mirror of
https://github.com/OMGeeky/ItemChecklist.git
synced 2025-12-26 16:07:43 +01:00
v0.7 release, initial 1.4.4 release, Thanks OMGeeky
This commit is contained in:
@@ -1,14 +1,11 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\tModLoader.targets" />
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<PropertyGroup>
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<AssemblyName>ItemChecklist</AssemblyName>
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<TargetFramework>net6.0</TargetFramework>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="lib\*.dll" />
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<PackageReference Include="tModLoader.CodeAssist" Version="0.1.*" />
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</ItemGroup>
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</Project>
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@@ -7,7 +7,6 @@ namespace ItemChecklist
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{
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class ItemChecklistGlobalItem : GlobalItem
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{
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const string LOCALIZATION_KEY = "Mods.ItemChecklist.GlobalItem.";
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private static LocalizedText ItemChecklistAnnounceText;
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@@ -15,6 +15,7 @@ namespace ItemChecklist
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// This is a list of items...Holds clean versions of unloaded mystery and loaded real items.
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internal List<Item> foundItems;
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// TODO: Need to switch to saving ItemDefinition while preserving existing. Can you get ItemDefinition from UnloadedItem?
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//
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internal bool[] foundItem;
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internal bool[] findableItems;
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@@ -54,7 +55,6 @@ namespace ItemChecklist
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public override void OnEnterWorld()
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{
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var itemChecklistPlayer = Main.LocalPlayer.GetModPlayer<ItemChecklistPlayer>();
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ItemChecklistUI.Visible = false;
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ItemChecklistUI.announce = announcePreference;
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ItemChecklistUI.collectChestItems = findChestItemsPreference;
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123
Localization/de-DE_Mods.ItemChecklist.hjson
Normal file
123
Localization/de-DE_Mods.ItemChecklist.hjson
Normal file
@@ -0,0 +1,123 @@
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Configs: {
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ItemChecklistClientConfig: {
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ShowItemModSource: {
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// Label: Show Item Mod Source
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// Tooltip: Show which mod adds which item in the recipe catalog. Disable for immersion.
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}
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// DisplayName: Item Checklist Client Config
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// Headers.AutomaticSettings: Automatic Settings
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ItemChecklistSize: {
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// Label: Item Checklist Size
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// Tooltip: Size of the Item Checklist UI. This will automatically save, no need to adjust
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}
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ItemChecklistPosition: {
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// Label: Item Checklist Position
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// Tooltip: Position of the Item Checklist UI. This will automatically save, no need to adjust
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}
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}
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}
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// Keybinds.ToggleItemChecklist.DisplayName: Toggle Item Checklist
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// GlobalItem.ItemChecklistAnnounceText: You found your first {0}. {1}/{2} {3}%
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UICollectionBar: {
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// collectionTotalText: Total: {0}/{1} ({2}% Collected)
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// collectionTerrariaText: Terraria: {0}/{1} ({2}% Collected)
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// collectionModText: "{0}: {1}/{2} ({3}% Collected)"
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}
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Ui: {
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// FilterByTooltipText: Filter by tooltip
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// FilterByNameText: Filter by Name
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// ToggleCollectChestItemsText: Toggle Collect Chest Items
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// ToggleMessagesText: Toggle Messages
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// ShowSortValueTextText: Show Sort Value Text
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// CycleModFilterText: Cycle Mod Filter: {0}
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// CycleFoundFilterText: Cycle Found Filter: {0}
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// ModnamesAllText: All
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// FoundFilterAllText: All
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// FoundFilterUnfoundText: Unfound
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// FoundFilterFoundText: Found
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// ModnamesVanillaText: Vanilla
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}
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SharedUI: {
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// mutuallyExclusiveFilterVanityText: Vanity
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// mutuallyExclusiveFilterArmorText: Armor
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// cycleAmmoTypesText: Cycle Ammo Types
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// cycleUsedAmmoTypesText: Cycle Used Ammo Types
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// categoryAllText: All
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// categoryMeleeText: Melee
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// categoryYoyoText: Yoyo
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// categoryMagicText: Magic
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// categoryRangedText: Ranged
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// sortUseAmmoTypeText: Use Ammo Type
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// categoryThrowingText: Throwing
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// categorySummonText: Summon
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// categorySentryText: Sentry
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// sortDamageText: Damage
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// categoryToolsText: Tools
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// categoryPickaxesText: Pickaxes
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// categoryAxesText: Axes
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// categoryHammersText: Hammers
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// categoryArmorText: Armor
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// categoryWeaponsText: Weapons
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// sortValueText: Value
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// sortAlphabeticalText: Alphabetical
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// sortRarityText: Rarity
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// sortTerrariaSortText: Terraria Sort
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// filterMaterialsText: Materials
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// sortPickPower: Pick Power
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// sortAxePower: Axe Power
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// sortHammerPower: Hammer Power
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// categoryHead: Head
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// categoryBody: Body
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// categoryLegs: Legs
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// sortDefense: Defense
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// categoryTiles: Tiles
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// categoryContainersText: Containers
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// categoryWiringText: Wiring
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// categoryStatuesText: Statues
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// categoryDoorsText: Doors
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// categoryChairsText: Chairs
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// categoryTablesText: Tables
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// categoryLightSourcesText: Light Sources
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// categoryTorchesText: Torches
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// categoryWallsText: Walls
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// categoryAccessoriesText: Accessories
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// categoryWingsText: Wings
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// categoryAmmoText: Ammo
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// categoryPotionsText: Potions
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// categoryHealthPotionsText: Health Potions
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// categoryManaPotionsText: Mana Potions
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// categoryBuffPotionsText: Buff Potions
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// categoryExpertText: Expert
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// categoryPetsText: Pets
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// categoryLightPetsText: Light Pets
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// categoryMountsText: Mounts
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// categoryCartsText: Carts
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// categoryHooksText: Hooks
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// categoryDyesText: Dyes
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// categoryHairDyesText: Hair Dyes
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// categoryBossSummonsText: Boss Summons
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// categoryConsumablesText: Consumables
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// categoryCapturedNPCText: Captured NPC
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// categoryFishingText: Fishing
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// categoryPolesText: Poles
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// categoryBaitText: Bait
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// categoryQuestFishText: Quest Fish
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// categoryExtractinatorText: Extractinator
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// categoryOtherText: Other
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// sortItemIdText: ItemID
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// sortPlaceTileText: Place Tile
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// sortAmmoTypeText: Ammo Type
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// sortHealLifeText: Heal Life
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// sortHealManaText: Heal Mana
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// sortGrappleRangeText: Grapple Range
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// sortProgressionOrderText: Progression Order
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// sortPolePowerText: Pole Power
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// sortBaitPowerText: Bait Power
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}
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@@ -1,127 +0,0 @@
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Mods: {
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ItemChecklist: {
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Configs: {
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ItemChecklistClientConfig: {
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ShowItemModSource: {
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Label: Show Item Mod Source
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Tooltip: Show which mod adds which item in the recipe catalog. Disable for immersion.
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}
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DisplayName: Item Checklist Client Config
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Headers.AutomaticSettings: Automatic Settings
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ItemChecklistSize: {
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Label: Item Checklist Size
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Tooltip: Size of the Item Checklist UI. This will automatically save, no need to adjust
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}
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ItemChecklistPosition: {
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Label: Item Checklist Position
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Tooltip: Position of the Item Checklist UI. This will automatically save, no need to adjust
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}
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}
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}
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Keybinds.ToggleItemChecklist.DisplayName: Toggle Item Checklist
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GlobalItem.ItemChecklistAnnounceText: You found your first {0}. {1}/{2} {3}%
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UICollectionBar: {
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collectionTotalText: Total: {0}/{1} ({2}% Collected)
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collectionTerrariaText: Terraria: {0}/{1} ({2}% Collected)
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collectionModText: "{0}: {1}/{2} ({3}% Collected)"
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}
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Ui: {
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FilterByTooltipText: Filter by tooltip
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FilterByNameText: Filter by Name
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ToggleCollectChestItemsText: Toggle Collect Chest Items
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ToggleMessagesText: Toggle Messages
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||||
ShowSortValueTextText: Show Sort Value Text
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CycleModFilterText: Cycle Mod Filter: {0}
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||||
CycleFoundFilterText: Cycle Found Filter: {0}
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||||
ModnamesAllText: All
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FoundFilterAllText: All
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||||
FoundFilterUnfoundText: Unfound
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FoundFilterFoundText: Found
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ModnamesVanillaText: Vanilla
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}
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SharedUI: {
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||||
mutuallyExclusiveFilterVanityText: Vanity
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mutuallyExclusiveFilterArmorText: Armor
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cycleAmmoTypesText: Cycle Ammo Types
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cycleUsedAmmoTypesText: Cycle Used Ammo Types
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categoryAllText: All
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categoryMeleeText: Melee
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||||
categoryYoyoText: Yoyo
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||||
categoryMagicText: Magic
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||||
categoryRangedText: Ranged
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sortUseAmmoTypeText: Use Ammo Type
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||||
categoryThrowingText: Throwing
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||||
categorySummonText: Summon
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||||
categorySentryText: Sentry
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||||
sortDamageText: Damage
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||||
categoryToolsText: Tools
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||||
categoryPickaxesText: Pickaxes
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categoryAxesText: Axes
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||||
categoryHammersText: Hammers
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||||
categoryArmorText: Armor
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||||
categoryWeaponsText: Weapons
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||||
sortValueText: Value
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sortAlphabeticalText: Alphabetical
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sortRarityText: Rarity
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sortTerrariaSortText: Terraria Sort
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filterMaterialsText: Materials
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sortPickPower: Pick Power
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sortAxePower: Axe Power
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sortHammerPower: Hammer Power
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categoryHead: Head
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categoryBody: Body
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categoryLegs: Legs
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sortDefense: Defense
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categoryTiles: Tiles
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||||
categoryContainersText: Containers
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categoryWiringText: Wiring
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||||
categoryStatuesText: Statues
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||||
categoryDoorsText: Doors
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||||
categoryChairsText: Chairs
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||||
categoryTablesText: Tables
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||||
categoryLightSourcesText: Light Sources
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||||
categoryTorchesText: Torches
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||||
categoryWallsText: Walls
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||||
categoryAccessoriesText: Accessories
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||||
categoryWingsText: Wings
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||||
categoryAmmoText: Ammo
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||||
categoryPotionsText: Potions
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||||
categoryHealthPotionsText: Health Potions
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||||
categoryManaPotionsText: Mana Potions
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||||
categoryBuffPotionsText: Buff Potions
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||||
categoryExpertText: Expert
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||||
categoryPetsText: Pets
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||||
categoryLightPetsText: Light Pets
|
||||
categoryMountsText: Mounts
|
||||
categoryCartsText: Carts
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||||
categoryHooksText: Hooks
|
||||
categoryDyesText: Dyes
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||||
categoryHairDyesText: Hair Dyes
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||||
categoryBossSummonsText: Boss Summons
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||||
categoryConsumablesText: Consumables
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||||
categoryCapturedNPCText: Captured NPC
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||||
categoryFishingText: Fishing
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||||
categoryPolesText: Poles
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||||
categoryBaitText: Bait
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||||
categoryQuestFishText: Quest Fish
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||||
categoryExtractinatorText: Extractinator
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||||
categoryOtherText: Other
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||||
sortItemIdText: ItemID
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||||
sortPlaceTileText: Place Tile
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||||
sortAmmoTypeText: Ammo Type
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||||
sortHealLifeText: Heal Life
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||||
sortHealManaText: Heal Mana
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||||
sortGrappleRangeText: Grapple Range
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||||
sortProgressionOrderText: Progression Order
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||||
sortPolePowerText: Pole Power
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||||
sortBaitPowerText: Bait Power
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||||
}
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||||
}
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||||
}
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123
Localization/en-US_Mods.ItemChecklist.hjson
Normal file
123
Localization/en-US_Mods.ItemChecklist.hjson
Normal file
@@ -0,0 +1,123 @@
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Configs: {
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||||
ItemChecklistClientConfig: {
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||||
ShowItemModSource: {
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||||
Label: Show Item Mod Source
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||||
Tooltip: Show which mod adds which item in the recipe catalog. Disable for immersion.
|
||||
}
|
||||
|
||||
DisplayName: Item Checklist Client Config
|
||||
Headers.AutomaticSettings: Automatic Settings
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||||
|
||||
ItemChecklistSize: {
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||||
Label: Item Checklist Size
|
||||
Tooltip: Size of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
|
||||
ItemChecklistPosition: {
|
||||
Label: Item Checklist Position
|
||||
Tooltip: Position of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Keybinds.ToggleItemChecklist.DisplayName: Toggle Item Checklist
|
||||
GlobalItem.ItemChecklistAnnounceText: You found your first {0}. {1}/{2} {3}%
|
||||
|
||||
UICollectionBar: {
|
||||
collectionTotalText: Total: {0}/{1} ({2}% Collected)
|
||||
collectionTerrariaText: Terraria: {0}/{1} ({2}% Collected)
|
||||
collectionModText: "{0}: {1}/{2} ({3}% Collected)"
|
||||
}
|
||||
|
||||
Ui: {
|
||||
FilterByTooltipText: Filter by tooltip
|
||||
FilterByNameText: Filter by Name
|
||||
ToggleCollectChestItemsText: Toggle Collect Chest Items
|
||||
ToggleMessagesText: Toggle Messages
|
||||
ShowSortValueTextText: Show Sort Value Text
|
||||
CycleModFilterText: Cycle Mod Filter: {0}
|
||||
CycleFoundFilterText: Cycle Found Filter: {0}
|
||||
ModnamesAllText: All
|
||||
FoundFilterAllText: All
|
||||
FoundFilterUnfoundText: Unfound
|
||||
FoundFilterFoundText: Found
|
||||
ModnamesVanillaText: Vanilla
|
||||
}
|
||||
|
||||
SharedUI: {
|
||||
mutuallyExclusiveFilterVanityText: Vanity
|
||||
mutuallyExclusiveFilterArmorText: Armor
|
||||
cycleAmmoTypesText: Cycle Ammo Types
|
||||
cycleUsedAmmoTypesText: Cycle Used Ammo Types
|
||||
categoryAllText: All
|
||||
categoryMeleeText: Melee
|
||||
categoryYoyoText: Yoyo
|
||||
categoryMagicText: Magic
|
||||
categoryRangedText: Ranged
|
||||
sortUseAmmoTypeText: Use Ammo Type
|
||||
categoryThrowingText: Throwing
|
||||
categorySummonText: Summon
|
||||
categorySentryText: Sentry
|
||||
sortDamageText: Damage
|
||||
categoryToolsText: Tools
|
||||
categoryPickaxesText: Pickaxes
|
||||
categoryAxesText: Axes
|
||||
categoryHammersText: Hammers
|
||||
categoryArmorText: Armor
|
||||
categoryWeaponsText: Weapons
|
||||
sortValueText: Value
|
||||
sortAlphabeticalText: Alphabetical
|
||||
sortRarityText: Rarity
|
||||
sortTerrariaSortText: Terraria Sort
|
||||
filterMaterialsText: Materials
|
||||
sortPickPower: Pick Power
|
||||
sortAxePower: Axe Power
|
||||
sortHammerPower: Hammer Power
|
||||
categoryHead: Head
|
||||
categoryBody: Body
|
||||
categoryLegs: Legs
|
||||
sortDefense: Defense
|
||||
categoryTiles: Tiles
|
||||
categoryContainersText: Containers
|
||||
categoryWiringText: Wiring
|
||||
categoryStatuesText: Statues
|
||||
categoryDoorsText: Doors
|
||||
categoryChairsText: Chairs
|
||||
categoryTablesText: Tables
|
||||
categoryLightSourcesText: Light Sources
|
||||
categoryTorchesText: Torches
|
||||
categoryWallsText: Walls
|
||||
categoryAccessoriesText: Accessories
|
||||
categoryWingsText: Wings
|
||||
categoryAmmoText: Ammo
|
||||
categoryPotionsText: Potions
|
||||
categoryHealthPotionsText: Health Potions
|
||||
categoryManaPotionsText: Mana Potions
|
||||
categoryBuffPotionsText: Buff Potions
|
||||
categoryExpertText: Expert
|
||||
categoryPetsText: Pets
|
||||
categoryLightPetsText: Light Pets
|
||||
categoryMountsText: Mounts
|
||||
categoryCartsText: Carts
|
||||
categoryHooksText: Hooks
|
||||
categoryDyesText: Dyes
|
||||
categoryHairDyesText: Hair Dyes
|
||||
categoryBossSummonsText: Boss Summons
|
||||
categoryConsumablesText: Consumables
|
||||
categoryCapturedNPCText: Captured NPC
|
||||
categoryFishingText: Fishing
|
||||
categoryPolesText: Poles
|
||||
categoryBaitText: Bait
|
||||
categoryQuestFishText: Quest Fish
|
||||
categoryExtractinatorText: Extractinator
|
||||
categoryOtherText: Other
|
||||
sortItemIdText: ItemID
|
||||
sortPlaceTileText: Place Tile
|
||||
sortAmmoTypeText: Ammo Type
|
||||
sortHealLifeText: Heal Life
|
||||
sortHealManaText: Heal Mana
|
||||
sortGrappleRangeText: Grapple Range
|
||||
sortProgressionOrderText: Progression Order
|
||||
sortPolePowerText: Pole Power
|
||||
sortBaitPowerText: Bait Power
|
||||
}
|
||||
123
Localization/es-ES_Mods.ItemChecklist.hjson
Normal file
123
Localization/es-ES_Mods.ItemChecklist.hjson
Normal file
@@ -0,0 +1,123 @@
|
||||
Configs: {
|
||||
ItemChecklistClientConfig: {
|
||||
ShowItemModSource: {
|
||||
// Label: Show Item Mod Source
|
||||
// Tooltip: Show which mod adds which item in the recipe catalog. Disable for immersion.
|
||||
}
|
||||
|
||||
// DisplayName: Item Checklist Client Config
|
||||
// Headers.AutomaticSettings: Automatic Settings
|
||||
|
||||
ItemChecklistSize: {
|
||||
// Label: Item Checklist Size
|
||||
// Tooltip: Size of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
|
||||
ItemChecklistPosition: {
|
||||
// Label: Item Checklist Position
|
||||
// Tooltip: Position of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Keybinds.ToggleItemChecklist.DisplayName: Toggle Item Checklist
|
||||
// GlobalItem.ItemChecklistAnnounceText: You found your first {0}. {1}/{2} {3}%
|
||||
|
||||
UICollectionBar: {
|
||||
// collectionTotalText: Total: {0}/{1} ({2}% Collected)
|
||||
// collectionTerrariaText: Terraria: {0}/{1} ({2}% Collected)
|
||||
// collectionModText: "{0}: {1}/{2} ({3}% Collected)"
|
||||
}
|
||||
|
||||
Ui: {
|
||||
// FilterByTooltipText: Filter by tooltip
|
||||
// FilterByNameText: Filter by Name
|
||||
// ToggleCollectChestItemsText: Toggle Collect Chest Items
|
||||
// ToggleMessagesText: Toggle Messages
|
||||
// ShowSortValueTextText: Show Sort Value Text
|
||||
// CycleModFilterText: Cycle Mod Filter: {0}
|
||||
// CycleFoundFilterText: Cycle Found Filter: {0}
|
||||
// ModnamesAllText: All
|
||||
// FoundFilterAllText: All
|
||||
// FoundFilterUnfoundText: Unfound
|
||||
// FoundFilterFoundText: Found
|
||||
// ModnamesVanillaText: Vanilla
|
||||
}
|
||||
|
||||
SharedUI: {
|
||||
// mutuallyExclusiveFilterVanityText: Vanity
|
||||
// mutuallyExclusiveFilterArmorText: Armor
|
||||
// cycleAmmoTypesText: Cycle Ammo Types
|
||||
// cycleUsedAmmoTypesText: Cycle Used Ammo Types
|
||||
// categoryAllText: All
|
||||
// categoryMeleeText: Melee
|
||||
// categoryYoyoText: Yoyo
|
||||
// categoryMagicText: Magic
|
||||
// categoryRangedText: Ranged
|
||||
// sortUseAmmoTypeText: Use Ammo Type
|
||||
// categoryThrowingText: Throwing
|
||||
// categorySummonText: Summon
|
||||
// categorySentryText: Sentry
|
||||
// sortDamageText: Damage
|
||||
// categoryToolsText: Tools
|
||||
// categoryPickaxesText: Pickaxes
|
||||
// categoryAxesText: Axes
|
||||
// categoryHammersText: Hammers
|
||||
// categoryArmorText: Armor
|
||||
// categoryWeaponsText: Weapons
|
||||
// sortValueText: Value
|
||||
// sortAlphabeticalText: Alphabetical
|
||||
// sortRarityText: Rarity
|
||||
// sortTerrariaSortText: Terraria Sort
|
||||
// filterMaterialsText: Materials
|
||||
// sortPickPower: Pick Power
|
||||
// sortAxePower: Axe Power
|
||||
// sortHammerPower: Hammer Power
|
||||
// categoryHead: Head
|
||||
// categoryBody: Body
|
||||
// categoryLegs: Legs
|
||||
// sortDefense: Defense
|
||||
// categoryTiles: Tiles
|
||||
// categoryContainersText: Containers
|
||||
// categoryWiringText: Wiring
|
||||
// categoryStatuesText: Statues
|
||||
// categoryDoorsText: Doors
|
||||
// categoryChairsText: Chairs
|
||||
// categoryTablesText: Tables
|
||||
// categoryLightSourcesText: Light Sources
|
||||
// categoryTorchesText: Torches
|
||||
// categoryWallsText: Walls
|
||||
// categoryAccessoriesText: Accessories
|
||||
// categoryWingsText: Wings
|
||||
// categoryAmmoText: Ammo
|
||||
// categoryPotionsText: Potions
|
||||
// categoryHealthPotionsText: Health Potions
|
||||
// categoryManaPotionsText: Mana Potions
|
||||
// categoryBuffPotionsText: Buff Potions
|
||||
// categoryExpertText: Expert
|
||||
// categoryPetsText: Pets
|
||||
// categoryLightPetsText: Light Pets
|
||||
// categoryMountsText: Mounts
|
||||
// categoryCartsText: Carts
|
||||
// categoryHooksText: Hooks
|
||||
// categoryDyesText: Dyes
|
||||
// categoryHairDyesText: Hair Dyes
|
||||
// categoryBossSummonsText: Boss Summons
|
||||
// categoryConsumablesText: Consumables
|
||||
// categoryCapturedNPCText: Captured NPC
|
||||
// categoryFishingText: Fishing
|
||||
// categoryPolesText: Poles
|
||||
// categoryBaitText: Bait
|
||||
// categoryQuestFishText: Quest Fish
|
||||
// categoryExtractinatorText: Extractinator
|
||||
// categoryOtherText: Other
|
||||
// sortItemIdText: ItemID
|
||||
// sortPlaceTileText: Place Tile
|
||||
// sortAmmoTypeText: Ammo Type
|
||||
// sortHealLifeText: Heal Life
|
||||
// sortHealManaText: Heal Mana
|
||||
// sortGrappleRangeText: Grapple Range
|
||||
// sortProgressionOrderText: Progression Order
|
||||
// sortPolePowerText: Pole Power
|
||||
// sortBaitPowerText: Bait Power
|
||||
}
|
||||
123
Localization/fr-FR_Mods.ItemChecklist.hjson
Normal file
123
Localization/fr-FR_Mods.ItemChecklist.hjson
Normal file
@@ -0,0 +1,123 @@
|
||||
Configs: {
|
||||
ItemChecklistClientConfig: {
|
||||
ShowItemModSource: {
|
||||
// Label: Show Item Mod Source
|
||||
// Tooltip: Show which mod adds which item in the recipe catalog. Disable for immersion.
|
||||
}
|
||||
|
||||
// DisplayName: Item Checklist Client Config
|
||||
// Headers.AutomaticSettings: Automatic Settings
|
||||
|
||||
ItemChecklistSize: {
|
||||
// Label: Item Checklist Size
|
||||
// Tooltip: Size of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
|
||||
ItemChecklistPosition: {
|
||||
// Label: Item Checklist Position
|
||||
// Tooltip: Position of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Keybinds.ToggleItemChecklist.DisplayName: Toggle Item Checklist
|
||||
// GlobalItem.ItemChecklistAnnounceText: You found your first {0}. {1}/{2} {3}%
|
||||
|
||||
UICollectionBar: {
|
||||
// collectionTotalText: Total: {0}/{1} ({2}% Collected)
|
||||
// collectionTerrariaText: Terraria: {0}/{1} ({2}% Collected)
|
||||
// collectionModText: "{0}: {1}/{2} ({3}% Collected)"
|
||||
}
|
||||
|
||||
Ui: {
|
||||
// FilterByTooltipText: Filter by tooltip
|
||||
// FilterByNameText: Filter by Name
|
||||
// ToggleCollectChestItemsText: Toggle Collect Chest Items
|
||||
// ToggleMessagesText: Toggle Messages
|
||||
// ShowSortValueTextText: Show Sort Value Text
|
||||
// CycleModFilterText: Cycle Mod Filter: {0}
|
||||
// CycleFoundFilterText: Cycle Found Filter: {0}
|
||||
// ModnamesAllText: All
|
||||
// FoundFilterAllText: All
|
||||
// FoundFilterUnfoundText: Unfound
|
||||
// FoundFilterFoundText: Found
|
||||
// ModnamesVanillaText: Vanilla
|
||||
}
|
||||
|
||||
SharedUI: {
|
||||
// mutuallyExclusiveFilterVanityText: Vanity
|
||||
// mutuallyExclusiveFilterArmorText: Armor
|
||||
// cycleAmmoTypesText: Cycle Ammo Types
|
||||
// cycleUsedAmmoTypesText: Cycle Used Ammo Types
|
||||
// categoryAllText: All
|
||||
// categoryMeleeText: Melee
|
||||
// categoryYoyoText: Yoyo
|
||||
// categoryMagicText: Magic
|
||||
// categoryRangedText: Ranged
|
||||
// sortUseAmmoTypeText: Use Ammo Type
|
||||
// categoryThrowingText: Throwing
|
||||
// categorySummonText: Summon
|
||||
// categorySentryText: Sentry
|
||||
// sortDamageText: Damage
|
||||
// categoryToolsText: Tools
|
||||
// categoryPickaxesText: Pickaxes
|
||||
// categoryAxesText: Axes
|
||||
// categoryHammersText: Hammers
|
||||
// categoryArmorText: Armor
|
||||
// categoryWeaponsText: Weapons
|
||||
// sortValueText: Value
|
||||
// sortAlphabeticalText: Alphabetical
|
||||
// sortRarityText: Rarity
|
||||
// sortTerrariaSortText: Terraria Sort
|
||||
// filterMaterialsText: Materials
|
||||
// sortPickPower: Pick Power
|
||||
// sortAxePower: Axe Power
|
||||
// sortHammerPower: Hammer Power
|
||||
// categoryHead: Head
|
||||
// categoryBody: Body
|
||||
// categoryLegs: Legs
|
||||
// sortDefense: Defense
|
||||
// categoryTiles: Tiles
|
||||
// categoryContainersText: Containers
|
||||
// categoryWiringText: Wiring
|
||||
// categoryStatuesText: Statues
|
||||
// categoryDoorsText: Doors
|
||||
// categoryChairsText: Chairs
|
||||
// categoryTablesText: Tables
|
||||
// categoryLightSourcesText: Light Sources
|
||||
// categoryTorchesText: Torches
|
||||
// categoryWallsText: Walls
|
||||
// categoryAccessoriesText: Accessories
|
||||
// categoryWingsText: Wings
|
||||
// categoryAmmoText: Ammo
|
||||
// categoryPotionsText: Potions
|
||||
// categoryHealthPotionsText: Health Potions
|
||||
// categoryManaPotionsText: Mana Potions
|
||||
// categoryBuffPotionsText: Buff Potions
|
||||
// categoryExpertText: Expert
|
||||
// categoryPetsText: Pets
|
||||
// categoryLightPetsText: Light Pets
|
||||
// categoryMountsText: Mounts
|
||||
// categoryCartsText: Carts
|
||||
// categoryHooksText: Hooks
|
||||
// categoryDyesText: Dyes
|
||||
// categoryHairDyesText: Hair Dyes
|
||||
// categoryBossSummonsText: Boss Summons
|
||||
// categoryConsumablesText: Consumables
|
||||
// categoryCapturedNPCText: Captured NPC
|
||||
// categoryFishingText: Fishing
|
||||
// categoryPolesText: Poles
|
||||
// categoryBaitText: Bait
|
||||
// categoryQuestFishText: Quest Fish
|
||||
// categoryExtractinatorText: Extractinator
|
||||
// categoryOtherText: Other
|
||||
// sortItemIdText: ItemID
|
||||
// sortPlaceTileText: Place Tile
|
||||
// sortAmmoTypeText: Ammo Type
|
||||
// sortHealLifeText: Heal Life
|
||||
// sortHealManaText: Heal Mana
|
||||
// sortGrappleRangeText: Grapple Range
|
||||
// sortProgressionOrderText: Progression Order
|
||||
// sortPolePowerText: Pole Power
|
||||
// sortBaitPowerText: Bait Power
|
||||
}
|
||||
123
Localization/it-IT_Mods.ItemChecklist.hjson
Normal file
123
Localization/it-IT_Mods.ItemChecklist.hjson
Normal file
@@ -0,0 +1,123 @@
|
||||
Configs: {
|
||||
ItemChecklistClientConfig: {
|
||||
ShowItemModSource: {
|
||||
// Label: Show Item Mod Source
|
||||
// Tooltip: Show which mod adds which item in the recipe catalog. Disable for immersion.
|
||||
}
|
||||
|
||||
// DisplayName: Item Checklist Client Config
|
||||
// Headers.AutomaticSettings: Automatic Settings
|
||||
|
||||
ItemChecklistSize: {
|
||||
// Label: Item Checklist Size
|
||||
// Tooltip: Size of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
|
||||
ItemChecklistPosition: {
|
||||
// Label: Item Checklist Position
|
||||
// Tooltip: Position of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Keybinds.ToggleItemChecklist.DisplayName: Toggle Item Checklist
|
||||
// GlobalItem.ItemChecklistAnnounceText: You found your first {0}. {1}/{2} {3}%
|
||||
|
||||
UICollectionBar: {
|
||||
// collectionTotalText: Total: {0}/{1} ({2}% Collected)
|
||||
// collectionTerrariaText: Terraria: {0}/{1} ({2}% Collected)
|
||||
// collectionModText: "{0}: {1}/{2} ({3}% Collected)"
|
||||
}
|
||||
|
||||
Ui: {
|
||||
// FilterByTooltipText: Filter by tooltip
|
||||
// FilterByNameText: Filter by Name
|
||||
// ToggleCollectChestItemsText: Toggle Collect Chest Items
|
||||
// ToggleMessagesText: Toggle Messages
|
||||
// ShowSortValueTextText: Show Sort Value Text
|
||||
// CycleModFilterText: Cycle Mod Filter: {0}
|
||||
// CycleFoundFilterText: Cycle Found Filter: {0}
|
||||
// ModnamesAllText: All
|
||||
// FoundFilterAllText: All
|
||||
// FoundFilterUnfoundText: Unfound
|
||||
// FoundFilterFoundText: Found
|
||||
// ModnamesVanillaText: Vanilla
|
||||
}
|
||||
|
||||
SharedUI: {
|
||||
// mutuallyExclusiveFilterVanityText: Vanity
|
||||
// mutuallyExclusiveFilterArmorText: Armor
|
||||
// cycleAmmoTypesText: Cycle Ammo Types
|
||||
// cycleUsedAmmoTypesText: Cycle Used Ammo Types
|
||||
// categoryAllText: All
|
||||
// categoryMeleeText: Melee
|
||||
// categoryYoyoText: Yoyo
|
||||
// categoryMagicText: Magic
|
||||
// categoryRangedText: Ranged
|
||||
// sortUseAmmoTypeText: Use Ammo Type
|
||||
// categoryThrowingText: Throwing
|
||||
// categorySummonText: Summon
|
||||
// categorySentryText: Sentry
|
||||
// sortDamageText: Damage
|
||||
// categoryToolsText: Tools
|
||||
// categoryPickaxesText: Pickaxes
|
||||
// categoryAxesText: Axes
|
||||
// categoryHammersText: Hammers
|
||||
// categoryArmorText: Armor
|
||||
// categoryWeaponsText: Weapons
|
||||
// sortValueText: Value
|
||||
// sortAlphabeticalText: Alphabetical
|
||||
// sortRarityText: Rarity
|
||||
// sortTerrariaSortText: Terraria Sort
|
||||
// filterMaterialsText: Materials
|
||||
// sortPickPower: Pick Power
|
||||
// sortAxePower: Axe Power
|
||||
// sortHammerPower: Hammer Power
|
||||
// categoryHead: Head
|
||||
// categoryBody: Body
|
||||
// categoryLegs: Legs
|
||||
// sortDefense: Defense
|
||||
// categoryTiles: Tiles
|
||||
// categoryContainersText: Containers
|
||||
// categoryWiringText: Wiring
|
||||
// categoryStatuesText: Statues
|
||||
// categoryDoorsText: Doors
|
||||
// categoryChairsText: Chairs
|
||||
// categoryTablesText: Tables
|
||||
// categoryLightSourcesText: Light Sources
|
||||
// categoryTorchesText: Torches
|
||||
// categoryWallsText: Walls
|
||||
// categoryAccessoriesText: Accessories
|
||||
// categoryWingsText: Wings
|
||||
// categoryAmmoText: Ammo
|
||||
// categoryPotionsText: Potions
|
||||
// categoryHealthPotionsText: Health Potions
|
||||
// categoryManaPotionsText: Mana Potions
|
||||
// categoryBuffPotionsText: Buff Potions
|
||||
// categoryExpertText: Expert
|
||||
// categoryPetsText: Pets
|
||||
// categoryLightPetsText: Light Pets
|
||||
// categoryMountsText: Mounts
|
||||
// categoryCartsText: Carts
|
||||
// categoryHooksText: Hooks
|
||||
// categoryDyesText: Dyes
|
||||
// categoryHairDyesText: Hair Dyes
|
||||
// categoryBossSummonsText: Boss Summons
|
||||
// categoryConsumablesText: Consumables
|
||||
// categoryCapturedNPCText: Captured NPC
|
||||
// categoryFishingText: Fishing
|
||||
// categoryPolesText: Poles
|
||||
// categoryBaitText: Bait
|
||||
// categoryQuestFishText: Quest Fish
|
||||
// categoryExtractinatorText: Extractinator
|
||||
// categoryOtherText: Other
|
||||
// sortItemIdText: ItemID
|
||||
// sortPlaceTileText: Place Tile
|
||||
// sortAmmoTypeText: Ammo Type
|
||||
// sortHealLifeText: Heal Life
|
||||
// sortHealManaText: Heal Mana
|
||||
// sortGrappleRangeText: Grapple Range
|
||||
// sortProgressionOrderText: Progression Order
|
||||
// sortPolePowerText: Pole Power
|
||||
// sortBaitPowerText: Bait Power
|
||||
}
|
||||
123
Localization/pl-PL_Mods.ItemChecklist.hjson
Normal file
123
Localization/pl-PL_Mods.ItemChecklist.hjson
Normal file
@@ -0,0 +1,123 @@
|
||||
Configs: {
|
||||
ItemChecklistClientConfig: {
|
||||
ShowItemModSource: {
|
||||
// Label: Show Item Mod Source
|
||||
// Tooltip: Show which mod adds which item in the recipe catalog. Disable for immersion.
|
||||
}
|
||||
|
||||
// DisplayName: Item Checklist Client Config
|
||||
// Headers.AutomaticSettings: Automatic Settings
|
||||
|
||||
ItemChecklistSize: {
|
||||
// Label: Item Checklist Size
|
||||
// Tooltip: Size of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
|
||||
ItemChecklistPosition: {
|
||||
// Label: Item Checklist Position
|
||||
// Tooltip: Position of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Keybinds.ToggleItemChecklist.DisplayName: Toggle Item Checklist
|
||||
// GlobalItem.ItemChecklistAnnounceText: You found your first {0}. {1}/{2} {3}%
|
||||
|
||||
UICollectionBar: {
|
||||
// collectionTotalText: Total: {0}/{1} ({2}% Collected)
|
||||
// collectionTerrariaText: Terraria: {0}/{1} ({2}% Collected)
|
||||
// collectionModText: "{0}: {1}/{2} ({3}% Collected)"
|
||||
}
|
||||
|
||||
Ui: {
|
||||
// FilterByTooltipText: Filter by tooltip
|
||||
// FilterByNameText: Filter by Name
|
||||
// ToggleCollectChestItemsText: Toggle Collect Chest Items
|
||||
// ToggleMessagesText: Toggle Messages
|
||||
// ShowSortValueTextText: Show Sort Value Text
|
||||
// CycleModFilterText: Cycle Mod Filter: {0}
|
||||
// CycleFoundFilterText: Cycle Found Filter: {0}
|
||||
// ModnamesAllText: All
|
||||
// FoundFilterAllText: All
|
||||
// FoundFilterUnfoundText: Unfound
|
||||
// FoundFilterFoundText: Found
|
||||
// ModnamesVanillaText: Vanilla
|
||||
}
|
||||
|
||||
SharedUI: {
|
||||
// mutuallyExclusiveFilterVanityText: Vanity
|
||||
// mutuallyExclusiveFilterArmorText: Armor
|
||||
// cycleAmmoTypesText: Cycle Ammo Types
|
||||
// cycleUsedAmmoTypesText: Cycle Used Ammo Types
|
||||
// categoryAllText: All
|
||||
// categoryMeleeText: Melee
|
||||
// categoryYoyoText: Yoyo
|
||||
// categoryMagicText: Magic
|
||||
// categoryRangedText: Ranged
|
||||
// sortUseAmmoTypeText: Use Ammo Type
|
||||
// categoryThrowingText: Throwing
|
||||
// categorySummonText: Summon
|
||||
// categorySentryText: Sentry
|
||||
// sortDamageText: Damage
|
||||
// categoryToolsText: Tools
|
||||
// categoryPickaxesText: Pickaxes
|
||||
// categoryAxesText: Axes
|
||||
// categoryHammersText: Hammers
|
||||
// categoryArmorText: Armor
|
||||
// categoryWeaponsText: Weapons
|
||||
// sortValueText: Value
|
||||
// sortAlphabeticalText: Alphabetical
|
||||
// sortRarityText: Rarity
|
||||
// sortTerrariaSortText: Terraria Sort
|
||||
// filterMaterialsText: Materials
|
||||
// sortPickPower: Pick Power
|
||||
// sortAxePower: Axe Power
|
||||
// sortHammerPower: Hammer Power
|
||||
// categoryHead: Head
|
||||
// categoryBody: Body
|
||||
// categoryLegs: Legs
|
||||
// sortDefense: Defense
|
||||
// categoryTiles: Tiles
|
||||
// categoryContainersText: Containers
|
||||
// categoryWiringText: Wiring
|
||||
// categoryStatuesText: Statues
|
||||
// categoryDoorsText: Doors
|
||||
// categoryChairsText: Chairs
|
||||
// categoryTablesText: Tables
|
||||
// categoryLightSourcesText: Light Sources
|
||||
// categoryTorchesText: Torches
|
||||
// categoryWallsText: Walls
|
||||
// categoryAccessoriesText: Accessories
|
||||
// categoryWingsText: Wings
|
||||
// categoryAmmoText: Ammo
|
||||
// categoryPotionsText: Potions
|
||||
// categoryHealthPotionsText: Health Potions
|
||||
// categoryManaPotionsText: Mana Potions
|
||||
// categoryBuffPotionsText: Buff Potions
|
||||
// categoryExpertText: Expert
|
||||
// categoryPetsText: Pets
|
||||
// categoryLightPetsText: Light Pets
|
||||
// categoryMountsText: Mounts
|
||||
// categoryCartsText: Carts
|
||||
// categoryHooksText: Hooks
|
||||
// categoryDyesText: Dyes
|
||||
// categoryHairDyesText: Hair Dyes
|
||||
// categoryBossSummonsText: Boss Summons
|
||||
// categoryConsumablesText: Consumables
|
||||
// categoryCapturedNPCText: Captured NPC
|
||||
// categoryFishingText: Fishing
|
||||
// categoryPolesText: Poles
|
||||
// categoryBaitText: Bait
|
||||
// categoryQuestFishText: Quest Fish
|
||||
// categoryExtractinatorText: Extractinator
|
||||
// categoryOtherText: Other
|
||||
// sortItemIdText: ItemID
|
||||
// sortPlaceTileText: Place Tile
|
||||
// sortAmmoTypeText: Ammo Type
|
||||
// sortHealLifeText: Heal Life
|
||||
// sortHealManaText: Heal Mana
|
||||
// sortGrappleRangeText: Grapple Range
|
||||
// sortProgressionOrderText: Progression Order
|
||||
// sortPolePowerText: Pole Power
|
||||
// sortBaitPowerText: Bait Power
|
||||
}
|
||||
123
Localization/pt-BR_Mods.ItemChecklist.hjson
Normal file
123
Localization/pt-BR_Mods.ItemChecklist.hjson
Normal file
@@ -0,0 +1,123 @@
|
||||
Configs: {
|
||||
ItemChecklistClientConfig: {
|
||||
ShowItemModSource: {
|
||||
// Label: Show Item Mod Source
|
||||
// Tooltip: Show which mod adds which item in the recipe catalog. Disable for immersion.
|
||||
}
|
||||
|
||||
// DisplayName: Item Checklist Client Config
|
||||
// Headers.AutomaticSettings: Automatic Settings
|
||||
|
||||
ItemChecklistSize: {
|
||||
// Label: Item Checklist Size
|
||||
// Tooltip: Size of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
|
||||
ItemChecklistPosition: {
|
||||
// Label: Item Checklist Position
|
||||
// Tooltip: Position of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Keybinds.ToggleItemChecklist.DisplayName: Toggle Item Checklist
|
||||
// GlobalItem.ItemChecklistAnnounceText: You found your first {0}. {1}/{2} {3}%
|
||||
|
||||
UICollectionBar: {
|
||||
// collectionTotalText: Total: {0}/{1} ({2}% Collected)
|
||||
// collectionTerrariaText: Terraria: {0}/{1} ({2}% Collected)
|
||||
// collectionModText: "{0}: {1}/{2} ({3}% Collected)"
|
||||
}
|
||||
|
||||
Ui: {
|
||||
// FilterByTooltipText: Filter by tooltip
|
||||
// FilterByNameText: Filter by Name
|
||||
// ToggleCollectChestItemsText: Toggle Collect Chest Items
|
||||
// ToggleMessagesText: Toggle Messages
|
||||
// ShowSortValueTextText: Show Sort Value Text
|
||||
// CycleModFilterText: Cycle Mod Filter: {0}
|
||||
// CycleFoundFilterText: Cycle Found Filter: {0}
|
||||
// ModnamesAllText: All
|
||||
// FoundFilterAllText: All
|
||||
// FoundFilterUnfoundText: Unfound
|
||||
// FoundFilterFoundText: Found
|
||||
// ModnamesVanillaText: Vanilla
|
||||
}
|
||||
|
||||
SharedUI: {
|
||||
// mutuallyExclusiveFilterVanityText: Vanity
|
||||
// mutuallyExclusiveFilterArmorText: Armor
|
||||
// cycleAmmoTypesText: Cycle Ammo Types
|
||||
// cycleUsedAmmoTypesText: Cycle Used Ammo Types
|
||||
// categoryAllText: All
|
||||
// categoryMeleeText: Melee
|
||||
// categoryYoyoText: Yoyo
|
||||
// categoryMagicText: Magic
|
||||
// categoryRangedText: Ranged
|
||||
// sortUseAmmoTypeText: Use Ammo Type
|
||||
// categoryThrowingText: Throwing
|
||||
// categorySummonText: Summon
|
||||
// categorySentryText: Sentry
|
||||
// sortDamageText: Damage
|
||||
// categoryToolsText: Tools
|
||||
// categoryPickaxesText: Pickaxes
|
||||
// categoryAxesText: Axes
|
||||
// categoryHammersText: Hammers
|
||||
// categoryArmorText: Armor
|
||||
// categoryWeaponsText: Weapons
|
||||
// sortValueText: Value
|
||||
// sortAlphabeticalText: Alphabetical
|
||||
// sortRarityText: Rarity
|
||||
// sortTerrariaSortText: Terraria Sort
|
||||
// filterMaterialsText: Materials
|
||||
// sortPickPower: Pick Power
|
||||
// sortAxePower: Axe Power
|
||||
// sortHammerPower: Hammer Power
|
||||
// categoryHead: Head
|
||||
// categoryBody: Body
|
||||
// categoryLegs: Legs
|
||||
// sortDefense: Defense
|
||||
// categoryTiles: Tiles
|
||||
// categoryContainersText: Containers
|
||||
// categoryWiringText: Wiring
|
||||
// categoryStatuesText: Statues
|
||||
// categoryDoorsText: Doors
|
||||
// categoryChairsText: Chairs
|
||||
// categoryTablesText: Tables
|
||||
// categoryLightSourcesText: Light Sources
|
||||
// categoryTorchesText: Torches
|
||||
// categoryWallsText: Walls
|
||||
// categoryAccessoriesText: Accessories
|
||||
// categoryWingsText: Wings
|
||||
// categoryAmmoText: Ammo
|
||||
// categoryPotionsText: Potions
|
||||
// categoryHealthPotionsText: Health Potions
|
||||
// categoryManaPotionsText: Mana Potions
|
||||
// categoryBuffPotionsText: Buff Potions
|
||||
// categoryExpertText: Expert
|
||||
// categoryPetsText: Pets
|
||||
// categoryLightPetsText: Light Pets
|
||||
// categoryMountsText: Mounts
|
||||
// categoryCartsText: Carts
|
||||
// categoryHooksText: Hooks
|
||||
// categoryDyesText: Dyes
|
||||
// categoryHairDyesText: Hair Dyes
|
||||
// categoryBossSummonsText: Boss Summons
|
||||
// categoryConsumablesText: Consumables
|
||||
// categoryCapturedNPCText: Captured NPC
|
||||
// categoryFishingText: Fishing
|
||||
// categoryPolesText: Poles
|
||||
// categoryBaitText: Bait
|
||||
// categoryQuestFishText: Quest Fish
|
||||
// categoryExtractinatorText: Extractinator
|
||||
// categoryOtherText: Other
|
||||
// sortItemIdText: ItemID
|
||||
// sortPlaceTileText: Place Tile
|
||||
// sortAmmoTypeText: Ammo Type
|
||||
// sortHealLifeText: Heal Life
|
||||
// sortHealManaText: Heal Mana
|
||||
// sortGrappleRangeText: Grapple Range
|
||||
// sortProgressionOrderText: Progression Order
|
||||
// sortPolePowerText: Pole Power
|
||||
// sortBaitPowerText: Bait Power
|
||||
}
|
||||
123
Localization/ru-RU_Mods.ItemChecklist.hjson
Normal file
123
Localization/ru-RU_Mods.ItemChecklist.hjson
Normal file
@@ -0,0 +1,123 @@
|
||||
Configs: {
|
||||
ItemChecklistClientConfig: {
|
||||
ShowItemModSource: {
|
||||
// Label: Show Item Mod Source
|
||||
// Tooltip: Show which mod adds which item in the recipe catalog. Disable for immersion.
|
||||
}
|
||||
|
||||
// DisplayName: Item Checklist Client Config
|
||||
// Headers.AutomaticSettings: Automatic Settings
|
||||
|
||||
ItemChecklistSize: {
|
||||
// Label: Item Checklist Size
|
||||
// Tooltip: Size of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
|
||||
ItemChecklistPosition: {
|
||||
// Label: Item Checklist Position
|
||||
// Tooltip: Position of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Keybinds.ToggleItemChecklist.DisplayName: Toggle Item Checklist
|
||||
// GlobalItem.ItemChecklistAnnounceText: You found your first {0}. {1}/{2} {3}%
|
||||
|
||||
UICollectionBar: {
|
||||
// collectionTotalText: Total: {0}/{1} ({2}% Collected)
|
||||
// collectionTerrariaText: Terraria: {0}/{1} ({2}% Collected)
|
||||
// collectionModText: "{0}: {1}/{2} ({3}% Collected)"
|
||||
}
|
||||
|
||||
Ui: {
|
||||
// FilterByTooltipText: Filter by tooltip
|
||||
// FilterByNameText: Filter by Name
|
||||
// ToggleCollectChestItemsText: Toggle Collect Chest Items
|
||||
// ToggleMessagesText: Toggle Messages
|
||||
// ShowSortValueTextText: Show Sort Value Text
|
||||
// CycleModFilterText: Cycle Mod Filter: {0}
|
||||
// CycleFoundFilterText: Cycle Found Filter: {0}
|
||||
// ModnamesAllText: All
|
||||
// FoundFilterAllText: All
|
||||
// FoundFilterUnfoundText: Unfound
|
||||
// FoundFilterFoundText: Found
|
||||
// ModnamesVanillaText: Vanilla
|
||||
}
|
||||
|
||||
SharedUI: {
|
||||
// mutuallyExclusiveFilterVanityText: Vanity
|
||||
// mutuallyExclusiveFilterArmorText: Armor
|
||||
// cycleAmmoTypesText: Cycle Ammo Types
|
||||
// cycleUsedAmmoTypesText: Cycle Used Ammo Types
|
||||
// categoryAllText: All
|
||||
// categoryMeleeText: Melee
|
||||
// categoryYoyoText: Yoyo
|
||||
// categoryMagicText: Magic
|
||||
// categoryRangedText: Ranged
|
||||
// sortUseAmmoTypeText: Use Ammo Type
|
||||
// categoryThrowingText: Throwing
|
||||
// categorySummonText: Summon
|
||||
// categorySentryText: Sentry
|
||||
// sortDamageText: Damage
|
||||
// categoryToolsText: Tools
|
||||
// categoryPickaxesText: Pickaxes
|
||||
// categoryAxesText: Axes
|
||||
// categoryHammersText: Hammers
|
||||
// categoryArmorText: Armor
|
||||
// categoryWeaponsText: Weapons
|
||||
// sortValueText: Value
|
||||
// sortAlphabeticalText: Alphabetical
|
||||
// sortRarityText: Rarity
|
||||
// sortTerrariaSortText: Terraria Sort
|
||||
// filterMaterialsText: Materials
|
||||
// sortPickPower: Pick Power
|
||||
// sortAxePower: Axe Power
|
||||
// sortHammerPower: Hammer Power
|
||||
// categoryHead: Head
|
||||
// categoryBody: Body
|
||||
// categoryLegs: Legs
|
||||
// sortDefense: Defense
|
||||
// categoryTiles: Tiles
|
||||
// categoryContainersText: Containers
|
||||
// categoryWiringText: Wiring
|
||||
// categoryStatuesText: Statues
|
||||
// categoryDoorsText: Doors
|
||||
// categoryChairsText: Chairs
|
||||
// categoryTablesText: Tables
|
||||
// categoryLightSourcesText: Light Sources
|
||||
// categoryTorchesText: Torches
|
||||
// categoryWallsText: Walls
|
||||
// categoryAccessoriesText: Accessories
|
||||
// categoryWingsText: Wings
|
||||
// categoryAmmoText: Ammo
|
||||
// categoryPotionsText: Potions
|
||||
// categoryHealthPotionsText: Health Potions
|
||||
// categoryManaPotionsText: Mana Potions
|
||||
// categoryBuffPotionsText: Buff Potions
|
||||
// categoryExpertText: Expert
|
||||
// categoryPetsText: Pets
|
||||
// categoryLightPetsText: Light Pets
|
||||
// categoryMountsText: Mounts
|
||||
// categoryCartsText: Carts
|
||||
// categoryHooksText: Hooks
|
||||
// categoryDyesText: Dyes
|
||||
// categoryHairDyesText: Hair Dyes
|
||||
// categoryBossSummonsText: Boss Summons
|
||||
// categoryConsumablesText: Consumables
|
||||
// categoryCapturedNPCText: Captured NPC
|
||||
// categoryFishingText: Fishing
|
||||
// categoryPolesText: Poles
|
||||
// categoryBaitText: Bait
|
||||
// categoryQuestFishText: Quest Fish
|
||||
// categoryExtractinatorText: Extractinator
|
||||
// categoryOtherText: Other
|
||||
// sortItemIdText: ItemID
|
||||
// sortPlaceTileText: Place Tile
|
||||
// sortAmmoTypeText: Ammo Type
|
||||
// sortHealLifeText: Heal Life
|
||||
// sortHealManaText: Heal Mana
|
||||
// sortGrappleRangeText: Grapple Range
|
||||
// sortProgressionOrderText: Progression Order
|
||||
// sortPolePowerText: Pole Power
|
||||
// sortBaitPowerText: Bait Power
|
||||
}
|
||||
123
Localization/zh-Hans_Mods.ItemChecklist.hjson
Normal file
123
Localization/zh-Hans_Mods.ItemChecklist.hjson
Normal file
@@ -0,0 +1,123 @@
|
||||
Configs: {
|
||||
ItemChecklistClientConfig: {
|
||||
ShowItemModSource: {
|
||||
// Label: Show Item Mod Source
|
||||
// Tooltip: Show which mod adds which item in the recipe catalog. Disable for immersion.
|
||||
}
|
||||
|
||||
// DisplayName: Item Checklist Client Config
|
||||
// Headers.AutomaticSettings: Automatic Settings
|
||||
|
||||
ItemChecklistSize: {
|
||||
// Label: Item Checklist Size
|
||||
// Tooltip: Size of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
|
||||
ItemChecklistPosition: {
|
||||
// Label: Item Checklist Position
|
||||
// Tooltip: Position of the Item Checklist UI. This will automatically save, no need to adjust
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Keybinds.ToggleItemChecklist.DisplayName: Toggle Item Checklist
|
||||
// GlobalItem.ItemChecklistAnnounceText: You found your first {0}. {1}/{2} {3}%
|
||||
|
||||
UICollectionBar: {
|
||||
// collectionTotalText: Total: {0}/{1} ({2}% Collected)
|
||||
// collectionTerrariaText: Terraria: {0}/{1} ({2}% Collected)
|
||||
// collectionModText: "{0}: {1}/{2} ({3}% Collected)"
|
||||
}
|
||||
|
||||
Ui: {
|
||||
// FilterByTooltipText: Filter by tooltip
|
||||
// FilterByNameText: Filter by Name
|
||||
// ToggleCollectChestItemsText: Toggle Collect Chest Items
|
||||
// ToggleMessagesText: Toggle Messages
|
||||
// ShowSortValueTextText: Show Sort Value Text
|
||||
// CycleModFilterText: Cycle Mod Filter: {0}
|
||||
// CycleFoundFilterText: Cycle Found Filter: {0}
|
||||
// ModnamesAllText: All
|
||||
// FoundFilterAllText: All
|
||||
// FoundFilterUnfoundText: Unfound
|
||||
// FoundFilterFoundText: Found
|
||||
// ModnamesVanillaText: Vanilla
|
||||
}
|
||||
|
||||
SharedUI: {
|
||||
// mutuallyExclusiveFilterVanityText: Vanity
|
||||
// mutuallyExclusiveFilterArmorText: Armor
|
||||
// cycleAmmoTypesText: Cycle Ammo Types
|
||||
// cycleUsedAmmoTypesText: Cycle Used Ammo Types
|
||||
// categoryAllText: All
|
||||
// categoryMeleeText: Melee
|
||||
// categoryYoyoText: Yoyo
|
||||
// categoryMagicText: Magic
|
||||
// categoryRangedText: Ranged
|
||||
// sortUseAmmoTypeText: Use Ammo Type
|
||||
// categoryThrowingText: Throwing
|
||||
// categorySummonText: Summon
|
||||
// categorySentryText: Sentry
|
||||
// sortDamageText: Damage
|
||||
// categoryToolsText: Tools
|
||||
// categoryPickaxesText: Pickaxes
|
||||
// categoryAxesText: Axes
|
||||
// categoryHammersText: Hammers
|
||||
// categoryArmorText: Armor
|
||||
// categoryWeaponsText: Weapons
|
||||
// sortValueText: Value
|
||||
// sortAlphabeticalText: Alphabetical
|
||||
// sortRarityText: Rarity
|
||||
// sortTerrariaSortText: Terraria Sort
|
||||
// filterMaterialsText: Materials
|
||||
// sortPickPower: Pick Power
|
||||
// sortAxePower: Axe Power
|
||||
// sortHammerPower: Hammer Power
|
||||
// categoryHead: Head
|
||||
// categoryBody: Body
|
||||
// categoryLegs: Legs
|
||||
// sortDefense: Defense
|
||||
// categoryTiles: Tiles
|
||||
// categoryContainersText: Containers
|
||||
// categoryWiringText: Wiring
|
||||
// categoryStatuesText: Statues
|
||||
// categoryDoorsText: Doors
|
||||
// categoryChairsText: Chairs
|
||||
// categoryTablesText: Tables
|
||||
// categoryLightSourcesText: Light Sources
|
||||
// categoryTorchesText: Torches
|
||||
// categoryWallsText: Walls
|
||||
// categoryAccessoriesText: Accessories
|
||||
// categoryWingsText: Wings
|
||||
// categoryAmmoText: Ammo
|
||||
// categoryPotionsText: Potions
|
||||
// categoryHealthPotionsText: Health Potions
|
||||
// categoryManaPotionsText: Mana Potions
|
||||
// categoryBuffPotionsText: Buff Potions
|
||||
// categoryExpertText: Expert
|
||||
// categoryPetsText: Pets
|
||||
// categoryLightPetsText: Light Pets
|
||||
// categoryMountsText: Mounts
|
||||
// categoryCartsText: Carts
|
||||
// categoryHooksText: Hooks
|
||||
// categoryDyesText: Dyes
|
||||
// categoryHairDyesText: Hair Dyes
|
||||
// categoryBossSummonsText: Boss Summons
|
||||
// categoryConsumablesText: Consumables
|
||||
// categoryCapturedNPCText: Captured NPC
|
||||
// categoryFishingText: Fishing
|
||||
// categoryPolesText: Poles
|
||||
// categoryBaitText: Bait
|
||||
// categoryQuestFishText: Quest Fish
|
||||
// categoryExtractinatorText: Extractinator
|
||||
// categoryOtherText: Other
|
||||
// sortItemIdText: ItemID
|
||||
// sortPlaceTileText: Place Tile
|
||||
// sortAmmoTypeText: Ammo Type
|
||||
// sortHealLifeText: Heal Life
|
||||
// sortHealManaText: Heal Mana
|
||||
// sortGrappleRangeText: Grapple Range
|
||||
// sortProgressionOrderText: Progression Order
|
||||
// sortPolePowerText: Pole Power
|
||||
// sortBaitPowerText: Bait Power
|
||||
}
|
||||
@@ -442,7 +442,7 @@ namespace ItemChecklist
|
||||
|
||||
private void SetupSortsAndCategories() {
|
||||
foreach (int type in itemTexturePreload)
|
||||
Main.instance.LoadItem(type);
|
||||
Main.instance.LoadItem(type); // needs ImmediateLoad.
|
||||
|
||||
Texture2D terrariaSort = ResizeImage(TextureAssets.InventorySort[0], 24, 24);
|
||||
Texture2D rarity = ResizeImage(TextureAssets.Item[ItemID.MetalDetector], 24, 24);
|
||||
|
||||
@@ -51,7 +51,7 @@ namespace ItemChecklist.UIElements
|
||||
}
|
||||
if (!item.IsAir)
|
||||
{
|
||||
Main.instance.LoadItem(this.item.type);
|
||||
Utilities.LoadItem(this.item.type);
|
||||
Texture2D itemTexture = TextureAssets.Item[this.item.type].Value;
|
||||
Rectangle rectangle2 = Main.itemAnimations[item.type]?.GetFrame(itemTexture) ?? itemTexture.Frame();
|
||||
Color newColor = Color.White;
|
||||
|
||||
12
Utilities.cs
12
Utilities.cs
@@ -200,5 +200,17 @@ namespace ItemChecklist
|
||||
internal static Color noColor = Color.LightSalmon; // OrangeRed Red
|
||||
internal static Color yesColor = Color.LightGreen; // Green
|
||||
internal static Color maybeColor = Color.Yellow; // LightYellow LightGoldenrodYellow Yellow Goldenrod
|
||||
|
||||
internal static void LoadItem(int type) {
|
||||
// Use this instead of Main.instance.LoadItem because we don't need ImmediateLoad
|
||||
if (TextureAssets.Item[type].State == AssetState.NotLoaded)
|
||||
Main.Assets.Request<Texture2D>(TextureAssets.Item[type].Name, AssetRequestMode.AsyncLoad);
|
||||
}
|
||||
|
||||
internal static void LoadNPC(int type) {
|
||||
// Use this instead of Main.instance.LoadNPC because we don't need ImmediateLoad
|
||||
if (TextureAssets.Npc[type].State == AssetState.NotLoaded)
|
||||
Main.Assets.Request<Texture2D>(TextureAssets.Npc[type].Name, AssetRequestMode.AsyncLoad);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
author = jopojelly
|
||||
version = 0.6.1
|
||||
version = 0.7
|
||||
displayName = Item Checklist
|
||||
homepage = https://forums.terraria.org/index.php?threads/item-checklist-in-game-100-item-collection-checklist.52786/
|
||||
hideCode = false
|
||||
@@ -8,4 +8,4 @@ includeSource = true
|
||||
includePDB = true
|
||||
notworkingside = Client
|
||||
buildIgnore = .vs\*, Properties\*, *.csproj, *.user, obj\*, bin\*, *.config, lib\*, .gitignore, .git\*
|
||||
weakReferences = MagicStorage@0.5.7.4
|
||||
weakReferences = MagicStorage@0.6.0.3
|
||||
|
||||
Reference in New Issue
Block a user