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Update conversations to make use of the multiple requirements per reply
* Some previous conversations used several scripted phrases to remove more than one item type. Now that we can remove multiple item types with one phrase, we can just combine all those.
This commit is contained in:
@@ -1,7 +1,7 @@
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msgid ""
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msgstr ""
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"Project-Id-Version: Andors Trail\n"
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"POT-Creation-Date: Mon Jul 15 10:53:07 CEST 2013\n"
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"POT-Creation-Date: Mon Jul 15 19:58:33 CEST 2013\n"
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"PO-Revision-Date: \n"
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"Last-Translator: Oskar Wiksten <oskar.wiksten@gmail.com>\n"
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"Language-Team: \n"
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@@ -12642,7 +12642,7 @@ msgid "Excellent."
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msgstr ""
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#: conversationlist_fallhaven_potions.json:fallhaven_pot_antifoodp7
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msgid "Well, animal fur can probably be found any any animal outside of Fallhaven here. I heard some hunters found a pack of wolves a bit south of here."
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msgid "Well, animal fur can probably be found on any beast here outside of Fallhaven. I heard some hunters found a pack of wolves a bit south of here."
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msgstr ""
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#: conversationlist_fallhaven_potions.json:fallhaven_pot_antifoodp8
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@@ -12657,14 +12657,6 @@ msgstr ""
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msgid "Phew, that sounds like a lot of work. I don't know if I'll do it."
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msgstr ""
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#: conversationlist_fallhaven_potions.json:fallhaven_pot_antifp_c1a
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msgid "No, you don't have the two pieces of animal fur that I need."
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msgstr ""
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#: conversationlist_fallhaven_potions.json:fallhaven_pot_antifp_c2a
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msgid "No, you don't seem to have enough gold."
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msgstr ""
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#: conversationlist_fallhaven_potions.json:fallhaven_pot_antifp_q1
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msgid "Good. Give me a minute to prepare that antidote for you."
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msgstr ""
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@@ -17818,7 +17810,7 @@ msgid "What about the hardening potion?"
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msgstr ""
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#: conversationlist_lodar.json:lodar_spo1_0
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msgid "Have you ever noticed how insects are able to lift things that are much bigger than themselves? As it turns out, I have discovered that if you mix some ground up insect wings together with the dried body of a spider, you can experience that same sensation yourself."
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msgid "Have you ever noticed how insects are able to lift things that are much larger than themselves? As it turns out, I have discovered that if you mix some ground up insect wings together with the dried body of a spider, you can experience that same sensation yourself."
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msgstr ""
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#: conversationlist_lodar.json:lodar_spo1_0:0
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@@ -17851,26 +17843,14 @@ msgstr ""
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msgid "Thank you. About those other potions.."
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msgstr ""
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#: conversationlist_lodar.json:lodar_spo1_n
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msgid "No, no you don't. Return to me when you have some insect wings and the dried body of a spider, and I'll be able to help you."
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msgstr ""
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#: conversationlist_lodar.json:lodar_spo2_0
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msgid "I have discovered that if you mix some ground up claws from a beast called the White Wyrm, together with a slight sprinkle of the center of a ruby gem, it can have a most interesting effect on you. Two of those claws and one gem would do."
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msgstr ""
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#: conversationlist_lodar.json:lodar_spo2_n
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msgid "No, no you don't. Return to me when you have two claws from the White Wyrm and a ruby gem, and I'll be able to help you."
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msgstr ""
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#: conversationlist_lodar.json:lodar_spo3_0
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msgid "Up in the north, I have heard tales of beast called the Arulir. Their skin is thick as bark due to the interesting oily substance that they produce. I have learned that if you extract some of that thick oily substance, and mix it with an infectious claw from some monster, you can make a potion that makes your skin almost as tough as theirs. I will require two of those skins for it to be effective."
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msgstr ""
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#: conversationlist_lodar.json:lodar_spo3_n
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msgid "No, no you don't. Return to me when you have some infectious claws and two skins of the Arulir, and I'll be able to help you."
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msgstr ""
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#: conversationlist_lodar.json:lodar_hira0
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msgid "Ah yes, the Hira'zinn. It nearly had me fully in its grasp as well."
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msgstr ""
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@@ -24933,7 +24913,7 @@ msgid "Quickly now, give me the helmet and the heart of the lich, and I will beg
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msgstr ""
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#: conversationlist_ulirfendor.json:ulirfendor_helmet_n7:0
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msgid "Here is the helmet."
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msgid "Here is the helmet and the heart."
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msgstr ""
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#: conversationlist_ulirfendor.json:ulirfendor_helmet_n7:1
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@@ -24945,15 +24925,6 @@ msgstr ""
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msgid "Think all you want, but please hurry. We need to destroy this thing as soon as possible!"
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msgstr ""
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#: conversationlist_ulirfendor.json:ulirfendor_dp_proc_1
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msgid "Thank you. Next, I need the heart of that lich."
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msgstr ""
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#: conversationlist_ulirfendor.json:ulirfendor_dp_proc_1:0
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#: conversationlist_unzel2.json:unzel_msg1:0
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msgid "Here it is."
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msgstr ""
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#: conversationlist_ulirfendor.json:ulirfendor_dp_proc_2
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msgid "Excellent. I will begin the procedure immediately."
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msgstr ""
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@@ -25265,6 +25236,10 @@ msgstr ""
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msgid "Kaverin, my old friend! It's good to hear that he is still alive. What is the message?"
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msgstr ""
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#: conversationlist_unzel2.json:unzel_msg1:0
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msgid "Here it is."
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msgstr ""
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#: conversationlist_unzel2.json:unzel_msg2
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msgid "Hmmm, yes... Let's see... (Unzel opens the sealed message and reads it)"
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msgstr ""
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@@ -179,13 +179,23 @@
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{
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"requires": [
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{
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"requireType": 2,
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"requireType": 1,
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"requireID": "gland",
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"value": 1
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},
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{
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"requireType": 1,
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"requireID": "hair",
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"value": 2
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},
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{
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"requireType": 1,
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"requireID": "gold",
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"value": 50
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}
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],
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"text": "I have those ingredients for you.",
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"nextPhraseID": "fallhaven_pot_antifp_c1"
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"nextPhraseID": "fallhaven_pot_antifp_q1"
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}
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],
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"message": "To make the potion against food-poisoning, I would need one poison gland and two pieces of animal fur. I will also require 50 gold for the work required."
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@@ -202,7 +212,7 @@
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"nextPhraseID": "fallhaven_pot_antifoodp8"
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}
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],
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"message": "Well, animal fur can probably be found any any animal outside of Fallhaven here. I heard some hunters found a pack of wolves a bit south of here."
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"message": "Well, animal fur can probably be found on any beast here outside of Fallhaven. I heard some hunters found a pack of wolves a bit south of here."
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},
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{
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"id": "fallhaven_pot_antifoodp8",
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@@ -218,98 +228,6 @@
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],
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"message": "Poison glands however, can be a bit trickier to find. I don't know really, but any poisonous creature might do. Maybe some snakes around here are poisonous?"
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},
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{
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"id": "fallhaven_pot_antifp_c1",
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"replies": [
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{
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"requires": [
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{
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"requireType": 2,
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"requireID": "hair",
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"value": 2
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}
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],
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"nextPhraseID": "fallhaven_pot_antifp_c2"
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},
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{
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"nextPhraseID": "fallhaven_pot_antifp_c1a"
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}
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]
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},
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{
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"id": "fallhaven_pot_antifp_c2",
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"replies": [
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{
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"requires": [
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{
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"requireType": 1,
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"requireID": "gold",
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"value": 50
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}
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],
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"nextPhraseID": "fallhaven_pot_antifp_c3"
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},
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{
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"nextPhraseID": "fallhaven_pot_antifp_c2a"
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}
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]
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},
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{
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"id": "fallhaven_pot_antifp_c3",
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"replies": [
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{
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"requires": [
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{
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"requireType": 1,
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"requireID": "gland",
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"value": 1
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}
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],
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"nextPhraseID": "fallhaven_pot_antifp_c4"
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},
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{
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"nextPhraseID": "fallhaven_pot_antifp_c4"
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}
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]
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},
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{
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"id": "fallhaven_pot_antifp_c1a",
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"replies": [
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{
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"text": "N",
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"nextPhraseID": "fallhaven_pot_antifoodp5"
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}
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],
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"message": "No, you don't have the two pieces of animal fur that I need."
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},
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{
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"id": "fallhaven_pot_antifp_c2a",
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"replies": [
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{
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"text": "N",
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"nextPhraseID": "fallhaven_pot_antifoodp5"
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}
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],
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"message": "No, you don't seem to have enough gold."
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},
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{
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"id": "fallhaven_pot_antifp_c4",
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"replies": [
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{
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"requires": [
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{
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"requireType": 1,
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"requireID": "hair",
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"value": 2
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}
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],
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"nextPhraseID": "fallhaven_pot_antifp_q1"
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},
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{
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"nextPhraseID": "fallhaven_pot_antifp_q1"
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}
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]
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},
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{
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"id": "fallhaven_pot_antifp_q1",
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"rewards": [
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@@ -703,22 +703,7 @@
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"requireType": 1,
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"requireID": "oegyth",
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"value": 2
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}
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],
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"nextPhraseID": "falothen1_2nd_2hs2"
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},
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{
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"text": "Let's go back to the other types of weapons.",
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"nextPhraseID": "falothen1_14"
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}
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],
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"message": "In return, they provide much deeper cuts that hurt your opponent more. I can teach you how to better handle swinging your two-handed swords."
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},
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{
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"id": "falothen1_2nd_2hs2",
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"replies": [
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{
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"requires": [
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},
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{
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"requireType": 1,
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"requireID": "gold",
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@@ -728,9 +713,11 @@
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"nextPhraseID": "falothen1_2nd_2hs3"
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},
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{
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"nextPhraseID": "falothen1_2nd_2hs3"
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"text": "Let's go back to the other types of weapons.",
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"nextPhraseID": "falothen1_14"
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}
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]
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],
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"message": "In return, they provide much deeper cuts that hurt your opponent more. I can teach you how to better handle swinging your two-handed swords."
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},
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{
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"id": "falothen1_2nd_2hs3",
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@@ -791,22 +778,7 @@
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"requireType": 1,
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"requireID": "oegyth",
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"value": 2
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}
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],
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"nextPhraseID": "falothen1_2nd_f2"
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},
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{
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"text": "Let's go back to the other types of weapons.",
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"nextPhraseID": "falothen1_14"
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}
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],
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"message": "Fighting unarmed can make you land more successful punches, and will also make you quicker when dodging blows."
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},
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{
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"id": "falothen1_2nd_f2",
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"replies": [
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{
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"requires": [
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},
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{
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"requireType": 1,
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"requireID": "gold",
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@@ -816,9 +788,11 @@
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"nextPhraseID": "falothen1_2nd_f3"
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},
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{
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"nextPhraseID": "falothen1_2nd_f3"
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"text": "Let's go back to the other types of weapons.",
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"nextPhraseID": "falothen1_14"
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}
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]
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],
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"message": "Fighting unarmed can make you land more successful punches, and will also make you quicker when dodging blows."
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},
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{
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"id": "falothen1_2nd_f3",
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@@ -879,22 +853,7 @@
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"requireType": 1,
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"requireID": "oegyth",
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"value": 2
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}
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],
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"nextPhraseID": "falothen1_2nd_1hs2"
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},
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{
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"text": "Let's go back to the other types of weapons.",
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"nextPhraseID": "falothen1_14"
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}
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],
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"message": "I can teach you how to handle them better, so that you land your attacks more often."
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},
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{
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"id": "falothen1_2nd_1hs2",
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"replies": [
|
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{
|
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"requires": [
|
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},
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{
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"requireType": 1,
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"requireID": "gold",
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@@ -904,9 +863,11 @@
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"nextPhraseID": "falothen1_2nd_1hs3"
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},
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{
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"nextPhraseID": "falothen1_2nd_1hs3"
|
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"text": "Let's go back to the other types of weapons.",
|
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"nextPhraseID": "falothen1_14"
|
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}
|
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]
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],
|
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"message": "I can teach you how to handle them better, so that you land your attacks more often."
|
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},
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{
|
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"id": "falothen1_2nd_1hs3",
|
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@@ -967,22 +928,7 @@
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"requireType": 1,
|
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"requireID": "oegyth",
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"value": 2
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}
|
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],
|
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"nextPhraseID": "falothen1_2nd_d2"
|
||||
},
|
||||
{
|
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"text": "Let's go back to the other types of weapons.",
|
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"nextPhraseID": "falothen1_14"
|
||||
}
|
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],
|
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"message": "I can teach you how to handle them better, so that you land your attacks more often."
|
||||
},
|
||||
{
|
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"id": "falothen1_2nd_d2",
|
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"replies": [
|
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{
|
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"requires": [
|
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},
|
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{
|
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"requireType": 1,
|
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"requireID": "gold",
|
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@@ -992,9 +938,11 @@
|
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"nextPhraseID": "falothen1_2nd_d3"
|
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},
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{
|
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"nextPhraseID": "falothen1_2nd_d3"
|
||||
"text": "Let's go back to the other types of weapons.",
|
||||
"nextPhraseID": "falothen1_14"
|
||||
}
|
||||
]
|
||||
],
|
||||
"message": "I can teach you how to handle them better, so that you land your attacks more often."
|
||||
},
|
||||
{
|
||||
"id": "falothen1_2nd_d3",
|
||||
@@ -1055,22 +1003,7 @@
|
||||
"requireType": 1,
|
||||
"requireID": "oegyth",
|
||||
"value": 2
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "falothen1_2nd_a2"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "falothen1_14",
|
||||
"text": "Let's go back to the other types of weapons."
|
||||
}
|
||||
],
|
||||
"message": "I can teach you how to get better at fighting with all types of axes, from the small hatchet up to the larger two-handed greataxes. That way, you can be very versatile in your choice of weapons."
|
||||
},
|
||||
{
|
||||
"id": "falothen1_2nd_a2",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
},
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "gold",
|
||||
@@ -1080,9 +1013,11 @@
|
||||
"nextPhraseID": "falothen1_2nd_a3"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "falothen1_2nd_a3"
|
||||
"nextPhraseID": "falothen1_14",
|
||||
"text": "Let's go back to the other types of weapons."
|
||||
}
|
||||
]
|
||||
],
|
||||
"message": "I can teach you how to get better at fighting with all types of axes, from the small hatchet up to the larger two-handed greataxes. That way, you can be very versatile in your choice of weapons."
|
||||
},
|
||||
{
|
||||
"id": "falothen1_2nd_a3",
|
||||
@@ -1143,22 +1078,7 @@
|
||||
"requireType": 1,
|
||||
"requireID": "oegyth",
|
||||
"value": 2
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "falothen1_2nd_b2"
|
||||
},
|
||||
{
|
||||
"text": "Let's go back to the other types of weapons.",
|
||||
"nextPhraseID": "falothen1_14"
|
||||
}
|
||||
],
|
||||
"message": "I can teach you how to better land your blows with all blunt weapons."
|
||||
},
|
||||
{
|
||||
"id": "falothen1_2nd_b2",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
},
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "gold",
|
||||
@@ -1168,9 +1088,11 @@
|
||||
"nextPhraseID": "falothen1_2nd_b3"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "falothen1_2nd_b3"
|
||||
"text": "Let's go back to the other types of weapons.",
|
||||
"nextPhraseID": "falothen1_14"
|
||||
}
|
||||
]
|
||||
],
|
||||
"message": "I can teach you how to better land your blows with all blunt weapons."
|
||||
},
|
||||
{
|
||||
"id": "falothen1_2nd_b3",
|
||||
|
||||
@@ -613,22 +613,7 @@
|
||||
"requireType": 1,
|
||||
"requireID": "oegyth",
|
||||
"value": 2
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "fayvara1_2nd_s2"
|
||||
},
|
||||
{
|
||||
"text": "Let's go back to the other types of armors.",
|
||||
"nextPhraseID": "fayvara1_14"
|
||||
}
|
||||
],
|
||||
"message": "I can teach you to better withstand attacks using a shield, so that you don't take as much damage while using them."
|
||||
},
|
||||
{
|
||||
"id": "fayvara1_2nd_s2",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
},
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "gold",
|
||||
@@ -638,9 +623,11 @@
|
||||
"nextPhraseID": "fayvara1_2nd_s3"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "fayvara1_2nd_s3"
|
||||
"text": "Let's go back to the other types of armors.",
|
||||
"nextPhraseID": "fayvara1_14"
|
||||
}
|
||||
]
|
||||
],
|
||||
"message": "I can teach you to better withstand attacks using a shield, so that you don't take as much damage while using them."
|
||||
},
|
||||
{
|
||||
"id": "fayvara1_2nd_s3",
|
||||
@@ -701,22 +688,7 @@
|
||||
"requireType": 1,
|
||||
"requireID": "oegyth",
|
||||
"value": 2
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "fayvara1_2nd_l2"
|
||||
},
|
||||
{
|
||||
"text": "Let's go back to the other types of armors.",
|
||||
"nextPhraseID": "fayvara1_14"
|
||||
}
|
||||
],
|
||||
"message": "I can teach you how to better block blows while wearing light armor, so that you don't get hit as often."
|
||||
},
|
||||
{
|
||||
"id": "fayvara1_2nd_l2",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
},
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "gold",
|
||||
@@ -726,9 +698,11 @@
|
||||
"nextPhraseID": "fayvara1_2nd_l3"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "fayvara1_2nd_l3"
|
||||
"text": "Let's go back to the other types of armors.",
|
||||
"nextPhraseID": "fayvara1_14"
|
||||
}
|
||||
]
|
||||
],
|
||||
"message": "I can teach you how to better block blows while wearing light armor, so that you don't get hit as often."
|
||||
},
|
||||
{
|
||||
"id": "fayvara1_2nd_l3",
|
||||
@@ -789,22 +763,7 @@
|
||||
"requireType": 1,
|
||||
"requireID": "oegyth",
|
||||
"value": 2
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "fayvara1_2nd_h2"
|
||||
},
|
||||
{
|
||||
"text": "Let's go back to the other types of armors.",
|
||||
"nextPhraseID": "fayvara1_14"
|
||||
}
|
||||
],
|
||||
"message": "The downside is of course that they weigh a lot, which can slow you down. I can teach you how you can use that to your advantage, so that you can withstand attacks better and not be as slowed down as you would otherwise."
|
||||
},
|
||||
{
|
||||
"id": "fayvara1_2nd_h2",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
},
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "gold",
|
||||
@@ -814,9 +773,11 @@
|
||||
"nextPhraseID": "fayvara1_2nd_h3"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "fayvara1_2nd_h3"
|
||||
"text": "Let's go back to the other types of armors.",
|
||||
"nextPhraseID": "fayvara1_14"
|
||||
}
|
||||
]
|
||||
],
|
||||
"message": "The downside is of course that they weigh a lot, which can slow you down. I can teach you how you can use that to your advantage, so that you can withstand attacks better and not be as slowed down as you would otherwise."
|
||||
},
|
||||
{
|
||||
"id": "fayvara1_2nd_h3",
|
||||
@@ -877,22 +838,7 @@
|
||||
"requireType": 1,
|
||||
"requireID": "oegyth",
|
||||
"value": 2
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "fayvara1_2nd_u2"
|
||||
},
|
||||
{
|
||||
"text": "Let's go back to the other types of armors.",
|
||||
"nextPhraseID": "fayvara1_14"
|
||||
}
|
||||
],
|
||||
"message": "I can teach you the way of fighting without armor and how you can use that to your advantage so you don't get hit as often."
|
||||
},
|
||||
{
|
||||
"id": "fayvara1_2nd_u2",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
},
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "gold",
|
||||
@@ -902,9 +848,11 @@
|
||||
"nextPhraseID": "fayvara1_2nd_u3"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "fayvara1_2nd_u3"
|
||||
"text": "Let's go back to the other types of armors.",
|
||||
"nextPhraseID": "fayvara1_14"
|
||||
}
|
||||
]
|
||||
],
|
||||
"message": "I can teach you the way of fighting without armor and how you can use that to your advantage so you don't get hit as often."
|
||||
},
|
||||
{
|
||||
"id": "fayvara1_2nd_u3",
|
||||
|
||||
@@ -863,64 +863,22 @@
|
||||
},
|
||||
{
|
||||
"text": "I have those things on me, here.",
|
||||
"nextPhraseID": "lodar_spo1_1"
|
||||
}
|
||||
],
|
||||
"message": "Have you ever noticed how insects are able to lift things that are much bigger than themselves? As it turns out, I have discovered that if you mix some ground up insect wings together with the dried body of a spider, you can experience that same sensation yourself."
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo1_1",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
{
|
||||
"requireType": 2,
|
||||
"requireType": 1,
|
||||
"requireID": "spider",
|
||||
"value": 1
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "lodar_spo1_2"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "lodar_spo1_n"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo1_2",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
},
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "insectwing",
|
||||
"value": 1
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "lodar_spo1_3"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "lodar_spo1_n"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo1_3",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "spider",
|
||||
"value": 1
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "lodar_spo1_5"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "lodar_spo1_5"
|
||||
}
|
||||
]
|
||||
],
|
||||
"message": "Have you ever noticed how insects are able to lift things that are much larger than themselves? As it turns out, I have discovered that if you mix some ground up insect wings together with the dried body of a spider, you can experience that same sensation yourself."
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo1_5",
|
||||
@@ -948,16 +906,6 @@
|
||||
],
|
||||
"message": "There. One mixture for you."
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo1_n",
|
||||
"replies": [
|
||||
{
|
||||
"text": "N",
|
||||
"nextPhraseID": "lodar_spo0"
|
||||
}
|
||||
],
|
||||
"message": "No, no you don't. Return to me when you have some insect wings and the dried body of a spider, and I'll be able to help you."
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo2_0",
|
||||
"rewards": [
|
||||
@@ -973,64 +921,22 @@
|
||||
},
|
||||
{
|
||||
"text": "I have those things on me, here.",
|
||||
"nextPhraseID": "lodar_spo2_1"
|
||||
}
|
||||
],
|
||||
"message": "I have discovered that if you mix some ground up claws from a beast called the White Wyrm, together with a slight sprinkle of the center of a ruby gem, it can have a most interesting effect on you. Two of those claws and one gem would do."
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo2_1",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
{
|
||||
"requireType": 2,
|
||||
"requireType": 1,
|
||||
"requireID": "bwm_claws",
|
||||
"value": 2
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "lodar_spo2_2"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "lodar_spo2_n"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo2_2",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
},
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "gem2",
|
||||
"value": 1
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "lodar_spo2_3"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "lodar_spo2_n"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo2_3",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "bwm_claws",
|
||||
"value": 2
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "lodar_spo2_5"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "lodar_spo2_5"
|
||||
}
|
||||
]
|
||||
],
|
||||
"message": "I have discovered that if you mix some ground up claws from a beast called the White Wyrm, together with a slight sprinkle of the center of a ruby gem, it can have a most interesting effect on you. Two of those claws and one gem would do."
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo2_5",
|
||||
@@ -1058,16 +964,6 @@
|
||||
],
|
||||
"message": "There. One mixture for you."
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo2_n",
|
||||
"replies": [
|
||||
{
|
||||
"text": "N",
|
||||
"nextPhraseID": "lodar_spo0"
|
||||
}
|
||||
],
|
||||
"message": "No, no you don't. Return to me when you have two claws from the White Wyrm and a ruby gem, and I'll be able to help you."
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo3_0",
|
||||
"rewards": [
|
||||
@@ -1083,64 +979,22 @@
|
||||
},
|
||||
{
|
||||
"text": "I have those things on me, here.",
|
||||
"nextPhraseID": "lodar_spo3_1"
|
||||
}
|
||||
],
|
||||
"message": "Up in the north, I have heard tales of beast called the Arulir. Their skin is thick as bark due to the interesting oily substance that they produce. I have learned that if you extract some of that thick oily substance, and mix it with an infectious claw from some monster, you can make a potion that makes your skin almost as tough as theirs. I will require two of those skins for it to be effective."
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo3_1",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
{
|
||||
"requireType": 2,
|
||||
"requireType": 1,
|
||||
"requireID": "arulir_skin",
|
||||
"value": 2
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "lodar_spo3_2"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "lodar_spo3_n"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo3_2",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
},
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "claws",
|
||||
"value": 1
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "lodar_spo3_3"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "lodar_spo3_n"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo3_3",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "arulir_skin",
|
||||
"value": 2
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "lodar_spo3_5"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "lodar_spo3_5"
|
||||
}
|
||||
]
|
||||
],
|
||||
"message": "Up in the north, I have heard tales of beast called the Arulir. Their skin is thick as bark due to the interesting oily substance that they produce. I have learned that if you extract some of that thick oily substance, and mix it with an infectious claw from some monster, you can make a potion that makes your skin almost as tough as theirs. I will require two of those skins for it to be effective."
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo3_5",
|
||||
@@ -1168,16 +1022,6 @@
|
||||
],
|
||||
"message": "There. One mixture for you."
|
||||
},
|
||||
{
|
||||
"id": "lodar_spo3_n",
|
||||
"replies": [
|
||||
{
|
||||
"text": "N",
|
||||
"nextPhraseID": "lodar_spo0"
|
||||
}
|
||||
],
|
||||
"message": "No, no you don't. Return to me when you have some infectious claws and two skins of the Arulir, and I'll be able to help you."
|
||||
},
|
||||
{
|
||||
"id": "lodar_hira0",
|
||||
"replies": [
|
||||
|
||||
@@ -404,27 +404,13 @@
|
||||
"replies": [
|
||||
{
|
||||
"text": "Sure, here is the gold.",
|
||||
"nextPhraseID": "rothses_imp_shield_1",
|
||||
"nextPhraseID": "rothses_imp_shield_2",
|
||||
"requires": [
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "gold",
|
||||
"value": 700
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"text": "Maybe later. Do I have anything else that you can improve?",
|
||||
"nextPhraseID": "rothses_imp_s3"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "rothses_imp_shield_1",
|
||||
"replies": [
|
||||
{
|
||||
"nextPhraseID": "rothses_imp_shield_2",
|
||||
"requires": [
|
||||
},
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "remgard_shield_1",
|
||||
@@ -433,6 +419,7 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"text": "Maybe later. Do I have anything else that you can improve?",
|
||||
"nextPhraseID": "rothses_imp_s3"
|
||||
}
|
||||
]
|
||||
@@ -469,27 +456,13 @@
|
||||
"replies": [
|
||||
{
|
||||
"text": "Sure, here is the gold.",
|
||||
"nextPhraseID": "rothses_imp_gloves_1",
|
||||
"nextPhraseID": "rothses_imp_gloves_2",
|
||||
"requires": [
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "gold",
|
||||
"value": 300
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"text": "Maybe later. Do I have anything else that you can improve?",
|
||||
"nextPhraseID": "rothses_imp_s4"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "rothses_imp_gloves_1",
|
||||
"replies": [
|
||||
{
|
||||
"nextPhraseID": "rothses_imp_gloves_2",
|
||||
"requires": [
|
||||
},
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "gloves_combat1",
|
||||
@@ -498,6 +471,7 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"text": "Maybe later. Do I have anything else that you can improve?",
|
||||
"nextPhraseID": "rothses_imp_s4"
|
||||
}
|
||||
]
|
||||
@@ -534,27 +508,13 @@
|
||||
"replies": [
|
||||
{
|
||||
"text": "Sure, here is the gold.",
|
||||
"nextPhraseID": "rothses_imp_armour_1",
|
||||
"nextPhraseID": "rothses_imp_armour_2",
|
||||
"requires": [
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "gold",
|
||||
"value": 3000
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"text": "Maybe later. Do I have anything else that you can improve?",
|
||||
"nextPhraseID": "rothses_imp_s5"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "rothses_imp_armour_1",
|
||||
"replies": [
|
||||
{
|
||||
"nextPhraseID": "rothses_imp_armour_2",
|
||||
"requires": [
|
||||
},
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "armour_superior_chain",
|
||||
@@ -563,6 +523,7 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"text": "Maybe later. Do I have anything else that you can improve?",
|
||||
"nextPhraseID": "rothses_imp_s5"
|
||||
}
|
||||
]
|
||||
|
||||
@@ -62,16 +62,6 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "ulirfendor_dp_proc_1",
|
||||
"requires": [
|
||||
{
|
||||
"requireType": 0,
|
||||
"requireID": "darkprotector",
|
||||
"value": "30"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "ulirfendor_dp_return1",
|
||||
"requires": [
|
||||
@@ -1279,13 +1269,18 @@
|
||||
"message": "Quickly now, give me the helmet and the heart of the lich, and I will begin the procedure.",
|
||||
"replies": [
|
||||
{
|
||||
"text": "Here is the helmet.",
|
||||
"nextPhraseID": "ulirfendor_dp_proc_1",
|
||||
"text": "Here is the helmet and the heart.",
|
||||
"nextPhraseID": "ulirfendor_dp_proc_2",
|
||||
"requires": [
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "helm_protector0",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "toszylae_heart",
|
||||
"value": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
@@ -1304,33 +1299,14 @@
|
||||
"message": "Think all you want, but please hurry. We need to destroy this thing as soon as possible!"
|
||||
},
|
||||
{
|
||||
"id": "ulirfendor_dp_proc_1",
|
||||
"message": "Thank you. Next, I need the heart of that lich.",
|
||||
"id": "ulirfendor_dp_proc_2",
|
||||
"message": "Excellent. I will begin the procedure immediately.",
|
||||
"rewards": [
|
||||
{
|
||||
"rewardType": 0,
|
||||
"rewardID": "darkprotector",
|
||||
"value": 30
|
||||
}
|
||||
],
|
||||
"replies": [
|
||||
{
|
||||
"text": "Here it is.",
|
||||
"nextPhraseID": "ulirfendor_dp_proc_2",
|
||||
"requires": [
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "toszylae_heart",
|
||||
"value": 1
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "ulirfendor_dp_proc_2",
|
||||
"message": "Excellent. I will begin the procedure immediately.",
|
||||
"rewards": [
|
||||
},
|
||||
{
|
||||
"rewardType": 0,
|
||||
"rewardID": "darkprotector",
|
||||
|
||||
@@ -210,10 +210,15 @@
|
||||
"requireType": 1,
|
||||
"requireID": "oegyth",
|
||||
"value": 3
|
||||
},
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "xulviir0",
|
||||
"value": 1
|
||||
}
|
||||
],
|
||||
"text": "I'm sure. Here is the sword and three of those crystals. Restore it to how it once was.",
|
||||
"nextPhraseID": "vilegard_smith_xul_18"
|
||||
"nextPhraseID": "vilegard_smith_xul_19"
|
||||
},
|
||||
{
|
||||
"requires": [
|
||||
@@ -229,24 +234,6 @@
|
||||
],
|
||||
"message": "You continue to amaze me. Now, are you really sure that you want to do this? The lives of the people that it has slain will haunt you."
|
||||
},
|
||||
{
|
||||
"id": "vilegard_smith_xul_18",
|
||||
"replies": [
|
||||
{
|
||||
"requires": [
|
||||
{
|
||||
"requireType": 1,
|
||||
"requireID": "xulviir0",
|
||||
"value": 1
|
||||
}
|
||||
],
|
||||
"nextPhraseID": "vilegard_smith_xul_19"
|
||||
},
|
||||
{
|
||||
"nextPhraseID": "vilegard_smith_xul_19"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "vilegard_smith_xul_19",
|
||||
"rewards": [
|
||||
|
||||
Reference in New Issue
Block a user