rename some stuff

This commit is contained in:
OMGeeky
2025-06-23 19:58:22 +02:00
parent 7f0b55a71c
commit 5031fa3c72
2 changed files with 163 additions and 236 deletions

View File

@@ -15,6 +15,7 @@ import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.function.Supplier;
import static com.gpl.rpg.atcontentstudio.ui.Editor.addIntegerField;
@@ -81,14 +82,9 @@ public class CommonEditor {
}
public static class HitEffectPane extends DeathEffectPane {
Common.HitEffect hitEffect;
CollapsiblePanel hitEffectPane;
JSpinner hitEffectHPMin;
JSpinner hitEffectHPMax;
JSpinner hitEffectAPMin;
JSpinner hitEffectAPMax;
/// this should just be a convenience field, to access it, without casting. DO NOT SET WITHOUT ALSO SETTING THE FIELD IN THE SUPER-CLASS!
Common.HitEffect effect;
NPCEditor.TargetTimedConditionsListModel hitTargetConditionsListModel;
JList hitSourceConditionsList;
JList hitTargetConditionsList;
Common.TimedActorConditionEffect selectedHitEffectTargetCondition;
@@ -110,11 +106,12 @@ public class CommonEditor {
this.selectedHitEffectTargetCondition = selectedHitEffectTargetCondition;
}
void createHitEffectPaneContent(NPC npc, FieldUpdateListener listener, Editor editor, String applyToHint) {
createDeathEffectPaneContent(npc, listener, editor, applyToHint);
void createHitEffectPaneContent(NPC npc, FieldUpdateListener listener, Editor editor, String applyToHint, boolean writable, Common.HitEffect e, NPCEditor.SourceTimedConditionsListModel sourceConditionsModel1) {
effect = e;
createDeathEffectPaneContent(npc, listener, editor, applyToHint, writable, e, sourceConditionsModel1, Common.TimedActorConditionEffect::new);
String titleTarget = "Actor Conditions applied to the target: ";
hitTargetConditionsListModel = new NPCEditor.TargetTimedConditionsListModel(hitEffect);
hitTargetConditionsListModel = new NPCEditor.TargetTimedConditionsListModel(effect);
CommonEditor.TimedConditionsCellRenderer cellRendererTarget = new CommonEditor.TimedConditionsCellRenderer();
BasicLambdaWithArg<Common.TimedActorConditionEffect> selectedSetTarget = (value) -> selectedHitEffectTargetCondition = value;
BasicLambdaWithReturn<Common.TimedActorConditionEffect> selectedGetTarget = () -> selectedHitEffectTargetCondition;
@@ -129,7 +126,7 @@ public class CommonEditor {
(x) -> {
},
updatePaneTarget,
npc.writable,
writable,
Common.TimedActorConditionEffect::new,
cellRendererTarget,
titleTarget,
@@ -139,7 +136,7 @@ public class CommonEditor {
if (npc.hit_effect == null || npc.hit_effect.conditions_target == null || npc.hit_effect.conditions_target.isEmpty()) {
hitTargetConditionsPane.collapse();
}
hitEffectPane.add(hitTargetConditionsPane, JideBoxLayout.FIX);
effectPane.add(hitTargetConditionsPane, JideBoxLayout.FIX);
}
public void updateHitTargetTimedConditionEditorPane(JPanel pane, Common.TimedActorConditionEffect condition, final FieldUpdateListener listener, Editor e) {
@@ -231,147 +228,144 @@ public class CommonEditor {
}
}
public static class DeathEffectPane {
Common.DeathEffect hitEffect;
CollapsiblePanel hitEffectPane;
JSpinner hitEffectHPMin;
JSpinner hitEffectHPMax;
JSpinner hitEffectAPMin;
JSpinner hitEffectAPMax;
NPCEditor.SourceTimedConditionsListModel hitSourceConditionsModel;
JList hitSourceConditionsList;
Common.TimedActorConditionEffect selectedHitEffectSourceCondition;
public static class DeathEffectPane<S, E extends Common.TimedActorConditionEffect, M extends OrderedListenerListModel<S, E>> {
Common.DeathEffect effect;
CollapsiblePanel effectPane;
JSpinner effectHPMin;
JSpinner effectHPMax;
JSpinner effectAPMin;
JSpinner effectAPMax;
M sourceConditionsModel;
JList<E> sourceConditionsList;
E selectedEffectSourceCondition;
Editor.MyComboBox hitSourceConditionBox;
JSpinner hitSourceConditionChance;
JRadioButton hitSourceConditionClear;
JRadioButton hitSourceConditionApply;
JRadioButton hitSourceConditionImmunity;
JSpinner hitSourceConditionMagnitude;
JRadioButton hitSourceConditionTimed;
JRadioButton hitSourceConditionForever;
JSpinner hitSourceConditionDuration;
Editor.MyComboBox sourceConditionBox;
JSpinner sourceConditionChance;
JRadioButton sourceConditionClear;
JRadioButton sourceConditionApply;
JRadioButton sourceConditionImmunity;
JSpinner sourceConditionMagnitude;
JRadioButton sourceConditionTimed;
JRadioButton sourceConditionForever;
JSpinner sourceConditionDuration;
/*
* create a new DeatchEffectPane with the selections (probably passed in from last time)
*/
public DeathEffectPane(Common.TimedActorConditionEffect selectedHitEffectSourceCondition) {
this.selectedHitEffectSourceCondition = selectedHitEffectSourceCondition;
public DeathEffectPane(E selectedEffectSourceCondition) {
this.selectedEffectSourceCondition = selectedEffectSourceCondition;
}
void createDeathEffectPaneContent(NPC npc, FieldUpdateListener listener, Editor editor, String applyToHint) {
void createDeathEffectPaneContent(NPC npc, FieldUpdateListener listener, Editor editor, String applyToHint, boolean writable, Common.DeathEffect e, M sourceConditionsModel, Supplier<E> sourceNewSupplier) {
if (applyToHint == null || applyToHint == "") {
applyToHint = "";
} else {
applyToHint = " (%s)".formatted(applyToHint);
}
hitEffectPane = new CollapsiblePanel("Effect on every hit: ");
hitEffectPane.setLayout(new JideBoxLayout(hitEffectPane, JideBoxLayout.PAGE_AXIS));
if (npc.hit_effect == null) {
hitEffect = new Common.HitEffect();
} else {
hitEffect = npc.hit_effect;
}
hitEffectHPMin = addIntegerField(hitEffectPane, "HP bonus min%s: ".formatted(applyToHint), hitEffect.hp_boost_min, true, npc.writable, listener);
hitEffectHPMax = addIntegerField(hitEffectPane, "HP bonus max%s: ".formatted(applyToHint), hitEffect.hp_boost_max, true, npc.writable, listener);
hitEffectAPMin = addIntegerField(hitEffectPane, "AP bonus min%s: ".formatted(applyToHint), hitEffect.ap_boost_min, true, npc.writable, listener);
hitEffectAPMax = addIntegerField(hitEffectPane, "AP bonus max%s: ".formatted(applyToHint), hitEffect.ap_boost_max, true, npc.writable, listener);
effectPane = new CollapsiblePanel("Effect on every hit: ");
effectPane.setLayout(new JideBoxLayout(effectPane, JideBoxLayout.PAGE_AXIS));
effect = e;
effectHPMin = addIntegerField(effectPane, "HP bonus min%s: ".formatted(applyToHint), effect.hp_boost_min, true, writable, listener);
effectHPMax = addIntegerField(effectPane, "HP bonus max%s: ".formatted(applyToHint), effect.hp_boost_max, true, writable, listener);
effectAPMin = addIntegerField(effectPane, "AP bonus min%s: ".formatted(applyToHint), effect.ap_boost_min, true, writable, listener);
effectAPMax = addIntegerField(effectPane, "AP bonus max%s: ".formatted(applyToHint), effect.ap_boost_max, true, writable, listener);
String titleSource = "Actor Conditions applied to the source: ";
hitSourceConditionsModel = new NPCEditor.SourceTimedConditionsListModel(hitEffect);
this.sourceConditionsModel = sourceConditionsModel;
CommonEditor.TimedConditionsCellRenderer cellRendererSource = new CommonEditor.TimedConditionsCellRenderer();
BasicLambdaWithArg<Common.TimedActorConditionEffect> selectedSetSource = (value) -> selectedHitEffectSourceCondition = value;
BasicLambdaWithReturn<Common.TimedActorConditionEffect> selectedGetSource = () -> selectedHitEffectSourceCondition;
BasicLambda selectedResetSource = () -> selectedHitEffectSourceCondition = null;
BasicLambdaWithArg<JPanel> updatePaneSource = (editorPane) -> updateDeathEffectSourceTimedConditionEditorPane(editorPane, selectedHitEffectSourceCondition, listener, editor);
BasicLambdaWithArg<E> selectedSetSource = (value) -> selectedEffectSourceCondition = value;
BasicLambdaWithReturn<E> selectedGetSource = () -> selectedEffectSourceCondition;
BasicLambda selectedResetSource = () -> selectedEffectSourceCondition = null;
BasicLambdaWithArg<JPanel> updatePaneSource = (editorPane) -> updateEffectSourceTimedConditionEditorPane(editorPane, selectedEffectSourceCondition, listener, editor);
var resultSource = UiUtils.getCollapsibleItemList(listener,
hitSourceConditionsModel,
this.sourceConditionsModel,
selectedResetSource,
selectedSetSource,
selectedGetSource,
(x) -> {
},
updatePaneSource,
npc.writable,
Common.TimedActorConditionEffect::new,
writable,
sourceNewSupplier,
cellRendererSource,
titleSource,
(x) -> null);
hitSourceConditionsList = resultSource.list;
CollapsiblePanel hitSourceConditionsPane = resultSource.collapsiblePanel;
if (npc.hit_effect == null || npc.hit_effect.conditions_source == null || npc.hit_effect.conditions_source.isEmpty()) {
hitSourceConditionsPane.collapse();
sourceConditionsList = resultSource.list;
CollapsiblePanel sourceConditionsPane = resultSource.collapsiblePanel;
if (effect == null || effect.conditions_source == null || effect.conditions_source.isEmpty()) {
sourceConditionsPane.collapse();
}
hitEffectPane.add(hitSourceConditionsPane, JideBoxLayout.FIX);
effectPane.add(sourceConditionsPane, JideBoxLayout.FIX);
}
public void updateDeathEffectSourceTimedConditionEditorPane(JPanel pane, Common.TimedActorConditionEffect condition, final FieldUpdateListener listener, Editor e) {
public void updateEffectSourceTimedConditionEditorPane(JPanel pane, E condition, final FieldUpdateListener listener, Editor e) {
pane.removeAll();
if (hitSourceConditionBox != null) {
e.removeElementListener(hitSourceConditionBox);
if (sourceConditionBox != null) {
e.removeElementListener(sourceConditionBox);
}
boolean writable = e.target.writable;
Project proj = e.target.getProject();
hitSourceConditionBox = e.addActorConditionBox(pane, proj, "Actor Condition: ", condition.condition, writable, listener);
hitSourceConditionChance = e.addDoubleField(pane, "Chance: ", condition.chance, writable, listener);
sourceConditionBox = e.addActorConditionBox(pane, proj, "Actor Condition: ", condition.condition, writable, listener);
sourceConditionChance = e.addDoubleField(pane, "Chance: ", condition.chance, writable, listener);
hitSourceConditionClear = new JRadioButton("Clear active condition");
pane.add(hitSourceConditionClear, JideBoxLayout.FIX);
hitSourceConditionApply = new JRadioButton("Apply condition with magnitude");
pane.add(hitSourceConditionApply, JideBoxLayout.FIX);
hitSourceConditionMagnitude = addIntegerField(pane, "Magnitude: ", condition.magnitude == null ? null : condition.magnitude >= 0 ? condition.magnitude : 0, 1, false, writable, listener);
hitSourceConditionImmunity = new JRadioButton("Give immunity to condition");
pane.add(hitSourceConditionImmunity, JideBoxLayout.FIX);
sourceConditionClear = new JRadioButton("Clear active condition");
pane.add(sourceConditionClear, JideBoxLayout.FIX);
sourceConditionApply = new JRadioButton("Apply condition with magnitude");
pane.add(sourceConditionApply, JideBoxLayout.FIX);
sourceConditionMagnitude = addIntegerField(pane, "Magnitude: ", condition.magnitude == null ? null : condition.magnitude >= 0 ? condition.magnitude : 0, 1, false, writable, listener);
sourceConditionImmunity = new JRadioButton("Give immunity to condition");
pane.add(sourceConditionImmunity, JideBoxLayout.FIX);
ButtonGroup radioEffectGroup = new ButtonGroup();
radioEffectGroup.add(hitSourceConditionApply);
radioEffectGroup.add(hitSourceConditionClear);
radioEffectGroup.add(hitSourceConditionImmunity);
radioEffectGroup.add(sourceConditionApply);
radioEffectGroup.add(sourceConditionClear);
radioEffectGroup.add(sourceConditionImmunity);
hitSourceConditionTimed = new JRadioButton("For a number of rounds");
pane.add(hitSourceConditionTimed, JideBoxLayout.FIX);
hitSourceConditionDuration = addIntegerField(pane, "Duration: ", condition.duration, 1, false, writable, listener);
hitSourceConditionForever = new JRadioButton("Forever");
pane.add(hitSourceConditionForever, JideBoxLayout.FIX);
sourceConditionTimed = new JRadioButton("For a number of rounds");
pane.add(sourceConditionTimed, JideBoxLayout.FIX);
sourceConditionDuration = addIntegerField(pane, "Duration: ", condition.duration, 1, false, writable, listener);
sourceConditionForever = new JRadioButton("Forever");
pane.add(sourceConditionForever, JideBoxLayout.FIX);
ButtonGroup radioDurationGroup = new ButtonGroup();
radioDurationGroup.add(hitSourceConditionTimed);
radioDurationGroup.add(hitSourceConditionForever);
radioDurationGroup.add(sourceConditionTimed);
radioDurationGroup.add(sourceConditionForever);
updateDeathEffectSourceTimedConditionWidgets(condition);
updateEffectSourceTimedConditionWidgets(condition);
hitSourceConditionClear.addActionListener(new ActionListener() {
sourceConditionClear.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitSourceConditionClear, new Boolean(hitSourceConditionClear.isSelected()));
listener.valueChanged(sourceConditionClear, new Boolean(sourceConditionClear.isSelected()));
}
});
hitSourceConditionApply.addActionListener(new ActionListener() {
sourceConditionApply.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitSourceConditionApply, new Boolean(hitSourceConditionApply.isSelected()));
listener.valueChanged(sourceConditionApply, new Boolean(sourceConditionApply.isSelected()));
}
});
hitSourceConditionImmunity.addActionListener(new ActionListener() {
sourceConditionImmunity.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitSourceConditionImmunity, new Boolean(hitSourceConditionImmunity.isSelected()));
listener.valueChanged(sourceConditionImmunity, new Boolean(sourceConditionImmunity.isSelected()));
}
});
hitSourceConditionTimed.addActionListener(new ActionListener() {
sourceConditionTimed.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitSourceConditionTimed, new Boolean(hitSourceConditionTimed.isSelected()));
listener.valueChanged(sourceConditionTimed, new Boolean(sourceConditionTimed.isSelected()));
}
});
hitSourceConditionForever.addActionListener(new ActionListener() {
sourceConditionForever.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitSourceConditionForever, new Boolean(hitSourceConditionForever.isSelected()));
listener.valueChanged(sourceConditionForever, new Boolean(sourceConditionForever.isSelected()));
}
});
pane.revalidate();
@@ -379,21 +373,21 @@ public class CommonEditor {
}
public void updateDeathEffectSourceTimedConditionWidgets(Common.TimedActorConditionEffect condition) {
public void updateEffectSourceTimedConditionWidgets(E condition) {
boolean immunity = condition.isImmunity();
boolean clear = condition.isClear();
boolean forever = condition.isInfinite();
hitSourceConditionClear.setSelected(clear);
hitSourceConditionApply.setSelected(!clear && !immunity);
hitSourceConditionMagnitude.setEnabled(!clear && !immunity);
hitSourceConditionImmunity.setSelected(immunity);
sourceConditionClear.setSelected(clear);
sourceConditionApply.setSelected(!clear && !immunity);
sourceConditionMagnitude.setEnabled(!clear && !immunity);
sourceConditionImmunity.setSelected(immunity);
hitSourceConditionTimed.setSelected(!forever);
hitSourceConditionTimed.setEnabled(!clear);
hitSourceConditionDuration.setEnabled(!clear && !forever);
hitSourceConditionForever.setSelected(forever);
hitSourceConditionForever.setEnabled(!clear);
sourceConditionTimed.setSelected(!forever);
sourceConditionTimed.setEnabled(!clear);
sourceConditionDuration.setEnabled(!clear && !forever);
sourceConditionForever.setSelected(forever);
sourceConditionForever.setEnabled(!clear);
}
}
}

View File

@@ -206,9 +206,15 @@ public class NPCEditor extends JSONElementEditor {
blockChance = addIntegerField(combatTraitPane, "Block chance: ", npc.block_chance, false, npc.writable, listener);
dmgRes = addIntegerField(combatTraitPane, "Damage resistance: ", npc.damage_resistance, false, npc.writable, listener);
hitEffectPane = new CommonEditor.HitEffectPane(this.hitEffectPane.selectedHitEffectSourceCondition, this.hitEffectPane.selectedHitEffectTargetCondition);
hitEffectPane.createHitEffectPaneContent(npc, listener, this, null);
combatTraitPane.add(hitEffectPane.hitEffectPane, JideBoxLayout.FIX);
Common.HitEffect hitEffect;
if (npc.hit_effect == null) {
hitEffect = new Common.HitEffect();
} else {
hitEffect = npc.hit_effect;
}
hitEffectPane = new CommonEditor.HitEffectPane(this.hitEffectPane.selectedEffectSourceCondition, this.hitEffectPane.selectedHitEffectTargetCondition);
hitEffectPane.createHitEffectPaneContent(npc, listener, this, null, npc.writable, hitEffect, new SourceTimedConditionsListModel(hitEffect));
combatTraitPane.add(hitEffectPane.effectPane, JideBoxLayout.FIX);
hitReceivedEffectPane = new CollapsiblePanel("Effect on every hit received: ");
hitReceivedEffectPane.setLayout(new JideBoxLayout(hitReceivedEffectPane, JideBoxLayout.PAGE_AXIS));
@@ -322,82 +328,9 @@ public class NPCEditor extends JSONElementEditor {
pane.add(combatTraitPane, JideBoxLayout.FIX);
}
public void updateHitSourceTimedConditionEditorPane(JPanel pane, Common.TimedActorConditionEffect condition, final FieldUpdateListener listener) {
pane.removeAll();
if (hitEffectPane.hitSourceConditionBox != null) {
removeElementListener(hitEffectPane.hitSourceConditionBox);
}
boolean writable = ((NPC) target).writable;
Project proj = ((NPC) target).getProject();
hitEffectPane.hitSourceConditionBox = addActorConditionBox(pane, proj, "Actor Condition: ", condition.condition, writable, listener);
hitEffectPane.hitSourceConditionChance = addDoubleField(pane, "Chance: ", condition.chance, writable, listener);
hitEffectPane.hitSourceConditionClear = new JRadioButton("Clear active condition");
pane.add(hitEffectPane.hitSourceConditionClear, JideBoxLayout.FIX);
hitEffectPane.hitSourceConditionApply = new JRadioButton("Apply condition with magnitude");
pane.add(hitEffectPane.hitSourceConditionApply, JideBoxLayout.FIX);
hitEffectPane.hitSourceConditionMagnitude = addIntegerField(pane, "Magnitude: ", condition.magnitude == null ? null : condition.magnitude >= 0 ? condition.magnitude : 0, 1, false, writable, listener);
hitEffectPane.hitSourceConditionImmunity = new JRadioButton("Give immunity to condition");
pane.add(hitEffectPane.hitSourceConditionImmunity, JideBoxLayout.FIX);
ButtonGroup radioEffectGroup = new ButtonGroup();
radioEffectGroup.add(hitEffectPane.hitSourceConditionApply);
radioEffectGroup.add(hitEffectPane.hitSourceConditionClear);
radioEffectGroup.add(hitEffectPane.hitSourceConditionImmunity);
hitEffectPane.hitSourceConditionTimed = new JRadioButton("For a number of rounds");
pane.add(hitEffectPane.hitSourceConditionTimed, JideBoxLayout.FIX);
hitEffectPane.hitSourceConditionDuration = addIntegerField(pane, "Duration: ", condition.duration, 1, false, writable, listener);
hitEffectPane.hitSourceConditionForever = new JRadioButton("Forever");
pane.add(hitEffectPane.hitSourceConditionForever, JideBoxLayout.FIX);
ButtonGroup radioDurationGroup = new ButtonGroup();
radioDurationGroup.add(hitEffectPane.hitSourceConditionTimed);
radioDurationGroup.add(hitEffectPane.hitSourceConditionForever);
updateHitSourceTimedConditionWidgets(condition);
hitEffectPane.hitSourceConditionClear.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitEffectPane.hitSourceConditionClear, new Boolean(hitEffectPane.hitSourceConditionClear.isSelected()));
}
});
hitEffectPane.hitSourceConditionApply.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitEffectPane.hitSourceConditionApply, new Boolean(hitEffectPane.hitSourceConditionApply.isSelected()));
}
});
hitEffectPane.hitSourceConditionImmunity.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitEffectPane.hitSourceConditionImmunity, new Boolean(hitEffectPane.hitSourceConditionImmunity.isSelected()));
}
});
hitEffectPane.hitSourceConditionTimed.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitEffectPane.hitSourceConditionTimed, new Boolean(hitEffectPane.hitSourceConditionTimed.isSelected()));
}
});
hitEffectPane.hitSourceConditionForever.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
listener.valueChanged(hitEffectPane.hitSourceConditionForever, new Boolean(hitEffectPane.hitSourceConditionForever.isSelected()));
}
});
pane.revalidate();
pane.repaint();
}
public void updateHitSourceTimedConditionWidgets(Common.TimedActorConditionEffect condition) {
hitEffectPane.updateDeathEffectSourceTimedConditionWidgets(condition);
hitEffectPane.updateEffectSourceTimedConditionWidgets(condition);
}
@@ -832,80 +765,80 @@ public class NPCEditor extends JSONElementEditor {
npc.block_chance = (Integer) value;
} else if (source == dmgRes) {
npc.damage_resistance = (Integer) value;
} else if (source == hitEffectPane.hitEffectHPMin) {
hitEffectPane.hitEffect.hp_boost_min = (Integer) value;
} else if (source == hitEffectPane.effectHPMin) {
hitEffectPane.effect.hp_boost_min = (Integer) value;
updateHit = true;
} else if (source == hitEffectPane.hitEffectHPMax) {
hitEffectPane.hitEffect.hp_boost_max = (Integer) value;
} else if (source == hitEffectPane.effectHPMax) {
hitEffectPane.effect.hp_boost_max = (Integer) value;
updateHit = true;
} else if (source == hitEffectPane.hitEffectAPMin) {
hitEffectPane.hitEffect.ap_boost_min = (Integer) value;
} else if (source == hitEffectPane.effectAPMin) {
hitEffectPane.effect.ap_boost_min = (Integer) value;
updateHit = true;
} else if (source == hitEffectPane.hitEffectAPMax) {
hitEffectPane.hitEffect.ap_boost_max = (Integer) value;
} else if (source == hitEffectPane.effectAPMax) {
hitEffectPane.effect.ap_boost_max = (Integer) value;
updateHit = true;
} else if (source == hitEffectPane.hitSourceConditionsList) {
} else if (source == hitEffectPane.sourceConditionsList) {
updateHit = true;
} else if (source == hitEffectPane.hitSourceConditionBox) {
if (hitEffectPane.selectedHitEffectSourceCondition.condition != null) {
hitEffectPane.selectedHitEffectSourceCondition.condition.removeBacklink(npc);
} else if (source == hitEffectPane.sourceConditionBox) {
if (hitEffectPane.selectedEffectSourceCondition.condition != null) {
hitEffectPane.selectedEffectSourceCondition.condition.removeBacklink(npc);
}
hitEffectPane.selectedHitEffectSourceCondition.condition = (ActorCondition) value;
if (hitEffectPane.selectedHitEffectSourceCondition.condition != null) {
hitEffectPane.selectedHitEffectSourceCondition.condition.addBacklink(npc);
hitEffectPane.selectedHitEffectSourceCondition.condition_id = hitEffectPane.selectedHitEffectSourceCondition.condition.id;
hitEffectPane.selectedEffectSourceCondition.condition = (ActorCondition) value;
if (hitEffectPane.selectedEffectSourceCondition.condition != null) {
hitEffectPane.selectedEffectSourceCondition.condition.addBacklink(npc);
hitEffectPane.selectedEffectSourceCondition.condition_id = hitEffectPane.selectedEffectSourceCondition.condition.id;
} else {
hitEffectPane.selectedHitEffectSourceCondition.condition_id = null;
hitEffectPane.selectedEffectSourceCondition.condition_id = null;
}
hitEffectPane.hitSourceConditionsModel.itemChanged(hitEffectPane.selectedHitEffectSourceCondition);
} else if (source == hitEffectPane.hitSourceConditionClear && (Boolean) value) {
hitEffectPane.selectedHitEffectSourceCondition.magnitude = ActorCondition.MAGNITUDE_CLEAR;
hitEffectPane.selectedHitEffectSourceCondition.duration = null;
updateHitSourceTimedConditionWidgets(hitEffectPane.selectedHitEffectSourceCondition);
hitEffectPane.hitSourceConditionsModel.itemChanged(hitEffectPane.selectedHitEffectSourceCondition);
hitEffectPane.sourceConditionsModel.itemChanged(hitEffectPane.selectedEffectSourceCondition);
} else if (source == hitEffectPane.sourceConditionClear && (Boolean) value) {
hitEffectPane.selectedEffectSourceCondition.magnitude = ActorCondition.MAGNITUDE_CLEAR;
hitEffectPane.selectedEffectSourceCondition.duration = null;
updateHitSourceTimedConditionWidgets(hitEffectPane.selectedEffectSourceCondition);
hitEffectPane.sourceConditionsModel.itemChanged(hitEffectPane.selectedEffectSourceCondition);
updateHit = true;
} else if (source == hitEffectPane.hitSourceConditionApply && (Boolean) value) {
hitEffectPane.selectedHitEffectSourceCondition.magnitude = (Integer) hitEffectPane.hitSourceConditionMagnitude.getValue();
hitEffectPane.selectedHitEffectSourceCondition.duration = hitEffectPane.hitSourceConditionForever.isSelected() ? ActorCondition.DURATION_FOREVER : (Integer) hitEffectPane.hitSourceConditionDuration.getValue();
if (hitEffectPane.selectedHitEffectSourceCondition.duration == null || hitEffectPane.selectedHitEffectSourceCondition.duration == ActorCondition.DURATION_NONE) {
hitEffectPane.selectedHitEffectSourceCondition.duration = 1;
} else if (source == hitEffectPane.sourceConditionApply && (Boolean) value) {
hitEffectPane.selectedEffectSourceCondition.magnitude = (Integer) hitEffectPane.sourceConditionMagnitude.getValue();
hitEffectPane.selectedEffectSourceCondition.duration = hitEffectPane.sourceConditionForever.isSelected() ? ActorCondition.DURATION_FOREVER : (Integer) hitEffectPane.sourceConditionDuration.getValue();
if (hitEffectPane.selectedEffectSourceCondition.duration == null || hitEffectPane.selectedEffectSourceCondition.duration == ActorCondition.DURATION_NONE) {
hitEffectPane.selectedEffectSourceCondition.duration = 1;
}
updateHitSourceTimedConditionWidgets(hitEffectPane.selectedHitEffectSourceCondition);
hitEffectPane.hitSourceConditionsModel.itemChanged(hitEffectPane.selectedHitEffectSourceCondition);
updateHitSourceTimedConditionWidgets(hitEffectPane.selectedEffectSourceCondition);
hitEffectPane.sourceConditionsModel.itemChanged(hitEffectPane.selectedEffectSourceCondition);
updateHit = true;
} else if (source == hitEffectPane.hitSourceConditionImmunity && (Boolean) value) {
hitEffectPane.selectedHitEffectSourceCondition.magnitude = ActorCondition.MAGNITUDE_CLEAR;
hitEffectPane.selectedHitEffectSourceCondition.duration = hitEffectPane.hitSourceConditionForever.isSelected() ? ActorCondition.DURATION_FOREVER : (Integer) hitEffectPane.hitSourceConditionDuration.getValue();
if (hitEffectPane.selectedHitEffectSourceCondition.duration == null || hitEffectPane.selectedHitEffectSourceCondition.duration == ActorCondition.DURATION_NONE) {
hitEffectPane.selectedHitEffectSourceCondition.duration = 1;
} else if (source == hitEffectPane.sourceConditionImmunity && (Boolean) value) {
hitEffectPane.selectedEffectSourceCondition.magnitude = ActorCondition.MAGNITUDE_CLEAR;
hitEffectPane.selectedEffectSourceCondition.duration = hitEffectPane.sourceConditionForever.isSelected() ? ActorCondition.DURATION_FOREVER : (Integer) hitEffectPane.sourceConditionDuration.getValue();
if (hitEffectPane.selectedEffectSourceCondition.duration == null || hitEffectPane.selectedEffectSourceCondition.duration == ActorCondition.DURATION_NONE) {
hitEffectPane.selectedEffectSourceCondition.duration = 1;
}
updateHitSourceTimedConditionWidgets(hitEffectPane.selectedHitEffectSourceCondition);
hitEffectPane.hitSourceConditionsModel.itemChanged(hitEffectPane.selectedHitEffectSourceCondition);
updateHitSourceTimedConditionWidgets(hitEffectPane.selectedEffectSourceCondition);
hitEffectPane.sourceConditionsModel.itemChanged(hitEffectPane.selectedEffectSourceCondition);
updateHit = true;
} else if (source == hitEffectPane.hitSourceConditionMagnitude) {
hitEffectPane.selectedHitEffectSourceCondition.magnitude = (Integer) value;
hitEffectPane.hitSourceConditionsModel.itemChanged(hitEffectPane.selectedHitEffectSourceCondition);
} else if (source == hitEffectPane.sourceConditionMagnitude) {
hitEffectPane.selectedEffectSourceCondition.magnitude = (Integer) value;
hitEffectPane.sourceConditionsModel.itemChanged(hitEffectPane.selectedEffectSourceCondition);
updateHit = true;
} else if (source == hitEffectPane.hitSourceConditionTimed && (Boolean) value) {
hitEffectPane.selectedHitEffectSourceCondition.duration = (Integer) hitEffectPane.hitSourceConditionDuration.getValue();
if (hitEffectPane.selectedHitEffectSourceCondition.duration == null || hitEffectPane.selectedHitEffectSourceCondition.duration == ActorCondition.DURATION_NONE) {
hitEffectPane.selectedHitEffectSourceCondition.duration = 1;
} else if (source == hitEffectPane.sourceConditionTimed && (Boolean) value) {
hitEffectPane.selectedEffectSourceCondition.duration = (Integer) hitEffectPane.sourceConditionDuration.getValue();
if (hitEffectPane.selectedEffectSourceCondition.duration == null || hitEffectPane.selectedEffectSourceCondition.duration == ActorCondition.DURATION_NONE) {
hitEffectPane.selectedEffectSourceCondition.duration = 1;
}
updateHitSourceTimedConditionWidgets(hitEffectPane.selectedHitEffectSourceCondition);
hitEffectPane.hitSourceConditionsModel.itemChanged(hitEffectPane.selectedHitEffectSourceCondition);
updateHitSourceTimedConditionWidgets(hitEffectPane.selectedEffectSourceCondition);
hitEffectPane.sourceConditionsModel.itemChanged(hitEffectPane.selectedEffectSourceCondition);
updateHit = true;
} else if (source == hitEffectPane.hitSourceConditionForever && (Boolean) value) {
hitEffectPane.selectedHitEffectSourceCondition.duration = ActorCondition.DURATION_FOREVER;
updateHitSourceTimedConditionWidgets(hitEffectPane.selectedHitEffectSourceCondition);
hitEffectPane.hitSourceConditionsModel.itemChanged(hitEffectPane.selectedHitEffectSourceCondition);
} else if (source == hitEffectPane.sourceConditionForever && (Boolean) value) {
hitEffectPane.selectedEffectSourceCondition.duration = ActorCondition.DURATION_FOREVER;
updateHitSourceTimedConditionWidgets(hitEffectPane.selectedEffectSourceCondition);
hitEffectPane.sourceConditionsModel.itemChanged(hitEffectPane.selectedEffectSourceCondition);
updateHit = true;
} else if (source == hitEffectPane.hitSourceConditionDuration) {
hitEffectPane.selectedHitEffectSourceCondition.duration = (Integer) value;
hitEffectPane.hitSourceConditionsModel.itemChanged(hitEffectPane.selectedHitEffectSourceCondition);
} else if (source == hitEffectPane.sourceConditionDuration) {
hitEffectPane.selectedEffectSourceCondition.duration = (Integer) value;
hitEffectPane.sourceConditionsModel.itemChanged(hitEffectPane.selectedEffectSourceCondition);
updateHit = true;
} else if (source == hitEffectPane.hitSourceConditionChance) {
hitEffectPane.selectedHitEffectSourceCondition.chance = (Double) value;
hitEffectPane.hitSourceConditionsModel.itemChanged(hitEffectPane.selectedHitEffectSourceCondition);
} else if (source == hitEffectPane.sourceConditionChance) {
hitEffectPane.selectedEffectSourceCondition.chance = (Double) value;
hitEffectPane.sourceConditionsModel.itemChanged(hitEffectPane.selectedEffectSourceCondition);
} else if (source == hitEffectPane.hitTargetConditionsList) {
updateHit = true;
} else if (source == hitEffectPane.hitTargetConditionBox) {
@@ -1173,10 +1106,10 @@ public class NPCEditor extends JSONElementEditor {
}
if (updateHit) {
if (isNull(hitEffectPane.hitEffect)) {
if (isNull(hitEffectPane.effect)) {
npc.hit_effect = null;
} else {
npc.hit_effect = hitEffectPane.hitEffect;
npc.hit_effect = hitEffectPane.effect;
}
}
if (updateHitReceived) {