fixed typo compile error

This commit is contained in:
Gonk
2020-03-28 19:15:26 +01:00
parent c3e012857e
commit 1541c5a5bb

View File

@@ -312,7 +312,7 @@ public final class SkillController {
player.blockChance += SkillCollection.PER_SKILLPOINT_INCREASE_UNARMED_UNARMORED_BC * skillLevelFightStyleUnarmedUnarmored;
player.damageResistance += SkillCollection.PER_SKILLPOINT_INCREASE_UNARMED_UNARMORED_DR * skillLevelFightStyleUnarmedUnarmored;
player.attackChance += SkillCollection.PER_SKILLPOINT_INCREASE_UNARMED_UNARMORED_AC * skillLevelFightStyleUnarmedUnarmored;
player.damagePotential.addToMax(SkillCollection.PER_SKILLPOINT_INCREASE_UNARMED_UNARMORED_DMG_MAX * skillLevelFightStyleUnarmedUnarmored;
player.damagePotential.addToMax(SkillCollection.PER_SKILLPOINT_INCREASE_UNARMED_UNARMORED_DMG_MAX * skillLevelFightStyleUnarmedUnarmored);
player.criticalMultiplier = 1 + ((float)SkillCollection.PER_SKILLPOINT_INCREASE_UNARMED_UNARMORED_CM_PERCENT / 100) * skillLevelFightStyleUnarmedUnarmored;
}