- Min/max values in various places were inverted - Changed "increaseCurrentAP" to "increaseAttackDamage" - Fixed wrong strings for the "reequip_cost" and the "increase_attack_cost"
- The checkbox in actorConditionEditor used to change the "positive" field - The checkbox in QuestEditor didn't worked
- NPE when adding first stage to a newly created quest - Chance serialization issues.