Commit Graph

7 Commits

Author SHA1 Message Date
Gonk
4b6be99d98 Changed damage modifier default value to 100% 2020-02-25 20:24:26 +01:00
Gonk
7d40d56430 The damage modifier can now be edited, also added "on hit received" columns to the items comparator 2019-12-26 21:05:39 +01:00
Zukero
5e73b59d06 v0.6.0 released! Weblate integration is complete. New icons (created for
weblate integration) now replace to old ugly ones for the notification
area.
2017-04-12 15:57:35 +02:00
Zukero
940996aa30 Some refactoring. Replaced all "listeners" list by instances of
CopyOnWriteArrayList, to allow listeners to unregister themselves due to
an event while preventing ConcurrentModificationExceptions.
Modified all GameDataElement.elementChanged concrete implementation to
remove the backlink from the oldOne.An element pointed by an altered
element will not show the game source element in its backlink list
anymore.
2017-03-02 13:53:24 +01:00
Zukero
ce908f0033 v0.4.8. Removed stupid feature (almost a bug) that made it painful to
handle adding spritesheets. Fixed colorfilters not showing on the
worldmap and replacements simulator. Added "display type" (a.k.a rarity)
item field in the Items comparator.
2016-08-12 15:35:17 +02:00
Zukero
84b1b6a7eb v0.4.4 !
- Projects can now use either loadresources.xml or
loadresources_debug.xml, or none (as before). This must be selected at
project creation and cannot be changed.
- NPC and Items comparators now include both the source and altered
version of elements present in both.
- Spritesheets view should now be better laid out, as insets were not
taken into account, thus cropping a few pixels right and down.
2016-01-05 14:15:23 +01:00
Zukero
59d8ad1cdb Initial commit 2015-02-23 22:43:19 +01:00