mirror of
https://github.com/OMGeeky/ItemChecklist.git
synced 2025-12-27 06:29:25 +01:00
124 lines
3.9 KiB
Plaintext
124 lines
3.9 KiB
Plaintext
Configs: {
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ItemChecklistClientConfig: {
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ShowItemModSource: {
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// Label: Show Item Mod Source
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// Tooltip: Show which mod adds which item in the recipe catalog. Disable for immersion.
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}
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// DisplayName: Item Checklist Client Config
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// Headers.AutomaticSettings: Automatic Settings
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ItemChecklistSize: {
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// Label: Item Checklist Size
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// Tooltip: Size of the Item Checklist UI. This will automatically save, no need to adjust
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}
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ItemChecklistPosition: {
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// Label: Item Checklist Position
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// Tooltip: Position of the Item Checklist UI. This will automatically save, no need to adjust
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}
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}
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}
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// Keybinds.ToggleItemChecklist.DisplayName: Toggle Item Checklist
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// GlobalItem.ItemChecklistAnnounceText: You found your first {0}. {1}/{2} {3}%
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UICollectionBar: {
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// collectionTotalText: Total: {0}/{1} ({2}% Collected)
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// collectionTerrariaText: Terraria: {0}/{1} ({2}% Collected)
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// collectionModText: "{0}: {1}/{2} ({3}% Collected)"
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}
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Ui: {
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// FilterByTooltipText: Filter by tooltip
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// FilterByNameText: Filter by Name
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// ToggleCollectChestItemsText: Toggle Collect Chest Items
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// ToggleMessagesText: Toggle Messages
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// ShowSortValueTextText: Show Sort Value Text
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// CycleModFilterText: Cycle Mod Filter: {0}
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// CycleFoundFilterText: Cycle Found Filter: {0}
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// ModnamesAllText: All
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// FoundFilterAllText: All
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// FoundFilterUnfoundText: Unfound
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// FoundFilterFoundText: Found
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// ModnamesVanillaText: Vanilla
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}
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SharedUI: {
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// mutuallyExclusiveFilterVanityText: Vanity
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// mutuallyExclusiveFilterArmorText: Armor
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// cycleAmmoTypesText: Cycle Ammo Types
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// cycleUsedAmmoTypesText: Cycle Used Ammo Types
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// categoryAllText: All
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// categoryMeleeText: Melee
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// categoryYoyoText: Yoyo
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// categoryMagicText: Magic
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// categoryRangedText: Ranged
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// sortUseAmmoTypeText: Use Ammo Type
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// categoryThrowingText: Throwing
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// categorySummonText: Summon
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// categorySentryText: Sentry
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// sortDamageText: Damage
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// categoryToolsText: Tools
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// categoryPickaxesText: Pickaxes
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// categoryAxesText: Axes
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// categoryHammersText: Hammers
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// categoryArmorText: Armor
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// categoryWeaponsText: Weapons
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// sortValueText: Value
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// sortAlphabeticalText: Alphabetical
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// sortRarityText: Rarity
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// sortTerrariaSortText: Terraria Sort
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// filterMaterialsText: Materials
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// sortPickPower: Pick Power
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// sortAxePower: Axe Power
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// sortHammerPower: Hammer Power
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// categoryHead: Head
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// categoryBody: Body
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// categoryLegs: Legs
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// sortDefense: Defense
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// categoryTiles: Tiles
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// categoryContainersText: Containers
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// categoryWiringText: Wiring
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// categoryStatuesText: Statues
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// categoryDoorsText: Doors
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// categoryChairsText: Chairs
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// categoryTablesText: Tables
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// categoryLightSourcesText: Light Sources
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// categoryTorchesText: Torches
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// categoryWallsText: Walls
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// categoryAccessoriesText: Accessories
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// categoryWingsText: Wings
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// categoryAmmoText: Ammo
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// categoryPotionsText: Potions
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// categoryHealthPotionsText: Health Potions
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// categoryManaPotionsText: Mana Potions
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// categoryBuffPotionsText: Buff Potions
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// categoryExpertText: Expert
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// categoryPetsText: Pets
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// categoryLightPetsText: Light Pets
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// categoryMountsText: Mounts
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// categoryCartsText: Carts
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// categoryHooksText: Hooks
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// categoryDyesText: Dyes
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// categoryHairDyesText: Hair Dyes
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// categoryBossSummonsText: Boss Summons
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// categoryConsumablesText: Consumables
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// categoryCapturedNPCText: Captured NPC
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// categoryFishingText: Fishing
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// categoryPolesText: Poles
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// categoryBaitText: Bait
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// categoryQuestFishText: Quest Fish
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// categoryExtractinatorText: Extractinator
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// categoryOtherText: Other
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// sortItemIdText: ItemID
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// sortPlaceTileText: Place Tile
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// sortAmmoTypeText: Ammo Type
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// sortHealLifeText: Heal Life
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// sortHealManaText: Heal Mana
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// sortGrappleRangeText: Grapple Range
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// sortProgressionOrderText: Progression Order
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// sortPolePowerText: Pole Power
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// sortBaitPowerText: Bait Power
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}
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