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3 Commits

Author SHA1 Message Date
Nut.andor
38d875c3d9 target 31 needed for Google Play + export 2023-01-30 21:34:28 +01:00
Nut.andor
8642aa701f hotfix 2023-01-29 22:37:52 +01:00
Nut.andor
b6116b8d2a compress 2023-01-29 18:56:28 +01:00
1581 changed files with 54642 additions and 3946935 deletions

View File

@@ -3,8 +3,8 @@
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.gpl.rpg.AndorsTrail"
android:versionCode="72"
android:versionName="0.8.7"
android:versionCode="68"
android:versionName="0.8.4"
android:installLocation="auto"
>

View File

@@ -28,11 +28,11 @@ public final class AndorsTrailApplication extends Application {
public static final boolean DEVELOPMENT_FASTSPEED = false;
public static final boolean DEVELOPMENT_VALIDATEDATA = false;
public static final boolean DEVELOPMENT_DEBUGMESSAGES = false;
public static final String CURRENT_VERSION_DISPLAY = "0.8.7";
public static final String CURRENT_VERSION_DISPLAY = "0.8.4";
public static final boolean IS_RELEASE_VERSION = !CURRENT_VERSION_DISPLAY.matches(".*[a-d].*");
public static final boolean DEVELOPMENT_INCOMPATIBLE_SAVEGAMES = DEVELOPMENT_DEBUGRESOURCES || DEVELOPMENT_DEBUGBUTTONS || DEVELOPMENT_FASTSPEED || !IS_RELEASE_VERSION;
public static final int DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION = 999;
public static final int CURRENT_VERSION = DEVELOPMENT_INCOMPATIBLE_SAVEGAMES ? DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION : 72;
public static final int CURRENT_VERSION = DEVELOPMENT_INCOMPATIBLE_SAVEGAMES ? DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION : 68;
private final AndorsTrailPreferences preferences = new AndorsTrailPreferences();
private WorldContext world = new WorldContext();

View File

@@ -78,7 +78,7 @@ public final class AndorsTrailPreferences {
dest.dpadTransparency = Integer.parseInt(prefs.getString("dpadtransparency", Integer.toString(DPAD_TRANSPARENCY_50_PERCENT)));
dest.dpadMinimizeable = prefs.getBoolean("dpadMinimizeable", true);
dest.optimizedDrawing = prefs.getBoolean("optimized_drawing", false);
dest.highQualityFilters = prefs.getBoolean("high_quality_filters", false);
dest.highQualityFilters = prefs.getBoolean("high_quality_filters", true);
dest.enableUiAnimations = prefs.getBoolean("enableUiAnimations", true);
dest.displayOverwriteSavegame = Integer.parseInt(prefs.getString("display_overwrite_savegame", Integer.toString(CONFIRM_OVERWRITE_SAVEGAME_ALWAYS)));
dest.quickslotsPosition = Integer.parseInt(prefs.getString("quickslots_placement", Integer.toString(QUICKSLOTS_POSITION_HORIZONTAL_CENTER_BOTTOM)));

View File

@@ -7,7 +7,7 @@ import com.gpl.rpg.AndorsTrail.util.ConstRange;
import com.gpl.rpg.AndorsTrail.util.Range;
public final class Constants {
public static final int PERCENT_EXP_LOST_WHEN_DIED = 20;
public static final int PERCENT_EXP_LOST_WHEN_DIED = 30;
public static final int LEVELUP_EFFECT_HEALTH = 5;
public static final int LEVELUP_EFFECT_ATK_CH = 5;
public static final int LEVELUP_EFFECT_ATK_DMG = 1;

View File

@@ -111,7 +111,7 @@ public final class Player extends Actor {
baseTraits.criticalSkill = 0;
baseTraits.criticalMultiplier = 1;
baseTraits.damagePotential.set(1, 1);
baseTraits.blockChance = 9;
baseTraits.blockChance = 0;
baseTraits.damageResistance = 0;
baseTraits.useItemCost = 5;
baseTraits.reequipCost = 5;

View File

@@ -274,170 +274,84 @@ public final class ResourceLoader {
loader.prepareTileset(R.drawable.ui_icon_immunity, "ui_icon_immunity", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_dynamic_placeholders, "map_dynamic_placeholders", new Size(10, 2), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.actorconditions_1, "actorconditions_1", new Size(14, 8), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.actorconditions_2, "actorconditions_2", sz3x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.actorconditions_japozero, "actorconditions_japozero", new Size(16, 4), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.actorconditions_omi1, "actorconditions_omi1", sz2x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.actorconditions_omi2, "actorconditions_omi2", sz5x1, sz1x1, mTileSize);
/*INSERT_ACTORCONDITIONS_TILESETS_HERE*/
loader.prepareTileset(R.drawable.items_armours, "items_armours", new Size(14, 3), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_weapons, "items_weapons", new Size(14, 6), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_jewelry, "items_jewelry", new Size(14, 1), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_consumables, "items_consumables", new Size(14, 5), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_books, "items_books", new Size(11, 1), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_misc, "items_misc", new Size(14, 4), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_misc_2, "items_misc_2", sz20x12, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_misc_3, "items_misc_3", sz20x12, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_misc_4, "items_misc_4", new Size(20, 4), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_misc_5, "items_misc_5", new Size(9, 5), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_misc_6, "items_misc_6", new Size(9, 4), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_reterski_1, "items_reterski_1", new Size(3, 10), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_tometik1, "items_tometik1", new Size(6, 10), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_tometik2, "items_tometik2", new Size(10, 10), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_tometik3, "items_tometik3", new Size(8, 6), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_necklaces_1, "items_necklaces_1", new Size(10, 3), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_weapons_2, "items_weapons_2", new Size(7, 1), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_weapons_3, "items_weapons_3", new Size(13, 5), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_armours_2, "items_armours_2", sz7x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_armours_3, "items_armours_3", new Size(10, 4), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_rings_1, "items_rings_1", new Size(10, 3), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_japozero, "items_japozero", new Size(16, 37), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_rijackson_1, "items_rijackson_1", new Size(5, 4), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_g03_package_omi1, "items_g03_package_omi1", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_consumables_omi1, "items_consumables_omi1", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_feygard1, "items_feygard1", new Size(6, 2), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_omi2, "items_omi2", new Size(6, 5), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_omgeeky, "items_omgeeky", new Size(10, 3), sz1x1, mTileSize);
/*INSERT_ITEMS_TILESETS_HERE*/
loader.prepareTileset(R.drawable.monsters_armor1, "monsters_armor1", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_cyclops, "monsters_cyclops", sz1x1, sz2x3, mTileSize);
loader.prepareTileset(R.drawable.monsters_demon1, "monsters_demon1", sz1x1, sz2x2, mTileSize);
loader.prepareTileset(R.drawable.monsters_demon2, "monsters_demon2", sz1x1, sz2x2, mTileSize);
loader.prepareTileset(R.drawable.monsters_dogs, "monsters_dogs", sz7x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_eye1, "monsters_eye1", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_eye2, "monsters_eye2", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_eye3, "monsters_eye3", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_eye4, "monsters_eye4", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_ghost1, "monsters_ghost1", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_hydra1, "monsters_hydra1", sz1x1, sz2x2, mTileSize);
loader.prepareTileset(R.drawable.monsters_insects, "monsters_insects", sz6x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_karvis1, "monsters_karvis1", sz2x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_karvis2, "monsters_karvis2", new Size(9, 1), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_ld1, "monsters_ld1", new Size(20, 12), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_ld2, "monsters_ld2", new Size(20, 12), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_liches, "monsters_liches", new Size(4, 1), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_mage, "monsters_mage", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_mage2, "monsters_mage2", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_man1, "monsters_man1", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_men, "monsters_men", new Size(9, 1), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_men2, "monsters_men2", new Size(10, 1), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_misc, "monsters_misc", new Size(13, 1), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_rats, "monsters_rats", new Size(5, 1), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_redshrike1, "monsters_redshrike1", sz7x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_rltiles1, "monsters_rltiles1", new Size(20, 8), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_rltiles2, "monsters_rltiles2", new Size(20, 9), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_rltiles3, "monsters_rltiles3", new Size(10, 3), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_rltiles4, "monsters_rltiles4", new Size(12, 4), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_rogue1, "monsters_rogue1", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_skeleton1, "monsters_skeleton1", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_skeleton2, "monsters_skeleton2", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_snakes, "monsters_snakes", sz6x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_tometik1, "monsters_tometik1", new Size(10, 9), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_tometik2, "monsters_tometik2", new Size(8, 10), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_tometik3, "monsters_tometik3", new Size(6, 13), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_tometik4, "monsters_tometik4", new Size(6, 13), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_tometik5, "monsters_tometik5", new Size(6, 16), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_tometik6, "monsters_tometik6", new Size(7, 6), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_tometik7, "monsters_tometik7", new Size(8, 11), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_tometik8, "monsters_tometik8", new Size(7, 9), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_tometik9, "monsters_tometik9", new Size(8, 8), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_tometik10, "monsters_tometik10", new Size(6, 13), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_wraiths, "monsters_wraiths", sz3x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_zombie1, "monsters_zombie1", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_zombie2, "monsters_zombie2", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_guynmart, "monsters_guynmart", new Size(8, 2), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_maksiu1, "monsters_maksiu1", new Size(4, 4), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_omi1, "monsters_omi1", sz2x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_omi1_b, "monsters_omi1_b", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_unknown, "monsters_unknown", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_arulirs, "monsters_arulirs", new Size(8, 2), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_fatboy73, "monsters_fatboy73", new Size(20, 12), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_giantbasilisk, "monsters_giantbasilisk", sz1x1, sz2x2, mTileSize);
loader.prepareTileset(R.drawable.monsters_gisons, "monsters_gisons", new Size(8, 2), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_bosses_2x2, "monsters_bosses_2x2", sz1x1, sz2x2, mTileSize);
loader.prepareTileset(R.drawable.monsters_omi2, "monsters_omi2", sz8x3, sz1x1, mTileSize);
/*INSERT_NPCS_TILESETS_HERE*/
loader.prepareTileset(R.drawable.map_bed_1, "map_bed_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_border_1, "map_border_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_bridge_1, "map_bridge_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_bridge_2, "map_bridge_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_broken_1, "map_broken_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_cavewall_1, "map_cavewall_1", new Size(18, 6), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_cavewall_2, "map_cavewall_2", new Size(18, 6), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_cavewall_3, "map_cavewall_3", new Size(18, 6), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_cavewall_4, "map_cavewall_4", new Size(18, 6), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_chair_table_1, "map_chair_table_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_chair_table_2, "map_chair_table_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_crate_1, "map_crate_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_cupboard_1, "map_cupboard_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_curtain_1, "map_curtain_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_entrance_1, "map_entrance_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_entrance_2, "map_entrance_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_fence_1, "map_fence_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_fence_2, "map_fence_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_fence_3, "map_fence_3", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_fence_4, "map_fence_4", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_ground_1, "map_ground_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_ground_2, "map_ground_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_ground_3, "map_ground_3", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_ground_4, "map_ground_4", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_ground_5, "map_ground_5", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_ground_6, "map_ground_6", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_ground_7, "map_ground_7", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_ground_8, "map_ground_8", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_house_1, "map_house_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_house_2, "map_house_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_indoor_1, "map_indoor_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_indoor_2, "map_indoor_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_kitchen_1, "map_kitchen_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_outdoor_1, "map_outdoor_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_pillar_1, "map_pillar_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_pillar_2, "map_pillar_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_plant_1, "map_plant_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_plant_2, "map_plant_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_rock_1, "map_rock_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_rock_2, "map_rock_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_roof_1, "map_roof_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_roof_2, "map_roof_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_roof_3, "map_roof_3", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_shop_1, "map_shop_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_sign_ladder_1, "map_sign_ladder_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_table_1, "map_table_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_table_2, "map_table_2", new Size(14, 8), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_trail_1, "map_trail_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_transition_1, "map_transition_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_transition_2, "map_transition_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_transition_3, "map_transition_3", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_transition_4, "map_transition_4", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_transition_5, "map_transition_5", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_tree_1, "map_tree_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_tree_2, "map_tree_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_wall_1, "map_wall_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_wall_2, "map_wall_2", new Size(15, 8), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_wall_3, "map_wall_3", new Size(15, 8), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_wall_4, "map_wall_4", new Size(15, 8), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_window_1, "map_window_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_window_2, "map_window_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_guynmart, "map_guynmart", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_cavewall_5, "map_cavewall_5", new Size(6, 6), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_rock_3, "map_rock_3", new Size(6, 5), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_sign_ladder_omi2, "map_sign_ladder_omi2", new Size(8, 4), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_transition_6, "map_transition_6", new Size(18, 8), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_ratdom, "map_ratdom", new Size(18, 6), sz1x1, mTileSize);
/*INSERT_MAP_TILESETS_HERE*/
loader.prepareTileset(R.drawable.map_0, "map_0", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_1, "map_1", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_10, "map_10", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_11, "map_11", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_12, "map_12", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_13, "map_13", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_14, "map_14", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_15, "map_15", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_16, "map_16", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_17, "map_17", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_18, "map_18", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_19, "map_19", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_2, "map_2", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_20, "map_20", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_21, "map_21", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_22, "map_22", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_23, "map_23", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_24, "map_24", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_25, "map_25", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_26, "map_26", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_27, "map_27", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_28, "map_28", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_29, "map_29", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_3, "map_3", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_30, "map_30", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_31, "map_31", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_32, "map_32", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_33, "map_33", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_34, "map_34", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_35, "map_35", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_36, "map_36", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_37, "map_37", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_38, "map_38", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_39, "map_39", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_4, "map_4", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_40, "map_40", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_41, "map_41", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_42, "map_42", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_43, "map_43", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_44, "map_44", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_45, "map_45", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_46, "map_46", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_47, "map_47", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_48, "map_48", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_49, "map_49", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_5, "map_5", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_50, "map_50", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_51, "map_51", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_52, "map_52", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_53, "map_53", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_54, "map_54", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_6, "map_6", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_7, "map_7", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_8, "map_8", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_9, "map_9", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_0, "obj_0", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_1, "obj_1", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_10, "obj_10", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_11, "obj_11", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_12, "obj_12", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_13, "obj_13", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_14, "obj_14", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_15, "obj_15", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_2, "obj_2", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_3, "obj_3", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_4, "obj_4", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_5, "obj_5", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_6, "obj_6", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_7, "obj_7", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_8, "obj_8", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.obj_9, "obj_9", sz8x8, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.effect_blood4, "effect_blood4", new Size(7, 2), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.effect_heal2, "effect_heal2", new Size(8, 2), sz1x1, mTileSize);

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View File

@@ -21,46 +21,6 @@ Visit our forums on www.andorstrail.com for help, hints, tips and general discus
Changelog:
v0.8.5
New quest 'Ratdom' with 139 new maps and 2 sub quests
The loss of XP in case of death is now 20% instead of 30%
Having raw meat cooked
Translation updates and many minor bug fixes and enhancements
v0.8.4.1
Export/Import: The worldmap, which consists of many small png files, is handled now as a zip file.
Translation updates and many minor bug fixes and map enhancements
v0.8.3
New quest "The Dead are Walking" with 38 new maps
Export/Import function for savegames
v0.8.2
Fix of a lost traveler in certain conditions
Support of older mobiles again
v0.8.1
New city Sullengard
71 new maps and 6 new quests
Monster kill count
Controller support
Translations updated
Engine changes to support actual Android Studio
v0.7.17
Fix of unloadable savegames in certain conditions
v0.7.16
New quest 'Delivery'
Fix of Killed-by-Kamelio bug, postman bug and typos
Translations updated (Chinese 99%)
v0.7.15
Fix of a notification crash bug
Fix of missing scout and of a non disappearing Ortholion and Ehrenfest in certain conditions
Various small changes and bug fixes
Translations updated
v0.7.14
2 new quests:
"Climbing up is forbidden"

View File

@@ -1,107 +1,7 @@
I put both (release notes + forum announcement) into this source, so it will be easier to maintain them parallel:
APK 72 (0.8.6.1) Another Ratdom bug fix
Release notes
=============
* Fixed: Not able to complete quest "More rats!"
* Translation updates
Forum announcement //2023-05-21
==================
Hello adventurers,
we had to create another bug fix version (v0.8.61)
[list]In certain cases the quest "More rats!" could not be completed.
[/list]
Here is is the link on our server: [url]https://andorstrail.com/static/AndorsTrail_v0.8.6.1.apk[/url]
Google Play, F-Droid and Itch will follow soon.
APK 71 (0.8.6) Ratdom bug fixes
Release notes
=============
* Missing chest content fixed
* Translation updates and other minor bug fixes
Forum announcement //2023-05-14
==================
Hello adventurers,
we have another new version for you (v0.8.6)
[list]The chests near Flora's fountain are filled now, the crash is fixed.
[/list]
[list]Clevred now offers his help with the four wells with endless patience.[/list]
[list]And some fixes of minor bugs and updates of the translations (Chinese is 100% again 8)).[/list]
Here is is the link on our server: [url]https://andorstrail.com/static/AndorsTrail_v0.8.6.apk[/url]
Google Play, F-Droid and Itch will follow soon.
APK 70 (0.8.5) Ratdom
Release notes
=============
* The new Ratdom area with 3 quests and 139 new maps
* Translation updates and many minor bug fixes and enhancements
Forum announcement //2023-01-29
==================
Hello adventurers,
we have another new version for you (v0.8.5 Ratdom)
[list]We have a huge new area with 139 new maps and 3 new quests:
A big quest in a rat world and two other small quests you will find on your way.
This section is more for high-level players: the quests Lodar, Charwood, Colonel Lutarc and the starter quests Prohibited Substance and Rat Infestation are mandatory.
Do you have these and also 9000 gold pieces with you, then you can dive into the new adventure.
Just go home and take a nap - it's not really going to be refreshing...
You will find many new maps arranged as a maze. This area looks and feels different than the rest of Andor's path. It will also be a challenge for the high-level players who just run through new areas with no effort.
(The scope took a long time to create, so don't expect to finish it in a few hours.)
A rat named Clevred will accompany you even though you don't see it. It's small enough to hide in your pocket or carry around. But he will talk to you, sometimes randomly, sometimes giving advice.
[/list]
[list]The loss of XP in case of death is now 20% instead of 30%[/list]
[list]It is now possible to have your raw meat cooked by Gison's son Gael and in Remgard.[/list]
[list]We added the new Polished ring of the Protector in Remgard, and flipped the places of sale of the Guardian and Protector rings.[/list]
[list]Several other adjustments, not worth to list them all here[/list]
[list]And as always, we've fixed some minor bugs and updated the translations.[/list]
Here is is the link on our server: [url]https://andorstrail.com/static/AndorsTrail_v0.8.5.apk[/url]
Google Play, F-Droid and Itch will follow soon.
Have fun!
PS
I might be too harsh, so we added an early exit to the quest so you can come out and complete the quest even if you didn't actually reach the end.
APK 69 (0.8.4.1) //Mostly harmless
APK 68 (0.8.4) Mostly harmless
Release notes
=============
@@ -113,7 +13,7 @@ Forum announcement //2023-01-29
==================
Hello fellow adventurers,
Here is the actual release v0.8.4.1 with bugfixes, translations and little enhancements:
Here is the actual release v0.8.4 with bugfixes, translations and little enhancements:
[list]The export/import is enhanced: The worldmap, which consists of many small png files, is handled now as a zip file. This is more convenient and much quicker.[/list]
@@ -123,7 +23,7 @@ Here is the actual release v0.8.4.1 with bugfixes, translations and little enhan
[list]And as always we actualized the translations[/list]
Here is is the link on our server: [url]https://andorstrail.com/static/AndorsTrail_v0.8.4.1.apk[/url]
Here is is the link on our server: [url]https://andorstrail.com/static/AndorsTrail_v0.8.4.apk[/url]
Google Play, F-Droid and Itch will follow soon.
Have fun!
@@ -131,9 +31,6 @@ Have fun!
APK 68 (0.8.4) //Mostly harmless (unneeded files - immediatly replaced by 69)
APK 67 (0.8.3) //Haunted Forest 2022-11-04
Release notes (Google/Itch)

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