continue to extract HitEffectPane

This commit is contained in:
OMGeeky
2025-06-23 18:43:54 +02:00
parent ad15063dcc
commit 27a86ee654
2 changed files with 187 additions and 106 deletions

View File

@@ -1,5 +1,6 @@
package com.gpl.rpg.atcontentstudio.ui.gamedataeditors;
import com.gpl.rpg.atcontentstudio.model.Project;
import com.gpl.rpg.atcontentstudio.model.gamedata.ActorCondition;
import com.gpl.rpg.atcontentstudio.model.gamedata.Common;
import com.gpl.rpg.atcontentstudio.model.gamedata.NPC;
@@ -12,6 +13,8 @@ import com.jidesoft.swing.JideBoxLayout;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import static com.gpl.rpg.atcontentstudio.ui.Editor.addIntegerField;
@@ -119,7 +122,7 @@ public class CommonEditor {
this.selectedHitEffectSourceCondition = selectedHitEffectSourceCondition;
}
void createHitEffectPaneContent(NPC npc, FieldUpdateListener listener, BasicLambdaWithArg<JPanel> updatePaneSource, BasicLambdaWithArg<JPanel> updatePaneTarget) {
void createHitEffectPaneContent(NPC npc, FieldUpdateListener listener, Editor editor) {
hitEffectPane = new CollapsiblePanel("Effect on every hit: ");
hitEffectPane.setLayout(new JideBoxLayout(hitEffectPane, JideBoxLayout.PAGE_AXIS));
if (npc.hit_effect == null) {
@@ -138,6 +141,7 @@ public class CommonEditor {
BasicLambdaWithArg<Common.TimedActorConditionEffect> selectedSetSource = (value)-> selectedHitEffectSourceCondition = value;
BasicLambdaWithReturn<Common.TimedActorConditionEffect> selectedGetSource = ()-> selectedHitEffectSourceCondition ;
BasicLambda selectedResetSource = ()-> selectedHitEffectSourceCondition = null;
BasicLambdaWithArg<JPanel> updatePaneSource =(editorPane) -> updateHitSourceTimedConditionEditorPane(editorPane, selectedHitEffectSourceCondition, listener, editor);
var resultSource = UiUtils.getCollapsibleItemList(listener,
hitSourceConditionsModel,
@@ -164,6 +168,8 @@ public class CommonEditor {
BasicLambdaWithArg<Common.TimedActorConditionEffect> selectedSetTarget = (value)-> selectedHitEffectTargetCondition = value;
BasicLambdaWithReturn<Common.TimedActorConditionEffect> selectedGetTarget = ()-> selectedHitEffectTargetCondition ;
BasicLambda selectedResetTarget = ()-> selectedHitEffectTargetCondition = null;
BasicLambdaWithArg<JPanel> updatePaneTarget = (editorPane) -> updateHitTargetTimedConditionEditorPane(editorPane, selectedHitEffectTargetCondition, listener, editor);
var resultTarget = UiUtils.getCollapsibleItemList(listener,
hitTargetConditionsListModel,
selectedResetTarget,
@@ -184,5 +190,181 @@ public class CommonEditor {
hitEffectPane.add(hitTargetConditionsPane, JideBoxLayout.FIX);
}
public void updateHitSourceTimedConditionEditorPane(JPanel pane, Common.TimedActorConditionEffect condition, final FieldUpdateListener listener, Editor e) {
pane.removeAll();
if (hitSourceConditionBox != null) {
e.removeElementListener(hitSourceConditionBox);
}
boolean writable = e.target.writable;
Project proj = e.target.getProject();
hitSourceConditionBox = e.addActorConditionBox(pane, proj, "Actor Condition: ", condition.condition, writable, listener);
hitSourceConditionChance = e.addDoubleField(pane, "Chance: ", condition.chance, writable, listener);
hitSourceConditionClear = new JRadioButton("Clear active condition");
pane.add(hitSourceConditionClear, JideBoxLayout.FIX);
hitSourceConditionApply = new JRadioButton("Apply condition with magnitude");
pane.add(hitSourceConditionApply, JideBoxLayout.FIX);
hitSourceConditionMagnitude = addIntegerField(pane, "Magnitude: ", condition.magnitude == null ? null : condition.magnitude >= 0 ? condition.magnitude : 0, 1, false, writable, listener);
hitSourceConditionImmunity = new JRadioButton("Give immunity to condition");
pane.add(hitSourceConditionImmunity, JideBoxLayout.FIX);
ButtonGroup radioEffectGroup = new ButtonGroup();
radioEffectGroup.add(hitSourceConditionApply);
radioEffectGroup.add(hitSourceConditionClear);
radioEffectGroup.add(hitSourceConditionImmunity);
hitSourceConditionTimed = new JRadioButton("For a number of rounds");
pane.add(hitSourceConditionTimed, JideBoxLayout.FIX);
hitSourceConditionDuration = addIntegerField(pane, "Duration: ", condition.duration, 1, false, writable, listener);
hitSourceConditionForever = new JRadioButton("Forever");
pane.add(hitSourceConditionForever, JideBoxLayout.FIX);
ButtonGroup radioDurationGroup = new ButtonGroup();
radioDurationGroup.add(hitSourceConditionTimed);
radioDurationGroup.add(hitSourceConditionForever);
updateHitSourceTimedConditionWidgets(condition);
hitSourceConditionClear.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitSourceConditionClear, new Boolean(hitSourceConditionClear.isSelected()));
}
});
hitSourceConditionApply.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitSourceConditionApply, new Boolean(hitSourceConditionApply.isSelected()));
}
});
hitSourceConditionImmunity.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitSourceConditionImmunity, new Boolean(hitSourceConditionImmunity.isSelected()));
}
});
hitSourceConditionTimed.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitSourceConditionTimed, new Boolean(hitSourceConditionTimed.isSelected()));
}
});
hitSourceConditionForever.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitSourceConditionForever, new Boolean(hitSourceConditionForever.isSelected()));
}
});
pane.revalidate();
pane.repaint();
}
public void updateHitTargetTimedConditionEditorPane(JPanel pane, Common.TimedActorConditionEffect condition, final FieldUpdateListener listener, Editor e) {
pane.removeAll();
if (hitTargetConditionBox != null) {
e.removeElementListener(hitTargetConditionBox);
}
boolean writable = e.target.writable;
Project proj = e.target.getProject();
hitTargetConditionBox = e.addActorConditionBox(pane, proj, "Actor Condition: ", condition.condition, writable, listener);
hitTargetConditionChance = e.addDoubleField(pane, "Chance: ", condition.chance, writable, listener);
hitTargetConditionClear = new JRadioButton("Clear active condition");
pane.add(hitTargetConditionClear, JideBoxLayout.FIX);
hitTargetConditionApply = new JRadioButton("Apply condition with magnitude");
pane.add(hitTargetConditionApply, JideBoxLayout.FIX);
hitTargetConditionMagnitude = addIntegerField(pane, "Magnitude: ", condition.magnitude == null ? null : condition.magnitude >= 0 ? condition.magnitude : 0, 1, false, writable, listener);
hitTargetConditionImmunity = new JRadioButton("Give immunity to condition");
pane.add(hitTargetConditionImmunity, JideBoxLayout.FIX);
ButtonGroup radioEffectGroup = new ButtonGroup();
radioEffectGroup.add(hitTargetConditionApply);
radioEffectGroup.add(hitTargetConditionClear);
radioEffectGroup.add(hitTargetConditionImmunity);
hitTargetConditionTimed = new JRadioButton("For a number of rounds");
pane.add(hitTargetConditionTimed, JideBoxLayout.FIX);
hitTargetConditionDuration = addIntegerField(pane, "Duration: ", condition.duration, 1, false, writable, listener);
hitTargetConditionForever = new JRadioButton("Forever");
pane.add(hitTargetConditionForever, JideBoxLayout.FIX);
ButtonGroup radioDurationGroup = new ButtonGroup();
radioDurationGroup.add(hitTargetConditionTimed);
radioDurationGroup.add(hitTargetConditionForever);
updateHitTargetTimedConditionWidgets(condition);
hitTargetConditionClear.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitTargetConditionClear, new Boolean(hitTargetConditionClear.isSelected()));
}
});
hitTargetConditionApply.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitTargetConditionApply, new Boolean(hitTargetConditionApply.isSelected()));
}
});
hitTargetConditionImmunity.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitTargetConditionImmunity, new Boolean(hitTargetConditionImmunity.isSelected()));
}
});
hitTargetConditionTimed.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitTargetConditionTimed, new Boolean(hitTargetConditionTimed.isSelected()));
}
});
hitTargetConditionForever.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitTargetConditionForever, new Boolean(hitTargetConditionForever.isSelected()));
}
});
pane.revalidate();
pane.repaint();
}
public void updateHitSourceTimedConditionWidgets(Common.TimedActorConditionEffect condition) {
boolean immunity = condition.isImmunity();
boolean clear = condition.isClear();
boolean forever = condition.isInfinite();
hitSourceConditionClear.setSelected(clear);
hitSourceConditionApply.setSelected(!clear && !immunity);
hitSourceConditionMagnitude.setEnabled(!clear && !immunity);
hitSourceConditionImmunity.setSelected(immunity);
hitSourceConditionTimed.setSelected(!forever);
hitSourceConditionTimed.setEnabled(!clear);
hitSourceConditionDuration.setEnabled(!clear && !forever);
hitSourceConditionForever.setSelected(forever);
hitSourceConditionForever.setEnabled(!clear);
}
public void updateHitTargetTimedConditionWidgets(Common.TimedActorConditionEffect condition) {
boolean immunity = condition.isImmunity();
boolean clear = condition.isClear();
boolean forever = condition.isInfinite();
hitTargetConditionClear.setSelected(clear);
hitTargetConditionApply.setSelected(!clear && !immunity);
hitTargetConditionMagnitude.setEnabled(!clear && !immunity);
hitTargetConditionImmunity.setSelected(immunity);
hitTargetConditionTimed.setSelected(!forever);
hitTargetConditionTimed.setEnabled(!clear);
hitTargetConditionDuration.setEnabled(!clear && !forever);
hitTargetConditionForever.setSelected(forever);
hitTargetConditionForever.setEnabled(!clear);
}
}
}

View File

@@ -207,12 +207,7 @@ public class NPCEditor extends JSONElementEditor {
dmgRes = addIntegerField(combatTraitPane, "Damage resistance: ", npc.damage_resistance, false, npc.writable, listener);
hitEffectPane = new CommonEditor.HitEffectPane(this.hitEffectPane.selectedHitEffectSourceCondition, this.hitEffectPane.selectedHitEffectTargetCondition);
BasicLambdaWithArg<JPanel> updatePaneSource =(editorPane) -> updateHitSourceTimedConditionEditorPane(editorPane, hitEffectPane.selectedHitEffectSourceCondition, listener);
BasicLambdaWithArg<JPanel> updatePaneTarget = (editorPane) -> updateHitTargetTimedConditionEditorPane(editorPane, hitEffectPane.selectedHitEffectTargetCondition, listener);
hitEffectPane.createHitEffectPaneContent(npc,
listener,
updatePaneSource,
updatePaneTarget);
hitEffectPane.createHitEffectPaneContent(npc, listener, this);
combatTraitPane.add(hitEffectPane.hitEffectPane, JideBoxLayout.FIX);
hitReceivedEffectPane = new CollapsiblePanel("Effect on every hit received: ");
@@ -320,6 +315,7 @@ public class NPCEditor extends JSONElementEditor {
deathSourceConditionsPane.collapse();
}
deathEffectPane.add(deathSourceConditionsPane, JideBoxLayout.FIX);
combatTraitPane.add(deathEffectPane, JideBoxLayout.FIX);
@@ -401,109 +397,12 @@ public class NPCEditor extends JSONElementEditor {
}
public void updateHitSourceTimedConditionWidgets(Common.TimedActorConditionEffect condition) {
boolean immunity = condition.isImmunity();
boolean clear = condition.isClear();
boolean forever = condition.isInfinite();
hitEffectPane.hitSourceConditionClear.setSelected(clear);
hitEffectPane.hitSourceConditionApply.setSelected(!clear && !immunity);
hitEffectPane.hitSourceConditionMagnitude.setEnabled(!clear && !immunity);
hitEffectPane.hitSourceConditionImmunity.setSelected(immunity);
hitEffectPane.hitSourceConditionTimed.setSelected(!forever);
hitEffectPane.hitSourceConditionTimed.setEnabled(!clear);
hitEffectPane.hitSourceConditionDuration.setEnabled(!clear && !forever);
hitEffectPane.hitSourceConditionForever.setSelected(forever);
hitEffectPane.hitSourceConditionForever.setEnabled(!clear);
hitEffectPane.updateHitSourceTimedConditionWidgets(condition);
}
public void updateHitTargetTimedConditionEditorPane(JPanel pane, Common.TimedActorConditionEffect condition, final FieldUpdateListener listener) {
pane.removeAll();
if (hitEffectPane.hitTargetConditionBox != null) {
removeElementListener(hitEffectPane.hitTargetConditionBox);
}
boolean writable = target.writable;
Project proj = target.getProject();
hitEffectPane.hitTargetConditionBox = addActorConditionBox(pane, proj, "Actor Condition: ", condition.condition, writable, listener);
hitEffectPane.hitTargetConditionChance = addDoubleField(pane, "Chance: ", condition.chance, writable, listener);
hitEffectPane.hitTargetConditionClear = new JRadioButton("Clear active condition");
pane.add(hitEffectPane.hitTargetConditionClear, JideBoxLayout.FIX);
hitEffectPane.hitTargetConditionApply = new JRadioButton("Apply condition with magnitude");
pane.add(hitEffectPane.hitTargetConditionApply, JideBoxLayout.FIX);
hitEffectPane.hitTargetConditionMagnitude = addIntegerField(pane, "Magnitude: ", condition.magnitude == null ? null : condition.magnitude >= 0 ? condition.magnitude : 0, 1, false, writable, listener);
hitEffectPane.hitTargetConditionImmunity = new JRadioButton("Give immunity to condition");
pane.add(hitEffectPane.hitTargetConditionImmunity, JideBoxLayout.FIX);
ButtonGroup radioEffectGroup = new ButtonGroup();
radioEffectGroup.add(hitEffectPane.hitTargetConditionApply);
radioEffectGroup.add(hitEffectPane.hitTargetConditionClear);
radioEffectGroup.add(hitEffectPane.hitTargetConditionImmunity);
hitEffectPane.hitTargetConditionTimed = new JRadioButton("For a number of rounds");
pane.add(hitEffectPane.hitTargetConditionTimed, JideBoxLayout.FIX);
hitEffectPane.hitTargetConditionDuration = addIntegerField(pane, "Duration: ", condition.duration, 1, false, writable, listener);
hitEffectPane.hitTargetConditionForever = new JRadioButton("Forever");
pane.add(hitEffectPane.hitTargetConditionForever, JideBoxLayout.FIX);
ButtonGroup radioDurationGroup = new ButtonGroup();
radioDurationGroup.add(hitEffectPane.hitTargetConditionTimed);
radioDurationGroup.add(hitEffectPane.hitTargetConditionForever);
updateHitTargetTimedConditionWidgets(condition);
hitEffectPane.hitTargetConditionClear.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitEffectPane.hitTargetConditionClear, new Boolean(hitEffectPane.hitTargetConditionClear.isSelected()));
}
});
hitEffectPane.hitTargetConditionApply.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitEffectPane.hitTargetConditionApply, new Boolean(hitEffectPane.hitTargetConditionApply.isSelected()));
}
});
hitEffectPane.hitTargetConditionImmunity.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitEffectPane.hitTargetConditionImmunity, new Boolean(hitEffectPane.hitTargetConditionImmunity.isSelected()));
}
});
hitEffectPane.hitTargetConditionTimed.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitEffectPane.hitTargetConditionTimed, new Boolean(hitEffectPane.hitTargetConditionTimed.isSelected()));
}
});
hitEffectPane.hitTargetConditionForever.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitEffectPane.hitTargetConditionForever, new Boolean(hitEffectPane.hitTargetConditionForever.isSelected()));
}
});
pane.revalidate();
pane.repaint();
}
public void updateHitTargetTimedConditionWidgets(Common.TimedActorConditionEffect condition) {
boolean immunity = condition.isImmunity();
boolean clear = condition.isClear();
boolean forever = condition.isInfinite();
hitEffectPane.hitTargetConditionClear.setSelected(clear);
hitEffectPane.hitTargetConditionApply.setSelected(!clear && !immunity);
hitEffectPane.hitTargetConditionMagnitude.setEnabled(!clear && !immunity);
hitEffectPane.hitTargetConditionImmunity.setSelected(immunity);
hitEffectPane.hitTargetConditionTimed.setSelected(!forever);
hitEffectPane.hitTargetConditionTimed.setEnabled(!clear);
hitEffectPane.hitTargetConditionDuration.setEnabled(!clear && !forever);
hitEffectPane.hitTargetConditionForever.setSelected(forever);
hitEffectPane.hitTargetConditionForever.setEnabled(!clear);
hitEffectPane.updateHitTargetTimedConditionWidgets(condition);
}