Compare commits

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3 Commits

Author SHA1 Message Date
Nut.andor
1b660f482e ohne debug buttons, damit die saves produktiv sind 2022-10-02 02:28:17 +02:00
Nut.andor
639b17c582 Export/Import 2022-10-02 01:00:53 +02:00
Nut.andor
a6c39a578d version 66 v0.8.2 2022-10-02 01:00:53 +02:00
267 changed files with 18713 additions and 110972 deletions

1
.gitignore vendored
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/AndorsTrail/.idea/workspace.xml

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6
AndorsTrail/.idea/compiler.xml generated Normal file
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@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CompilerConfiguration">
<bytecodeTargetLevel target="11" />
</component>
</project>

20
AndorsTrail/.idea/gradle.xml generated Normal file
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@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="GradleMigrationSettings" migrationVersion="1" />
<component name="GradleSettings">
<option name="linkedExternalProjectsSettings">
<GradleProjectSettings>
<option name="testRunner" value="GRADLE" />
<option name="distributionType" value="DEFAULT_WRAPPED" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="gradleJvm" value="1.8" />
<option name="modules">
<set>
<option value="$PROJECT_DIR$" />
<option value="$PROJECT_DIR$/app" />
</set>
</option>
</GradleProjectSettings>
</option>
</component>
</project>

25
AndorsTrail/.idea/jarRepositories.xml generated Normal file
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@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="RemoteRepositoriesConfiguration">
<remote-repository>
<option name="id" value="central" />
<option name="name" value="Maven Central repository" />
<option name="url" value="https://repo1.maven.org/maven2" />
</remote-repository>
<remote-repository>
<option name="id" value="jboss.community" />
<option name="name" value="JBoss Community repository" />
<option name="url" value="https://repository.jboss.org/nexus/content/repositories/public/" />
</remote-repository>
<remote-repository>
<option name="id" value="BintrayJCenter" />
<option name="name" value="BintrayJCenter" />
<option name="url" value="https://jcenter.bintray.com/" />
</remote-repository>
<remote-repository>
<option name="id" value="Google" />
<option name="name" value="Google" />
<option name="url" value="https://dl.google.com/dl/android/maven2/" />
</remote-repository>
</component>
</project>

10
AndorsTrail/.idea/misc.xml generated Normal file
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@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ExternalStorageConfigurationManager" enabled="true" />
<component name="ProjectRootManager" version="2" languageLevel="JDK_11" project-jdk-name="11" project-jdk-type="JavaSDK">
<output url="file://$PROJECT_DIR$/build/classes" />
</component>
<component name="ProjectType">
<option name="id" value="Android" />
</component>
</project>

6
AndorsTrail/.idea/vcs.xml generated Normal file
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@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
</component>
</project>

166
AndorsTrail/.idea/workspace.xml generated Normal file
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@@ -0,0 +1,166 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="AutoImportSettings">
<option name="autoReloadType" value="NONE" />
</component>
<component name="ChangeListManager">
<list default="true" id="fb7bf33b-30cf-40b9-a238-3e2f6f604a8f" name="Changes" comment="" />
<option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" />
<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
<option name="LAST_RESOLUTION" value="IGNORE" />
</component>
<component name="ExecutionTargetManager" SELECTED_TARGET="device_and_snapshot_combo_box_target[C:\Users\chris\.android\avd\Nexus_5_API_30.avd]" />
<component name="ExternalProjectsData">
<projectState path="$PROJECT_DIR$">
<ProjectState />
</projectState>
</component>
<component name="ExternalProjectsManager">
<system id="GRADLE">
<state>
<projects_view>
<tree_state>
<expand>
<path>
<item name="" type="6a2764b6:ExternalProjectsStructure$RootNode" />
<item name="AndorsTrail" type="f1a62948:ProjectNode" />
</path>
</expand>
<select />
</tree_state>
</projects_view>
</state>
</system>
</component>
<component name="GenerateSignedApkSettings">
<option name="KEY_STORE_PATH" value="C:\AT\sec\AndorsTrail.keystore" />
<option name="KEY_ALIAS" value="andorstrail" />
<option name="REMEMBER_PASSWORDS" value="true" />
<option name="BUILD_TARGET_KEY" value="apk" />
</component>
<component name="Git.Settings">
<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$/.." />
</component>
<component name="ProjectId" id="2FG0LqADbxm6Q1t3yQ9BlX5APzJ" />
<component name="ProjectLevelVcsManager" settingsEditedManually="true" />
<component name="ProjectViewState">
<option name="hideEmptyMiddlePackages" value="true" />
<option name="showLibraryContents" value="true" />
</component>
<component name="PropertiesComponent">
<property name="ApkExportedModule" value="AndorsTrail.app" />
<property name="ExportApk.ApkPath" value="C:\AT\AndorsTrailRelease\andors-trail\AndorsTrail\app" />
<property name="ExportApk.BuildVariants" value="release" />
<property name="RunOnceActivity.OpenProjectViewOnStart" value="true" />
<property name="RunOnceActivity.ShowReadmeOnStart" value="true" />
<property name="RunOnceActivity.cidr.known.project.marker" value="true" />
<property name="android.sdk.path" value="$USER_HOME$/AppData/Local/Android/Sdk" />
<property name="cidr.known.project.marker" value="true" />
<property name="last_opened_file_path" value="$PROJECT_DIR$/../../../sec/AndorsTrail.keystore" />
<property name="settings.editor.selected.configurable" value="device.file.explorer" />
<property name="show.inlinked.gradle.project.popup" value="false" />
</component>
<component name="RunManager">
<configuration name="&lt;template&gt;" type="Applet" default="true" selected="false">
<option name="MAIN_CLASS_NAME" />
<option name="HTML_FILE_NAME" />
<option name="HTML_USED" value="false" />
<option name="WIDTH" value="400" />
<option name="HEIGHT" value="300" />
<option name="POLICY_FILE" value="$APPLICATION_HOME_DIR$/bin/appletviewer.policy" />
<option name="VM_PARAMETERS" />
</configuration>
<configuration name="&lt;template&gt;" type="#org.jetbrains.idea.devkit.run.PluginConfigurationType" default="true" selected="false">
<option name="VM_PARAMETERS" value="-Xmx512m -Xms256m -XX:MaxPermSize=250m -ea" />
</configuration>
<configuration name="app" type="AndroidRunConfigurationType" factoryName="Android App">
<module name="AndorsTrail.app" />
<option name="DEPLOY" value="true" />
<option name="DEPLOY_APK_FROM_BUNDLE" value="false" />
<option name="DEPLOY_AS_INSTANT" value="false" />
<option name="ARTIFACT_NAME" value="" />
<option name="PM_INSTALL_OPTIONS" value="" />
<option name="ALL_USERS" value="false" />
<option name="ALWAYS_INSTALL_WITH_PM" value="false" />
<option name="DYNAMIC_FEATURES_DISABLED_LIST" value="" />
<option name="ACTIVITY_EXTRA_FLAGS" value="" />
<option name="MODE" value="default_activity" />
<option name="CLEAR_LOGCAT" value="false" />
<option name="SHOW_LOGCAT_AUTOMATICALLY" value="false" />
<option name="INSPECTION_WITHOUT_ACTIVITY_RESTART" value="false" />
<option name="TARGET_SELECTION_MODE" value="DEVICE_AND_SNAPSHOT_COMBO_BOX" />
<option name="SELECTED_CLOUD_MATRIX_CONFIGURATION_ID" value="-1" />
<option name="SELECTED_CLOUD_MATRIX_PROJECT_ID" value="" />
<option name="DEBUGGER_TYPE" value="Auto" />
<Auto>
<option name="USE_JAVA_AWARE_DEBUGGER" value="false" />
<option name="SHOW_STATIC_VARS" value="true" />
<option name="WORKING_DIR" value="" />
<option name="TARGET_LOGGING_CHANNELS" value="lldb process:gdb-remote packets" />
<option name="SHOW_OPTIMIZED_WARNING" value="true" />
</Auto>
<Hybrid>
<option name="USE_JAVA_AWARE_DEBUGGER" value="false" />
<option name="SHOW_STATIC_VARS" value="true" />
<option name="WORKING_DIR" value="" />
<option name="TARGET_LOGGING_CHANNELS" value="lldb process:gdb-remote packets" />
<option name="SHOW_OPTIMIZED_WARNING" value="true" />
</Hybrid>
<Java />
<Native>
<option name="USE_JAVA_AWARE_DEBUGGER" value="false" />
<option name="SHOW_STATIC_VARS" value="true" />
<option name="WORKING_DIR" value="" />
<option name="TARGET_LOGGING_CHANNELS" value="lldb process:gdb-remote packets" />
<option name="SHOW_OPTIMIZED_WARNING" value="true" />
</Native>
<Profilers>
<option name="ADVANCED_PROFILING_ENABLED" value="false" />
<option name="STARTUP_PROFILING_ENABLED" value="false" />
<option name="STARTUP_CPU_PROFILING_ENABLED" value="false" />
<option name="STARTUP_CPU_PROFILING_CONFIGURATION_NAME" value="Java/Kotlin Method Sample (legacy)" />
<option name="STARTUP_NATIVE_MEMORY_PROFILING_ENABLED" value="false" />
<option name="NATIVE_MEMORY_SAMPLE_RATE_BYTES" value="2048" />
</Profilers>
<option name="DEEP_LINK" value="" />
<option name="ACTIVITY_CLASS" value="" />
<option name="SEARCH_ACTIVITY_IN_GLOBAL_SCOPE" value="false" />
<option name="SKIP_ACTIVITY_VALIDATION" value="false" />
<method v="2" />
</configuration>
<configuration default="true" type="Application" factoryName="Application">
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$" />
<method v="2">
<option name="Make" enabled="true" />
</method>
</configuration>
<configuration default="true" type="JUnit" factoryName="JUnit">
<option name="TEST_OBJECT" value="class" />
<option name="WORKING_DIRECTORY" value="$MODULE_DIR$" />
<method v="2">
<option name="Make" enabled="true" />
</method>
</configuration>
<configuration default="true" type="TestNG">
<option name="TEST_OBJECT" value="CLASS" />
<option name="WORKING_DIRECTORY" value="$MODULE_DIR$" />
<properties />
<listeners />
<method v="2">
<option name="Make" enabled="true" />
</method>
</configuration>
</component>
<component name="SpellCheckerSettings" RuntimeDictionaries="0" Folders="0" CustomDictionaries="0" DefaultDictionary="application-level" UseSingleDictionary="true" transferred="true" />
<component name="TaskManager">
<task active="true" id="Default" summary="Default task">
<changelist id="fb7bf33b-30cf-40b9-a238-3e2f6f604a8f" name="Changes" comment="" />
<created>1664103080085</created>
<option name="number" value="Default" />
<option name="presentableId" value="Default" />
<updated>1664103080085</updated>
</task>
<servers />
</component>
</project>

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@@ -1,52 +1,23 @@
apply plugin: 'com.android.application'
android {
compileSdkVersion 31
compileSdkVersion 30
buildToolsVersion "30.0.3"
defaultConfig {
applicationId "com.gpl.rpg.AndorsTrail"
minSdkVersion 14
targetSdkVersion 31
targetSdkVersion 30
}
buildTypes {
release {
manifestPlaceholders icon_name: 'icon', fileproviderPath: 'AndorsTrail'
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt'
}
debug {
manifestPlaceholders icon_name: 'icon_beta', fileproviderPath: 'AndorsTrail.beta2'
applicationIdSuffix 'beta2'
}
}
}
dependencies {
implementation 'com.android.support:support-v4:28.0.0'
}
task copyRes(type: Copy) {
description "Copies the res folder to the modules res folder (& renames .tmx to .xml)"
from "${rootDir}/res"
into "${projectDir}/src/main/res"
rename "(.*)\\.tmx", "\$1.xml"
}
task copyTranslation(type: Copy) {
description("Copies the translation files to the modules translations folder")
from "${rootDir}/assets/translation"
into "${projectDir}/src/main/assets/translation"
}
task cleanup(type: Delete) {
description("Deletes the assets/translation and the res folder from the modules folder")
delete "${projectDir}/src/main/res", "${projectDir}/src/main/assets/translation"
}
afterEvaluate {
preBuild.dependsOn project.tasks.copyRes
preBuild.dependsOn project.tasks.copyTranslation
clean.dependsOn project.tasks.cleanup
}

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@@ -3,11 +3,15 @@
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.gpl.rpg.AndorsTrail"
android:versionCode="69"
android:versionName="0.8.4.1"
android:versionCode="66"
android:versionName="0.8.2"
android:installLocation="auto"
>
<uses-sdk
android:minSdkVersion="4"
android:targetSdkVersion="30"
/>
<supports-screens
android:smallScreens="true"
android:normalScreens="true"
@@ -21,9 +25,9 @@
<application
android:name="com.gpl.rpg.AndorsTrail.AndorsTrailApplication"
android:name=".AndorsTrailApplication"
android:label="@string/app_name"
android:icon="@drawable/${icon_name}"
android:icon="@drawable/icon"
android:description="@string/app_description"
android:allowBackup="true"
android:theme="@style/AndorsTrailTheme_Blue"
@@ -32,39 +36,37 @@
android:preserveLegacyExternalStorage="true"
>
<activity
android:name="com.gpl.rpg.AndorsTrail.activity.StartScreenActivity"
android:exported="true"
android:clearTaskOnLaunch="true"
>
android:name=".activity.StartScreenActivity"
android:clearTaskOnLaunch="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name="com.gpl.rpg.AndorsTrail.activity.MainActivity"
android:name=".activity.MainActivity"
android:label="@string/app_name"
android:theme="@style/AndorsTrailTheme_Blue.NoBackground"
/>
<activity android:name="com.gpl.rpg.AndorsTrail.activity.HeroinfoActivity" />
<activity android:name="com.gpl.rpg.AndorsTrail.activity.MonsterInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name="com.gpl.rpg.AndorsTrail.activity.ItemInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name="com.gpl.rpg.AndorsTrail.activity.LevelUpActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name="com.gpl.rpg.AndorsTrail.activity.MonsterEncounterActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name="com.gpl.rpg.AndorsTrail.activity.ConversationActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name="com.gpl.rpg.AndorsTrail.activity.ShopActivity" />
<activity android:name="com.gpl.rpg.AndorsTrail.activity.AboutActivity" />
<activity android:name="com.gpl.rpg.AndorsTrail.activity.LoadingActivity" />
<activity android:name="com.gpl.rpg.AndorsTrail.activity.Preferences" />
<activity android:name="com.gpl.rpg.AndorsTrail.activity.LoadSaveActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name="com.gpl.rpg.AndorsTrail.activity.ActorConditionInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name="com.gpl.rpg.AndorsTrail.activity.BulkSelectionInterface" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name="com.gpl.rpg.AndorsTrail.activity.SkillInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name="com.gpl.rpg.AndorsTrail.activity.DisplayWorldMapActivity" />
<activity android:name=".activity.HeroinfoActivity" />
<activity android:name=".activity.MonsterInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ItemInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.LevelUpActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.MonsterEncounterActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ConversationActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ShopActivity" />
<activity android:name=".activity.AboutActivity" />
<activity android:name=".activity.LoadingActivity" />
<activity android:name=".activity.Preferences" />
<activity android:name=".activity.LoadSaveActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ActorConditionInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.BulkSelectionInterface" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.SkillInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.DisplayWorldMapActivity" />
<provider
android:name="android.support.v4.content.FileProvider"
android:authorities="${applicationId}.fileprovider"
android:authorities="com.gpl.rpg.AndorsTrail.fileprovider"
android:grantUriPermissions="true"
android:exported="false">
<meta-data

View File

@@ -28,11 +28,11 @@ public final class AndorsTrailApplication extends Application {
public static final boolean DEVELOPMENT_FASTSPEED = false;
public static final boolean DEVELOPMENT_VALIDATEDATA = false;
public static final boolean DEVELOPMENT_DEBUGMESSAGES = false;
public static final String CURRENT_VERSION_DISPLAY = "0.8.4.1";
public static final String CURRENT_VERSION_DISPLAY = "0.8.2";
public static final boolean IS_RELEASE_VERSION = !CURRENT_VERSION_DISPLAY.matches(".*[a-d].*");
public static final boolean DEVELOPMENT_INCOMPATIBLE_SAVEGAMES = DEVELOPMENT_DEBUGRESOURCES || DEVELOPMENT_DEBUGBUTTONS || DEVELOPMENT_FASTSPEED || !IS_RELEASE_VERSION;
public static final int DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION = 999;
public static final int CURRENT_VERSION = DEVELOPMENT_INCOMPATIBLE_SAVEGAMES ? DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION : 69;
public static final int CURRENT_VERSION = DEVELOPMENT_INCOMPATIBLE_SAVEGAMES ? DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION : 66;
private final AndorsTrailPreferences preferences = new AndorsTrailPreferences();
private WorldContext world = new WorldContext();

View File

@@ -2,6 +2,7 @@ package com.gpl.rpg.AndorsTrail;
import android.content.Context;
import android.content.SharedPreferences;
import android.net.Uri;
import android.preference.PreferenceManager;
public final class AndorsTrailPreferences {
@@ -61,6 +62,8 @@ public final class AndorsTrailPreferences {
public boolean showQuickslotsWhenToolboxIsVisible = false;
public String language = "default";
public Uri exportImportFolderPath;
public int selectedTheme = 0;
public void read(final Context androidContext) {

View File

@@ -46,15 +46,14 @@ import com.gpl.rpg.AndorsTrail.model.item.Loot;
import com.gpl.rpg.AndorsTrail.model.map.MapObject;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
import com.gpl.rpg.AndorsTrail.view.ItemContainerAdapter;
public final class Dialogs {
private static void showDialogAndPause(CustomDialog d, final ControllerContext context) {
private static void showDialogAndPause(Dialog d, final ControllerContext context) {
showDialogAndPause(d, context, null);
}
private static void showDialogAndPause(CustomDialog d, final ControllerContext context, final OnDismissListener onDismiss) {
private static void showDialogAndPause(Dialog d, final ControllerContext context, final OnDismissListener onDismiss) {
context.gameRoundController.pause();
CustomDialogFactory.setDismissListener(d, new OnDismissListener() {
@Override
@@ -196,7 +195,7 @@ public final class Dialogs {
// itemList.setPadding(20, 0, 20, 20);
itemList.setAdapter(new ItemContainerAdapter(mainActivity, world.tileManager, combinedLoot.items, world.model.player));
final CustomDialog d = CustomDialogFactory.createDialog(mainActivity,
final Dialog d = CustomDialogFactory.createDialog(mainActivity,
mainActivity.getResources().getString(title),
mainActivity.getResources().getDrawable(R.drawable.ui_icon_equipment),
msg,
@@ -250,7 +249,7 @@ public final class Dialogs {
}
public static void showHeroDied(final MainActivity mainActivity, final ControllerContext controllers) {
final CustomDialog d = CustomDialogFactory.createDialog(mainActivity,
final Dialog d = CustomDialogFactory.createDialog(mainActivity,
mainActivity.getResources().getString(R.string.dialog_game_over_title),
mainActivity.getResources().getDrawable(R.drawable.ui_icon_combat),
mainActivity.getResources().getString(R.string.dialog_game_over_text),
@@ -287,7 +286,7 @@ public final class Dialogs {
}
public static void showConfirmRest(final Activity currentActivity, final ControllerContext controllerContext, final MapObject area) {
final CustomDialog d = CustomDialogFactory.createDialog(currentActivity,
final Dialog d = CustomDialogFactory.createDialog(currentActivity,
currentActivity.getResources().getString(R.string.dialog_rest_title),
null,
currentActivity.getResources().getString(R.string.dialog_rest_confirm_message),
@@ -311,7 +310,7 @@ public final class Dialogs {
// .setMessage(R.string.dialog_rest_message)
// .setNeutralButton(android.R.string.ok, null)
// .create();
final CustomDialog d = CustomDialogFactory.createDialog(currentActivity,
final Dialog d = CustomDialogFactory.createDialog(currentActivity,
currentActivity.getResources().getString(R.string.dialog_rest_title),
null,
currentActivity.getResources().getString(R.string.dialog_rest_message),
@@ -337,7 +336,7 @@ public final class Dialogs {
text += currentActivity.getResources().getString(R.string.dialog_newversion_permission_information);
}
final CustomDialog d = CustomDialogFactory.createDialog(currentActivity,
final Dialog d = CustomDialogFactory.createDialog(currentActivity,
currentActivity.getResources().getString(R.string.dialog_newversion_title),
null,
text,
@@ -372,7 +371,7 @@ public final class Dialogs {
}
if (!world.model.statistics.hasUnlimitedSaves()) {
final CustomDialog d = CustomDialogFactory.createDialog(mainActivity,
final Dialog d = CustomDialogFactory.createDialog(mainActivity,
mainActivity.getResources().getString(R.string.menu_save_switch_character_title),
null,
mainActivity.getResources().getString(R.string.menu_save_switch_character),
@@ -461,7 +460,7 @@ public final class Dialogs {
itemList.setAdapter(new ArrayAdapter<String>(context, R.layout.combatlog_row, android.R.id.text1, combatLogMessages));
view = itemList;
final CustomDialog d = CustomDialogFactory.createDialog(context,
final Dialog d = CustomDialogFactory.createDialog(context,
context.getResources().getString(R.string.combat_log_title),
context.getResources().getDrawable(R.drawable.ui_icon_combat),
null,

View File

@@ -23,7 +23,6 @@ import com.gpl.rpg.AndorsTrail.controller.ItemController;
import com.gpl.rpg.AndorsTrail.model.item.ItemType;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
/**
* @author ejwessel
@@ -207,7 +206,7 @@ public final class BulkSelectionInterface extends AndorsTrailBaseActivity implem
// })
// .setNegativeButton(android.R.string.no, null)
// .show();
final CustomDialog d = CustomDialogFactory.createDialog(v.getContext(),
final Dialog d = CustomDialogFactory.createDialog(v.getContext(),
v.getContext().getResources().getString(R.string.bulkselection_sell_confirmation_title),
v.getContext().getResources().getDrawable(android.R.drawable.ic_dialog_info),
message,

View File

@@ -1,17 +1,16 @@
package com.gpl.rpg.AndorsTrail.activity;
import java.io.DataInputStream;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
import android.Manifest;
import android.annotation.TargetApi;
import android.app.Activity;
import android.app.Dialog;
import android.content.ClipData;
import android.content.ContentResolver;
import android.content.Context;
@@ -41,7 +40,6 @@ import com.gpl.rpg.AndorsTrail.savegames.Savegames.FileHeader;
import com.gpl.rpg.AndorsTrail.util.AndroidStorage;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
public final class LoadSaveActivity extends AndorsTrailBaseActivity implements OnClickListener {
private boolean isLoading = true;
@@ -97,7 +95,9 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
importSaves.setTag(SLOT_NUMBER_IMPORT_SAVEGAMES);
importWorldmap.setTag(SLOT_NUMBER_IMPORT_WORLDMAP);
ViewGroup exportImportContainer = (ViewGroup) findViewById(R.id.loadsave_export_import_save_container);
ViewGroup exportContainer = (ViewGroup) findViewById(R.id.loadsave_export_save_container);
ViewGroup importContainer = (ViewGroup) findViewById(R.id.loadsave_import_save_container);
ViewGroup importWorldmapContainer = (ViewGroup) findViewById(R.id.loadsave_import_worldmap_container);
addSavegameSlotButtons(slotList, params, Savegames.getUsedSavegameSlots(this));
@@ -108,20 +108,19 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
createNewSlot.setTag(SLOT_NUMBER_CREATE_NEW_SLOT);
createNewSlot.setOnClickListener(this);
newSlotContainer.setVisibility(View.VISIBLE);
exportImportContainer.setVisibility(View.GONE);
exportContainer.setVisibility(View.GONE);
importContainer.setVisibility(View.GONE);
importWorldmapContainer.setVisibility(View.GONE);
} else {
newSlotContainer.setVisibility(View.GONE);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
exportSaves.setOnClickListener(this);
importSaves.setOnClickListener(this);
importWorldmap.setOnClickListener(this);
exportImportContainer.setVisibility(View.VISIBLE);
boolean hasSavegames = !Savegames.getUsedSavegameSlots(this).isEmpty();
exportSaves.setEnabled(hasSavegames);
} else {
exportImportContainer.setVisibility(View.GONE);
exportContainer.setVisibility(View.VISIBLE);
importContainer.setVisibility(View.VISIBLE);
importWorldmapContainer.setVisibility(View.VISIBLE);
}
}
}
@@ -129,18 +128,14 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
private static final int READ_EXTERNAL_STORAGE_REQUEST = 1;
private static final int WRITE_EXTERNAL_STORAGE_REQUEST = 2;
@TargetApi(23)
private void checkAndRequestPermissions() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M
&& Build.VERSION.SDK_INT <= Build.VERSION_CODES.Q) {
if (getApplicationContext().checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE)
!= PackageManager.PERMISSION_GRANTED) {
this.requestPermissions(new String[]{Manifest.permission.READ_EXTERNAL_STORAGE},
READ_EXTERNAL_STORAGE_REQUEST);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M && Build.VERSION.SDK_INT <= Build.VERSION_CODES.Q) {
if (getApplicationContext().checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED) {
this.requestPermissions(new String[]{Manifest.permission.READ_EXTERNAL_STORAGE}, READ_EXTERNAL_STORAGE_REQUEST);
}
if (getApplicationContext().checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE)
!= PackageManager.PERMISSION_GRANTED) {
this.requestPermissions(new String[]{Manifest.permission.WRITE_EXTERNAL_STORAGE},
WRITE_EXTERNAL_STORAGE_REQUEST);
if (getApplicationContext().checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED) {
this.requestPermissions(new String[]{Manifest.permission.WRITE_EXTERNAL_STORAGE}, WRITE_EXTERNAL_STORAGE_REQUEST);
}
}
}
@@ -154,15 +149,11 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
}
}
private void addSavegameSlotButtons(ViewGroup parent,
LayoutParams params,
List<Integer> usedSavegameSlots) {
private void addSavegameSlotButtons(ViewGroup parent, LayoutParams params, List<Integer> usedSavegameSlots) {
int unused = 1;
for (int slot : usedSavegameSlots) {
final FileHeader header = Savegames.quickload(this, slot);
if (header == null) {
continue;
}
if (header == null) continue;
while (unused < slot) {
Button b = new Button(this);
@@ -186,76 +177,41 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
}
}
private void cancelLoadSaveActivity(int slot) {
completeLoadSaveActivity(slot, false);
}
private void completeLoadSaveActivity(int slot) {
completeLoadSaveActivity(slot, true);
}
private void completeLoadSaveActivity(int slot, boolean success) {
Intent i = new Intent();
if (slot == SLOT_NUMBER_CREATE_NEW_SLOT) {
slot = getFirstFreeSlot();
List<Integer> usedSlots = Savegames.getUsedSavegameSlots(this);
if (usedSlots.isEmpty())
slot = SLOT_NUMBER_FIRST_SLOT;
else slot = Collections.max(usedSlots) + 1;
} else if (slot == SLOT_NUMBER_EXPORT_SAVEGAMES
|| slot == SLOT_NUMBER_IMPORT_SAVEGAMES
|| slot == SLOT_NUMBER_IMPORT_WORLDMAP) {
|| slot == SLOT_NUMBER_IMPORT_SAVEGAMES
|| slot == SLOT_NUMBER_IMPORT_WORLDMAP) {
i.putExtra("import_export", true);
if (slot == SLOT_NUMBER_IMPORT_WORLDMAP) {
i.putExtra("import_worldmap", true);
}
if (slot == SLOT_NUMBER_IMPORT_SAVEGAMES) {
i.putExtra("import_savegames", true);
}
if (slot == SLOT_NUMBER_EXPORT_SAVEGAMES) {
i.putExtra("export", true);
}
} else if (slot < SLOT_NUMBER_FIRST_SLOT) {
} else if (slot < SLOT_NUMBER_FIRST_SLOT)
slot = SLOT_NUMBER_FIRST_SLOT;
}
i.putExtra("slot", slot);
if (success) {
setResult(Activity.RESULT_OK, i);
} else {
setResult(Activity.RESULT_CANCELED, i);
}
setResult(Activity.RESULT_OK, i);
LoadSaveActivity.this.finish();
}
private int getFirstFreeSlot() {
int slot;
List<Integer> usedSlots = Savegames.getUsedSavegameSlots(this);
if (usedSlots.isEmpty()) {
slot = SLOT_NUMBER_FIRST_SLOT;
} else {
slot = Collections.max(usedSlots) + 1;
}
return slot;
}
private String getConfirmOverwriteQuestion(int slot) {
if (isLoading) {
if (isLoading)
return null;
}
return getConfirmOverwriteQuestionIgnoringLoading(slot);
}
private String getConfirmOverwriteQuestionIgnoringLoading(int slot) {
if (slot == SLOT_NUMBER_CREATE_NEW_SLOT) {
if (slot == SLOT_NUMBER_CREATE_NEW_SLOT)
return null;//creating a new savegame
}
if (!Savegames.getSlotFile(slot, this).exists()) {
if (!Savegames.getSlotFile(slot, this).exists())
return null;//nothing in slot to overwrite
}
if (preferences.displayOverwriteSavegame
== AndorsTrailPreferences.CONFIRM_OVERWRITE_SAVEGAME_ALWAYS) {
if (preferences.displayOverwriteSavegame == AndorsTrailPreferences.CONFIRM_OVERWRITE_SAVEGAME_ALWAYS) {
return getString(R.string.loadsave_save_overwrite_confirmation_all);
}
if (preferences.displayOverwriteSavegame == AndorsTrailPreferences.CONFIRM_OVERWRITE_SAVEGAME_NEVER) {
@@ -264,14 +220,10 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
final String currentPlayerName = model.player.getName();
final FileHeader header = Savegames.quickload(this, slot);
if (header == null) {
return null;
}
if (header == null) return null;
final String savedPlayerName = header.playerName;
if (currentPlayerName.equals(savedPlayerName)) {
return null; //if the names match
}
if (currentPlayerName.equals(savedPlayerName)) return null; //if the names match
return getString(R.string.loadsave_save_overwrite_confirmation, savedPlayerName, currentPlayerName);
}
@@ -280,7 +232,7 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
public void onClick(View view) {
final int slot = (Integer) view.getTag();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
switch (slot) {
case SLOT_NUMBER_IMPORT_WORLDMAP:
clickImportWorldmap();
@@ -294,9 +246,8 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
}
}
if (!isLoading
&& slot != SLOT_NUMBER_CREATE_NEW_SLOT
&& AndorsTrailApplication.CURRENT_VERSION
== AndorsTrailApplication.DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION) {
&& slot != SLOT_NUMBER_CREATE_NEW_SLOT
&& AndorsTrailApplication.CURRENT_VERSION == AndorsTrailApplication.DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION) {
if (!isOverwriteTargetInIncompatibleVersion(slot)) {
saveOrOverwriteSavegame(slot);
}
@@ -310,7 +261,7 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
private void saveOrOverwriteSavegame(int slot) {
final String message = getConfirmOverwriteQuestion(slot);
if (message != null) {
showConfirmOverwriteQuestion(slot, message);
showConfirmoverwriteQuestion(slot, message);
} else {
completeLoadSaveActivity(slot);
}
@@ -318,11 +269,8 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
private boolean isOverwriteTargetInIncompatibleVersion(int slot) {
final FileHeader header = Savegames.quickload(this, slot);
if (header != null
&& header.fileversion != AndorsTrailApplication.DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION) {
final CustomDialog d = CustomDialogFactory.createErrorDialog(this,
"Overwriting not allowed",
"You are currently using a development version of Andor's trail. Overwriting a regular savegame is not allowed in development mode.");
if (header != null && header.fileversion != AndorsTrailApplication.DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION) {
final Dialog d = CustomDialogFactory.createErrorDialog(this, "Overwriting not allowed", "You are currently using a development version of Andor's trail. Overwriting a regular savegame is not allowed in development mode.");
CustomDialogFactory.show(d);
return true;
}
@@ -331,32 +279,27 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
//region Imports/Exports
//region Export
@RequiresApi(api = Build.VERSION_CODES.P)
private void exportSaveGames(Intent data) {
Uri uri = data.getData();
Context context = getApplicationContext();
ContentResolver resolver = AndorsTrailApplication.getApplicationFromActivity(this)
.getContentResolver();
ContentResolver resolver = AndorsTrailApplication.getApplicationFromActivity(this).getContentResolver();
File storageDir = AndroidStorage.getStorageDirectory(context,
Constants.FILENAME_SAVEGAME_DIRECTORY);
File storageDir = AndroidStorage.getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY);
DocumentFile source = DocumentFile.fromFile(storageDir);
DocumentFile target = DocumentFile.fromTreeUri(context, uri);
if (target == null) {
return;
}
File[] files = storageDir.listFiles();
if (files == null) {
showErrorExportingSaveGamesUnknown();
return;
}
DocumentFile[] files = source.listFiles();
boolean hasExistingFiles = false;
for (File file : files) {
for (DocumentFile file :
files) {
String fileName = file.getName();
if (fileName == null)
continue;
DocumentFile existingFile = target.findFile(fileName);
if (existingFile != null) {
@@ -368,70 +311,52 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
if (hasExistingFiles) {
showConfirmOverwriteByExportQuestion(resolver, target, files);
} else {
exportSaveGamesFolderContentToFolder(target, files);
exportSaveGamesFolderContentToFolder(resolver, target, files);
}
}
@RequiresApi(api = Build.VERSION_CODES.P)
private void exportSaveGamesFolderContentToFolder(DocumentFile target, File[] files) {
DocumentFile[] sourceFiles = new DocumentFile[files.length];
private void exportSaveGamesFolderContentToFolder(ContentResolver resolver, DocumentFile target, DocumentFile[] files) {
for (DocumentFile file : files) {
String fileName = file.getName();
DocumentFile existingFile = target.findFile(fileName);
boolean hasExistingFile = existingFile != null && existingFile.exists();
File[] worldmapFiles = null;
for (int i = 0; i < files.length; i++) {
File file = files[i];
if (file.isFile()) {
sourceFiles[i] = DocumentFile.fromFile(file);
} else if (file.isDirectory() && Objects.equals(file.getName(),
Constants.FILENAME_WORLDMAP_DIRECTORY)) {
worldmapFiles = file.listFiles();
try {
if (hasExistingFile)
existingFile.delete();
AndroidStorage.copyDocumentFileToNewOrExistingFile(file, resolver, target);
} catch (IOException e) {
e.printStackTrace();
}
} else if (file.isDirectory()) {
DocumentFile targetWorlmap = existingFile;
//if the folder exists already, put the files in the existing folder. (should not happen because of check earlier)
if (!hasExistingFile)
//create a new folder for the worldmap-files
targetWorlmap = target.createDirectory(Constants.FILENAME_WORLDMAP_DIRECTORY);
if (targetWorlmap == null)//Unable to create worldmap folder for some reason
continue;
DocumentFile[] worldmapFiles = file.listFiles();
for (DocumentFile f : worldmapFiles) {
try {
AndroidStorage.copyDocumentFileToNewOrExistingFile(f, resolver, targetWorlmap);
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
Context context = this;
File[] finalWorldmapFiles = worldmapFiles;
CopyFilesToExternalFolder(target, sourceFiles, context, finalWorldmapFiles);
completeLoadSaveActivity(SLOT_NUMBER_EXPORT_SAVEGAMES);
}
@RequiresApi(api = Build.VERSION_CODES.P)
private void CopyFilesToExternalFolder(DocumentFile target,
DocumentFile[] sourceFiles,
Context context,
File[] finalWorldmapFiles) {
AndroidStorage.copyDocumentFilesToDirAsync(sourceFiles,
context,
target,
getString(R.string.loadsave_exporting_savegames),
(success) -> {
if (success) {
CopyWorldmapFilesAsZip(target,
context,
finalWorldmapFiles);
} else {
completeLoadSaveActivity(
SLOT_NUMBER_EXPORT_SAVEGAMES,
false);
}
});
}
@RequiresApi(api = Build.VERSION_CODES.P)
private void CopyWorldmapFilesAsZip(DocumentFile target,
Context context,
File[] finalWorldmapFiles) {
AndroidStorage.createZipDocumentFileFromFilesAsync(finalWorldmapFiles,
context,
target,
Constants.FILENAME_WORLDMAP_DIRECTORY,
getString(R.string.loadsave_exporting_worldmap),
(successWorldmap) -> completeLoadSaveActivity(
SLOT_NUMBER_EXPORT_SAVEGAMES,
successWorldmap));
}
//endregion
@RequiresApi(api = Build.VERSION_CODES.P)
@RequiresApi(api = Build.VERSION_CODES.JELLY_BEAN)
private void importSaveGames(Intent data) {
Uri uri = data.getData();
ClipData uris = data.getClipData();
@@ -442,8 +367,7 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
}
Context context = getApplicationContext();
ContentResolver resolver = AndorsTrailApplication.getApplicationFromActivity(this)
.getContentResolver();
ContentResolver resolver = context.getContentResolver();
File storageDir = AndroidStorage.getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY);
DocumentFile appSavegameFolder = DocumentFile.fromFile(storageDir);
@@ -452,18 +376,13 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
if (uri != null) {
uriList.add(uri);
} else {
for (int i = 0; i < uris.getItemCount(); i++) {
for (int i = 0; i < uris.getItemCount(); i++)
uriList.add(uris.getItemAt(i).getUri());
}
}
importSaveGamesFromUris(context, resolver, appSavegameFolder, uriList);
}
@RequiresApi(api = Build.VERSION_CODES.P)
private void importSaveGamesFromUris(Context context,
ContentResolver resolver,
DocumentFile appSavegameFolder,
List<Uri> uriList) {
private void importSaveGamesFromUris(Context context, ContentResolver resolver, DocumentFile appSavegameFolder, List<Uri> uriList) {
int count = uriList.size();
ArrayList<DocumentFile> alreadyExistingFiles = new ArrayList<>();
@@ -473,11 +392,10 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
Uri item = uriList.get(i);
DocumentFile itemFile = DocumentFile.fromSingleUri(context, item);
boolean fileAlreadyExists = getExistsSavegameInOwnFiles(itemFile, appSavegameFolder);
if (fileAlreadyExists) {
if (fileAlreadyExists)
alreadyExistingFiles.add(itemFile);
} else {
else
newFiles.add(itemFile);
}
}
if (alreadyExistingFiles.size() > 0) {
@@ -487,51 +405,24 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
}
}
@RequiresApi(api = Build.VERSION_CODES.P)
private void importSaveGames(ContentResolver resolver,
DocumentFile appSavegameFolder,
List<DocumentFile> saveFiles) {
int size = saveFiles.size();
DocumentFile[] sources = new DocumentFile[size];
DocumentFile[] targets = new DocumentFile[size];
boolean saveAsNew = false;
for (int i = 0; i < size; i++) {
DocumentFile file = saveFiles.get(i);
if (file == null) {//null is value a marker that the next should be saved as new
saveAsNew = true;
continue;
}
private void importSaveGames(ContentResolver resolver, DocumentFile appSavegameFolder, List<DocumentFile> saveFiles) {
for (DocumentFile file : saveFiles) {
int slot = getSlotFromSavegameFileName(file.getName());
if (slot == -1) {
//invalid file name
continue;
}
if (saveAsNew) {
slot = getFirstFreeSlot();
saveAsNew = false;
}
String targetName = Savegames.getSlotFileName(slot);
sources[i] = file;
targets[i] = getOrCreateDocumentFile(appSavegameFolder, targetName);
importSaveGameFile(resolver, appSavegameFolder, file, slot);
}
}
AndroidStorage.copyDocumentFilesFromToAsync(sources,
this,
targets,
getString(R.string.loadsave_importing_savegames),
(sucess) -> completeLoadSaveActivity(
SLOT_NUMBER_IMPORT_SAVEGAMES,
sucess));
private void completeSavegameImportAndCheckIfDone(List<Integer> importsNeedingConfirmation, int slot) {
importsNeedingConfirmation.remove((Object) slot);
if (importsNeedingConfirmation.isEmpty()) {
completeLoadSaveActivity(SLOT_NUMBER_IMPORT_SAVEGAMES);
}
}
private boolean getExistsSavegameInOwnFiles(DocumentFile savegameFile, DocumentFile appSavegameFolder) {
if (savegameFile == null) {
if (savegameFile == null)
return false;
}
DocumentFile foundFile = appSavegameFolder.findFile(Objects.requireNonNull(savegameFile.getName()));
return foundFile != null && foundFile.exists();
@@ -539,6 +430,7 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
private int getSlotFromSavegameFileName(String fileName) {
if (fileName == null || !fileName.startsWith(Constants.FILENAME_SAVEGAME_FILENAME_PREFIX)) {
//TODO: Maybe output a message that the file didn't have the right name?
return -1;
}
String slotStr = fileName.substring(Constants.FILENAME_SAVEGAME_FILENAME_PREFIX.length());
@@ -548,110 +440,116 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
slot = Integer.parseInt(slotStr);
return slot;
} catch (NumberFormatException e) {
//TODO: Maybe output a message that the file didn't have the right name?
return -1;
}
}
private void importSaveGameFile(ContentResolver resolver, DocumentFile appSavegameFolder, DocumentFile itemFile, int slot) {
String targetName = Savegames.getSlotFileName(slot);
DocumentFile targetFile = getOrCreateDocumentFile(appSavegameFolder, targetName);
if (targetFile == null || !targetName.equals(targetFile.getName())) {
showErrorImportingSaveGameUnknown();//TODO: maybe replace with a more specific error message
return;
}
try {
AndroidStorage.copyDocumentFile(itemFile, resolver, targetFile);
} catch (IOException e) {
showErrorImportingSaveGameUnknown();
e.printStackTrace();
}
}
private DocumentFile getOrCreateDocumentFile(DocumentFile folder, String targetName) {
DocumentFile targetFile = folder.findFile(targetName);//try finding the file
if (targetFile == null)//no file found, creating new one
{
targetFile = folder.createFile(Constants.NO_FILE_EXTENSION_MIME_TYPE, targetName);
}
return targetFile;
}
@RequiresApi(api = Build.VERSION_CODES.P)
private void importWorldmap(Intent data) {
Uri uri = data.getData();
Context context = AndorsTrailApplication.getApplicationFromActivity(this).getApplicationContext();
Context context = getApplicationContext();
ContentResolver resolver = AndorsTrailApplication.getApplicationFromActivity(this).getContentResolver();
DocumentFile chosenZip = DocumentFile.fromSingleUri(context, uri);
if (chosenZip == null || !chosenZip.isFile()) {
showErrorImportingWorldmapWrongDirectory();
return;
}
String chosenZipName = chosenZip.getName();
if (!chosenZipName.startsWith(Constants.FILENAME_WORLDMAP_DIRECTORY)) {
showErrorImportingWorldmapWrongDirectory();
return;
}
File ownWorldmapFolder = getOwnWorldmapFolder(context);
AndroidStorage.unzipDocumentFileToDirectoryAsync(chosenZip,
this,
ownWorldmapFolder,
false,
getString(R.string.loadsave_importing_worldmap),
(success) -> completeLoadSaveActivity(
SLOT_NUMBER_IMPORT_WORLDMAP,
success));
}
private File getOwnWorldmapFolder(Context context) {
File storageDir = AndroidStorage.getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY);
File ownWorldmapFolder = null;
for (File f : storageDir.listFiles()) {
if (f.getName().equals(Constants.FILENAME_WORLDMAP_DIRECTORY)) {
ownWorldmapFolder = f;
break;
DocumentFile storageFolder = DocumentFile.fromFile(storageDir);
DocumentFile ownWorldmapFolder = storageFolder.findFile(Constants.FILENAME_WORLDMAP_DIRECTORY);
if (ownWorldmapFolder == null) {
ownWorldmapFolder = storageFolder.createDirectory(Constants.FILENAME_WORLDMAP_DIRECTORY);
}
DocumentFile chosenFolder = DocumentFile.fromTreeUri(context, uri);
if (chosenFolder == null || !chosenFolder.isDirectory()) {
showErrorImportingWorldmapWrongDirectory();
return;
}
if (!Constants.FILENAME_WORLDMAP_DIRECTORY.equals(chosenFolder.getName())) {
//user did not select the worldmap folder directly
DocumentFile file = chosenFolder.findFile(Constants.FILENAME_WORLDMAP_DIRECTORY);
if (file == null || !file.isDirectory() || !Constants.FILENAME_WORLDMAP_DIRECTORY.equals(file.getName())) {
//could not find a worldmap folder in the users selection
showErrorImportingWorldmapWrongDirectory();
return;
}
chosenFolder = file;
}
DocumentFile[] files = chosenFolder.listFiles();
for (DocumentFile file : files) {
if (file.isFile()) {
try {
AndroidStorage.copyDocumentFileToNewOrExistingFile(file, resolver, ownWorldmapFolder);
} catch (IOException e) {
e.printStackTrace();
}
}
}
if (ownWorldmapFolder == null) {
ownWorldmapFolder = new File(storageDir, Constants.FILENAME_WORLDMAP_DIRECTORY);
ownWorldmapFolder.mkdir();
}
return ownWorldmapFolder;
completeLoadSaveActivity(SLOT_NUMBER_IMPORT_WORLDMAP);
}
@RequiresApi(api = Build.VERSION_CODES.P)
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
private void clickExportSaveGames() {
showStartExportInfo(view -> startActivityForResult(AndroidStorage.getNewOpenDirectoryIntent(),
-SLOT_NUMBER_EXPORT_SAVEGAMES));
startActivityForResult(AndroidStorage.getNewOpenDirectoryIntent(), -SLOT_NUMBER_EXPORT_SAVEGAMES);
}
@RequiresApi(api = Build.VERSION_CODES.P)
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
private void clickImportSaveGames() {
showStartImportSavesInfo(view -> startActivityForResult(AndroidStorage.getNewSelectMultipleSavegameFilesIntent(),
-SLOT_NUMBER_IMPORT_SAVEGAMES));
startActivityForResult(AndroidStorage.getNewSelectMultipleSavegameFilesIntent(), -SLOT_NUMBER_IMPORT_SAVEGAMES);
}
@RequiresApi(api = Build.VERSION_CODES.P)
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
private void clickImportWorldmap() {
showStartImportWorldmapInfo(view -> startActivityForResult(AndroidStorage.getNewSelectZipIntent(),
-SLOT_NUMBER_IMPORT_WORLDMAP));
startActivityForResult(AndroidStorage.getNewOpenDirectoryIntent(), -SLOT_NUMBER_IMPORT_WORLDMAP);
}
@RequiresApi(api = Build.VERSION_CODES.P)
private void showConfirmOverwriteByExportQuestion(ContentResolver resolver,
DocumentFile targetFolder,
File[] files) {
final CustomDialog d = CustomDialogFactory.createDialog(this,
getString(R.string.loadsave_export_overwrite_confirmation_title),
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
getString(R.string.loadsave_export_overwrite_confirmation),
null,
true);
private void showConfirmOverwriteByExportQuestion(ContentResolver resolver, DocumentFile targetFolder, DocumentFile[] files) {
final Dialog d = CustomDialogFactory.createDialog(this,
getString(R.string.loadsave_export_overwrite_confirmation_title),
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
getString(R.string.loadsave_export_overwrite_confirmation),
null,
true);
CustomDialogFactory.addButton(d,
android.R.string.yes,
v -> exportSaveGamesFolderContentToFolder(targetFolder, files));
CustomDialogFactory.addButton(d, android.R.string.yes, v -> exportSaveGamesFolderContentToFolder(resolver, targetFolder, files));
CustomDialogFactory.addDismissButton(d, android.R.string.no);
CustomDialogFactory.show(d);
}
@RequiresApi(api = Build.VERSION_CODES.P)
private void showConfirmOverwriteByImportQuestion(ContentResolver resolver,
DocumentFile appSavegameFolder,
List<DocumentFile> alreadyExistingFiles,
List<DocumentFile> newFiles) {
final String title = getString(R.string.loadsave_import_overwrite_confirmation_title);
String message = getString(R.string.loadsave_import_file_exists_question);
String message = getString(R.string.loadsave_import_overwrite_confirmation);
StringBuilder sb = new StringBuilder();
sb.append('\n');
@@ -659,96 +557,48 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
Context context = AndorsTrailApplication.getApplicationFromActivity(this).getApplicationContext();
ArrayList<CustomDialog> dialogs = new ArrayList<>(amount);
for (int i = 0; i < amount; i++) {
for (int i = 0; i < amount && i < 3; i++) {
DocumentFile alreadyExistingFile = alreadyExistingFiles.get(i);
int slot = getSlotFromSavegameFileName(alreadyExistingFile.getName());
FileHeader existingFileHeader = Savegames.quickload(context, slot);
FileHeader importedFileHeader = null;
try (InputStream stream = resolver.openInputStream(alreadyExistingFile.getUri());
DataInputStream dataStream = new DataInputStream(stream)) {
importedFileHeader = new FileHeader(dataStream, true);
} catch (FileNotFoundException e) {
e.printStackTrace();
continue;
} catch (IOException e) {
e.printStackTrace();
continue;
}
String alreadyExistingFileName = alreadyExistingFile.getName();
FileHeader fileHeader = Savegames.quickload(context, getSlotFromSavegameFileName(alreadyExistingFileName));
sb.append('\n');
String fileHeaderDesription = "";
if (fileHeader != null)
fileHeaderDesription = fileHeader.describe();
StringBuilder messageSb = new StringBuilder();
String existingFileDescription = getString(R.string.loadsave_import_existing_description,
Integer.toString(slot),
existingFileHeader.describe());
String importedFileDescription = getString(R.string.loadsave_import_imported_description,
Integer.toString(slot),
importedFileHeader.describe());
messageSb.append(getString(R.string.loadsave_import_file_exists_question,
existingFileDescription,
importedFileDescription));
String m = messageSb.toString();
CustomDialog dialog = CustomDialogFactory.createDialog(this,
title,
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
m,
null,
true,
false,
true);
CustomDialogFactory.addButton(dialog, R.string.loadsave_import_option_keep_existing, v -> {
//do nothing
GoToNextConflictOrFinish(resolver, appSavegameFolder, newFiles, dialogs);
});
CustomDialogFactory.addButton(dialog, R.string.loadsave_import_option_keep_imported, v -> {
newFiles.add(alreadyExistingFile);
GoToNextConflictOrFinish(resolver, appSavegameFolder, newFiles, dialogs);
});
CustomDialogFactory.addButton(dialog, R.string.loadsave_import_option_add_as_new, v -> {
newFiles.add(null);//add a null element as marker to know later if the next file
// should be imported as new or overwrite the existing one
newFiles.add(alreadyExistingFile);
GoToNextConflictOrFinish(resolver, appSavegameFolder, newFiles, dialogs);
});
CustomDialogFactory.addCancelButton(dialog, android.R.string.cancel);
CustomDialogFactory.setCancelListener(dialog, v -> {
completeLoadSaveActivity(SLOT_NUMBER_IMPORT_SAVEGAMES, false);
});
dialogs.add(dialog);
sb.append(getString(R.string.loadsave_import_overwrite_confirmation_file_pattern, alreadyExistingFileName, fileHeaderDesription));
// sb.append(alreadyExistingFile.getName());
}
if (amount > 3) {
sb.append("\n...");
}
message = message + sb;
final Dialog d = CustomDialogFactory.createDialog(this,
title,
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
message,
null,
true);
GoToNextConflictOrFinish(resolver, appSavegameFolder, newFiles, dialogs);
}
@RequiresApi(api = Build.VERSION_CODES.P)
private void GoToNextConflictOrFinish(ContentResolver resolver,
DocumentFile appSavegameFolder,
List<DocumentFile> newFiles,
ArrayList<CustomDialog> dialogs) {
if (dialogs.stream().count() > 0) {
CustomDialog d = dialogs.remove(0);
CustomDialogFactory.show(d);
} else {
CustomDialogFactory.addButton(d, android.R.string.yes, v -> newFiles.addAll(alreadyExistingFiles));
CustomDialogFactory.addDismissButton(d, android.R.string.no);
CustomDialogFactory.setDismissListener(d, dialog -> {
importSaveGames(resolver, appSavegameFolder, newFiles);
}
completeLoadSaveActivity(SLOT_NUMBER_IMPORT_SAVEGAMES);
});
CustomDialogFactory.show(d);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (resultCode != Activity.RESULT_OK) {
if (resultCode != Activity.RESULT_OK)
return;
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
// Uri uri = data.getData();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
switch (-requestCode) {
case SLOT_NUMBER_EXPORT_SAVEGAMES:
exportSaveGames(data);
@@ -781,90 +631,48 @@ public final class LoadSaveActivity extends AndorsTrailBaseActivity implements O
//region show Dialogs
//region Import/Export
@RequiresApi(api = Build.VERSION_CODES.P)
private void showStartExportInfo(OnClickListener onOk) {
final CustomDialog d = CustomDialogFactory.createDialog(this,
getString(R.string.loadsave_export),
getResources().getDrawable(android.R.drawable.ic_dialog_info),
getString(R.string.loadsave_export_info),
null,
true);
CustomDialogFactory.addButton(d, android.R.string.yes, onOk);
CustomDialogFactory.addDismissButton(d, android.R.string.no);
CustomDialogFactory.show(d);
}
@RequiresApi(api = Build.VERSION_CODES.P)
private void showStartImportSavesInfo(OnClickListener onOk) {
final CustomDialog d = CustomDialogFactory.createDialog(this,
getString(R.string.loadsave_import_save),
getResources().getDrawable(android.R.drawable.ic_dialog_info),
getString(R.string.loadsave_import_save_info),
null,
true);
CustomDialogFactory.addButton(d, android.R.string.yes, onOk);
CustomDialogFactory.addDismissButton(d, android.R.string.no);
CustomDialogFactory.show(d);
}
@RequiresApi(api = Build.VERSION_CODES.P)
private void showStartImportWorldmapInfo(OnClickListener onOk) {
final CustomDialog d = CustomDialogFactory.createDialog(this,
getString(R.string.loadsave_import_worldmap),
getResources().getDrawable(android.R.drawable.ic_dialog_info),
getString(R.string.loadsave_import_worldmap_info),
null,
true);
CustomDialogFactory.addButton(d, android.R.string.yes, onOk);
CustomDialogFactory.addDismissButton(d, android.R.string.no);
CustomDialogFactory.show(d);
}
private void showErrorImportingWorldmapWrongDirectory() {
final CustomDialog d = CustomDialogFactory.createErrorDialog(this,
getString(R.string.loadsave_import_worldmap_unsuccessfull),
getString(R.string.loadsave_import_worldmap_wrong_file));
final Dialog d = CustomDialogFactory.createErrorDialog(this,
getString(R.string.loadsave_import_worldmap_unsuccessfull),
getString(R.string.loadsave_import_worldmap_unsuccessfull_wrong_directory));
CustomDialogFactory.show(d);
}
private void showErrorExportingSaveGamesUnknown() {
final CustomDialog d = CustomDialogFactory.createErrorDialog(this,
getString(R.string.loadsave_export_unsuccessfull),
getString(R.string.loadsave_export_error_unknown));
private void showErrorImportingSaveGameUnknown() {
final Dialog d = CustomDialogFactory.createErrorDialog(this,
getString(R.string.loadsave_import_save_unsuccessfull),
getString(R.string.loadsave_import_save_unsuccessfull_unknown));
CustomDialogFactory.show(d);
}
//endregion
private void showErrorLoadingEmptySlot() {
final CustomDialog d = CustomDialogFactory.createErrorDialog(this,
getString(R.string.startscreen_error_loading_game),
getString(R.string.startscreen_error_loading_empty_slot));
final Dialog d = CustomDialogFactory.createErrorDialog(this,
getString(R.string.startscreen_error_loading_game),
getString(R.string.startscreen_error_loading_empty_slot));
CustomDialogFactory.show(d);
}
private void showSlotGetsDeletedOnLoadWarning(final int slot) {
final CustomDialog d = CustomDialogFactory.createDialog(this,
getString(R.string.startscreen_attention_slot_gets_delete_on_load),
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
getString(R.string.startscreen_attention_message_slot_gets_delete_on_load),
null,
true);
final Dialog d = CustomDialogFactory.createDialog(this,
getString(R.string.startscreen_attention_slot_gets_delete_on_load),
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
getString(R.string.startscreen_attention_message_slot_gets_delete_on_load),
null,
true);
CustomDialogFactory.addButton(d, android.R.string.ok, v -> completeLoadSaveActivity(slot));
CustomDialogFactory.show(d);
}
private void showConfirmOverwriteQuestion(final int slot, String message) {
final String title = getString(R.string.loadsave_save_overwrite_confirmation_title) + ' '
+ getString(R.string.loadsave_save_overwrite_confirmation_slot, slot);
final CustomDialog d = CustomDialogFactory.createDialog(this,
title,
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
message,
null,
true);
private void showConfirmoverwriteQuestion(final int slot, String message) {
final String title =
getString(R.string.loadsave_save_overwrite_confirmation_title) + ' '
+ getString(R.string.loadsave_save_overwrite_confirmation_slot, slot);
final Dialog d = CustomDialogFactory.createDialog(this,
title,
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
message,
null,
true);
CustomDialogFactory.addButton(d, android.R.string.yes, v -> completeLoadSaveActivity(slot));
CustomDialogFactory.addDismissButton(d, android.R.string.no);

View File

@@ -20,12 +20,11 @@ import com.gpl.rpg.AndorsTrail.savegames.Savegames;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
import com.gpl.rpg.AndorsTrail.view.CloudsAnimatorView;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
public final class LoadingActivity extends AndorsTrailBaseActivity implements OnResourcesLoadedListener, OnSceneLoadedListener {
private WorldSetup setup;
private CustomDialog progressDialog;
private Dialog progressDialog;
private CloudsAnimatorView clouds_back, clouds_mid, clouds_front;
boolean loaded = false;
@@ -166,7 +165,7 @@ public final class LoadingActivity extends AndorsTrailBaseActivity implements On
}
private void showLoadingFailedDialog(int messageResourceID) {
final CustomDialog d = CustomDialogFactory.createDialog(this, getResources().getString(R.string.dialog_loading_failed_title), null, getResources().getString(messageResourceID), null, true);
final Dialog d = CustomDialogFactory.createDialog(this, getResources().getString(R.string.dialog_loading_failed_title), null, getResources().getString(messageResourceID), null, true);
CustomDialogFactory.addDismissButton(d, android.R.string.ok);
CustomDialogFactory.setDismissListener(d, new OnDismissListener() {
@Override

View File

@@ -43,7 +43,6 @@ import com.gpl.rpg.AndorsTrail.util.Coord;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
import com.gpl.rpg.AndorsTrail.view.CombatView;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
import com.gpl.rpg.AndorsTrail.view.DisplayActiveActorConditionIcons;
import com.gpl.rpg.AndorsTrail.view.ItemContainerAdapter;
import com.gpl.rpg.AndorsTrail.view.MainView;
@@ -248,7 +247,7 @@ public final class MainActivity
final ItemContainerAdapter inventoryListAdapter = new QuickslotsItemContainerAdapter(lv.getContext(), world.tileManager, world.model.player.inventory.usableItems(), world.model.player, wornTiles);
lv.setAdapter(inventoryListAdapter);
final CustomDialog d = CustomDialogFactory.createDialog(v.getContext(),
final Dialog d = CustomDialogFactory.createDialog(v.getContext(),
v.getResources().getString(R.string.inventory_assign),
v.getResources().getDrawable(R.drawable.ui_icon_equipment),
v.getResources().getString(R.string.inventory_selectitem), view, false);

View File

@@ -1,7 +1,14 @@
package com.gpl.rpg.AndorsTrail.activity;
import android.content.Context;
import android.os.Bundle;
import android.preference.PreferenceActivity;
import android.support.annotation.NonNull;
import android.support.annotation.Nullable;
import android.util.AttributeSet;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.view.Window;
import android.view.WindowManager;
@@ -32,5 +39,7 @@ public final class Preferences extends PreferenceActivity {
AndorsTrailApplication app = AndorsTrailApplication.getApplicationFromActivity(this);
app.setLocale(this);
}
}

View File

@@ -11,7 +11,6 @@ import com.gpl.rpg.AndorsTrail.resource.tiles.TileManager;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
import com.gpl.rpg.AndorsTrail.view.CloudsAnimatorView;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
import android.app.Activity;
import android.app.Dialog;
@@ -115,7 +114,7 @@ public final class StartScreenActivity extends AndorsTrailBaseFragmentActivity i
public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
if (grantResults.length > 0 && grantResults[0] != PackageManager.PERMISSION_GRANTED) {
final CustomDialog d = CustomDialogFactory.createDialog(this,
final Dialog d = CustomDialogFactory.createDialog(this,
getResources().getString(R.string.dialog_permission_information_title),
getResources().getDrawable(android.R.drawable.ic_dialog_info),
getResources().getString(R.string.dialog_permission_information),

View File

@@ -28,8 +28,10 @@ import com.gpl.rpg.AndorsTrail.Dialogs;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.WorldSetup;
import com.gpl.rpg.AndorsTrail.activity.AboutActivity;
import com.gpl.rpg.AndorsTrail.activity.LoadSaveActivity;
import com.gpl.rpg.AndorsTrail.activity.LoadingActivity;
import com.gpl.rpg.AndorsTrail.activity.Preferences;
import com.gpl.rpg.AndorsTrail.activity.StartScreenActivity;
import com.gpl.rpg.AndorsTrail.controller.Constants;
import com.gpl.rpg.AndorsTrail.resource.tiles.TileManager;
import com.gpl.rpg.AndorsTrail.savegames.Savegames;
@@ -38,17 +40,20 @@ import com.gpl.rpg.AndorsTrail.util.AndroidStorage;
import com.gpl.rpg.AndorsTrail.util.L;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
public class StartScreenActivity_MainMenu extends Fragment {
private static final int INTENTREQUEST_PREFERENCES = 7;
public static final int INTENTREQUEST_LOADGAME = 9;
public static final int INTENTREQUEST_EXPORT_SAVE = 11;
public static final int INTENTREQUEST_IMPORT_SAVE = 13;
private boolean hasExistingGame = false;
private Button startscreen_continue;
private Button startscreen_newgame;
private Button startscreen_load;
private Button startscreen_import;
private Button startscreen_export;
private ViewGroup save_preview_holder;
private ImageView save_preview_hero_icon;
private TextView save_preview_hero_desc;
@@ -60,224 +65,231 @@ public class StartScreenActivity_MainMenu extends Fragment {
super.onCreateView(inflater, container, savedInstanceState);
if (container != null) {
container.removeAllViews();
}
View root = inflater.inflate(R.layout.startscreen_mainmenu, container, false);
if (container != null) {
container.removeAllViews();
}
save_preview_holder = (ViewGroup) root.findViewById(R.id.save_preview_holder);
save_preview_hero_icon = (ImageView) root.findViewById(R.id.save_preview_hero_icon);
save_preview_hero_desc = (TextView) root.findViewById(R.id.save_preview_hero_desc);
View root = inflater.inflate(R.layout.startscreen_mainmenu, container, false);
save_preview_holder = (ViewGroup) root.findViewById(R.id.save_preview_holder);
save_preview_hero_icon = (ImageView) root.findViewById(R.id.save_preview_hero_icon);
save_preview_hero_desc = (TextView) root.findViewById(R.id.save_preview_hero_desc);
startscreen_continue = (Button) root.findViewById(R.id.startscreen_continue);
startscreen_continue.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
continueGame(false, Savegames.SLOT_QUICKSAVE, null);
}
});
startscreen_continue = (Button) root.findViewById(R.id.startscreen_continue);
startscreen_continue.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
continueGame(false, Savegames.SLOT_QUICKSAVE, null);
}
});
startscreen_newgame = (Button) root.findViewById(R.id.startscreen_newgame);
startscreen_newgame.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
if (hasExistingGame) {
comfirmNewGame();
} else {
createNewGame();
}
}
});
startscreen_newgame = (Button) root.findViewById(R.id.startscreen_newgame);
startscreen_newgame.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
if (hasExistingGame) {
comfirmNewGame();
} else {
createNewGame();
}
}
});
Button b = (Button) root.findViewById(R.id.startscreen_about);
b.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
startActivity(new Intent(getActivity(), AboutActivity.class));
}
});
Button b = (Button) root.findViewById(R.id.startscreen_about);
b.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
startActivity(new Intent(getActivity(), AboutActivity.class));
}
});
b = (Button) root.findViewById(R.id.startscreen_preferences);
b.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
Intent intent = new Intent(getActivity(), Preferences.class);
StartScreenActivity_MainMenu.this.startActivityForResult(intent, INTENTREQUEST_PREFERENCES);
}
});
b = (Button) root.findViewById(R.id.startscreen_preferences);
b.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
Intent intent = new Intent(getActivity(), Preferences.class);
StartScreenActivity_MainMenu.this.startActivityForResult(intent, INTENTREQUEST_PREFERENCES);
}
});
startscreen_load = (Button) root.findViewById(R.id.startscreen_load);
startscreen_load.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
AndorsTrailApplication app = AndorsTrailApplication.getApplicationFromActivity(getActivity());
if (hasExistingGame && app != null && app.getWorld() != null && app.getWorld().model != null
&& app.getWorld().model.statistics != null && !app.getWorld().model.statistics.hasUnlimitedSaves()) {
final CustomDialog d = CustomDialogFactory.createDialog(getActivity(),
getString(R.string.startscreen_load_game),
getResources().getDrawable(android.R.drawable.ic_delete),
getString(R.string.startscreen_load_game_confirm),
null,
true);
CustomDialogFactory.addButton(d, android.R.string.ok, new View.OnClickListener() {
@Override
public void onClick(View v) {
Dialogs.showLoad(StartScreenActivity_MainMenu.this);
}
});
CustomDialogFactory.addDismissButton(d, android.R.string.cancel);
CustomDialogFactory.show(d);
startscreen_load = (Button) root.findViewById(R.id.startscreen_load);
startscreen_load.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
AndorsTrailApplication app = AndorsTrailApplication.getApplicationFromActivity(getActivity());
if (hasExistingGame && app != null && app.getWorld() != null && app.getWorld().model != null
&& app.getWorld().model.statistics != null && !app.getWorld().model.statistics.hasUnlimitedSaves()) {
final Dialog d = CustomDialogFactory.createDialog(getActivity(),
getString(R.string.startscreen_load_game),
getResources().getDrawable(android.R.drawable.ic_delete),
getString(R.string.startscreen_load_game_confirm),
null,
true);
CustomDialogFactory.addButton(d, android.R.string.ok, new View.OnClickListener() {
@Override
public void onClick(View v) {
Dialogs.showLoad(StartScreenActivity_MainMenu.this);
}
});
CustomDialogFactory.addDismissButton(d, android.R.string.cancel);
CustomDialogFactory.show(d);
} else {
Dialogs.showLoad(StartScreenActivity_MainMenu.this);
}
}
});
} else {
Dialogs.showLoad(StartScreenActivity_MainMenu.this);
}
}
});
if (AndorsTrailApplication.DEVELOPMENT_FORCE_STARTNEWGAME) {
if (AndorsTrailApplication.DEVELOPMENT_DEBUGRESOURCES) {
continueGame(true, 0, "Debug player");
} else {
continueGame(true, 0, "Player");
}
} else if (AndorsTrailApplication.DEVELOPMENT_FORCE_CONTINUEGAME) {
continueGame(false, Savegames.SLOT_QUICKSAVE, null);
}
if (AndorsTrailApplication.DEVELOPMENT_FORCE_STARTNEWGAME) {
if (AndorsTrailApplication.DEVELOPMENT_DEBUGRESOURCES) {
continueGame(true, 0, "Debug player");
} else {
continueGame(true, 0, "Player");
}
} else if (AndorsTrailApplication.DEVELOPMENT_FORCE_CONTINUEGAME) {
continueGame(false, Savegames.SLOT_QUICKSAVE, null);
}
// if it is a new version we first fire a welcome screen in onResume
// and afterwards check the permissions
if (!isNewVersion()) {
checkAndRequestPermissions(getActivity());
migrateDataOnDemand(getActivity());
}
// if it is a new version we first fire a welcome screen in onResume
// and afterwards check the permissions
if (!isNewVersion()) {
checkAndRequestPermissions(getActivity());
migrateDataOnDemand(getActivity());
}
return root;
}
return root;
}
@Override
public void onResume() {
super.onResume();
@Override
public void onResume() {
super.onResume();
String playerName;
String displayInfo = null;
int iconID = TileManager.CHAR_HERO;
boolean isDead = false;
String playerName;
String displayInfo = null;
int iconID = TileManager.CHAR_HERO;
boolean isDead = false;
FileHeader header = Savegames.quickload(getActivity(), Savegames.SLOT_QUICKSAVE);
if (header != null && header.playerName != null) {
playerName = header.playerName;
displayInfo = header.displayInfo;
iconID = header.iconID;
isDead = header.isDead;
} else {
// Before fileversion 14 (v0.6.7), quicksave was stored in Shared preferences
SharedPreferences p = getActivity().getSharedPreferences("quicksave", Activity.MODE_PRIVATE);
playerName = p.getString("playername", null);
if (playerName != null) {
displayInfo = "level " + p.getInt("level", -1);
}
}
hasExistingGame = (playerName != null);
setButtonState(playerName, displayInfo, iconID, isDead);
FileHeader header = Savegames.quickload(getActivity(), Savegames.SLOT_QUICKSAVE);
if (header != null && header.playerName != null) {
playerName = header.playerName;
displayInfo = header.displayInfo;
iconID = header.iconID;
isDead = header.isDead;
} else {
// Before fileversion 14 (v0.6.7), quicksave was stored in Shared preferences
SharedPreferences p = getActivity().getSharedPreferences("quicksave", Activity.MODE_PRIVATE);
playerName = p.getString("playername", null);
if (playerName != null) {
displayInfo = "level " + p.getInt("level", -1);
}
}
hasExistingGame = (playerName != null);
setButtonState(playerName, displayInfo, iconID, isDead);
if (isNewVersion()) {
Dialogs.showNewVersion(getActivity(), new DialogInterface.OnDismissListener() {
@Override
public void onDismiss(DialogInterface arg0) {
setCurrentVersionForVersionCheck();
checkAndRequestPermissions(getActivity());
migrateDataOnDemand(getActivity());
startscreen_load.setEnabled(true);
}
});
}
if (isNewVersion()) {
Dialogs.showNewVersion(getActivity(), new DialogInterface.OnDismissListener() {
@Override
public void onDismiss(DialogInterface arg0) {
setCurrentVersionForVersionCheck();
checkAndRequestPermissions(getActivity());
migrateDataOnDemand(getActivity());
}
});
}
startscreen_load.setEnabled(true);
}
}
@TargetApi(29)
public void migrateDataOnDemand(final Activity activity) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
if (activity.getApplicationContext().checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED) {
if (AndroidStorage.shouldMigrateToInternalStorage(activity.getApplicationContext())) {
final Dialog d = CustomDialogFactory.createDialog(activity,
getString(R.string.startscreen_migration_title),
activity.getResources().getDrawable(android.R.drawable.ic_dialog_alert),
getString(R.string.startscreen_migration_text),
null,
true);
CustomDialogFactory.addDismissButton(d, android.R.string.ok);
d.setOnDismissListener(new DialogInterface.OnDismissListener() {
@Override
public void onDismiss(DialogInterface arg0) {
startscreen_load.setEnabled(true);
}
});
CustomDialogFactory.show(d);
if (!AndroidStorage.migrateToInternalStorage(activity.getApplicationContext())) {
final Dialog errorDlg = CustomDialogFactory.createDialog(activity,
getString(R.string.startscreen_migration_title),
activity.getResources().getDrawable(android.R.drawable.ic_dialog_alert),
getString(R.string.startscreen_migration_failure),
null,
true);
CustomDialogFactory.addDismissButton(errorDlg, android.R.string.ok);
d.cancel();
CustomDialogFactory.show(errorDlg);
}
} else {
L.log("INFO: No external files or destination folder ist not empty. No data migration.");
}
} else {
L.log("INFO: No read permission on external folder. No data migration.");
}
}
}
@TargetApi(29)
public void migrateDataOnDemand(final Activity activity) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
if (activity.getApplicationContext().checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED) {
if (AndroidStorage.shouldMigrateToInternalStorage(activity.getApplicationContext())) {
final CustomDialog d = CustomDialogFactory.createDialog(activity,
getString(R.string.startscreen_migration_title),
activity.getResources().getDrawable(android.R.drawable.ic_dialog_alert),
getString(R.string.startscreen_migration_text),
null,
true);
CustomDialogFactory.addDismissButton(d, android.R.string.ok);
CustomDialogFactory.show(d);
if (!AndroidStorage.migrateToInternalStorage(activity.getApplicationContext())) {
final CustomDialog errorDlg = CustomDialogFactory.createDialog(activity,
getString(R.string.startscreen_migration_title),
activity.getResources().getDrawable(android.R.drawable.ic_dialog_alert),
getString(R.string.startscreen_migration_failure),
null,
true);
CustomDialogFactory.addDismissButton(errorDlg, android.R.string.ok);
d.cancel();
CustomDialogFactory.show(errorDlg);
}
} else {
L.log("INFO: No external files or destination folder ist not empty. No data migration.");
}
} else {
L.log("INFO: No read permission on external folder. No data migration.");
}
}
}
private static final int READ_EXTERNAL_STORAGE_REQUEST = 1;
private static final int WRITE_EXTERNAL_STORAGE_REQUEST = 2;
private static final int READ_EXTERNAL_STORAGE_REQUEST=1;
private static final int WRITE_EXTERNAL_STORAGE_REQUEST=2;
@TargetApi(23)
public static void checkAndRequestPermissions(final Activity activity) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M && Build.VERSION.SDK_INT <= Build.VERSION_CODES.Q) {
if (activity.getApplicationContext().checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED) {
activity.requestPermissions(new String[]{Manifest.permission.READ_EXTERNAL_STORAGE}, READ_EXTERNAL_STORAGE_REQUEST);
}
if (activity.getApplicationContext().checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED) {
activity.requestPermissions(new String[]{Manifest.permission.WRITE_EXTERNAL_STORAGE}, WRITE_EXTERNAL_STORAGE_REQUEST);
}
}
}
@TargetApi(23)
public static void checkAndRequestPermissions(final Activity activity) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M && Build.VERSION.SDK_INT <= Build.VERSION_CODES.Q) {
if (activity.getApplicationContext().checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED) {
activity.requestPermissions(new String[] {Manifest.permission.READ_EXTERNAL_STORAGE}, READ_EXTERNAL_STORAGE_REQUEST);
}
if (activity.getApplicationContext().checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED) {
activity.requestPermissions(new String[] {Manifest.permission.WRITE_EXTERNAL_STORAGE}, WRITE_EXTERNAL_STORAGE_REQUEST);
}
}
}
@Override
public void onAttach(Activity activity) {
super.onAttach(activity);
listener = (OnNewGameRequestedListener) activity;
}
@Override
public void onAttach(Activity activity) {
super.onAttach(activity);
listener = (OnNewGameRequestedListener) activity;
}
@Override
public void onDetach() {
super.onDetach();
listener = null;
}
@Override
public void onDetach() {
super.onDetach();
listener = null;
}
private void setButtonState(final String playerName, final String displayInfo, int iconID, boolean isDead) {
startscreen_continue.setEnabled(hasExistingGame && !isDead);
startscreen_newgame.setEnabled(true);
if (hasExistingGame) {
TileManager tm = AndorsTrailApplication.getApplicationFromActivity(getActivity()).getWorld().tileManager;
tm.setImageViewTileForPlayer(getResources(), save_preview_hero_icon, iconID);
save_preview_hero_desc.setText((isDead ? getString(R.string.rip_startscreen) : "") + playerName + ", " + displayInfo);
save_preview_holder.setVisibility(View.VISIBLE);
} else {
save_preview_holder.setVisibility(View.GONE);
}
}
private void setButtonState(final String playerName, final String displayInfo, int iconID, boolean isDead) {
startscreen_continue.setEnabled(hasExistingGame && !isDead);
startscreen_newgame.setEnabled(true);
if (hasExistingGame) {
TileManager tm = AndorsTrailApplication.getApplicationFromActivity(getActivity()).getWorld().tileManager;
tm.setImageViewTileForPlayer(getResources(), save_preview_hero_icon, iconID);
save_preview_hero_desc.setText((isDead ? getString(R.string.rip_startscreen) : "") + playerName + ", " + displayInfo);
save_preview_holder.setVisibility(View.VISIBLE);
} else {
save_preview_holder.setVisibility(View.GONE);
}
}
private void continueGame(boolean createNewCharacter, int loadFromSlot, String name) {
final WorldSetup setup = AndorsTrailApplication.getApplicationFromActivity(getActivity()).getWorldSetup();
setup.createNewCharacter = createNewCharacter;
setup.loadFromSlot = loadFromSlot;
setup.newHeroName = name;
startActivity(new Intent(getActivity(), LoadingActivity.class));
}
private void continueGame(boolean createNewCharacter, int loadFromSlot, String name) {
final WorldSetup setup = AndorsTrailApplication.getApplicationFromActivity(getActivity()).getWorldSetup();
setup.createNewCharacter = createNewCharacter;
setup.loadFromSlot = loadFromSlot;
setup.newHeroName = name;
startActivity(new Intent(getActivity(), LoadingActivity.class));
}
private void comfirmNewGame() {
private void comfirmNewGame() {
// new AlertDialog.Builder(new ContextThemeWrapper(getActivity(), R.style.AndorsTrailStyle_Dialog))
// .setTitle(R.string.startscreen_newgame)
// .setMessage(R.string.startscreen_newgame_confirm)
@@ -295,38 +307,39 @@ public class StartScreenActivity_MainMenu extends Fragment {
// .create().show();
//
//
final CustomDialog d = CustomDialogFactory.createDialog(getActivity(),
getString(R.string.startscreen_newgame),
getResources().getDrawable(android.R.drawable.ic_delete),
getResources().getString(R.string.startscreen_newgame_confirm),
null,
true);
CustomDialogFactory.addButton(d, android.R.string.ok, new View.OnClickListener() {
@Override
public void onClick(View v) {
createNewGame();
}
});
CustomDialogFactory.addDismissButton(d, android.R.string.cancel);
final Dialog d = CustomDialogFactory.createDialog(getActivity(),
getString(R.string.startscreen_newgame),
getResources().getDrawable(android.R.drawable.ic_delete),
getResources().getString(R.string.startscreen_newgame_confirm),
null,
true);
CustomDialogFactory.addButton(d, android.R.string.ok, new View.OnClickListener() {
@Override
public void onClick(View v) {
createNewGame();
}
});
CustomDialogFactory.addDismissButton(d, android.R.string.cancel);
CustomDialogFactory.show(d);
CustomDialogFactory.show(d);
}
}
private static final String versionCheck = "lastversion";
private boolean isNewVersion() {
SharedPreferences s = getActivity().getSharedPreferences(Constants.PREFERENCE_MODEL_LASTRUNVERSION, Activity.MODE_PRIVATE);
int lastversion = s.getInt(versionCheck, 0);
if (lastversion >= AndorsTrailApplication.CURRENT_VERSION) return false;
return true;
}
private static final String versionCheck = "lastversion";
private void setCurrentVersionForVersionCheck() {
SharedPreferences s = getActivity().getSharedPreferences(Constants.PREFERENCE_MODEL_LASTRUNVERSION, Activity.MODE_PRIVATE);
Editor e = s.edit();
e.putInt(versionCheck, AndorsTrailApplication.CURRENT_VERSION);
e.commit();
}
private boolean isNewVersion() {
SharedPreferences s = getActivity().getSharedPreferences(Constants.PREFERENCE_MODEL_LASTRUNVERSION, Activity.MODE_PRIVATE);
int lastversion = s.getInt(versionCheck, 0);
if (lastversion >= AndorsTrailApplication.CURRENT_VERSION) return false;
return true;
}
private void setCurrentVersionForVersionCheck() {
SharedPreferences s = getActivity().getSharedPreferences(Constants.PREFERENCE_MODEL_LASTRUNVERSION, Activity.MODE_PRIVATE);
Editor e = s.edit();
e.putInt(versionCheck, AndorsTrailApplication.CURRENT_VERSION);
e.commit();
}
@Override
@@ -334,17 +347,19 @@ public class StartScreenActivity_MainMenu extends Fragment {
super.onActivityResult(requestCode, resultCode, data);
switch (requestCode) {
case INTENTREQUEST_LOADGAME:
boolean unsuccessful = resultCode != Activity.RESULT_OK;
if(data == null) break;
if (resultCode != Activity.RESULT_OK) break;
final boolean wasImportOrExport = data.getBooleanExtra("import_export", false);
if (wasImportOrExport) {
String message = getImportExportMessage(!unsuccessful, data);
Toast.makeText(getActivity(), message, Toast.LENGTH_LONG).show();
break;
}
if (unsuccessful) break;
final int slot = data.getIntExtra("slot", 1);
if (wasImportOrExport) {
if(slot == LoadSaveActivity.SLOT_NUMBER_EXPORT_SAVEGAMES)
Toast.makeText(getActivity(),R.string.loadsave_export_save_successfull, Toast.LENGTH_LONG).show();
else if(slot == LoadSaveActivity.SLOT_NUMBER_IMPORT_SAVEGAMES)
Toast.makeText(getActivity(),R.string.loadsave_import_save_successfull, Toast.LENGTH_LONG).show();
else if(slot == LoadSaveActivity.SLOT_NUMBER_IMPORT_WORLDMAP)
Toast.makeText(getActivity(),R.string.loadsave_import_worldmap_successfull, Toast.LENGTH_LONG).show();
break;
}
continueGame(false, slot, null);
break;
case INTENTREQUEST_PREFERENCES:
@@ -353,24 +368,7 @@ public class StartScreenActivity_MainMenu extends Fragment {
}
}
private String getImportExportMessage(boolean successful, Intent data) {
String message = "";
boolean isImportWorldmap = data.getBooleanExtra("import_worldmap", false);
boolean isImportSaves = data.getBooleanExtra("import_savegames", false);
boolean isExport = data.getBooleanExtra("export", false);
if(isImportWorldmap) {
message = getString(successful ? R.string.loadsave_import_worldmap_successfull : R.string.loadsave_import_worldmap_unsuccessfull);
} else if(isImportSaves) {
message = getString(successful ? R.string.loadsave_import_save_successfull : R.string.loadsave_import_save_unsuccessfull);
} else if(isExport) {
message = getString(successful ? R.string.loadsave_export_successfull : R.string.loadsave_export_unsuccessfull);
}
return message;
}
private void updatePreferences(boolean alreadyStartedLoadingResources) {
private void updatePreferences(boolean alreadyStartedLoadingResources) {
AndorsTrailApplication app = AndorsTrailApplication.getApplicationFromActivity(getActivity());
AndorsTrailPreferences preferences = app.getPreferences();
preferences.read(getActivity());
@@ -400,17 +398,17 @@ public class StartScreenActivity_MainMenu extends Fragment {
}
public interface OnNewGameRequestedListener {
public void onNewGameRequested();
}
public interface OnNewGameRequestedListener {
public void onNewGameRequested();
}
private OnNewGameRequestedListener listener = null;
private OnNewGameRequestedListener listener = null;
private void createNewGame() {
if (listener != null) {
listener.onNewGameRequested();
}
}
private void createNewGame() {
if (listener != null) {
listener.onNewGameRequested();
}
}
}

View File

@@ -2,7 +2,6 @@ package com.gpl.rpg.AndorsTrail.controller;
import android.content.Context;
import android.content.Intent;
import android.os.Build;
import android.util.SparseIntArray;
import android.view.KeyEvent;
import android.view.View;
@@ -99,36 +98,28 @@ public final class InputController implements OnClickListener, OnLongClickListen
// Keys mapping to UP_LEFT
key = KEY_MOVE_UP_LEFT;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
keyMap.put(KeyEvent.KEYCODE_DPAD_UP_LEFT, key);
}
keyMap.put(KeyEvent.KEYCODE_DPAD_UP_LEFT, key);
keyMap.put(KeyEvent.KEYCODE_NUMPAD_7, key);
keyMap.put(KeyEvent.KEYCODE_7, key);
keyMap.put(KeyEvent.KEYCODE_MOVE_HOME, key);
// Keys mapping to UP_RIGHT
key = KEY_MOVE_UP_RIGHT;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
keyMap.put(KeyEvent.KEYCODE_DPAD_UP_RIGHT, key);
}
keyMap.put(KeyEvent.KEYCODE_DPAD_UP_RIGHT, key);
keyMap.put(KeyEvent.KEYCODE_NUMPAD_9, key);
keyMap.put(KeyEvent.KEYCODE_9, key);
keyMap.put(KeyEvent.KEYCODE_PAGE_UP, key);
// Keys mapping to DOWN_LEFT
key = KEY_MOVE_DOWN_LEFT;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
keyMap.put(KeyEvent.KEYCODE_DPAD_DOWN_LEFT, key);
}
keyMap.put(KeyEvent.KEYCODE_DPAD_DOWN_LEFT, key);
keyMap.put(KeyEvent.KEYCODE_NUMPAD_1, key);
keyMap.put(KeyEvent.KEYCODE_1, key);
keyMap.put(KeyEvent.KEYCODE_MOVE_END, key);
// Keys mapping to DOWN_RIGHT
key = KEY_MOVE_DOWN_RIGHT;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
keyMap.put(KeyEvent.KEYCODE_DPAD_DOWN_RIGHT, key);
}
keyMap.put(KeyEvent.KEYCODE_DPAD_DOWN_RIGHT, key);
keyMap.put(KeyEvent.KEYCODE_NUMPAD_3, key);
keyMap.put(KeyEvent.KEYCODE_3, key);
keyMap.put(KeyEvent.KEYCODE_PAGE_DOWN, key);

View File

@@ -19,7 +19,6 @@ import com.gpl.rpg.AndorsTrail.model.actor.MonsterType;
import com.gpl.rpg.AndorsTrail.model.item.ItemType;
import com.gpl.rpg.AndorsTrail.model.map.PredefinedMap;
import com.gpl.rpg.AndorsTrail.model.quest.Quest;
import com.gpl.rpg.AndorsTrail.util.HashMapHelper;
public final class GameStatistics {
private int deaths = 0;
@@ -37,10 +36,10 @@ public final class GameStatistics {
public void addMonsterKill(MonsterType monsterType) {
// Track monster kills by type ID, for savegame file
killedMonstersByTypeID.put(monsterType.id, getNumberOfKillsForMonsterType(monsterType.id) + 1);
killedMonstersByTypeID.put(monsterType.id, killedMonstersByTypeID.getOrDefault((monsterType.id), 0) + 1);
// Also track by name, for statistics display (multiple IDs w/same name don't matter to player)
killedMonstersByName.put(monsterType.name, getNumberOfKillsForMonsterName(monsterType.name) + 1);
killedMonstersByName.put(monsterType.name, killedMonstersByName.getOrDefault(monsterType.name, 0) + 1);
}
public void addPlayerDeath(int lostExp) {
@@ -51,7 +50,8 @@ public final class GameStatistics {
}
public void addItemUsage(ItemType type) {
final String n = type.id;
usedItems.put(n, HashMapHelper.getOrDefault(usedItems, n,0) + 1);
if (!usedItems.containsKey(n)) usedItems.put(n, 1);
else usedItems.put(n, usedItems.get(n) + 1);
}
public int getDeaths() {
@@ -73,11 +73,15 @@ public final class GameStatistics {
public boolean isDead() { return !hasUnlimitedLives() && getLivesLeft() < 1; }
public int getNumberOfKillsForMonsterType(String monsterTypeID) {
return HashMapHelper.getOrDefault(killedMonstersByTypeID, monsterTypeID, 0);
Integer v = killedMonstersByTypeID.get(monsterTypeID);
if (v == null) return 0;
return v;
}
public int getNumberOfKillsForMonsterName(String monsterName) {
return HashMapHelper.getOrDefault(killedMonstersByName, monsterName, 0);
Integer v = killedMonstersByName.get(monsterName);
if (v == null) return 0;
return v;
}
public String getTop5MostCommonlyKilledMonsters(WorldContext world, Resources res) {
@@ -140,15 +144,20 @@ public final class GameStatistics {
}
public int getNumberOfUsedItems() {
return HashMapHelper.sumIntegerValues(usedItems);
int result = 0;
for (int v : usedItems.values()) result += v;
return result;
}
public int getNumberOfTimesItemHasBeenUsed(String itemId) {
return HashMapHelper.getOrDefault(usedItems, itemId, 0);
if (!usedItems.containsKey(itemId)) return 0;
return usedItems.get(itemId);
}
public int getNumberOfKilledMonsters() {
return HashMapHelper.sumIntegerValues(killedMonstersByTypeID);
int result = 0;
for (int v : killedMonstersByTypeID.values()) result += v;
return result;
}
private static final Comparator<Entry<String, Integer>> descendingValueComparator = new Comparator<Entry<String, Integer>>() {
@@ -177,7 +186,7 @@ public final class GameStatistics {
// Also track by name, for statistics display (multiple IDs w/same name don't matter to player)
MonsterType t = world.monsterTypes.getMonsterType(id);
if (t != null) killedMonstersByName.put(t.name, getNumberOfKillsForMonsterName(t.name) + value);
if (t != null) killedMonstersByName.put(t.name, killedMonstersByName.getOrDefault(t.name, 0) + value);
}
if (fileversion <= 17) return;

View File

@@ -83,7 +83,7 @@ public final class SkillCollection {
public static final int PER_SKILLPOINT_INCREASE_COINFINDER_CHANCE_PERCENT = 30;
public static final int PER_SKILLPOINT_INCREASE_MAGICFINDER_CHANCE_PERCENT = 50;
public static final int PER_SKILLPOINT_INCREASE_COINFINDER_QUANTITY_PERCENT = 50;
public static final int PER_SKILLPOINT_INCREASE_MORE_EXP_PERCENT = 10;
public static final int PER_SKILLPOINT_INCREASE_MORE_EXP_PERCENT = 5;
public static final int PER_SKILLPOINT_INCREASE_CLEAVE_AP = 3;
public static final int PER_SKILLPOINT_INCREASE_EATER_HEALTH = 1;
public static final int PER_SKILLPOINT_INCREASE_FORTITUDE_HEALTH = 1;

View File

@@ -308,7 +308,6 @@ public final class ResourceLoader {
loader.prepareTileset(R.drawable.items_consumables_omi1, "items_consumables_omi1", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_feygard1, "items_feygard1", new Size(6, 2), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_omi2, "items_omi2", new Size(6, 5), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_omgeeky, "items_omgeeky", new Size(10, 3), sz1x1, mTileSize);
/*INSERT_ITEMS_TILESETS_HERE*/
loader.prepareTileset(R.drawable.monsters_armor1, "monsters_armor1", sz1x1, sz1x1, mTileSize);
@@ -436,7 +435,6 @@ public final class ResourceLoader {
loader.prepareTileset(R.drawable.map_rock_3, "map_rock_3", new Size(6, 5), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_sign_ladder_omi2, "map_sign_ladder_omi2", new Size(8, 4), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_transition_6, "map_transition_6", new Size(18, 8), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_ratdom, "map_ratdom", new Size(18, 6), sz1x1, mTileSize);
/*INSERT_MAP_TILESETS_HERE*/
loader.prepareTileset(R.drawable.effect_blood4, "effect_blood4", new Size(7, 2), sz1x1, mTileSize);

View File

@@ -1,6 +1,7 @@
package com.gpl.rpg.AndorsTrail.savegames;
import java.io.ByteArrayOutputStream;
import java.io.Console;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.File;
@@ -33,99 +34,95 @@ import com.gpl.rpg.AndorsTrail.util.AndroidStorage;
import com.gpl.rpg.AndorsTrail.util.L;
public final class Savegames {
public static final int SLOT_QUICKSAVE = 0;
public static final long DENY_LOADING_BECAUSE_GAME_IS_CURRENTLY_PLAYED = -1;
public static final int SLOT_QUICKSAVE = 0;
public static final long DENY_LOADING_BECAUSE_GAME_IS_CURRENTLY_PLAYED = -1;
private static long lastBackup = 0;
private static long lastBackup = 0;
public static enum LoadSavegameResult {
success, unknownError, savegameIsFromAFutureVersion, cheatingDetected
}
public static enum LoadSavegameResult {
success
, unknownError
, savegameIsFromAFutureVersion
, cheatingDetected
}
public static boolean saveWorld(WorldContext world, Context androidContext, int slot) {
try {
final String displayInfo = androidContext.getString(R.string.savegame_currenthero_displayinfo, world.model.player.getLevel(), world.model.player.getTotalExperience(), world.model.player.getGold());
if (slot != SLOT_QUICKSAVE && !world.model.statistics.hasUnlimitedSaves()) {
world.model.player.savedVersion++;
}
String id = world.model.player.id;
long savedVersion = world.model.player.savedVersion;
public static boolean saveWorld(WorldContext world, Context androidContext, int slot) {
try {
final String displayInfo = androidContext.getString(R.string.savegame_currenthero_displayinfo, world.model.player.getLevel(), world.model.player.getTotalExperience(), world.model.player.getGold());
if (slot != SLOT_QUICKSAVE && !world.model.statistics.hasUnlimitedSaves()) {
world.model.player.savedVersion++;
}
String id = world.model.player.id;
long savedVersion = world.model.player.savedVersion;
// Create the savegame in a temporary memorystream first to ensure that the savegame can
// be created correctly. We don't want to trash the user's file unneccessarily if there is an error.
ByteArrayOutputStream bos = new ByteArrayOutputStream();
saveWorld(world, bos, displayInfo);
byte[] savegame = bos.toByteArray();
bos.close();
// Create the savegame in a temporary memorystream first to ensure that the savegame can
// be created correctly. We don't want to trash the user's file unneccessarily if there is an error.
ByteArrayOutputStream bos = new ByteArrayOutputStream();
saveWorld(world, bos, displayInfo);
byte[] savegame = bos.toByteArray();
bos.close();
FileOutputStream fos = getOutputFile(androidContext, slot);
fos.write(savegame);
fos.close();
FileOutputStream fos = getOutputFile(androidContext, slot);
fos.write(savegame);
fos.close();
if (!world.model.statistics.hasUnlimitedSaves()) {
if (slot != SLOT_QUICKSAVE) {
androidContext.deleteFile(Constants.FILENAME_SAVEGAME_QUICKSAVE);
writeCheatCheck(androidContext, savedVersion, id);
} else if (SystemClock.uptimeMillis() > lastBackup + 120000) {
writeBackup(androidContext, savegame, id);
lastBackup = SystemClock.uptimeMillis();
}
}
if (!world.model.statistics.hasUnlimitedSaves()) {
if (slot != SLOT_QUICKSAVE) {
androidContext.deleteFile(Constants.FILENAME_SAVEGAME_QUICKSAVE);
writeCheatCheck(androidContext, savedVersion, id);
} else if (SystemClock.uptimeMillis() > lastBackup + 120000) {
writeBackup(androidContext, savegame, id);
lastBackup = SystemClock.uptimeMillis();
}
}
return true;
} catch (IOException e) {
L.log("Error saving world: " + e.toString());
return false;
}
}
return true;
} catch (IOException e) {
L.log("Error saving world: " + e.toString());
return false;
}
}
private static void writeBackup(Context androidContext, byte[] savegame, String playerId) throws IOException {
File cheatDetectionFolder = AndroidStorage.getStorageDirectory(androidContext, Constants.CHEAT_DETECTION_FOLDER);
private static void writeBackup(Context androidContext, byte[] savegame, String playerId) throws IOException {
File cheatDetectionFolder = AndroidStorage.getStorageDirectory(androidContext, Constants.CHEAT_DETECTION_FOLDER);
ensureDirExists(cheatDetectionFolder);
File backupFile = new File(cheatDetectionFolder, playerId + "X");
FileOutputStream fileOutputStream = new FileOutputStream(backupFile);
fileOutputStream.write(savegame);
fileOutputStream.close();
}
File backupFile = new File(cheatDetectionFolder, playerId + "X");
FileOutputStream fileOutputStream = new FileOutputStream(backupFile);
fileOutputStream.write(savegame);
fileOutputStream.close();
}
public static LoadSavegameResult loadWorld(WorldContext world, ControllerContext controllers, Context androidContext, int slot) {
try {
FileHeader fh = quickload(androidContext, slot);
if(fh == null) {
return LoadSavegameResult.unknownError;
}
if (!fh.hasUnlimitedSaves && slot != SLOT_QUICKSAVE && triedToCheat(androidContext, fh)) {
return LoadSavegameResult.cheatingDetected;
}
public static LoadSavegameResult loadWorld(WorldContext world, ControllerContext controllers, Context androidContext, int slot) {
try {
FileHeader fh = quickload(androidContext, slot);
if (fh == null) {
return LoadSavegameResult.unknownError;
}
if (!fh.hasUnlimitedSaves && slot != SLOT_QUICKSAVE && triedToCheat(androidContext, fh)) {
return LoadSavegameResult.cheatingDetected;
}
FileInputStream fos = getInputFile(androidContext, slot);
LoadSavegameResult result = loadWorld(androidContext.getResources(), world, controllers, fos, fh);
fos.close();
if (result == LoadSavegameResult.success && slot != SLOT_QUICKSAVE && !world.model.statistics.hasUnlimitedSaves()) {
FileInputStream fos = getInputFile(androidContext, slot);
LoadSavegameResult result = loadWorld(androidContext.getResources(), world, controllers, fos, fh);
fos.close();
if (result == LoadSavegameResult.success && slot != SLOT_QUICKSAVE && !world.model.statistics.hasUnlimitedSaves()) {
// save to the quicksave slot before deleting the file
if (!saveWorld(world, androidContext, SLOT_QUICKSAVE)) {
return LoadSavegameResult.unknownError;
}
getSlotFile(slot, androidContext).delete();
writeCheatCheck(androidContext, DENY_LOADING_BECAUSE_GAME_IS_CURRENTLY_PLAYED, fh.playerId);
}
return result;
} catch (IOException e) {
if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) {
L.log("Error loading world: " + e.toString());
StringWriter sw = new StringWriter();
PrintWriter pw = new PrintWriter(sw);
e.printStackTrace(pw);
L.log("Load error: " + sw.toString());
}
return LoadSavegameResult.unknownError;
}
}
return LoadSavegameResult.unknownError;
}
getSlotFile(slot, androidContext).delete();
writeCheatCheck(androidContext, DENY_LOADING_BECAUSE_GAME_IS_CURRENTLY_PLAYED, fh.playerId);
}
return result;
} catch (IOException e) {
if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) {
L.log("Error loading world: " + e.toString());
StringWriter sw = new StringWriter();
PrintWriter pw = new PrintWriter(sw);
e.printStackTrace(pw);
L.log("Load error: " + sw.toString());
}
return LoadSavegameResult.unknownError;
}
}
private static boolean triedToCheat(Context androidContext, FileHeader fh) throws IOException {
long savedVersionToCheck = 0;
@@ -141,9 +138,9 @@ public final class Savegames {
fileInputStream.close();
}
if (savedVersionToCheck == DENY_LOADING_BECAUSE_GAME_IS_CURRENTLY_PLAYED) {
return true;
}
if (savedVersionToCheck == DENY_LOADING_BECAUSE_GAME_IS_CURRENTLY_PLAYED) {
return true;
}
if (androidContext.getFileStreamPath(fh.playerId).exists()) {
FileInputStream fileInputStream = androidContext.openFileInput(fh.playerId);
@@ -155,16 +152,16 @@ public final class Savegames {
savedVersionToCheck = cheatDetection.savedVersion;
}
if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) {
L.log("Internal cheatcheck file savedVersion: " + cheatDetection.savedVersion);
}
if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) {
L.log("Internal cheatcheck file savedVersion: " + cheatDetection.savedVersion);
}
dataInputStream.close();
fileInputStream.close();
}
dataInputStream.close();
fileInputStream.close();
}
return (savedVersionToCheck == DENY_LOADING_BECAUSE_GAME_IS_CURRENTLY_PLAYED || fh.savedVersion < savedVersionToCheck);
}
return (savedVersionToCheck == DENY_LOADING_BECAUSE_GAME_IS_CURRENTLY_PLAYED || fh.savedVersion < savedVersionToCheck);
}
private static FileOutputStream getOutputFile(Context androidContext, int slot) throws IOException {
if (slot == SLOT_QUICKSAVE) {
@@ -210,18 +207,18 @@ public final class Savegames {
}
public static void saveWorld(WorldContext world, OutputStream outStream, String displayInfo) throws IOException {
DataOutputStream dest = new DataOutputStream(outStream);
FileHeader.writeToParcel(dest, world.model.player.getName(),
displayInfo, world.model.player.iconID,
world.model.statistics.isDead(),
world.model.statistics.hasUnlimitedSaves(),
world.model.player.id,
world.model.player.savedVersion);
world.maps.writeToParcel(dest, world);
world.model.writeToParcel(dest);
dest.close();
}
public static void saveWorld(WorldContext world, OutputStream outStream, String displayInfo) throws IOException {
DataOutputStream dest = new DataOutputStream(outStream);
FileHeader.writeToParcel(dest, world.model.player.getName(),
displayInfo, world.model.player.iconID,
world.model.statistics.isDead(),
world.model.statistics.hasUnlimitedSaves(),
world.model.player.id,
world.model.player.savedVersion);
world.maps.writeToParcel(dest, world);
world.model.writeToParcel(dest);
dest.close();
}
public static LoadSavegameResult loadWorld(Resources res, WorldContext world, ControllerContext controllers, InputStream inState, FileHeader fh) throws IOException {
DataInputStream src = new DataInputStream(inState);
@@ -229,42 +226,42 @@ public final class Savegames {
if (header.fileversion > AndorsTrailApplication.CURRENT_VERSION)
return LoadSavegameResult.savegameIsFromAFutureVersion;
world.maps.readFromParcel(src, world, controllers, header.fileversion);
world.model = new ModelContainer(src, world, controllers, header.fileversion);
src.close();
if (header.fileversion < 45) {
LegacySavegamesContentAdaptations.adaptToNewContentForVersion45(world, controllers, res);
}
onWorldLoaded(res, world, controllers);
world.maps.readFromParcel(src, world, controllers, header.fileversion);
world.model = new ModelContainer(src, world, controllers, header.fileversion);
src.close();
return LoadSavegameResult.success;
}
if (header.fileversion < 45) {
LegacySavegamesContentAdaptations.adaptToNewContentForVersion45(world, controllers, res);
}
private static void onWorldLoaded(Resources res, WorldContext world, ControllerContext controllers) {
controllers.actorStatsController.recalculatePlayerStats(world.model.player);
controllers.mapController.resetMapsNotRecentlyVisited();
controllers.movementController.prepareMapAsCurrentMap(world.model.currentMaps.map, res, false);
controllers.gameRoundController.resetRoundTimers();
}
onWorldLoaded(res, world, controllers);
public static FileHeader quickload(Context androidContext, int slot) {
try {
if (slot != SLOT_QUICKSAVE) {
File f = getSlotFile(slot, androidContext);
if (!f.exists()) return null;
}
FileInputStream fos = getInputFile(androidContext, slot);
DataInputStream src = new DataInputStream(fos);
final FileHeader header = new FileHeader(src, false);
src.close();
fos.close();
return header;
} catch (Exception e) {
return null;
}
}
return LoadSavegameResult.success;
}
private static void onWorldLoaded(Resources res, WorldContext world, ControllerContext controllers) {
controllers.actorStatsController.recalculatePlayerStats(world.model.player);
controllers.mapController.resetMapsNotRecentlyVisited();
controllers.movementController.prepareMapAsCurrentMap(world.model.currentMaps.map, res, false);
controllers.gameRoundController.resetRoundTimers();
}
public static FileHeader quickload(Context androidContext, int slot) {
try {
if (slot != SLOT_QUICKSAVE) {
File f = getSlotFile(slot, androidContext);
if (!f.exists()) return null;
}
FileInputStream fos = getInputFile(androidContext, slot);
DataInputStream src = new DataInputStream(fos);
final FileHeader header = new FileHeader(src, false);
src.close();
fos.close();
return header;
} catch (Exception e) {
return null;
}
}
private static void writeCheatCheck(Context androidContext, long savedVersion, String playerId) throws IOException {
File cheatDetectionFolder = AndroidStorage.getStorageDirectory(androidContext, Constants.CHEAT_DETECTION_FOLDER);
@@ -276,14 +273,14 @@ public final class Savegames {
dataOutputStream.close();
fileOutputStream.close();
fileOutputStream = androidContext.openFileOutput(playerId, Context.MODE_PRIVATE);
dataOutputStream = new DataOutputStream(fileOutputStream);
CheatDetection.writeToParcel(dataOutputStream, savedVersion);
dataOutputStream.close();
fileOutputStream.close();
}
fileOutputStream = androidContext.openFileOutput(playerId, Context.MODE_PRIVATE);
dataOutputStream = new DataOutputStream(fileOutputStream);
CheatDetection.writeToParcel(dataOutputStream, savedVersion);
dataOutputStream.close();
fileOutputStream.close();
}
private static final Pattern savegameFilenamePattern = Pattern.compile(Constants.FILENAME_SAVEGAME_FILENAME_PREFIX + "(\\d+)");
private static final Pattern savegameFilenamePattern = Pattern.compile(Constants.FILENAME_SAVEGAME_FILENAME_PREFIX + "(\\d+)");
public static List<Integer> getUsedSavegameSlots(Context context) {
try {
@@ -306,22 +303,22 @@ public final class Savegames {
}
}
private static final class CheatDetection {
public final int fileversion;
public final long savedVersion;
private static final class CheatDetection {
public final int fileversion;
public final long savedVersion;
// ====== PARCELABLE ===================================================================
// ====== PARCELABLE ===================================================================
public CheatDetection(DataInputStream src) throws IOException {
this.fileversion = src.readInt();
this.savedVersion = src.readLong();
}
public CheatDetection(DataInputStream src) throws IOException {
this.fileversion = src.readInt();
this.savedVersion = src.readLong();
}
public static void writeToParcel(DataOutputStream dest, long savedVersion) throws IOException {
dest.writeInt(AndorsTrailApplication.CURRENT_VERSION);
dest.writeLong(savedVersion);
}
}
public static void writeToParcel(DataOutputStream dest, long savedVersion) throws IOException {
dest.writeInt(AndorsTrailApplication.CURRENT_VERSION);
dest.writeLong(savedVersion);
}
}
public static final class FileHeader {
@@ -335,12 +332,12 @@ public final class Savegames {
public final String playerId;
public final long savedVersion;
public String describe() {
return (fileversion == AndorsTrailApplication.DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION ? "(D) " : "") + playerName + ", " + displayInfo;
}
public String describe() {
return (fileversion == AndorsTrailApplication.DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION ? "(D) " : "") + playerName + ", " + displayInfo;
}
// ====== PARCELABLE ===================================================================
// ====== PARCELABLE ===================================================================
public FileHeader(DataInputStream src, boolean skipIcon) throws IOException {
int fileversion = src.readInt();
@@ -355,40 +352,40 @@ public final class Savegames {
this.displayInfo = null;
}
if (fileversion >= 43) {
int id = src.readInt();
if (skipIcon || id > TileManager.LAST_HERO) {
this.iconID = TileManager.CHAR_HERO_0;
this.skipIcon = true;
} else {
this.iconID = id;
}
} else {
this.iconID = TileManager.CHAR_HERO_0;
}
if (fileversion >= 43) {
int id = src.readInt();
if (skipIcon || id > TileManager.LAST_HERO) {
this.iconID = TileManager.CHAR_HERO_0;
this.skipIcon = true;
} else {
this.iconID = id;
}
} else {
this.iconID = TileManager.CHAR_HERO_0;
}
if (fileversion >= 49) {
this.isDead = src.readBoolean();
this.hasUnlimitedSaves = src.readBoolean();
this.playerId = src.readUTF();
this.savedVersion = src.readLong();
} else {
this.isDead = false;
this.hasUnlimitedSaves = true;
this.playerId = "";
this.savedVersion = 0;
}
}
if (fileversion >= 49) {
this.isDead = src.readBoolean();
this.hasUnlimitedSaves = src.readBoolean();
this.playerId = src.readUTF();
this.savedVersion = src.readLong();
} else {
this.isDead = false;
this.hasUnlimitedSaves = true;
this.playerId = "";
this.savedVersion = 0;
}
}
public static void writeToParcel(DataOutputStream dest, String playerName, String displayInfo, int iconID, boolean isDead, boolean hasUnlimitedSaves, String playerId, long savedVersion) throws IOException {
dest.writeInt(AndorsTrailApplication.CURRENT_VERSION);
dest.writeUTF(playerName);
dest.writeUTF(displayInfo);
dest.writeInt(iconID);
dest.writeBoolean(isDead);
dest.writeBoolean(hasUnlimitedSaves);
dest.writeUTF(playerId);
dest.writeLong(savedVersion);
}
}
public static void writeToParcel(DataOutputStream dest, String playerName, String displayInfo, int iconID, boolean isDead, boolean hasUnlimitedSaves, String playerId, long savedVersion) throws IOException {
dest.writeInt(AndorsTrailApplication.CURRENT_VERSION);
dest.writeUTF(playerName);
dest.writeUTF(displayInfo);
dest.writeInt(iconID);
dest.writeBoolean(isDead);
dest.writeBoolean(hasUnlimitedSaves);
dest.writeUTF(playerId);
dest.writeLong(savedVersion);
}
}
}

View File

@@ -6,30 +6,20 @@ import android.content.Intent;
import android.net.Uri;
import android.os.Build;
import android.os.Environment;
import android.support.annotation.NonNull;
import android.support.annotation.RequiresApi;
import android.support.v4.content.FileProvider;
import android.support.v4.provider.DocumentFile;
import android.webkit.MimeTypeMap;
import android.os.Handler;
import android.os.Looper;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.controller.Constants;
import com.gpl.rpg.AndorsTrail.util.BackgroundWorker.BackgroundWorkerCallback;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.concurrent.CancellationException;
import java.util.function.Consumer;
import java.util.zip.ZipEntry;
import java.util.zip.ZipInputStream;
import java.util.zip.ZipOutputStream;
public final class AndroidStorage {
public static File getStorageDirectory(Context context, String name) {
@@ -43,16 +33,16 @@ public final class AndroidStorage {
public static boolean shouldMigrateToInternalStorage(Context context) {
boolean ret = false;
File externalSaveGameDirectory = new File(Environment.getExternalStorageDirectory(),
Constants.FILENAME_SAVEGAME_DIRECTORY);
File externalSaveGameDirectory = new File(Environment.getExternalStorageDirectory(), Constants.FILENAME_SAVEGAME_DIRECTORY);
File internalSaveGameDirectory = getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY);
if (externalSaveGameDirectory.exists()
&& externalSaveGameDirectory.isDirectory()
&& externalSaveGameDirectory.listFiles().length > 0
&& (!internalSaveGameDirectory.exists()
|| internalSaveGameDirectory.isDirectory()
&& internalSaveGameDirectory.listFiles().length < 2)) {
&& externalSaveGameDirectory.isDirectory()
&& externalSaveGameDirectory.listFiles().length > 0
&& (
!internalSaveGameDirectory.exists()
|| internalSaveGameDirectory.isDirectory() && internalSaveGameDirectory.listFiles().length < 2)
) {
ret = true;
}
return ret;
@@ -61,11 +51,11 @@ public final class AndroidStorage {
public static boolean migrateToInternalStorage(Context context) {
try {
copy(new File(Environment.getExternalStorageDirectory(), Constants.CHEAT_DETECTION_FOLDER),
getStorageDirectory(context, Constants.CHEAT_DETECTION_FOLDER));
getStorageDirectory(context, Constants.CHEAT_DETECTION_FOLDER));
copy(new File(Environment.getExternalStorageDirectory(), Constants.FILENAME_SAVEGAME_DIRECTORY),
getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY));
getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY));
} catch (IOException e) {
L.log("Error migrating data: " + e);
L.log("Error migrating data: " + e.toString());
return false;
}
return true;
@@ -106,187 +96,68 @@ public final class AndroidStorage {
}
}
@RequiresApi(api = Build.VERSION_CODES.P)
public static void createZipDocumentFileFromFilesAsync(File[] files,
Context context,
DocumentFile targetDirectory,
String fileName,
String loadingMessage,
Consumer<Boolean> callback) {
BackgroundWorker<Boolean> worker = new BackgroundWorker<>();
CustomDialogFactory.CustomDialog progressDialog = getLoadingDialog(context, loadingMessage);
progressDialog.setOnCancelListener(dialog -> worker.cancel());
ContentResolver resolver = context.getContentResolver();
Handler handler = Handler.createAsync(Looper.getMainLooper());
worker.setTask(workerCallback -> {
try {
workerCallback.onInitialize();
//region create zip file
File zip = File.createTempFile("temp_worldmap", ".zip");
try (OutputStream out = new FileOutputStream(zip)) {
ZipOutputStream zipOut = new ZipOutputStream(out);
for (int i = 0; i < files.length; i++) {
File file = files[i];
try (FileInputStream fis = new FileInputStream(file)) {
workerCallback.onProgress((float) i / files.length);
zipOut.putNextEntry(new ZipEntry(file.getName()));
copyStream(fis, zipOut);
zipOut.closeEntry();
}
}
zipOut.close();
}
//endregion
DocumentFile worldmapZip = DocumentFile.fromFile(zip);
DocumentFile worldmapTarget = targetDirectory.createFile("application/zip", fileName);
if (worldmapTarget != null && worldmapTarget.exists()) {
AndroidStorage.copyDocumentFile(worldmapZip, resolver, worldmapTarget);
workerCallback.onComplete(true);
} else {
throw new FileNotFoundException("Could not create File");
}
} catch (NullPointerException e) {
if (worker.isCancelled()) {
workerCallback.onFailure(new CancellationException("Cancelled"));
} else {
workerCallback.onFailure(e);
}
} catch (Exception e) {
workerCallback.onFailure(e);
}
});
worker.setCallback(getDefaultBackgroundWorkerCallback(handler, progressDialog, callback));
worker.run();
public static void copyDocumentFileToNewOrExistingFile(DocumentFile sourceFile, ContentResolver resolver, DocumentFile targetFolder) throws IOException {
copyDocumentFileToNewOrExistingFile(sourceFile, resolver, targetFolder, Constants.NO_FILE_EXTENSION_MIME_TYPE);
}
public static void unzipToDirectory(File zipFile,
File targetDirectory,
boolean overwriteNotSkip) throws IOException {
try (ZipInputStream zis = new ZipInputStream(new FileInputStream(zipFile))) {
unzipStreamToDirectory(targetDirectory, overwriteNotSkip, zis);
}
}
@RequiresApi(api = Build.VERSION_CODES.P)
public static void unzipDocumentFileToDirectoryAsync(DocumentFile zipFile,
Context context,
File targetDirectory,
boolean overwriteNotSkip,
String loadingMessage,
Consumer<Boolean> callback) {
BackgroundWorker<Boolean> worker = new BackgroundWorker<>();
CustomDialogFactory.CustomDialog progressDialog = getLoadingDialog(context, loadingMessage);
progressDialog.setOnCancelListener(dialog -> worker.cancel());
ContentResolver resolver = context.getContentResolver();
Handler handler = Handler.createAsync(Looper.getMainLooper());
worker.setTask(workerCallback -> {
try {
workerCallback.onInitialize();
workerCallback.onProgress(-1);//set dummy progress since we don't know the
// progress of the unzip
unzipDocumentFileToDirectory(zipFile, resolver, targetDirectory, overwriteNotSkip);
workerCallback.onComplete(true);
} catch (IOException e) {
workerCallback.onFailure(e);
}
});
worker.setCallback(getDefaultBackgroundWorkerCallback(handler, progressDialog, callback));
worker.run();
}
public static void unzipDocumentFileToDirectory(DocumentFile zipFile,
ContentResolver resolver,
File targetDirectory,
boolean overwriteNotSkip) throws IOException {
try (ZipInputStream zis = new ZipInputStream(resolver.openInputStream(zipFile.getUri()))) {
unzipStreamToDirectory(targetDirectory, overwriteNotSkip, zis);
}
}
private static void unzipStreamToDirectory(File targetDirectory,
boolean overwriteNotSkip,
ZipInputStream zis) throws IOException {
ZipEntry entry;
while ((entry = zis.getNextEntry()) != null) {
File file = new File(targetDirectory, entry.getName());
if (entry.isDirectory()) {
file.mkdirs();
} else {
file.getParentFile().mkdirs();
if (file.exists() && !overwriteNotSkip) {
continue;
}
try (FileOutputStream fos = new FileOutputStream(file)) {
copyStream(zis, fos);
}
}
}
}
public static void copyDocumentFileToNewOrExistingFile(DocumentFile sourceFile,
ContentResolver resolver,
DocumentFile targetFolder) throws IOException {
copyDocumentFileToNewOrExistingFile(sourceFile,
resolver,
targetFolder,
Constants.NO_FILE_EXTENSION_MIME_TYPE);
}
public static void copyDocumentFileToNewOrExistingFile(DocumentFile sourceFile,
ContentResolver resolver,
DocumentFile targetFolder,
String mimeType) throws IOException {
public static void copyDocumentFileToNewOrExistingFile(DocumentFile sourceFile, ContentResolver resolver, DocumentFile targetFolder, String mimeType) throws IOException {
String fileName = sourceFile.getName();
DocumentFile file = targetFolder.findFile(fileName);
if (file == null) {
if (file == null)
file = targetFolder.createFile(mimeType, fileName);
}
if (file == null) {
if (file == null)
return;
}
AndroidStorage.copyDocumentFile(sourceFile, resolver, file);
}
public static void copyDocumentFile(DocumentFile sourceFile,
ContentResolver resolver,
DocumentFile targetFile) throws IOException {
public static void copyDocumentFile(DocumentFile sourceFile, ContentResolver resolver, DocumentFile targetFile) throws IOException {
try (OutputStream outputStream = resolver.openOutputStream(targetFile.getUri());
InputStream inputStream = resolver.openInputStream(sourceFile.getUri())) {
copyStream(inputStream, outputStream);
}
}
/**
* Gets the MIME-Type for a file.<p/>
* Fallback value is '* / *' (without spaces) <p/>
* Mostly copied together from: <a href="https://stackoverflow.com/q/8589645/17292289">StackOverflow</a>
*/
@NonNull
public static String getMimeType(ContentResolver resolver, Uri uri) {
String type = null;
if (ContentResolver.SCHEME_CONTENT.equals(uri.getScheme())) {
type = resolver.getType(uri);
return type;
}
final String extension = MimeTypeMap.getFileExtensionFromUrl(uri.getPath());
if (extension != null) {
type = MimeTypeMap.getSingleton().getMimeTypeFromExtension(extension.toLowerCase());
}
if (type == null) {
type = "*/*"; // fallback type.
}
return type;
}
public static String getUrlForFile(Context context, File worldmap) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
String applicationId = context.getPackageName();
Uri uri = FileProvider.getUriForFile(context, applicationId + ".fileprovider", worldmap);
Uri uri = FileProvider.getUriForFile(context, "com.gpl.rpg.AndorsTrail_beta2.fileprovider", worldmap);
return uri.toString();
} else {
return "file://" + worldmap.getAbsolutePath();
}
}
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
public static Intent getNewOpenDirectoryIntent() {
return new Intent(Intent.ACTION_OPEN_DOCUMENT_TREE);
Intent intent = new Intent(Intent.ACTION_OPEN_DOCUMENT_TREE);
return intent;
}
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
@@ -297,176 +168,4 @@ public final class AndroidStorage {
intent.setType(Constants.SAVEGAME_FILE_MIME_TYPE);
return intent;
}
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
public static Intent getNewSelectZipIntent() {
Intent intent = new Intent(Intent.ACTION_GET_CONTENT);
intent.addCategory(Intent.CATEGORY_OPENABLE);
intent.setType("application/zip");
return intent;
}
@RequiresApi(api = Build.VERSION_CODES.P)
public static void copyDocumentFilesFromToAsync(DocumentFile[] sources,
Context context,
DocumentFile[] targets,
String loadingMessage,
Consumer<Boolean> callback) {
if (sources.length != targets.length) {
throw new IllegalArgumentException("Both arrays, target & source have to have the same size");
}
BackgroundWorker<Boolean> worker = new BackgroundWorker<>();
CustomDialogFactory.CustomDialog progressDialog = getLoadingDialog(context, loadingMessage);
progressDialog.setOnCancelListener(dialog -> worker.cancel());
ContentResolver resolver = context.getContentResolver();
Handler handler = Handler.createAsync(Looper.getMainLooper());
worker.setTask(workerCallback -> {
try {
workerCallback.onInitialize();
for (int i = 0; i < sources.length; i++) {
if (worker.isCancelled()) {
workerCallback.onFailure(new CancellationException("Cancelled"));
return;
}
DocumentFile source = sources[i];
DocumentFile target = targets[i];
if (source == null || target == null) {
continue;
}
copyDocumentFile(source, resolver, target);
float progress = i / (float) sources.length;
workerCallback.onProgress(progress);
}
workerCallback.onComplete(true);
} catch (NullPointerException e) {
if (worker.isCancelled()) {
workerCallback.onFailure(new CancellationException("Cancelled"));
return;
}
} catch (Exception e) {
workerCallback.onFailure(e);
}
});
worker.setCallback(getDefaultBackgroundWorkerCallback(handler, progressDialog, callback));
worker.run();
}
@RequiresApi(api = Build.VERSION_CODES.P)
public static void copyDocumentFilesToDirAsync(DocumentFile[] files,
Context context,
DocumentFile targetDirectory,
String loadingMessage,
Consumer<Boolean> callback) {
BackgroundWorker<Boolean> worker = new BackgroundWorker<>();
CustomDialogFactory.CustomDialog progressDialog = getLoadingDialog(context, loadingMessage);
progressDialog.setOnCancelListener(dialog -> worker.cancel());
ContentResolver resolver = context.getContentResolver();
Handler handler = Handler.createAsync(Looper.getMainLooper());
worker.setTask(workerCallback -> {
try {
workerCallback.onInitialize();
for (int i = 0; i < files.length; i++) {
if (worker.isCancelled()) {
workerCallback.onFailure(new CancellationException("Cancelled"));
return;
}
DocumentFile file = files[i];
if (file == null) {
continue;
}
copyDocumentFileToNewOrExistingFile(file, resolver, targetDirectory);
float progress = i / (float) files.length;
workerCallback.onProgress(progress);
}
workerCallback.onComplete(true);
} catch (NullPointerException e) {
if (worker.isCancelled()) {
workerCallback.onFailure(new CancellationException("Cancelled"));
}
} catch (Exception e) {
workerCallback.onFailure(e);
}
});
worker.setCallback(getDefaultBackgroundWorkerCallback(handler, progressDialog, callback));
worker.run();
}
private static BackgroundWorkerCallback<Boolean> getDefaultBackgroundWorkerCallback(Handler handler,
CustomDialogFactory.CustomDialog progressDialog,
Consumer<Boolean> callback) {
return new BackgroundWorkerCallback<Boolean>() {
private int progress = -1;
@Override
public void onInitialize() {
handler.post(() -> {
CustomDialogFactory.show(progressDialog);
});
}
@Override
public void onProgress(float progress) {
handler.post(() -> {
int intProgress = (int) (progress * 100);
if (this.progress == intProgress) {
return;
}
this.progress = intProgress;
if (progress == -1) {
CustomDialogFactory.setDesc(progressDialog, null);
return;
}
CustomDialogFactory.setDesc(progressDialog, intProgress + "%");
});
}
@RequiresApi(api = Build.VERSION_CODES.N)
@Override
public void onFailure(Exception e) {
this.onComplete(false);
}
@RequiresApi(api = Build.VERSION_CODES.N)
@Override
public void onComplete(Boolean result) {
handler.post(() -> {
progressDialog.dismiss();
callback.accept(result);
});
}
};
}
private static CustomDialogFactory.CustomDialog getLoadingDialog(Context context) {
return getLoadingDialog(context, null);
}
private static CustomDialogFactory.CustomDialog getLoadingDialog(Context context, String message) {
if (message == null) {
message = context.getResources().getString(R.string.dialog_loading_message);
}
CustomDialogFactory.CustomDialog dialog = CustomDialogFactory.createDialog(context,
message,
context.getResources()
.getDrawable(R.drawable.loading_anim),
null,
null,
true,
false);
CustomDialogFactory.addCancelButton(dialog, android.R.string.no);
return dialog;
}
}

View File

@@ -1,46 +0,0 @@
package com.gpl.rpg.AndorsTrail.util;
import java.util.concurrent.Executors;
public final class BackgroundWorker<T> {
boolean cancelled = false;
worker<T> task;
BackgroundWorkerCallback<T> callback;
public void setTask(worker<T> task) {
this.task = task;
}
public void setCallback(BackgroundWorkerCallback<T> callback) {
this.callback = callback;
}
public void cancel() {
cancelled = true;
}
interface worker<T> {
void doWork(BackgroundWorkerCallback<T> callback);
}
interface BackgroundWorkerCallback<T> {
void onInitialize();
default void onProgress(float progress) {
}
void onFailure(Exception e);
void onComplete(T result);
}
public void run() {
Executors.newSingleThreadExecutor().execute(() -> {
task.doWork(callback);
});
}
public boolean isCancelled() {
return cancelled;
}
}

View File

@@ -1,16 +0,0 @@
package com.gpl.rpg.AndorsTrail.util;
import java.util.HashMap;
public final class HashMapHelper {
public static <K,V> V getOrDefault(HashMap<K,V> map, K key, V defaultValue) {
V v = map.get(key);
return v == null ? defaultValue : v;
}
public static <K> Integer sumIntegerValues(HashMap<K,Integer> map) {
int sum = 0;
for (Integer v : map.values()) sum += v;
return sum;
}
}

View File

@@ -1,8 +1,8 @@
package com.gpl.rpg.AndorsTrail.view;
import android.app.Dialog;
import android.content.Context;
import android.content.DialogInterface.OnDismissListener;
import android.content.DialogInterface.OnCancelListener;
import android.graphics.Rect;
import android.graphics.drawable.AnimationDrawable;
import android.graphics.drawable.Drawable;
@@ -23,225 +23,166 @@ import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
public class CustomDialogFactory {
public static class CustomDialog extends android.app.Dialog {
public CustomDialog(Context context) {
super(context);
}
boolean verticalButtons = false;
}
public static class CustomDialog extends Dialog {
public CustomDialog(Context context) {
super(context);
}
public static CustomDialog createDialog(final Context context, String title, Drawable icon,
String desc, View content, boolean hasButtons, boolean canDismiss) {
return createDialog(context, title, icon, desc, content, hasButtons, canDismiss, false);
}
}
public static CustomDialog createDialog(final Context context, String title, Drawable icon,
String desc, View content, boolean hasButtons) {
return createDialog(context, title, icon, desc, content, hasButtons, true);
}
public static CustomDialog createDialog(final Context context, String title, Drawable icon, String desc, View content, boolean hasButtons) {
return createDialog(context, title, icon, desc, content, hasButtons, true);
}
public static CustomDialog createDialog(final Context context, String title, Drawable icon,
String desc, View content, boolean hasButtons,
final boolean canDismiss, final boolean verticalButtons) {
final CustomDialog dialog = new CustomDialog(new ContextThemeWrapper(context, ThemeHelper.getDialogTheme())) {
@Override
public boolean onTouchEvent(MotionEvent event) {
Rect r = new Rect();
this.getWindow().getDecorView().findViewById(R.id.dialog_hitrect).getHitRect(r);
public static CustomDialog createDialog(final Context context, String title, Drawable icon, String desc, View content, boolean hasButtons, final boolean canDismiss) {
final CustomDialog dialog = new CustomDialog(new ContextThemeWrapper(context, ThemeHelper.getDialogTheme())) {
@Override
public boolean onTouchEvent(MotionEvent event) {
Rect r = new Rect();
this.getWindow().getDecorView().findViewById(R.id.dialog_hitrect).getHitRect(r);
if (r.contains((int)event.getX(), (int)event.getY())) {
return super.onTouchEvent(event);
} else {
if (canDismiss) {
this.dismiss();
return true;
}
return false;
}
}
if (r.contains((int) event.getX(), (int) event.getY())) {
return super.onTouchEvent(event);
} else {
if (canDismiss) {
this.dismiss();
return true;
}
return false;
}
}
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
TextView title = (TextView) this.getWindow().getDecorView().findViewById(R.id.dialog_title);
if (title != null && title.getCompoundDrawables() != null && title.getCompoundDrawables()[0] != null) {
if (title.getCompoundDrawables()[0] instanceof AnimationDrawable) {
((AnimationDrawable)title.getCompoundDrawables()[0]).start();
}
}
}
};
dialog.verticalButtons = verticalButtons;
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
TextView title = (TextView) this.getWindow().getDecorView().findViewById(R.id.dialog_title);
if (title != null && title.getCompoundDrawables() != null && title.getCompoundDrawables()[0] != null) {
if (title.getCompoundDrawables()[0] instanceof AnimationDrawable) {
((AnimationDrawable) title.getCompoundDrawables()[0]).start();
}
}
}
};
dialog.requestWindowFeature(Window.FEATURE_NO_TITLE);
dialog.setContentView(R.layout.custom_dialog_title_icon);
dialog.getWindow().setBackgroundDrawableResource(android.R.color.transparent);
if (((AndorsTrailApplication)context.getApplicationContext()).getPreferences().fullscreen) {
dialog.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
} else {
dialog.getWindow().setFlags(0, WindowManager.LayoutParams.FLAG_FULLSCREEN);
}
dialog.requestWindowFeature(Window.FEATURE_NO_TITLE);
dialog.setContentView(R.layout.custom_dialog_title_icon);
dialog.getWindow().setBackgroundDrawableResource(android.R.color.transparent);
if (((AndorsTrailApplication) context.getApplicationContext()).getPreferences().fullscreen) {
dialog.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
} else {
dialog.getWindow().setFlags(0, WindowManager.LayoutParams.FLAG_FULLSCREEN);
}
setTitle(dialog, title, icon);
setTitle(dialog, title, icon);
setDesc(dialog, desc);
setDesc(dialog, desc);
setContent(dialog, content);
setContent(dialog, content);
ViewGroup buttonsHolder = getButtonContainer(dialog);
ViewGroup unusedButtonsHolder = getUnusedButtonContainer(dialog);
ViewGroup buttonsHolder = (ViewGroup) dialog.findViewById(R.id.dialog_button_container);
if (hasButtons) {
buttonsHolder.setVisibility(View.VISIBLE);
} else {
buttonsHolder.setVisibility(View.GONE);
}
unusedButtonsHolder.setVisibility(View.GONE);
if (hasButtons) {
buttonsHolder.setVisibility(View.VISIBLE);
} else {
buttonsHolder.setVisibility(View.GONE);
}
return dialog;
}
return dialog;
}
public static CustomDialog createErrorDialog(final Context context, String title, String description) {
final CustomDialog d = createDialog(context,
title,
context.getResources().getDrawable(android.R.drawable.ic_dialog_alert),
description,
null,
true);
CustomDialogFactory.addDismissButton(d, android.R.string.ok);
return d;
}
public static CustomDialog createErrorDialog(final Context context, String title, String description) {
final CustomDialog d = createDialog(context,
title,
context.getResources().getDrawable(android.R.drawable.ic_dialog_alert),
description,
null,
true);
CustomDialogFactory.addDismissButton(d, android.R.string.ok);
return d;
}
public static CustomDialog setTitle(final CustomDialog dialog, String title, Drawable icon) {
TextView titleView = (TextView) dialog.findViewById(R.id.dialog_title);
if (title != null || icon != null) {
titleView.setText(title);
titleView.setCompoundDrawablesWithIntrinsicBounds(icon, null, null, null);
titleView.setVisibility(View.VISIBLE);
} else {
titleView.setVisibility(View.GONE);
}
return dialog;
}
public static CustomDialog setTitle(final CustomDialog dialog, String title, Drawable icon) {
TextView titleView = (TextView) dialog.findViewById(R.id.dialog_title);
if (title != null || icon != null) {
titleView.setText(title);
titleView.setCompoundDrawablesWithIntrinsicBounds(icon, null, null, null);
titleView.setVisibility(View.VISIBLE);
} else {
titleView.setVisibility(View.GONE);
}
return dialog;
}
public static CustomDialog setDesc(final CustomDialog dialog, String desc) {
TextView descView = (TextView) dialog.findViewById(R.id.dialog_description);
ViewGroup descHolder = (ViewGroup) dialog.findViewById(R.id.dialog_description_container);
if (desc != null) {
descView.setText(desc);
descHolder.setVisibility(View.VISIBLE);
descView.setVisibility(View.VISIBLE);
} else {
descHolder.setVisibility(View.GONE);
}
return dialog;
}
public static CustomDialog setDesc(final CustomDialog dialog, String desc) {
TextView descView = (TextView) dialog.findViewById(R.id.dialog_description);
ViewGroup descHolder = (ViewGroup) dialog.findViewById(R.id.dialog_description_container);
if (desc != null) {
descView.setText(desc);
descHolder.setVisibility(View.VISIBLE);
descView.setVisibility(View.VISIBLE);
} else {
descHolder.setVisibility(View.GONE);
}
return dialog;
}
public static CustomDialog setContent(final CustomDialog dialog, View content) {
ViewGroup contentHolder = (ViewGroup) dialog.findViewById(R.id.dialog_content_container);
if (content != null) {
contentHolder.addView(content);
contentHolder.setVisibility(View.VISIBLE);
} else {
contentHolder.setVisibility(View.GONE);
}
return dialog;
}
public static CustomDialog setContent(final CustomDialog dialog, View content) {
ViewGroup contentHolder = (ViewGroup) dialog.findViewById(R.id.dialog_content_container);
if (content != null) {
contentHolder.addView(content);
contentHolder.setVisibility(View.VISIBLE);
} else {
contentHolder.setVisibility(View.GONE);
}
return dialog;
}
public static Dialog addButton(final Dialog dialog, int textId, final OnClickListener listener) {
public static CustomDialog addButton(final CustomDialog dialog, String text, final OnClickListener listener) {
return addButton(dialog, -1, text, listener);
}
public static CustomDialog addButton(final CustomDialog dialog, int textId, final OnClickListener listener) {
return addButton(dialog, textId, null, listener);
}
public static CustomDialog addButton(final CustomDialog dialog, int textId, String text, final OnClickListener listener) {
Button template = getButtonTemplate(dialog);
LayoutParams params = template.getLayoutParams();
ViewGroup buttonsHolder = getButtonContainer(dialog);
Button template = (Button) dialog.findViewById(R.id.dialog_template_button);
LayoutParams params = template.getLayoutParams();
ViewGroup buttonsHolder = (ViewGroup) dialog.findViewById(R.id.dialog_button_container);
Button b = new Button(dialog.getContext());
b.setLayoutParams(params);
//Old android versions need this "reminder"
b.setBackgroundDrawable(ThemeHelper.getThemeDrawable(dialog.getContext(), R.attr.ui_theme_textbutton_drawable));
b.setTextColor(ThemeHelper.getThemeColor(dialog.getContext(), R.attr.ui_theme_dialogue_light_color));
Button b = new Button(dialog.getContext());
b.setLayoutParams(params);
//Old android versions need this "reminder"
b.setBackgroundDrawable(ThemeHelper.getThemeDrawable(dialog.getContext(), R.attr.ui_theme_textbutton_drawable));
b.setTextColor(ThemeHelper.getThemeColor(dialog.getContext(), R.attr.ui_theme_dialogue_light_color));
if(textId != -1) {
b.setText(textId);
} else {
b.setText(text);
}
b.setText(textId);
b.setOnClickListener(new OnClickListener() {
b.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
listener.onClick(v);
dialog.dismiss();
}
});
@Override
public void onClick(View v) {
listener.onClick(v);
dialog.dismiss();
}
});
buttonsHolder.addView(b, params);
return dialog;
}
buttonsHolder.addView(b, params);
return dialog;
}
public static Dialog addDismissButton(final Dialog dialog, int textId) {
return CustomDialogFactory.addButton(dialog, textId, new OnClickListener() {
public static CustomDialog addDismissButton(final CustomDialog dialog, int textId) {
return CustomDialogFactory.addButton(dialog, textId, new OnClickListener() {
@Override
public void onClick(View v) {
dialog.dismiss();
}
});
}
@Override
public void onClick(View v) {
dialog.dismiss();
}
});
}
public static CustomDialog addCancelButton(final CustomDialog dialog, int textId) {
return CustomDialogFactory.addButton(dialog, textId, new OnClickListener() {
public static Dialog setDismissListener(Dialog dialog, OnDismissListener listener) {
dialog.setOnDismissListener(listener);
@Override
public void onClick(View v) {
dialog.cancel();
}
});
}
return dialog;
}
public static CustomDialog setDismissListener(CustomDialog dialog, OnDismissListener listener) {
dialog.setOnDismissListener(listener);
public static void show(Dialog dialog) {
return dialog;
}
dialog.findViewById(R.id.dialog_template_button).setVisibility(View.GONE);
dialog.show();
public static CustomDialog setCancelListener(CustomDialog dialog, OnCancelListener listener) {
dialog.setOnCancelListener(listener);
return dialog;
}
public static void show(CustomDialog dialog) {
dialog.findViewById(R.id.dialog_template_button).setVisibility(View.GONE);
dialog.findViewById(R.id.dialog_template_button_vertical).setVisibility(View.GONE);
dialog.show();
}
private static ViewGroup getUnusedButtonContainer(CustomDialog dialog) {
if (dialog.verticalButtons)
return (ViewGroup) dialog.findViewById(R.id.dialog_button_container);
else
return (ViewGroup) dialog.findViewById(R.id.dialog_button_container_vertical);
}
private static ViewGroup getButtonContainer(CustomDialog dialog) {
if (dialog.verticalButtons)
return (ViewGroup) dialog.findViewById(R.id.dialog_button_container_vertical);
else
return (ViewGroup) dialog.findViewById(R.id.dialog_button_container);
}
private static Button getButtonTemplate(CustomDialog dialog) {
if (dialog.verticalButtons)
return (Button) dialog.findViewById(R.id.dialog_template_button_vertical);
else
return (Button) dialog.findViewById(R.id.dialog_template_button);
}
}
}

View File

@@ -9,15 +9,13 @@ import android.widget.ArrayAdapter;
import android.widget.Button;
import android.widget.ListView;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
/**
* Simply instantiate this class, implement abstract methods in an anonymous type, and tada, your Button is a Spinner!
*/
public abstract class SpinnerEmulator {
private Button spinnerButton;
private CustomDialog spinnerDialog = null;
private Dialog spinnerDialog = null;
private ListView choicesList;
private Context context;

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@@ -365,14 +365,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -848,7 +840,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -969,7 +961,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1596,7 +1587,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2464,7 +2454,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14831,7 +14821,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21587,7 +21576,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21916,7 +21904,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22112,7 +22100,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33423,7 +33411,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33613,7 +33601,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35028,7 +35016,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45877,7 +45865,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46159,7 +46147,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46454,7 +46442,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46541,7 +46529,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47805,6 +47793,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47910,9 +47909,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48034,10 +48030,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48292,6 +48284,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48553,6 +48549,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48591,15 +48588,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48611,11 +48608,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48747,7 +48744,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48895,7 +48892,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48907,7 +48904,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49229,11 +49226,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49267,7 +49260,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49577,7 +49570,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50435,7 +50427,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50494,10 +50486,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50627,7 +50615,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50762,304 +50750,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54392,7 +54082,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54468,7 +54158,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54529,7 +54218,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54653,7 +54342,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54661,7 +54350,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54677,7 +54366,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54697,7 +54386,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54796,62 +54485,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58398,15 +58031,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58921,66 +58548,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63274,11 +62841,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63338,7 +62901,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63509,6 +63072,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63550,7 +63210,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63628,7 +63288,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63652,55 +63312,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

View File

@@ -366,14 +366,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -849,7 +841,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -970,7 +962,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1597,7 +1588,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2465,7 +2455,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14832,7 +14822,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21588,7 +21577,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21917,7 +21905,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22113,7 +22101,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33424,7 +33412,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33614,7 +33602,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35029,7 +35017,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45878,7 +45866,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46160,7 +46148,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46455,7 +46443,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46542,7 +46530,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47806,6 +47794,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47911,9 +47910,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48035,10 +48031,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48293,6 +48285,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48554,6 +48550,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48592,15 +48589,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48612,11 +48609,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48748,7 +48745,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48896,7 +48893,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48908,7 +48905,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49230,11 +49227,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49268,7 +49261,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49578,7 +49571,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50436,7 +50428,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50495,10 +50487,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50628,7 +50616,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50763,304 +50751,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54393,7 +54083,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54469,7 +54159,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54530,7 +54219,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54654,7 +54343,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54662,7 +54351,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54678,7 +54367,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54698,7 +54387,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54797,62 +54486,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58399,15 +58032,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58922,66 +58549,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63275,11 +62842,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63339,7 +62902,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63510,6 +63073,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63551,7 +63211,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63629,7 +63289,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63653,55 +63313,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

View File

@@ -368,14 +368,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -851,7 +843,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -972,7 +964,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1599,7 +1590,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2467,7 +2457,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14834,7 +14824,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21590,7 +21579,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21919,7 +21907,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22115,7 +22103,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33426,7 +33414,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33616,7 +33604,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35031,7 +35019,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45880,7 +45868,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46162,7 +46150,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46457,7 +46445,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46544,7 +46532,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47808,6 +47796,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47913,9 +47912,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48037,10 +48033,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48295,6 +48287,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48556,6 +48552,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48594,15 +48591,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48614,11 +48611,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48750,7 +48747,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48898,7 +48895,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48910,7 +48907,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49232,11 +49229,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49270,7 +49263,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49580,7 +49573,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50438,7 +50430,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50497,10 +50489,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50630,7 +50618,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50765,304 +50753,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54395,7 +54085,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54471,7 +54161,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54532,7 +54221,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54656,7 +54345,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54664,7 +54353,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54680,7 +54369,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54700,7 +54389,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54799,62 +54488,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58401,15 +58034,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58924,66 +58551,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63277,11 +62844,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63341,7 +62904,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63512,6 +63075,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63553,7 +63213,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63631,7 +63291,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63655,55 +63315,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

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@@ -365,14 +365,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -848,7 +840,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -969,7 +961,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1596,7 +1587,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2464,7 +2454,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14831,7 +14821,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21587,7 +21576,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21916,7 +21904,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22112,7 +22100,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33423,7 +33411,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33613,7 +33601,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35028,7 +35016,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45877,7 +45865,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46159,7 +46147,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46454,7 +46442,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46541,7 +46529,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47805,6 +47793,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47910,9 +47909,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48034,10 +48030,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48292,6 +48284,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48553,6 +48549,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48591,15 +48588,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48611,11 +48608,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48747,7 +48744,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48895,7 +48892,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48907,7 +48904,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49229,11 +49226,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49267,7 +49260,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49577,7 +49570,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50435,7 +50427,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50494,10 +50486,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50627,7 +50615,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50762,304 +50750,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54392,7 +54082,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54468,7 +54158,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54529,7 +54218,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54653,7 +54342,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54661,7 +54350,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54677,7 +54366,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54697,7 +54386,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54796,62 +54485,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58398,15 +58031,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58921,66 +58548,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63274,11 +62841,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63338,7 +62901,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63509,6 +63072,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63550,7 +63210,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63628,7 +63288,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63652,55 +63312,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

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@@ -363,14 +363,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -846,7 +838,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -967,7 +959,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1594,7 +1585,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2462,7 +2452,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14829,7 +14819,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21585,7 +21574,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21914,7 +21902,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22110,7 +22098,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33421,7 +33409,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33611,7 +33599,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35026,7 +35014,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45875,7 +45863,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46157,7 +46145,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46452,7 +46440,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46539,7 +46527,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47803,6 +47791,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47908,9 +47907,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48032,10 +48028,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48290,6 +48282,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48551,6 +48547,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48589,15 +48586,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48609,11 +48606,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48745,7 +48742,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48893,7 +48890,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48905,7 +48902,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49227,11 +49224,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49265,7 +49258,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49575,7 +49568,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50433,7 +50425,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50492,10 +50484,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50625,7 +50613,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50760,304 +50748,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54390,7 +54080,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54466,7 +54156,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54527,7 +54216,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54651,7 +54340,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54659,7 +54348,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54675,7 +54364,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54695,7 +54384,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54794,62 +54483,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58396,15 +58029,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58919,66 +58546,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63272,11 +62839,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63336,7 +62899,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63507,6 +63070,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63548,7 +63208,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63626,7 +63286,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63650,55 +63310,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

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@@ -363,14 +363,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -846,7 +838,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -967,7 +959,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1594,7 +1585,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2462,7 +2452,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14829,7 +14819,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21585,7 +21574,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21914,7 +21902,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22110,7 +22098,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33421,7 +33409,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33611,7 +33599,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35026,7 +35014,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45875,7 +45863,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46157,7 +46145,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46452,7 +46440,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46539,7 +46527,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47803,6 +47791,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47908,9 +47907,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48032,10 +48028,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48290,6 +48282,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48551,6 +48547,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48589,15 +48586,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48609,11 +48606,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48745,7 +48742,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48893,7 +48890,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48905,7 +48902,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49227,11 +49224,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49265,7 +49258,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49575,7 +49568,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50433,7 +50425,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50492,10 +50484,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50625,7 +50613,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50760,304 +50748,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54390,7 +54080,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54466,7 +54156,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54527,7 +54216,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54651,7 +54340,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54659,7 +54348,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54675,7 +54364,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54695,7 +54384,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54794,62 +54483,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58396,15 +58029,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58919,66 +58546,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63272,11 +62839,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63336,7 +62899,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63507,6 +63070,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63548,7 +63208,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63626,7 +63286,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63650,55 +63310,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

View File

@@ -349,14 +349,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -832,7 +824,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -953,7 +945,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1580,7 +1571,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2448,7 +2438,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14815,7 +14805,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21571,7 +21560,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21900,7 +21888,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22096,7 +22084,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33407,7 +33395,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33597,7 +33585,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35012,7 +35000,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45861,7 +45849,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46143,7 +46131,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46438,7 +46426,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46525,7 +46513,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47789,6 +47777,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47894,9 +47893,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48018,10 +48014,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48276,6 +48268,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48537,6 +48533,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48575,15 +48572,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48595,11 +48592,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48731,7 +48728,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48879,7 +48876,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48891,7 +48888,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49213,11 +49210,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49251,7 +49244,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49561,7 +49554,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50414,7 +50406,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50473,10 +50465,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50606,7 +50594,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50741,304 +50729,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54371,7 +54061,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54447,7 +54137,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54508,7 +54197,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54632,7 +54321,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54640,7 +54329,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54656,7 +54345,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54676,7 +54365,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54775,62 +54464,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58377,15 +58010,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58900,66 +58527,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63253,11 +62820,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63317,7 +62880,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63488,6 +63051,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63529,7 +63189,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63607,7 +63267,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63631,55 +63291,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

View File

@@ -365,14 +365,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -848,7 +840,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -969,7 +961,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1596,7 +1587,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2464,7 +2454,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14831,7 +14821,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr "Iun plu?"
@@ -21587,7 +21576,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21916,7 +21904,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22112,7 +22100,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33423,7 +33411,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33613,7 +33601,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35028,7 +35016,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45877,7 +45865,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46159,7 +46147,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46454,7 +46442,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46541,7 +46529,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47805,6 +47793,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47910,9 +47909,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48034,10 +48030,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48292,6 +48284,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48553,6 +48549,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48591,15 +48588,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48611,11 +48608,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48747,7 +48744,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48895,7 +48892,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48907,7 +48904,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49229,11 +49226,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49267,7 +49260,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49577,7 +49570,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50435,7 +50427,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50494,10 +50486,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50627,7 +50615,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50762,304 +50750,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54392,7 +54082,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54468,7 +54158,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54529,7 +54218,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54653,7 +54342,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54661,7 +54350,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54677,7 +54366,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54697,7 +54386,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54796,62 +54485,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58398,15 +58031,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58921,66 +58548,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63274,11 +62841,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63338,7 +62901,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63509,6 +63072,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63550,7 +63210,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63628,7 +63288,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63652,55 +63312,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

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@@ -363,14 +363,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -846,7 +838,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -967,7 +959,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1594,7 +1585,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2462,7 +2452,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14829,7 +14819,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21585,7 +21574,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21914,7 +21902,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22110,7 +22098,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33421,7 +33409,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33611,7 +33599,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35026,7 +35014,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45875,7 +45863,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46157,7 +46145,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46452,7 +46440,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46539,7 +46527,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47803,6 +47791,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47908,9 +47907,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48032,10 +48028,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48290,6 +48282,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48551,6 +48547,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48589,15 +48586,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48609,11 +48606,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48745,7 +48742,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48893,7 +48890,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48905,7 +48902,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49227,11 +49224,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49265,7 +49258,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49575,7 +49568,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50433,7 +50425,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50492,10 +50484,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50625,7 +50613,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50760,304 +50748,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54390,7 +54080,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54466,7 +54156,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54527,7 +54216,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54651,7 +54340,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54659,7 +54348,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54675,7 +54364,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54695,7 +54384,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54794,62 +54483,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58396,15 +58029,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58919,66 +58546,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63272,11 +62839,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63336,7 +62899,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63507,6 +63070,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63548,7 +63208,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63626,7 +63286,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63650,55 +63310,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

View File

@@ -363,14 +363,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -846,7 +838,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -967,7 +959,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1594,7 +1585,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2462,7 +2452,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14829,7 +14819,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21585,7 +21574,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21914,7 +21902,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22110,7 +22098,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33421,7 +33409,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33611,7 +33599,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35026,7 +35014,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45875,7 +45863,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46157,7 +46145,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46452,7 +46440,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46539,7 +46527,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47803,6 +47791,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47908,9 +47907,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48032,10 +48028,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48290,6 +48282,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48551,6 +48547,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48589,15 +48586,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48609,11 +48606,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48745,7 +48742,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48893,7 +48890,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48905,7 +48902,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49227,11 +49224,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49265,7 +49258,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49575,7 +49568,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50433,7 +50425,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50492,10 +50484,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50625,7 +50613,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50760,304 +50748,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54390,7 +54080,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54466,7 +54156,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54527,7 +54216,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54651,7 +54340,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54659,7 +54348,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54675,7 +54364,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54695,7 +54384,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54794,62 +54483,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58396,15 +58029,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58919,66 +58546,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63272,11 +62839,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63336,7 +62899,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63507,6 +63070,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63548,7 +63208,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63626,7 +63286,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63650,55 +63310,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

View File

@@ -375,14 +375,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -858,7 +850,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -979,7 +971,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1606,7 +1597,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2474,7 +2464,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14841,7 +14831,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21597,7 +21586,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21926,7 +21914,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22122,7 +22110,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33433,7 +33421,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33623,7 +33611,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35038,7 +35026,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45887,7 +45875,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46169,7 +46157,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46464,7 +46452,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46551,7 +46539,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47815,6 +47803,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47920,9 +47919,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48044,10 +48040,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48302,6 +48294,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48563,6 +48559,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48601,15 +48598,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48621,11 +48618,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48757,7 +48754,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48905,7 +48902,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48917,7 +48914,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49239,11 +49236,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49277,7 +49270,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49587,7 +49580,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50445,7 +50437,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50504,10 +50496,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50637,7 +50625,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50772,304 +50760,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54402,7 +54092,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54478,7 +54168,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54539,7 +54228,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54663,7 +54352,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54671,7 +54360,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54687,7 +54376,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54707,7 +54396,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54806,62 +54495,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58408,15 +58041,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58931,66 +58558,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63284,11 +62851,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63348,7 +62911,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63519,6 +63082,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63560,7 +63220,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63638,7 +63298,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63662,55 +63322,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

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@@ -365,14 +365,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr "Oh bien,tu es intelligent"
@@ -848,7 +840,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -969,7 +961,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1596,7 +1587,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2464,7 +2454,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14831,7 +14821,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21587,7 +21576,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21916,7 +21904,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22112,7 +22100,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33423,7 +33411,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33613,7 +33601,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35028,7 +35016,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45877,7 +45865,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46159,7 +46147,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46454,7 +46442,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46541,7 +46529,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47805,6 +47793,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47910,9 +47909,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48034,10 +48030,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48292,6 +48284,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48553,6 +48549,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48591,15 +48588,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48611,11 +48608,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48747,7 +48744,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48895,7 +48892,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48907,7 +48904,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49229,11 +49226,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49267,7 +49260,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49577,7 +49570,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50435,7 +50427,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50494,10 +50486,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50627,7 +50615,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50762,304 +50750,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54392,7 +54082,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54468,7 +54158,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54529,7 +54218,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54653,7 +54342,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54661,7 +54350,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54677,7 +54366,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54697,7 +54386,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54796,62 +54485,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58398,15 +58031,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58921,66 +58548,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63274,11 +62841,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63338,7 +62901,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63509,6 +63072,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63550,7 +63210,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63628,7 +63288,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63652,55 +63312,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

View File

@@ -375,14 +375,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -858,7 +850,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -979,7 +971,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1606,7 +1597,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2474,7 +2464,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14841,7 +14831,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21597,7 +21586,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21926,7 +21914,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22122,7 +22110,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33433,7 +33421,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33623,7 +33611,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35038,7 +35026,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45887,7 +45875,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46169,7 +46157,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46464,7 +46452,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46551,7 +46539,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47815,6 +47803,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47920,9 +47919,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48044,10 +48040,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48302,6 +48294,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48563,6 +48559,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48601,15 +48598,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48621,11 +48618,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48757,7 +48754,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48905,7 +48902,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48917,7 +48914,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49239,11 +49236,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49277,7 +49270,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49587,7 +49580,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50445,7 +50437,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50504,10 +50496,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50637,7 +50625,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50772,304 +50760,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54402,7 +54092,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54478,7 +54168,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54539,7 +54228,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54663,7 +54352,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54671,7 +54360,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54687,7 +54376,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54707,7 +54396,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54806,62 +54495,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58408,15 +58041,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58931,66 +58558,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63284,11 +62851,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63348,7 +62911,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63519,6 +63082,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63560,7 +63220,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63638,7 +63298,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63662,55 +63322,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

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@@ -366,14 +366,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr "דיבוק קזאול"
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr "יופי, אתה ער."
@@ -877,11 +869,11 @@ msgstr "זה כל מה שאני יודע. כדאי שתשאל בפאלהייבן
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
"[REVIEW]שלום, ילד. אתה הבן של מיכאל, לא? עם האח הזה שלך.\n"
"שלום, ילד. אתה הבן של מיכאל, לא? עם האח הזה שלך.\n"
"\n"
"אני לאוניד, הגיזבר הכפר של קרוסגלן."
@@ -1006,7 +998,6 @@ msgstr "תודה על המידע. להתראות."
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr "שהצל יהיה עימך."
@@ -1633,7 +1624,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2501,7 +2491,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14868,7 +14858,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21624,7 +21613,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21953,7 +21941,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22149,7 +22137,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33460,7 +33448,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33650,7 +33638,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35065,7 +35053,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45914,7 +45902,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46196,7 +46184,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46491,7 +46479,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46578,7 +46566,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47842,6 +47830,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47947,9 +47946,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48071,10 +48067,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48329,6 +48321,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48590,6 +48586,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48628,15 +48625,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48648,11 +48645,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48784,7 +48781,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48932,7 +48929,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48944,7 +48941,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49266,11 +49263,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49304,7 +49297,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49614,7 +49607,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50472,7 +50464,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50531,10 +50523,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50664,7 +50652,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50799,304 +50787,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54429,7 +54119,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54505,7 +54195,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54566,7 +54255,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54690,7 +54379,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54698,7 +54387,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54714,7 +54403,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54734,7 +54423,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54833,62 +54522,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58435,15 +58068,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58958,66 +58585,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63311,11 +62878,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63375,7 +62938,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63546,6 +63109,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63587,7 +63247,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63665,7 +63325,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63689,55 +63349,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

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@@ -377,14 +377,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr "Elok kamu dah bangun."
@@ -869,7 +861,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -990,7 +982,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1617,7 +1608,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2485,7 +2475,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14852,7 +14842,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21608,7 +21597,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21937,7 +21925,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22133,7 +22121,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33446,7 +33434,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33636,7 +33624,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35051,7 +35039,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45900,7 +45888,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46182,7 +46170,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46477,7 +46465,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46564,7 +46552,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47828,6 +47816,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47933,9 +47932,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48057,10 +48053,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48315,6 +48307,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48576,6 +48572,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48614,15 +48611,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48634,11 +48631,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48770,7 +48767,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48918,7 +48915,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48930,7 +48927,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49252,11 +49249,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49290,7 +49283,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49600,7 +49593,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50458,7 +50450,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50517,10 +50509,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50650,7 +50638,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50785,304 +50773,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr "Pisau"
@@ -54415,7 +54105,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54491,7 +54181,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54552,7 +54241,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54676,7 +54365,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54684,7 +54373,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54700,7 +54389,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54720,7 +54409,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54819,62 +54508,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58421,15 +58054,9 @@ msgid "Lediofa"
msgstr "Lꦌdiofa"
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58944,66 +58571,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63297,11 +62864,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63361,7 +62924,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63532,6 +63095,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63573,7 +63233,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63651,7 +63311,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63675,55 +63335,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

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@@ -368,14 +368,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr "Å bra, du er våken."
@@ -876,11 +868,11 @@ msgstr "Det er alt jeg vet. Kanskje du burde spørre rundt i Fallhaven. Se etter
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
"[REVIEW]Hei der. Du er Mikhails sønn er du ikke? Du og broren din.\n"
"Hei der. Du er Mikhails sønn er du ikke? Du og broren din.\n"
"\n"
"Jeg heter Leonid og jeg er forvalteren av landsbyen Crossglen."
@@ -1005,7 +997,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1632,7 +1623,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2500,7 +2490,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14867,7 +14857,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21623,7 +21612,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21952,7 +21940,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22148,7 +22136,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33459,7 +33447,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33649,7 +33637,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35064,7 +35052,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45913,7 +45901,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46195,7 +46183,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46490,7 +46478,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46577,7 +46565,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47841,6 +47829,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47946,9 +47945,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48070,10 +48066,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48328,6 +48320,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48589,6 +48585,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48627,15 +48624,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48647,11 +48644,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48783,7 +48780,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48931,7 +48928,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48943,7 +48940,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49265,11 +49262,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49303,7 +49296,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49613,7 +49606,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50471,7 +50463,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50530,10 +50522,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50663,7 +50651,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50798,304 +50786,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54428,7 +54118,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54504,7 +54194,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54565,7 +54254,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54689,7 +54378,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54697,7 +54386,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54713,7 +54402,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54733,7 +54422,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54832,62 +54521,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58434,15 +58067,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58957,66 +58584,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63310,11 +62877,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63374,7 +62937,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63545,6 +63108,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63586,7 +63246,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63664,7 +63324,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63688,55 +63348,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

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@@ -375,14 +375,6 @@ msgstr "Respijt"
msgid "Kazaul possession"
msgstr "Kazaul bezetenheid"
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr "Oh goed, je bent wakker."
@@ -885,11 +877,11 @@ msgstr "Dat is alles dat ik weet. Misschien kan je het vragen in Fallhaven. Zoek
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
"[REVIEW]Hey kind. Jij bent Mikhail's zoon, nietwaar? Met die broer van jou.\n"
"Hey kind. Jij bent Mikhail's zoon, nietwaar? Met die broer van jou.\n"
"\n"
"Ik ben Leonid, steward van Crossglen dorp."
@@ -1014,7 +1006,6 @@ msgstr "Dankjewel voor de informatie, Tot ziens."
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr "Schaduw is met u."
@@ -1653,7 +1644,6 @@ msgstr "Blijf uit de problemen."
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr "Kan je me meer vertellen over de Schaduw?"
@@ -2527,7 +2517,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14894,7 +14884,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21650,7 +21639,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21979,7 +21967,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22175,7 +22163,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33486,7 +33474,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33676,7 +33664,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35091,7 +35079,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45940,7 +45928,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46222,7 +46210,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46517,7 +46505,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46604,7 +46592,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47868,6 +47856,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47973,9 +47972,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48097,10 +48093,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48355,6 +48347,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48616,6 +48612,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48654,15 +48651,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48674,11 +48671,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48810,7 +48807,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48958,7 +48955,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48970,7 +48967,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49292,11 +49289,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49330,7 +49323,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49640,7 +49633,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50498,7 +50490,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50557,10 +50549,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50690,7 +50678,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50825,304 +50813,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54455,7 +54145,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54531,7 +54221,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54592,7 +54281,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54716,7 +54405,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54724,7 +54413,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54740,7 +54429,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54760,7 +54449,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54859,62 +54548,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58461,15 +58094,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58984,66 +58611,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr "Zoektocht naar Andor"
@@ -63337,11 +62904,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63401,7 +62964,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63572,6 +63135,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63613,7 +63273,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63691,7 +63351,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63715,55 +63375,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

View File

@@ -368,14 +368,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -851,7 +843,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -972,7 +964,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1599,7 +1590,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2467,7 +2457,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14834,7 +14824,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21590,7 +21579,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21919,7 +21907,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22115,7 +22103,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33426,7 +33414,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33616,7 +33604,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35031,7 +35019,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45880,7 +45868,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46162,7 +46150,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46457,7 +46445,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46544,7 +46532,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47808,6 +47796,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47913,9 +47912,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48037,10 +48033,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48295,6 +48287,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48556,6 +48552,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48594,15 +48591,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48614,11 +48611,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48750,7 +48747,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48898,7 +48895,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48910,7 +48907,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49232,11 +49229,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49270,7 +49263,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49580,7 +49573,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50438,7 +50430,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50497,10 +50489,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50630,7 +50618,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50765,304 +50753,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54395,7 +54085,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54471,7 +54161,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54532,7 +54221,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54656,7 +54345,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54664,7 +54353,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54680,7 +54369,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54700,7 +54389,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54799,62 +54488,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58401,15 +58034,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58924,66 +58551,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63277,11 +62844,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63341,7 +62904,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63512,6 +63075,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63553,7 +63213,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63631,7 +63291,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63655,55 +63315,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

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@@ -365,14 +365,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -848,7 +840,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -969,7 +961,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1596,7 +1587,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2464,7 +2454,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14831,7 +14821,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21587,7 +21576,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21916,7 +21904,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22112,7 +22100,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33423,7 +33411,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33613,7 +33601,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35028,7 +35016,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45877,7 +45865,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46159,7 +46147,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46454,7 +46442,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46541,7 +46529,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47805,6 +47793,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47910,9 +47909,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48034,10 +48030,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48292,6 +48284,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48553,6 +48549,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48591,15 +48588,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48611,11 +48608,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48747,7 +48744,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48895,7 +48892,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48907,7 +48904,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49229,11 +49226,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49267,7 +49260,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49577,7 +49570,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50435,7 +50427,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50494,10 +50486,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50627,7 +50615,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50762,304 +50750,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54392,7 +54082,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54468,7 +54158,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54529,7 +54218,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54653,7 +54342,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54661,7 +54350,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54677,7 +54366,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54697,7 +54386,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54796,62 +54485,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58398,15 +58031,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58921,66 +58548,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63274,11 +62841,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63338,7 +62901,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63509,6 +63072,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63550,7 +63210,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63628,7 +63288,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63652,55 +63312,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

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@@ -366,14 +366,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr "Ce bine că teai trezit."
@@ -855,7 +847,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -976,7 +968,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1603,7 +1594,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2471,7 +2461,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14838,7 +14828,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21594,7 +21583,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21923,7 +21911,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22119,7 +22107,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33430,7 +33418,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33620,7 +33608,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35035,7 +35023,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45884,7 +45872,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46166,7 +46154,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46461,7 +46449,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46548,7 +46536,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47812,6 +47800,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47917,9 +47916,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48041,10 +48037,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48299,6 +48291,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48560,6 +48556,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48598,15 +48595,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48618,11 +48615,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48754,7 +48751,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48902,7 +48899,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48914,7 +48911,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49236,11 +49233,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49274,7 +49267,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49584,7 +49577,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50442,7 +50434,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50501,10 +50493,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50634,7 +50622,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50769,304 +50757,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54399,7 +54089,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54475,7 +54165,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54536,7 +54225,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54660,7 +54349,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54668,7 +54357,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54684,7 +54373,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54704,7 +54393,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54803,62 +54492,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58405,15 +58038,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58928,66 +58555,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63281,11 +62848,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63345,7 +62908,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63516,6 +63079,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63557,7 +63217,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63635,7 +63295,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63659,55 +63319,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

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@@ -378,14 +378,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -861,7 +853,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -982,7 +974,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1609,7 +1600,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2477,7 +2467,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14844,7 +14834,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21600,7 +21589,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21929,7 +21917,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22125,7 +22113,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33436,7 +33424,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33626,7 +33614,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35041,7 +35029,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45890,7 +45878,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46172,7 +46160,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46467,7 +46455,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46554,7 +46542,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47818,6 +47806,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47923,9 +47922,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48047,10 +48043,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48305,6 +48297,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48566,6 +48562,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48604,15 +48601,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48624,11 +48621,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48760,7 +48757,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48908,7 +48905,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48920,7 +48917,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49242,11 +49239,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49280,7 +49273,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49590,7 +49583,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50448,7 +50440,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50507,10 +50499,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50640,7 +50628,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50775,304 +50763,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr "Bodalo"
@@ -54405,7 +54095,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54481,7 +54171,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54542,7 +54231,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54666,7 +54355,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54674,7 +54363,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54690,7 +54379,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54710,7 +54399,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54809,62 +54498,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58411,15 +58044,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58934,66 +58561,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63287,11 +62854,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63351,7 +62914,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63522,6 +63085,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63563,7 +63223,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63641,7 +63301,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63665,55 +63325,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

View File

@@ -365,14 +365,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -848,7 +840,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -969,7 +961,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1596,7 +1587,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2464,7 +2454,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14831,7 +14821,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21587,7 +21576,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21916,7 +21904,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22112,7 +22100,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33423,7 +33411,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33613,7 +33601,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35028,7 +35016,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45877,7 +45865,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46159,7 +46147,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46454,7 +46442,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46541,7 +46529,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47805,6 +47793,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47910,9 +47909,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48034,10 +48030,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48292,6 +48284,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48553,6 +48549,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48591,15 +48588,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48611,11 +48608,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48747,7 +48744,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48895,7 +48892,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48907,7 +48904,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49229,11 +49226,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49267,7 +49260,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49577,7 +49570,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50435,7 +50427,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50494,10 +50486,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50627,7 +50615,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50762,304 +50750,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54392,7 +54082,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54468,7 +54158,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54529,7 +54218,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54653,7 +54342,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54661,7 +54350,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54677,7 +54366,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54697,7 +54386,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54796,62 +54485,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58398,15 +58031,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58921,66 +58548,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63274,11 +62841,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63338,7 +62901,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63509,6 +63072,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63550,7 +63210,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63628,7 +63288,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63652,55 +63312,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

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@@ -365,14 +365,6 @@ msgstr ""
msgid "Kazaul possession"
msgstr ""
#: actorconditions_haunted_forest.json:death_plague
msgid "Death Plague"
msgstr ""
#: actorconditions_haunted_forest.json:sleepwalking
msgid "Sleepwalking"
msgstr ""
#: conversationlist_mikhail.json:mikhail_gamestart
msgid "Oh good, you are awake."
msgstr ""
@@ -848,7 +840,7 @@ msgstr ""
#: conversationlist_crossglen_leonid.json:leonid1
msgid ""
"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n"
"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n"
"\n"
"I'm Leonid, steward of Crossglen village."
msgstr ""
@@ -969,7 +961,6 @@ msgstr ""
#: conversationlist_omi2.json:prim_tavern_guest4_17c:0
#: conversationlist_omi2.json:ehrenfest_39a:1
#: conversationlist_omi2.json:capvjern_22:1
#: conversationlist_haunted_forest.json:gabriel_shadow
msgid "Shadow be with you."
msgstr ""
@@ -1596,7 +1587,6 @@ msgstr ""
#: conversationlist_fallhaven.json:fallhaven_priest:0
#: conversationlist_jolnor.json:jolnor_chapel_1:0
#: conversationlist_buceth.json:buceth_1:1
#: conversationlist_haunted_forest.json:gabriel_shadow:0
msgid "Can you tell me more about the Shadow?"
msgstr ""
@@ -2464,7 +2454,7 @@ msgid "No, you will give me that book."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_4
msgid "Good, now run away."
msgid "Good boy. Now run away."
msgstr ""
#: conversationlist_fallhaven_larcal.json:larcal_5
@@ -14831,7 +14821,6 @@ msgstr ""
#: conversationlist_omicronrg9.json:troublemaker_guild_8a:0
#: conversationlist_omicronrg9.json:Feygard_BG_guild03_4:0
#: conversationlist_sullengard.json:farrik_beer_20:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30
msgid "Anything else?"
msgstr ""
@@ -21587,7 +21576,6 @@ msgstr ""
#: conversationlist_fungi_panic.json:fungi_rescued_90:0
#: conversationlist_omi2.json:ortholion_guard_0c:2
#: conversationlist_omi2.json:ortholion_5a:1
#: conversationlist_haunted_forest.json:gabriel_daw_60:1
msgid "What is it?"
msgstr ""
@@ -21916,7 +21904,7 @@ msgid "Oh. Sure."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40
msgid "So you need a cure against giant mushrooms?"
msgid "So you need a cure against giant mushrooms."
msgstr ""
#: conversationlist_fallhaven_potions.json:fungi_panic_potioner_40:0
@@ -22112,7 +22100,7 @@ msgid "Why doesn't he want to do this work?"
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2
msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgid "You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work."
msgstr ""
#: conversationlist_pathway_fallhaven.json:guard_pathway_2:0
@@ -33423,7 +33411,7 @@ msgid "He can't be gone without our share from the bootleg brewers."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:0
msgid "I thought he would come back here."
msgid "I thought he's here."
msgstr ""
#: conversationlist_omicronrg9.json:umar_guild04_17:1
@@ -33613,7 +33601,7 @@ msgid "You will be the one to blame here."
msgstr ""
#: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant
msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?"
msgid "[Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?]"
msgstr ""
#: conversationlist_arulir_mountain.json:arulirmountain_entrance
@@ -35028,7 +35016,7 @@ msgid "I will!"
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11a_20:0
msgid "[mumbling] ... end in disaster again. Oh dear."
msgid "[mumbling] ... end in desaster again. Oh dear."
msgstr ""
#: conversationlist_burhczyd.json:burhczydx_11e
@@ -45877,7 +45865,7 @@ msgid "Hah. I always knew you were far too shady to be an honest man."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_6a2
msgid "Just before starting to launch an attack, General Ortholion moves and disarms you with a single blow."
msgid "Just before starting to launch any attack, General Ortholion moves and disarms you with a single blow."
msgstr ""
#: conversationlist_omi2.json:ortholion_conversation2_8a
@@ -46159,7 +46147,7 @@ msgid "I'll investigate. Bye."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2
msgid "You'd better be telling me the truth. I will report it later."
msgid "You'd better telling me the truth. I will report it later."
msgstr ""
#: conversationlist_omi2.json:arghest_alert_2:0
@@ -46454,7 +46442,7 @@ msgstr ""
#: conversationlist_omi2.json:elm4_sign2
msgid ""
"MINERS: This zone has been declared unstable. No further excavating is allowed.\n"
"MINERS: this zone has been declared unstable. No further excavations must be done here.\n"
"\n"
"Signed by Guthbered of Prim."
msgstr ""
@@ -46541,7 +46529,7 @@ msgid "Plunder."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_plunder
msgid "You try to pull off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgid "You try to put off the armor first but you soon discover both the man and the armor itself are covered by that glowing ore. You instantly stop grabbing it. The glowing ore is somehow growing."
msgstr ""
#: conversationlist_omi2.json:ortholion_guard8_consumed
@@ -47805,6 +47793,17 @@ msgstr ""
msgid "I've already admired this view. It's time to go back and get some work done."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_farmer_0
msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so."
msgstr ""
@@ -47910,9 +47909,6 @@ msgid "Welcome to Sullengard, kid. Happy 20th beer celebration!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_1:2
#: conversationlist_sullengard.json:sullengard_mayor_beer_0:1
#: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1
msgid "We want to contribute gold coins for your financial loss."
msgstr ""
@@ -48034,10 +48030,6 @@ msgstr ""
msgid "I need somewhere to relax and refresh. Do you have a bed available?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10:2
msgid "Do you know by chance where this lost travelor is?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_20
msgid "Yes, I do, but it's going to cost you more than you may be expecting."
msgstr ""
@@ -48292,6 +48284,10 @@ msgstr ""
msgid "I think you should leave."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_0
msgid "What a lovely day for some good quality hard work outside."
msgstr ""
@@ -48553,6 +48549,7 @@ msgid "OK, I have faith in you."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_80
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death."
msgstr ""
@@ -48591,15 +48588,15 @@ msgid "Are you a farmer?"
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:0
msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "No. But I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_4:1
msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen."
msgid "Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen."
msgstr ""
#: conversationlist_sullengard.json:throthaus_5
msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgid "If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here."
msgstr ""
#: conversationlist_sullengard.json:throthaus_6
@@ -48611,11 +48608,11 @@ msgid "Don't worry about me. I still have one. I bought them from buy-one take-o
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:0
msgid "I'll prove it to you that I'm the child of a farmer!"
msgid "I'll prove it to you that I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:throthaus_7:1
msgid "You'll see that you are wrong about me. I'm the child of a farmer!"
msgid "You'll see that you are wrong about me. I'm a son of a farmer!"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hadena_0
@@ -48747,7 +48744,7 @@ msgid "Correct. Oops...I don't have the new pitchfork. Be right back."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ainsley_3
msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today."
msgid "Thank you so much, kid. Tell my wife Ainsley I can come home on time today."
msgstr ""
#: conversationlist_sullengard.json:sullengard7_road_sign
@@ -48895,7 +48892,7 @@ msgid "Thanks. That would be great."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_30
msgid "I just need a little bit of time. Please come back soon and I will have your soup ready."
msgid "I just need a little bit of time.Please come back soon and I will have your soup ready."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_25
@@ -48907,7 +48904,7 @@ msgid "Yes. Please enjoy while it's hot."
msgstr ""
#: conversationlist_sullengard.json:nimael_pm_45
msgid "No, not yet. You must have patience. Making the Gloriosa soup safe to eat takes time."
msgid "No, not yet. You must have patience Making the Gloriosa soup safe to eat takes time."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_0:0
@@ -49229,11 +49226,7 @@ msgid "And where is this person now?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:0
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. Here is your inventory."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_90:1
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled. I just remembered that I didn't bring your inventory with me. I'll be right back."
msgid "I wish I knew. After he told me where to find your stuff, he took off and I was unable to see in what direction he fled."
msgstr ""
#: conversationlist_sullengard.json:sullengard_zaccheria_100
@@ -49267,7 +49260,7 @@ msgid "No way! I've put my hands in crates and cracks in walls before and have b
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_20
msgid "[You have successfully removed an extremely heavy sack. This must be Zaccheria stolen inventory.]"
msgid "[You have successfully removed an extreamly heavy sack. This must be Zaccheria stolen inventory.]"
msgstr ""
#: conversationlist_sullengard.json:sullengard_hidden_inventory_taken
@@ -49577,7 +49570,6 @@ msgid "What? Why not? Don't you remember who lives there?"
msgstr ""
#: conversationlist_sullengard.json:crossglen_valentina_andor_30:0
#: conversationlist_next_release.json:crossglen_valentina_andor_25:0
msgid "Umm...no, no I don't."
msgstr ""
@@ -50435,7 +50427,7 @@ msgid "That's nice. But I don't care. See you later."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20
msgid "Well, I guess it's because my father works the farmers too much and I don't pay them enough for their labor."
msgid "Well, I guess it's because by father works the farmers too much and I don't pay them enough for their labor."
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_howkin_20:0
@@ -50494,10 +50486,6 @@ msgstr ""
msgid "Tried to do what?"
msgstr ""
#: conversationlist_sullengard.json:deebo_orchard_deebo_81
msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of its death."
msgstr ""
#: conversationlist_sullengard.json:ainsley_goto_loneford_0
msgid "Well, in order to do that, then I will need some help."
msgstr ""
@@ -50627,7 +50615,7 @@ msgid "How did you know that?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_mayor_letter_delivered
msgid "Thank you for delivering my letter to Kealwea."
msgid "Than you for delivering my letter to Kealwea."
msgstr ""
#: conversationlist_sullengard.json:ff_captain_beer_tell_everything_32
@@ -50762,304 +50750,6 @@ msgstr ""
msgid "If you are here about a tax complaint or a land dispute, then please sign in and I well get to you momentarily."
msgstr ""
#: conversationlist_sullengard.json:sullengard_godrey_10a
msgid "Sure. Look at the table over there. He is my best customer at he moment."
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b
msgid ""
"[You lean over the ledge and that's when you notice the skeletal remains directly below. You can only help but wonder:]\n"
"\n"
"Did this person plunge to their death, or is there a safe way to get to the bottom?"
msgstr ""
#: conversationlist_sullengard.json:sullengard_ravine_ledge_10b:0
msgid "I should head back now before I suffer a similar fate."
msgstr ""
#: conversationlist_sullengard.json:sullengard_bartender_50b
msgid "Get out of here now. Do not come back until you learn some respect."
msgstr ""
#: conversationlist_haunted_forest.json:daw_haunted_enterance
msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh
msgid "Shh!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:0
msgid "What? Why?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_shh:1
#: conversationlist_haunted_forest.json:gabriel_daw_10:0
msgid "[You just nod up and down]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10
msgid "Do you hear it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:1
msgid "[Lie] Umm I sure do."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10:2
msgid "No, sir, I do not."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_10_rec
msgid "Speak, child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20
msgid "What do you hear?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:0
msgid "The Shadow. It talks to me too."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20:1
msgid "The birds are singing today. I also like to listen to them."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_lie
msgid "You lie!"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_20_birds
msgid "No! Not that."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_30
msgid "It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35
msgid "Clear your mind and you will hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:0
msgid "You are crazy. I'm out of here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_35:1
msgid "How do I clear my mind?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40
msgid "Close your eyes."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:0
msgid "Yeah, you're scaring me. Maybe I'll come back later."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_40:1
msgid "Sure. I'll close my eyes now, but don't try anything that you will regret."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50
msgid "Do you hear it now?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_50:0
msgid "Yes, I think so. It sounds like moaning of some kind."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60
msgid "Yes! Finally. Someone else that can hear it."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_60:0
msgid "This is scaring me. I'm going home to father."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70
msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:0
msgid "Maybe, but I'm intrigued, so I will say 'no'."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_70:1
msgid "Oh, absolutely."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_80
msgid "OK. I fear that whatever it is, it is coming for this church and the village."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85
msgid "I am not an adventurer, and I am certainly not a fighter."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_85:0
msgid "Obviously"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90
msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:0
msgid "Of course. Anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:1
msgid "If there is a reward, why not?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_90:2
msgid "I don't think I am ready. "
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_100
msgid "Outstanding. Report back to me when you are done."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete
msgid "Why are you still here when the noises persist?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:0
msgid "Can you explain to me again what it is that you want me to do?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1
msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10
msgid "The noise, my child! It's coming from over there. [He points east]"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20
msgid "I asked you to go investigate the noise and stop it if it is a threat"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0
msgid "Oh yeah. Sorry. I will get on top of that right away."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0
msgid "The noise, it's gone! Was it you? Did you stop it?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_0:0
msgid "Yes. It was me."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10
msgid "Well, for that, I am eternally grateful."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:0
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:0
msgid "How 'grateful' are you?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_10:1
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40:1
msgid "I will do anything for the Shadow."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_15
msgid "I will get to that momentarily."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_13
msgid "Thank you, my child."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20
msgid "Please tell me what was causing the noise?"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0
msgid "A demonic creature and its minions rose from their graves and were roaming the forest."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0
msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims"
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_40
msgid "This is indeed alarming. But we are so grateful for your work here."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_50
msgid "Very! In fact, here are 3000 gold pieces for all your trouble."
msgstr ""
#: conversationlist_haunted_forest.json:gabriel_daw_complete_49
msgid "Walk with the Shadow, my child."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_10
msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_20
msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_house_basement_script_30
msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10
msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10
msgid "You stick your head between the trees."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_10:0
msgid "What an eerie sound ..."
msgstr ""
#: conversationlist_haunted_forest.json:road2_daw_20
msgid "Now you notice that the moaning heard by Gabriel is a little louder here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10
msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body"
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:0
msgid "This doesn't feel right! I should get out of here now."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_10:1
msgid "I should stick around a little bit longer."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_cemetery1_nonwalkable_hole
msgid "As you emerge from the hole, the rope tumbles to the ground."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20
msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here."
msgstr ""
#: conversationlist_haunted_forest.json:road5_daw_20:0
msgid "I must be getting closer to the source. It's time to press on."
msgstr ""
#: conversationlist_haunted_forest.json:haunted_benzimos_death_10
msgid "Benzimos is now dead ... again."
msgstr ""
#: conversationlist_next_release.json:crossglen_valentina_andor_25
msgid "Don't you remember who lives there?"
msgstr ""
#: itemcategories_1.json:dagger
msgid "Dagger"
msgstr ""
@@ -54392,7 +54082,7 @@ msgid "Blob of kazarite"
msgstr ""
#: itemlist_omi2.json:elm_gem:description
msgid "The Shadow is even in the most unexpected places."
msgid "The shadow is even in the most unexpected places."
msgstr ""
#: itemlist_omi2.json:elm_gem_u
@@ -54468,7 +54158,6 @@ msgid "Heavy, ancient key with a small head, thick shaft and a wide end."
msgstr ""
#: itemlist_omi2.json:skull1
#: itemlist_haunted_forest.json:human_skull
msgid "Human skull"
msgstr ""
@@ -54529,7 +54218,7 @@ msgid "Ortholion's talisman"
msgstr ""
#: itemlist_omi2.json:ortholion_reward:description
msgid "You feel warm and comfortable while holding it."
msgid "You feel a warm and comfortable feeling when holding it."
msgstr ""
#: itemlist_delivery.json:facutloni_docket
@@ -54653,7 +54342,7 @@ msgid "Spring Squeeze"
msgstr ""
#: itemlist_sullengard.json:sullengard_spring_squeeze:description
msgid "A little bit of spring in every sip. Brewed by the Brewere family."
msgid "A little bit of spring in ever sip. Brewed by the Brewere family."
msgstr ""
#: itemlist_sullengard.json:pig_bone
@@ -54661,7 +54350,7 @@ msgid "Pig's bone"
msgstr ""
#: itemlist_sullengard.json:pig_bone:description
msgid "All that remains of the poor pig."
msgid "All that remails of the poor pig."
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom
@@ -54677,7 +54366,7 @@ msgid "Gloriosa mushroom soup"
msgstr ""
#: itemlist_sullengard.json:gloriosa_mushroom_soup:description
msgid "A delicious but rare soup perfected by Nimael."
msgid "[TODO]"
msgstr ""
#: itemlist_sullengard.json:zaccheria_inventory
@@ -54697,7 +54386,7 @@ msgid "Greataxe of broken promises"
msgstr ""
#: itemlist_sullengard.json:great_axe_of_bp:description
msgid "It promised to save lives, but instead it takes them."
msgid "It promised to saves lives, but instead it takes them."
msgstr ""
#: itemlist_sullengard.json:dark_heart_sword
@@ -54796,62 +54485,6 @@ msgstr ""
msgid "This blade has been wielded by one that went before you."
msgstr ""
#: itemlist_haunted_forest.json:death_mace
msgid "Death mace"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather
msgid "Angel feather"
msgstr ""
#: itemlist_haunted_forest.json:angel_feather:description
msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
msgstr ""
#: itemlist_haunted_forest.json:human_skull:description
msgid "Freaky to most, but intriguing to some."
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains
msgid "Skeletal remains"
msgstr ""
#: itemlist_haunted_forest.json:skeletal_remains:description
msgid "Ancient human bones."
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead
msgid "Shield of the undead"
msgstr ""
#: itemlist_haunted_forest.json:shield_of_undead:description
msgid "This shield calls for death, and yours will do."
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs
msgid "Spider eggs"
msgstr ""
#: itemlist_haunted_forest.json:spider_eggs:description
msgid "Better served cooked, but some like to eat these raw."
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood
msgid "Tonic of blood"
msgstr ""
#: itemlist_haunted_forest.json:tonic_of_blood:description
msgid "An ancient \"healing\" remedy that's been known to cause more harm than good."
msgstr ""
#: itemlist_haunted_forest.json:eye_ball
msgid "Bat eye"
msgstr ""
#: itemlist_haunted_forest.json:eye_ball:description
msgid "The eye ball of a \"three-eyed bat\"."
msgstr ""
#: monsterlist_crossglen_animals.json:tiny_rat
msgid "Tiny rat"
msgstr ""
@@ -58398,15 +58031,9 @@ msgid "Lediofa"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball2
msgid "Mature lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_ball3
msgid "Quick lombric ball"
msgid "Lombric ball"
msgstr ""
#: monsterlist_fungi_panic.json:lombric_beast
@@ -58921,66 +58548,6 @@ msgstr ""
msgid "Maddalena"
msgstr ""
#: monsterlist_next_release.json:lava_queen_entity
msgid "Queen lava entity"
msgstr ""
#: monsterlist_haunted_forest.json:haunted_benzimos
msgid "Benzimos"
msgstr ""
#: monsterlist_haunted_forest.json:angel_death
msgid "Angel of death"
msgstr ""
#: monsterlist_haunted_forest.json:skeletal_raider
msgid "Skeletal raider"
msgstr ""
#: monsterlist_haunted_forest.json:dead_walker
msgid "Deadwalker"
msgstr ""
#: monsterlist_haunted_forest.json:sinister_wraith
msgid "Sinister wraith"
msgstr ""
#: monsterlist_haunted_forest.json:sleepless_taint
msgid "Sleepless taint"
msgstr ""
#: monsterlist_haunted_forest.json:death_wrecker
msgid "Death wrecker"
msgstr ""
#: monsterlist_haunted_forest.json:graveyard_gatekeeper
msgid "Graveyard gatekeeper"
msgstr ""
#: monsterlist_haunted_forest.json:mindless_disgrace
msgid "Mindless disgrace"
msgstr ""
#: monsterlist_haunted_forest.json:grieveless_dead
msgid "Grieveless dead"
msgstr ""
#: monsterlist_haunted_forest.json:musty_prowler
msgid "Musty prowler"
msgstr ""
#: monsterlist_haunted_forest.json:forest_hunter
msgid "Forest hunter"
msgstr ""
#: monsterlist_haunted_forest.json:three_eyed_bat
msgid "Three-eyed bat"
msgstr ""
#: monsterlist_haunted_forest.json:gabriel
msgid "Gabriel"
msgstr ""
#: questlist.json:andor
msgid "Search for Andor"
msgstr ""
@@ -63274,11 +62841,7 @@ msgid "With Sullengard running into financial trouble, Umar is enraged by Defy's
msgstr ""
#: questlist_omi2.json:Thieves04:70
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him."
msgstr ""
#: questlist_omi2.json:Thieves04:75
msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar."
msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back immediately."
msgstr ""
#: questlist_omi2.json:Thieves04:80
@@ -63338,7 +62901,7 @@ msgid "One of the tavern regulars, possibly Lorn's old partner Jern, does not be
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:23
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole east of Prim. I bet it is the same hole I've been down earlier."
msgid "Lorn's old partner asked me to bring a large bottle of cool water from the streams that are down the hole East of Prim. I bet it is the same hole I've been down earlier."
msgstr ""
#: questlist_omi2.json:Omi2_bwm1:24
@@ -63509,6 +63072,103 @@ msgstr ""
msgid "I reported back to Facutloni. He is very happy."
msgstr ""
#: questlist_factions.json:faction_count_shadow
msgid "faction_count_shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:0
msgid "Ranges 30:max | 18:very high | 6:high | -5:low | -14:very low | -23:even lower"
msgstr ""
#: questlist_factions.json:faction_count_shadow:10
msgid " 4 vacor:61 Killed Vacor"
msgstr ""
#: questlist_factions.json:faction_count_shadow:20
msgid " 4- vacor:60 Killed Unzel"
msgstr ""
#: questlist_factions.json:faction_count_shadow:30
msgid " 4- kaverin:21 Declined to help Kaverin"
msgstr ""
#: questlist_factions.json:faction_count_shadow:40
msgid " 4 feygard_shipment:82 Reported back to Ailshara"
msgstr ""
#: questlist_factions.json:faction_count_shadow:50
msgid " 1 thieves_hidden:80 Talked about thieves to Thoronir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:60
msgid " 4 stoutford_castle:50 Yolgen examined the ring"
msgstr ""
#: questlist_factions.json:faction_count_shadow:70
msgid " 4- stoutford_castle:60 Kept the ring for myself, which upset Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:80
msgid " 4- stoutford_castle:70 Kept the ring for myself and didn't tell Yolgen"
msgstr ""
#: questlist_factions.json:faction_count_shadow:90
#: questlist_factions.json:faction_count_shadow:210
#: questlist_factions.json:faction_count_shadow:220
#: questlist_factions.json:faction_count_shadow:230
#: questlist_factions.json:faction_count_shadow:240
#: questlist_factions.json:faction_count_shadow:250
#: questlist_factions.json:faction_count_shadow:260
#: questlist_factions.json:faction_count_shadow:270
#: questlist_factions.json:faction_count_shadow:280
#: questlist_factions.json:faction_count_shadow:290
msgid " "
msgstr ""
#: questlist_factions.json:faction_count_shadow:100
msgid " 4 kaverin:100 Found Vacor's old hideout"
msgstr ""
#: questlist_factions.json:faction_count_shadow:110
msgid " 4 Thieves03:32 The patrol sergeant has left to call for backup"
msgstr ""
#: questlist_factions.json:faction_count_shadow:120
msgid " 4- darkprotector:70 Restored the helmet"
msgstr ""
#: questlist_factions.json:faction_count_shadow:130
msgid " 5 darkprotector:40 Ulirfendor has given me the dark blessing of the Shadow"
msgstr ""
#: questlist_factions.json:faction_count_shadow:140
msgid " 4 darkprotector:41 Ulirfendor wanted to give me the dark blessing of the Shadow, but I declined"
msgstr ""
#: questlist_factions.json:faction_count_shadow:150
msgid " 4 xulviir:30 Destroyed the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:160
msgid " 4- xulviir:20 Restored the Xul'viir"
msgstr ""
#: questlist_factions.json:faction_count_shadow:170
msgid " 3- rogorn:50 Killed Rogorn"
msgstr ""
#: questlist_factions.json:faction_count_shadow:180
msgid " 3 rogorn:55 Lie about Rogorn killed"
msgstr ""
#: questlist_factions.json:faction_count_shadow:190
msgid " 1- loneford:55 Talked to Kuldan about the illness"
msgstr ""
#: questlist_factions.json:faction_count_shadow:200
msgid " 1 loneford:60 Didn't tell Kuldan about the illness"
msgstr ""
#: questlist_sullengard.json:deebo_orchard_hth
msgid "Hunting the hunter"
msgstr ""
@@ -63550,7 +63210,7 @@ msgid "Throthaus wanted me to pull out his pitchfork from the haystack to prove
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:40
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again who's working on Deebo's Orchard."
msgid "I successfully pulled out the pitchfork. It's time to visit Ainsley again working in Deebo's Orchard in Sullengard."
msgstr ""
#: questlist_sullengard.json:deebo_orchard_ght:50
@@ -63628,7 +63288,7 @@ msgid "I've agreed to help the Feygard patrol captain investigate why there is s
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:20
msgid "After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgid "After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:30
@@ -63652,55 +63312,23 @@ msgid "I have done what Mayor Ale has asked of me as I have delivered his letter
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:80
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
msgid "Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:90
msgid "I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation."
msgid "I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:100
msgid "I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild."
msgid "I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:110
msgid "I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer."
msgid "I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer."
msgstr ""
#: questlist_sullengard.json:beer_bootlegging:120
msgid "I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: questlist_haunted_forest.json:dead_walking
msgid "The Dead are Walking"
msgstr ""
#: questlist_haunted_forest.json:dead_walking:0
msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:10
msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:20
msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:40
msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:50
msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:60
msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
msgstr ""
#: questlist_haunted_forest.json:dead_walking:70
msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard."
msgid "I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation."
msgstr ""
#: worldmap.xml:world1:crossglen

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