English fixes to pathway_fallhaven etc.

This commit is contained in:
Rijackson
2018-06-25 21:06:02 -04:00
parent 7bc9b9e9e5
commit 451852f6a7
3 changed files with 35 additions and 32 deletions

View File

@@ -120,7 +120,7 @@
},
{
"id":"fallhaven_lumberjack_3",
"message":"Oh no. Not again. I won't start cutting the trees before I have received a payment beforehand. Go away!",
"message":"Oh no. Not again. I won't start cutting the trees before I have received a payment. Go away!",
"replies":[
{
"text":"Is there anything that would change your mind?",
@@ -144,7 +144,7 @@
},
{
"id":"fallhaven_lumberjack_5",
"message":"Let me tell you a story: Long ago, I was cutting in the woods in the north of Fallhaven. I used to cut the trees with great speed with my favorite axe. It was made of fine steel and probably worth more than my hut.",
"message":"Let me tell you a story. Long ago, I was cutting in the woods to the north of Fallhaven. I used to cut the trees with great speed with my favorite axe. It was made of fine steel and probably worth more than my hut.",
"replies":[
{
"text":"N",
@@ -154,7 +154,7 @@
},
{
"id":"fallhaven_lumberjack_6",
"message":"But then, I got attacked by a pack of wolves and I had to flee immediately to save my bare life. But during the escape I lost my precious axe.",
"message":"But then, I got attacked by a pack of wolves and I had to immediately flee to save my life. But during the escape I lost my precious axe.",
"replies":[
{
"text":"N",
@@ -164,7 +164,7 @@
},
{
"id":"fallhaven_lumberjack_7",
"message":"I'm afraid of travelling to that place again because I'm not a trained fighter and the wolves, especially their leader was really powerful.",
"message":"I'm afraid of travelling to that place again because I'm not a trained fighter and the wolves, especially their leader, were really powerful.",
"replies":[
{
"text":"So I guess you want me to retrieve your axe?",
@@ -174,14 +174,14 @@
},
{
"id":"fallhaven_lumberjack_8",
"message":"Yes exactly. If you would do me that favor I would gladly cut away the trees and receive the payment afterwards. Just head north to the Crossroads Guardhouse and then head eastwards down the Duleian Road. There I lost my axe. And look out for that wolf pack!",
"message":"Yes exactly. If you would do me that favor I would gladly cut away the trees and receive the payment afterwards. Just head north to the Crossroads Guardhouse and then head eastwards down the Duleian Road. That's where I lost my axe. And look out for that wolf pack!",
"replies":[
{
"text":"Sounds simple enough. On my way.",
"nextPhraseID":"X"
},
{
"text":"No way! This is far to dangerous!",
"text":"No way! That is far too dangerous!",
"nextPhraseID":"X"
}
],
@@ -199,7 +199,7 @@
},
{
"id":"fallhaven_lumberjack_10",
"message":"Let me see... Oh yes! This is my axe! I cannot thank you enough, boy!",
"message":"Let me see... Oh yes! This is my axe! I cannot thank you enough!",
"replies":[
{
"text":"So will you cut away those trees which block the old pathway?",
@@ -219,7 +219,7 @@
"message":"Sure! Already on my way! This work will be finished soon.",
"replies":[
{
"text":"That sounds great! Remember to ask this stupid warden for a decent payment.",
"text":"That sounds great! Remember to ask the stupid warden for a decent payment.",
"nextPhraseID":"fallhaven_lumberjack_12"
}
],
@@ -238,19 +238,23 @@
{
"text":"Shadow be with you.",
"nextPhraseID":"X"
},
{
"text":"Bye.",
"nextPhraseID":"X"
}
]
},
{
"id":"fallhaven_lumberjack_13",
"message":"You're welcome. But you're not the only one who is happy: There are more persons who are resting for a night in Fallhaven which raises our economy. Some even bought items at my store! By the way, I was surprised I even got paid well by the warden.",
"message":"You're welcome. But you're not the only one who is happy. There are more travelers that are resting for a night in Fallhaven, which boosts our economy. Some even bought items at my store! By the way, I was surprised, but I even got paid well by the warden.",
"replies":[
{
"text":"Indeed. Now everything is a lot better than it was before!",
"text":"Great. Now everything is much better than it was before!",
"nextPhraseID":"X"
},
{
"text":"I wanted to ask for something else.",
"text":"I wanted to ask about something else.",
"nextPhraseID":"fallhaven_lumberjack_15"
}
]
@@ -296,7 +300,7 @@
"nextPhraseID":"S"
},
{
"text":"Never mind. I don't need your services for now.",
"text":"Nevermind. I don't need your services for now.",
"nextPhraseID":"X"
}
]

View File

@@ -29,10 +29,10 @@
},
{
"id":"guard_pathway_0",
"message":"Halt! No one is allowed to cross the pathway to the Duleian Road!",
"message":"Halt! No one is allowed to take the pathway to the Duleian Road!",
"replies":[
{
"text":"Why is that so?",
"text":"Why not?",
"nextPhraseID":"guard_pathway_1"
},
{
@@ -47,17 +47,17 @@
},
{
"id":"guard_pathway_1",
"message":"Because a storm recently knocked over some trees which now block the passage. A villager even got hurt. And now the responsible woodcutter doesn't want to cut the fallen trees away.",
"message":"Because a storm recently knocked over some trees which now block passage. A villager even got hurt. And now the irresponsible woodcutter doesn't want to cut the fallen trees away.",
"replies":[
{
"text":"But why doesn't he want to do this work?",
"text":"Why doesn't he want to do this work?",
"nextPhraseID":"guard_pathway_2"
}
]
},
{
"id":"guard_pathway_2",
"message":"You're really curious boy... Well our superior the warden only wants to pay the woodcutter when he did his work.",
"message":"You're a very curious boy. Well, our superior the warden only wants to pay the woodcutter when he has done the work, and the woodcutter will not do the work until he is paid.",
"replies":[
{
"text":"Maybe I could help?",
@@ -71,10 +71,10 @@
},
{
"id":"guard_pathway_3",
"message":"You?! You're just a kid!",
"message":"You? You're just a kid!",
"replies":[
{
"text":"You're right, but I'd really love to be able to go this way.",
"text":"You're right, but I'd really love to be able to take this path.",
"nextPhraseID":"guard_pathway_4"
},
{
@@ -85,10 +85,10 @@
},
{
"id":"guard_pathway_4",
"message":"Ok, maybe you can be of use. Talk to the warden and maybe you can convince him of paying the woodcutter. But I have to warn you: he is a stubborn beast.",
"message":"OK, maybe you can be of use. Talk to the warden and maybe you can convince him to pay the woodcutter. But I have to warn you, he is a stubborn beast.",
"replies":[
{
"text":"Okay thanks for your advice. I'm gonna do that!",
"text":"Okay thanks for your advice. I'm going to do that!",
"nextPhraseID":"X"
},
{
@@ -110,7 +110,7 @@
},
{
"id":"guard_pathway_5",
"message":"Hello again. It seems like you have sorted things out. Now the passage isn't blocked anymore. You have all my gratitude for doing that.",
"message":"Hello again. It seems like you have sorted things out. Now the passage isn't blocked anymore. You have my gratitude for doing that.",
"replies":[
{
"text":"You're welcome. I'm glad the way is opened again!",
@@ -170,7 +170,7 @@
"nextPhraseID":"X"
},
{
"text":"I wasn't able to convince the warden but I'm gonna talk to the woodcutter now.",
"text":"I wasn't able to convince the warden but I'm going to talk to the woodcutter now.",
"nextPhraseID":"guard_pathway_7",
"requires":[
{
@@ -181,13 +181,12 @@
{
"requireType":"questLatestProgress",
"requireID":"pathway_fallhaven",
"value":30,
"negate":true
"value":30
}
]
},
{
"text":"The woodcutter is gonna help me if I retrieve his axe!",
"text":"The woodcutter is going to help me if I retrieve his axe!",
"nextPhraseID":"guard_pathway_8",
"requires":[
{

View File

@@ -6,28 +6,28 @@
"stages":[
{
"progress":10,
"logText":"I talked to a guard in the east of Fallhaven. He watches over the old passage to the Duleian Road which is now blocked by fallen trees. If I want to help opening the pathway again I should talk to his superior the warden working in the Fallhaven prison."
"logText":"I talked to a guard in the east of Fallhaven. He watches over the old passage to the Duleian Road which is now blocked by fallen trees. If I want to help opening the pathway again I should talk to his superior, the warden, who works in the Fallhaven prison."
},
{
"progress":20,
"logText":"I talked to the warden. I wasn't able to convince him but he advised me to talk to the woodcutter Jakrar living right south of Fallhaven's prison."
"logText":"I talked to the warden. I wasn't able to convince him, but he advised me to talk to the woodcutter Jakrar living just south of Fallhaven's prison."
},
{
"progress":30,
"logText":"I talked to Jakrar the woodcutter. He will only cut the trees away if I do him a favor: I should search for his favorite axe east of the Crossroads Guardhouse located in the north of Fallhaven. I should look out for an evil wolf pack."
"logText":"I talked to Jakrar the woodcutter. He will only cut the trees away if I do him a favor. I should search for his favorite axe east of the Crossroads Guardhouse located to the north of Fallhaven. I should look out for an evil wolf pack."
},
{
"progress":40,
"logText":"I have found a wolf pack and slain their leader. Beneath its remains I found Jakrar's axe. I should bring it him back.",
"logText":"I have found a wolf pack and slain their leader. I found Jakrar's axe beneath its remains. I should take it back to him.",
"rewardExperience":300
},
{
"progress":50,
"logText":"Jakrar was very happy to see his good old axe again. He is grateful now and started to cut away the woods immediately."
"logText":"Jakrar was very happy to see his good old axe again. He is grateful, and started to cut away the woods immediately."
},
{
"progress":60,
"logText":"Now the woodcutter has cut away all the trees which blocked the passage. Yay, finally I've got a nice shortcut to the Duleian Road!",
"logText":"Now the woodcutter has cut away all the trees which blocked the passage. Finally I've a nice shortcut to the Duleian Road!",
"rewardExperience":700,
"finishesQuest":1
}