mirror of
https://github.com/OMGeeky/GameDevGameJamV2.git
synced 2025-12-27 06:29:18 +01:00
Added sprite dissolve shader
This commit is contained in:
@@ -43,13 +43,13 @@ TextureImporter:
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spritePixelsToUnits: 128
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 128}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
@@ -77,21 +77,67 @@ TextureImporter:
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: 1-1x_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 128
|
||||
height: 128
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 60c33c960adc9bb4f8195ee3f8e748ca
|
||||
internalID: -1571161142
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 344ef24b9a15ab84eab06e4d5f1dbe0c
|
||||
internalID: 0
|
||||
internalID: 141112461
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
nameFileIdTable:
|
||||
1-1x_0: -1571161142
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
|
||||
11
Assets/Data/CharacterPhysicsMat2D.physicsMaterial2D
Normal file
11
Assets/Data/CharacterPhysicsMat2D.physicsMaterial2D
Normal file
@@ -0,0 +1,11 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!62 &6200000
|
||||
PhysicsMaterial2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: CharacterPhysicsMat2D
|
||||
friction: 0.4
|
||||
bounciness: 0.25
|
||||
8
Assets/Data/CharacterPhysicsMat2D.physicsMaterial2D.meta
Normal file
8
Assets/Data/CharacterPhysicsMat2D.physicsMaterial2D.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fc5db2e32427a4841b0256297167c0ee
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 6200000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Data/Dissolve.meta
Normal file
8
Assets/Data/Dissolve.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 21b7ac4ae838d7d49b24db9c88b5d688
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
3493
Assets/Data/Dissolve/DissolveSprite.shadergraph
Normal file
3493
Assets/Data/Dissolve/DissolveSprite.shadergraph
Normal file
File diff suppressed because it is too large
Load Diff
10
Assets/Data/Dissolve/DissolveSprite.shadergraph.meta
Normal file
10
Assets/Data/Dissolve/DissolveSprite.shadergraph.meta
Normal file
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2ceb4079c6faec54a82b1c75da3bb96a
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
|
||||
71
Assets/Data/Dissolve/RenderPipeline.asset
Normal file
71
Assets/Data/Dissolve/RenderPipeline.asset
Normal file
@@ -0,0 +1,71 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
|
||||
m_Name: RenderPipeline
|
||||
m_EditorClassIdentifier:
|
||||
k_AssetVersion: 9
|
||||
k_AssetPreviousVersion: 9
|
||||
m_RendererType: 1
|
||||
m_RendererData: {fileID: 0}
|
||||
m_RendererDataList:
|
||||
- {fileID: 11400000, guid: 930198387849f174c813f06b882a0c36, type: 2}
|
||||
m_DefaultRendererIndex: 0
|
||||
m_RequireDepthTexture: 0
|
||||
m_RequireOpaqueTexture: 0
|
||||
m_OpaqueDownsampling: 1
|
||||
m_SupportsTerrainHoles: 1
|
||||
m_SupportsHDR: 1
|
||||
m_MSAA: 1
|
||||
m_RenderScale: 1
|
||||
m_MainLightRenderingMode: 1
|
||||
m_MainLightShadowsSupported: 1
|
||||
m_MainLightShadowmapResolution: 2048
|
||||
m_AdditionalLightsRenderingMode: 1
|
||||
m_AdditionalLightsPerObjectLimit: 4
|
||||
m_AdditionalLightShadowsSupported: 0
|
||||
m_AdditionalLightsShadowmapResolution: 2048
|
||||
m_AdditionalLightsShadowResolutionTierLow: 256
|
||||
m_AdditionalLightsShadowResolutionTierMedium: 512
|
||||
m_AdditionalLightsShadowResolutionTierHigh: 1024
|
||||
m_ReflectionProbeBlending: 0
|
||||
m_ReflectionProbeBoxProjection: 0
|
||||
m_ShadowDistance: 50
|
||||
m_ShadowCascadeCount: 1
|
||||
m_Cascade2Split: 0.25
|
||||
m_Cascade3Split: {x: 0.1, y: 0.3}
|
||||
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
|
||||
m_CascadeBorder: 0.2
|
||||
m_ShadowDepthBias: 1
|
||||
m_ShadowNormalBias: 1
|
||||
m_SoftShadowsSupported: 0
|
||||
m_ConservativeEnclosingSphere: 1
|
||||
m_NumIterationsEnclosingSphere: 64
|
||||
m_AdditionalLightsCookieResolution: 2048
|
||||
m_AdditionalLightsCookieFormat: 3
|
||||
m_UseSRPBatcher: 1
|
||||
m_SupportsDynamicBatching: 0
|
||||
m_MixedLightingSupported: 1
|
||||
m_SupportsLightLayers: 0
|
||||
m_DebugLevel: 0
|
||||
m_StoreActionsOptimization: 0
|
||||
m_UseAdaptivePerformance: 1
|
||||
m_ColorGradingMode: 0
|
||||
m_ColorGradingLutSize: 32
|
||||
m_UseFastSRGBLinearConversion: 0
|
||||
m_ShadowType: 1
|
||||
m_LocalShadowsSupported: 0
|
||||
m_LocalShadowsAtlasResolution: 256
|
||||
m_MaxPixelLights: 0
|
||||
m_ShadowAtlasResolution: 256
|
||||
m_ShaderVariantLogLevel: 0
|
||||
m_VolumeFrameworkUpdateMode: 0
|
||||
m_ShadowCascades: 0
|
||||
8
Assets/Data/Dissolve/RenderPipeline.asset.meta
Normal file
8
Assets/Data/Dissolve/RenderPipeline.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b33a21d7b8137204cba67b41ef8c5a80
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
60
Assets/Data/Dissolve/RenderPipeline_Renderer.asset
Normal file
60
Assets/Data/Dissolve/RenderPipeline_Renderer.asset
Normal file
@@ -0,0 +1,60 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 11145981673336645838492a2d98e247, type: 3}
|
||||
m_Name: RenderPipeline_Renderer
|
||||
m_EditorClassIdentifier:
|
||||
debugShaders:
|
||||
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
|
||||
m_RendererFeatures: []
|
||||
m_RendererFeatureMap:
|
||||
m_UseNativeRenderPass: 0
|
||||
m_TransparencySortMode: 0
|
||||
m_TransparencySortAxis: {x: 0, y: 1, z: 0}
|
||||
m_HDREmulationScale: 1
|
||||
m_LightRenderTextureScale: 0.5
|
||||
m_LightBlendStyles:
|
||||
- name: Multiply
|
||||
maskTextureChannel: 0
|
||||
blendMode: 1
|
||||
- name: Additive
|
||||
maskTextureChannel: 0
|
||||
blendMode: 0
|
||||
- name: Multiply with Mask
|
||||
maskTextureChannel: 1
|
||||
blendMode: 1
|
||||
- name: Additive with Mask
|
||||
maskTextureChannel: 1
|
||||
blendMode: 0
|
||||
m_UseDepthStencilBuffer: 1
|
||||
m_UseCameraSortingLayersTexture: 0
|
||||
m_CameraSortingLayersTextureBound: -1
|
||||
m_CameraSortingLayerDownsamplingMethod: 0
|
||||
m_MaxLightRenderTextureCount: 16
|
||||
m_MaxShadowRenderTextureCount: 1
|
||||
m_ShapeLightShader: {fileID: 4800000, guid: d79e1c784eaf80c4585c0be7391f757a, type: 3}
|
||||
m_ShapeLightVolumeShader: {fileID: 4800000, guid: 7e60080c8cd24a2468cb08b4bfee5606, type: 3}
|
||||
m_PointLightShader: {fileID: 4800000, guid: e35a31e1679aeff489e202f5cc4853d5, type: 3}
|
||||
m_PointLightVolumeShader: {fileID: 4800000, guid: c7d04ca57e5449d49ad9cee1c604bc26, type: 3}
|
||||
m_BlitShader: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
|
||||
m_SamplingShader: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
|
||||
m_ProjectedShadowShader: {fileID: 4800000, guid: ce09d4a80b88c5a4eb9768fab4f1ee00, type: 3}
|
||||
m_SpriteShadowShader: {fileID: 4800000, guid: 44fc62292b65ab04eabcf310e799ccf6, type: 3}
|
||||
m_SpriteUnshadowShader: {fileID: 4800000, guid: de02b375720b5c445afe83cd483bedf3, type: 3}
|
||||
m_GeometryUnshadowShader: {fileID: 4800000, guid: 77774d9009bb81447b048c907d4c6273, type: 3}
|
||||
m_FallbackErrorShader: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
|
||||
m_PostProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
|
||||
m_FallOffLookup: {fileID: 2800000, guid: 5688ab254e4c0634f8d6c8e0792331ca, type: 3}
|
||||
m_DefaultMaterialType: 0
|
||||
m_DefaultCustomMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
|
||||
m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
|
||||
m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
|
||||
m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}
|
||||
8
Assets/Data/Dissolve/RenderPipeline_Renderer.asset.meta
Normal file
8
Assets/Data/Dissolve/RenderPipeline_Renderer.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 930198387849f174c813f06b882a0c36
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
72
Assets/Data/Dissolve/SpriteDissolve.mat
Normal file
72
Assets/Data/Dissolve/SpriteDissolve.mat
Normal file
@@ -0,0 +1,72 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: SpriteDissolve
|
||||
m_Shader: {fileID: -6465566751694194690, guid: 2ceb4079c6faec54a82b1c75da3bb96a, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _AlphaTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DissolveMap:
|
||||
m_Texture: {fileID: 2800000, guid: de6142f5264d5bc4f9391c9a97d8fade, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _DissolveAmount: 0
|
||||
- _DissolveBorderWidth: 0.017
|
||||
- _EnableExternalAlpha: 0
|
||||
- _PixelSnap: 0
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _DissolveBorderColor: {r: 1, g: 0, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &3279187780055216498
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 6
|
||||
8
Assets/Data/Dissolve/SpriteDissolve.mat.meta
Normal file
8
Assets/Data/Dissolve/SpriteDissolve.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cfdfb2c40b67527499661f881b6ee438
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
224
Assets/Data/Prefabs/player3d.prefab
Normal file
224
Assets/Data/Prefabs/player3d.prefab
Normal file
@@ -0,0 +1,224 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &8753635567443837576
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8753635567443837571}
|
||||
- component: {fileID: 8753635567443837575}
|
||||
- component: {fileID: 8753635567443837569}
|
||||
- component: {fileID: 8753635567443837596}
|
||||
- component: {fileID: 8753635567443837568}
|
||||
- component: {fileID: 8753635567443837598}
|
||||
- component: {fileID: 8753635567443837599}
|
||||
- component: {fileID: 8753635567443837597}
|
||||
m_Layer: 8
|
||||
m_Name: player3d
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8753635567443837571
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8753635567443837576}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -18.5, y: -12.2, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &8753635567443837575
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8753635567443837576}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 34d2d51b0b9f4b62a91c331b93dc9a1a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
jumpForce: 50
|
||||
movementSmoothing: 0.05
|
||||
airControl: 1
|
||||
whatIsGround:
|
||||
serializedVersion: 2
|
||||
m_Bits: 384
|
||||
groundedRadius: 1.5
|
||||
--- !u!61 &8753635567443837569
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8753635567443837576}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 1
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
oldSize: {x: 1, y: 1}
|
||||
newSize: {x: 1, y: 1}
|
||||
adaptiveTilingThreshold: 0.5
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 0.9, y: 0.9}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!66 &8753635567443837596
|
||||
CompositeCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8753635567443837576}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_GeometryType: 1
|
||||
m_GenerationType: 0
|
||||
m_EdgeRadius: 0
|
||||
m_ColliderPaths:
|
||||
- m_Collider: {fileID: 8753635567443837569}
|
||||
m_ColliderPaths: []
|
||||
m_CompositePaths:
|
||||
m_Paths: []
|
||||
m_VertexDistance: 0.0005
|
||||
m_OffsetDistance: 0.00005
|
||||
m_UseDelaunayMesh: 0
|
||||
--- !u!50 &8753635567443837568
|
||||
Rigidbody2D:
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8753635567443837576}
|
||||
m_BodyType: 0
|
||||
m_Simulated: 1
|
||||
m_UseFullKinematicContacts: 0
|
||||
m_UseAutoMass: 1
|
||||
m_Mass: 1
|
||||
m_LinearDrag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_GravityScale: 1
|
||||
m_Material: {fileID: 6200000, guid: fc5db2e32427a4841b0256297167c0ee, type: 2}
|
||||
m_Interpolate: 0
|
||||
m_SleepingMode: 1
|
||||
m_CollisionDetection: 0
|
||||
m_Constraints: 0
|
||||
--- !u!114 &8753635567443837598
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8753635567443837576}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 68fb2772c4494d9393a68356da9a364e, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
isActivePlayer: 0
|
||||
root: {fileID: 0}
|
||||
dissolveSpeed: 0.02
|
||||
spawnPosition: {fileID: 0}
|
||||
parentForNew: {fileID: 0}
|
||||
findLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 384
|
||||
eatRange: 2.5
|
||||
attachRange: 0.5
|
||||
spawnedObjects: []
|
||||
--- !u!114 &8753635567443837599
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8753635567443837576}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 9c0d70e5282175c4b94577fd270a37ae, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
interactTimer: 0
|
||||
interactThreshold: 1
|
||||
reloadTimer: 0
|
||||
reloadThreshold: 1
|
||||
attachTimer: 0
|
||||
attachThreshold: 1
|
||||
--- !u!212 &8753635567443837597
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8753635567443837576}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: cfdfb2c40b67527499661f881b6ee438, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: 0df34acaf2a268d4dbf2ac210f227c0a, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
7
Assets/Data/Prefabs/player3d.prefab.meta
Normal file
7
Assets/Data/Prefabs/player3d.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 89cb87761a49cb34188203c2373a2016
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -34,7 +34,7 @@ TextureImporter:
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
filterMode: 0
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
@@ -48,7 +48,7 @@ TextureImporter:
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spritePixelsToUnits: 64
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
@@ -78,6 +78,30 @@ TextureImporter:
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
||||
BIN
Assets/Data/character_dead.aseprite
Normal file
BIN
Assets/Data/character_dead.aseprite
Normal file
Binary file not shown.
7
Assets/Data/character_dead.aseprite.meta
Normal file
7
Assets/Data/character_dead.aseprite.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7a927399db1468946b6be9f63b262d6e
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Data/character_dead.png
Normal file
BIN
Assets/Data/character_dead.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 577 B |
123
Assets/Data/character_dead.png.meta
Normal file
123
Assets/Data/character_dead.png.meta
Normal file
@@ -0,0 +1,123 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0a172271c98e72044be6946afeed067c
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 64
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -7,21 +7,22 @@ using Unity.Mathematics;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
[RequireComponent( typeof(Renderer) )]
|
||||
[RequireComponent( typeof(SpriteRenderer) )]
|
||||
public class Character : MonoBehaviour
|
||||
{
|
||||
public bool isActivePlayer;
|
||||
|
||||
public Character root;
|
||||
|
||||
#region Components
|
||||
|
||||
private new Collider2D collider;
|
||||
private SpriteRenderer spriteRenderer;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Inspector
|
||||
|
||||
[SerializeField] public bool isActivePlayer;
|
||||
[SerializeField] private Sprite aliveSprite;
|
||||
[SerializeField] private Sprite deadSprite;
|
||||
[SerializeField] private float dissolveSpeed = 0.05f;
|
||||
[SerializeField] private Transform spawnPosition;
|
||||
[SerializeField] private Transform parentForNew;
|
||||
@@ -31,6 +32,12 @@ public class Character : MonoBehaviour
|
||||
|
||||
#endregion
|
||||
|
||||
#region Other public data
|
||||
|
||||
public Character root;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Events
|
||||
|
||||
public event Action<Character> Killed;
|
||||
@@ -41,10 +48,11 @@ public class Character : MonoBehaviour
|
||||
|
||||
public List<Character> spawnedObjects = new();
|
||||
private static readonly int DissolveAmount = Shader.PropertyToID( "_DissolveAmount" );
|
||||
private readonly Collider2D[] findColliders = new Collider2D[50];
|
||||
|
||||
private IEnumerator Start()
|
||||
private void Start()
|
||||
{
|
||||
yield return new WaitForSeconds( 0.5f );
|
||||
// yield return new WaitForSeconds( 0.5f );
|
||||
|
||||
if ( root == null )
|
||||
{
|
||||
@@ -58,9 +66,9 @@ public class Character : MonoBehaviour
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
GetComponent<InputToMovement>();
|
||||
GetComponent<CharacterController2D>();
|
||||
collider = GetComponent<Collider2D>();
|
||||
spriteRenderer = GetComponent<SpriteRenderer>();
|
||||
spriteRenderer.sprite = aliveSprite;
|
||||
if ( root != null )
|
||||
{
|
||||
Spawned -= OnSpawned;
|
||||
@@ -93,6 +101,7 @@ public class Character : MonoBehaviour
|
||||
// inputToMovement.enabled = false;
|
||||
isActivePlayer = false;
|
||||
SpawnNew();
|
||||
spriteRenderer.sprite = deadSprite;
|
||||
|
||||
// newPlayer.GetComponent<InputToMovement>().enabled = true;
|
||||
// newPlayer.GetComponent<CharacterController2D>().enabled = true;
|
||||
@@ -126,15 +135,18 @@ public class Character : MonoBehaviour
|
||||
float closestDistance = float.MaxValue;
|
||||
var t = transform;
|
||||
var localScale = t.localScale;
|
||||
Collider2D[] colliders = new Collider2D[50];
|
||||
Array.Clear( findColliders , 0 , findColliders.Length );
|
||||
Physics2D.OverlapBoxNonAlloc( point: t.position
|
||||
, size: new Vector2( localScale.x + range , localScale.y + range )
|
||||
, angle: t.rotation.eulerAngles.z
|
||||
, results: colliders
|
||||
, results: findColliders
|
||||
, layerMask: findLayerMask );
|
||||
|
||||
foreach ( Collider2D coll in colliders )
|
||||
foreach ( Collider2D coll in findColliders )
|
||||
{
|
||||
if ( coll == null )
|
||||
continue;
|
||||
|
||||
if ( !coll.TryGetComponent( out Character character ) )
|
||||
continue;
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@ using UnityEngine.Events;
|
||||
/// </summary>
|
||||
public class CharacterController2D : MonoBehaviour
|
||||
{
|
||||
public bool active = true;
|
||||
[SerializeField] private float jumpForce = 50f; // Amount of force added when the player jumps.
|
||||
[Range( 0 , .3f )] [SerializeField] private float movementSmoothing = .05f;// How much to smooth out the movement
|
||||
[SerializeField] private bool airControl = true; // Whether or not a player can steer while jumping;
|
||||
@@ -33,6 +34,9 @@ public class CharacterController2D : MonoBehaviour
|
||||
|
||||
private void FixedUpdate()
|
||||
{
|
||||
if ( !active )
|
||||
return;
|
||||
|
||||
m_Grounded = false;
|
||||
|
||||
Array.Clear( colliders , 0 , colliders.Length );
|
||||
@@ -65,6 +69,9 @@ public class CharacterController2D : MonoBehaviour
|
||||
|
||||
public void Move( float move , bool jump )
|
||||
{
|
||||
if(!active)
|
||||
return;
|
||||
|
||||
//only control the player if grounded or airControl is turned on
|
||||
if ( m_Grounded || airControl )
|
||||
{
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
|
||||
using UnityEngine;
|
||||
// ReSharper disable RedundantCheckBeforeAssignment
|
||||
|
||||
|
||||
[RequireComponent( typeof(CharacterController2D) , typeof(Character) )]
|
||||
@@ -13,8 +14,6 @@ public class InputToMovement : MonoBehaviour
|
||||
{
|
||||
controller2D = GetComponent<CharacterController2D>();
|
||||
character = GetComponent<Character>();
|
||||
|
||||
// interactTimer = 0;
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
@@ -27,16 +26,15 @@ public class InputToMovement : MonoBehaviour
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if(controller2D.active != character.isActivePlayer)
|
||||
controller2D.active = character.isActivePlayer;
|
||||
|
||||
if ( !character.isActivePlayer )
|
||||
return;
|
||||
|
||||
// if ( controller2D == null )
|
||||
// return;
|
||||
|
||||
var horizontal = Input.GetAxis( "Horizontal" );
|
||||
var jump = Input.GetButton( "Jump" );
|
||||
|
||||
// var crouch = Input.GetButton( "Crouch" );
|
||||
if ( horizontal != 0 || jump )
|
||||
{
|
||||
controller2D.Move( horizontal , jump );
|
||||
|
||||
27
Assets/UniversalRenderPipelineGlobalSettings.asset
Normal file
27
Assets/UniversalRenderPipelineGlobalSettings.asset
Normal file
@@ -0,0 +1,27 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2ec995e51a6e251468d2a3fd8a686257, type: 3}
|
||||
m_Name: UniversalRenderPipelineGlobalSettings
|
||||
m_EditorClassIdentifier:
|
||||
k_AssetVersion: 2
|
||||
lightLayerName0: Light Layer default
|
||||
lightLayerName1: Light Layer 1
|
||||
lightLayerName2: Light Layer 2
|
||||
lightLayerName3: Light Layer 3
|
||||
lightLayerName4: Light Layer 4
|
||||
lightLayerName5: Light Layer 5
|
||||
lightLayerName6: Light Layer 6
|
||||
lightLayerName7: Light Layer 7
|
||||
m_StripDebugVariants: 1
|
||||
m_StripUnusedPostProcessingVariants: 0
|
||||
m_StripUnusedVariants: 1
|
||||
supportRuntimeDebugDisplay: 0
|
||||
8
Assets/UniversalRenderPipelineGlobalSettings.asset.meta
Normal file
8
Assets/UniversalRenderPipelineGlobalSettings.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5d6346e2932037f488cd5d4d31cfa027
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -11,6 +11,8 @@
|
||||
"com.unity.ide.visualstudio": "2.0.15",
|
||||
"com.unity.ide.vscode": "1.2.5",
|
||||
"com.unity.purchasing": "4.1.4",
|
||||
"com.unity.render-pipelines.universal": "13.1.8",
|
||||
"com.unity.shadergraph": "13.1.8",
|
||||
"com.unity.test-framework": "1.1.31",
|
||||
"com.unity.textmeshpro": "3.0.6",
|
||||
"com.unity.timeline": "1.7.1",
|
||||
|
||||
@@ -99,7 +99,7 @@
|
||||
},
|
||||
"com.unity.burst": {
|
||||
"version": "1.7.1",
|
||||
"depth": 3,
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.mathematics": "1.2.1"
|
||||
@@ -170,7 +170,7 @@
|
||||
},
|
||||
"com.unity.mathematics": {
|
||||
"version": "1.2.6",
|
||||
"depth": 2,
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
@@ -196,6 +196,34 @@
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.render-pipelines.core": {
|
||||
"version": "13.1.8",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.modules.physics": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.render-pipelines.universal": {
|
||||
"version": "13.1.8",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.mathematics": "1.2.1",
|
||||
"com.unity.burst": "1.5.0",
|
||||
"com.unity.render-pipelines.core": "13.1.8",
|
||||
"com.unity.shadergraph": "13.1.8"
|
||||
}
|
||||
},
|
||||
"com.unity.searcher": {
|
||||
"version": "4.9.2",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.services.analytics": {
|
||||
"version": "1.0.5",
|
||||
"depth": 1,
|
||||
@@ -216,6 +244,15 @@
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.shadergraph": {
|
||||
"version": "13.1.8",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.render-pipelines.core": "13.1.8",
|
||||
"com.unity.searcher": "4.9.2"
|
||||
}
|
||||
},
|
||||
"com.unity.test-framework": {
|
||||
"version": "1.1.31",
|
||||
"depth": 0,
|
||||
|
||||
16
ProjectSettings/BurstAotSettings_StandaloneWindows.json
Normal file
16
ProjectSettings/BurstAotSettings_StandaloneWindows.json
Normal file
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"MonoBehaviour": {
|
||||
"Version": 4,
|
||||
"EnableBurstCompilation": true,
|
||||
"EnableOptimisations": true,
|
||||
"EnableSafetyChecks": false,
|
||||
"EnableDebugInAllBuilds": false,
|
||||
"CpuMinTargetX32": 0,
|
||||
"CpuMaxTargetX32": 0,
|
||||
"CpuMinTargetX64": 0,
|
||||
"CpuMaxTargetX64": 0,
|
||||
"CpuTargetsX32": 6,
|
||||
"CpuTargetsX64": 72,
|
||||
"OptimizeFor": 0
|
||||
}
|
||||
}
|
||||
6
ProjectSettings/CommonBurstAotSettings.json
Normal file
6
ProjectSettings/CommonBurstAotSettings.json
Normal file
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"MonoBehaviour": {
|
||||
"Version": 4,
|
||||
"DisabledWarnings": ""
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,7 @@
|
||||
--- !u!30 &1
|
||||
GraphicsSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 13
|
||||
serializedVersion: 14
|
||||
m_Deferred:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
|
||||
@@ -38,8 +38,9 @@ GraphicsSettings:
|
||||
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_PreloadedShaders: []
|
||||
m_PreloadShadersBatchTimeLimit: -1
|
||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_CustomRenderPipeline: {fileID: 0}
|
||||
m_CustomRenderPipeline: {fileID: 11400000, guid: b33a21d7b8137204cba67b41ef8c5a80, type: 2}
|
||||
m_TransparencySortMode: 0
|
||||
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
|
||||
m_DefaultRenderingPath: 1
|
||||
@@ -48,6 +49,7 @@ GraphicsSettings:
|
||||
m_LightmapStripping: 0
|
||||
m_FogStripping: 0
|
||||
m_InstancingStripping: 0
|
||||
m_BrgStripping: 0
|
||||
m_LightmapKeepPlain: 1
|
||||
m_LightmapKeepDirCombined: 1
|
||||
m_LightmapKeepDynamicPlain: 1
|
||||
@@ -59,6 +61,8 @@ GraphicsSettings:
|
||||
m_FogKeepExp2: 1
|
||||
m_AlbedoSwatchInfos: []
|
||||
m_LightsUseLinearIntensity: 0
|
||||
m_LightsUseColorTemperature: 0
|
||||
m_LightsUseColorTemperature: 1
|
||||
m_DefaultRenderingLayerMask: 1
|
||||
m_LogWhenShaderIsCompiled: 0
|
||||
m_SRPDefaultSettings:
|
||||
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 5d6346e2932037f488cd5d4d31cfa027, type: 2}
|
||||
|
||||
@@ -201,7 +201,7 @@ QualitySettings:
|
||||
skinWeights: 255
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 2
|
||||
antiAliasing: 0
|
||||
softParticles: 1
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
|
||||
16
ProjectSettings/ShaderGraphSettings.asset
Normal file
16
ProjectSettings/ShaderGraphSettings.asset
Normal file
@@ -0,0 +1,16 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &1
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 61
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: de02f9e1d18f588468e474319d09a723, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
customInterpolatorErrorThreshold: 32
|
||||
customInterpolatorWarningThreshold: 16
|
||||
15
ProjectSettings/URPProjectSettings.asset
Normal file
15
ProjectSettings/URPProjectSettings.asset
Normal file
@@ -0,0 +1,15 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &1
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 61
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_LastMaterialVersion: 6
|
||||
Reference in New Issue
Block a user