Merge branch 'conditions'

This commit is contained in:
Oskar Wiksten
2012-10-07 18:13:49 +02:00
21 changed files with 512 additions and 83 deletions

View File

@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<translate
xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_interpolator"
android:duration="300"
android:fromYDelta="0%"
android:toYDelta="-100%"
/>

View File

@@ -0,0 +1,28 @@
<?xml version="1.0" encoding="utf-8"?>
<set
xmlns:android="http://schemas.android.com/apk/res/android"
>
<scale
android:fromXScale="1.0"
android:fromYScale="1.0"
android:toXScale="1.1"
android:toYScale="1.1"
android:duration="100"
android:pivotX="50%"
android:pivotY="50%"
android:interpolator="@android:anim/decelerate_interpolator"
/>
<scale
android:fromXScale="1.1"
android:fromYScale="1.1"
android:toXScale="1.0"
android:toYScale="1.0"
android:duration="100"
android:startOffset="100"
android:pivotX="50%"
android:pivotY="50%"
android:interpolator="@android:anim/accelerate_interpolator"
/>
</set>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<scale
xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_interpolator"
android:fromXScale="1.0"
android:fromYScale="1.0"
android:toXScale="0.0"
android:toYScale="0.0"
android:duration="300"
android:pivotX="50%"
android:pivotY="50%"
/>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<scale
xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/overshoot_interpolator"
android:fromXScale="0.0"
android:fromYScale="0.0"
android:toXScale="1.0"
android:toYScale="1.0"
android:duration="200"
android:pivotX="50%"
android:pivotY="50%"
/>

View File

@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<translate
xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/decelerate_interpolator"
android:duration="300"
android:fromYDelta="-100%"
android:toYDelta="0%"
/>

View File

@@ -54,13 +54,12 @@
android:shadowColor="#000"
/>
<LinearLayout
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_above="@id/main_statusview"
android:layout_margin="5dp"
android:id="@+id/statusview_activeconditions"
android:orientation="horizontal"
android:gravity="right"
/>

View File

@@ -504,5 +504,8 @@
<string name="skill_longdescription_concussion">When making an attack on a target whose block chance (BC) is at least %1$d lower than your attack chance (AC), there is a %2$d %% chance that the hit will cause a concussion on the target. A concussion will severely lower the target\'s offensive combat abilities, making the target less able to land successful attacks.</string>
<string name="about_button4">About</string>
<string name="preferences_ui_category">Interface</string>
<string name="preferences_ui_enable_animations_title">Enable animations</string>
<string name="preferences_ui_enable_animations">Show animations for various interface elements, such as the combat bar.</string>
</resources>

View File

@@ -72,4 +72,12 @@
android:summary="@string/preferences_movement_dpad_minimizeable"
android:key="dpadMinimizeable" />
</PreferenceCategory>
<PreferenceCategory
android:title="@string/preferences_ui_category">
<CheckBoxPreference
android:title="@string/preferences_ui_enable_animations_title"
android:defaultValue="true"
android:summary="@string/preferences_ui_enable_animations"
android:key="enableUiAnimations" />
</PreferenceCategory>
</PreferenceScreen>

View File

@@ -34,6 +34,7 @@ public class AndorsTrailPreferences {
public int dpadPosition;
public boolean dpadMinimizeable = true;
public boolean optimizedDrawing = false;
public boolean enableUiAnimations = true;
public static void read(final Context androidContext, AndorsTrailPreferences dest) {
try {
@@ -48,6 +49,7 @@ public class AndorsTrailPreferences {
dest.dpadPosition = Integer.parseInt(prefs.getString("dpadposition", Integer.toString(DPAD_POSITION_DISABLED)));
dest.dpadMinimizeable = prefs.getBoolean("dpadMinimizeable", true);
dest.optimizedDrawing = prefs.getBoolean("optimized_drawing", false);
dest.enableUiAnimations = prefs.getBoolean("enableUiAnimations", true);
// This might be implemented as a skill in the future.
//dest.movementAggressiveness = Integer.parseInt(prefs.getString("movementaggressiveness", Integer.toString(MOVEMENTAGGRESSIVENESS_NORMAL)));
@@ -63,6 +65,7 @@ public class AndorsTrailPreferences {
dest.dpadPosition = DPAD_POSITION_DISABLED;
dest.dpadMinimizeable = true;
dest.optimizedDrawing = false;
dest.enableUiAnimations = true;
}
}

View File

@@ -16,6 +16,7 @@ import com.gpl.rpg.AndorsTrail.model.actor.Player;
import com.gpl.rpg.AndorsTrail.model.item.ItemContainer.ItemEntry;
import com.gpl.rpg.AndorsTrail.util.Coord;
import com.gpl.rpg.AndorsTrail.view.CombatView;
import com.gpl.rpg.AndorsTrail.view.DisplayActiveActorConditionIcons;
import com.gpl.rpg.AndorsTrail.view.MainView;
import com.gpl.rpg.AndorsTrail.view.VirtualDpadView;
import com.gpl.rpg.AndorsTrail.view.QuickButton.QuickButtonContextMenuInfo;
@@ -33,7 +34,7 @@ import android.view.View;
import android.view.ContextMenu.ContextMenuInfo;
import android.view.MenuItem.OnMenuItemClickListener;
import android.view.View.OnClickListener;
import android.widget.LinearLayout;
import android.widget.RelativeLayout;
import android.widget.TextView;
import android.widget.Toast;
@@ -59,7 +60,7 @@ public final class MainActivity extends Activity {
public StatusView statusview;
public CombatView combatview;
public QuickitemView quickitemview;
private LinearLayout activeConditions;
private DisplayActiveActorConditionIcons activeConditions;
private VirtualDpadView dpad;
private static final int NUM_MESSAGES = 3;
@@ -84,7 +85,7 @@ public final class MainActivity extends Activity {
statusview = (StatusView) findViewById(R.id.main_statusview);
combatview = (CombatView) findViewById(R.id.main_combatview);
quickitemview = (QuickitemView) findViewById(R.id.main_quickitemview);
activeConditions = (LinearLayout) findViewById(R.id.statusview_activeconditions);
activeConditions = new DisplayActiveActorConditionIcons(app.preferences, world.tileManager, this, (RelativeLayout) findViewById(R.id.statusview_activeconditions));
dpad = (VirtualDpadView) findViewById(R.id.main_virtual_dpad);
statusText = (TextView) findViewById(R.id.statusview_statustext);
@@ -165,6 +166,8 @@ public final class MainActivity extends Activity {
view.gameRoundController.pause();
view.movementController.stopMovement();
activeConditions.unsubscribe(world);
save(Savegames.SLOT_QUICKSAVE);
}
@@ -173,6 +176,8 @@ public final class MainActivity extends Activity {
super.onResume();
if (!AndorsTrailApplication.getApplicationFromActivity(this).setup.isSceneReady) return;
activeConditions.subscribe(world);
view.gameRoundController.resume();
if (world.model.uiSelections.isInCombat) {
@@ -257,7 +262,6 @@ public final class MainActivity extends Activity {
public void updateStatus() {
statusview.updateStatus();
statusview.updateActiveConditions(this, activeConditions);
quickitemview.refreshQuickitems();
combatview.updateStatus();
}

View File

@@ -59,10 +59,12 @@ public class ActorStatsController {
if (!type.conditionTypeID.equals(c.conditionType.conditionTypeID)) continue;
if (c.duration != duration) continue;
actor.conditions.remove(i);
magnitude = c.magnitude - magnitude;
if (magnitude > 0) {
actor.conditions.add(new ActorCondition(type, magnitude, duration));
if (c.magnitude > magnitude) {
c.magnitude -= magnitude;
actor.conditionListener.onActorConditionMagnitudeChanged(actor, c);
} else {
actor.conditions.remove(i);
actor.conditionListener.onActorConditionRemoved(actor, c);
}
break;
}
@@ -109,12 +111,14 @@ public class ActorStatsController {
if (!type.conditionTypeID.equals(c.conditionType.conditionTypeID)) continue;
if (c.duration == duration) {
// If the actor already has a condition of this type and the same duration, just increase the magnitude instead.
actor.conditions.remove(i);
magnitude += c.magnitude;
break;
c.magnitude += magnitude;
actor.conditionListener.onActorConditionMagnitudeChanged(actor, c);
return;
}
}
actor.conditions.add(new ActorCondition(type, magnitude, duration));
ActorCondition c = new ActorCondition(type, magnitude, duration);
actor.conditions.add(c);
actor.conditionListener.onActorConditionAdded(actor, c);
}
private static void addNonStackableActorCondition(Actor actor, ActorConditionEffect e, int duration) {
final ActorConditionType type = e.conditionType;
@@ -123,24 +127,34 @@ public class ActorStatsController {
ActorCondition c = actor.conditions.get(i);
if (!type.conditionTypeID.equals(c.conditionType.conditionTypeID)) continue;
if (c.magnitude > e.magnitude) return;
else if (c.magnitude == e.magnitude) {
if (c.duration >= duration) return;
}
// If the actor already has this condition, but of a lower magnitude, we remove the old one and add this higher magnitude.
actor.conditions.remove(i);
actor.conditionListener.onActorConditionRemoved(actor, c);
}
actor.conditions.add(e.createCondition(duration));
ActorCondition c = e.createCondition(duration);
actor.conditions.add(c);
actor.conditionListener.onActorConditionAdded(actor, c);
}
public static void removeAllTemporaryConditions(final Actor actor) {
for(int i = actor.conditions.size() - 1; i >= 0; --i) {
if (!actor.conditions.get(i).isTemporaryEffect()) continue;
ActorCondition c = actor.conditions.get(i);
if (!c.isTemporaryEffect()) continue;
actor.conditions.remove(i);
actor.conditionListener.onActorConditionRemoved(actor, c);
}
}
private static void removeAllConditionsOfType(final Actor actor, final String conditionTypeID) {
for(int i = actor.conditions.size() - 1; i >= 0; --i) {
if (actor.conditions.get(i).conditionType.conditionTypeID.equals(conditionTypeID)) {
actor.conditions.remove(i);
}
ActorCondition c = actor.conditions.get(i);
if (!c.conditionType.conditionTypeID.equals(conditionTypeID)) continue;
actor.conditions.remove(i);
actor.conditionListener.onActorConditionRemoved(actor, c);
}
}
@@ -210,10 +224,13 @@ public class ActorStatsController {
if (SkillController.rollForSkillChance(player, SkillCollection.SKILL_REJUVENATION, SkillCollection.PER_SKILLPOINT_INCREASE_REJUVENATION_CHANCE)) {
int i = getRandomConditionForRejuvenate(player);
if (i >= 0) {
ActorCondition c = player.conditions.remove(i);
ActorCondition c = player.conditions.get(i);
if (c.magnitude > 1) {
int magnitude = c.magnitude - 1;
player.conditions.add(i, new ActorCondition(c.conditionType, magnitude, c.duration));
c.magnitude -= 1;
player.conditionListener.onActorConditionMagnitudeChanged(player, c);
} else {
player.conditions.remove(i);
player.conditionListener.onActorConditionRemoved(player, c);
}
recalculateActorCombatTraits(player);
}
@@ -258,6 +275,7 @@ public class ActorStatsController {
for (ActorCondition c : actor.conditions) {
StatsModifierTraits effect = isFullRound ? c.conditionType.statsEffect_everyFullRound : c.conditionType.statsEffect_everyRound;
effectToStart = applyStatsModifierEffect(actor, effect, c.magnitude, effectToStart);
if (effect != null) actor.conditionListener.onActorConditionRoundEffectApplied(actor, c);
}
startVisualEffect(actor, effectToStart);
}
@@ -267,10 +285,13 @@ public class ActorStatsController {
for(int i = actor.conditions.size() - 1; i >= 0; --i) {
ActorCondition c = actor.conditions.get(i);
if (!c.isTemporaryEffect()) continue;
c.duration -= 1;
if (c.duration <= 0) {
if (c.duration <= 1) {
actor.conditions.remove(i);
actor.conditionListener.onActorConditionRemoved(actor, c);
removedAnyConditions = true;
} else {
c.duration -= 1;
actor.conditionListener.onActorConditionDurationChanged(actor, c);
}
}
if (removedAnyConditions) {

View File

@@ -6,7 +6,6 @@ import android.content.res.Resources;
import android.os.Handler;
import android.os.Message;
import android.util.FloatMath;
import android.view.View;
import com.gpl.rpg.AndorsTrail.AndorsTrailPreferences;
import com.gpl.rpg.AndorsTrail.Dialogs;
@@ -49,8 +48,7 @@ public final class CombatController implements VisualEffectCompletedCallback {
public static final int BEGIN_TURN_CONTINUE = 2;
public void enterCombat(int beginTurnAs) {
context.mainActivity.combatview.setVisibility(View.VISIBLE);
context.mainActivity.combatview.bringToFront();
context.mainActivity.combatview.show();
model.uiSelections.isInCombat = true;
killedMonsterBags.clear();
context.mainActivity.clearMessages();
@@ -61,7 +59,7 @@ public final class CombatController implements VisualEffectCompletedCallback {
}
public void exitCombat(boolean pickupLootBags) {
setCombatSelection(null, null);
context.mainActivity.combatview.setVisibility(View.GONE);
context.mainActivity.combatview.hide();
model.uiSelections.isInCombat = false;
context.mainActivity.clearMessages();
currentActiveMonster = null;

View File

@@ -241,16 +241,12 @@ public final class MovementController implements TimedMessageTask.Callback {
if (!world.model.currentMap.isWalkable(world.model.player.position)) {
// If the player somehow spawned on an unwalkable tile, we move the player to the first mapchange area.
// This could happen if we change some tile to non-walkable in a future version.
MapObject dest = null;
for (MapObject o : model.currentMap.eventObjects) {
if (o.type == MapObject.MAPEVENT_NEWMAP) {
dest = o;
model.player.position.set(o.position.topLeft);
break;
}
}
if (dest != null) {
model.player.position.set(dest.position.topLeft);
}
}
// If any monsters somehow spawned on an unwalkable tile, we move the monster to a new position on the spawnarea

View File

@@ -11,7 +11,7 @@ public class ActorCondition {
public static final int DURATION_FOREVER = 999;
public final ActorConditionType conditionType;
public final int magnitude;
public int magnitude;
public int duration;
public ActorCondition(ActorConditionType conditionType, int magnitude, int duration) {

View File

@@ -8,6 +8,7 @@ import java.util.ArrayList;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.model.CombatTraits;
import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
import com.gpl.rpg.AndorsTrail.model.listeners.ActorConditionListeners;
import com.gpl.rpg.AndorsTrail.util.Coord;
import com.gpl.rpg.AndorsTrail.util.CoordRect;
import com.gpl.rpg.AndorsTrail.util.Range;
@@ -20,6 +21,7 @@ public class Actor {
public final Coord position;
public final CoordRect rectPosition;
public final ArrayList<ActorCondition> conditions = new ArrayList<ActorCondition>();
public final ActorConditionListeners conditionListener = new ActorConditionListeners();
public final boolean isPlayer;
public final boolean isImmuneToCriticalHits;

View File

@@ -0,0 +1,12 @@
package com.gpl.rpg.AndorsTrail.model.listeners;
import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
import com.gpl.rpg.AndorsTrail.model.actor.Actor;
public interface ActorConditionListener {
public void onActorConditionAdded(Actor actor, ActorCondition condition);
public void onActorConditionRemoved(Actor actor, ActorCondition condition);
public void onActorConditionDurationChanged(Actor actor, ActorCondition condition);
public void onActorConditionMagnitudeChanged(Actor actor, ActorCondition condition);
public void onActorConditionRoundEffectApplied(Actor actor, ActorCondition condition);
}

View File

@@ -0,0 +1,48 @@
package com.gpl.rpg.AndorsTrail.model.listeners;
import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
import com.gpl.rpg.AndorsTrail.model.actor.Actor;
public class ActorConditionListeners extends ListOfListeners<ActorConditionListener> implements ActorConditionListener {
private final Function2<ActorConditionListener, Actor, ActorCondition> onActorConditionAdded = new Function2<ActorConditionListener, Actor, ActorCondition>() {
@Override public void call(ActorConditionListener listener, Actor actor, ActorCondition condition) { listener.onActorConditionAdded(actor, condition); }
};
private final Function2<ActorConditionListener, Actor, ActorCondition> onActorConditionRemoved = new Function2<ActorConditionListener, Actor, ActorCondition>() {
@Override public void call(ActorConditionListener listener, Actor actor, ActorCondition condition) { listener.onActorConditionRemoved(actor, condition); }
};
private final Function2<ActorConditionListener, Actor, ActorCondition> onActorConditionDurationChanged = new Function2<ActorConditionListener, Actor, ActorCondition>() {
@Override public void call(ActorConditionListener listener, Actor actor, ActorCondition condition) { listener.onActorConditionDurationChanged(actor, condition); }
};
private final Function2<ActorConditionListener, Actor, ActorCondition> onActorConditionMagnitudeChanged = new Function2<ActorConditionListener, Actor, ActorCondition>() {
@Override public void call(ActorConditionListener listener, Actor actor, ActorCondition condition) { listener.onActorConditionMagnitudeChanged(actor, condition); }
};
private final Function2<ActorConditionListener, Actor, ActorCondition> onActorConditionRoundEffectApplied = new Function2<ActorConditionListener, Actor, ActorCondition>() {
@Override public void call(ActorConditionListener listener, Actor actor, ActorCondition condition) { listener.onActorConditionRoundEffectApplied(actor, condition); }
};
@Override
public void onActorConditionAdded(Actor actor, ActorCondition condition) {
callAllListeners(this.onActorConditionAdded, actor, condition);
}
@Override
public void onActorConditionRemoved(Actor actor, ActorCondition condition) {
callAllListeners(this.onActorConditionRemoved, actor, condition);
}
@Override
public void onActorConditionDurationChanged(Actor actor, ActorCondition condition) {
callAllListeners(this.onActorConditionDurationChanged, actor, condition);
}
@Override
public void onActorConditionMagnitudeChanged(Actor actor, ActorCondition condition) {
callAllListeners(this.onActorConditionMagnitudeChanged, actor, condition);
}
@Override
public void onActorConditionRoundEffectApplied(Actor actor, ActorCondition condition) {
callAllListeners(this.onActorConditionRoundEffectApplied, actor, condition);
}
}

View File

@@ -0,0 +1,61 @@
package com.gpl.rpg.AndorsTrail.model.listeners;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
public class ListOfListeners<T> {
private final ArrayList<WeakReference<T>> listeners = new ArrayList<WeakReference<T>>();
public void add(T listener) {
if (AndorsTrailApplication.DEVELOPMENT_VALIDATEDATA) {
for (WeakReference<T> ref : listeners) {
if (ref.get() == listener) {
throw new IndexOutOfBoundsException("FAIL: listener added twice to ListOfListeners.");
}
}
}
listeners.add(new WeakReference<T>(listener));
}
public void remove(T listenerToRemove) {
for (int i = listeners.size()-1; i >= 0; --i) {
T listener = listeners.get(i).get();
if (listener == null || listener == listenerToRemove) {
listeners.remove(i);
}
}
}
protected void callAllListeners(Function<T> e) {
for (int i = listeners.size()-1; i >= 0; --i) {
T listener = listeners.get(i).get();
if (listener == null) listeners.remove(i);
else e.call(listener);
}
}
protected <Arg1> void callAllListeners(Function1<T, Arg1> e, Arg1 arg) {
for (int i = listeners.size()-1; i >= 0; --i) {
T listener = listeners.get(i).get();
if (listener == null) listeners.remove(i);
else e.call(listener, arg);
}
}
protected <Arg1, Arg2> void callAllListeners(Function2<T, Arg1, Arg2> e, Arg1 arg1, Arg2 arg2) {
for (int i = listeners.size()-1; i >= 0; --i) {
T listener = listeners.get(i).get();
if (listener == null) listeners.remove(i);
else e.call(listener, arg1, arg2);
}
}
protected static interface Function<Listener> {
public void call(Listener listener);
}
protected static interface Function1<Listener, Arg1> {
public void call(Listener listener, Arg1 arg1);
}
protected static interface Function2<Listener, Arg1, Arg2> {
public void call(Listener listener, Arg1 arg1, Arg2 arg2);
}
}

View File

@@ -5,11 +5,15 @@ import android.content.Context;
import android.content.res.Resources;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.Animation.AnimationListener;
import android.view.animation.AnimationUtils;
import android.widget.Button;
import android.widget.ImageButton;
import android.widget.RelativeLayout;
import android.widget.TextView;
import com.gpl.rpg.AndorsTrail.AndorsTrailPreferences;
import com.gpl.rpg.AndorsTrail.Dialogs;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.R;
@@ -33,15 +37,20 @@ public final class CombatView extends RelativeLayout {
private final WorldContext world;
private final ViewContext view;
private final Resources res;
private final AndorsTrailPreferences preferences;
private final Player player;
private final Animation displayAnimation;
private final Animation hideAnimation;
private Monster currentMonster;
public CombatView(final Context context, AttributeSet attr) {
super(context, attr);
AndorsTrailApplication app = AndorsTrailApplication.getApplicationFromActivityContext(context);
this.world = app.world;
this.player = world.model.player;
this.view = app.currentView.get();
this.preferences = app.preferences;
this.res = getResources();
setFocusable(false);
@@ -90,6 +99,16 @@ public final class CombatView extends RelativeLayout {
monsterBar.setBackgroundColor(res.getColor(color.transparent));
actionBar.setBackgroundColor(res.getColor(color.transparent));
displayAnimation = AnimationUtils.loadAnimation(context, R.anim.showcombatbar);
hideAnimation = AnimationUtils.loadAnimation(context, R.anim.hidecombatbar);
hideAnimation.setAnimationListener(new AnimationListener() {
@Override public void onAnimationStart(Animation animation) {}
@Override public void onAnimationRepeat(Animation animation) {}
@Override public void onAnimationEnd(Animation arg0) {
CombatView.this.setVisibility(View.GONE);
}
});
}
public void updateTurnInfo(Monster currentActiveMonster) {
@@ -135,4 +154,20 @@ public final class CombatView extends RelativeLayout {
}
updateCombatSelection(world.model.uiSelections.selectedMonster, world.model.uiSelections.selectedPosition);
}
public void show() {
setVisibility(View.VISIBLE);
bringToFront();
if (preferences.enableUiAnimations) {
startAnimation(displayAnimation);
}
}
public void hide() {
if (preferences.enableUiAnimations) {
startAnimation(hideAnimation);
} else {
setVisibility(View.GONE);
}
}
}

View File

@@ -0,0 +1,220 @@
package com.gpl.rpg.AndorsTrail.view;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import android.content.Context;
import android.content.res.Resources;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.Animation.AnimationListener;
import android.view.animation.AnimationUtils;
import android.widget.ImageView;
import android.widget.RelativeLayout;
import android.widget.TextView;
import android.widget.RelativeLayout.LayoutParams;
import com.gpl.rpg.AndorsTrail.AndorsTrailPreferences;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
import com.gpl.rpg.AndorsTrail.model.actor.Actor;
import com.gpl.rpg.AndorsTrail.model.listeners.ActorConditionListener;
import com.gpl.rpg.AndorsTrail.resource.tiles.TileManager;
public class DisplayActiveActorConditionIcons implements ActorConditionListener {
private final AndorsTrailPreferences preferences;
private final TileManager tileManager;
private final RelativeLayout activeConditions;
private final ArrayList<ActiveConditionIcon> currentConditionIcons = new ArrayList<ActiveConditionIcon>();
private final WeakReference<Context> androidContext;
public DisplayActiveActorConditionIcons(
final AndorsTrailPreferences preferences,
final TileManager tileManager,
Context androidContext,
RelativeLayout activeConditions) {
this.preferences = preferences;
this.tileManager = tileManager;
this.androidContext = new WeakReference<Context>(androidContext);
this.activeConditions = activeConditions;
}
@Override
public void onActorConditionAdded(Actor actor, ActorCondition condition) {
ActiveConditionIcon icon = getFirstFreeIcon();
icon.setActiveCondition(condition);
icon.show();
}
@Override
public void onActorConditionRemoved(Actor actor, ActorCondition condition) {
ActiveConditionIcon icon = getIconFor(condition);
if (icon == null) return;
icon.hide(true);
}
@Override
public void onActorConditionDurationChanged(Actor actor, ActorCondition condition) {
}
@Override
public void onActorConditionMagnitudeChanged(Actor actor, ActorCondition condition) {
ActiveConditionIcon icon = getIconFor(condition);
if (icon == null) return;
icon.setIconText();
}
@Override
public void onActorConditionRoundEffectApplied(Actor actor, ActorCondition condition) {
ActiveConditionIcon icon = getIconFor(condition);
if (icon == null) return;
icon.pulseAnimate();
}
public void unsubscribe(final WorldContext world) {
world.model.player.conditionListener.remove(this);
for (ActiveConditionIcon icon : currentConditionIcons) icon.condition = null;
}
public void subscribe(final WorldContext world) {
for (ActiveConditionIcon icon : currentConditionIcons) icon.hide(false);
for (ActorCondition condition : world.model.player.conditions) {
getFirstFreeIcon().setActiveCondition(condition);
}
world.model.player.conditionListener.add(this);
}
private final class ActiveConditionIcon implements AnimationListener {
public final int id;
public ActorCondition condition;
public final ImageView image;
public final TextView text;
private final Animation onNewIconAnimation;
private final Animation onRemovedIconAnimation;
private final Animation onAppliedEffectAnimation;
public ActiveConditionIcon(Context context, int id) {
this.id = id;
this.image = new ImageView(context);
this.image.setId(id);
this.text = new TextView(context);
this.onNewIconAnimation = AnimationUtils.loadAnimation(context, R.anim.scaleup);
this.onRemovedIconAnimation = AnimationUtils.loadAnimation(context, R.anim.scaledown);
this.onAppliedEffectAnimation = AnimationUtils.loadAnimation(context, R.anim.scalebeat);
this.onRemovedIconAnimation.setAnimationListener(this);
final Resources res = context.getResources();
text.setTextColor(res.getColor(android.R.color.white));
text.setShadowLayer(1, 1, 1, res.getColor(android.R.color.black));
}
private void setActiveCondition(ActorCondition condition) {
this.condition = condition;
tileManager.setImageViewTile(image, condition.conditionType);
image.setVisibility(View.VISIBLE);
setIconText();
}
public void setIconText() {
boolean showMagnitude = (condition.magnitude != 1);
if (showMagnitude) {
text.setText(Integer.toString(condition.magnitude));
text.setVisibility(View.VISIBLE);
} else {
text.setVisibility(View.GONE);
}
}
public void hide(boolean useAnimation) {
if (useAnimation) {
if (preferences.enableUiAnimations) {
image.startAnimation(onRemovedIconAnimation);
} else {
onAnimationEnd(onRemovedIconAnimation);
}
} else {
image.setVisibility(View.GONE);
condition = null;
}
text.setVisibility(View.GONE);
}
public void show() {
if (!preferences.enableUiAnimations) return;
image.startAnimation(onNewIconAnimation);
if (text.getVisibility() == View.VISIBLE) text.startAnimation(onNewIconAnimation);
}
public void pulseAnimate() {
if (!preferences.enableUiAnimations) return;
image.startAnimation(onAppliedEffectAnimation);
}
public boolean isVisible() {
return condition != null;
}
@Override
public void onAnimationEnd(Animation animation) {
if (animation == this.onRemovedIconAnimation) {
hide(false);
rearrangeIconsLeftOf(this);
}
}
@Override public void onAnimationRepeat(Animation animation) { }
@Override public void onAnimationStart(Animation animation) { }
}
protected void rearrangeIconsLeftOf(ActiveConditionIcon icon) {
int i = currentConditionIcons.indexOf(icon);
currentConditionIcons.remove(i);
currentConditionIcons.add(icon);
for(; i < currentConditionIcons.size(); ++i) {
currentConditionIcons.get(i).image.setLayoutParams(getLayoutParamsForIconIndex(i));
}
}
private ActiveConditionIcon getIconFor(ActorCondition condition) {
for (ActiveConditionIcon icon : currentConditionIcons) {
if (icon.condition == condition) return icon;
}
return null;
}
private ActiveConditionIcon getFirstFreeIcon() {
for (ActiveConditionIcon icon : currentConditionIcons) {
if (!icon.isVisible()) return icon;
}
return addNewActiveConditionIcon();
}
private RelativeLayout.LayoutParams getLayoutParamsForIconIndex(int index) {
RelativeLayout.LayoutParams layout = new RelativeLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
layout.addRule(RelativeLayout.ALIGN_PARENT_BOTTOM);
if (index == 0) {
layout.addRule(RelativeLayout.ALIGN_PARENT_RIGHT);
} else {
layout.addRule(RelativeLayout.LEFT_OF, currentConditionIcons.get(index-1).id);
}
return layout;
}
private ActiveConditionIcon addNewActiveConditionIcon() {
int index = currentConditionIcons.size();
ActiveConditionIcon icon = new ActiveConditionIcon(androidContext.get(), index+1);
activeConditions.addView(icon.image, getLayoutParamsForIconIndex(index));
RelativeLayout.LayoutParams layout = new RelativeLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
layout.addRule(RelativeLayout.ALIGN_RIGHT, icon.id);
layout.addRule(RelativeLayout.ALIGN_BOTTOM, icon.id);
activeConditions.addView(icon.text, layout);
currentConditionIcons.add(icon);
return icon;
}
}

View File

@@ -6,7 +6,6 @@ import com.gpl.rpg.AndorsTrail.activity.MainActivity;
import com.gpl.rpg.AndorsTrail.activity.HeroinfoActivity;
import com.gpl.rpg.AndorsTrail.context.ViewContext;
import com.gpl.rpg.AndorsTrail.context.WorldContext;
import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
import com.gpl.rpg.AndorsTrail.model.actor.Player;
import com.gpl.rpg.AndorsTrail.resource.tiles.TileManager;
@@ -17,8 +16,6 @@ import android.graphics.drawable.Drawable;
import android.graphics.drawable.LayerDrawable;
import android.util.AttributeSet;
import android.view.View;
import android.widget.ImageView;
import android.widget.LinearLayout;
import android.widget.RelativeLayout;
import android.widget.ImageButton;
@@ -97,15 +94,6 @@ public final class StatusView extends RelativeLayout {
world.tileManager.setImageViewTile(heroImage, player);
}
}
public void updateActiveConditions(Context androidContext, LinearLayout activeConditions) {
GreedyImageViewAppender t = new GreedyImageViewAppender(androidContext, activeConditions);
for (ActorCondition condition : player.conditions) {
ImageView iv = t.getNextImage();
world.tileManager.setImageViewTile(iv, condition.conditionType);
}
t.removeOtherImages();
}
public void updateQuickItemImage(boolean visible){
if(visible){
@@ -114,41 +102,4 @@ public final class StatusView extends RelativeLayout {
world.tileManager.setImageViewTileForUIIcon(quickToggle, TileManager.iconID_boxclosed);
}
}
private static class GreedyImageViewAppender {
private final LinearLayout container;
private final Context context;
private int currentChildIndex = 0;
private final int previousChildCount;
private final LinearLayout.LayoutParams layoutParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT);
public GreedyImageViewAppender(Context context, LinearLayout container) {
this.container = container;
this.context = context;
this.previousChildCount = container.getChildCount();
}
public ImageView getNextImage() {
// Since this is called a lot, we do not want to recreate the view objects every time.
// Therefore, we reuse existing ImageView:s if they are present, but just change the image on them.
ImageView iv;
if (currentChildIndex < previousChildCount) {
// There already is a create dimage on this position, reuse it.
iv = (ImageView) container.getChildAt(currentChildIndex);
iv.setVisibility(View.VISIBLE);
} else {
// The player has never had this many conditions, create a new ImageView to hold the condition image.
iv = new ImageView(context);
container.addView(iv, layoutParams);
}
++currentChildIndex;
return iv;
}
public void removeOtherImages() {
for(int i = previousChildCount - 1; i >= currentChildIndex; --i) {
//container.removeViewAt(i);
// Don't actually remove them, just hide them (so we won't have to recreate them next time the player get a condition)
container.getChildAt(i).setVisibility(View.GONE);
}
}
}
}