACTION_ATTACK = 1;
private static final int ACTION_MOVE = 2;
private int determineNextMonsterAction(Coord playerPosition) {
private static enum MonsterAction {
none, attack, move
}
private MonsterAction determineNextMonsterAction(Coord playerPosition) {
if (currentActiveMonster != null) {
if (shouldAttackWithMonsterInCombat(currentActiveMonster, playerPosition)) return ACTION_ATTACK;
if (shouldAttackWithMonsterInCombat(currentActiveMonster, playerPosition)) return MonsterAction.attack;
}
for (MonsterSpawnArea a : world.model.currentMap.spawnAreas) {
@@ -313,14 +318,14 @@ public final class CombatController implements VisualEffectCompletedCallback {
if (shouldAttackWithMonsterInCombat(m, playerPosition)) {
currentActiveMonster = m;
return ACTION_ATTACK;
return MonsterAction.attack;
} else if (shouldMoveMonsterInCombat(m, a, playerPosition)) {
currentActiveMonster = m;
return ACTION_MOVE;
return MonsterAction.move;
}
}
}
return ACTION_NONE;
return MonsterAction.none;
}
private static boolean shouldAttackWithMonsterInCombat(Monster m, Coord playerPosition) {
@@ -334,6 +339,7 @@ public final class CombatController implements VisualEffectCompletedCallback {
if (!m.hasAPs(m.getMoveCost())) return false;
if (m.position.isAdjacentTo(playerPosition)) return false;
if (!m.isAgressive()) return false;
if (movementAggressionType == MonsterType.AggressionType.protectSpawn) {
if (a.area.contains(playerPosition)) return true;
@@ -342,6 +348,8 @@ public final class CombatController implements VisualEffectCompletedCallback {
if (o == m) continue;
if (o.rectPosition.isAdjacentTo(playerPosition)) return true;
}
} else if (movementAggressionType == MonsterType.AggressionType.wholeMap) {
return true;
}
return false;
}
@@ -349,12 +357,12 @@ public final class CombatController implements VisualEffectCompletedCallback {
private void handleNextMonsterAction() {
if (!world.model.uiSelections.isMainActivityVisible) return;
int nextMonsterAction = determineNextMonsterAction(world.model.player.position);
if (nextMonsterAction == ACTION_NONE) {
MonsterAction nextMonsterAction = determineNextMonsterAction(world.model.player.position);
if (nextMonsterAction == MonsterAction.none) {
endMonsterTurn();
} else if (nextMonsterAction == ACTION_ATTACK) {
} else if (nextMonsterAction == MonsterAction.attack) {
attackWithCurrentMonster();
} else if (nextMonsterAction == ACTION_MOVE) {
} else if (nextMonsterAction == MonsterAction.move) {
moveCurrentMonster();
}
}
@@ -531,7 +539,7 @@ public final class CombatController implements VisualEffectCompletedCallback {
public void monsterSteppedOnPlayer(Monster m) {
setCombatSelection(m);
enterCombat(BEGIN_TURN_MONSTERS);
enterCombat(BeginTurnAs.monsters);
}
public void startFlee() {

View File

@@ -1,11 +1,11 @@
package com.gpl.rpg.AndorsTrail.controller;
import java.util.Random;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.util.ConstRange;
import com.gpl.rpg.AndorsTrail.util.Range;
import java.util.Random;
public final class Constants {
public static final int PERCENT_EXP_LOST_WHEN_DIED = 30;
public static final int LEVELUP_EFFECT_HEALTH = 5;
@@ -24,7 +24,6 @@ public final class Constants {
public static final int MAX_MAP_HEIGHT = 33;
public static final int MONSTER_MOVEMENT_TURN_DURATION_MS = 1200;
public static final int ATTACK_ANIMATION_FPS = 10;
public static final int TICK_DELAY = 500;
private static final int ROUND_DURATION = 6000;

View File

@@ -1,18 +1,14 @@
package com.gpl.rpg.AndorsTrail.controller;
import android.content.res.Resources;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.conversation.ConversationCollection;
import com.gpl.rpg.AndorsTrail.conversation.Phrase;
import com.gpl.rpg.AndorsTrail.conversation.Phrase.Reply;
import com.gpl.rpg.AndorsTrail.conversation.Phrase.Requirement;
import com.gpl.rpg.AndorsTrail.conversation.Phrase.Reward;
import com.gpl.rpg.AndorsTrail.model.ability.*;
import com.gpl.rpg.AndorsTrail.model.actor.Actor;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
import com.gpl.rpg.AndorsTrail.model.actor.Player;
import com.gpl.rpg.AndorsTrail.model.conversation.*;
import com.gpl.rpg.AndorsTrail.model.item.ItemTypeCollection;
import com.gpl.rpg.AndorsTrail.model.item.Loot;
import com.gpl.rpg.AndorsTrail.model.quest.QuestLogEntry;
@@ -215,7 +211,10 @@ public final class ConversationController {
this.phraseID = phraseID;
this.currentPhrase = world.conversationLoader.loadPhrase(phraseID, conversationCollection, res);
if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) {
if (currentPhrase == null) currentPhrase = new Phrase("(phrase \"" + phraseID + "\" not implemented yet)", null, null);
if (currentPhrase == null) currentPhrase = new Phrase("(phrase \"" + phraseID + "\" not implemented yet)", null, null, null);
}
if (this.currentPhrase.switchToNPC != null) {
setCurrentNPC(world.model.currentMap.findSpawnedMonster(this.currentPhrase.switchToNPC));
}
}
@@ -264,7 +263,7 @@ public final class ConversationController {
private void endConversationWithCombat() {
npc.forceAggressive();
controllers.combatController.setCombatSelection(npc);
controllers.combatController.enterCombat(CombatController.BEGIN_TURN_PLAYER);
controllers.combatController.enterCombat(CombatController.BeginTurnAs.player);
listener.onConversationEndedWithCombat(npc);
}

View File

@@ -4,7 +4,6 @@ import android.view.KeyEvent;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.View.OnLongClickListener;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.util.Coord;

View File

@@ -58,7 +58,7 @@ public final class MapController {
if (controllers.preferences.confirmAttack) {
worldEventListeners.onPlayerSteppedOnMonster(m);
} else {
controllers.combatController.enterCombat(CombatController.BEGIN_TURN_PLAYER);
controllers.combatController.enterCombat(CombatController.BeginTurnAs.player);
}
} else {
worldEventListeners.onPlayerStartedConversation(m, m.getPhraseID());

View File

@@ -2,13 +2,13 @@ package com.gpl.rpg.AndorsTrail.controller;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.controller.listeners.MonsterMovementListeners;
import com.gpl.rpg.AndorsTrail.controller.PathFinder.EvaluateWalkable;
import com.gpl.rpg.AndorsTrail.controller.listeners.MonsterMovementListeners;
import com.gpl.rpg.AndorsTrail.model.ability.SkillCollection;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
import com.gpl.rpg.AndorsTrail.model.actor.MonsterType;
import com.gpl.rpg.AndorsTrail.model.map.LayeredTileMap;
import com.gpl.rpg.AndorsTrail.model.map.MapObject;
import com.gpl.rpg.AndorsTrail.model.actor.MonsterType;
import com.gpl.rpg.AndorsTrail.model.map.MonsterSpawnArea;
import com.gpl.rpg.AndorsTrail.model.map.PredefinedMap;
import com.gpl.rpg.AndorsTrail.util.Coord;
@@ -101,8 +101,14 @@ public final class MonsterMovementController implements EvaluateWalkable {
}
private void determineMonsterNextPosition(Monster m, MonsterSpawnArea area, Coord playerPosition) {
if (m.getMovementAggressionType() == MonsterType.AggressionType.protectSpawn) {
if (area.area.contains(playerPosition)) {
if (m.isAgressive()) {
boolean searchForPath = false;
if (m.getMovementAggressionType() == MonsterType.AggressionType.protectSpawn) {
if (area.area.contains(playerPosition)) searchForPath = true;
} else if (m.getMovementAggressionType() == MonsterType.AggressionType.wholeMap) {
searchForPath = true;
}
if (searchForPath) {
if (findPathFor(m, playerPosition)) return;
}
}

View File

@@ -2,7 +2,6 @@ package com.gpl.rpg.AndorsTrail.controller;
import android.content.res.Resources;
import android.os.AsyncTask;
import com.gpl.rpg.AndorsTrail.AndorsTrailPreferences;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
@@ -11,11 +10,7 @@ import com.gpl.rpg.AndorsTrail.model.ModelContainer;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
import com.gpl.rpg.AndorsTrail.model.actor.Player;
import com.gpl.rpg.AndorsTrail.model.item.Loot;
import com.gpl.rpg.AndorsTrail.model.map.LayeredTileMap;
import com.gpl.rpg.AndorsTrail.model.map.PredefinedMap;
import com.gpl.rpg.AndorsTrail.model.map.MapObject;
import com.gpl.rpg.AndorsTrail.model.map.MonsterSpawnArea;
import com.gpl.rpg.AndorsTrail.model.map.TMXMapTranslator;
import com.gpl.rpg.AndorsTrail.model.map.*;
import com.gpl.rpg.AndorsTrail.resource.tiles.TileCollection;
import com.gpl.rpg.AndorsTrail.util.Coord;
import com.gpl.rpg.AndorsTrail.util.L;

View File

@@ -1,10 +1,10 @@
package com.gpl.rpg.AndorsTrail.controller;
import java.util.Arrays;
import com.gpl.rpg.AndorsTrail.util.Coord;
import com.gpl.rpg.AndorsTrail.util.CoordRect;
import java.util.Arrays;
public class PathFinder {
private final int maxWidth;
private final int maxHeight;

View File

@@ -1,10 +1,8 @@
package com.gpl.rpg.AndorsTrail.controller;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import android.util.FloatMath;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.model.AttackResult;
import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionEffect;
import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionType;
import com.gpl.rpg.AndorsTrail.model.ability.SkillCollection;
@@ -13,11 +11,11 @@ import com.gpl.rpg.AndorsTrail.model.ability.SkillInfo;
import com.gpl.rpg.AndorsTrail.model.actor.Actor;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
import com.gpl.rpg.AndorsTrail.model.actor.Player;
import com.gpl.rpg.AndorsTrail.model.item.DropList.DropItem;
import com.gpl.rpg.AndorsTrail.model.item.Inventory;
import com.gpl.rpg.AndorsTrail.model.item.ItemCategory;
import com.gpl.rpg.AndorsTrail.model.item.ItemType;
import com.gpl.rpg.AndorsTrail.model.item.ItemTypeCollection;
import com.gpl.rpg.AndorsTrail.model.item.DropList.DropItem;
import com.gpl.rpg.AndorsTrail.util.ConstRange;
public final class SkillController {

View File

@@ -4,15 +4,14 @@ import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Paint.Align;
import android.os.Handler;
import com.gpl.rpg.AndorsTrail.VisualEffectCollection;
import com.gpl.rpg.AndorsTrail.VisualEffectCollection.VisualEffect;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.controller.listeners.VisualEffectFrameListeners;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
import com.gpl.rpg.AndorsTrail.model.actor.MonsterType;
import com.gpl.rpg.AndorsTrail.model.map.PredefinedMap;
import com.gpl.rpg.AndorsTrail.resource.VisualEffectCollection;
import com.gpl.rpg.AndorsTrail.resource.VisualEffectCollection.VisualEffect;
import com.gpl.rpg.AndorsTrail.resource.tiles.TileManager;
import com.gpl.rpg.AndorsTrail.util.Coord;
import com.gpl.rpg.AndorsTrail.util.CoordRect;

View File

@@ -1,11 +1,5 @@
package com.gpl.rpg.AndorsTrail.controller;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.*;
import android.content.Context;
import android.content.Intent;
import android.content.res.Resources;
@@ -16,12 +10,14 @@ import android.graphics.Paint;
import android.os.AsyncTask;
import android.os.Environment;
import android.widget.Toast;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.activity.DisplayWorldMapActivity;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.model.map.*;
import com.gpl.rpg.AndorsTrail.model.map.LayeredTileMap;
import com.gpl.rpg.AndorsTrail.model.map.MapLayer;
import com.gpl.rpg.AndorsTrail.model.map.PredefinedMap;
import com.gpl.rpg.AndorsTrail.model.map.WorldMapSegment;
import com.gpl.rpg.AndorsTrail.model.map.WorldMapSegment.NamedWorldMapArea;
import com.gpl.rpg.AndorsTrail.model.map.WorldMapSegment.WorldMapSegmentMap;
import com.gpl.rpg.AndorsTrail.resource.tiles.TileCollection;
@@ -30,6 +26,14 @@ import com.gpl.rpg.AndorsTrail.util.CoordRect;
import com.gpl.rpg.AndorsTrail.util.L;
import com.gpl.rpg.AndorsTrail.util.Size;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
public final class WorldMapController {
private static final int WORLDMAP_SCREENSHOT_TILESIZE = 8;

View File

@@ -1,4 +1,4 @@
package com.gpl.rpg.AndorsTrail.model.listeners;
package com.gpl.rpg.AndorsTrail.controller.listeners;
import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
import com.gpl.rpg.AndorsTrail.model.actor.Actor;

View File

@@ -1,4 +1,4 @@
package com.gpl.rpg.AndorsTrail.model.listeners;
package com.gpl.rpg.AndorsTrail.controller.listeners;
import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
import com.gpl.rpg.AndorsTrail.model.actor.Actor;

View File

@@ -1,4 +1,4 @@
package com.gpl.rpg.AndorsTrail.model.listeners;
package com.gpl.rpg.AndorsTrail.controller.listeners;
import com.gpl.rpg.AndorsTrail.model.actor.Actor;

View File

@@ -1,4 +1,4 @@
package com.gpl.rpg.AndorsTrail.model.listeners;
package com.gpl.rpg.AndorsTrail.controller.listeners;
import com.gpl.rpg.AndorsTrail.model.actor.Actor;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;

View File

@@ -1,6 +1,6 @@
package com.gpl.rpg.AndorsTrail.controller.listeners;
import com.gpl.rpg.AndorsTrail.model.AttackResult;
import com.gpl.rpg.AndorsTrail.controller.AttackResult;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
public interface CombatActionListener {

View File

@@ -1,6 +1,6 @@
package com.gpl.rpg.AndorsTrail.controller.listeners;
import com.gpl.rpg.AndorsTrail.model.AttackResult;
import com.gpl.rpg.AndorsTrail.controller.AttackResult;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;

View File

@@ -1,8 +1,8 @@
package com.gpl.rpg.AndorsTrail.controller.listeners;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;
import com.gpl.rpg.AndorsTrail.util.Coord;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;
public final class CombatSelectionListeners extends ListOfListeners<CombatSelectionListener> implements CombatSelectionListener {

View File

@@ -1,9 +1,9 @@
package com.gpl.rpg.AndorsTrail.controller.listeners;
import com.gpl.rpg.AndorsTrail.model.map.LayeredTileMap;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;
import com.gpl.rpg.AndorsTrail.model.map.PredefinedMap;
import com.gpl.rpg.AndorsTrail.util.Coord;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;
public final class MapLayoutListeners extends ListOfListeners<MapLayoutListener> implements MapLayoutListener {

View File

@@ -1,9 +1,9 @@
package com.gpl.rpg.AndorsTrail.controller.listeners;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;
import com.gpl.rpg.AndorsTrail.model.map.PredefinedMap;
import com.gpl.rpg.AndorsTrail.util.CoordRect;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;
public final class MonsterMovementListeners extends ListOfListeners<MonsterMovementListener> implements MonsterMovementListener {

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@@ -1,10 +1,10 @@
package com.gpl.rpg.AndorsTrail.controller.listeners;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;
import com.gpl.rpg.AndorsTrail.model.map.PredefinedMap;
import com.gpl.rpg.AndorsTrail.util.Coord;
import com.gpl.rpg.AndorsTrail.util.CoordRect;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;
public final class MonsterSpawnListeners extends ListOfListeners<MonsterSpawnListener> implements MonsterSpawnListener {

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@@ -1,8 +1,8 @@
package com.gpl.rpg.AndorsTrail.controller.listeners;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;
import com.gpl.rpg.AndorsTrail.model.map.PredefinedMap;
import com.gpl.rpg.AndorsTrail.util.Coord;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;
public final class PlayerMovementListeners extends ListOfListeners<PlayerMovementListener> implements PlayerMovementListener {

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@@ -1,4 +1,4 @@
package com.gpl.rpg.AndorsTrail.model.listeners;
package com.gpl.rpg.AndorsTrail.controller.listeners;
import com.gpl.rpg.AndorsTrail.model.actor.Player;

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@@ -1,4 +1,4 @@
package com.gpl.rpg.AndorsTrail.model.listeners;
package com.gpl.rpg.AndorsTrail.controller.listeners;
import com.gpl.rpg.AndorsTrail.model.actor.Player;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;

View File

@@ -2,8 +2,8 @@ package com.gpl.rpg.AndorsTrail.controller.listeners;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
import com.gpl.rpg.AndorsTrail.model.item.Loot;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;
import com.gpl.rpg.AndorsTrail.model.map.MapObject;
import com.gpl.rpg.AndorsTrail.util.ListOfListeners;
import java.util.Collection;

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@@ -1,73 +0,0 @@
package com.gpl.rpg.AndorsTrail.conversation;
public final class Phrase {
private static final Reply[] NO_REPLIES = new Reply[0];
public final String message;
public final Reply[] replies;
public final Reward[] rewards; // If this phrase is reached, player will be awarded all these rewards
public Phrase(String message, Reply[] replies, Reward[] rewards) {
this.message = message;
if (replies == null || replies.length == 0) replies = NO_REPLIES;
this.replies = replies;
this.rewards = rewards;
}
public static final class Reply {
public final String text;
public final String nextPhrase;
public final Requirement[] requires;
public boolean hasRequirements() {
return requires != null;
}
public Reply(String text, String nextPhrase, Requirement[] requires) {
this.text = text;
this.nextPhrase = nextPhrase;
this.requires = requires;
}
}
public static final class Requirement {
public static enum RequirementType {
questProgress
,inventoryRemove // Player must have item(s) in inventory. Items will be removed when selecting reply.
,inventoryKeep // Player must have item(s) in inventory. Items will NOT be removed when selecting reply.
,wear // Player must be wearing item(s). Items will NOT be removed when selecting reply.
,skillLevel // Player needs to have a specific skill equal to or above a certain level
,killedMonster
}
public final RequirementType requireType;
public final String requireID;
public final int value;
public Requirement(RequirementType requireType, String requireID, int value) {
this.requireType = requireType;
this.requireID = requireID;
this.value = value;
}
}
public static final class Reward {
public static enum RewardType {
questProgress
,dropList
,skillIncrease
,actorCondition
,alignmentChange
}
public final RewardType rewardType;
public final String rewardID;
public final int value;
public Reward(RewardType rewardType, String rewardID, int value) {
this.rewardType = rewardType;
this.rewardID = rewardID;
this.value = value;
}
}
}

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@@ -1,6 +1,5 @@
package com.gpl.rpg.AndorsTrail.model;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.ListIterator;

View File

@@ -98,6 +98,7 @@ public final class GameStatistics {
public int getNumberOfCompletedQuests(WorldContext world) {
int result = 0;
for (Quest q : world.quests.getAllQuests()) {
if (!q.showInLog) continue;
if (q.isCompleted(world.model.player)) ++result;
}
return result;

View File

@@ -1,13 +1,13 @@
package com.gpl.rpg.AndorsTrail.model;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.model.actor.Monster;
import com.gpl.rpg.AndorsTrail.util.Coord;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
public final class InterfaceData {
public boolean isMainActivityVisible = false;
public boolean isInCombat = false;

View File

@@ -1,21 +1,22 @@
package com.gpl.rpg.AndorsTrail.model;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import com.gpl.rpg.AndorsTrail.context.ControllerContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.model.actor.Player;
import com.gpl.rpg.AndorsTrail.model.map.LayeredTileMap;
import com.gpl.rpg.AndorsTrail.model.map.PredefinedMap;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
public final class ModelContainer {
public final Player player;
public final InterfaceData uiSelections;
public final CombatLog combatLog = new CombatLog();
public final GameStatistics statistics;
public final WorldData worldData;
public PredefinedMap currentMap;
public LayeredTileMap currentTileMap;
@@ -23,6 +24,7 @@ public final class ModelContainer {
player = new Player();
uiSelections = new InterfaceData();
statistics = new GameStatistics();
worldData = new WorldData();
}
// ====== PARCELABLE ===================================================================
@@ -36,6 +38,11 @@ public final class ModelContainer {
}
this.statistics = new GameStatistics(src, world, fileversion);
this.currentTileMap = null;
if (fileversion >= 40) {
this.worldData = new WorldData(src, fileversion);
} else {
this.worldData = new WorldData();
}
}
public void writeToParcel(DataOutputStream dest, int flags) throws IOException {
@@ -43,5 +50,6 @@ public final class ModelContainer {
dest.writeUTF(currentMap.name);
uiSelections.writeToParcel(dest, flags);
statistics.writeToParcel(dest, flags);
worldData.writeToParcel(dest, flags);
}
}

View File

@@ -0,0 +1,18 @@
package com.gpl.rpg.AndorsTrail.model;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
public final class WorldData {
public WorldData() {}
// ====== PARCELABLE ===================================================================
public WorldData(DataInputStream src, int fileversion) throws IOException {
}
public void writeToParcel(DataOutputStream dest, int flags) throws IOException {
}
}

View File

@@ -1,11 +1,11 @@
package com.gpl.rpg.AndorsTrail.model.ability;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
public final class ActorCondition {
public static final int MAGNITUDE_REMOVE_ALL = -99;
public static final int DURATION_FOREVER = 999;

View File

@@ -1,11 +1,11 @@
package com.gpl.rpg.AndorsTrail.model.ability;
import java.util.HashMap;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.resource.parsers.ActorConditionsTypeParser;
import com.gpl.rpg.AndorsTrail.util.L;
import java.util.HashMap;
public final class ActorConditionTypeCollection {
private final HashMap<String, ActorConditionType> conditionTypes = new HashMap<String, ActorConditionType>();

View File

@@ -1,14 +1,13 @@
package com.gpl.rpg.AndorsTrail.model.ability;
import java.util.ArrayList;
import java.util.Collection;
import android.util.SparseArray;
import com.gpl.rpg.AndorsTrail.controller.Constants;
import com.gpl.rpg.AndorsTrail.model.ability.SkillInfo.SkillLevelRequirement;
import com.gpl.rpg.AndorsTrail.model.actor.Player;
import java.util.ArrayList;
import java.util.Collection;
public final class SkillCollection {
public static enum SkillID {
weaponChance

View File

@@ -1,6 +1,6 @@
package com.gpl.rpg.AndorsTrail.model.ability.traits;
import com.gpl.rpg.AndorsTrail.VisualEffectCollection;
import com.gpl.rpg.AndorsTrail.resource.VisualEffectCollection;
import com.gpl.rpg.AndorsTrail.util.ConstRange;
public final class StatsModifierTraits {

View File

@@ -1,11 +1,6 @@
package com.gpl.rpg.AndorsTrail.model.actor;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import android.util.FloatMath;
import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnUse;
import com.gpl.rpg.AndorsTrail.util.Coord;
@@ -13,6 +8,10 @@ import com.gpl.rpg.AndorsTrail.util.CoordRect;
import com.gpl.rpg.AndorsTrail.util.Range;
import com.gpl.rpg.AndorsTrail.util.Size;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class Actor {
public int iconID;
public final Size tileSize;

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