Files
ItemChecklist/Localization/fr-FR_Mods.ItemChecklist.hjson

124 lines
3.9 KiB
Plaintext

Configs: {
ItemChecklistClientConfig: {
ShowItemModSource: {
// Label: Show Item Mod Source
// Tooltip: Show which mod adds which item in the recipe catalog. Disable for immersion.
}
// DisplayName: Item Checklist Client Config
// Headers.AutomaticSettings: Automatic Settings
ItemChecklistSize: {
// Label: Item Checklist Size
// Tooltip: Size of the Item Checklist UI. This will automatically save, no need to adjust
}
ItemChecklistPosition: {
// Label: Item Checklist Position
// Tooltip: Position of the Item Checklist UI. This will automatically save, no need to adjust
}
}
}
// Keybinds.ToggleItemChecklist.DisplayName: Toggle Item Checklist
// GlobalItem.ItemChecklistAnnounceText: You found your first {0}. {1}/{2} {3}%
UICollectionBar: {
// collectionTotalText: Total: {0}/{1} ({2}% Collected)
// collectionTerrariaText: Terraria: {0}/{1} ({2}% Collected)
// collectionModText: "{0}: {1}/{2} ({3}% Collected)"
}
Ui: {
// FilterByTooltipText: Filter by tooltip
// FilterByNameText: Filter by Name
// ToggleCollectChestItemsText: Toggle Collect Chest Items
// ToggleMessagesText: Toggle Messages
// ShowSortValueTextText: Show Sort Value Text
// CycleModFilterText: Cycle Mod Filter: {0}
// CycleFoundFilterText: Cycle Found Filter: {0}
// ModnamesAllText: All
// FoundFilterAllText: All
// FoundFilterUnfoundText: Unfound
// FoundFilterFoundText: Found
// ModnamesVanillaText: Vanilla
}
SharedUI: {
// mutuallyExclusiveFilterVanityText: Vanity
// mutuallyExclusiveFilterArmorText: Armor
// cycleAmmoTypesText: Cycle Ammo Types
// cycleUsedAmmoTypesText: Cycle Used Ammo Types
// categoryAllText: All
// categoryMeleeText: Melee
// categoryYoyoText: Yoyo
// categoryMagicText: Magic
// categoryRangedText: Ranged
// sortUseAmmoTypeText: Use Ammo Type
// categoryThrowingText: Throwing
// categorySummonText: Summon
// categorySentryText: Sentry
// sortDamageText: Damage
// categoryToolsText: Tools
// categoryPickaxesText: Pickaxes
// categoryAxesText: Axes
// categoryHammersText: Hammers
// categoryArmorText: Armor
// categoryWeaponsText: Weapons
// sortValueText: Value
// sortAlphabeticalText: Alphabetical
// sortRarityText: Rarity
// sortTerrariaSortText: Terraria Sort
// filterMaterialsText: Materials
// sortPickPower: Pick Power
// sortAxePower: Axe Power
// sortHammerPower: Hammer Power
// categoryHead: Head
// categoryBody: Body
// categoryLegs: Legs
// sortDefense: Defense
// categoryTiles: Tiles
// categoryContainersText: Containers
// categoryWiringText: Wiring
// categoryStatuesText: Statues
// categoryDoorsText: Doors
// categoryChairsText: Chairs
// categoryTablesText: Tables
// categoryLightSourcesText: Light Sources
// categoryTorchesText: Torches
// categoryWallsText: Walls
// categoryAccessoriesText: Accessories
// categoryWingsText: Wings
// categoryAmmoText: Ammo
// categoryPotionsText: Potions
// categoryHealthPotionsText: Health Potions
// categoryManaPotionsText: Mana Potions
// categoryBuffPotionsText: Buff Potions
// categoryExpertText: Expert
// categoryPetsText: Pets
// categoryLightPetsText: Light Pets
// categoryMountsText: Mounts
// categoryCartsText: Carts
// categoryHooksText: Hooks
// categoryDyesText: Dyes
// categoryHairDyesText: Hair Dyes
// categoryBossSummonsText: Boss Summons
// categoryConsumablesText: Consumables
// categoryCapturedNPCText: Captured NPC
// categoryFishingText: Fishing
// categoryPolesText: Poles
// categoryBaitText: Bait
// categoryQuestFishText: Quest Fish
// categoryExtractinatorText: Extractinator
// categoryOtherText: Other
// sortItemIdText: ItemID
// sortPlaceTileText: Place Tile
// sortAmmoTypeText: Ammo Type
// sortHealLifeText: Heal Life
// sortHealManaText: Heal Mana
// sortGrappleRangeText: Grapple Range
// sortProgressionOrderText: Progression Order
// sortPolePowerText: Pole Power
// sortBaitPowerText: Bait Power
}